==================================PREV=================================== [INFO:2023-4-19 10:19:50]PJG Start [INFO:2023-4-19 10:19:50]LocalSourceVersion:1.0.0.1 [INFO:2023-4-19 10:19:50]PackageSourceVersion:1.0.0.1 [INFO:2023-4-19 10:19:50]AoUnityStarter Start [INFO:2023-4-19 10:19:50]Start App [INFO:2023-4-19 10:19:50]ResourceCache.Instance.resLoadMode=Direct [INFO:2023-4-19 10:19:50]ResourceCache.Instance.isLuaBundle=False [INFO:2023-4-19 10:19:50]AoUnityStarter StartLua [INFO:2023-4-19 10:19:51][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-4-19 10:19:51][tolua.lua:12]:os: Windows, arch: x64 [INFO:2023-4-19 10:19:51][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-4-19 10:19:51][bootstrap/BootstrapHelper.lua:71]:{closure}=======================百田渠道包======================= [WARN:2023-4-19 10:19:51][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-4-19 10:19:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.buglyWrap.BuglyWrap, [method]:initBugly, [param]:{} [INFO:2023-4-19 10:19:51][bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-4-19 10:19:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2023-4-19 10:19:52][bootstrap/check/CheckMgr.lua:248]:{_startBaitianRequestRemoteVersion}Editor跳过百田请求远端版本号 [INFO:2023-4-19 10:19:52][bootstrap/check/CheckMgr.lua:288]:{onRequestRemoteVersionSuccess}CheckMgr:onRequestRemoteVersionSuccess review nil [INFO:2023-4-19 10:19:52][bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-4-19 10:19:52][bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-4-19 10:19:52][bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-4-19 10:19:53][logic/logicLauncher/LogicLauncher.lua:10]:{onManifestLoaded}is img preload:false [INFO:2023-4-19 10:19:53][logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-4-19 10:19:53][logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2023-4-19 10:19:53][bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-4-19 10:19:53][framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-4-19 10:19:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/106.75.222.243\/pjg\/static\/"} [WARN:2023-4-19 10:19:55][@logic/common/performance/PerformanceMgr.lua:31]:{getDeviceLevel}获得当前设备档次!! 1 4 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:115]:{setResourcesMode}默认高端机 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:170]:{setResourcesMode}缓冲区路径 = C:/Users/wuxiuling/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:175]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:183]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-4-19 10:19:55][logic/common/performance/PerformanceMgr.lua:187]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-4-19 10:19:57][logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 99ede1f6ab0eea5e03e85605692c2721307caec6 stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-4-19 10:19:57][bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-4-19 10:19:57][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-4-19 10:19:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -113584805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -113498405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -91243205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -91156805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -91070405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -87614405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -87528005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -87441605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -87787205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -87700805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -84590405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -84504005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -84417605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -84331205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -84244805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -84158405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -84072005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -83985605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -83899205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -83812805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -83726405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -83640005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -83553605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -83467205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -83380805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -83294405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -83208005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -83121605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -83035205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -82948805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -82862405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -82776005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -82689605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -82603205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -82516805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -82430405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -82344005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -82257605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -82171205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -82084805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -82430405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -82344005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -82257605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -81566405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -81480005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -81393605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -81307205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -81220805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -81134405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -81048005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -80961605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -80875205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -80788805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -80702405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -80616005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -80529605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -80443205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -80356805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -80270405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -80184005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -80097605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -80011205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -79924805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -79838405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -79752005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -79924805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -79838405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -78715205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -78628805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -78542405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -75691205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -73963205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -73876805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -73099205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -73012805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -71544005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -70248005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -67742405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -67051205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -65582405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -65496005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -65409605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -65323205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -64632005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -62990405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -62904005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -62212805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -60484805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -59361605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -59275205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -57633605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -57547205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -56856005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -56769605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -56683205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -55214405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -55128005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -55041605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -54350405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -52795205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -52708805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -52622405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -51931205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -51844805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -51758405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -51672005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -51585605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -51499205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -51412805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -51326405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -51240005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -51153605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -51067205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -50980805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -50894405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -50808005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -50721605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -50635205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -50548805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -50462405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -50376005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -50289605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -50203205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -50116805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -50030405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -50203205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -50116805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -50030405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -49512005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -47956805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -47870405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -47784005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -46488005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -44932805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -44846405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -44760005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -44068805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -42513605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -42427205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -42340805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -41649605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -40094405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -40008005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -39921605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -38798405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -36465605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -36379205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -36292805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -35601605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -34046405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -33960005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -33873605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -33182405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -31627205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -31540805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -31454405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -30763205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -29208005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -29121605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -29035205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -28344005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -29467205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -29380805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -29294405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -29208005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -29121605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -29035205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -28948805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -28862405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -28776005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -28689605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -28603205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -28516805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -28430405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -28344005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -28257605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -28171205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -28084805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -27998405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -27912005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -27825605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -27739205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -27652805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -27566405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -27480005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -27393605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -27307205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -27220805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -27134405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -27048005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -26961605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -26875205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -26788805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -26702405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -26616005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -25924805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -24369605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -24283205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -24196805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -23505605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -21950405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -21864005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -21777605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -21086405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -19531205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -19444805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -19358405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -18667205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -17112005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -17025605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -16939205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -15643205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -14088005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -14001605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -13915205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -13224005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -11668805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -11582405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -11496005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -10804805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -9249605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -9163205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -9076805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -8385605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -6225605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -6139205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -6052805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -4756805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -3201605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -3115205 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -3028805 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119111 时间:2023-03-23 09:00:00 interval = -2337605 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119211 时间:2023-04-10 09:00:00 interval = -782405 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119221 时间:2023-04-11 09:00:00 interval = -696005 [INFO:2023-4-19 10:19:57][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 119231 时间:2023-04-12 09:00:00 interval = -609605 [INFO:2023-4-19 10:19:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2023-4-19 10:19:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145#1148#1149#1150#1153#1154#1155#1158#1159#1160#1163#1164#1165#1168#1169#1170#1173#1174#1175#1178#1179#1180#1183#1184#1185#1188#1189#1190"} [INFO:2023-4-19 10:19:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2023-4-19 10:19:57][logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 99ede1f6ab0eea5e03e85605692c2721307caec6 99ede1f6ab0eea5e03e85605692c2721307caec6 [INFO:2023-4-19 10:19:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:19:57][logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:WUXIULING dateTime:2023/4/19 10:19:36 commitID:b5873bb0d6a627ad4920d7f9fda06f2daea92ccb CIPipelineID: [pkg]: deviceName:WUXIULING dateTime:2023/4/19 10:19:36 commitID:b5873bb0d6a627ad4920d7f9fda06f2daea92ccb CIPipelineID: [INFO:2023-4-19 10:19:57][logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2023-4-19 10:19:57][logic/extensions/noticeweb/controller/NoticeWebController.lua:215]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json [INFO:2023-4-19 10:19:57][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json?packageVersion=-1&version=-1&appCode=shiwuyu&isOutSide=1&channel=267 [INFO:2023-4-19 10:19:57][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-4-19 10:19:58][logic/extensions/noticeweb/controller/NoticeWebController.lua:219]:{closure}NoticeWebController 使用http测试数据 isSuccess = false msg = 404 Not Found [WARN:2023-4-19 10:19:58][@logic/extensions/noticeweb/controller/NoticeWebController.lua:232]:{_onGetNoticeInfo}获取公告失败了,直接跳转到登录界面! [INFO:2023-4-19 10:19:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-4-19 10:20:1][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-4-19 10:20:1][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=WW001 [INFO:2023-4-19 10:20:1][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-19 10:20:1][logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://106.75.222.243/login0.jsp?account=WW001&platformId=0 [INFO:2023-4-19 10:20:1][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"8c4ea5bb-1b7b-4ea6-8c46-a948d58e8d55"} [INFO:2023-4-19 10:20:1][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 8c4ea5bb-1b7b-4ea6-8c46-a948d58e8d55 [INFO:2023-4-19 10:20:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:1][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-19 10:20:1][logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://106.75.222.243/login.jsp?btSessionId=8c4ea5bb-1b7b-4ea6-8c46-a948d58e8d55&clientVersion=0.0.0&sysType=0 [INFO:2023-4-19 10:20:1][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"6dd9dc8a-1bfc-4a61-8b7a-587591945774","userName":"0_WW001","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}} [INFO:2023-4-19 10:20:2][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1681870802 [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-4-19 10:20:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:2][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-19 10:20:2][logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":69,"sessionId":"6dd9dc8a-1bfc-4a61-8b7a-587591945774","openKey":""}} [INFO:2023-4-19 10:20:2][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/startgame.jsp?pfKey=&pf=&zoneId=69&sessionId=6dd9dc8a-1bfc-4a61-8b7a-587591945774&openKey= [INFO:2023-4-19 10:20:2][logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69002,"port":9335,"resultCode":0,"state":1} [INFO:2023-4-19 10:20:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:2][logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9335 [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9335 [INFO:2023-4-19 10:20:2]==============link network is ipv4============ [INFO:2023-4-19 10:20:2]1 status:Connecting [INFO:2023-4-19 10:20:2]1 Connect,ip=106.75.222.243,port=9335,verson=0 [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-19 10:20:2]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-4-19 10:20:2]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-19 10:20:2]1 Same version,socket.Connected=True [INFO:2023-4-19 10:20:2]1 Do EndConnect [INFO:2023-4-19 10:20:2]1 Do EndConnect Done [INFO:2023-4-19 10:20:2]1 status:Connected [INFO:2023-4-19 10:20:2]1 ConnectSucc True [INFO:2023-4-19 10:20:2][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-19 10:20:2]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=18 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 3129 } [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-4-19 10:20:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066861402243376 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-4-19 10:20:2][logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-19 10:20:2][logic/extensions/main/controller/MainController.lua:232]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-4-19 10:20:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:2]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-4-19 10:20:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=35604 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=3006 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=1903 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=32164 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=12269 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=11829 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=9838 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=18 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=38 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 23433061 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2125 baseAttr { hp: 8575 atk: 886 def: 937 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637835832318 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140186 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32043752 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2026 baseAttr { hp: 1405 atk: 194 def: 138 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676532421199 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 2391 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32043753 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676532421200 rank: 1 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 9093007 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2075 baseAttr { hp: 7902 atk: 962 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 394 def: 668 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595407517314 rank: 5 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140171 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 394 def: 668 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1200 atk: 159 def: 198 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1200 atk: 159 def: 198 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207510 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160025 loveLevel: 0 } heros { heroId: 22973015 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2061 baseAttr { hp: 7138 atk: 859 def: 774 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636025522769 rank: 5 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140201 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32343015 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2113 baseAttr { hp: 10292 atk: 802 def: 855 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679617613879 rank: 5 luck: 6 sks { skillId: 41211307 strengthenLevel: 3 } sks { skillId: 41211308 strengthenLevel: 3 } sks { skillId: 41211309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663038 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129788823 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 373003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2012 baseAttr { hp: 7380 atk: 949 def: 817 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 157 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } createTime: 1563624735489 rank: 5 luck: 6 sks { skillId: 41201207 strengthenLevel: 3 } sks { skillId: 41201208 strengthenLevel: 3 } sks { skillId: 41201209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140219 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 157 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 373002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2000 baseAttr { hp: 2060 atk: 198 def: 168 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1563624701585 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 3587 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 30553053 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2143 baseAttr { hp: 8262 atk: 851 def: 656 critic: 250 critic_dmg: 940 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668716200842 rank: 5 luck: 6 sks { skillId: 41214307 strengthenLevel: 3 } sks { skillId: 41214308 strengthenLevel: 3 } sks { skillId: 41214309 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140253 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27173002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2134 baseAttr { hp: 5260 atk: 574 def: 575 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654134408434 rank: 3 luck: 6 sks { skillId: 41213400 strengthenLevel: 1 } sks { skillId: 41213401 strengthenLevel: 1 } sks { skillId: 41213402 strengthenLevel: 1 } exp: 420600 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100146 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15853028 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2106 baseAttr { hp: 9702 atk: 889 def: 1137 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 552 def: 1094 critic: 5 critic_dmg: 5 dodge: 72 effect_hit: 3 effect_resist: 348 hit: 50 } createTime: 1612680598411 rank: 5 luck: 6 sks { skillId: 41210607 strengthenLevel: 3 } sks { skillId: 41210608 strengthenLevel: 3 } sks { skillId: 41210609 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140259 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 552 def: 1094 critic: 5 critic_dmg: 5 dodge: 72 effect_hit: 3 effect_resist: 348 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160032 loveLevel: 0 } heros { heroId: 13443028 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2103 baseAttr { hp: 5248 atk: 565 def: 563 critic: 80 critic_dmg: 780 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607130147001 rank: 3 luck: 6 sks { skillId: 41210300 strengthenLevel: 1 } sks { skillId: 41210301 strengthenLevel: 1 } sks { skillId: 41210302 strengthenLevel: 1 } exp: 344800 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13443031 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2103 baseAttr { hp: 9339 atk: 998 def: 969 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1607130259181 rank: 5 luck: 6 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663017 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2093 baseAttr { hp: 1254 atk: 142 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129761159 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 9093009 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595407557094 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 accessoriesIds: 160033 loveLevel: 0 } heros { heroId: 13443025 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607129798847 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32043720 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676532384694 rank: 1 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19733004 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2116 baseAttr { hp: 6775 atk: 707 def: 758 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1164 atk: 144 def: 170 critic: 21 critic_dmg: 85 dodge: 9 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625318224401 rank: 4 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1164 atk: 144 def: 170 critic: 21 critic_dmg: 85 dodge: 9 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2123010 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1567048426253 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 20543002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2080 baseAttr { hp: 4880 atk: 594 def: 545 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1627937093638 rank: 3 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 420600 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140254 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32013004 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2138 baseAttr { hp: 4151 atk: 417 def: 591 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677032540303 rank: 3 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 101400 state: 257 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1692 atk: 113 def: 154 critic: 21 critic_dmg: 0 dodge: 9 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19733003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2115 baseAttr { hp: 9167 atk: 922 def: 850 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 757 def: 594 critic: 0 critic_dmg: 0 dodge: 210 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625318217501 rank: 5 luck: 6 sks { skillId: 41211507 strengthenLevel: 3 } sks { skillId: 41211508 strengthenLevel: 3 } sks { skillId: 41211509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140246 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 757 def: 594 critic: 0 critic_dmg: 0 dodge: 210 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393005 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762830938 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140189 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393007 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 880 atk: 92 def: 174 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1563762830988 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 513 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140158 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 880 atk: 92 def: 174 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 880 atk: 92 def: 174 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 880 atk: 92 def: 174 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160009 loveLevel: 0 } heros { heroId: 393013 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 757 def: 829 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1563762831170 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 757 def: 829 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393012 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2009 baseAttr { hp: 8715 atk: 949 def: 917 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 560 atk: 55 def: 130 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831147 rank: 5 luck: 4 sks { skillId: 41200907 strengthenLevel: 3 } sks { skillId: 41200908 strengthenLevel: 3 } sks { skillId: 41200909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140019 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 560 atk: 55 def: 130 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 560 atk: 55 def: 130 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 560 atk: 55 def: 130 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 2 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8963002 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7550 atk: 1229 def: 598 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595826802425 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140196 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7550 atk: 1229 def: 598 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160031 loveLevel: 0 } heros { heroId: 393014 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9890 atk: 288 def: 1536 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831184 rank: 5 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9890 atk: 288 def: 1536 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8963003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11330 atk: 812 def: 899 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1595826809816 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140257 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11330 atk: 812 def: 899 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 20203015 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2094 baseAttr { hp: 4830 atk: 504 def: 523 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1627130590855 rank: 3 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 420600 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8963004 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8230 atk: 634 def: 664 critic: 142 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } createTime: 1595826984230 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140271 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8230 atk: 634 def: 664 critic: 142 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206610 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393009 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2006 baseAttr { hp: 9486 atk: 831 def: 807 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831076 rank: 5 luck: 5 sks { skillId: 41200607 strengthenLevel: 3 } sks { skillId: 41200608 strengthenLevel: 3 } sks { skillId: 41200609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 11183004 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2093 baseAttr { hp: 7920 atk: 1064 def: 737 critic: 250 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1464 atk: 205 def: 240 critic: 0 critic_dmg: 85 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601716901423 rank: 5 luck: 6 sks { skillId: 41209307 strengthenLevel: 3 } sks { skillId: 41209308 strengthenLevel: 3 } sks { skillId: 41209309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1464 atk: 205 def: 240 critic: 0 critic_dmg: 85 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393011 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2008 baseAttr { hp: 7282 atk: 721 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831119 rank: 5 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393021 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831300 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12263043 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1604227486422 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204606 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393020 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7570 atk: 1231 def: 837 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831285 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7570 atk: 1231 def: 837 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393023 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2020 baseAttr { hp: 8999 atk: 754 def: 981 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 81 def: 1121 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831325 rank: 5 luck: 5 sks { skillId: 41202007 strengthenLevel: 3 } sks { skillId: 41202008 strengthenLevel: 3 } sks { skillId: 41202009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 81 def: 1121 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393017 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 287 def: 1534 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831231 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 287 def: 1534 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18313002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 287 def: 124 critic: 0 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620857370589 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 287 def: 124 critic: 0 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393016 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2013 baseAttr { hp: 8084 atk: 872 def: 729 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 790 atk: 68 def: 156 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831215 rank: 5 luck: 3 sks { skillId: 41201307 strengthenLevel: 3 } sks { skillId: 41201308 strengthenLevel: 3 } sks { skillId: 41201309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 790 atk: 68 def: 156 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 790 atk: 68 def: 156 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 790 atk: 68 def: 156 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393019 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2016 baseAttr { hp: 7125 atk: 1020 def: 679 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7570 atk: 996 def: 720 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1563762831270 rank: 5 luck: 5 sks { skillId: 41201607 strengthenLevel: 3 } sks { skillId: 41201608 strengthenLevel: 3 } sks { skillId: 41201609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7570 atk: 996 def: 720 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160007 loveLevel: 0 } heros { heroId: 393028 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2025 baseAttr { hp: 7342 atk: 724 def: 762 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831411 rank: 5 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 2531010 state: 133 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140262 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160035 loveLevel: 0 } heros { heroId: 32363180 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2113 baseAttr { hp: 2420 atk: 198 def: 199 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679561334189 rank: 1 luck: 6 sks { skillId: 41211300 strengthenLevel: 1 } sks { skillId: 41211301 strengthenLevel: 1 } sks { skillId: 41211302 strengthenLevel: 1 } exp: 3182 state: 128 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393031 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831467 rank: 5 luck: 6 sks { skillId: 41202807 strengthenLevel: 3 } sks { skillId: 41202808 strengthenLevel: 3 } sks { skillId: 41202809 strengthenLevel: 4 } exp: 2531010 state: 145 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160008 loveLevel: 0 } heros { heroId: 393030 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831450 rank: 5 luck: 5 sks { skillId: 41202707 strengthenLevel: 3 } sks { skillId: 41202708 strengthenLevel: 3 } sks { skillId: 41202709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160020 loveLevel: 0 } heros { heroId: 393025 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2022 baseAttr { hp: 7138 atk: 777 def: 666 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7065 atk: 54 def: 1068 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 769 hit: 0 } createTime: 1563762831353 rank: 5 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7065 atk: 54 def: 1068 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 769 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033010 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 6540 atk: 940 def: 544 critic: 207 critic_dmg: 368 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } createTime: 1603380077527 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 6540 atk: 940 def: 544 critic: 207 critic_dmg: 368 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 900 atk: 94 def: 168 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 900 atk: 94 def: 168 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41200710 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160001 loveLevel: 0 } heros { heroId: 393024 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2021 baseAttr { hp: 1848 atk: 256 def: 190 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1950 atk: 127 def: 274 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } createTime: 1563762831340 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 3775 state: 17 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1950 atk: 127 def: 274 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 810 atk: 70 def: 160 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160027 loveLevel: 0 } heros { heroId: 393037 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2034 baseAttr { hp: 8264 atk: 704 def: 817 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 3665 atk: 485 def: 1100 critic: 5 critic_dmg: 5 dodge: 62 effect_hit: 3 effect_resist: 348 hit: 50 } createTime: 1563762831567 rank: 5 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 3665 atk: 485 def: 1100 critic: 5 critic_dmg: 5 dodge: 62 effect_hit: 3 effect_resist: 348 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393039 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2036 baseAttr { hp: 6470 atk: 858 def: 700 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831591 rank: 5 luck: 5 sks { skillId: 41203607 strengthenLevel: 3 } sks { skillId: 41203608 strengthenLevel: 3 } sks { skillId: 41203609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393032 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831487 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 513 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393034 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831528 rank: 5 luck: 5 sks { skillId: 41203107 strengthenLevel: 3 } sks { skillId: 41203108 strengthenLevel: 3 } sks { skillId: 41203109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22763028 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2045 baseAttr { hp: 7496 atk: 808 def: 740 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1634386641876 rank: 5 luck: 6 sks { skillId: 41204507 strengthenLevel: 3 } sks { skillId: 41204508 strengthenLevel: 3 } sks { skillId: 41204509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140226 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393044 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 6689 atk: 718 def: 609 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831663 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 1155660 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393047 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831695 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140276 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393046 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2043 baseAttr { hp: 9085 atk: 861 def: 900 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 4510 atk: 279 def: 520 critic: 5 critic_dmg: 5 dodge: 33 effect_hit: 3 effect_resist: 164 hit: 50 } createTime: 1563762831682 rank: 5 luck: 9 sks { skillId: 41204307 strengthenLevel: 3 } sks { skillId: 41204308 strengthenLevel: 3 } sks { skillId: 41204309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 4510 atk: 279 def: 520 critic: 5 critic_dmg: 5 dodge: 33 effect_hit: 3 effect_resist: 164 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160014 loveLevel: 0 } heros { heroId: 393041 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2038 baseAttr { hp: 7170 atk: 954 def: 817 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 67 def: 1094 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1563762831619 rank: 5 luck: 3 sks { skillId: 41203807 strengthenLevel: 3 } sks { skillId: 41203808 strengthenLevel: 3 } sks { skillId: 41203809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 67 def: 1094 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393040 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2037 baseAttr { hp: 7807 atk: 730 def: 746 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1563762831604 rank: 5 luck: 5 sks { skillId: 41203707 strengthenLevel: 3 } sks { skillId: 41203705 strengthenLevel: 2 } sks { skillId: 41203706 strengthenLevel: 3 } exp: 1155790 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140208 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32313016 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2146 baseAttr { hp: 9317 atk: 796 def: 1065 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 757 def: 829 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1679053202858 rank: 5 luck: 6 sks { skillId: 41214607 strengthenLevel: 3 } sks { skillId: 41214608 strengthenLevel: 3 } sks { skillId: 41214609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100158 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 757 def: 829 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393043 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2040 baseAttr { hp: 7518 atk: 928 def: 852 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8000 atk: 52 def: 876 critic: 0 critic_dmg: 0 dodge: 56 effect_hit: 672 effect_resist: 0 hit: 0 } createTime: 1563762831649 rank: 5 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204008 strengthenLevel: 3 } sks { skillId: 41204009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8000 atk: 52 def: 876 critic: 0 critic_dmg: 0 dodge: 56 effect_hit: 672 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 393042 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563762831634 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14723002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2105 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609770278941 rank: 5 luck: 6 sks { skillId: 41210507 strengthenLevel: 3 } sks { skillId: 41210508 strengthenLevel: 3 } sks { skillId: 41210509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26673100 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2133 baseAttr { hp: 8543 atk: 665 def: 950 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652668649078 rank: 5 luck: 6 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140216 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32313014 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2117 baseAttr { hp: 10047 atk: 824 def: 1092 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 317 def: 1564 critic: 5 critic_dmg: 5 dodge: 72 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1679053187951 rank: 5 luck: 6 sks { skillId: 41211707 strengthenLevel: 3 } sks { skillId: 41211708 strengthenLevel: 3 } sks { skillId: 41211709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 317 def: 1564 critic: 5 critic_dmg: 5 dodge: 72 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 413019 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2003 baseAttr { hp: 7300 atk: 738 def: 732 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1563764257549 rank: 5 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160015 loveLevel: 0 } heros { heroId: 28433132 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 537 def: 1094 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1661636858853 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140239 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 537 def: 1094 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 413016 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 287 def: 829 critic: 0 critic_dmg: 0 dodge: 210 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1563764257549 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 287 def: 829 critic: 0 critic_dmg: 0 dodge: 210 effect_hit: 345 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31993015 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676313332435 rank: 1 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8993003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595831569913 rank: 5 luck: 6 sks { skillId: 41208404 strengthenLevel: 2 } sks { skillId: 41208405 strengthenLevel: 2 } sks { skillId: 41208403 strengthenLevel: 2 } exp: 2531010 state: 273 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160031 loveLevel: 0 } heros { heroId: 8993005 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } createTime: 1595831589332 rank: 5 luck: 7 sks { skillId: 41206604 strengthenLevel: 2 } sks { skillId: 41206605 strengthenLevel: 2 } sks { skillId: 41206603 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 140271 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1180 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 100 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206610 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8993004 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1595831576246 rank: 5 luck: 6 sks { skillId: 41207604 strengthenLevel: 2 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207603 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31723139 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2145 baseAttr { hp: 10390 atk: 755 def: 1266 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1674721067509 rank: 5 luck: 6 sks { skillId: 41214507 strengthenLevel: 3 } sks { skillId: 41214508 strengthenLevel: 3 } sks { skillId: 41214509 strengthenLevel: 4 } exp: 2531010 state: 257 strengthenRate: 0 breakthroughCnt: 7 skinId: 100157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 9880 atk: 52 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10853069 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2062 baseAttr { hp: 8017 atk: 1029 def: 812 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 52 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1600591057426 rank: 5 luck: 6 sks { skillId: 41206207 strengthenLevel: 3 } sks { skillId: 41206208 strengthenLevel: 3 } sks { skillId: 41206209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100103 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 52 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10853071 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2063 baseAttr { hp: 8548 atk: 871 def: 869 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1600591057427 rank: 5 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100104 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 11363014 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2049 baseAttr { hp: 1991 atk: 212 def: 240 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601517781368 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 3182 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32363137 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2113 baseAttr { hp: 1494 atk: 122 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679561195262 rank: 1 luck: 6 sks { skillId: 41211300 strengthenLevel: 1 } sks { skillId: 41211301 strengthenLevel: 1 } sks { skillId: 41211302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32063111 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2097 baseAttr { hp: 8607 atk: 994 def: 752 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677171453443 rank: 5 luck: 6 sks { skillId: 41209707 strengthenLevel: 3 } sks { skillId: 41209708 strengthenLevel: 3 } sks { skillId: 41209709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160034 loveLevel: 0 } heros { heroId: 8353033 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2085 baseAttr { hp: 7167 atk: 977 def: 783 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 6140 atk: 994 def: 692 critic: 92 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591598694995 rank: 5 luck: 6 sks { skillId: 41208507 strengthenLevel: 3 } sks { skillId: 41208508 strengthenLevel: 3 } sks { skillId: 41208509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140146 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 6140 atk: 994 def: 692 critic: 92 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8353032 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591598690793 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14373027 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2023 baseAttr { hp: 9845 atk: 610 def: 911 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1608600759180 rank: 5 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8353031 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2043 baseAttr { hp: 9085 atk: 861 def: 900 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1591598685316 rank: 5 luck: 9 sks { skillId: 41204307 strengthenLevel: 3 } sks { skillId: 41204308 strengthenLevel: 3 } sks { skillId: 41204309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160014 loveLevel: 0 } heros { heroId: 30553170 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2142 baseAttr { hp: 9695 atk: 818 def: 1190 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668716455639 rank: 5 luck: 6 sks { skillId: 41214207 strengthenLevel: 3 } sks { skillId: 41214208 strengthenLevel: 3 } sks { skillId: 41214209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140252 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033079 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10280 atk: 562 def: 1104 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1603380077983 rank: 5 luck: 6 sks { skillId: 41207707 strengthenLevel: 3 } sks { skillId: 41207708 strengthenLevel: 3 } sks { skillId: 41207709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10280 atk: 562 def: 1104 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207714 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160028 loveLevel: 0 } heros { heroId: 30103115 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2114 baseAttr { hp: 2080 atk: 221 def: 195 critic: 100 critic_dmg: 560 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1666866621585 rank: 1 luck: 6 sks { skillId: 41211400 strengthenLevel: 1 } sks { skillId: 41211401 strengthenLevel: 1 } sks { skillId: 41211402 strengthenLevel: 1 } exp: 3182 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26673173 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2118 baseAttr { hp: 7000 atk: 918 def: 606 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1652668874868 rank: 5 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140215 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19443115 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2016 baseAttr { hp: 7125 atk: 1020 def: 679 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7570 atk: 996 def: 602 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1624150026586 rank: 5 luck: 5 sks { skillId: 41201607 strengthenLevel: 3 } sks { skillId: 41201608 strengthenLevel: 3 } sks { skillId: 41201609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140188 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7570 atk: 996 def: 602 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 520 atk: 56 def: 132 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160007 loveLevel: 0 } heros { heroId: 28863035 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2121 baseAttr { hp: 8670 atk: 1054 def: 692 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 393 def: 124 critic: 37 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661397453445 rank: 5 luck: 6 sks { skillId: 41212107 strengthenLevel: 3 } sks { skillId: 41212108 strengthenLevel: 3 } sks { skillId: 41212109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100130 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 393 def: 124 critic: 37 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 25483015 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2130 baseAttr { hp: 4470 atk: 426 def: 393 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1646963717868 rank: 3 luck: 6 sks { skillId: 41213000 strengthenLevel: 1 } sks { skillId: 41213001 strengthenLevel: 1 } sks { skillId: 41213002 strengthenLevel: 1 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100141 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033073 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2071 baseAttr { hp: 5600 atk: 516 def: 630 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603380077935 rank: 3 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 420600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160019 loveLevel: 0 } heros { heroId: 10553127 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2026 baseAttr { hp: 5862 atk: 957 def: 604 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598517048663 rank: 5 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29693004 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 67 def: 1564 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 520 hit: 0 } createTime: 1664294619908 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 67 def: 1564 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 520 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 453007 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2074 baseAttr { hp: 2730 atk: 231 def: 265 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563852840537 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 9463 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160023 loveLevel: 0 } heros { heroId: 32063072 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2147 baseAttr { hp: 6075 atk: 810 def: 785 critic: 190 critic_dmg: 716 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1677165022957 rank: 4 luck: 6 sks { skillId: 41214700 strengthenLevel: 1 } sks { skillId: 41214701 strengthenLevel: 1 } sks { skillId: 41214702 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100159 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033082 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2083 baseAttr { hp: 9775 atk: 814 def: 907 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } createTime: 1603380078015 rank: 5 luck: 6 sks { skillId: 41208307 strengthenLevel: 3 } sks { skillId: 41208308 strengthenLevel: 3 } sks { skillId: 41208309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140277 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41208310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29693003 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2062 baseAttr { hp: 8017 atk: 1029 def: 812 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 992 def: 594 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1664294615898 rank: 5 luck: 6 sks { skillId: 41206207 strengthenLevel: 3 } sks { skillId: 41206208 strengthenLevel: 3 } sks { skillId: 41206209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100103 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 992 def: 594 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31793002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2106 baseAttr { hp: 1668 atk: 160 def: 203 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1674144254871 rank: 1 luck: 6 sks { skillId: 41210600 strengthenLevel: 1 } sks { skillId: 41210601 strengthenLevel: 1 } sks { skillId: 41210602 strengthenLevel: 1 } exp: 344 state: 16 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100116 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160032 loveLevel: 0 } heros { heroId: 29693002 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1664294612597 rank: 5 luck: 5 sks { skillId: 41202707 strengthenLevel: 3 } sks { skillId: 41202708 strengthenLevel: 3 } sks { skillId: 41202709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160020 loveLevel: 0 } heros { heroId: 14153048 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2104 baseAttr { hp: 7811 atk: 927 def: 748 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607176045359 rank: 5 luck: 6 sks { skillId: 41210407 strengthenLevel: 3 } sks { skillId: 41210408 strengthenLevel: 3 } sks { skillId: 41210409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8353004 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 5490 atk: 1023 def: 861 critic: 120 critic_dmg: 1065 dodge: 72 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1591580160918 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 5490 atk: 1023 def: 861 critic: 120 critic_dmg: 1065 dodge: 72 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 790 atk: 83 def: 156 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033059 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2057 baseAttr { hp: 9731 atk: 697 def: 1009 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 287 def: 1534 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603380077785 rank: 5 luck: 3 sks { skillId: 41205707 strengthenLevel: 3 } sks { skillId: 41205708 strengthenLevel: 3 } sks { skillId: 41205709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 287 def: 1534 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8353003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591580156079 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140257 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 107 def: 194 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8353002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1184 atk: 146 def: 174 critic: 221 critic_dmg: 85 dodge: 9 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591580147393 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1184 atk: 146 def: 174 critic: 221 critic_dmg: 85 dodge: 9 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32363125 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2113 baseAttr { hp: 1494 atk: 122 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679561182815 rank: 1 luck: 6 sks { skillId: 41211300 strengthenLevel: 1 } sks { skillId: 41211301 strengthenLevel: 1 } sks { skillId: 41211302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12533031 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2091 baseAttr { hp: 8427 atk: 1010 def: 745 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1464 atk: 196 def: 222 critic: 26 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1604239104012 rank: 5 luck: 6 sks { skillId: 41209107 strengthenLevel: 3 } sks { skillId: 41209108 strengthenLevel: 3 } sks { skillId: 41209109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1464 atk: 196 def: 222 critic: 26 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160029 loveLevel: 0 } heros { heroId: 12533029 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2087 baseAttr { hp: 8787 atk: 987 def: 737 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1604239103969 rank: 5 luck: 6 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100087 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12533028 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2096 baseAttr { hp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 52 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1604239103948 rank: 5 luck: 6 sks { skillId: 41209607 strengthenLevel: 3 } sks { skillId: 41209608 strengthenLevel: 3 } sks { skillId: 41209609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 52 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033067 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2065 baseAttr { hp: 8357 atk: 961 def: 787 critic: 250 critic_dmg: 500 dodge: 180 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 522 def: 594 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603380077863 rank: 5 luck: 7 sks { skillId: 41206507 strengthenLevel: 3 } sks { skillId: 41206508 strengthenLevel: 3 } sks { skillId: 41206509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 522 def: 594 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160002 loveLevel: 0 } heros { heroId: 29463137 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2126 baseAttr { hp: 9262 atk: 994 def: 685 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 992 def: 594 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663304025765 rank: 5 luck: 6 sks { skillId: 41212607 strengthenLevel: 3 } sks { skillId: 41212608 strengthenLevel: 3 } sks { skillId: 41212609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140248 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 992 def: 594 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22733050 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2035 baseAttr { hp: 7949 atk: 725 def: 930 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7830 atk: 1007 def: 624 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634377633365 rank: 5 luck: 4 sks { skillId: 41203507 strengthenLevel: 3 } sks { skillId: 41203508 strengthenLevel: 3 } sks { skillId: 41203509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140122 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7830 atk: 1007 def: 624 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22763002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2090 baseAttr { hp: 7856 atk: 822 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1634386460685 rank: 5 luck: 6 sks { skillId: 41209007 strengthenLevel: 3 } sks { skillId: 41209008 strengthenLevel: 3 } sks { skillId: 41209009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24983004 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2129 baseAttr { hp: 10092 atk: 880 def: 1012 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644351370348 rank: 5 luck: 6 sks { skillId: 41212907 strengthenLevel: 3 } sks { skillId: 41212908 strengthenLevel: 3 } sks { skillId: 41212909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100139 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 992 def: 594 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24983003 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2128 baseAttr { hp: 10417 atk: 1024 def: 732 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 287 def: 594 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644351366900 rank: 5 luck: 6 sks { skillId: 41212807 strengthenLevel: 3 } sks { skillId: 41212808 strengthenLevel: 3 } sks { skillId: 41212809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 287 def: 594 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22733053 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634377633366 rank: 5 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033055 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2053 baseAttr { hp: 8160 atk: 832 def: 819 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1603380077748 rank: 5 luck: 8 sks { skillId: 41205307 strengthenLevel: 3 } sks { skillId: 41205308 strengthenLevel: 3 } sks { skillId: 41205309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100082 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 810 atk: 85 def: 160 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29463144 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663304025771 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12533012 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2099 baseAttr { hp: 9380 atk: 937 def: 867 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 757 def: 829 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1604238889086 rank: 5 luck: 6 sks { skillId: 41209907 strengthenLevel: 3 } sks { skillId: 41209908 strengthenLevel: 3 } sks { skillId: 41209909 strengthenLevel: 4 } exp: 2531010 state: 133 strengthenRate: 0 breakthroughCnt: 7 skinId: 140087 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 757 def: 829 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160018 loveLevel: 0 } heros { heroId: 22733041 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1634377613594 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140200 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16563025 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2101 baseAttr { hp: 8010 atk: 1048 def: 760 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 765 atk: 52 def: 239 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } createTime: 1615630092486 rank: 5 luck: 6 sks { skillId: 41210107 strengthenLevel: 3 } sks { skillId: 41210108 strengthenLevel: 3 } sks { skillId: 41210109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140260 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 765 atk: 52 def: 239 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22733044 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634377613595 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12033049 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 1227 def: 829 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603380077666 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 1227 def: 829 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21313002 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2122 baseAttr { hp: 9717 atk: 926 def: 930 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7550 atk: 994 def: 598 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630034249157 rank: 5 luck: 6 sks { skillId: 41212207 strengthenLevel: 3 } sks { skillId: 41212208 strengthenLevel: 3 } sks { skillId: 41212209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7550 atk: 994 def: 598 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 453046 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2048 baseAttr { hp: 6631 atk: 818 def: 578 critic: 190 critic_dmg: 960 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563863517998 rank: 4 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 453045 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8343 atk: 124 def: 222 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563863460752 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8343 atk: 124 def: 222 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31903266 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2120 baseAttr { hp: 8250 atk: 958 def: 985 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1675131125854 rank: 5 luck: 6 sks { skillId: 41212007 strengthenLevel: 3 } sks { skillId: 41212008 strengthenLevel: 3 } sks { skillId: 41212009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100125 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31903265 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131119942 rank: 5 luck: 6 sks { skillId: 41207807 strengthenLevel: 3 } sks { skillId: 41207808 strengthenLevel: 3 } sks { skillId: 41207809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160021 loveLevel: 0 } heros { heroId: 32363045 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2148 baseAttr { hp: 1183 atk: 123 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679560989638 rank: 1 luck: 6 sks { skillId: 41214800 strengthenLevel: 1 } sks { skillId: 41214801 strengthenLevel: 1 } sks { skillId: 41214802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100161 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15763003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2107 baseAttr { hp: 8785 atk: 877 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613062328148 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140235 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663074 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843148 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10513008 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598494873441 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663075 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843150 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31903287 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2084 baseAttr { hp: 2727 atk: 274 def: 200 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134712259 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 9400 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160031 loveLevel: 0 } heros { heroId: 32663072 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1682129843142 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 820 atk: 86 def: 162 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160015 loveLevel: 0 } heros { heroId: 32663073 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843144 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663078 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843154 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663079 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2132 baseAttr { hp: 1350 atk: 126 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } createTime: 1682129843155 rank: 1 luck: 6 sks { skillId: 41213200 strengthenLevel: 1 } sks { skillId: 41213201 strengthenLevel: 1 } sks { skillId: 41213202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100143 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 82 def: 154 critic: 5 critic_dmg: 5 dodge: 2 effect_hit: 3 effect_resist: 3 hit: 50 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27963007 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2136 baseAttr { hp: 7477 atk: 1048 def: 872 critic: 250 critic_dmg: 1600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 5180 atk: 992 def: 829 critic: 115 critic_dmg: 1060 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658435612894 rank: 5 luck: 6 sks { skillId: 41213607 strengthenLevel: 3 } sks { skillId: 41213608 strengthenLevel: 3 } sks { skillId: 41213609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 5180 atk: 992 def: 829 critic: 115 critic_dmg: 1060 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663076 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843151 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663077 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843152 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10513017 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2068 baseAttr { hp: 8092 atk: 1037 def: 775 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598494905268 rank: 5 luck: 6 sks { skillId: 41206807 strengthenLevel: 3 } sks { skillId: 41206808 strengthenLevel: 3 } sks { skillId: 41206809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140172 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 880 atk: 92 def: 164 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32363060 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2113 baseAttr { hp: 1494 atk: 122 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679561067477 rank: 1 luck: 6 sks { skillId: 41211300 strengthenLevel: 1 } sks { skillId: 41211301 strengthenLevel: 1 } sks { skillId: 41211302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100162 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663080 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843156 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 500 atk: 54 def: 128 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 31023106 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2144 baseAttr { hp: 9962 atk: 785 def: 1052 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1671674028799 rank: 5 luck: 6 sks { skillId: 41214400 strengthenLevel: 1 } sks { skillId: 41214401 strengthenLevel: 1 } sks { skillId: 41214402 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100156 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663081 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129843158 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663062 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828458 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16983014 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2108 baseAttr { hp: 9325 atk: 826 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618028703930 rank: 5 luck: 8 sks { skillId: 41210807 strengthenLevel: 3 } sks { skillId: 41210808 strengthenLevel: 3 } sks { skillId: 41210809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663063 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828459 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663066 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828463 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663067 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828464 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663064 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828460 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160035 loveLevel: 0 } heros { heroId: 32663065 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828462 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663070 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828468 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 490 atk: 53 def: 126 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 32663071 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828469 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16223002 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1613529814224 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9880 atk: 522 def: 1064 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 accessoriesIds: 160033 loveLevel: 0 } heros { heroId: 32663068 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 820 atk: 71 def: 162 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828465 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 820 atk: 71 def: 162 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 820 atk: 71 def: 162 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 820 atk: 71 def: 162 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12413011 isInFormation: true masterPlayerID: 15241 heroTypeIdx: 2100 baseAttr { hp: 8500 atk: 876 def: 982 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7530 atk: 757 def: 829 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1604215003664 rank: 5 luck: 6 sks { skillId: 41210007 strengthenLevel: 3 } sks { skillId: 41210008 strengthenLevel: 3 } sks { skillId: 41210009 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7530 atk: 757 def: 829 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160036 loveLevel: 0 } heros { heroId: 32663069 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682129828466 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17953003 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2110 baseAttr { hp: 8015 atk: 992 def: 880 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10180 atk: 67 def: 888 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 625 effect_resist: 0 hit: 0 } createTime: 1620386433320 rank: 5 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10180 atk: 67 def: 888 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 625 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 780 atk: 67 def: 154 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17953002 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2109 baseAttr { hp: 6837 atk: 910 def: 656 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 6120 atk: 804 def: 500 critic: 292 critic_dmg: 368 dodge: 56 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620386427817 rank: 5 luck: 6 sks { skillId: 41210907 strengthenLevel: 3 } sks { skillId: 41210908 strengthenLevel: 3 } sks { skillId: 41210906 strengthenLevel: 3 } exp: 1156891 state: 9 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140223 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 6120 atk: 804 def: 500 critic: 292 critic_dmg: 368 dodge: 56 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 480 atk: 52 def: 124 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.23394009843469 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15241 name: WW001 gender: 2 portrait: 11100166 exp: 1797473 signature: 一场生活一场五月天 chefTitle: 0 roleNum: 144 heroRate: 100 dungeonCount: 1718 longWarCount: 54 serialLoginDays: 3 totalLoginDays: 646 heroCharCover: 2016 frame: 11110209 touchCountLeft: 5 registerTime: 1563624666 lastLogoutTime: 1682308801 birthday: 11-12 pvpScore: 1000 pvpFightCount: 74 usingSkinId: 110008 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2016 lastUpdateTime: 1678855168 autoChangeDaily: false } isReturn: false mentorRoleId: 1 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } bondCardAtlasLevel: 24 bondCardAtlasCover: 0 chatBubbleId: 11640005 } currencyInfo { currencyId: 2 count: 79404617 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 535 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 1943 lastRecoverTime: 1682311553552 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 38134 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 153851 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 16955 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 13310 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 41920 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 1905 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 5453 lastRecoverTime: 1563624660000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 630 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 1682370000000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 620 lastRecoverTime: 1589610912000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1590548614000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1595219773000 dailyRecoveredCount: 0 expiredTime: 1682370000000 } currencyInfo { currencyId: 26 count: 20082 lastRecoverTime: 1595219773000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 23162 lastRecoverTime: 1596496196000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 400 lastRecoverTime: 1606961162000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1608030718000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 465 lastRecoverTime: 1682290853553 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 1199 lastRecoverTime: 1640227792000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1677062042000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1673914679000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 300 lastRecoverTime: 1675386026000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 44 count: 0 lastRecoverTime: 1681306096000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 380 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 3129 } simplePropertyList { id: 30 value: 150007 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 27 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 31 stepId: -1 } guideInfo { guideId: 32 stepId: -1 } guideInfo { guideId: 33 stepId: -1 } guideInfo { guideId: 34 stepId: -1 } guideInfo { guideId: 35 stepId: -1 } guideInfo { guideId: 36 stepId: -1 } guideInfo { guideId: 37 stepId: -1 } guideInfo { guideId: 38 stepId: -1 } guideInfo { guideId: 39 stepId: -1 } guideInfo { guideId: 40 stepId: -1 } guideInfo { guideId: 41 stepId: -1 } guideInfo { guideId: 42 stepId: -1 } guideInfo { guideId: 43 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 48 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } guideInfo { guideId: 73 stepId: -1 } guideInfo { guideId: 74 stepId: -1 } guideInfo { guideId: 76 stepId: -1 } guideInfo { guideId: 77 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 189 isOpen: true } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.23394009843469 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2023-4-19 10:20:3][logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-19 10:20:10","roleExp":1797473,"serverId":"69","registerTime":1563624666,"lastLogoutTime":"2023-04-24 12:00:01","roleId":"15241","roleCTime":1563624666,"type":2,"roleName":"WW001","serverName":"外网周版服","roleLevel":100} [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-04-19 10:20:10","roleExp":1797473,"serverId":"69","registerTime":1563624666,"lastLogoutTime":"2023-04-24 12:00:01","roleId":"15241","roleCTime":1563624666,"type":2,"roleName":"WW001","serverName":"外网周版服","roleLevel":100} [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 44 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1188 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1189 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1190 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1191 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1192 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 12033010 equipUniqueIds: 16580777 equipUniqueIds: 16710794 equipUniqueIds: 16710792 } formationHeros { index: 1 typeId: 1 heroUniqueId: 32343015 } formationHeros { index: 2 typeId: 1 heroUniqueId: 16223002 equipUniqueIds: 9220751 equipUniqueIds: 9220752 equipUniqueIds: 9220795 } formationHeros { index: 3 typeId: 1 heroUniqueId: 393012 } state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 32313014 equipUniqueIds: 5380758 equipUniqueIds: 5390751 equipUniqueIds: 5390755 } formationHeros { index: 1 typeId: 1 heroUniqueId: 21313002 equipUniqueIds: 18090802 equipUniqueIds: 17040754 equipUniqueIds: 17040760 } formationHeros { index: 2 typeId: 1 heroUniqueId: 32313016 equipUniqueIds: 16910768 equipUniqueIds: 16910776 equipUniqueIds: 16550766 } formationHeros { index: 3 typeId: 1 heroUniqueId: 32063111 equipUniqueIds: 17040753 equipUniqueIds: 17120760 equipUniqueIds: 17120763 } state: 1 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 12413011 equipUniqueIds: 17020766 equipUniqueIds: 17020771 equipUniqueIds: 17020774 } formationHeros { index: 1 typeId: 1 heroUniqueId: 12533012 equipUniqueIds: 16580790 equipUniqueIds: 16550755 equipUniqueIds: 13460862 } formationHeros { index: 2 typeId: 1 heroUniqueId: 393028 } state: 1 name: 配饰测试 typeId: 1 seq: 3 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 32363180 } formationHeros { index: 1 typeId: 1 heroUniqueId: 32043752 } formationHeros { index: 2 typeId: 1 heroUniqueId: 30103115 } formationHeros { index: 3 typeId: 1 heroUniqueId: 11363014 } state: 1 name: 闪避阵 typeId: 1 seq: 4 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 29463137 equipUniqueIds: 16830754 equipUniqueIds: 13440757 equipUniqueIds: 13440756 } formationHeros { index: 1 typeId: 1 heroUniqueId: 12533012 equipUniqueIds: 16580790 equipUniqueIds: 16550755 equipUniqueIds: 13460862 } formationHeros { index: 2 typeId: 1 heroUniqueId: 393013 equipUniqueIds: 16830769 equipUniqueIds: 14940775 equipUniqueIds: 16550764 } formationHeros { index: 3 typeId: 1 heroUniqueId: 24983003 equipUniqueIds: 16630881 } state: 1 name: 霸王boss typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 29693002 equipUniqueIds: 16910768 equipUniqueIds: 16910776 equipUniqueIds: 16550766 } formationHeros { index: 1 typeId: 1 heroUniqueId: 393019 equipUniqueIds: 16910830 equipUniqueIds: 16910839 equipUniqueIds: 16910837 } formationHeros { index: 2 typeId: 1 heroUniqueId: 29693003 equipUniqueIds: 16710780 equipUniqueIds: 16710768 equipUniqueIds: 16910756 } formationHeros { index: 3 typeId: 1 heroUniqueId: 29693004 equipUniqueIds: 16910802 equipUniqueIds: 16910810 equipUniqueIds: 16910811 } state: 1 name: 孟婆boss typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 12413011 equipUniqueIds: 17020766 equipUniqueIds: 17020771 equipUniqueIds: 17020774 } formationHeros { index: 1 typeId: 1 heroUniqueId: 12033049 equipUniqueIds: 17020754 equipUniqueIds: 17020760 equipUniqueIds: 17020765 } formationHeros { index: 2 typeId: 1 heroUniqueId: 12033079 equipUniqueIds: 14940778 equipUniqueIds: 14940796 equipUniqueIds: 16550765 } formationHeros { index: 3 typeId: 1 heroUniqueId: 15853028 equipUniqueIds: 5070788 equipUniqueIds: 5070776 equipUniqueIds: 5070773 } state: 1 name: 战车boss typeId: 1 seq: 7 } formationInfoList { formationId: 8 formationHeros { index: 0 typeId: 1 heroUniqueId: 12533028 equipUniqueIds: 8250800 equipUniqueIds: 8250799 equipUniqueIds: 8250798 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29693003 equipUniqueIds: 16830769 equipUniqueIds: 14940775 equipUniqueIds: 16550764 } formationHeros { index: 2 typeId: 1 heroUniqueId: 21313002 equipUniqueIds: 17040754 equipUniqueIds: 17040760 } formationHeros { index: 3 typeId: 1 heroUniqueId: 24983004 equipUniqueIds: 17040753 equipUniqueIds: 17120760 equipUniqueIds: 17120763 } state: 1 name: 召唤 typeId: 1 seq: 10 } formationInfoList { formationId: 9 formationHeros { index: 0 typeId: 1 heroUniqueId: 393031 equipUniqueIds: 11580821 equipUniqueIds: 11580822 equipUniqueIds: 11580823 } formationHeros { index: 1 typeId: 1 heroUniqueId: 8353004 equipUniqueIds: 7340754 equipUniqueIds: 7340755 equipUniqueIds: 7340756 } formationHeros { index: 2 typeId: 1 heroUniqueId: 393020 equipUniqueIds: 16590881 equipUniqueIds: 16581059 equipUniqueIds: 16550759 } formationHeros { index: 3 typeId: 1 heroUniqueId: 24983003 equipUniqueIds: 17040756 equipUniqueIds: 17040757 equipUniqueIds: 16630881 } state: 1 name: 群攻 typeId: 1 seq: 8 } formationInfoList { formationId: 10 formationHeros { index: 0 typeId: 1 heroUniqueId: 12533028 equipUniqueIds: 8250800 equipUniqueIds: 8250799 equipUniqueIds: 8250798 } formationHeros { index: 1 typeId: 1 heroUniqueId: 8963002 equipUniqueIds: 11930762 equipUniqueIds: 11930763 equipUniqueIds: 11930761 } formationHeros { index: 2 typeId: 1 heroUniqueId: 8353004 equipUniqueIds: 7340754 equipUniqueIds: 7340755 equipUniqueIds: 7340756 } formationHeros { index: 3 typeId: 1 heroUniqueId: 393031 equipUniqueIds: 11580821 equipUniqueIds: 11580822 equipUniqueIds: 11580823 } state: 1 name: 羊腰龙八 typeId: 1 seq: 9 } formationInfoList { formationId: 11 formationHeros { index: 0 typeId: 1 heroUniqueId: 393041 equipUniqueIds: 5380756 equipUniqueIds: 17120752 equipUniqueIds: 13460863 } formationHeros { index: 1 typeId: 1 heroUniqueId: 393013 equipUniqueIds: 14940790 equipUniqueIds: 17120754 equipUniqueIds: 13460864 } formationHeros { index: 2 typeId: 1 heroUniqueId: 29693002 equipUniqueIds: 5380758 equipUniqueIds: 5390751 equipUniqueIds: 5390755 } formationHeros { index: 3 typeId: 1 heroUniqueId: 12033010 equipUniqueIds: 16580777 equipUniqueIds: 16710794 equipUniqueIds: 16710792 } state: 1 name: 附毒 typeId: 1 seq: 11 } formationInfoList { formationId: 12 formationHeros { index: 0 typeId: 1 heroUniqueId: 32313014 } formationHeros { index: 1 typeId: 1 heroUniqueId: 21313002 equipUniqueIds: 18090802 equipUniqueIds: 17040754 equipUniqueIds: 17040760 } formationHeros { index: 2 typeId: 1 heroUniqueId: 32313016 equipUniqueIds: 16910768 equipUniqueIds: 16910776 equipUniqueIds: 16550766 } formationHeros { index: 3 typeId: 1 heroUniqueId: 32063111 equipUniqueIds: 17040753 equipUniqueIds: 17120760 equipUniqueIds: 17120763 } state: 1 name: 仙女boss typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 formationHeros { index: 0 typeId: 1 heroUniqueId: 11363014 } formationHeros { index: 1 typeId: 1 heroUniqueId: 393014 equipUniqueIds: 7340760 equipUniqueIds: 7340761 equipUniqueIds: 7340762 } state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 formationHeros { index: 0 typeId: 1 heroUniqueId: 30103115 } formationHeros { index: 1 typeId: 1 heroUniqueId: 11363014 } state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 1 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 1 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 1 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 1 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 1 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 1 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 1 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 1 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 1 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 1 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 1 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 1 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 17953003 equipUniqueIds: 11570751 equipUniqueIds: 11570752 equipUniqueIds: 11570753 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 8353004 equipUniqueIds: 9230751 equipUniqueIds: 9230752 equipUniqueIds: 9230753 } formationHeros { index: 1 typeId: 1 heroUniqueId: 8353003 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.23394009843469 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 30000 injuredNum: 0 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044011 voice: 1044010 voice: 1044009 voice: 1044008 voice: 1044007 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044002 voice: 1044001 voice: 1044000 voice: 1044031 voice: 1044030 voice: 1044029 voice: 1044028 voice: 1044027 voice: 1044026 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contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 80 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 30000 injuredNum: 0 voice: 1050000 voice: 1050001 voice: 1050002 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050006 voice: 1050007 voice: 1050008 voice: 1050009 voice: 1050010 voice: 1050011 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050032 voice: 1050033 voice: 1050034 voice: 1050035 voice: 1050036 voice: 1050037 voice: 1050038 voice: 1050039 voice: 1050040 voice: 1050041 voice: 1050042 voice: 1050043 voice: 1050044 voice: 1050045 voice: 1050046 voice: 1050016 voice: 1050017 voice: 1050018 voice: 1050019 voice: 1050020 voice: 1050021 voice: 1050022 voice: 1050023 voice: 1050024 voice: 1050025 voice: 1050026 voice: 1050027 voice: 1050028 voice: 1050029 voice: 1050030 voice: 1050031 infos: 1000300 infos: 1000303 infos: 1000302 infos: 1000301 infos: 1000305 infos: 1000304 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voice: 1100000 voice: 1100001 voice: 1100002 voice: 1100003 voice: 1100004 voice: 1100005 voice: 1100006 voice: 1100007 voice: 1100008 voice: 1100009 voice: 1100010 voice: 1100011 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000276 infos: 1000281 infos: 1000280 infos: 1000279 infos: 1000278 infos: 1000277 unreadInfos: 1000276 unreadInfos: 1000281 unreadInfos: 1000280 unreadInfos: 1000279 unreadInfos: 1000278 unreadInfos: 1000277 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 30000 injuredNum: 0 voice: 1051024 voice: 1051025 voice: 1051026 voice: 1051008 voice: 1051009 voice: 1051010 voice: 1051011 voice: 1051012 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051016 voice: 1051017 voice: 1051018 voice: 1051019 voice: 1051020 voice: 1051021 voice: 1051022 voice: 1051023 voice: 1051000 voice: 1051001 voice: 1051002 voice: 1051003 voice: 1051004 voice: 1051005 voice: 1051006 voice: 1051007 infos: 1000282 infos: 1000287 infos: 1000286 infos: 1000285 infos: 1000284 infos: 1000283 unreadInfos: 1000282 unreadInfos: 1000287 unreadInfos: 1000286 unreadInfos: 1000285 unreadInfos: 1000284 unreadInfos: 1000283 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 30000 injuredNum: 0 voice: 1080016 voice: 1080017 voice: 1080018 voice: 1080019 voice: 1080020 voice: 1080021 voice: 1080022 voice: 1080023 voice: 1080024 voice: 1080025 voice: 1080026 voice: 1080027 voice: 1080000 voice: 1080001 voice: 1080002 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080007 voice: 1080008 voice: 1080009 voice: 1080010 voice: 1080011 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 infos: 1000293 infos: 1000292 infos: 1000291 infos: 1000290 infos: 1000289 unreadInfos: 1000288 unreadInfos: 1000293 unreadInfos: 1000292 unreadInfos: 1000291 unreadInfos: 1000290 unreadInfos: 1000289 usingSkinId: 140056 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.51816490665078 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000} [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 18090772 defineId: 701011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713258000 loveLevel: 0 } equipInfoList { uniqueId: 18090773 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713262000 loveLevel: 0 } equipInfoList { uniqueId: 18090774 defineId: 702048 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713280000 loveLevel: 0 } equipInfoList { uniqueId: 9220751 defineId: 701003 experience: 30695 heroUniqueId: 16223002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 16223002 } gainTime: 1613529866000 loveLevel: 0 } equipInfoList { uniqueId: 18090775 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713280000 loveLevel: 0 } equipInfoList { uniqueId: 18090768 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090769 defineId: 702012 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090770 defineId: 702034 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713240000 loveLevel: 0 } equipInfoList { uniqueId: 18090771 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713251000 loveLevel: 0 } equipInfoList { uniqueId: 18090780 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713346000 loveLevel: 0 } equipInfoList { uniqueId: 18090781 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713346000 loveLevel: 0 } equipInfoList { uniqueId: 13340866 defineId: 703032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1633349509000 loveLevel: 0 } equipInfoList { uniqueId: 18090782 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713346000 loveLevel: 0 } equipInfoList { uniqueId: 18090783 defineId: 701046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713359000 loveLevel: 0 } equipInfoList { uniqueId: 10440852 defineId: 703003 experience: 30695 heroUniqueId: 2123010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2123010 } gainTime: 1620384907000 loveLevel: 0 } equipInfoList { uniqueId: 10440851 defineId: 702003 experience: 30695 heroUniqueId: 2123010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2123010 } gainTime: 1620384907000 loveLevel: 0 } equipInfoList { uniqueId: 18090776 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713291000 loveLevel: 0 } equipInfoList { uniqueId: 18090777 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713291000 loveLevel: 0 } equipInfoList { uniqueId: 10440850 defineId: 701003 experience: 30695 heroUniqueId: 2123010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2123010 } gainTime: 1620384907000 loveLevel: 0 } equipInfoList { uniqueId: 18090778 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713300000 loveLevel: 0 } equipInfoList { uniqueId: 13340869 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1633349860000 loveLevel: 0 } equipInfoList { uniqueId: 18090779 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713341000 loveLevel: 0 } equipInfoList { uniqueId: 13340868 defineId: 701032 experience: 80 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1633349854000 loveLevel: 0 } equipInfoList { uniqueId: 18090764 defineId: 701029 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090765 defineId: 703027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090766 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090767 defineId: 702043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 9220752 defineId: 703003 experience: 30695 heroUniqueId: 16223002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 16223002 } gainTime: 1613529866000 loveLevel: 0 } equipInfoList { uniqueId: 18090761 defineId: 701039 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090762 defineId: 701043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090763 defineId: 701029 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713222000 loveLevel: 0 } equipInfoList { uniqueId: 18090804 defineId: 701048 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 18090805 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 16830754 defineId: 701040 experience: 30695 heroUniqueId: 29463137 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29463137 } gainTime: 1663916336000 loveLevel: 0 } equipInfoList { uniqueId: 18090806 defineId: 702045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 18090807 defineId: 701041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 18090800 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 18090801 defineId: 703046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 16830758 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916368000 loveLevel: 0 } equipInfoList { uniqueId: 18090802 defineId: 702020 experience: 30695 heroUniqueId: 21313002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 21313002 } gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 16830759 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916368000 loveLevel: 0 } equipInfoList { uniqueId: 18090803 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 18090812 defineId: 702024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 16830760 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916368000 loveLevel: 0 } equipInfoList { uniqueId: 16830761 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916368000 loveLevel: 0 } equipInfoList { uniqueId: 18090813 defineId: 702043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 16830762 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916368000 loveLevel: 0 } equipInfoList { uniqueId: 18090814 defineId: 701003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 18090815 defineId: 702043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713411000 loveLevel: 0 } equipInfoList { uniqueId: 16830763 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916372000 loveLevel: 0 } equipInfoList { uniqueId: 18090808 defineId: 703047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 16830764 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916372000 loveLevel: 0 } equipInfoList { uniqueId: 16580816 defineId: 701043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662280564000 loveLevel: 0 } equipInfoList { uniqueId: 18090809 defineId: 701045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 16830765 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916372000 loveLevel: 0 } equipInfoList { uniqueId: 18090810 defineId: 703027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 16830766 defineId: 702040 experience: 40 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916372000 loveLevel: 0 } equipInfoList { uniqueId: 16830767 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663916372000 loveLevel: 0 } equipInfoList { uniqueId: 18090811 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713407000 loveLevel: 0 } equipInfoList { uniqueId: 18090788 defineId: 701021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 9220796 defineId: 701003 experience: 30695 heroUniqueId: 13443031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13443031 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 16830769 defineId: 702005 experience: 30695 heroUniqueId: 393013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393013 } gainTime: 1663916428000 loveLevel: 0 } equipInfoList { uniqueId: 9220797 defineId: 702003 experience: 30695 heroUniqueId: 13443031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13443031 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 18090789 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 9220798 defineId: 703003 experience: 30695 heroUniqueId: 13443031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13443031 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 18090790 defineId: 701041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 9220799 defineId: 701003 experience: 30695 heroUniqueId: 28433132 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 28433132 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 18090791 defineId: 702049 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 18090784 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713359000 loveLevel: 0 } equipInfoList { uniqueId: 18090785 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713359000 loveLevel: 0 } equipInfoList { uniqueId: 18090786 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713359000 loveLevel: 0 } equipInfoList { uniqueId: 9220795 defineId: 702003 experience: 30695 heroUniqueId: 16223002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 16223002 } gainTime: 1613529884000 loveLevel: 0 } equipInfoList { uniqueId: 18090787 defineId: 701021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 13440757 defineId: 703040 experience: 30695 heroUniqueId: 29463137 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29463137 } gainTime: 1634178014000 loveLevel: 0 } equipInfoList { uniqueId: 18090796 defineId: 702037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713373000 loveLevel: 0 } equipInfoList { uniqueId: 18090797 defineId: 703002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 13440756 defineId: 702040 experience: 30695 heroUniqueId: 29463137 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29463137 } gainTime: 1634178009000 loveLevel: 0 } equipInfoList { uniqueId: 18090798 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 18090799 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713401000 loveLevel: 0 } equipInfoList { uniqueId: 11930762 defineId: 702002 experience: 30695 heroUniqueId: 8963002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963002 } gainTime: 1626503749000 loveLevel: 0 } equipInfoList { uniqueId: 13440753 defineId: 702041 experience: 0 heroUniqueId: 19733004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19733004 } gainTime: 1634177876000 loveLevel: 0 } equipInfoList { uniqueId: 18090792 defineId: 703043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 18090793 defineId: 703010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 11930763 defineId: 703002 experience: 30695 heroUniqueId: 8963002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963002 } gainTime: 1626503749000 loveLevel: 0 } equipInfoList { uniqueId: 13440752 defineId: 701041 experience: 0 heroUniqueId: 19733004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19733004 } gainTime: 1634177870000 loveLevel: 0 } equipInfoList { uniqueId: 18090794 defineId: 702043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 13440755 defineId: 701040 experience: 30695 heroUniqueId: 19733003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19733003 } gainTime: 1634178005000 loveLevel: 0 } equipInfoList { uniqueId: 18090795 defineId: 703021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678713364000 loveLevel: 0 } equipInfoList { uniqueId: 11930761 defineId: 701002 experience: 30695 heroUniqueId: 8963002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963002 } gainTime: 1626503749000 loveLevel: 0 } equipInfoList { uniqueId: 13440754 defineId: 703041 experience: 0 heroUniqueId: 19733004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19733004 } gainTime: 1634177881000 loveLevel: 0 } equipInfoList { uniqueId: 16580791 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279718000 loveLevel: 0 } equipInfoList { uniqueId: 16580790 defineId: 702026 experience: 30695 heroUniqueId: 12533012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533012 } gainTime: 1662279718000 loveLevel: 0 } equipInfoList { uniqueId: 16580785 defineId: 702021 experience: 0 heroUniqueId: 11183004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 11183004 } gainTime: 1662279547000 loveLevel: 0 } equipInfoList { uniqueId: 9220800 defineId: 702003 experience: 30695 heroUniqueId: 453045 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 453045 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 9220801 defineId: 703003 experience: 30695 heroUniqueId: 393037 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393037 } gainTime: 1613531553000 loveLevel: 0 } equipInfoList { uniqueId: 16580787 defineId: 701025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 2 heroUniqueId: 32013004 } gainTime: 1662279547000 loveLevel: 0 } equipInfoList { uniqueId: 16580786 defineId: 703030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279547000 loveLevel: 0 } equipInfoList { uniqueId: 17020754 defineId: 701034 experience: 30695 heroUniqueId: 12033049 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033049 } gainTime: 1664677496000 loveLevel: 0 } equipInfoList { uniqueId: 16580780 defineId: 702029 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279547000 loveLevel: 0 } equipInfoList { uniqueId: 16580777 defineId: 701020 experience: 30695 heroUniqueId: 12033010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1662279467000 loveLevel: 0 } equipInfoList { uniqueId: 16580779 defineId: 702043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279547000 loveLevel: 0 } equipInfoList { uniqueId: 16580778 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279540000 loveLevel: 0 } equipInfoList { uniqueId: 17020760 defineId: 702034 experience: 30695 heroUniqueId: 12033049 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033049 } gainTime: 1664677505000 loveLevel: 0 } equipInfoList { uniqueId: 17020766 defineId: 701026 experience: 30695 heroUniqueId: 12413011 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12413011 } gainTime: 1664677530000 loveLevel: 0 } equipInfoList { uniqueId: 17020765 defineId: 703034 experience: 30695 heroUniqueId: 12033049 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033049 } gainTime: 1664677508000 loveLevel: 0 } equipInfoList { uniqueId: 17020771 defineId: 702026 experience: 30695 heroUniqueId: 12413011 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12413011 } gainTime: 1664677534000 loveLevel: 0 } equipInfoList { uniqueId: 17020774 defineId: 703026 experience: 30695 heroUniqueId: 12413011 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12413011 } gainTime: 1664677538000 loveLevel: 0 } equipInfoList { uniqueId: 17040751 defineId: 701020 experience: 30695 heroUniqueId: 22733050 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 22733050 } gainTime: 1665049279000 loveLevel: 0 } equipInfoList { uniqueId: 5070881 defineId: 702015 experience: 0 heroUniqueId: 12533031 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 12533031 } gainTime: 1591598939000 loveLevel: 0 } equipInfoList { uniqueId: 5070880 defineId: 701015 experience: 0 heroUniqueId: 12533031 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 12533031 } gainTime: 1591598939000 loveLevel: 0 } equipInfoList { uniqueId: 5070883 defineId: 703015 experience: 0 heroUniqueId: 12533031 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 12533031 } gainTime: 1591598940000 loveLevel: 0 } equipInfoList { uniqueId: 17040756 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665049300000 loveLevel: 0 } equipInfoList { uniqueId: 17040757 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665049304000 loveLevel: 0 } equipInfoList { uniqueId: 17040758 defineId: 702020 experience: 30695 heroUniqueId: 22733050 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 22733050 } gainTime: 1665049304000 loveLevel: 0 } equipInfoList { uniqueId: 16710794 defineId: 703047 experience: 24556 heroUniqueId: 12033010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1663040860000 loveLevel: 0 } equipInfoList { uniqueId: 17040752 defineId: 701020 experience: 160 heroUniqueId: 28863035 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 28863035 } gainTime: 1665049279000 loveLevel: 0 } equipInfoList { uniqueId: 17040753 defineId: 701020 experience: 30695 heroUniqueId: 32063111 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32063111 } gainTime: 1665049279000 loveLevel: 0 } equipInfoList { uniqueId: 17040754 defineId: 701020 experience: 30695 heroUniqueId: 21313002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 21313002 } gainTime: 1665049300000 loveLevel: 0 } equipInfoList { uniqueId: 16710792 defineId: 702047 experience: 24556 heroUniqueId: 12033010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1663040856000 loveLevel: 0 } equipInfoList { uniqueId: 16710786 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663040852000 loveLevel: 0 } equipInfoList { uniqueId: 17040760 defineId: 703020 experience: 30695 heroUniqueId: 21313002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 21313002 } gainTime: 1665049307000 loveLevel: 0 } equipInfoList { uniqueId: 17040761 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665049307000 loveLevel: 0 } equipInfoList { uniqueId: 16710787 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663040852000 loveLevel: 0 } equipInfoList { uniqueId: 16710784 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663040852000 loveLevel: 0 } equipInfoList { uniqueId: 17040762 defineId: 703020 experience: 30695 heroUniqueId: 22733050 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 22733050 } gainTime: 1665049307000 loveLevel: 0 } equipInfoList { uniqueId: 16710785 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663040852000 loveLevel: 0 } equipInfoList { uniqueId: 16710783 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1663040852000 loveLevel: 0 } equipInfoList { uniqueId: 16710780 defineId: 703046 experience: 30695 heroUniqueId: 29693003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693003 } gainTime: 1663040841000 loveLevel: 0 } equipInfoList { uniqueId: 14940775 defineId: 701005 experience: 30695 heroUniqueId: 393013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393013 } gainTime: 1647488048000 loveLevel: 0 } equipInfoList { uniqueId: 14940778 defineId: 701028 experience: 30695 heroUniqueId: 12033079 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033079 } gainTime: 1647488048000 loveLevel: 0 } equipInfoList { uniqueId: 14940777 defineId: 702002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647488048000 loveLevel: 0 } equipInfoList { uniqueId: 16710768 defineId: 701046 experience: 30695 heroUniqueId: 29693003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693003 } gainTime: 1663040833000 loveLevel: 0 } equipInfoList { uniqueId: 11570751 defineId: 701010 experience: 24556 heroUniqueId: 393043 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393043 } gainTime: 1624150230000 loveLevel: 0 } equipInfoList { uniqueId: 14940791 defineId: 701009 experience: 0 heroUniqueId: 17953003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 17953003 } gainTime: 1647488068000 loveLevel: 0 } equipInfoList { uniqueId: 14940790 defineId: 703009 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1647488068000 loveLevel: 0 } equipInfoList { uniqueId: 14940795 defineId: 702002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647488092000 loveLevel: 0 } equipInfoList { uniqueId: 14940794 defineId: 703011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647488092000 loveLevel: 0 } equipInfoList { uniqueId: 14940793 defineId: 702028 experience: 30695 heroUniqueId: 413016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 413016 } gainTime: 1647488092000 loveLevel: 0 } equipInfoList { uniqueId: 16630881 defineId: 703020 experience: 30695 heroUniqueId: 24983003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 24983003 } gainTime: 1662696198000 loveLevel: 0 } equipInfoList { uniqueId: 16630880 defineId: 702020 experience: 30695 heroUniqueId: 18313002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 18313002 } gainTime: 1662696198000 loveLevel: 0 } equipInfoList { uniqueId: 16630883 defineId: 703020 experience: 30695 heroUniqueId: 24983004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 24983004 } gainTime: 1662696198000 loveLevel: 0 } equipInfoList { uniqueId: 16630882 defineId: 702020 experience: 30695 heroUniqueId: 24983004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 24983004 } gainTime: 1662696198000 loveLevel: 0 } equipInfoList { uniqueId: 14940796 defineId: 703028 experience: 30695 heroUniqueId: 12033079 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033079 } gainTime: 1647488092000 loveLevel: 0 } equipInfoList { uniqueId: 16910754 defineId: 701046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294632000 loveLevel: 0 } equipInfoList { uniqueId: 16910755 defineId: 701046 experience: 5040 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1664294632000 loveLevel: 0 } equipInfoList { uniqueId: 7340754 defineId: 701016 experience: 30695 heroUniqueId: 8353004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353004 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 7340755 defineId: 702016 experience: 30695 heroUniqueId: 8353004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353004 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 7340756 defineId: 703016 experience: 30695 heroUniqueId: 8353004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353004 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 16910759 defineId: 702046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294635000 loveLevel: 0 } equipInfoList { uniqueId: 16540762 defineId: 702041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662252040000 loveLevel: 0 } equipInfoList { uniqueId: 16910756 defineId: 702046 experience: 30695 heroUniqueId: 29693003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693003 } gainTime: 1664294635000 loveLevel: 0 } equipInfoList { uniqueId: 7340760 defineId: 701006 experience: 30695 heroUniqueId: 393014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393014 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 7340761 defineId: 702006 experience: 30695 heroUniqueId: 393014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393014 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 16910763 defineId: 703046 experience: 80 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294638000 loveLevel: 0 } equipInfoList { uniqueId: 7340762 defineId: 703006 experience: 30695 heroUniqueId: 393014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393014 } gainTime: 1604228019000 loveLevel: 0 } equipInfoList { uniqueId: 16910760 defineId: 702046 experience: 200 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294635000 loveLevel: 0 } equipInfoList { uniqueId: 16540759 defineId: 702029 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662252040000 loveLevel: 0 } equipInfoList { uniqueId: 16540752 defineId: 703030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662251038000 loveLevel: 0 } equipInfoList { uniqueId: 16910764 defineId: 703046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294638000 loveLevel: 0 } equipInfoList { uniqueId: 16540754 defineId: 703014 experience: 0 heroUniqueId: 11183004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 11183004 } gainTime: 1662251046000 loveLevel: 0 } equipInfoList { uniqueId: 16910765 defineId: 703046 experience: 40 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294638000 loveLevel: 0 } equipInfoList { uniqueId: 16910768 defineId: 701036 experience: 30695 heroUniqueId: 32313016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313016 } gainTime: 1664294643000 loveLevel: 0 } equipInfoList { uniqueId: 14940753 defineId: 702028 experience: 30695 heroUniqueId: 19733003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19733003 } gainTime: 1647487606000 loveLevel: 0 } equipInfoList { uniqueId: 16540751 defineId: 701041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662251038000 loveLevel: 0 } equipInfoList { uniqueId: 14940763 defineId: 702042 experience: 80 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1647487979000 loveLevel: 0 } equipInfoList { uniqueId: 16910776 defineId: 703036 experience: 30695 heroUniqueId: 32313016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313016 } gainTime: 1664294651000 loveLevel: 0 } equipInfoList { uniqueId: 16910781 defineId: 701037 experience: 24556 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1664294657000 loveLevel: 0 } equipInfoList { uniqueId: 5380752 defineId: 702020 experience: 30695 heroUniqueId: 19443115 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19443115 } gainTime: 1595405663000 loveLevel: 0 } equipInfoList { uniqueId: 5380753 defineId: 703020 experience: 30695 heroUniqueId: 413016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 413016 } gainTime: 1595405663000 loveLevel: 0 } equipInfoList { uniqueId: 5380758 defineId: 703006 experience: 30695 heroUniqueId: 32313014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313014 } gainTime: 1595407710000 loveLevel: 0 } equipInfoList { uniqueId: 5380756 defineId: 703009 experience: 30695 heroUniqueId: 393041 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393041 } gainTime: 1595405663000 loveLevel: 0 } equipInfoList { uniqueId: 5380757 defineId: 701006 experience: 30695 heroUniqueId: 9093007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 9093007 } gainTime: 1595407710000 loveLevel: 0 } equipInfoList { uniqueId: 18060763 defineId: 701041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 5380762 defineId: 701001 experience: 30695 heroUniqueId: 393025 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393025 } sourceInfos { sourceId: 2 heroUniqueId: 31723139 } gainTime: 1595407710000 loveLevel: 0 } equipInfoList { uniqueId: 11930751 defineId: 702001 experience: 6640 heroUniqueId: 393025 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 393025 } gainTime: 1626503716000 loveLevel: 0 } equipInfoList { uniqueId: 18060762 defineId: 701043 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060761 defineId: 702030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 5380760 defineId: 702020 experience: 30695 heroUniqueId: 28863035 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 28863035 } gainTime: 1595407710000 loveLevel: 0 } equipInfoList { uniqueId: 12810761 defineId: 701002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1631240907000 loveLevel: 0 } equipInfoList { uniqueId: 16910793 defineId: 703037 experience: 24556 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1664294668000 loveLevel: 0 } equipInfoList { uniqueId: 18060760 defineId: 701033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 5380761 defineId: 703020 experience: 30695 heroUniqueId: 19733003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19733003 } gainTime: 1595407710000 loveLevel: 0 } equipInfoList { uniqueId: 16910798 defineId: 703037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294828000 loveLevel: 0 } equipInfoList { uniqueId: 10440786 defineId: 703006 experience: 30695 heroUniqueId: 393023 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393023 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 16910799 defineId: 703037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294828000 loveLevel: 0 } equipInfoList { uniqueId: 10440785 defineId: 702006 experience: 30695 heroUniqueId: 393023 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393023 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 18060765 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 16910797 defineId: 703037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294828000 loveLevel: 0 } equipInfoList { uniqueId: 10440784 defineId: 701006 experience: 30695 heroUniqueId: 393017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393017 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 18060764 defineId: 703031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 10440783 defineId: 703006 experience: 30695 heroUniqueId: 12033059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033059 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 16910802 defineId: 701044 experience: 30695 heroUniqueId: 29693004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693004 } gainTime: 1664294848000 loveLevel: 0 } equipInfoList { uniqueId: 16590892 defineId: 701045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 10440782 defineId: 702006 experience: 30695 heroUniqueId: 12033059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033059 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 10440781 defineId: 701006 experience: 30695 heroUniqueId: 12033059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033059 } gainTime: 1620384004000 loveLevel: 0 } equipInfoList { uniqueId: 16910800 defineId: 703037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664294828000 loveLevel: 0 } equipInfoList { uniqueId: 16590889 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590888 defineId: 702012 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 2 heroUniqueId: 32013004 } gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590891 defineId: 703010 experience: 0 heroUniqueId: 453045 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 453045 } gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590890 defineId: 703033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590885 defineId: 703041 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16910810 defineId: 702044 experience: 30695 heroUniqueId: 29693004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693004 } gainTime: 1664294851000 loveLevel: 0 } equipInfoList { uniqueId: 16590884 defineId: 702030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16910811 defineId: 703044 experience: 30695 heroUniqueId: 29693004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29693004 } gainTime: 1664294859000 loveLevel: 0 } equipInfoList { uniqueId: 16590887 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590886 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279850000 loveLevel: 0 } equipInfoList { uniqueId: 16590881 defineId: 701034 experience: 30695 heroUniqueId: 393020 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393020 } gainTime: 1662279844000 loveLevel: 0 } equipInfoList { uniqueId: 16590880 defineId: 703002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662279844000 loveLevel: 0 } equipInfoList { uniqueId: 16590882 defineId: 701016 experience: 30695 heroUniqueId: 27963007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 27963007 } gainTime: 1662279844000 loveLevel: 0 } equipInfoList { uniqueId: 7300751 defineId: 701001 experience: 30695 heroUniqueId: 10853069 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10853069 } gainTime: 1604214001000 loveLevel: 0 } equipInfoList { uniqueId: 18060784 defineId: 703033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060791 defineId: 703045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060795 defineId: 701002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060794 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060793 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060792 defineId: 703047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060799 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 16910830 defineId: 701038 experience: 30695 heroUniqueId: 393019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393019 } gainTime: 1664297144000 loveLevel: 0 } equipInfoList { uniqueId: 18060798 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060797 defineId: 701004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 11570752 defineId: 702010 experience: 24556 heroUniqueId: 393043 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393043 } gainTime: 1624150230000 loveLevel: 0 } equipInfoList { uniqueId: 11570753 defineId: 703010 experience: 24556 heroUniqueId: 393043 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393043 } gainTime: 1624150230000 loveLevel: 0 } equipInfoList { uniqueId: 18060770 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 11570754 defineId: 702006 experience: 30695 heroUniqueId: 393017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393017 } gainTime: 1624150230000 loveLevel: 0 } equipInfoList { uniqueId: 18060768 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { 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gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 16910843 defineId: 703038 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1664297151000 loveLevel: 0 } equipInfoList { uniqueId: 18060778 defineId: 702033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060777 defineId: 701040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060783 defineId: 703033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 18060782 defineId: 703033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 17120760 defineId: 702020 experience: 30695 heroUniqueId: 32063111 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32063111 } gainTime: 1666872004000 loveLevel: 0 } equipInfoList { uniqueId: 18060781 defineId: 703033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059296000 loveLevel: 0 } equipInfoList { uniqueId: 7300753 defineId: 703001 experience: 30695 heroUniqueId: 10853069 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10853069 } sourceInfos { sourceId: 2 heroUniqueId: 31723139 } gainTime: 1604214001000 loveLevel: 0 } equipInfoList { uniqueId: 17120763 defineId: 703020 experience: 30695 heroUniqueId: 32063111 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32063111 } gainTime: 1666872007000 loveLevel: 0 } equipInfoList { uniqueId: 7300752 defineId: 702001 experience: 30695 heroUniqueId: 10853069 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10853069 } sourceInfos { sourceId: 2 heroUniqueId: 31723139 } gainTime: 1604214001000 loveLevel: 0 } equipInfoList { uniqueId: 18060819 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060818 defineId: 701046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060817 defineId: 703026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060816 defineId: 702002 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060823 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060822 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060821 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060820 defineId: 702042 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 810757 defineId: 703001 experience: 30695 heroUniqueId: 393025 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393025 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 18060825 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 810758 defineId: 703001 experience: 0 heroUniqueId: 16563025 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 16563025 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 18060824 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 810753 defineId: 701001 experience: 0 heroUniqueId: 373003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 373003 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 810754 defineId: 701001 experience: 0 heroUniqueId: 16563025 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 16563025 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 810755 defineId: 702001 experience: 5 heroUniqueId: 0 isLocked: false star: 1 gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 18060803 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060802 defineId: 702038 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060801 defineId: 702038 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 9230751 defineId: 701003 experience: 15720 heroUniqueId: 393037 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393037 } gainTime: 1613118336000 loveLevel: 0 } equipInfoList { uniqueId: 18060800 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060807 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060805 defineId: 703032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060804 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060811 defineId: 703040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060810 defineId: 703009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060809 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060808 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060815 defineId: 701036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060814 defineId: 701036 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060813 defineId: 701034 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 18060812 defineId: 703046 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678059318000 loveLevel: 0 } equipInfoList { uniqueId: 11580821 defineId: 701020 experience: 30695 heroUniqueId: 393031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393031 } gainTime: 1624151867000 loveLevel: 0 } equipInfoList { uniqueId: 11580822 defineId: 702020 experience: 30695 heroUniqueId: 393031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393031 } gainTime: 1624151867000 loveLevel: 0 } equipInfoList { uniqueId: 11580823 defineId: 703020 experience: 30695 heroUniqueId: 393031 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393031 } gainTime: 1624151867000 loveLevel: 0 } equipInfoList { uniqueId: 9230752 defineId: 702003 experience: 30695 heroUniqueId: 28433132 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 28433132 } gainTime: 1613118336000 loveLevel: 0 } equipInfoList { uniqueId: 16581073 defineId: 703045 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662356332000 loveLevel: 0 } equipInfoList { uniqueId: 9230753 defineId: 703003 experience: 30695 heroUniqueId: 28433132 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 28433132 } gainTime: 1613118336000 loveLevel: 0 } equipInfoList { uniqueId: 16581072 defineId: 702037 experience: 24556 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1662356332000 loveLevel: 0 } equipInfoList { uniqueId: 16581064 defineId: 702003 experience: 0 heroUniqueId: 393037 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 393037 } gainTime: 1662356324000 loveLevel: 0 } equipInfoList { uniqueId: 16581060 defineId: 701004 experience: 0 heroUniqueId: 453045 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 453045 } gainTime: 1662356324000 loveLevel: 0 } equipInfoList { uniqueId: 16581063 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662356324000 loveLevel: 0 } equipInfoList { uniqueId: 16581062 defineId: 702040 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662356324000 loveLevel: 0 } equipInfoList { uniqueId: 16581059 defineId: 703034 experience: 30695 heroUniqueId: 393020 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393020 } gainTime: 1662356324000 loveLevel: 0 } equipInfoList { uniqueId: 13460876 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 18140752 defineId: 702044 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678888913000 loveLevel: 0 } equipInfoList { uniqueId: 13460873 defineId: 701011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460872 defineId: 701011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460875 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460874 defineId: 701014 experience: 0 heroUniqueId: 11183004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 11183004 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460864 defineId: 701009 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 18140751 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678888910000 loveLevel: 0 } equipInfoList { uniqueId: 17030751 defineId: 702016 experience: 30695 heroUniqueId: 27963007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 27963007 } gainTime: 1664683010000 loveLevel: 0 } equipInfoList { uniqueId: 9120755 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1613027720000 loveLevel: 0 } equipInfoList { uniqueId: 9120754 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1613027720000 loveLevel: 0 } equipInfoList { uniqueId: 9120753 defineId: 701003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1613027720000 loveLevel: 0 } equipInfoList { uniqueId: 10530778 defineId: 701009 experience: 30695 heroUniqueId: 413016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 413016 } gainTime: 1620857544000 loveLevel: 0 } equipInfoList { uniqueId: 10530779 defineId: 702009 experience: 30695 heroUniqueId: 17953003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 17953003 } gainTime: 1620857544000 loveLevel: 0 } equipInfoList { uniqueId: 10530780 defineId: 703009 experience: 30695 heroUniqueId: 17953003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 17953003 } gainTime: 1620857544000 loveLevel: 0 } equipInfoList { uniqueId: 5070797 defineId: 703015 experience: 24556 heroUniqueId: 8353033 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353033 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070796 defineId: 702015 experience: 24556 heroUniqueId: 8353033 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353033 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070793 defineId: 702005 experience: 30695 heroUniqueId: 8963003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963003 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070792 defineId: 701005 experience: 30695 heroUniqueId: 8963003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963003 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070795 defineId: 701015 experience: 24556 heroUniqueId: 8353033 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8353033 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070794 defineId: 703005 experience: 30695 heroUniqueId: 8963003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963003 } gainTime: 1591598865000 loveLevel: 0 } equipInfoList { uniqueId: 5070788 defineId: 701003 experience: 30695 heroUniqueId: 15853028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 15853028 } gainTime: 1591586678000 loveLevel: 0 } equipInfoList { uniqueId: 5070784 defineId: 701003 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1591586678000 loveLevel: 0 } equipInfoList { uniqueId: 16550764 defineId: 703005 experience: 30695 heroUniqueId: 393013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393013 } gainTime: 1662251946000 loveLevel: 0 } equipInfoList { uniqueId: 16550765 defineId: 702028 experience: 30695 heroUniqueId: 12033079 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033079 } gainTime: 1662251946000 loveLevel: 0 } equipInfoList { uniqueId: 16550766 defineId: 702036 experience: 30695 heroUniqueId: 32313016 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313016 } gainTime: 1662251946000 loveLevel: 0 } equipInfoList { uniqueId: 16550760 defineId: 701004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662251881000 loveLevel: 0 } equipInfoList { uniqueId: 16550761 defineId: 703016 experience: 30695 heroUniqueId: 27963007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 27963007 } gainTime: 1662251887000 loveLevel: 0 } equipInfoList { uniqueId: 16550763 defineId: 701020 experience: 30695 heroUniqueId: 24983004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 24983004 } gainTime: 1662251907000 loveLevel: 0 } equipInfoList { uniqueId: 18073227 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678692369000 loveLevel: 0 } equipInfoList { uniqueId: 18073226 defineId: 701004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678692248000 loveLevel: 0 } equipInfoList { uniqueId: 16550759 defineId: 702034 experience: 30695 heroUniqueId: 393020 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393020 } gainTime: 1662251874000 loveLevel: 0 } equipInfoList { uniqueId: 16550755 defineId: 703026 experience: 30695 heroUniqueId: 12533012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533012 } gainTime: 1662251841000 loveLevel: 0 } equipInfoList { uniqueId: 16550751 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662251802000 loveLevel: 0 } equipInfoList { uniqueId: 13460863 defineId: 701009 experience: 30695 heroUniqueId: 393041 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393041 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460862 defineId: 701026 experience: 30695 heroUniqueId: 12533012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533012 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 7270874 defineId: 703002 experience: 320 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604290855000 loveLevel: 0 } equipInfoList { uniqueId: 13460857 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460856 defineId: 701006 experience: 0 heroUniqueId: 393023 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 393023 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 7270872 defineId: 701002 experience: 320 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604290855000 loveLevel: 0 } equipInfoList { uniqueId: 7270873 defineId: 702002 experience: 320 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604290855000 loveLevel: 0 } equipInfoList { uniqueId: 13460853 defineId: 701020 experience: 0 heroUniqueId: 8963004 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 8963004 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460852 defineId: 701020 experience: 30695 heroUniqueId: 19443115 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19443115 } gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 13460855 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1634381891000 loveLevel: 0 } equipInfoList { uniqueId: 11920753 defineId: 703002 experience: 6640 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1626500614000 loveLevel: 0 } equipInfoList { uniqueId: 11920752 defineId: 702002 experience: 6640 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1626500614000 loveLevel: 0 } equipInfoList { uniqueId: 8250800 defineId: 703009 experience: 30695 heroUniqueId: 12533028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533028 } gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 5390751 defineId: 702006 experience: 30695 heroUniqueId: 32313014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313014 } gainTime: 1595408564000 loveLevel: 0 } equipInfoList { uniqueId: 8250797 defineId: 703002 experience: 30695 heroUniqueId: 12033067 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033067 } gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 8250796 defineId: 702002 experience: 30695 heroUniqueId: 12033067 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033067 } gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 8250799 defineId: 702009 experience: 30695 heroUniqueId: 12533028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533028 } gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 8250798 defineId: 701009 experience: 30695 heroUniqueId: 12533028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12533028 } gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 8250793 defineId: 702006 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 8250792 defineId: 701006 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1607176148000 loveLevel: 0 } equipInfoList { uniqueId: 11920751 defineId: 701002 experience: 6640 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1626500614000 loveLevel: 0 } equipInfoList { uniqueId: 5070765 defineId: 703021 experience: 24556 heroUniqueId: 17953002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 17953002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 5070764 defineId: 702021 experience: 24556 heroUniqueId: 17953002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 17953002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 5070766 defineId: 701021 experience: 24556 heroUniqueId: 17953002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 17953002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 11580757 defineId: 703020 experience: 30695 heroUniqueId: 19443115 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 19443115 } gainTime: 1624151566000 loveLevel: 0 } equipInfoList { uniqueId: 5070756 defineId: 703021 experience: 0 heroUniqueId: 8353002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 8353002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 5070755 defineId: 702021 experience: 0 heroUniqueId: 8353002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 8353002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 5070754 defineId: 701021 experience: 0 heroUniqueId: 8353002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 8353002 } gainTime: 1591580337000 loveLevel: 0 } equipInfoList { uniqueId: 5390755 defineId: 701006 experience: 30695 heroUniqueId: 32313014 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 32313014 } gainTime: 1595408565000 loveLevel: 0 } equipInfoList { uniqueId: 6180780 defineId: 703002 experience: 30695 heroUniqueId: 8963004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963004 } gainTime: 1598923036000 loveLevel: 0 } equipInfoList { uniqueId: 5070783 defineId: 701003 experience: 2920 heroUniqueId: 393046 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 393046 } gainTime: 1591586674000 loveLevel: 0 } equipInfoList { uniqueId: 5070782 defineId: 701003 experience: 0 heroUniqueId: 393024 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 393024 } gainTime: 1591586674000 loveLevel: 0 } equipInfoList { uniqueId: 5070777 defineId: 703003 experience: 1520 heroUniqueId: 393046 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 393046 } gainTime: 1591586214000 loveLevel: 0 } equipInfoList { uniqueId: 5070776 defineId: 703003 experience: 30695 heroUniqueId: 15853028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 15853028 } gainTime: 1591586214000 loveLevel: 0 } equipInfoList { uniqueId: 5390759 defineId: 703006 experience: 30695 heroUniqueId: 393017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 393017 } gainTime: 1595408565000 loveLevel: 0 } equipInfoList { uniqueId: 5070778 defineId: 703003 experience: 0 heroUniqueId: 393024 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 393024 } gainTime: 1591586214000 loveLevel: 0 } equipInfoList { uniqueId: 5070773 defineId: 702003 experience: 30695 heroUniqueId: 15853028 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 15853028 } gainTime: 1591586211000 loveLevel: 0 } equipInfoList { uniqueId: 6180775 defineId: 702002 experience: 30695 heroUniqueId: 8963004 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8963004 } gainTime: 1598923032000 loveLevel: 0 } equipInfoList { uniqueId: 5070772 defineId: 702003 experience: 1520 heroUniqueId: 393046 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 393046 } gainTime: 1591586211000 loveLevel: 0 } equipInfoList { uniqueId: 5070775 defineId: 703003 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1591586214000 loveLevel: 0 } equipInfoList { uniqueId: 5070771 defineId: 702003 experience: 30695 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1591586211000 loveLevel: 0 } equipInfoList { uniqueId: 5070770 defineId: 702003 experience: 0 heroUniqueId: 393024 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 393024 } gainTime: 1591586211000 loveLevel: 0 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.51816490665078 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11300013 count: 290 lastUseTime: 1575449732000 composeCount: 0 isLocked: false } dataList { itemId: 11090088 count: 2 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 11090091 count: 3 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 11090093 count: 2 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 11300010 count: 1 lastUseTime: 1633493678000 composeCount: 0 isLocked: false } dataList { itemId: 11090094 count: 1000 lastUseTime: 1595065939000 composeCount: 0 isLocked: false } dataList { itemId: 11090083 count: 1 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 11090085 count: 1 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 11090084 count: 3 lastUseTime: 1595065947000 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10000235 count: 21 lastUseTime: 1627441777000 composeCount: 0 isLocked: false } dataList { itemId: 11099999 count: 1 lastUseTime: 1595065947000 composeCount: 0 isLocked: false } dataList { itemId: 10000228 count: 180 lastUseTime: 1636433694000 composeCount: 0 isLocked: false } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.51816490665078 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006052 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dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 261001 barrierId: 261001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10018 notFirstInDungeonId: 10011 notFirstInDungeonId: 10010 notFirstInDungeonId: 10002 notFirstInDungeonId: 10001 notFirstInDungeonId: 10012 notFirstInDungeonId: 10004 notFirstInDungeonId: 10015 notFirstInDungeonId: 10003 notFirstInDungeonId: 10014 notFirstInDungeonId: 10017 notFirstInDungeonId: 10005 notFirstInDungeonId: 10016 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.6057605035603 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009 banIds: 36000000 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.6057605035603 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } scenes { id: 4 expireTime: 0 isUsing: false autoChange: false } scenes { id: 7 expireTime: 0 isUsing: false autoChange: false } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.6057605035603 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 43008 totalPayCount: 639760 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-4-19 10:20:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.63924550265074 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-4-19 10:20:3][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz [INFO:2023-4-19 10:20:3][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2023-4-19 10:20:3][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=46,cmd=1,size=219 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-19 10:20:3]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:3][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:185: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:185: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:304: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:258: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:20:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:3][logic/scene/SceneMgr.lua:235]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-19 10:20:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 106 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.053929001092911 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 15 1 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=593 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=173 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10204 tag: 5#2 num: 26 makeCount: 30 } food { foodId: 10402 tag: 1#2 num: 35 makeCount: 90 } food { foodId: 10001 tag: 5 num: 259 makeCount: 352 } food { foodId: 10405 tag: 2#3 num: 91 makeCount: 150 } food { foodId: 10403 tag: 5#2 num: 47 makeCount: 60 } food { foodId: 10002 tag: 5 num: 0 makeCount: 30 } food { foodId: 10404 tag: 5#2 num: 50 makeCount: 60 } food { foodId: 10901 tag: 5 num: 0 makeCount: 60 } food { foodId: 10902 tag: 4 num: 17 makeCount: 30 } food { foodId: 10201 tag: 3 num: 0 makeCount: 90 } food { foodId: 10406 tag: 5#4 num: 41 makeCount: 120 } food { foodId: 10203 tag: 2 num: 53 makeCount: 60 } food { foodId: 10201 tag: 5 num: 42 makeCount: 90 } food { foodId: 10601 tag: 5#4 num: 0 makeCount: 60 } food { foodId: 10202 tag: 5 num: 52 makeCount: 99 } food { foodId: 11101 tag: 5 num: 24 makeCount: 30 } food { foodId: 10401 tag: 2 num: 0 makeCount: 60 } food { foodId: 10401 tag: 3 num: 5 makeCount: 60 } food { foodId: 10406 tag: 2 num: 30 makeCount: 120 } food { foodId: 10407 tag: 4 num: 82 makeCount: 90 } food { foodId: 10601 tag: 3 num: 1 makeCount: 60 } food { foodId: 10602 tag: 3 num: 16 makeCount: 60 } food { foodId: 10602 tag: 5 num: 30 makeCount: 60 } food { foodId: 11002 tag: 5#4 num: 78 makeCount: 90 } food { foodId: 10603 tag: 5 num: 25 makeCount: 30 } food { foodId: 10302 tag: 5#4 num: 41 makeCount: 90 } food { foodId: 10801 tag: 5 num: 20 makeCount: 38 } food { foodId: 10101 tag: 2 num: 3 makeCount: 150 } food { foodId: 10504 tag: 1#2 num: 53 makeCount: 60 } food { foodId: 10101 tag: 5 num: 30 makeCount: 150 } food { foodId: 10102 tag: 5 num: 11 makeCount: 41 } food { foodId: 10501 tag: 5#4 num: 0 makeCount: 99 } food { foodId: 11003 tag: 2 num: 54 makeCount: 60 } food { foodId: 11402 tag: 1#5 num: 96 makeCount: 120 } food { foodId: 11001 tag: 5 num: 19 makeCount: 60 } food { foodId: 11004 tag: 2 num: 21 makeCount: 30 } food { foodId: 10701 tag: 5#3 num: 22 makeCount: 78 } food { foodId: 10301 tag: 5 num: 14 makeCount: 90 } food { foodId: 10304 tag: 2 num: 55 makeCount: 60 } food { foodId: 10702 tag: 5#3 num: 30 makeCount: 30 } food { foodId: 10303 tag: 5 num: 53 makeCount: 60 } food { foodId: 10502 tag: 2 num: 1 makeCount: 60 } food { foodId: 10503 tag: 4 num: 52 makeCount: 60 } food { foodId: 10502 tag: 5 num: 30 makeCount: 60 } food { foodId: 11401 tag: 2 num: 28 makeCount: 90 } food { foodId: 10505 tag: 4 num: 26 makeCount: 30 } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.087264701724052 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 16 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 12533012 cookBookId: 10407 num: 30 beginTime: 1679653405000 endTime: 1679689555000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 413019 cookBookId: 10603 num: 30 beginTime: 1679653409000 endTime: 1679663129000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 453007 cookBookId: 10303 num: 30 beginTime: 1679653415000 endTime: 1679660840000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 393028 cookBookId: 11401 num: 30 beginTime: 1679653419000 endTime: 1679662419000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1677178088000 endTime: 1677178088000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.087264701724052 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 17 1 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-4-19 10:20:3][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-4-19 10:20:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=13769 [INFO:2023-4-19 10:20:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:3][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:20:3][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=5340 [INFO:2023-4-19 10:20:3]DestroyUnusedResources:15,2,time=,paths: [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=231 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=191 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=2618 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=4109 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=38 [INFO:2023-4-19 10:20:3]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=611 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.12059830129147 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetPopUpMessageReply 18 1 [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1563624757 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 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time: 0 } infos { id: 77 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1682629200 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1682370002 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-19 10:20:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-4-19 10:20:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.12059830129147 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetRedDotInfosReply 20 1 [INFO:2023-4-19 10:20:4][logic/scene/SceneMgr.lua:264]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 295042 friendIds: 295043 friendIds: 15242 friendIds: 288142 friendIds: 304143 friendIds: 15243 friendIds: 15244 friendIds: 15245 friendIds: 373642 friendIds: 16145 friendIds: 23442 friendIds: 389142 friendIds: 15254 friendIds: 15642 friendIds: 344345 friendIds: 15644 friendIds: 297242 friendIds: 22945 friendIds: 319142 friendIds: 15141 friendIds: 15142 friendIds: 18343 friendIds: 15143 friendIds: 15144 friendIds: 15147 friendIds: 15150 friendIds: 306742 friendIds: 303542 friendIds: 331442 friendIds: 15544 friendIds: 292542 friendIds: 340542 friendIds: 15548 friendIds: 22848 friendIds: 22342 friendIds: 389442 friendIds: 15944 friendIds: 15945 friendIds: 334543 friendIds: 292042 friendIds: 15441 friendIds: 25042 friendIds: 368342 friendIds: 15444 friendIds: 15445 friendIds: 303442 friendIds: 17241 friendIds: 389342 friendIds: 18142 friendIds: 336742 friendIds: 22243 friendIds: 294242 friendIds: 21741 friendIds: 15341 friendIds: 285943 friendIds: 17143 friendIds: 21243 friendIds: 15741 friendIds: 347643 friendIds: 15742 friendIds: 350842 friendIds: 15743 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.60693399608135 移走了序号= 1 的消息,当前队列数量= 7 || 0 LoadFriendInfosReply 21 1 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 72 name: WWW cliqueId: 1 purpose: 沙发改名打分法地方都是 heroId: 2049 level: 4 liveness: 10 memberCount: 8 auditJoin: true leaderMember { userId: 15241 nickName: WW001 position: 1 liveness: 0 isOnline: true datetime: 1682309705 portrait: 11100166 frame: 11110209 level: 100 banChatTime: 0 gender: 2 isReturn: false } myMember { userId: 15241 nickName: WW001 position: 1 liveness: 0 isOnline: true datetime: 1682309705 portrait: 11100166 frame: 11110209 level: 100 banChatTime: 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220321 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1070 level: 0 createTime: 0 skills { skillId: 220371 intValue: 100 nextValue: 110 } skills { skillId: 220373 intValue: 20 nextValue: 22 } skills { skillId: 220372 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1071 level: 0 createTime: 0 skills { skillId: 220423 intValue: 20 nextValue: 22 } skills { skillId: 220422 intValue: 10 nextValue: 11 } skills { skillId: 220421 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1072 level: 0 createTime: 0 skills { skillId: 220443 intValue: 20 nextValue: 22 } skills { skillId: 220442 intValue: 10 nextValue: 11 } skills { skillId: 220441 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1073 level: 0 createTime: 0 skills { skillId: 220451 intValue: 100 nextValue: 110 } skills { skillId: 220453 intValue: 20 nextValue: 22 } skills { skillId: 220452 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1074 level: 0 createTime: 0 skills { skillId: 220463 intValue: 20 nextValue: 22 } skills { skillId: 220462 intValue: 10 nextValue: 11 } skills { skillId: 220461 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1075 level: 0 createTime: 0 skills { skillId: 220471 intValue: 100 nextValue: 110 } skills { skillId: 220473 intValue: 20 nextValue: 22 } skills { skillId: 220472 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1076 level: 0 createTime: 0 skills { skillId: 220483 intValue: 20 nextValue: 22 } skills { skillId: 220482 intValue: 10 nextValue: 11 } skills { skillId: 220481 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1077 level: 0 createTime: 0 skills { skillId: 220503 intValue: 20 nextValue: 22 } skills { skillId: 220502 intValue: 10 nextValue: 11 } skills { skillId: 220501 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1078 level: 0 createTime: 0 skills { skillId: 220543 intValue: 20 nextValue: 22 } skills { skillId: 220542 intValue: 10 nextValue: 11 } skills { skillId: 220541 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1079 level: 0 createTime: 0 skills { skillId: 220551 intValue: 100 nextValue: 110 } skills { skillId: 220553 intValue: 20 nextValue: 22 } skills { skillId: 220552 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1080 level: 0 createTime: 0 skills { skillId: 220563 intValue: 20 nextValue: 22 } skills { skillId: 220562 intValue: 10 nextValue: 11 } skills { skillId: 220561 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1081 level: 0 createTime: 0 skills { skillId: 220951 intValue: 100 nextValue: 110 } skills { skillId: 220953 intValue: 20 nextValue: 22 } skills { skillId: 220952 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1082 level: 0 createTime: 0 skills { skillId: 220971 intValue: 100 nextValue: 110 } skills { skillId: 220973 intValue: 20 nextValue: 22 } skills { skillId: 220972 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1083 level: 0 createTime: 0 skills { skillId: 220983 intValue: 20 nextValue: 22 } skills { skillId: 220982 intValue: 10 nextValue: 11 } skills { skillId: 220981 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1084 level: 0 createTime: 0 skills { skillId: 220993 intValue: 20 nextValue: 22 } skills { skillId: 220992 intValue: 10 nextValue: 11 } skills { skillId: 220991 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1085 level: 0 createTime: 0 skills { skillId: 221003 intValue: 20 nextValue: 22 } skills { skillId: 221002 intValue: 10 nextValue: 11 } skills { skillId: 221001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 10 createTime: 1640955368 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 2 createTime: 1647127836 skills { skillId: 2 intValue: 4 nextValue: 6 } skills { skillId: 11 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3007 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 24 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3008 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 3009 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 28 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 3010 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 29 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 3011 level: 0 createTime: 0 skills { skillId: 32 intValue: 10 nextValue: 11 } skills { skillId: 16 intValue: 200 nextValue: 220 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 10 createTime: 1640951090 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 0 createTime: 0 skills { skillId: 22 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2015 level: 0 createTime: 0 skills { skillId: 23 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2016 level: 0 createTime: 0 skills { skillId: 25 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 2017 level: 0 createTime: 0 skills { skillId: 27 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2018 level: 0 createTime: 0 skills { skillId: 30 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2019 level: 0 createTime: 0 skills { skillId: 31 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 1001 level: 3 createTime: 1641113163 skills { skillId: 220003 intValue: 6 nextValue: 8 } skills { skillId: 220002 intValue: 3 nextValue: 4 } skills { skillId: 220001 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1002 level: 4 createTime: 1641113159 skills { skillId: 220033 intValue: 8 nextValue: 10 } skills { skillId: 220032 intValue: 4 nextValue: 5 } skills { skillId: 220031 intValue: 40 nextValue: 50 } } bondCardInfos { defineId: 1003 level: 10 createTime: 1640954022 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 2 createTime: 1641113164 skills { skillId: 220123 intValue: 4 nextValue: 6 } skills { skillId: 220122 intValue: 2 nextValue: 3 } skills { skillId: 220121 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1005 level: 4 createTime: 1641113157 skills { skillId: 220171 intValue: 40 nextValue: 50 } skills { skillId: 220173 intValue: 8 nextValue: 10 } skills { skillId: 220172 intValue: 4 nextValue: 5 } } bondCardInfos { defineId: 1006 level: 3 createTime: 1641113162 skills { skillId: 220211 intValue: 30 nextValue: 40 } skills { skillId: 220213 intValue: 6 nextValue: 8 } skills { skillId: 220212 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1007 level: 2 createTime: 1641113531 skills { skillId: 220223 intValue: 4 nextValue: 6 } skills { skillId: 220222 intValue: 2 nextValue: 3 } skills { skillId: 220221 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1008 level: 2 createTime: 1641113161 skills { skillId: 220071 intValue: 20 nextValue: 30 } skills { skillId: 220073 intValue: 4 nextValue: 6 } skills { skillId: 220072 intValue: 2 nextValue: 3 } } bondCardInfos { defineId: 1009 level: 4 createTime: 1641113160 skills { skillId: 221191 intValue: 40 nextValue: 50 } skills { skillId: 221193 intValue: 8 nextValue: 10 } skills { skillId: 221192 intValue: 4 nextValue: 5 } } bondCardInfos { defineId: 1010 level: 2 createTime: 1641113164 skills { skillId: 221223 intValue: 4 nextValue: 6 } skills { skillId: 221222 intValue: 2 nextValue: 3 } skills { skillId: 221221 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1011 level: 3 createTime: 1664562966 skills { skillId: 220091 intValue: 30 nextValue: 40 } skills { skillId: 220093 intValue: 6 nextValue: 8 } skills { skillId: 220092 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1012 level: 4 createTime: 1664562964 skills { skillId: 220163 intValue: 8 nextValue: 10 } skills { skillId: 220162 intValue: 4 nextValue: 5 } skills { skillId: 220161 intValue: 40 nextValue: 50 } } bondCardInfos { defineId: 1013 level: 3 createTime: 1664562968 skills { skillId: 220531 intValue: 30 nextValue: 40 } skills { skillId: 220533 intValue: 6 nextValue: 8 } skills { skillId: 220532 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1014 level: 3 createTime: 1664562967 skills { skillId: 220611 intValue: 30 nextValue: 40 } skills { skillId: 220613 intValue: 6 nextValue: 8 } skills { skillId: 220612 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1015 level: 3 createTime: 1664562967 skills { skillId: 220343 intValue: 6 nextValue: 8 } skills { skillId: 220342 intValue: 3 nextValue: 4 } skills { skillId: 220341 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 2 createTime: 1664562970 skills { skillId: 220753 intValue: 4 nextValue: 6 } skills { skillId: 220752 intValue: 2 nextValue: 3 } skills { skillId: 220751 intValue: 20 nextValue: 30 } } bondCardInfos { defineId: 1022 level: 1 createTime: 1669525042 skills { skillId: 220763 intValue: 2 nextValue: 4 } skills { skillId: 220762 intValue: 1 nextValue: 2 } skills { skillId: 220761 intValue: 10 nextValue: 20 } } bondCardInfos { defineId: 1023 level: 1 createTime: 1669525453 skills { skillId: 220131 intValue: 10 nextValue: 20 } skills { skillId: 220133 intValue: 2 nextValue: 4 } skills { skillId: 220132 intValue: 1 nextValue: 2 } } [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.75657489895821 移走了序号= 1 的消息,当前队列数量= 3 || 0 BondCardInfoReply 25 1 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 25 usingIds: 30 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.75657489895821 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 26 1 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 1 expiredTime: 0 } infos { id: 8604 buyCount: 1 expiredTime: 0 } infos { id: 8605 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10934 buyCount: 1 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 11128 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11129 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11130 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 3 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.79080889746547 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 27 1 [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:4]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-19 10:20:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:4]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-19 10:20:4][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-19 10:20:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:4][logic/scene/SceneMgr.lua:369]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-19 10:20:4][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:355: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:355: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid nil [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 15241 [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid nil [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid nil [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid Guest [INFO:2023-4-19 10:20:4]ProgramVersion:1.0.0.0 [INFO:2023-4-19 10:20:4]LocalSourceVersion:1.0.0.1 [INFO:2023-4-19 10:20:4]PackageSourceVersion:1.0.0.1 [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-4-19 10:20:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2023-4-19 10:20:4][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 5 } [INFO:2023-4-19 10:20:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-19 10:20:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.4128240942955 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 29 1 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-4-19 10:20:5][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][logic/extensions/playerinfo/model/PlayerInfoModel.lua:528]:{isSuperR}TCL: ilevel:0 [INFO:2023-4-19 10:20:5][logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.29053631424904 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 30 1 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=322 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.29053631424904 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 31 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.29053631424904 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 32 1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4369 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=611 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=555 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=50 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=1744 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.4688481092453 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 33 1 [INFO:2023-4-19 10:20:5][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 15445 acceptTime: 1657401124 doneTime: 0 topValue: 38 apprenticeCount: 2 lendHeroUniqueId: 12033010 lendHeroExtInfo { hero { heroId: 12033010 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1524 atk: 604 def: 214 critic: 136 critic_dmg: 85 dodge: 0 effect_hit: 100 effect_resist: 0 hit: 0 } createTime: 1603380077527 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 257 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 contractUnlock: true contractLevel: 51 contractSks { skillId: 41200710 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: 16580777 defineId: 701020 experience: 30695 heroUniqueId: 12033010 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1662279467000 loveLevel: 0 } equips { uniqueId: 16710794 defineId: 703047 experience: 0 heroUniqueId: 12033010 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1663040860000 loveLevel: 0 } equips { uniqueId: 16710792 defineId: 702047 experience: 0 heroUniqueId: 12033010 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 12033010 } gainTime: 1663040856000 loveLevel: 0 } } } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.4688481092453 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 34 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 2 } infos { topupId: 10316 buyCount: 2 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10410 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 2 } infos { topupId: 10531 buyCount: 0 } infos { topupId: 10532 buyCount: 0 } infos { topupId: 10533 buyCount: 1 } infos { topupId: 10555 buyCount: 1 } infos { topupId: 10601 buyCount: 0 } infos { topupId: 10602 buyCount: 0 } infos { topupId: 10603 buyCount: 0 } infos { topupId: 10604 buyCount: 0 } infos { topupId: 10605 buyCount: 0 } infos { topupId: 10606 buyCount: 0 } infos { topupId: 10607 buyCount: 0 } infos { topupId: 10608 buyCount: 0 } infos { topupId: 10609 buyCount: 0 } infos { topupId: 10610 buyCount: 0 } infos { topupId: 10611 buyCount: 0 } infos { topupId: 10612 buyCount: 0 } infos { topupId: 10613 buyCount: 0 } infos { topupId: 10614 buyCount: 0 } infos { topupId: 10615 buyCount: 0 } infos { topupId: 8603 buyCount: 1 } infos { topupId: 8604 buyCount: 1 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 10716 buyCount: 1 } infos { topupId: 10717 buyCount: 1 } infos { topupId: 10718 buyCount: 1 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 10801 buyCount: 0 } infos { topupId: 10802 buyCount: 0 } infos { topupId: 10803 buyCount: 0 } infos { 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GetAllMailsRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 1 expiredTime: 0 } infos { id: 8503 buyCount: 1 expiredTime: 0 } infos { id: 8504 buyCount: 1 expiredTime: 0 } infos { id: 8505 buyCount: 1 expiredTime: 0 } infos { id: 8506 buyCount: 1 expiredTime: 0 } infos { id: 8507 buyCount: 1 expiredTime: 0 } infos { id: 8508 buyCount: 1 expiredTime: 0 } infos { id: 8509 buyCount: 1 expiredTime: 0 } infos { id: 8510 buyCount: 1 expiredTime: 0 } infos { id: 8511 buyCount: 1 expiredTime: 0 } infos { id: 8603 buyCount: 1 expiredTime: 0 } infos { id: 8604 buyCount: 1 expiredTime: 0 } infos { id: 8605 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10934 buyCount: 1 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 11128 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11129 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 11130 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 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10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 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activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681938000000 endTime: 1682524799000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1682049600000 endTime: 1682481600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.57383421063423 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 37 1 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=21200 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1676267911664 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.57383421063423 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 38 1 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=216 [INFO:2023-4-19 10:20:5][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils:begin play(mtn):baoxiong.mtn,default:nil stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=997 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-4-19 10:20:5]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 34 expiredTime: 0 } infos { id: 4 expiredTime: 0 } infos { id: 36 expiredTime: 0 } infos { id: 5 expiredTime: 0 } infos { id: 37 expiredTime: 0 } infos { id: 30 expiredTime: 0 } infos { id: 31 expiredTime: 0 } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.85426190495491 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 39 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 2127 doneCount: 90074 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1872 } heroSkewRare { heroId: 2004 count: 42 poolCount: 89765 cdTime: 89765 } heroSkewRare { heroId: 2009 count: 36 poolCount: 89992 cdTime: 89992 } heroSkewRare { heroId: 2010 count: 40 poolCount: 84800 cdTime: 84800 } heroSkewRare { heroId: 2014 count: 45 poolCount: 87313 cdTime: 87313 } heroSkewRare { heroId: 2017 count: 51 poolCount: 89804 cdTime: 89804 } heroSkewRare { heroId: 2021 count: 37 poolCount: 84574 cdTime: 84574 } heroSkewRare { heroId: 2031 count: 40 poolCount: 89067 cdTime: 89067 } heroSkewRare { heroId: 2028 count: 39 poolCount: 88243 cdTime: 88243 } heroSkewRare { heroId: 2043 count: 34 poolCount: 88900 cdTime: 88900 } heroSkewRare { heroId: 2032 count: 33 poolCount: 89916 cdTime: 89916 } heroSkewRare { heroId: 2048 count: 52 poolCount: 89973 cdTime: 89973 } heroSkewRare { heroId: 2074 count: 46 poolCount: 84146 cdTime: 84146 } heroSkewRare { heroId: 2052 count: 42 poolCount: 89671 cdTime: 89671 } heroSkewRare { heroId: 2049 count: 32 poolCount: 85486 cdTime: 85486 } heroSkewRare { heroId: 2007 count: 42 poolCount: 85150 cdTime: 85150 } heroSkewRare { heroId: 2087 count: 36 poolCount: 89996 cdTime: 89996 } heroSkewRare { heroId: 2077 count: 34 poolCount: 88162 cdTime: 88162 } heroSkewRare { heroId: 2075 count: 46 poolCount: 89602 cdTime: 89602 } heroSkewRare { heroId: 2076 count: 38 poolCount: 89236 cdTime: 89236 } heroSkewRare { heroId: 2068 count: 45 poolCount: 89547 cdTime: 89547 } heroSkewRare { heroId: 2065 count: 32 poolCount: 88787 cdTime: 88787 } heroSkewRare { heroId: 2066 count: 33 poolCount: 82927 cdTime: 82927 } heroSkewRare { heroId: 2083 count: 48 poolCount: 89659 cdTime: 89659 } heroSkewRare { heroId: 2047 count: 39 poolCount: 86191 cdTime: 86191 } heroSkewRare { heroId: 2072 count: 32 poolCount: 85415 cdTime: 85415 } heroSkewRare { heroId: 2071 count: 46 poolCount: 89176 cdTime: 89176 } heroSkewRare { heroId: 2088 count: 45 poolCount: 87734 cdTime: 87734 } heroSkewRare { heroId: 2042 count: 49 poolCount: 89452 cdTime: 89452 } heroSkewRare { heroId: 2092 count: 59 poolCount: 88848 cdTime: 88848 } heroSkewRare { heroId: 2091 count: 48 poolCount: 90037 cdTime: 90037 } heroSkewRare { heroId: 2097 count: 48 poolCount: 88644 cdTime: 88644 } heroSkewRare { heroId: 2095 count: 44 poolCount: 87354 cdTime: 87354 } heroSkewRare { heroId: 2100 count: 37 poolCount: 88665 cdTime: 88665 } heroSkewRare { heroId: 2099 count: 47 poolCount: 86964 cdTime: 86964 } heroSkewRare { heroId: 2093 count: 47 poolCount: 86203 cdTime: 86203 } heroSkewRare { heroId: 2062 count: 43 poolCount: 89399 cdTime: 89399 } heroSkewRare { heroId: 2105 count: 28 poolCount: 86099 cdTime: 86099 } heroSkewRare { heroId: 2107 count: 24 poolCount: 88524 cdTime: 88524 } heroSkewRare { heroId: 2101 count: 23 poolCount: 89293 cdTime: 89293 } heroSkewRare { heroId: 2108 count: 26 poolCount: 78318 cdTime: 78318 } heroSkewRare { heroId: 2110 count: 23 poolCount: 85793 cdTime: 85793 } heroSkewRare { heroId: 2109 count: 31 poolCount: 87017 cdTime: 87017 } heroSkewRare { heroId: 2120 count: 33 poolCount: 89858 cdTime: 89858 } heroSkewRare { heroId: 2115 count: 34 poolCount: 85659 cdTime: 85659 } heroSkewRare { heroId: 2116 count: 28 poolCount: 88778 cdTime: 88778 } heroSkewRare { heroId: 2080 count: 24 poolCount: 87863 cdTime: 87863 } heroSkewRare { heroId: 2122 count: 29 poolCount: 89954 cdTime: 89954 } heroSkewRare { heroId: 2123 count: 20 poolCount: 86382 cdTime: 86382 } heroSkewRare { heroId: 2125 count: 18 poolCount: 88272 cdTime: 88272 } heroSkewRare { heroId: 2124 count: 18 poolCount: 88473 cdTime: 88473 } heroSkewRare { heroId: 2117 count: 6 poolCount: 89111 cdTime: 89111 } extraDailyCount: 0 needCountUntilSsr: 20 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2004 count: 1 poolCount: 9 cdTime: 9 } extraDailyCount: 0 needCountUntilSsr: 19 } summonPools { poolId: 132 freeEndTime: 0 ssrCount: 6 doneCount: 202 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 6 } heroSkewRare { heroId: 2088 count: 1 poolCount: 187 cdTime: 187 } heroSkewRare { heroId: 2125 count: 1 poolCount: 153 cdTime: 153 } heroSkewRare { heroId: 2113 count: 4 poolCount: 160 cdTime: 160 } extraDailyCount: 0 needCountUntilSsr: 20 } summonPools { poolId: 136 freeEndTime: 0 ssrCount: 2314 doneCount: 100080 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2314 } heroSkewRare { heroId: 2004 count: 19 poolCount: 99765 cdTime: 99765 } heroSkewRare { heroId: 2009 count: 18 poolCount: 84553 cdTime: 84553 } heroSkewRare { heroId: 2010 count: 25 poolCount: 98251 cdTime: 98251 } heroSkewRare { heroId: 2014 count: 24 poolCount: 97801 cdTime: 97801 } heroSkewRare { heroId: 2017 count: 15 poolCount: 98613 cdTime: 98613 } heroSkewRare { heroId: 2021 count: 23 poolCount: 96817 cdTime: 96817 } heroSkewRare { heroId: 2031 count: 23 poolCount: 97961 cdTime: 97961 } heroSkewRare { heroId: 2028 count: 17 poolCount: 97738 cdTime: 97738 } heroSkewRare { heroId: 2043 count: 28 poolCount: 98993 cdTime: 98993 } heroSkewRare { heroId: 2032 count: 22 poolCount: 89716 cdTime: 89716 } heroSkewRare { heroId: 2048 count: 34 poolCount: 97480 cdTime: 97480 } heroSkewRare { heroId: 2074 count: 17 poolCount: 99555 cdTime: 99555 } heroSkewRare { heroId: 2052 count: 25 poolCount: 94937 cdTime: 94937 } heroSkewRare { heroId: 2049 count: 20 poolCount: 92821 cdTime: 92821 } heroSkewRare { heroId: 2007 count: 17 poolCount: 95457 cdTime: 95457 } heroSkewRare { heroId: 2087 count: 19 poolCount: 80453 cdTime: 80453 } heroSkewRare { heroId: 2077 count: 25 poolCount: 98228 cdTime: 98228 } heroSkewRare { heroId: 2075 count: 24 poolCount: 99348 cdTime: 99348 } heroSkewRare { heroId: 2076 count: 13 poolCount: 98821 cdTime: 98821 } heroSkewRare { heroId: 2068 count: 24 poolCount: 99232 cdTime: 99232 } heroSkewRare { heroId: 2065 count: 27 poolCount: 91552 cdTime: 91552 } heroSkewRare { heroId: 2066 count: 23 poolCount: 96435 cdTime: 96435 } heroSkewRare { heroId: 2083 count: 17 poolCount: 98349 cdTime: 98349 } heroSkewRare { heroId: 2047 count: 19 poolCount: 88125 cdTime: 88125 } heroSkewRare { heroId: 2072 count: 27 poolCount: 99938 cdTime: 99938 } heroSkewRare { heroId: 2071 count: 19 poolCount: 99113 cdTime: 99113 } heroSkewRare { heroId: 2088 count: 22 poolCount: 99819 cdTime: 99819 } heroSkewRare { heroId: 2042 count: 20 poolCount: 97749 cdTime: 97749 } heroSkewRare { heroId: 2092 count: 24 poolCount: 94123 cdTime: 94123 } heroSkewRare { heroId: 2091 count: 24 poolCount: 93401 cdTime: 93401 } heroSkewRare { heroId: 2097 count: 17 poolCount: 94057 cdTime: 94057 } heroSkewRare { heroId: 2095 count: 18 poolCount: 99182 cdTime: 99182 } heroSkewRare { heroId: 2100 count: 26 poolCount: 98188 cdTime: 98188 } heroSkewRare { heroId: 2099 count: 20 poolCount: 91998 cdTime: 91998 } heroSkewRare { heroId: 2093 count: 22 poolCount: 95978 cdTime: 95978 } heroSkewRare { heroId: 2062 count: 16 poolCount: 99388 cdTime: 99388 } heroSkewRare { heroId: 2105 count: 25 poolCount: 88497 cdTime: 88497 } heroSkewRare { heroId: 2107 count: 19 poolCount: 99637 cdTime: 99637 } heroSkewRare { heroId: 2101 count: 19 poolCount: 88398 cdTime: 88398 } heroSkewRare { heroId: 2108 count: 14 poolCount: 91512 cdTime: 91512 } heroSkewRare { heroId: 2110 count: 19 poolCount: 96761 cdTime: 96761 } heroSkewRare { heroId: 2109 count: 16 poolCount: 93140 cdTime: 93140 } heroSkewRare { heroId: 2120 count: 23 poolCount: 98681 cdTime: 98681 } heroSkewRare { heroId: 2115 count: 30 poolCount: 94183 cdTime: 94183 } heroSkewRare { heroId: 2116 count: 22 poolCount: 95651 cdTime: 95651 } heroSkewRare { heroId: 2080 count: 22 poolCount: 98765 cdTime: 98765 } heroSkewRare { heroId: 2122 count: 15 poolCount: 99363 cdTime: 99363 } heroSkewRare { heroId: 2123 count: 18 poolCount: 90715 cdTime: 90715 } heroSkewRare { heroId: 2125 count: 27 poolCount: 98205 cdTime: 98205 } heroSkewRare { heroId: 2124 count: 24 poolCount: 96531 cdTime: 96531 } heroSkewRare { heroId: 2117 count: 15 poolCount: 91642 cdTime: 91642 } heroSkewRare { heroId: 2129 count: 23 poolCount: 94812 cdTime: 94812 } heroSkewRare { heroId: 2130 count: 23 poolCount: 98622 cdTime: 98622 } heroSkewRare { heroId: 2132 count: 1187 poolCount: 100034 cdTime: 100034 } extraDailyCount: 0 needCountUntilSsr: 20 } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.85426190495491 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 40 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.85426190495491 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 41 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 1674018136 refreshCount: 3 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.91857160627842 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 42 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.91857160627842 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 43 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 1943 lastRecoverTime: 1682311553552 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.62803529202938 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 44 1 [INFO:2023-4-19 10:20:5][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-19 10:20:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 56495961 mailId: 29 params: attachment: 2#6#10|1#11070002#400|1#11070001#500|2#2#1000|2#4#20|2#1#10 state: 0 createTime: 1678050201000 isCollection: false isLock: false isGet: false } userMail { incrId: 56495952 mailId: 20009 params: 22766 attachment: 2#8#360|2#2#11000|2#1#110 state: 0 createTime: 1678049991000 isCollection: false isLock: false isGet: false } userMail { incrId: 52145930 mailId: 312104 params: WW001 attachment: 1#11240121#5 state: 1 createTime: 1665049343000 isCollection: false isLock: false isGet: true } userMail { incrId: 52145929 mailId: 312103 params: WW001 attachment: 1#11240121#4 state: 1 createTime: 1665049342000 isCollection: false isLock: false isGet: true } userMail { incrId: 52145928 mailId: 312102 params: WW001 attachment: 1#11240121#3 state: 1 createTime: 1665049340000 isCollection: false isLock: false isGet: true } userMail { incrId: 52145927 mailId: 312101 params: WW001 attachment: 1#11240121#2 state: 1 createTime: 1665049339000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095924 mailId: 304504 params: WW001 attachment: 1#11240045#5 state: 1 createTime: 1637835768000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545906 mailId: 303404 params: WW001 attachment: 1#11240034#5 state: 1 createTime: 1663914791000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095925 mailId: 305804 params: WW001 attachment: 1#11240058#5 state: 1 createTime: 1637835768000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545907 mailId: 313804 params: WW001 attachment: 1#11240138#5 state: 1 createTime: 1663914791000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095926 mailId: 306104 params: WW001 attachment: 1#11240061#5 state: 1 createTime: 1637835769000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095927 mailId: 309004 params: WW001 attachment: 1#11240090#5 state: 1 createTime: 1637835769000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545905 mailId: 300401 params: WW001 attachment: 1#11240004#2 state: 1 createTime: 1663914791000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095920 mailId: 304503 params: WW001 attachment: 1#11240045#4 state: 1 createTime: 1637835767000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545910 mailId: 300404 params: WW001 attachment: 1#11240004#5 state: 1 createTime: 1663914795000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095921 mailId: 305803 params: WW001 attachment: 1#11240058#4 state: 1 createTime: 1637835767000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545908 mailId: 300402 params: WW001 attachment: 1#11240004#3 state: 1 createTime: 1663914792000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095922 mailId: 306103 params: WW001 attachment: 1#11240061#4 state: 1 createTime: 1637835768000 isCollection: false isLock: false isGet: true } userMail { incrId: 39095923 mailId: 309003 params: WW001 attachment: 1#11240090#4 state: 1 createTime: 1637835768000 isCollection: false isLock: false isGet: true } userMail { incrId: 51545909 mailId: 300403 params: WW001 attachment: 1#11240004#4 state: 1 createTime: 1663914793000 isCollection: false isLock: false isGet: true } userMail { incrId: 56835908 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#2#1000|2#6#10 state: 0 createTime: 1679614129000 isCollection: false isLock: false isGet: false } userMail { incrId: 56495990 mailId: 29 params: attachment: 2#6#10|1#11070002#400|1#11070001#500|2#2#1000|2#4#20|2#1#10 state: 0 createTime: 1678136848000 isCollection: false isLock: false isGet: false } userMail { incrId: 49075908 mailId: 20355 params: WWW#5000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657815000 isCollection: true isLock: false isGet: true } userMail { incrId: 56535926 mailId: 20084 params: 握刀法·高 attachment: 2#26#200|2#1#70|2#2#14000 state: 0 createTime: 1678682282000 isCollection: false isLock: false isGet: false } userMail { incrId: 49075909 mailId: 20355 params: WWW#6000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657815000 isCollection: true isLock: false isGet: true } userMail { incrId: 56535924 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1678682281000 isCollection: false isLock: false isGet: false } userMail { incrId: 49075911 mailId: 20355 params: WWW#8000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657831000 isCollection: true isLock: false isGet: true } userMail { incrId: 56535925 mailId: 20407 params: attachment: state: 0 createTime: 1678682281000 isCollection: false isLock: false isGet: false } userMail { incrId: 49075904 mailId: 20355 params: WWW#2000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657584000 isCollection: true isLock: false isGet: true } userMail { incrId: 49075905 mailId: 20355 params: WWW#3000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657632000 isCollection: true isLock: false isGet: true } userMail { incrId: 49075907 mailId: 20355 params: WWW#4000#2 attachment: 1#10000243#2 state: 1 createTime: 1659657815000 isCollection: true isLock: false isGet: true } userMail { incrId: 40035917 mailId: 20073 params: 天道酬勤#2 attachment: 2#12#90|2#11#45 state: 1 createTime: 1640188804000 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isCollection: false isLock: false isGet: false } userMail { incrId: 57715902 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1682129018985 isCollection: false isLock: false isGet: false } userMail { incrId: 42435935 mailId: 20307 params: attachment: 8#11110209#1|8#11100166#1|2#1#100|1#11160003#1 state: 1 createTime: 1645421301000 isCollection: true isLock: false isGet: true } userMail { incrId: 57035911 mailId: 20007 params: WWW#WW001#4#7 attachment: state: 0 createTime: 1680469312000 isCollection: false isLock: false isGet: false } userMail { incrId: 49605904 mailId: 313901 params: WW001 attachment: 1#11240139#2 state: 1 createTime: 1661639204000 isCollection: false isLock: false isGet: true } userMail { incrId: 46275902 mailId: 311801 params: WW001 attachment: 1#11240118#2 state: 1 createTime: 1652726664000 isCollection: false isLock: false isGet: true } userMail { incrId: 46275903 mailId: 311802 params: WW001 attachment: 1#11240118#3 state: 1 createTime: 1652726740000 isCollection: false isLock: false isGet: true } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.37807249650359 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAllMailsReply 45 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 5 } [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.37807249650359 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 47 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2048 recommendHero: 2018 recommendHero: 2025 recommendHero: 2000 recommendHero: 2001 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2007 recommendHero: 2015 recommendHero: 2045 } exploreInfos { id: 401 startExploreTime: 1677171404000 finishExploreTime: 1677173204000 exploreTeamHeroIds: 393031 exploreTeamHeroIds: 8993003 exploreTeamHeroIds: 31793002 exploreTeamHeroIds: 393024 exploreId: 3 recommendHero: 2030 recommendHero: 2009 recommendHero: 2033 recommendHero: 2035 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2008 recommendHero: 2041 recommendHero: 2038 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2056 recommendHero: 2054 recommendHero: 2014 recommendHero: 2031 recommendHero: 2049 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2036 recommendHero: 2005 recommendHero: 2025 recommendHero: 2001 recommendHero: 2055 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2003 recommendHero: 2008 recommendHero: 2048 recommendHero: 2000 recommendHero: 2023 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.41475149616599 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 48 1 [INFO:2023-4-19 10:20:5][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-19 10:20:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十一 } infos { day: 2 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十二 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 2 drawIds: 9 drawIds: 5 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十三 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十四 } infos { day: 5 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十五 lunarFestival: 清明 } infos { day: 6 hasSignIn: false luckLevel: 2 drawIds: 78 drawIds: 3 drawIds: 9 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十六 } infos { day: 7 hasSignIn: true luckLevel: 2 drawIds: 5 drawIds: 82 drawIds: 15 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十七 } infos { day: 8 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十八 } infos { day: 9 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 77 drawIds: 18 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十九 } infos { day: 10 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月二十 } infos { day: 11 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿一 } infos { day: 12 hasSignIn: false luckLevel: 4 drawIds: 13 drawIds: 18 drawIds: 19 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿二 } infos { day: 13 hasSignIn: true luckLevel: 4 drawIds: 68 drawIds: 19 drawIds: 17 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿三 } infos { day: 14 hasSignIn: false luckLevel: 2 drawIds: 13 drawIds: 75 drawIds: 65 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿四 } infos { day: 15 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿五 } infos { day: 16 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿六 } infos { day: 17 hasSignIn: false luckLevel: 4 drawIds: 91 drawIds: 18 drawIds: 20 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿七 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 16 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿八 } infos { day: 19 hasSignIn: false luckLevel: 2 drawIds: 5 drawIds: 74 drawIds: 82 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿九 } infos { day: 20 hasSignIn: false luckLevel: 4 drawIds: 6 drawIds: 20 drawIds: 17 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 三月初一 lunarFestival: 谷雨 } infos { day: 21 hasSignIn: false luckLevel: 5 drawIds: 19 drawIds: 16 drawIds: 17 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 三月初二 } infos { day: 22 hasSignIn: false luckLevel: 1 drawIds: 13 drawIds: 6 drawIds: 15 drawIds: 82 lunarYear: 癸卯兔年 lunarMonthAndDay: 三月初三 } infos { day: 23 hasSignIn: false luckLevel: 3 drawIds: 3 drawIds: 8 drawIds: 19 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 三月初四 } infos { day: 24 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 72 drawIds: 5 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 三月初五 } serverTime: 1682311750393 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.41475149616599 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 49 1 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4800 updateTime: 1682311747 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.41475149616599 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 50 1 [INFO:2023-4-19 10:20:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 2 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 [INFO:2023-4-19 10:20:5]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-4-19 10:20:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-4-19 10:20:5]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.44822579622269 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 51 1 [INFO:2023-4-19 10:20:6]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-4-19 10:20:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066821701824665 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 52 1 [INFO:2023-4-19 10:20:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:6]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-4-19 10:20:6]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:6]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-4-19 10:20:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.03333830088377 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 53 1 [INFO:2023-4-19 10:20:6][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils: end play motion: baoxiong.mtn stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-19 10:20:6][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-19 10:20:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:6]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-4-19 10:20:6]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:6]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8 [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-4-19 10:20:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066669300198555 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 54 1 [INFO:2023-4-19 10:20:11][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils:表情播放完毕:shengqi.exp stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:201: in function [INFO:2023-4-19 10:20:14][logic/common/GameUtils.lua:1704]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-4-19 10:20:14][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:20:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:20:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:20:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 3 [INFO:2023-4-19 10:20:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:20:15]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:20:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:15]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10000149905682 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 56 1 [INFO:2023-4-19 10:20:15]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:20:15]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.13349879905581 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 57 1 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.13349879905581 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 58 1 [INFO:2023-4-19 10:20:15][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:20:15][logic/extensions/autopk/agent/AutoPkAgent.lua:16]:{func}285 get base info and enterScene [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:20:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:20:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:15][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:185: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:185: in function 'enter' logic/extensions/autopk/controller/AutoPkController:95: in function '_onGetBaseInfo' logic/extensions/autopk/controller/AutoPkController:51: in function 'enterScene' logic/extensions/autopk/agent/AutoPkAgent:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:20:15][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-19 10:20:15][logic/scene/SceneMgr.lua:231]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-4-19 10:20:15][logic/scene/SceneMgr.lua:235]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-19 10:20:15][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:15]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:20:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:20:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.067836999893188 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 59 1 [INFO:2023-4-19 10:20:15][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:15][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:20:15][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:20:15]DestroyUnusedResources:33,2,time=,paths: [INFO:2023-4-19 10:20:16][logic/scene/SceneMgr.lua:264]:{func}开始进入一个新的场景,类型=68,id=320001 [INFO:2023-4-19 10:20:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:16][logic/scene/SceneMgr.lua:369]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=68,id=320001 [INFO:2023-4-19 10:20:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-4-19 10:20:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:20:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:20:16]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:20:16]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:16]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:20:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:20:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:20:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.066842198371887 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 60 1 [INFO:2023-4-19 10:20:16][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:20:16][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:355: 成功进入了一个新的场景,类型=68,id=320001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:355: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/autopk/stage/AutoPkSceneStage:66: in function '_onAllResLoaded' logic/scene/autopk/stage/AutoPkSceneStage:55: in function 'onFactoryResLoaded' logic/scene/autopk/factory/AutoPkSceneFactory:27: in function '_onResLoadedFinish' logic/scene/autopk/factory/AutoPkSceneFactory:253: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/common/spine/UnitCompSpine:221: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-19 10:20:16][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-4-19 10:20:16][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-4-19 10:20:16][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:20:17][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:20:17]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-4-19 10:20:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 5 当前队列数量= 1 [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285MatchRequest [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:20]==> Sender Auto Serialize Message,extId=285,cmd=5,size=12 [INFO:2023-4-19 10:20:20]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:20]<== Receiver Message, socketClient version=1,extId=285,cmd=5,status=0,size=11 [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchReply <--- [INFO:2023-4-19 10:20:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 5 所需时间单位秒 = 0.10028100013733 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285MatchReply 61 1 [INFO:2023-4-19 10:20:20]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=612 [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 62 1 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341684 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359879 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359846 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341709 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341677 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359869 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359868 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359870 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341694 [WARN:2023-4-19 10:20:20][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359854 [INFO:2023-4-19 10:20:21]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=672 [INFO:2023-4-19 10:20:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 63 1 [INFO:2023-4-19 10:20:22]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=732 [INFO:2023-4-19 10:20:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 64 1 [INFO:2023-4-19 10:20:24]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=792 [INFO:2023-4-19 10:20:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 65 1 [INFO:2023-4-19 10:20:25]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1032 [INFO:2023-4-19 10:20:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 66 1 [INFO:2023-4-19 10:20:28]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1092 [INFO:2023-4-19 10:20:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 68 1 [INFO:2023-4-19 10:20:29]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1152 [INFO:2023-4-19 10:20:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 69 1 [INFO:2023-4-19 10:20:33]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1212 [INFO:2023-4-19 10:20:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 70 1 [INFO:2023-4-19 10:20:34]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1272 [INFO:2023-4-19 10:20:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 71 1 [INFO:2023-4-19 10:20:39]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1332 [INFO:2023-4-19 10:20:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 73 1 [INFO:2023-4-19 10:20:44]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1451 [INFO:2023-4-19 10:20:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 74 1 [INFO:2023-4-19 10:20:45]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1571 [INFO:2023-4-19 10:20:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 75 1 [INFO:2023-4-19 10:20:46]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1631 [INFO:2023-4-19 10:20:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 76 1 [INFO:2023-4-19 10:20:49]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1691 [INFO:2023-4-19 10:20:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341703 name: npt16test53 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 78 1 [INFO:2023-4-19 10:20:54]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1737 [INFO:2023-4-19 10:20:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341703 name: npt16test53 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -565 name: 伊觅乐 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 79 1 [INFO:2023-4-19 10:20:55]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1797 [INFO:2023-4-19 10:20:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341703 name: npt16test53 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341705 name: npt16test54 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -565 name: 伊觅乐 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 80 1 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1857 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=299 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341703 name: npt16test53 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341705 name: npt16test54 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341665 name: npt16test97 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -565 name: 伊觅乐 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 81 1 [INFO:2023-4-19 10:20:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:57]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:20:57]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 82 1 [INFO:2023-4-19 10:20:57][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: -1 true false [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682311801 [INFO:2023-4-19 10:20:57]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:20:57]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=299 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 83 1 [INFO:2023-4-19 10:20:57][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: -1 false false [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682311801 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.13359719514847 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 84 1 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1857 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=295 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2022 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 competitors { userId: 359879 name: npt16test9 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341703 name: npt16test53 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341699 name: npt16test67 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341705 name: npt16test54 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341718 name: npt16test45 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341665 name: npt16test97 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341667 name: npt16test95 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359854 name: npt16test27 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341673 name: npt16test86 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341687 name: npt16test78 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -565 name: 伊觅乐 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341680 name: npt16test83 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359856 name: npt16test26 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359869 name: npt16test11 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359868 name: npt16test19 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359870 name: npt16test14 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341694 name: npt16testcd portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359864 name: npt16test17 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359867 name: npt16test16 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359866 name: npt16test18 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 85 1 [INFO:2023-4-19 10:20:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311806890 managed: false waitingConfirm: true winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:57]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:57]||||| Sender socketClient version=1 [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 86 1 [INFO:2023-4-19 10:20:57][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 true false [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 3 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 5 [INFO:2023-4-19 10:20:57]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:20:57]||||| Sender socketClient version=1 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkOpenView [INFO:2023-4-19 10:20:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 87 1 [INFO:2023-4-19 10:20:57][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.23651659861207 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act285ConfirmReply 88 1 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkOpenView [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkRecruitHero [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:20:57]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.38553989678621 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 89 1 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:20:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:20:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.38553989678621 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 90 1 [WARN:2023-4-19 10:20:57][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2032 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2112 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2162 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2072 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2152 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 91 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341718 userId2: 341716 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 92 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2042 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 341688 userId2: 359864 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 93 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2122 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2092 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2102 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2052 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2132 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2082 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 94 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2172 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 95 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2062 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 96 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2142 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 341687 userId2: 341684 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 97 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341718 userId2: 341716 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 98 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 341718 userId2: 341716 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 99 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 100 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 101 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 102 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 341688 userId2: 359864 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 103 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 104 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:20:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:20:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 105 1 [INFO:2023-4-19 10:20:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:20:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:21:0]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:21:0]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2134 [INFO:2023-4-19 10:21:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341688 [INFO:2023-4-19 10:21:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:21:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 107 1 [INFO:2023-4-19 10:21:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311822898 boxHeroesOptions { id: 100030 info { hero { heroId: -417 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1249 defineId: 701036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1250 defineId: 702036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1251 defineId: 703036 experience: 30695 heroUniqueId: -417 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -417 } sourceInfos { sourceId: 2 heroUniqueId: -417 } sourceInfos { sourceId: 3 heroUniqueId: -417 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -418 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1252 defineId: 701020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1253 defineId: 702020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1254 defineId: 703020 experience: 30695 heroUniqueId: -418 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -418 } sourceInfos { sourceId: 2 heroUniqueId: -418 } sourceInfos { sourceId: 3 heroUniqueId: -418 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100020 info { hero { heroId: -419 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1255 defineId: 701002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1256 defineId: 702002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1257 defineId: 703002 experience: 30695 heroUniqueId: -419 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -419 } sourceInfos { sourceId: 2 heroUniqueId: -419 } sourceInfos { sourceId: 3 heroUniqueId: -419 } gainTime: 1682311801899 loveLevel: 0 } } } boxHeroesOptions { id: 100027 info { hero { heroId: -420 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311801899 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140168 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1258 defineId: 701020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1259 defineId: 702020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } equips { uniqueId: -1260 defineId: 703020 experience: 30695 heroUniqueId: -420 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -420 } sourceInfos { sourceId: 2 heroUniqueId: -420 } sourceInfos { sourceId: 3 heroUniqueId: -420 } gainTime: 1682311801899 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 108 1 [INFO:2023-4-19 10:21:0][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:0][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 18 [INFO:2023-4-19 10:21:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100007 [INFO:2023-4-19 10:21:1]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:1]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2127 [INFO:2023-4-19 10:21:1]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311826922 boxHeroesOptions { id: 100040 info { hero { heroId: -421 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1261 defineId: 701040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1262 defineId: 702040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1263 defineId: 703040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100002 info { hero { heroId: -422 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1264 defineId: 701014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1265 defineId: 702014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1266 defineId: 703014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100035 info { hero { heroId: -423 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100056 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1267 defineId: 701020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1268 defineId: 702020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1269 defineId: 703020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100046 info { hero { heroId: -424 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1270 defineId: 701046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1271 defineId: 702046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1272 defineId: 703046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 109 1 [INFO:2023-4-19 10:21:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100007 [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10000029951334 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 110 1 [INFO:2023-4-19 10:21:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2147 [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311826922 boxHeroesOptions { id: 100040 info { hero { heroId: -421 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1261 defineId: 701040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1262 defineId: 702040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1263 defineId: 703040 experience: 30695 heroUniqueId: -421 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -421 } sourceInfos { sourceId: 2 heroUniqueId: -421 } sourceInfos { sourceId: 3 heroUniqueId: -421 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100002 info { hero { heroId: -422 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1264 defineId: 701014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1265 defineId: 702014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1266 defineId: 703014 experience: 30695 heroUniqueId: -422 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -422 } sourceInfos { sourceId: 2 heroUniqueId: -422 } sourceInfos { sourceId: 3 heroUniqueId: -422 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100035 info { hero { heroId: -423 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100056 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1267 defineId: 701020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1268 defineId: 702020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1269 defineId: 703020 experience: 30695 heroUniqueId: -423 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -423 } sourceInfos { sourceId: 2 heroUniqueId: -423 } sourceInfos { sourceId: 3 heroUniqueId: -423 } gainTime: 1682311805922 loveLevel: 0 } } } boxHeroesOptions { id: 100046 info { hero { heroId: -424 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682311805922 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1270 defineId: 701046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1271 defineId: 702046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } equips { uniqueId: -1272 defineId: 703046 experience: 30695 heroUniqueId: -424 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -424 } sourceInfos { sourceId: 2 heroUniqueId: -424 } sourceInfos { sourceId: 3 heroUniqueId: -424 } gainTime: 1682311805922 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 111 1 [INFO:2023-4-19 10:21:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100035 [INFO:2023-4-19 10:21:4]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2183 [INFO:2023-4-19 10:21:4]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 boxHeroes: 100035 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311829946 boxHeroesOptions { id: 100004 info { hero { heroId: -425 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2003 baseAttr { hp: 7300 atk: 738 def: 732 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311808946 rank: 5 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100009 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1273 defineId: 701006 experience: 30695 heroUniqueId: -425 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -425 } sourceInfos { sourceId: 2 heroUniqueId: -425 } sourceInfos { sourceId: 3 heroUniqueId: -425 } gainTime: 1682311808946 loveLevel: 0 } equips { uniqueId: -1274 defineId: 702006 experience: 30695 heroUniqueId: -425 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -425 } sourceInfos { sourceId: 2 heroUniqueId: -425 } sourceInfos { sourceId: 3 heroUniqueId: -425 } gainTime: 1682311808946 loveLevel: 0 } equips { uniqueId: -1275 defineId: 703006 experience: 30695 heroUniqueId: -425 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -425 } sourceInfos { sourceId: 2 heroUniqueId: -425 } sourceInfos { sourceId: 3 heroUniqueId: -425 } gainTime: 1682311808946 loveLevel: 0 } } } boxHeroesOptions { id: 100021 info { hero { heroId: -426 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2034 baseAttr { hp: 8264 atk: 704 def: 817 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311808947 rank: 5 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100036 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1276 defineId: 701004 experience: 30695 heroUniqueId: -426 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -426 } sourceInfos { sourceId: 2 heroUniqueId: -426 } sourceInfos { sourceId: 3 heroUniqueId: -426 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1277 defineId: 702004 experience: 30695 heroUniqueId: -426 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -426 } sourceInfos { sourceId: 2 heroUniqueId: -426 } sourceInfos { sourceId: 3 heroUniqueId: -426 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1278 defineId: 703004 experience: 30695 heroUniqueId: -426 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -426 } sourceInfos { sourceId: 2 heroUniqueId: -426 } sourceInfos { sourceId: 3 heroUniqueId: -426 } gainTime: 1682311808947 loveLevel: 0 } } } boxHeroesOptions { id: 100038 info { hero { heroId: -427 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2055 baseAttr { hp: 7216 atk: 732 def: 768 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311808947 rank: 5 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100058 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1279 defineId: 701036 experience: 30695 heroUniqueId: -427 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -427 } sourceInfos { sourceId: 2 heroUniqueId: -427 } sourceInfos { sourceId: 3 heroUniqueId: -427 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1280 defineId: 702036 experience: 30695 heroUniqueId: -427 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -427 } sourceInfos { sourceId: 2 heroUniqueId: -427 } sourceInfos { sourceId: 3 heroUniqueId: -427 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1281 defineId: 703036 experience: 30695 heroUniqueId: -427 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -427 } sourceInfos { sourceId: 2 heroUniqueId: -427 } sourceInfos { sourceId: 3 heroUniqueId: -427 } gainTime: 1682311808947 loveLevel: 0 } } } boxHeroesOptions { id: 100015 info { hero { heroId: -428 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2025 baseAttr { hp: 7342 atk: 724 def: 762 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 1410 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 520 hit: 0 } createTime: 1682311808947 rank: 5 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100027 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1282 defineId: 701044 experience: 30695 heroUniqueId: -428 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -428 } sourceInfos { sourceId: 2 heroUniqueId: -428 } sourceInfos { sourceId: 3 heroUniqueId: -428 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1283 defineId: 702044 experience: 30695 heroUniqueId: -428 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -428 } sourceInfos { sourceId: 2 heroUniqueId: -428 } sourceInfos { sourceId: 3 heroUniqueId: -428 } gainTime: 1682311808947 loveLevel: 0 } equips { uniqueId: -1284 defineId: 703044 experience: 30695 heroUniqueId: -428 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -428 } sourceInfos { sourceId: 2 heroUniqueId: -428 } sourceInfos { sourceId: 3 heroUniqueId: -428 } gainTime: 1682311808947 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [INFO:2023-4-19 10:21:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100035 [INFO:2023-4-19 10:21:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10012010112405 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 113 1 [INFO:2023-4-19 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 [INFO:2023-4-19 10:21:7]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:7]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:7]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2154 [INFO:2023-4-19 10:21:7]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311832948 boxHeroesOptions { id: 100043 info { hero { heroId: -429 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1682311811948 rank: 5 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1285 defineId: 701028 experience: 30695 heroUniqueId: -429 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -429 } sourceInfos { sourceId: 2 heroUniqueId: -429 } sourceInfos { sourceId: 3 heroUniqueId: -429 } gainTime: 1682311811948 loveLevel: 0 } equips { uniqueId: -1286 defineId: 702028 experience: 30695 heroUniqueId: -429 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -429 } sourceInfos { sourceId: 2 heroUniqueId: -429 } sourceInfos { sourceId: 3 heroUniqueId: -429 } gainTime: 1682311811948 loveLevel: 0 } equips { uniqueId: -1287 defineId: 703028 experience: 30695 heroUniqueId: -429 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -429 } sourceInfos { sourceId: 2 heroUniqueId: -429 } sourceInfos { sourceId: 3 heroUniqueId: -429 } gainTime: 1682311811948 loveLevel: 0 } } } boxHeroesOptions { id: 100012 info { hero { heroId: -430 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2023 baseAttr { hp: 9845 atk: 610 def: 911 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1682311811949 rank: 5 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100025 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1288 defineId: 701003 experience: 30695 heroUniqueId: -430 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -430 } sourceInfos { sourceId: 2 heroUniqueId: -430 } sourceInfos { sourceId: 3 heroUniqueId: -430 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1289 defineId: 702003 experience: 30695 heroUniqueId: -430 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -430 } sourceInfos { sourceId: 2 heroUniqueId: -430 } sourceInfos { sourceId: 3 heroUniqueId: -430 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1290 defineId: 703003 experience: 30695 heroUniqueId: -430 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -430 } sourceInfos { sourceId: 2 heroUniqueId: -430 } sourceInfos { sourceId: 3 heroUniqueId: -430 } gainTime: 1682311811949 loveLevel: 0 } } } boxHeroesOptions { id: 100094 info { hero { heroId: -431 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1682311811949 rank: 5 luck: 7 sks { skillId: 41206007 strengthenLevel: 3 } sks { skillId: 41206008 strengthenLevel: 3 } sks { skillId: 41206009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140236 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1291 defineId: 701009 experience: 30695 heroUniqueId: -431 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -431 } sourceInfos { sourceId: 2 heroUniqueId: -431 } sourceInfos { sourceId: 3 heroUniqueId: -431 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1292 defineId: 702009 experience: 30695 heroUniqueId: -431 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -431 } sourceInfos { sourceId: 2 heroUniqueId: -431 } sourceInfos { sourceId: 3 heroUniqueId: -431 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1293 defineId: 703009 experience: 30695 heroUniqueId: -431 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -431 } sourceInfos { sourceId: 2 heroUniqueId: -431 } sourceInfos { sourceId: 3 heroUniqueId: -431 } gainTime: 1682311811949 loveLevel: 0 } } } boxHeroesOptions { id: 100113 info { hero { heroId: -432 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2090 baseAttr { hp: 7856 atk: 822 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311811949 rank: 5 luck: 6 sks { skillId: 41209007 strengthenLevel: 3 } sks { skillId: 41209008 strengthenLevel: 3 } sks { skillId: 41209009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1294 defineId: 701020 experience: 30695 heroUniqueId: -432 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -432 } sourceInfos { sourceId: 2 heroUniqueId: -432 } sourceInfos { sourceId: 3 heroUniqueId: -432 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1295 defineId: 702020 experience: 30695 heroUniqueId: -432 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -432 } sourceInfos { sourceId: 2 heroUniqueId: -432 } sourceInfos { sourceId: 3 heroUniqueId: -432 } gainTime: 1682311811949 loveLevel: 0 } equips { uniqueId: -1296 defineId: 703020 experience: 30695 heroUniqueId: -432 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -432 } sourceInfos { sourceId: 2 heroUniqueId: -432 } sourceInfos { sourceId: 3 heroUniqueId: -432 } gainTime: 1682311811949 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 114 1 [INFO:2023-4-19 10:21:7][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:7][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 [INFO:2023-4-19 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10035530105233 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 115 1 [INFO:2023-4-19 10:21:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 [INFO:2023-4-19 10:21:9]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:9]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:9]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2179 [INFO:2023-4-19 10:21:9]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311835261 boxHeroesOptions { id: 100055 info { hero { heroId: -433 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1682311814261 rank: 5 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100011 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1297 defineId: 701026 experience: 30695 heroUniqueId: -433 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -433 } sourceInfos { sourceId: 2 heroUniqueId: -433 } sourceInfos { sourceId: 3 heroUniqueId: -433 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1298 defineId: 702026 experience: 30695 heroUniqueId: -433 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -433 } sourceInfos { sourceId: 2 heroUniqueId: -433 } sourceInfos { sourceId: 3 heroUniqueId: -433 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1299 defineId: 703026 experience: 30695 heroUniqueId: -433 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -433 } sourceInfos { sourceId: 2 heroUniqueId: -433 } sourceInfos { sourceId: 3 heroUniqueId: -433 } gainTime: 1682311814261 loveLevel: 0 } } } boxHeroesOptions { id: 100068 info { hero { heroId: -434 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682311814261 rank: 5 luck: 5 sks { skillId: 41202707 strengthenLevel: 3 } sks { skillId: 41202708 strengthenLevel: 3 } sks { skillId: 41202709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100029 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1300 defineId: 701036 experience: 30695 heroUniqueId: -434 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -434 } sourceInfos { sourceId: 2 heroUniqueId: -434 } sourceInfos { sourceId: 3 heroUniqueId: -434 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1301 defineId: 702036 experience: 30695 heroUniqueId: -434 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -434 } sourceInfos { sourceId: 2 heroUniqueId: -434 } sourceInfos { sourceId: 3 heroUniqueId: -434 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1302 defineId: 703036 experience: 30695 heroUniqueId: -434 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -434 } sourceInfos { sourceId: 2 heroUniqueId: -434 } sourceInfos { sourceId: 3 heroUniqueId: -434 } gainTime: 1682311814261 loveLevel: 0 } } } boxHeroesOptions { id: 100123 info { hero { heroId: -435 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2119 baseAttr { hp: 7515 atk: 925 def: 817 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1682311814261 rank: 5 luck: 6 sks { skillId: 41211907 strengthenLevel: 3 } sks { skillId: 41211908 strengthenLevel: 3 } sks { skillId: 41211909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140142 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1303 defineId: 701009 experience: 30695 heroUniqueId: -435 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -435 } sourceInfos { sourceId: 2 heroUniqueId: -435 } sourceInfos { sourceId: 3 heroUniqueId: -435 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1304 defineId: 702009 experience: 30695 heroUniqueId: -435 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -435 } sourceInfos { sourceId: 2 heroUniqueId: -435 } sourceInfos { sourceId: 3 heroUniqueId: -435 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1305 defineId: 703009 experience: 30695 heroUniqueId: -435 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -435 } sourceInfos { sourceId: 2 heroUniqueId: -435 } sourceInfos { sourceId: 3 heroUniqueId: -435 } gainTime: 1682311814261 loveLevel: 0 } } } boxHeroesOptions { id: 100080 info { hero { heroId: -436 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1682311814261 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140276 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1306 defineId: 701005 experience: 30695 heroUniqueId: -436 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -436 } sourceInfos { sourceId: 2 heroUniqueId: -436 } sourceInfos { sourceId: 3 heroUniqueId: -436 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1307 defineId: 702005 experience: 30695 heroUniqueId: -436 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -436 } sourceInfos { sourceId: 2 heroUniqueId: -436 } sourceInfos { sourceId: 3 heroUniqueId: -436 } gainTime: 1682311814261 loveLevel: 0 } equips { uniqueId: -1308 defineId: 703005 experience: 30695 heroUniqueId: -436 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -436 } sourceInfos { sourceId: 2 heroUniqueId: -436 } sourceInfos { sourceId: 3 heroUniqueId: -436 } gainTime: 1682311814261 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 116 1 [INFO:2023-4-19 10:21:9][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:9][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 [INFO:2023-4-19 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10045510157943 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 117 1 [INFO:2023-4-19 10:21:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100123 [INFO:2023-4-19 10:21:11]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:11]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:12]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2148 [INFO:2023-4-19 10:21:12]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682311837703 boxHeroesOptions { id: 100207 info { hero { heroId: -437 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2105 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682311816703 rank: 5 luck: 6 sks { skillId: 41210507 strengthenLevel: 3 } sks { skillId: 41210508 strengthenLevel: 3 } sks { skillId: 41210509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100114 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1309 defineId: 701001 experience: 30695 heroUniqueId: -437 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -437 } sourceInfos { sourceId: 2 heroUniqueId: -437 } sourceInfos { sourceId: 3 heroUniqueId: -437 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1310 defineId: 702001 experience: 30695 heroUniqueId: -437 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -437 } sourceInfos { sourceId: 2 heroUniqueId: -437 } sourceInfos { sourceId: 3 heroUniqueId: -437 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1311 defineId: 703001 experience: 30695 heroUniqueId: -437 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -437 } sourceInfos { sourceId: 2 heroUniqueId: -437 } sourceInfos { sourceId: 3 heroUniqueId: -437 } gainTime: 1682311816703 loveLevel: 0 } } } boxHeroesOptions { id: 100098 info { hero { heroId: -438 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311816703 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1312 defineId: 701006 experience: 30695 heroUniqueId: -438 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -438 } sourceInfos { sourceId: 2 heroUniqueId: -438 } sourceInfos { sourceId: 3 heroUniqueId: -438 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1313 defineId: 702006 experience: 30695 heroUniqueId: -438 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -438 } sourceInfos { sourceId: 2 heroUniqueId: -438 } sourceInfos { sourceId: 3 heroUniqueId: -438 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1314 defineId: 703006 experience: 30695 heroUniqueId: -438 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -438 } sourceInfos { sourceId: 2 heroUniqueId: -438 } sourceInfos { sourceId: 3 heroUniqueId: -438 } gainTime: 1682311816703 loveLevel: 0 } } } boxHeroesOptions { id: 100266 info { hero { heroId: -439 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2148 baseAttr { hp: 7512 atk: 954 def: 776 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682311816703 rank: 5 luck: 6 sks { skillId: 41214807 strengthenLevel: 3 } sks { skillId: 41214808 strengthenLevel: 3 } sks { skillId: 41214809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100161 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1315 defineId: 701014 experience: 30695 heroUniqueId: -439 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -439 } sourceInfos { sourceId: 2 heroUniqueId: -439 } sourceInfos { sourceId: 3 heroUniqueId: -439 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1316 defineId: 702014 experience: 30695 heroUniqueId: -439 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -439 } sourceInfos { sourceId: 2 heroUniqueId: -439 } sourceInfos { sourceId: 3 heroUniqueId: -439 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1317 defineId: 703014 experience: 30695 heroUniqueId: -439 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -439 } sourceInfos { sourceId: 2 heroUniqueId: -439 } sourceInfos { sourceId: 3 heroUniqueId: -439 } gainTime: 1682311816703 loveLevel: 0 } } } boxHeroesOptions { id: 100210 info { hero { heroId: -440 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2107 baseAttr { hp: 8785 atk: 877 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682311816703 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140235 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1318 defineId: 701001 experience: 30695 heroUniqueId: -440 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -440 } sourceInfos { sourceId: 2 heroUniqueId: -440 } sourceInfos { sourceId: 3 heroUniqueId: -440 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1319 defineId: 702001 experience: 30695 heroUniqueId: -440 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -440 } sourceInfos { sourceId: 2 heroUniqueId: -440 } sourceInfos { sourceId: 3 heroUniqueId: -440 } gainTime: 1682311816703 loveLevel: 0 } equips { uniqueId: -1320 defineId: 703001 experience: 30695 heroUniqueId: -440 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -440 } sourceInfos { sourceId: 2 heroUniqueId: -440 } sourceInfos { sourceId: 3 heroUniqueId: -440 } gainTime: 1682311816703 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 119 1 [INFO:2023-4-19 10:21:12][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:21:12][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:21:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100123 [INFO:2023-4-19 10:21:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10046519711614 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 120 1 [INFO:2023-4-19 10:21:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100210 [INFO:2023-4-19 10:21:16]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:21:16]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=446 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 121 1 [INFO:2023-4-19 10:21:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 1 true false [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682311819 [INFO:2023-4-19 10:21:16]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:16]||||| Sender socketClient version=1 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 0 AutoPkWorkRecruitHero [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkRecruitHero [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}1 1 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 1 AutoPkWorkMatch [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100210 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10033209994435 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285SelectHeroesReply 122 1 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=446 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 123 1 [INFO:2023-4-19 10:21:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 1 false false [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682311820 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066690199077129 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 124 1 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=466 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=482 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { userId: -565 winCount: 0 } timeout: 1682311826374 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 125 1 [INFO:2023-4-19 10:21:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 2 true false [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 1 AutoPkWorkMatch [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 1 AutoPkWorkMatch [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 2 AutoPkWorkConfirmTurn [INFO:2023-4-19 10:21:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 } opponentProgress { userId: -565 winCount: 0 } timeout: 1682311826374 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 126 1 [INFO:2023-4-19 10:21:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 2 true false [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:21:16]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:16]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=486 [INFO:2023-4-19 10:21:16]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true } opponentProgress { userId: -565 winCount: 0 isOffense: false } timeout: 1682311826440 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 127 1 [INFO:2023-4-19 10:21:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 true false [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066933698952198 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 0 1 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 2 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 2 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:21:16][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-4-19 10:21:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-4-19 10:21:17][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-4-19 10:21:17][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:21:17][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkInterval [INFO:2023-4-19 10:21:17][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:18][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:18]DestroyUnusedResources:44,2,time=,paths: [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkInterval [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkConfirmTurn [INFO:2023-4-19 10:21:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:20]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:20]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=490 [INFO:2023-4-19 10:21:20]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 0 heroesSkins: 0 } opponentProgress { userId: -565 winCount: 0 isOffense: false } timeout: 1682311845885 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 1 1 [INFO:2023-4-19 10:21:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-4-19 10:21:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066795997321606 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 2 1 [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:21:20][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkSelectHero [INFO:2023-4-19 10:21:21][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:22][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:22]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-4-19 10:21:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100035 index: 0 [INFO:2023-4-19 10:21:26]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:21:26]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:26]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=504 [INFO:2023-4-19 10:21:26]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=15 [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 0 heroesSkins: 100056 heroesSkins: 0 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroesSkins: 0 } timeout: 1682311851979 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 4 1 [INFO:2023-4-19 10:21:26][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:21:26][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 [INFO:2023-4-19 10:21:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:21:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10038170218468 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 5 1 [INFO:2023-4-19 10:21:27][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:28][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:28]DestroyUnusedResources:12,2,time=,paths: [INFO:2023-4-19 10:21:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:28]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:28]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:28]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.21021599695086 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 6 1 [WARN:2023-4-19 10:21:28][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:21:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 index: 1 [INFO:2023-4-19 10:21:31]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:21:31]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=518 [INFO:2023-4-19 10:21:31]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=19 [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 0 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 0 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroesSkins: 0 heroesSkins: 0 } timeout: 1682311857255 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 7 1 [INFO:2023-4-19 10:21:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:21:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 heroes: 100015 [INFO:2023-4-19 10:21:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:21:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.1000601015985 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285BuildFormationReply 8 1 [INFO:2023-4-19 10:21:32][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:33][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:33]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-4-19 10:21:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:33]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:33]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:33]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.19490910694003 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 10 1 [WARN:2023-4-19 10:21:33][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:21:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 index: 2 [INFO:2023-4-19 10:21:36]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:21:36]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:36]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=532 [INFO:2023-4-19 10:21:36]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=23 [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 0 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 0 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682311862586 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 11 1 [INFO:2023-4-19 10:21:36][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:21:36][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 heroes: 100015 heroes: 100094 [INFO:2023-4-19 10:21:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:21:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10035520046949 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 12 1 [INFO:2023-4-19 10:21:37][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:38][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:38]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-4-19 10:21:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:39]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:39]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.20069180428982 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 13 1 [WARN:2023-4-19 10:21:39][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:21:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:21:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:21:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100007 index: 3 [INFO:2023-4-19 10:21:45]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:21:45]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:45]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=542 [INFO:2023-4-19 10:21:45]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=27 [INFO:2023-4-19 10:21:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682311854734 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 15 1 [INFO:2023-4-19 10:21:45][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 4 true false [WARN:2023-4-19 10:21:45][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:21:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 [INFO:2023-4-19 10:21:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:21:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10019280016422 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 16 1 [WARN:2023-4-19 10:21:45][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 3 AutoPkWorkSelectHero [WARN:2023-4-19 10:21:45][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkSelectHero [WARN:2023-4-19 10:21:45][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkEndAnimation [INFO:2023-4-19 10:21:45][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:46][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:47]DestroyUnusedResources:10,2,time=,paths: [INFO:2023-4-19 10:21:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=542 [INFO:2023-4-19 10:21:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682311872074 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 17 1 [INFO:2023-4-19 10:21:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 4 false false [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.1751440949738 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 18 1 [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkEndAnimation [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkOpenView [INFO:2023-4-19 10:21:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.20847739651799 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 19 1 [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkOpenView [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-4-19 10:21:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkTeam [INFO:2023-4-19 10:21:48][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 19 当前队列数量= 1 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285OrderFormationRequest [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 confirm: true [INFO:2023-4-19 10:21:48]==> Sender Auto Serialize Message,extId=285,cmd=19,size=30 [INFO:2023-4-19 10:21:48]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=542 [INFO:2023-4-19 10:21:48]<== Receiver Message, socketClient version=1,extId=285,cmd=19,status=0,size=27 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682311858501 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 20 1 [INFO:2023-4-19 10:21:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 true false [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:21:48]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:21:48]||||| Sender socketClient version=1 [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 4 AutoPkWorkTeam [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkTeam [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkBeginFight [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285OrderFormationReply <--- [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 19 所需时间单位秒 = 0.10029749944806 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285OrderFormationReply 21 1 [INFO:2023-4-19 10:21:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=542 [INFO:2023-4-19 10:21:48]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:21:48]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1180 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359869 winCount: 0 } winCountInfo { userId: 359868 winCount: 0 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 22 1 [INFO:2023-4-19 10:21:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1801 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066673897206783 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 23 1 [WARN:2023-4-19 10:21:48][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2054 skinId: 100056 position: 1 baseAttributes { hp: 14212 thp: 14212 atk: 1672 def: 1250 critic: 665 critic_dmg: 960 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205407 position: 1 CD: 0 } skillInfo { skillId: 41205408 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205409 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2025 skinId: 100027 position: 2 baseAttributes { hp: 16742 thp: 16742 atk: 724 def: 2172 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 520 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202507 position: 1 CD: 0 } skillInfo { skillId: 41202508 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202509 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300044 position: 4 CD: 0 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2060 skinId: 140236 position: 3 baseAttributes { hp: 17622 thp: 17622 atk: 832 def: 1745 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 890 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206007 position: 1 CD: 0 } skillInfo { skillId: 41206008 position: 2 CD: 0 maxCD: 1 } skillInfo { skillId: 41206009 position: 3 CD: 1 maxCD: 3 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2018 skinId: 100021 position: 4 baseAttributes { hp: 13894 thp: 13894 atk: 1831 def: 1174 critic: 495 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201807 position: 1 CD: 0 } skillInfo { skillId: 41201808 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201809 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 14212 thp: 14212 atk: 1672 def: 1250 critic: 665 critic_dmg: 960 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 9 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 15241 } defender { units { id: 6 modelId: 2005 skinId: 100010 position: 1 baseAttributes { hp: 22161 thp: 22161 atk: 1214 def: 1935 critic: 80 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200507 position: 1 CD: 0 } skillInfo { skillId: 41200508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200509 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300023 position: 4 CD: 0 maxCD: 1 } battleUnitType: 1 userId: -565 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2100 skinId: 100107 position: 2 baseAttributes { hp: 18660 thp: 18660 atk: 1816 def: 1452 critic: 665 critic_dmg: 960 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210007 position: 1 CD: 0 } skillInfo { skillId: 41210008 position: 2 CD: 0 } skillInfo { skillId: 41210009 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -565 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2055 skinId: 100058 position: 3 baseAttributes { hp: 17119 thp: 17119 atk: 1437 def: 1473 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205507 position: 1 CD: 0 } skillInfo { skillId: 41205508 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205509 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: -565 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2090 skinId: 100093 position: 4 baseAttributes { hp: 17887 thp: 17887 atk: 1762 def: 1503 critic: 250 critic_dmg: 1133 dodge: 150 effect_hit: 0 effect_resist: 92 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209007 position: 1 CD: 0 } skillInfo { skillId: 41209008 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41209009 position: 3 CD: 1 maxCD: 3 } skillInfo { skillId: 40300038 position: 4 CD: 0 } battleUnitType: 1 userId: -565 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: -565 } curRound: 1 maxRound: 15 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 10 } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 11 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 12 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 13 } } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } battleType: act285 [INFO:2023-4-19 10:21:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2023-4-19 10:21:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 24 1 [INFO:2023-4-19 10:21:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2023-4-19 10:21:49]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-19 10:21:49]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2054 isShaping:false skinId:100056 otherSkillId:nil skills:[41205407,41205408,41205409] otherSkills:null allSkillActions:[10005808,10005807,10005809] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2025 isShaping:false skinId:100027 otherSkillId:nil skills:[41202507,41202508,41202509,40300044] otherSkills:null allSkillActions:[10003608,10003609,10003607] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:140236 otherSkillId:nil skills:[41206007,41206008,41206009] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2018 isShaping:false skinId:100021 otherSkillId:nil skills:[41201807,41201808,41201809] otherSkills:null allSkillActions:[10002408,10002407,10002409] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22574 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022,40300048] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2005 isShaping:false skinId:100010 otherSkillId:nil skills:[41200507,41200508,41200509,40300023] otherSkills:null allSkillActions:[10001007,10001009,10001008] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2100 isShaping:false skinId:100107 otherSkillId:nil skills:[41210007,41210008,41210009] otherSkills:[41210010,41210011,41210012] allSkillActions:[10010909,10010907,10010908] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2055 isShaping:false skinId:100058 otherSkillId:nil skills:[41205507,41205508,41205509,40300031] otherSkills:null allSkillActions:[10005708,10005709,10005707] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2090 isShaping:false skinId:100093 otherSkillId:nil skills:[41209007,41209008,41209009,40300038] otherSkills:null allSkillActions:[10009608,10009607,10009609] allNormalActions:{} [INFO:2023-4-19 10:21:49][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:185: 准备进入一个新的场景,类型=2,id=220036 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:185: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:173: in function 'load' logic/extensions/battle/context/BattleContext:214: in function 'loadScene' logic/extensions/autopk/controller/AutoPkBattleContext:141: in function '_tryGotoScene' logic/extensions/autopk/controller/AutoPkBattleContext:55: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'beginAutoPk' logic/extensions/autopk/controller/AutoPkWorkBeginFight:26: in function '_tryBattle' logic/extensions/autopk/controller/AutoPkWorkBeginFight:17: in function 'func' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/controller/AutoPkController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:21:49][logic/scene/SceneMgr.lua:231]:{_realEnter}成功退出了上一个场景,类型=68,id=320001 [INFO:2023-4-19 10:21:49][logic/scene/SceneMgr.lua:235]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:49][logic/common/GameUtils.lua:1258]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 9; nil; nil stack traceback: logic/common/GameUtils:1257: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginAutoPk' logic/extensions/autopk/controller/AutoPkWorkBeginFight:26: in function '_tryBattle' logic/extensions/autopk/controller/AutoPkWorkBeginFight:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/controller/AutoPkController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-4-19 10:21:49][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 5 AutoPkWorkBeginFight [WARN:2023-4-19 10:21:49][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-4-19 10:21:49][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkOnFightEnd [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-4-19 10:21:49][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:49]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-19 10:21:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.19639630243182 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 25 1 [INFO:2023-4-19 10:21:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:21:49]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-19 10:21:49]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:49][logic/scene/SceneMgr.lua:264]:{func}开始进入一个新的场景,类型=2,id=220036 [INFO:2023-4-19 10:21:49]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-19 10:21:49][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil 场景:g-s01_pvp2_p 是打光场景 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:267: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2054_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_mapodoufu_skill2.prefab","effect\/prefabs\/atk_maoerduo_skill3.prefab","effect\/prefabs\/show_maoerduo_skill3.prefab","effect\/prefabs\/hit_maoerduo_skill2.prefab","effect\/prefabs\/show_maoerduo_skill1.prefab","effect\/prefabs\/hit_maoerduo_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2025_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_tangyuan_skill1.prefab","effect\/prefabs\/show_tangyuan_skill3.prefab","effect\/prefabs\/hit_tangyuan_skill1.prefab","effect\/prefabs\/atk_tangyuan_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2060_3,加载的特效[总数=]4,路径=["effect\/prefabs\/atk_tcyb_skill3.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2018_4,加载的特效[总数=]9,路径=["effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=0_11_22574_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2005_1,加载的特效[总数=]7,路径=["effect\/prefabs\/show_daibazhouzi_skill3.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2100_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_xjg_skill2.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill3.prefab","effect\/prefabs\/show_xjg_skill3_camera.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2055_3,加载的特效[总数=]8,路径=["effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/config/UnitCompBattleOperatorConfig:139: in function 'getAllEffectPathByActionId' logic/extensions/battle/config/UnitCompBattleOperatorConfig:180: in function 'getAllEffectPath' logic/scene/battle/factory/BattleUnitFactory:303: in function '_buildAllMonster' logic/scene/battle/factory/BattleUnitFactory:57: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:439: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:267: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2090_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_ydx_skill2.prefab","effect\/prefabs\/hit_ydx_skill1.prefab","effect\/prefabs\/show_ydx_skill3_new.prefab","effect\/prefabs\/atk_ydx_skill3.prefab","effect\/prefabs\/show_ydx_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:49][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:21:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-19 10:21:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.14426849782467 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 26 1 [INFO:2023-4-19 10:21:49][logic/scene/SceneMgr.lua:369]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220036 [INFO:2023-4-19 10:21:49][logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-19 10:21:49][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2054_1 ====== MyRole_2054_1 英雄的模型 [INFO:2023-4-19 10:21:50][logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-19 10:21:50][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 0_11_22574_5 ====== MyRole_0_11_22574_5 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:21:50][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_maoerduo_skill1.prefab effect obj pool create effect/prefabs/show_maoerduo_skill1.prefab effect obj pool create effect/prefabs/show_mapodoufu_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_maoerduo_skill2.prefab effect obj pool create effect/prefabs/show_maoerduo_skill3.prefab effect obj pool create effect/prefabs/atk_maoerduo_skill3.prefab effect obj pool [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2054_1 ====== MyRole_2054_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_maoerduo_skill1.prefab","effect\/prefabs\/show_maoerduo_skill1.prefab","effect\/prefabs\/show_mapodoufu_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_maoerduo_skill2.prefab","effect\/prefabs\/show_maoerduo_skill3.prefab","effect\/prefabs\/atk_maoerduo_skill3.prefab"] [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2054_1 ====== MyRole_2054_1 英雄的头顶ui [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2025_2 ====== MyRole_2025_2 英雄的头顶ui [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2060_3 ====== MyRole_2060_3 英雄的头顶ui [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2018_4 ====== MyRole_2018_4 英雄的头顶ui [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 0_11_22574_5 ====== MyRole_0_11_22574_5 英雄的头顶ui [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2025_2 ====== MyRole_2025_2 英雄的模型 [INFO:2023-4-19 10:21:50][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_tangyuan_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_tangyuan_skill2.prefab effect obj pool create effect/prefabs/hit_tangyuan_skill1.prefab effect obj pool create effect/prefabs/show_tangyuan_skill3.prefab effect obj pool [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2025_2 ====== MyRole_2025_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/show_tangyuan_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_tangyuan_skill2.prefab","effect\/prefabs\/hit_tangyuan_skill1.prefab","effect\/prefabs\/show_tangyuan_skill3.prefab"] [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2060_3 ====== MyRole_2060_3 英雄的模型 [INFO:2023-4-19 10:21:50][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_tcyb_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_tcyb_skill3.prefab effect obj pool [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2060_3 ====== MyRole_2060_3 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_tcyb_skill3.prefab"] [INFO:2023-4-19 10:21:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2018_4 ====== MyRole_2018_4 英雄的模型 [INFO:2023-4-19 10:21:51][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/atk_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill2.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill2.prefab effect obj pool [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2018_4 ====== MyRole_2018_4 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab"] [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 0_11_22574_5 ====== MyRole_0_11_22574_5 英雄的模型 [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2005_1 ====== Monster_2005_1 怪物的模型 [INFO:2023-4-19 10:21:51][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill2.prefab effect obj pool create effect/prefabs/atk_daibazhouzi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/hit_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill3.prefab effect obj pool [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2005_1 ====== Monster_2005_1 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill3.prefab"] [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2005_1 ====== Monster_2005_1 怪物的头顶ui [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2100_2 ====== Monster_2100_2 怪物的头顶ui [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2055_3 ====== Monster_2055_3 怪物的头顶ui [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2090_4 ====== Monster_2090_4 怪物的头顶ui [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2100_2 ====== Monster_2100_2 怪物的模型 [INFO:2023-4-19 10:21:51][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_xjg_skill1.prefab effect obj pool create effect/prefabs/atk_xjg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xjg_skill3_camera.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xjg_skill3.prefab effect obj pool create effect/prefabs/atk_xjg_skill2.prefab effect obj pool create effect/prefabs/show_xjg_skill2.prefab effect obj pool [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2100_2 ====== Monster_2100_2 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_xjg_skill1.prefab","effect\/prefabs\/atk_xjg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xjg_skill3_camera.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xjg_skill3.prefab","effect\/prefabs\/atk_xjg_skill2.prefab","effect\/prefabs\/show_xjg_skill2.prefab"] [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2055_3 ====== Monster_2055_3 怪物的模型 [INFO:2023-4-19 10:21:51][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill1.prefab effect obj pool [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2055_3 ====== Monster_2055_3 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab"] [INFO:2023-4-19 10:21:51][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2090_4 ====== Monster_2090_4 怪物的模型 [INFO:2023-4-19 10:21:52][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_ydx_skill2.prefab effect obj pool create effect/prefabs/hit_ydx_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_ydx_skill3_new.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_ydx_skill3.prefab effect obj pool create effect/prefabs/show_ydx_skill2.prefab effect obj pool [INFO:2023-4-19 10:21:52][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2090_4 ====== Monster_2090_4 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_ydx_skill2.prefab","effect\/prefabs\/hit_ydx_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_ydx_skill3_new.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_ydx_skill3.prefab","effect\/prefabs\/show_ydx_skill2.prefab"] [INFO:2023-4-19 10:21:52][logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-19 10:21:52][logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 2.6180s [INFO:2023-4-19 10:21:52][logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-19 10:21:52][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-4-19 10:21:52][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:355: 成功进入了一个新的场景,类型=2,id=220036,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:355: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-19 10:21:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:52][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-4-19 10:21:52][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-4-19 10:21:52][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:21:52][logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-19 10:21:52][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-4-19 10:21:52][logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-19 10:21:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:52][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:21:52]DestroyUnusedResources:31,2,time=,paths: [INFO:2023-4-19 10:21:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:21:54][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2054, "skinId":100056, "position":1, "baseAttributes": { "hp":14212, "thp":14212, "atk":1672, "def":1250, "critic":665, "critic_dmg":960, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205407, "position":1, "CD":0 }, { "skillId":41205408, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205409, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2025, "skinId":100027, "position":2, "baseAttributes": { "hp":16742, "thp":16742, "atk":724, "def":2172, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":520, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202507, "position":1, "CD":0 }, { "skillId":41202508, "position":2, "CD":0, "maxCD":3 }, { "skillId":41202509, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300044, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2060, "skinId":140236, "position":3, "baseAttributes": { "hp":17622, "thp":17622, "atk":832, "def":1745, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":890, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206007, "position":1, "CD":0 }, { "skillId":41206008, "position":2, "CD":0, "maxCD":1 }, { "skillId":41206009, "position":3, "CD":1, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2018, "skinId":100021, "position":4, "baseAttributes": { "hp":13894, "thp":13894, "atk":1831, "def":1174, "critic":495, "critic_dmg":1660, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201807, "position":1, "CD":0 }, { "skillId":41201808, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201809, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22574, "skinId":100067, "position":0, "baseAttributes": { "hp":14212, "thp":14212, "atk":1672, "def":1250, "critic":665, "critic_dmg":960, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 }, { "skillId":40300048, "position":2, "CD":9, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "15241" ] }, "defender": { "units": [ { "id":6, "modelId":2005, "skinId":100010, "position":1, "baseAttributes": { "hp":22161, "thp":22161, "atk":1214, "def":1935, "critic":80, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200507, "position":1, "CD":0 }, { "skillId":41200508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200509, "position":3, "CD":1, "maxCD":5 }, { "skillId":40300023, "position":4, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"-565", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2100, "skinId":100107, "position":2, "baseAttributes": { "hp":18660, "thp":18660, "atk":1816, "def":1452, "critic":665, "critic_dmg":960, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210007, "position":1, "CD":0 }, { "skillId":41210008, "position":2, "CD":0 }, { "skillId":41210009, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-565", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2055, "skinId":100058, "position":3, "baseAttributes": { "hp":17119, "thp":17119, "atk":1437, "def":1473, "critic":365, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205507, "position":1, "CD":0 }, { "skillId":41205508, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205509, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-565", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2090, "skinId":100093, "position":4, "baseAttributes": { "hp":17887, "thp":17887, "atk":1762, "def":1503, "critic":250, "critic_dmg":1133, "dodge":150, "effect_hit":0, "effect_resist":92, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209007, "position":1, "CD":0 }, { "skillId":41209008, "position":2, "CD":0, "maxCD":3 }, { "skillId":41209009, "position":3, "CD":1, "maxCD":3 }, { "skillId":40300038, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-565", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "-565" ] }, "curRound":1, "maxRound":15, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 3 当前队列数量= 1 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = JoinBattleFinishRequest [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:21:54]==> Sender Auto Serialize Message,extId=5,cmd=3,size=9 [INFO:2023-4-19 10:21:54]||||| Sender socketClient version=1 [INFO:2023-4-19 10:21:54]<== Receiver Message, socketClient version=1,extId=5,cmd=3,status=0,size=8 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinBattleFinishReply <--- [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 3 所需时间单位秒 = 0.14946049824357 移走了序号= 1 的消息,当前队列数量= 0 || 0 JoinBattleFinishReply 28 1 [INFO:2023-4-19 10:21:54][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-19 10:21:54][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-19 10:21:54]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:21:54]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1682311859336 extraRoundTeamType: 0 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 29 1 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1682311919336 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 30 1 [INFO:2023-4-19 10:21:54]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:21:54]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=534 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359869 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 31 1 [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359869 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 0 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 32 1 [INFO:2023-4-19 10:21:54][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:54][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1794 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f09caec0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:21:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}2 [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f09caec0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[Monster_6_1_0][1] 增加了一个 buff [301198] [INFO:2023-4-19 10:21:54][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[Monster_7_2_0][2] 增加了一个 buff [301198] [INFO:2023-4-19 10:21:54][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[Monster_8_3_0][3] 增加了一个 buff [301198] [INFO:2023-4-19 10:21:54][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:21:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[Monster_9_4_0][4] 增加了一个 buff [301198] [INFO:2023-4-19 10:21:54][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:21:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true false 2 nil [INFO:2023-4-19 10:21:55][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f4ca10f0 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311919, _isReconnect = false, _startTime = 1682311859, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:21:55][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:21:55]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=463 [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301247 duration: 1 id: 14 } } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41205408 actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 17119 additional2: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41205408 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41202508 actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 15 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 41206007 actEffect { targetId: 7 effectType: 2 effectNum: 363 additional: 18297 additional2: 363 additional3: 363 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 16 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41210012 actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301153 duration: 2 id: 17 } } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 7 effectType: 2 effectNum: 387 additional: 17910 additional2: 387 additional3: 387 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 18 } } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41210012 actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301153 duration: 2 id: 19 } } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41201809 actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 20 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 21 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41201809 } targetId: 9 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 17 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 16 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 1 [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:21:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 33 1 [INFO:2023-4-19 10:21:55][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301247, "duration":1, "id":14 } }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41205408, "actEffect": [ { "targetId":8, "effectType":1, "effectNum":0, "additional":17119, "additional2":0 }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41205408 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41202508, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":15 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":41206007, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":363, "additional":18297, "additional2":363, "additional3":363 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":16 } }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41210012, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301153, "duration":2, "id":17 } } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":387, "additional":17910, "additional2":387, "additional3":387 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":18 } } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41210012, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301153, "duration":2, "id":19 } } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":41201809, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":20 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":21 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41201809 } ], "targetId":9 }, { "actorType":2, "castorId":2, "actorId":19, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":19 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":17, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":16, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":1 } [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f4ca10f0 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311919, _startTime = 1682311859, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301247, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":8, "actorId":41205408, "actEffect": [ { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41205408, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":15, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41206007, "actEffect": [ { "additional":18297, "targetId":7, "multipleEffectNumReal":0, "additional3":363, "effectNum":363, "multipleEffectNum":0, "effectType":2, "additional2":363 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":7, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":7, "actorId":41202507, "actEffect": [ { "additional":17910, "targetId":7, "multipleEffectNumReal":0, "additional3":387, "effectNum":387, "multipleEffectNum":0, "effectType":2, "additional2":387 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":2, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":19, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":9, "actorId":41201809, "actEffect": [ { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":21, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301247, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[Monster_9_4_0][4] 增加了一个 buff [301247] [INFO:2023-4-19 10:21:55]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=534 [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 34 1 [INFO:2023-4-19 10:21:55][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:55][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1793 [INFO:2023-4-19 10:21:55]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=534 [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341718 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 35 1 [INFO:2023-4-19 10:21:55][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:55][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1793 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205408, "actEffect": [ { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41205408, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:21:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:21:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41205408[10005808] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2023-4-19 10:21:55][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_mapodoufu_skill2 in action 10005808 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:21:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:21:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:21:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41205408 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:21:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-4-19 10:21:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":15, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:21:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:21:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202508[10003608] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:21:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202508 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301005] [INFO:2023-4-19 10:21:57][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:21:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202508 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:21:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:21:57]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:21:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=526 [INFO:2023-4-19 10:21:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341718 [INFO:2023-4-19 10:21:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:21:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 36 1 [INFO:2023-4-19 10:21:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 37 1 [INFO:2023-4-19 10:21:57][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:57][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1791 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41206007, "actEffect": [ { "additional":18297, "targetId":7, "multipleEffectNumReal":0, "additional3":363, "effectNum":363, "multipleEffectNum":0, "effectType":2, "additional2":363 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206007[10006107] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 18660/18660 原来有盾: 0 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:363/363 本段飘:363 本段扣血:363 本段扣盾:0 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 18297/18660 剩余盾: 0 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206007 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301015] [INFO:2023-4-19 10:21:58][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:21:58]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:21:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=518 [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359853 [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:21:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 38 1 [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341718 userId2: 341716 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 359853 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 39 1 [INFO:2023-4-19 10:21:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1790 [INFO:2023-4-19 10:21:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=498 [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 40 1 [INFO:2023-4-19 10:21:58][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:58][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1790 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:21:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:21:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210012[10010908] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:21:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill2 in action 10010908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:21:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41210012 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301153] [INFO:2023-4-19 10:21:59][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301153 effect/prefabs/buff_death_forbid.prefab [WARN:2023-4-19 10:21:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:21:59][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/buff_death_forbid.prefab effect obj pool [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:21:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:21:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:21:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:21:59]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=498 [INFO:2023-4-19 10:21:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 41 1 [INFO:2023-4-19 10:21:59][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:59][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1789 [INFO:2023-4-19 10:21:59]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=508 [INFO:2023-4-19 10:21:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 341687 winCount: 0 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:21:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:21:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 42 1 [INFO:2023-4-19 10:21:59][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:21:59][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1789 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202507, "actEffect": [ { "additional":17910, "targetId":7, "multipleEffectNumReal":0, "additional3":387, "effectNum":387, "multipleEffectNum":0, "effectType":2, "additional2":387 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2023-4-19 10:22:0][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 18297/18660 原来有盾: 0 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:387/387 本段飘:387 本段扣血:387 本段扣盾:0 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 17910/18660 剩余盾: 0 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202507 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301022] [WARN:2023-4-19 10:22:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":19, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:22:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210012[10010908] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:1][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill2 in action 10010908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41210012 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301153] [INFO:2023-4-19 10:22:1][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2023-4-19 10:22:1][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/buff_death_forbid.prefab effect obj pool [WARN:2023-4-19 10:22:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-4-19 10:22:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-4-19 10:22:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41201809, "actEffect": [ { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":21, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:22:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-4-19 10:22:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[MyRole_4_4][4] 用 41201809[10002409] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:22:2][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill3 in action 10002409 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=500 [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=492 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341687 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 43 1 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 0 } winCountInfo { userId: 341703 winCount: 0 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 44 1 [INFO:2023-4-19 10:22:2][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:2][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1786 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341703 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 45 1 [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:2]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=484 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 46 1 [INFO:2023-4-19 10:22:2][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:2][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1786 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359846 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 47 1 [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341703 userId2: 359879 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341687 userId2: 341684 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 48 1 [INFO:2023-4-19 10:22:2][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:2][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1786 [INFO:2023-4-19 10:22:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=454 [INFO:2023-4-19 10:22:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=454 [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 49 1 [INFO:2023-4-19 10:22:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1785 [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 50 1 [INFO:2023-4-19 10:22:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1785 [INFO:2023-4-19 10:22:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=464 [INFO:2023-4-19 10:22:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=464 [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 51 1 [INFO:2023-4-19 10:22:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1785 [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 341699 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 52 1 [INFO:2023-4-19 10:22:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1785 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 129 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 131 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301021] [INFO:2023-4-19 10:22:4][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301016] [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201809 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 135 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:19 buffId:301153 持续时间:1 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:17 buffId:301153 持续时间:1 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:16 buffId:301015 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-4-19 10:22:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 1 [INFO:2023-4-19 10:22:4]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:4]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667098551989 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 54 1 [INFO:2023-4-19 10:22:4][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:4]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1682311929340 [INFO:2023-4-19 10:22:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 55 1 [WARN:2023-4-19 10:22:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:22:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f047e640 { _roundId = 1, _isFinish = false, _isEndFinish = false, pickEndTime = 1682311929, isPreRound = false, _startTime = 1682311859, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:4][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:22:5]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=229 [INFO:2023-4-19 10:22:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41200507 actEffect { targetId: 2 effectType: 2 effectNum: 468 additional: 16274 additional2: 468 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 2 effectType: 3 effectNum: 1884 additional: 14390 additional2: 1884 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41205507 actEffect { targetId: 2 effectType: 2 effectNum: 658 additional: 13732 additional2: 658 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 22 } } targetId: 2 } battleStep { actorType: 4 castorId: 9 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 18 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 21 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 20 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 15 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 2 [INFO:2023-4-19 10:22:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 56 1 [INFO:2023-4-19 10:22:5][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41200507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":468, "additional":16274, "additional2":468, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1884, "additional":14390, "additional2":1884, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41205507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":658, "additional":13732, "additional2":658, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":22 } } ], "targetId":2 }, { "actorType":4, "castorId":9, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":18, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":21, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":20, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":15 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":2 } [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f047e640 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682311929, _startTime = 1682311859, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":16274, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":468, "multipleEffectNum":0, "effectType":2, "additional2":468 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":14390, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1884, "multipleEffectNum":0, "effectType":3, "additional2":1884 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41205507, "actEffect": [ { "additional":13732, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":658, "multipleEffectNum":0, "effectType":2, "additional2":658 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":9, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":18, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":20, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":16274, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":468, "multipleEffectNum":0, "effectType":2, "additional2":468 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:22:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_1_0][1] 用 41200507[10001007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:5][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_6_1_0 show commingEffect show_daibazhouzi_skill1 in action 10001007 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 16742/16742 原来有盾: 0 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:468/468 本段飘:468 本段扣血:468 本段扣盾:0 [INFO:2023-4-19 10:22:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 16274/16742 剩余盾: 0 [WARN:2023-4-19 10:22:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":14390, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1884, "multipleEffectNum":0, "effectType":3, "additional2":1884 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:6][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 16274/16742 原来有盾: 0 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1884/1884 本段飘:1884 本段扣血:1884 本段扣盾:0 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14390/16742 剩余盾: 0 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205507, "actEffect": [ { "additional":13732, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":658, "multipleEffectNum":0, "effectType":2, "additional2":658 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205507[10005707] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:6][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill1 in action 10005707 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14390/16742 原来有盾: 0 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:658/658 本段飘:658 本段扣血:658 本段扣盾:0 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 13732/16742 剩余盾: 0 [WARN:2023-4-19 10:22:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205507 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301021] [WARN:2023-4-19 10:22:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:22:7][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 9[Monster_9_4_0][4] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":9, "originalTargetId":0 } [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":18, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":20, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:18 buffId:301022 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:21 buffId:301016 持续时间:2 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:20 buffId:301021 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:15 buffId:301005 持续时间:2 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:22:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 2 [INFO:2023-4-19 10:22:8]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:8]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:8]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06729169934988 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 57 1 [INFO:2023-4-19 10:22:8][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:8]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:22:8]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1682311873340 extraRoundTeamType: 0 [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:22:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 58 1 [WARN:2023-4-19 10:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1682311933340 [INFO:2023-4-19 10:22:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 59 1 [WARN:2023-4-19 10:22:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f4d571d0 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311933, _isReconnect = false, _startTime = 1682311873, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:22:9]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=403 [INFO:2023-4-19 10:22:9]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:9]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=456 [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41205409 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 24 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 25 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 26 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41205409 } targetId: 1 } battleStep { actorType: 4 castorId: 2 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41206009 actEffect { targetId: 6 effectType: 2 effectNum: 784 additional: 21377 additional2: 784 additional3: 784 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301015 duration: 3 id: 27 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 6 } battleStep { actorType: 4 castorId: 2 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201808 actEffect { targetId: 6 effectType: 2 effectNum: 2994 additional: 18383 additional2: 2994 additional3: 2994 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301022 duration: 2 id: 28 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41201808 } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 22 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 17 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 27 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 27 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 1 [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 60 1 [INFO:2023-4-19 10:22:9][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41205409, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301005, "duration":2, "id":24 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301005, "duration":2, "id":25 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301005, "duration":2, "id":26 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41205409 } ], "targetId":1 }, { "actorType":4, "castorId":2, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41206009, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":784, "additional":21377, "additional2":784, "additional3":784 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301015, "duration":3, "id":27 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":6 }, { "actorType":4, "castorId":2, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201808, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2994, "additional":18383, "additional2":2994, "additional3":2994 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301022, "duration":2, "id":28 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41201808 } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":19, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":19 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":22, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":17, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":27, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":27 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":1 } [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f4d571d0 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311933, _startTime = 1682311873, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":41205409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":24, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":25, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41206009, "actEffect": [ { "additional":21377, "targetId":6, "multipleEffectNumReal":0, "additional3":784, "effectNum":784, "multipleEffectNum":0, "effectType":2, "additional2":784 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":27, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206009, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":2, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41201808, "actEffect": [ { "additional":18383, "targetId":6, "multipleEffectNumReal":0, "additional3":2994, "effectNum":2994, "multipleEffectNum":0, "effectType":2, "additional2":2994 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359878 [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 61 1 [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359878 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 62 1 [INFO:2023-4-19 10:22:9][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:9][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1780 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:22:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:22:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":24, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":25, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:22:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:22:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:22:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41205409[10005809] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:22:10][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_maoerduo_skill3 in action 10005809 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=446 [INFO:2023-4-19 10:22:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 63 1 [INFO:2023-4-19 10:22:10][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:10][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1779 [INFO:2023-4-19 10:22:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=456 [INFO:2023-4-19 10:22:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 0 } winCountInfo { userId: 359856 winCount: 0 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 64 1 [INFO:2023-4-19 10:22:10][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:10][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1779 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301005] [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41205409 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301005],不提示id不需要播放效果 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301005] [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301005] [INFO:2023-4-19 10:22:11][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41205409 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:22:11][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 2[MyRole_2_2][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":2, "originalTargetId":0 } [INFO:2023-4-19 10:22:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:22:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:22:12][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:22:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206009, "actEffect": [ { "additional":21377, "targetId":6, "multipleEffectNumReal":0, "additional3":784, "effectNum":784, "multipleEffectNum":0, "effectType":2, "additional2":784 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":27, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206009, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:22:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:22:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:22:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206009[10006109] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:13][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:13]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:13]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=448 [INFO:2023-4-19 10:22:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359856 [INFO:2023-4-19 10:22:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 65 1 [INFO:2023-4-19 10:22:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 341680 userId2: 359856 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 66 1 [INFO:2023-4-19 10:22:13][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:13][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1776 [INFO:2023-4-19 10:22:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 22161/22161 原来有盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:78/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 22083/22161 剩余盾: 0 [INFO:2023-4-19 10:22:14]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=438 [INFO:2023-4-19 10:22:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341665 winCount: 0 } winCountInfo { userId: 341667 winCount: 0 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 67 1 [INFO:2023-4-19 10:22:14][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:14][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1775 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 22083/22161 原来有盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:156/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 22005/22161 剩余盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 22005/22161 原来有盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:234/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21927/22161 剩余盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21927/22161 原来有盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:312/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21849/22161 剩余盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21849/22161 原来有盾: 0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:390/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21771/22161 剩余盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21771/22161 原来有盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:468/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21693/22161 剩余盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21693/22161 原来有盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:546/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21615/22161 剩余盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21615/22161 原来有盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:624/784 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21537/22161 剩余盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21537/22161 原来有盾: 0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:784/784 本段飘:160 本段扣血:160 本段扣盾:0 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21377/22161 剩余盾: 0 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206009 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301015] [INFO:2023-4-19 10:22:15][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206009 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:22:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:22:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:22:15][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 784 [INFO:2023-4-19 10:22:16][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-19 10:22:16][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:17]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=430 [INFO:2023-4-19 10:22:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341665 [INFO:2023-4-19 10:22:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 69 1 [INFO:2023-4-19 10:22:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341705 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 70 1 [INFO:2023-4-19 10:22:17][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:17][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1771 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:22:17][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 2[MyRole_2_2][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":2, "originalTargetId":0 } [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201808, "actEffect": [ { "additional":18383, "targetId":6, "multipleEffectNumReal":0, "additional3":2994, "effectNum":2994, "multipleEffectNum":0, "effectType":2, "additional2":2994 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201808[10002408] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:18][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill2 in action 10002408 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBTurnLimited:33: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21377/22161 原来有盾: 0 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2994/2994 本段飘:2994 本段扣血:2994 本段扣盾:0 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 18383/22161 剩余盾: 0 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201808 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301022] [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201808 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:18]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:18]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=422 [INFO:2023-4-19 10:22:18]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=402 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341705 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 71 1 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341705 userId2: 341709 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341665 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 72 1 [INFO:2023-4-19 10:22:18][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:18][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1770 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 73 1 [INFO:2023-4-19 10:22:18][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:18][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1770 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:18]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=412 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 74 1 [INFO:2023-4-19 10:22:18][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:18][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1770 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301153 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:22 buffId:301021 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:17 buffId:301153 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:27 buffId:301015 持续时间:2 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 1 [INFO:2023-4-19 10:22:18]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:18]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:18]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06684660166502 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 75 1 [INFO:2023-4-19 10:22:18][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:19]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1682311944342 [INFO:2023-4-19 10:22:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 76 1 [WARN:2023-4-19 10:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:22:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f2624c00 { _roundId = 2, _isFinish = false, _isEndFinish = false, pickEndTime = 1682311944, isPreRound = false, _startTime = 1682311873, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:22:19]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=412 [INFO:2023-4-19 10:22:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 77 1 [INFO:2023-4-19 10:22:19][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:19][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1769 [INFO:2023-4-19 10:22:20]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=437 [INFO:2023-4-19 10:22:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41200507 actEffect { targetId: 2 effectType: 2 effectNum: 473 additional: 13259 additional2: 473 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 29 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41210009 actEffect { targetId: 3 effectType: 5 effectNum: 7 buff { buffId: 301153 duration: 7 id: 30 } } actEffect { targetId: 3 effectType: 3 effectNum: 6778 additional: 10844 additional2: 6778 additional3: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41210009 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41205509 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 31 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 32 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 33 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 34 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41205509 } targetId: 7 } battleStep { actorType: 1 castorId: 9 actorId: 41209009 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 10844 additional2: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209009 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 28 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 31 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 21 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 32 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 34 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 25 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 26 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 26 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 2 [INFO:2023-4-19 10:22:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 78 1 [INFO:2023-4-19 10:22:20][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41200507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":473, "additional":13259, "additional2":473, "additional3":0 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":29 } } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41210009, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":7, "buff": { "buffId":301153, "duration":7, "id":30 } }, { "targetId":3, "effectType":3, "effectNum":6778, "additional":10844, "additional2":6778, "additional3":0 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41210009 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41205509, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":31 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":32 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":33 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":34 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41205509 } ], "targetId":7 }, { "actorType":1, "castorId":9, "actorId":41209009, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":10844, "additional2":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209009 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":28, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":31, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":21, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":32, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":34, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":25, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":25 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":26, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":26 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":2 } [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f2624c00 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682311944, _startTime = 1682311873, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":13259, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":473, "multipleEffectNum":0, "effectType":2, "additional2":473 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41210009, "actEffect": [ { "additional":0, "targetId":3, "effectNum":7, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":7, "id":30, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":10844, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6778, "multipleEffectNum":0, "effectType":3, "additional2":6778 }, { "additional":41210009, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":33, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":41209009, "actEffect": [ { "additional":10844, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":32, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":26, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":13259, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":473, "multipleEffectNum":0, "effectType":2, "additional2":473 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_1_0][1] 用 41200507[10001007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:20][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_6_1_0 show commingEffect show_daibazhouzi_skill1 in action 10001007 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 13732/16742 原来有盾: 0 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:473/473 本段飘:473 本段扣血:473 本段扣盾:0 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 13259/16742 剩余盾: 0 [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_1_0][1] 用 41200507 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301018] [WARN:2023-4-19 10:22:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:22:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:22:21]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=404 [INFO:2023-4-19 10:22:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359852 [INFO:2023-4-19 10:22:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 79 1 [INFO:2023-4-19 10:22:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359867 winCount: 0 } winCountInfo { userId: 359866 winCount: 0 } [INFO:2023-4-19 10:22:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 80 1 [INFO:2023-4-19 10:22:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1767 [INFO:2023-4-19 10:22:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210009, "actEffect": [ { "additional":0, "targetId":3, "effectNum":7, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":7, "id":30, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":10844, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6778, "multipleEffectNum":0, "effectType":3, "additional2":6778 }, { "additional":41210009, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:22:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:22:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [WARN:2023-4-19 10:22:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-4-19 10:22:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:22:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:22:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210009[10010909] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:22][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill3 in action 10010909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:22][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:22][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:22]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=396 [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359867 [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 81 1 [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 341678 userId2: 359852 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } fighting { userId1: 359867 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 82 1 [INFO:2023-4-19 10:22:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1766 [INFO:2023-4-19 10:22:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=386 [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 83 1 [INFO:2023-4-19 10:22:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1766 [INFO:2023-4-19 10:22:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=386 [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 84 1 [INFO:2023-4-19 10:22:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1766 [INFO:2023-4-19 10:22:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=386 [INFO:2023-4-19 10:22:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 0 } winCountInfo { userId: 341694 winCount: 0 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 85 1 [INFO:2023-4-19 10:22:23][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:23][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1765 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41210009 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301153] [WARN:2023-4-19 10:22:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17622/17622 原来有盾: 0 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:677/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16945/17622 剩余盾: 0 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:22:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16945/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1354/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16268/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16268/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:2031/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15591/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15591/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:2708/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14914/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14914/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:3385/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14237/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 160 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14237/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:4062/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 13560/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 165 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 13560/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:4739/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 12883/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 170 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 12883/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:5416/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 12206/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 175 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 12206/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:6093/6778 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 11529/17622 剩余盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 11529/17622 原来有盾: 0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:6778/6778 本段飘:685 本段扣血:685 本段扣盾:0 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 10844/17622 剩余盾: 0 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:22:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[Monster_7_2_0][2] 使用技能 41210009 ,令到 7[Monster_7_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:22:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:22:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 187 [INFO:2023-4-19 10:22:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 198 [INFO:2023-4-19 10:22:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:22:25][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:22:25][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:22:25][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 6778 [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":33, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:22:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:22:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[Monster_8_3_0][3] 用 41205509[10005709] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:22:26][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill3 in action 10005709 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:22:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_3_0][3] 使用技能 41205509 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:22:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:22:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41209009, "actEffect": [ { "additional":10844, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:22:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:22:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209009[10009609] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:29][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:29][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill3 in action 10009609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:29][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 93 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 0.5 1 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:22:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209009 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:30]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:30]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=378 [INFO:2023-4-19 10:22:30]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:30]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=370 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341694 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 87 1 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 359854 winCount: 0 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 0 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 88 1 [INFO:2023-4-19 10:22:30][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:30][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359854 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 89 1 [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359854 userId2: 341673 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 341694 userId2: 359870 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 90 1 [INFO:2023-4-19 10:22:30][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:30][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:22:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 138 [INFO:2023-4-19 10:22:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:22:31][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:22:31][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:22:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=360 [INFO:2023-4-19 10:22:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=360 [INFO:2023-4-19 10:22:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=360 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 359870 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 91 1 [INFO:2023-4-19 10:22:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1757 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 359870 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 92 1 [INFO:2023-4-19 10:22:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1757 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 359870 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359870 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 1 } [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 93 1 [INFO:2023-4-19 10:22:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1757 [INFO:2023-4-19 10:22:31]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=352 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359870 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 94 1 [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } fighting { userId1: 359870 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:22:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 95 1 [INFO:2023-4-19 10:22:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1757 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":32, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":26, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:28 buffId:301022 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:31 buffId:301001 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:21 buffId:301016 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:32 buffId:301001 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:34 buffId:301001 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:24 buffId:301005 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:25 buffId:301005 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:26 buffId:301005 持续时间:1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:22:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 2 [INFO:2023-4-19 10:22:32]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:32]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:32]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06674699857831 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 96 1 [INFO:2023-4-19 10:22:32][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:32]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:22:32]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1682311897348 extraRoundTeamType: 0 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:22:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 97 1 [WARN:2023-4-19 10:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1682311957348 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 98 1 [WARN:2023-4-19 10:22:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f6106610 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311957, _isReconnect = false, _startTime = 1682311897, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:22:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=342 [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359868 winCount: 1 } winCountInfo { userId: 359864 winCount: 1 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:22:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 99 1 [INFO:2023-4-19 10:22:32][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:32][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1756 [INFO:2023-4-19 10:22:33]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=366 [INFO:2023-4-19 10:22:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41205407 actEffect { targetId: 6 effectType: 3 effectNum: 2673 additional: 15710 additional2: 2673 additional3: 2673 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 36 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 6 effectType: 3 effectNum: 532 additional: 15178 additional2: 532 additional3: 532 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206007 actEffect { targetId: 6 effectType: 2 effectNum: 551 additional: 14627 additional2: 551 additional3: 551 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 6 } battleStep { actorType: 1 castorId: 1 actorId: 41205407 actEffect { targetId: 6 effectType: 3 effectNum: 2685 additional: 11942 additional2: 2685 additional3: 2685 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 6 effectType: 2 effectNum: 1277 additional: 10665 additional2: 1277 additional3: 1277 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 38 } } targetId: 6 } battleStep { actorType: 2 castorId: 3 actorId: 30 actEffect { targetId: 3 effectType: 7 effectNum: 6 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 27 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 29 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 1 [INFO:2023-4-19 10:22:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 100 1 [INFO:2023-4-19 10:22:33][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":3, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41205407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2673, "additional":15710, "additional2":2673, "additional3":2673 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":36 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":532, "additional":15178, "additional2":532, "additional3":532 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206007, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":551, "additional":14627, "additional2":551, "additional3":551 }, { "targetId":6, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":6 }, { "actorType":1, "castorId":1, "actorId":41205407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2685, "additional":11942, "additional2":2685, "additional3":2685 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1277, "additional":10665, "additional2":1277, "additional3":1277 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":38 } } ], "targetId":6 }, { "actorType":2, "castorId":3, "actorId":30, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":6, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":27, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":29, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":29 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":1 } [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f6106610 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311957, _startTime = 1682311897, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":15710, "targetId":6, "multipleEffectNumReal":0, "additional3":2673, "effectNum":2673, "multipleEffectNum":0, "effectType":3, "additional2":2673 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":15178, "targetId":6, "multipleEffectNumReal":0, "additional3":532, "effectNum":532, "multipleEffectNum":0, "effectType":3, "additional2":532 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":14627, "targetId":6, "multipleEffectNumReal":0, "additional3":551, "effectNum":551, "multipleEffectNum":0, "effectType":2, "additional2":551 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":11942, "targetId":6, "multipleEffectNumReal":0, "additional3":2685, "effectNum":2685, "multipleEffectNum":0, "effectType":3, "additional2":2685 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":10665, "targetId":6, "multipleEffectNumReal":0, "additional3":1277, "effectNum":1277, "multipleEffectNum":0, "effectType":2, "additional2":1277 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":38, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":30, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":15710, "targetId":6, "multipleEffectNumReal":0, "additional3":2673, "effectNum":2673, "multipleEffectNum":0, "effectType":3, "additional2":2673 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:22:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41205407[10005807] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:33][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_maoerduo_skill1 in action 10005807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 18383/22161 原来有盾: 0 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2673/2673 本段飘:2673 本段扣血:2673 本段扣盾:0 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 15710/22161 剩余盾: 0 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205407 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301014] [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":15178, "targetId":6, "multipleEffectNumReal":0, "additional3":532, "effectNum":532, "multipleEffectNum":0, "effectType":3, "additional2":532 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:34][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 15710/22161 原来有盾: 0 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:532/532 本段飘:532 本段扣血:532 本段扣盾:0 [INFO:2023-4-19 10:22:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 15178/22161 剩余盾: 0 [WARN:2023-4-19 10:22:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":14627, "targetId":6, "multipleEffectNumReal":0, "additional3":551, "effectNum":551, "multipleEffectNum":0, "effectType":2, "additional2":551 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206007[10006107] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 15178/22161 原来有盾: 0 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:551/551 本段飘:551 本段扣血:551 本段扣盾:0 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 14627/22161 剩余盾: 0 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206007 ,令到 6[Monster_6_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":11942, "targetId":6, "multipleEffectNumReal":0, "additional3":2685, "effectNum":2685, "multipleEffectNum":0, "effectType":3, "additional2":2685 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:22:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41205407[10005807] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:36][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_maoerduo_skill1 in action 10005807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 14627/22161 原来有盾: 0 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2685/2685 本段飘:2685 本段扣血:2685 本段扣盾:0 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11942/22161 剩余盾: 0 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":10665, "targetId":6, "multipleEffectNumReal":0, "additional3":1277, "effectNum":1277, "multipleEffectNum":0, "effectType":2, "additional2":1277 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":38, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:37][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11942/22161 原来有盾: 0 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1277/1277 本段飘:1277 本段扣血:1277 本段扣盾:0 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10665/22161 剩余盾: 0 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":30, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:30 buffId:301153 持续时间:6 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:27 buffId:301015 持续时间:1 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:29 buffId:301018 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:22:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 1 [INFO:2023-4-19 10:22:37]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:37]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:37]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066827401518822 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 102 1 [INFO:2023-4-19 10:22:37][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:38]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 2 endTime: 1682311963349 [INFO:2023-4-19 10:22:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 103 1 [WARN:2023-4-19 10:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:22:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f5f7d4c8 { _roundId = 3, _isFinish = false, _isEndFinish = false, pickEndTime = 1682311963, isPreRound = false, _startTime = 1682311897, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:38][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:22:39]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=461 [INFO:2023-4-19 10:22:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41200507 actEffect { targetId: 2 effectType: 2 effectNum: 450 additional: 12809 additional2: 450 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 39 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 3 effectType: 3 effectNum: 2892 additional: 7952 additional2: 2892 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41205508 actEffect { targetId: 6 effectType: 4 effectNum: 2567 additional: 13232 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 40 } } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41205508 } targetId: 6 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41209008 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 27 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 28 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 36 } actEffect { targetId: 6 effectType: 4 effectNum: 1551 additional: 14783 } actEffect { targetId: 6 effectType: 4 effectNum: 1551 additional: 16334 } actEffect { targetId: 6 effectType: 4 effectNum: 1551 additional: 17885 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209008 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 31 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 21 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 32 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 34 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 24 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 25 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 26 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 40 actEffect { targetId: 6 effectType: 4 effectNum: 3324 additional: 21209 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 40 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-4-19 10:22:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 104 1 [INFO:2023-4-19 10:22:39][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41200507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":450, "additional":12809, "additional2":450, "additional3":0 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":39 } } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":2892, "additional":7952, "additional2":2892, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41205508, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":2567, "additional":13232 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301007, "duration":2, "id":40 } }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41205508 } ], "targetId":6 }, { "actorType":2, "castorId":8, "actorId":33, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":33 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41209008, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":27 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":28 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":36 }, { "targetId":6, "effectType":4, "effectNum":1551, "additional":14783 }, { "targetId":6, "effectType":4, "effectNum":1551, "additional":16334 }, { "targetId":6, "effectType":4, "effectNum":1551, "additional":17885 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209008 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":31, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":21, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":32, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":34, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":24, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":25, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":26, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":40, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":3324, "additional":21209 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":40, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":40 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":2 } [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f5f7d4c8 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682311963, _startTime = 1682311897, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":12809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":450, "multipleEffectNum":0, "effectType":2, "additional2":450 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":39, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41210007, "actEffect": [ { "additional":7952, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2892, "multipleEffectNum":0, "effectType":3, "additional2":2892 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41205508, "actEffect": [ { "additional":13232, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2567, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205508, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":6, "actorId":41209008, "actEffect": [ { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14783, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16334, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17885, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":31, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":34, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200507, "actEffect": [ { "additional":12809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":450, "multipleEffectNum":0, "effectType":2, "additional2":450 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":39, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_1_0][1] 用 41200507[10001007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:22:39][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_6_1_0 show commingEffect show_daibazhouzi_skill1 in action 10001007 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 13259/16742 原来有盾: 0 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:450/450 本段飘:450 本段扣血:450 本段扣盾:0 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12809/16742 剩余盾: 0 [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_1_0][1] 用 41200507 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301018] [WARN:2023-4-19 10:22:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210007, "actEffect": [ { "additional":7952, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2892, "multipleEffectNum":0, "effectType":3, "additional2":2892 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:40][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 10844/17622 原来有盾: 0 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:2892/2892 本段飘:2892 本段扣血:2892 本段扣盾:0 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 7952/17622 剩余盾: 0 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205508, "actEffect": [ { "additional":13232, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2567, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205508, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-4-19 10:22:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205508[10005708] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:40][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill2 in action 10005708 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 10665 血 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 2567 血 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 13232 血 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205508 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301007] [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_3_0][3] 使用技能 41205508 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:33 buffId:301001 持续时间:1 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209008, "actEffect": [ { "additional":27, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14783, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16334, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17885, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 4 ~ 6 [WARN:2023-4-19 10:22:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209008[10009608] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:41][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill2 in action 10009608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}9[Monster_9_4_0][4] 用 41209008 的带来了一个 ,令到 6[Monster_6_1_0][1] 移除了一个 buff [301015] [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[Monster_9_4_0][4] 用 41209008 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[Monster_9_4_0][4] 用 41209008 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 4 6 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 13232 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 1551 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 14783 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 14783 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 1551 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 16334 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 16334 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 1551 血 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 17885 血 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 4 6 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209008 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":31, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":34, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":24, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:31 buffId:301001 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:21 buffId:301016 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:32 buffId:301001 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:34 buffId:301001 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:24 buffId:301005 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:25 buffId:301005 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:26 buffId:301005 [INFO:2023-4-19 10:22:43][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 原有血: 17885 原有盾: 0 补血量: 3324 [INFO:2023-4-19 10:22:43][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 现有血: 21209 现有盾: 0 [INFO:2023-4-19 10:22:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:40 buffId:301007 持续时间:1 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:22:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 2 [INFO:2023-4-19 10:22:43]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:43]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066671002656221 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 105 1 [INFO:2023-4-19 10:22:43][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:43]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:22:43]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1682311908352 extraRoundTeamType: 0 [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:22:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 106 1 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1682311968352 [INFO:2023-4-19 10:22:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 107 1 [WARN:2023-4-19 10:22:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ed9a1ca0 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311968, _isReconnect = false, _startTime = 1682311908, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:22:44]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=734 [INFO:2023-4-19 10:22:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 4 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41205408 actEffect { targetId: 6 effectType: 3 effectNum: 3811 additional: 17398 additional2: 3811 additional3: 3811 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 42 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41205408 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41202509 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 30 } actEffect { targetId: 1 effectType: 4 effectNum: 3553 additional: 14212 } actEffect { targetId: 2 effectType: 4 effectNum: 4185 additional: 16742 } actEffect { targetId: 3 effectType: 4 effectNum: 4405 additional: 12357 } actEffect { targetId: 4 effectType: 4 effectNum: 3473 additional: 13894 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 43 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 44 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 45 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 46 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41206007 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 17398 additional2: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 6 effectType: 2 effectNum: 1850 additional: 15548 additional2: 1850 additional3: 1850 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 38 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 47 } } targetId: 6 } battleStep { actorType: 2 castorId: 3 actorId: 45 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 45 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201809 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 39 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 40 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 48 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 49 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41201809 } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 42 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 42 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-4-19 10:22:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 108 1 [INFO:2023-4-19 10:22:44][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":4, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41205408, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3811, "additional":17398, "additional2":3811, "additional3":3811 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":42 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41205408 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41202509, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":30 }, { "targetId":1, "effectType":4, "effectNum":3553, "additional":14212 }, { "targetId":2, "effectType":4, "effectNum":4185, "additional":16742 }, { "targetId":3, "effectType":4, "effectNum":4405, "additional":12357 }, { "targetId":4, "effectType":4, "effectNum":3473, "additional":13894 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":43 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":44 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":45 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":46 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41206007, "actEffect": [ { "targetId":6, "effectType":1, "effectNum":0, "additional":17398, "additional2":0 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1850, "additional":15548, "additional2":1850, "additional3":1850 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":38 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":47 } } ], "targetId":6 }, { "actorType":2, "castorId":3, "actorId":45, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":45 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201809, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":39 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":40 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":48 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":49 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41201809 } ], "targetId":6 }, { "actorType":2, "castorId":4, "actorId":46, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":42, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":42 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":1 } [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ed9a1ca0 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311968, _startTime = 1682311908, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41205408, "actEffect": [ { "additional":17398, "targetId":6, "multipleEffectNumReal":0, "additional3":3811, "effectNum":3811, "multipleEffectNum":0, "effectType":3, "additional2":3811 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":42, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205408, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":41202509, "actEffect": [ { "additional":30, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14212, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3553, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16742, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4185, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":12357, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4405, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13894, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3473, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":44, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":45, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 8 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":46, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":17398, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 10 = { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 11 = { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":15548, "targetId":6, "multipleEffectNumReal":0, "additional3":1850, "effectNum":1850, "multipleEffectNum":0, "effectType":2, "additional2":1850 }, { "additional":38, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 12 = { "actEffect": [ { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 13 = { "actorType":1, "targetId":6, "actorId":41201809, "actEffect": [ { "additional":39, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":49, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 14 = { "actEffect": [ { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":42, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/14 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/14, next step [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/14 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:22:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:22:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[MyRole_5_11][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/14, next step [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/14 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205408, "actEffect": [ { "additional":17398, "targetId":6, "multipleEffectNumReal":0, "additional3":3811, "effectNum":3811, "multipleEffectNum":0, "effectType":3, "additional2":3811 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":42, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205408, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41205408[10005808] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:45][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_mapodoufu_skill2 in action 10005808 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21209/22161 原来有盾: 0 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:3811/3811 本段飘:3811 本段扣血:3811 本段扣盾:0 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 17398/22161 剩余盾: 0 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41205408 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301015] [INFO:2023-4-19 10:22:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41205408 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:22:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/14, next step [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/14 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202509, "actEffect": [ { "additional":30, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14212, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3553, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16742, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4185, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":12357, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4405, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13894, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3473, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:22:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:22:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 5 [WARN:2023-4-19 10:22:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[MyRole_2_2][2] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:22:46][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:22:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[MyRole_2_2][2] 用 41202509 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301153] [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 5 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 14212 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 3553 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 14212 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 12809 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 4185 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 16742 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 7952 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 4405 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 12357 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 13894 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 3473 血 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 13894 血 [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 5 [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:22:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202509 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/14, next step [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/14 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301395] [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/14, next step [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/14 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":44, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301395] [INFO:2023-4-19 10:22:50][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/14, next step [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/14 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":45, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301395] [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/14, next step [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/14 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":46, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301395] [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/14, next step [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/14 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":17398, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206007[10006107] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:22:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:22:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/14, next step [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/14 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/14, next step [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/14 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":15548, "targetId":6, "multipleEffectNumReal":0, "additional3":1850, "effectNum":1850, "multipleEffectNum":0, "effectType":2, "additional2":1850 }, { "additional":38, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:22:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:22:52][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 17398/22161 原来有盾: 0 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1850/1850 本段飘:1850 本段扣血:1850 本段扣盾:0 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 15548/22161 剩余盾: 0 [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41201807 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/14, next step [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/14 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:45 buffId:301395 持续时间:1 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/14, next step [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/14 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201809, "actEffect": [ { "additional":39, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":40, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":49, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:22:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[MyRole_4_4][4] 用 41201809[10002409] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:22:53][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill3 in action 10002409 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:54]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:22:54]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=334 [INFO:2023-4-19 10:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359868 [INFO:2023-4-19 10:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:22:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 110 1 [INFO:2023-4-19 10:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359868 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 111 1 [INFO:2023-4-19 10:22:54][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:54][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1735 [INFO:2023-4-19 10:22:55]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=324 [INFO:2023-4-19 10:22:55]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=334 [INFO:2023-4-19 10:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [INFO:2023-4-19 10:22:55][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:55][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1734 [INFO:2023-4-19 10:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341716 winCount: 1 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:22:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 113 1 [INFO:2023-4-19 10:22:55][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:22:55][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1734 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 129 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 131 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:22:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41201809 的带来了一个 ,令到 6[Monster_6_1_0][1] 移除了一个 buff [301018] [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41201809 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301007],不提示id不需要播放效果 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301021] [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301016] [INFO:2023-4-19 10:22:55][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201809 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:22:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 135 [INFO:2023-4-19 10:22:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/14, next step [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/14 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":42, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:46 buffId:301395 持续时间:1 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:42 buffId:301015 持续时间:1 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:14/14, round done [INFO:2023-4-19 10:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 1 [INFO:2023-4-19 10:22:56]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:22:56]||||| Sender socketClient version=1 [INFO:2023-4-19 10:22:56]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:22:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667500883341 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 114 1 [INFO:2023-4-19 10:22:56][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:22:56]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1682311981357 [INFO:2023-4-19 10:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:22:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 115 1 [WARN:2023-4-19 10:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:22:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f6900748 { _roundId = 4, _isFinish = false, _isEndFinish = false, pickEndTime = 1682311981, isPreRound = false, _startTime = 1682311908, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:22:56][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:22:57]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=181 [INFO:2023-4-19 10:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 4 castorId: 6 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 4 effectType: 2 effectNum: 1464 additional: 12430 additional2: 1464 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41205507 actEffect { targetId: 3 effectType: 2 effectNum: 1248 additional: 11109 additional2: 1248 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41209007 actEffect { targetId: 1 effectType: 3 effectNum: 3103 additional: 11109 additional2: 3103 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 48 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 49 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 49 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-4-19 10:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:22:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 116 1 [INFO:2023-4-19 10:22:57][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":4, "castorId":6, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1464, "additional":12430, "additional2":1464, "additional3":0 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41205507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1248, "additional":11109, "additional2":1248, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":8, "actorId":33, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41209007, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3103, "additional":11109, "additional2":3103, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":48, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":49, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":49 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":2 } [INFO:2023-4-19 10:22:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:22:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f6900748 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682311981, _startTime = 1682311908, _steps = { 1 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41210007, "actEffect": [ { "additional":12430, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1464, "multipleEffectNum":0, "effectType":2, "additional2":1464 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41205507, "actEffect": [ { "additional":11109, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1248, "multipleEffectNum":0, "effectType":2, "additional2":1248 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":1, "actorId":41209007, "actEffect": [ { "additional":11109, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3103, "multipleEffectNum":0, "effectType":3, "additional2":3103 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":48, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:22:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:22:57][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 6[Monster_6_1_0][1] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 } [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41210007, "actEffect": [ { "additional":12430, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1464, "multipleEffectNum":0, "effectType":2, "additional2":1464 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:22:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBTurnLimited:33: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 13894/13894 原来有盾: 0 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1464/1464 本段飘:1464 本段扣血:1464 本段扣盾:0 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 12430/13894 剩余盾: 0 [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41205507, "actEffect": [ { "additional":11109, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1248, "multipleEffectNum":0, "effectType":2, "additional2":1248 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205507[10005707] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:22:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill1 in action 10005707 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 12357/17622 原来有盾: 0 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1248/1248 本段飘:1248 本段扣血:1248 本段扣盾:0 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 11109/17622 剩余盾: 0 [WARN:2023-4-19 10:22:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:33 buffId:301001 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209007, "actEffect": [ { "additional":11109, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3103, "multipleEffectNum":0, "effectType":3, "additional2":3103 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:22:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:22:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209007[10009607] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 13 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:22:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 14212/14212 原来有盾: 0 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.5) -》 多段已飘:1551/3103 本段飘:1551 本段扣血:1551 本段扣盾:0 [INFO:2023-4-19 10:22:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 12661/14212 剩余盾: 0 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 12661/14212 原来有盾: 0 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:3103/3103 本段飘:1552 本段扣血:1552 本段扣盾:0 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 11109/14212 剩余盾: 0 [WARN:2023-4-19 10:23:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":48, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:48 buffId:301021 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:49 buffId:301016 持续时间:2 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:23:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 2 [INFO:2023-4-19 10:23:0]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:0]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:0]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066947899758816 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 118 1 [INFO:2023-4-19 10:23:0][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:0]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:23:0]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1682311925361 extraRoundTeamType: 0 [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:23:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 119 1 [WARN:2023-4-19 10:23:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1682311985361 [INFO:2023-4-19 10:23:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 120 1 [WARN:2023-4-19 10:23:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f67863f0 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311985, _isReconnect = false, _startTime = 1682311925, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:0][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:23:1]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=507 [INFO:2023-4-19 10:23:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 5 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41205407 actEffect { targetId: 6 effectType: 3 effectNum: 3539 additional: 12009 additional2: 3539 additional3: 3539 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 20 } actEffect { targetId: 6 effectType: 16 effectNum: 0 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 43 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202508 actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 51 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41206009 actEffect { targetId: 6 effectType: 2 effectNum: 2056 additional: 9953 additional2: 2056 additional3: 2056 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301015 duration: 3 id: 52 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 6 effectType: 2 effectNum: 490 additional: 9463 additional2: 490 additional3: 490 } targetId: 6 } battleStep { actorType: 2 castorId: 3 actorId: 45 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 6 effectType: 3 effectNum: 4864 additional: 4599 additional2: 4864 additional3: 4864 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 53 } } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 40300023 } actEffect { targetId: 6 effectType: 4 effectNum: 3324 additional: 7923 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 52 actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 52 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 52 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-4-19 10:23:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 121 1 [INFO:2023-4-19 10:23:1][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":5, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41205407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3539, "additional":12009, "additional2":3539, "additional3":3539 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":20 }, { "targetId":6, "effectType":16, "effectNum":0 } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":43, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":43 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202508, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":51 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41206009, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2056, "additional":9953, "additional2":2056, "additional3":2056 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301015, "duration":3, "id":52 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":490, "additional":9463, "additional2":490, "additional3":490 } ], "targetId":6 }, { "actorType":2, "castorId":3, "actorId":45, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":45 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4864, "additional":4599, "additional2":4864, "additional3":4864 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":53 } }, { "targetId":4, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":8, "effectNum":1, "additional":40300023 }, { "targetId":6, "effectType":4, "effectNum":3324, "additional":7923 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":52, "actEffect": [ { "targetId":6, "effectType":15, "effectNum":0, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":46, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":52, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":52 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":1 } [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f67863f0 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682311985, _startTime = 1682311925, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":12009, "targetId":6, "multipleEffectNumReal":0, "additional3":3539, "effectNum":3539, "multipleEffectNum":0, "effectType":3, "additional2":3539 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":51, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 6 = { "actorType":1, "targetId":6, "actorId":41206009, "actEffect": [ { "additional":9953, "targetId":6, "multipleEffectNumReal":0, "additional3":2056, "effectNum":2056, "multipleEffectNum":0, "effectType":2, "additional2":2056 }, { "additional":42, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":52, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206009, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":9463, "targetId":6, "multipleEffectNumReal":0, "additional3":490, "effectNum":490, "multipleEffectNum":0, "effectType":2, "additional2":490 } ], "castorId":2, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 10 = { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":4599, "targetId":6, "multipleEffectNumReal":0, "additional3":4864, "effectNum":4864, "multipleEffectNum":0, "effectType":3, "additional2":4864 }, { "additional":47, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":53, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 11 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300023, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":7923, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 12 = { "actEffect": [ { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [5],没效果看的是刷新数据和ui [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205407, "actEffect": [ { "additional":12009, "targetId":6, "multipleEffectNumReal":0, "additional3":3539, "effectNum":3539, "multipleEffectNum":0, "effectType":3, "additional2":3539 }, { "additional":20, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 3 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41205407[10005807] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:1][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_maoerduo_skill1 in action 10005807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 15548/22161 原来有盾: 0 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:3539/3539 本段飘:3539 本段扣血:3539 本段扣盾:0 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12009/22161 剩余盾: 0 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 3 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 3 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:43 buffId:301395 持续时间:1 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":51, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202508[10003608] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:23:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202508 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301005] [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202508 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:44 buffId:301395 持续时间:1 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2023-4-19 10:23:3][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:23:3]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=326 [INFO:2023-4-19 10:23:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341716 [INFO:2023-4-19 10:23:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 122 1 [INFO:2023-4-19 10:23:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341716 userId2: 341677 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 123 1 [INFO:2023-4-19 10:23:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1726 [INFO:2023-4-19 10:23:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206009, "actEffect": [ { "additional":9953, "targetId":6, "multipleEffectNumReal":0, "additional3":2056, "effectNum":2056, "multipleEffectNum":0, "effectType":2, "additional2":2056 }, { "additional":42, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":52, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206009, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:23:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:23:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:23:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206009[10006109] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:4][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=316 [INFO:2023-4-19 10:23:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 124 1 [INFO:2023-4-19 10:23:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1725 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12009/22161 原来有盾: 0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:205/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11804/22161 剩余盾: 0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11804/22161 原来有盾: 0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:410/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11599/22161 剩余盾: 0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11599/22161 原来有盾: 0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:615/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11394/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11394/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:820/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11189/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11189/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1025/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10984/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10984/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1230/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10779/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10779/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1435/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10574/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10574/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1640/2056 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10369/22161 剩余盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10369/22161 原来有盾: 0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2056/2056 本段飘:416 本段扣血:416 本段扣盾:0 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9953/22161 剩余盾: 0 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41206009 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206009 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301015] [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206009 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:23:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:23:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:23:6][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:23:7][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2056 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":9463, "targetId":6, "multipleEffectNumReal":0, "additional3":490, "effectNum":490, "multipleEffectNum":0, "effectType":2, "additional2":490 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:8][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9953/22161 原来有盾: 0 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:490/490 本段飘:490 本段扣血:490 本段扣盾:0 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9463/22161 剩余盾: 0 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:45 buffId:301395 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201807, "actEffect": [ { "additional":4599, "targetId":6, "multipleEffectNumReal":0, "additional3":4864, "effectNum":4864, "multipleEffectNum":0, "effectType":3, "additional2":4864 }, { "additional":47, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":53, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:9][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9463/22161 原来有盾: 0 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:4864/4864 本段飘:4864 本段扣血:4864 本段扣盾:0 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 4599/22161 剩余盾: 0 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41201807 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:23:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:23:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300023, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":7923, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}6[Monster_6_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 4599 血 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 3324 血 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 7923 血 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:46 buffId:301395 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:52 buffId:301015 持续时间:2 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2023-4-19 10:23:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 2 [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 1 [INFO:2023-4-19 10:23:10]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:10]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:10]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066726800054312 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 126 1 [INFO:2023-4-19 10:23:10][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:10]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1682311995364 [INFO:2023-4-19 10:23:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 127 1 [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:23:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252efca2e78 { _roundId = 5, _isFinish = false, _isEndFinish = false, pickEndTime = 1682311995, isPreRound = false, _startTime = 1682311925, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:10][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:23:11]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=307 [INFO:2023-4-19 10:23:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41200509 actEffect { targetId: 1 effectType: 2 effectNum: 2239 additional: 8870 additional2: 2239 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 1668 additional: 15074 additional2: 1668 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 1907 additional: 9202 additional2: 1907 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 2287 additional: 10143 additional2: 2287 additional3: 0 } actEffect { targetId: 6 effectType: 4 effectNum: 4432 additional: 12355 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41200509 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 1 effectType: 3 effectNum: 2912 additional: 5958 additional2: 2912 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41205507 actEffect { targetId: 1 effectType: 2 effectNum: 1026 additional: 4932 additional2: 1026 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41209009 actEffect { targetId: 1 effectType: 3 effectNum: 9558 additional: 0 additional2: 9558 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209009 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 49 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 51 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-4-19 10:23:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 0 1 [INFO:2023-4-19 10:23:11][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41200509, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2239, "additional":8870, "additional2":2239, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":1668, "additional":15074, "additional2":1668, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":1907, "additional":9202, "additional2":1907, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":2287, "additional":10143, "additional2":2287, "additional3":0 }, { "targetId":6, "effectType":4, "effectNum":4432, "additional":12355 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41200509 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2912, "additional":5958, "additional2":2912, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41205507, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1026, "additional":4932, "additional2":1026, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41209009, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":9558, "additional":0, "additional2":9558, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209009 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":49, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":51 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":2 } [INFO:2023-4-19 10:23:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252efca2e78 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682311995, _startTime = 1682311925, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41200509, "actEffect": [ { "additional":8870, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2239, "multipleEffectNum":0, "effectType":2, "additional2":2239 }, { "additional":15074, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1668, "multipleEffectNum":0, "effectType":2, "additional2":1668 }, { "additional":9202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1907, "multipleEffectNum":0, "effectType":2, "additional2":1907 }, { "additional":10143, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2287, "multipleEffectNum":0, "effectType":2, "additional2":2287 }, { "additional":12355, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4432, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":41210007, "actEffect": [ { "additional":5958, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2912, "multipleEffectNum":0, "effectType":3, "additional2":2912 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":41205507, "actEffect": [ { "additional":4932, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1026, "multipleEffectNum":0, "effectType":2, "additional2":1026 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":41209009, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":9558, "multipleEffectNum":0, "effectType":3, "additional2":9558 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:23:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200509, "actEffect": [ { "additional":8870, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2239, "multipleEffectNum":0, "effectType":2, "additional2":2239 }, { "additional":15074, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1668, "multipleEffectNum":0, "effectType":2, "additional2":1668 }, { "additional":9202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1907, "multipleEffectNum":0, "effectType":2, "additional2":1907 }, { "additional":10143, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2287, "multipleEffectNum":0, "effectType":2, "additional2":2287 }, { "additional":12355, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4432, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-4-19 10:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 5 ~ 5 [WARN:2023-4-19 10:23:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-4-19 10:23:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200509 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:23:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[Monster_6_1_0][1] 用 41200509[10001009] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:23:12][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 带把肘子(100010):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:12][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_6_1_0 show commingEffect show_daibazhouzi_skill3 in action 10001009 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.1 1 3 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 89 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 11109/14212 原来有盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2239/2239 本段飘:2239 本段扣血:2239 本段扣盾:0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 8870/14212 剩余盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 16742/16742 原来有盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1668/1668 本段飘:1668 本段扣血:1668 本段扣盾:0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 15074/16742 剩余盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 11109/17622 原来有盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1907/1907 本段飘:1907 本段扣血:1907 本段扣盾:0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 9202/17622 剩余盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 12430/13894 原来有盾: 0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:2287/2287 本段飘:2287 本段扣血:2287 本段扣盾:0 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10143/13894 剩余盾: 0 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 5 5 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 7923 血 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 4432 血 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 12355 血 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 5 5 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[Monster_6_1_0][1] 使用技能 41200509 ,令到 6[Monster_6_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 111 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.4 1 1 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:23:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:23:14][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 带把肘子(100010):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:23:15][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 8101 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41210007, "actEffect": [ { "additional":5958, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2912, "multipleEffectNum":0, "effectType":3, "additional2":2912 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-19 10:23:16][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 8870/14212 原来有盾: 0 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2912/2912 本段飘:2912 本段扣血:2912 本段扣盾:0 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 5958/14212 剩余盾: 0 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205507, "actEffect": [ { "additional":4932, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1026, "multipleEffectNum":0, "effectType":2, "additional2":1026 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205507[10005707] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-19 10:23:16][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill1 in action 10005707 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 5958/14212 原来有盾: 0 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:1026/1026 本段飘:1026 本段扣血:1026 本段扣盾:0 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 4932/14212 剩余盾: 0 [WARN:2023-4-19 10:23:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:23:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:23:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209009, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":9558, "multipleEffectNum":0, "effectType":3, "additional2":9558 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:23:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:23:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:23:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209009[10009609] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-19 10:23:18][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:18][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill3 in action 10009609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:18][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 93 [INFO:2023-4-19 10:23:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:23:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 0.5 1 [INFO:2023-4-19 10:23:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:23:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 4932/14212 原来有盾: 0 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:9558/9558 本段飘:9558 本段扣血:9558 本段扣盾:0 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/14212 剩余盾: 0 [WARN:2023-4-19 10:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209009 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 138 [INFO:2023-4-19 10:23:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:23:20][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:23:20][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 9558 [INFO:2023-4-19 10:23:21]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=308 [INFO:2023-4-19 10:23:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359847 [INFO:2023-4-19 10:23:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 2 1 [INFO:2023-4-19 10:23:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341699 userId2: 359847 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 3 1 [INFO:2023-4-19 10:23:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1707 [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-4-19 10:23:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301395],不提示id不需要播放效果 [WARN:2023-4-19 10:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-4-19 10:23:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-4-19 10:23:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:23:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 1 [INFO:2023-4-19 10:23:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=298 [INFO:2023-4-19 10:23:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 4 1 [INFO:2023-4-19 10:23:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1706 [INFO:2023-4-19 10:23:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-4-19 10:23:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:23:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=308 [INFO:2023-4-19 10:23:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:23:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341678 winCount: 1 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 5 1 [INFO:2023-4-19 10:23:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1706 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:49 buffId:301016 持续时间:1 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:51 buffId:301005 持续时间:2 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:23:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 2 [INFO:2023-4-19 10:23:23]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:23]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:23]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067033998668194 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 6 1 [INFO:2023-4-19 10:23:23][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:24]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:23:24]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1682311949369 extraRoundTeamType: 0 [INFO:2023-4-19 10:23:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:23:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 7 1 [WARN:2023-4-19 10:23:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:23:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1682312009369 [INFO:2023-4-19 10:23:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 8 1 [WARN:2023-4-19 10:23:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f0895b10 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312009, _isReconnect = false, _startTime = 1682311949, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:23:25]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=347 [INFO:2023-4-19 10:23:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 6 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 6 effectType: 2 effectNum: 494 additional: 11861 additional2: 494 additional3: 494 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 55 } } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41206007 actEffect { targetId: 6 effectType: 2 effectNum: 693 additional: 11168 additional2: 693 additional3: 693 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 6 effectType: 3 effectNum: 660 additional: 10508 additional2: 660 additional3: 660 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41201808 actEffect { targetId: 6 effectType: 3 effectNum: 10610 additional: 0 additional2: 10610 additional3: 10610 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41201808 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 52 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 55 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 53 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 53 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-4-19 10:23:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 9 1 [INFO:2023-4-19 10:23:25][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":6, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":494, "additional":11861, "additional2":494, "additional3":494 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":55 } } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41206007, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":693, "additional":11168, "additional2":693, "additional3":693 }, { "targetId":6, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":660, "additional":10508, "additional2":660, "additional3":660 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41201808, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":10610, "additional":0, "additional2":10610, "additional3":10610 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41201808 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":52 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":55 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":53, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":53 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":1 } [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f0895b10 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312009, _startTime = 1682311949, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":11861, "targetId":6, "multipleEffectNumReal":0, "additional3":494, "effectNum":494, "multipleEffectNum":0, "effectType":2, "additional2":494 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":55, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":11168, "targetId":6, "multipleEffectNumReal":0, "additional3":693, "effectNum":693, "multipleEffectNum":0, "effectType":2, "additional2":693 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":10508, "targetId":6, "multipleEffectNumReal":0, "additional3":660, "effectNum":660, "multipleEffectNum":0, "effectType":3, "additional2":660 } ], "castorId":2, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41201808, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":10610, "effectNum":10610, "multipleEffectNum":0, "effectType":3, "additional2":10610 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":53, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [6],没效果看的是刷新数据和ui [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":11861, "targetId":6, "multipleEffectNumReal":0, "additional3":494, "effectNum":494, "multipleEffectNum":0, "effectType":2, "additional2":494 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":55, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:25][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12355/22161 原来有盾: 0 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:494/494 本段飘:494 本段扣血:494 本段扣盾:0 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11861/22161 剩余盾: 0 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202507 ,令到 6[Monster_6_1_0][1] 增加了一个 buff [301022] [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:44 buffId:301395 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206007, "actEffect": [ { "additional":11168, "targetId":6, "multipleEffectNumReal":0, "additional3":693, "effectNum":693, "multipleEffectNum":0, "effectType":2, "additional2":693 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206007[10006107] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11861/22161 原来有盾: 0 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:693/693 本段飘:693 本段扣血:693 本段扣盾:0 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11168/22161 剩余盾: 0 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206007 ,令到 6[Monster_6_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:23:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202507, "actEffect": [ { "additional":10508, "targetId":6, "multipleEffectNumReal":0, "additional3":660, "effectNum":660, "multipleEffectNum":0, "effectType":3, "additional2":660 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:28][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11168/22161 原来有盾: 0 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:660/660 本段飘:660 本段扣血:660 本段扣盾:0 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10508/22161 剩余盾: 0 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201808, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":10610, "effectNum":10610, "multipleEffectNum":0, "effectType":3, "additional2":10610 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:23:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201808[10002408] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2023-4-19 10:23:28][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill2 in action 10002408 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10508/22161 原来有盾: 0 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:10610/10610 本段飘:10610 本段扣血:10610 本段扣盾:0 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/22161 剩余盾: 0 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201808 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_1_0][1] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-19 10:23:29][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":53, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:53 buffId:301006 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-4-19 10:23:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 1 [INFO:2023-4-19 10:23:29]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:29]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:29]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067373100668192 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 10 1 [INFO:2023-4-19 10:23:29][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_1_0 [INFO:2023-4-19 10:23:30]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 2 endTime: 1682312015375 [INFO:2023-4-19 10:23:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 11 1 [WARN:2023-4-19 10:23:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:23:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252faa224b8 { _roundId = 6, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312015, isPreRound = false, _startTime = 1682311949, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:30][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:23:31]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=236 [INFO:2023-4-19 10:23:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 9202 additional2: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41205509 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 57 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 58 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 59 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41205509 } targetId: 7 } battleStep { actorType: 1 castorId: 9 actorId: 41209008 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 49 } actEffect { targetId: 8 effectType: 4 effectNum: 1198 additional: 17119 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209008 } targetId: 8 } battleStep { actorType: 2 castorId: 7 actorId: 57 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 59 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 59 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 51 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-4-19 10:23:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 12 1 [INFO:2023-4-19 10:23:31][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":9202, "additional2":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41205509, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":57 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":58 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":59 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41205509 } ], "targetId":7 }, { "actorType":1, "castorId":9, "actorId":41209008, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":49 }, { "targetId":8, "effectType":4, "effectNum":1198, "additional":17119 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209008 } ], "targetId":8 }, { "actorType":2, "castorId":7, "actorId":57, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":59, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":59 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":51 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":2 } [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252faa224b8 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312015, _startTime = 1682311949, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41210007, "actEffect": [ { "additional":9202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":57, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":58, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":59, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41209008, "actEffect": [ { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1198, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":57, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":59, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210007, "actEffect": [ { "additional":9202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:23:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:23:31][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:23:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":57, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":58, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":59, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:23:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:23:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[Monster_8_3_0][3] 用 41205509[10005709] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:23:32][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill3 in action 10005709 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:33]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:33]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=300 [INFO:2023-4-19 10:23:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341678 [INFO:2023-4-19 10:23:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 14 1 [INFO:2023-4-19 10:23:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 341709 userId2: 341678 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 15 1 [INFO:2023-4-19 10:23:33][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:33][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1695 [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:23:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_3_0][3] 使用技能 41205509 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41209008, "actEffect": [ { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1198, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209008[10009608] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2023-4-19 10:23:34][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill2 in action 10009608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:34]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=290 [INFO:2023-4-19 10:23:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 1 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: 341684 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 16 1 [INFO:2023-4-19 10:23:34][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:34][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1694 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}9[Monster_9_4_0][4] 用 41209008 的带来了一个 ,令到 8[Monster_8_3_0][3] 移除了一个 buff [301016] [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 17119 血 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 1198 血 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 17119 血 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:23:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209008 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":57, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":59, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:57 buffId:301001 持续时间:1 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:59 buffId:301001 持续时间:1 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:51 buffId:301005 持续时间:1 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-19 10:23:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 2 [INFO:2023-4-19 10:23:35]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:35]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:35]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066705599427223 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 17 1 [INFO:2023-4-19 10:23:35][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:35]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:23:35]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 time: 1682311960386 extraRoundTeamType: 0 [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:23:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 18 1 [WARN:2023-4-19 10:23:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 1 endTime: 1682312020386 [INFO:2023-4-19 10:23:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 19 1 [WARN:2023-4-19 10:23:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252fad7fb38 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312020, _isReconnect = false, _startTime = 1682311960, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:35][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:23:36]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=433 [INFO:2023-4-19 10:23:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 7 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 8 effectType: 2 effectNum: 369 additional: 16750 additional2: 369 additional3: 369 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 61 } } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41206007 actEffect { targetId: 9 effectType: 2 effectNum: 537 additional: 17350 additional2: 537 additional3: 537 } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 62 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 9 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41206008 actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 9 effectType: 3 effectNum: 5656 additional: 11694 additional2: 5656 additional3: 5656 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 63 } } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41201809 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 59 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 64 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 65 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41201809 } targetId: 7 } battleStep { actorType: 2 castorId: 9 actorId: 62 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 62 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 1 [INFO:2023-4-19 10:23:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 20 1 [INFO:2023-4-19 10:23:36][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":7, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":369, "additional":16750, "additional2":369, "additional3":369 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":61 } } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41206007, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":537, "additional":17350, "additional2":537, "additional3":537 }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":62 } }, { "targetId":3, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41206008, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":5656, "additional":11694, "additional2":5656, "additional3":5656 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":63 } }, { "targetId":4, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41201809, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":59 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":64 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":65 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41201809 } ], "targetId":7 }, { "actorType":2, "castorId":9, "actorId":62, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":62 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":1 } [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fad7fb38 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312020, _startTime = 1682311960, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41202507, "actEffect": [ { "additional":16750, "targetId":8, "multipleEffectNumReal":0, "additional3":369, "effectNum":369, "multipleEffectNum":0, "effectType":2, "additional2":369 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41206007, "actEffect": [ { "additional":17350, "targetId":9, "multipleEffectNumReal":0, "additional3":537, "effectNum":537, "multipleEffectNum":0, "effectType":2, "additional2":537 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":9, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":9, "actorId":41201807, "actEffect": [ { "additional":11694, "targetId":9, "multipleEffectNumReal":0, "additional3":5656, "effectNum":5656, "multipleEffectNum":0, "effectType":3, "additional2":5656 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":7, "actorId":41201809, "actEffect": [ { "additional":59, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":64, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":65, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":62, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [7],没效果看的是刷新数据和ui [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [WARN:2023-4-19 10:23:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-4-19 10:23:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[MyRole_5_11][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202507, "actEffect": [ { "additional":16750, "targetId":8, "multipleEffectNumReal":0, "additional3":369, "effectNum":369, "multipleEffectNum":0, "effectType":2, "additional2":369 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2023-4-19 10:23:37][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 17119/17119 原来有盾: 0 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:369/369 本段飘:369 本段扣血:369 本段扣盾:0 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16750/17119 剩余盾: 0 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202507 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301022] [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41206007, "actEffect": [ { "additional":17350, "targetId":9, "multipleEffectNumReal":0, "additional3":537, "effectNum":537, "multipleEffectNum":0, "effectType":2, "additional2":537 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:23:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206007[10006107] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 17887/17887 原来有盾: 0 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:537/537 本段飘:537 本段扣血:537 本段扣盾:0 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 17350/17887 剩余盾: 0 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41206007 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301015] [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41206008[10006108] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:23:38]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:38]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-4-19 10:23:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341684 [INFO:2023-4-19 10:23:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 21 1 [INFO:2023-4-19 10:23:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 359879 userId2: 341684 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 22 1 [INFO:2023-4-19 10:23:38][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:38][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1690 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41206008 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41201807, "actEffect": [ { "additional":11694, "targetId":9, "multipleEffectNumReal":0, "additional3":5656, "effectNum":5656, "multipleEffectNum":0, "effectType":3, "additional2":5656 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2023-4-19 10:23:39][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 17350/17887 原来有盾: 0 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:5656/5656 本段飘:5656 本段扣血:5656 本段扣盾:0 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 11694/17887 剩余盾: 0 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:23:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=272 [INFO:2023-4-19 10:23:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 23 1 [INFO:2023-4-19 10:23:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:39][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1689 [INFO:2023-4-19 10:23:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-4-19 10:23:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341667 winCount: 1 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 1 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 24 1 [INFO:2023-4-19 10:23:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:39][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1689 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:23:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:23:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201809, "actEffect": [ { "additional":59, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":64, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":65, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:23:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2023-4-19 10:23:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[MyRole_4_4][4] 用 41201809[10002409] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:23:40][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill3 in action 10002409 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 129 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 131 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41201809 的带来了一个 ,令到 9[Monster_9_4_0][4] 移除了一个 buff [301001] [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301021] [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301016] [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201809 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 135 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":62, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:62 buffId:301015 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:23:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 1 [INFO:2023-4-19 10:23:42]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:42]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:42]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066821001470089 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 25 1 [INFO:2023-4-19 10:23:42][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:42]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:42]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=274 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 2 endTime: 1682312027392 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 26 1 [WARN:2023-4-19 10:23:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:23:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f67bf7f0 { _roundId = 7, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312027, isPreRound = false, _startTime = 1682311960, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:42][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341667 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 27 1 [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 341667 userId2: 341680 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 28 1 [INFO:2023-4-19 10:23:42][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:42][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1686 [INFO:2023-4-19 10:23:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=265 [INFO:2023-4-19 10:23:43]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=264 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210009 actEffect { targetId: 3 effectType: 5 effectNum: 7 buff { buffId: 301153 duration: 7 id: 66 } } actEffect { targetId: 3 effectType: 3 effectNum: 14137 additional: 0 additional2: 14137 additional3: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41210009 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 4 castorId: 8 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 58 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 58 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41209007 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 15074 additional2: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 57 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 61 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 61 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 64 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 65 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 51 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 2 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 30 1 [INFO:2023-4-19 10:23:43][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210009, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":7, "buff": { "buffId":301153, "duration":7, "id":66 } }, { "targetId":3, "effectType":3, "effectNum":14137, "additional":0, "additional2":14137, "additional3":0 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41210009 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":4, "castorId":8, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":58, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":58 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41209007, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":15074, "additional2":0 } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":57, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":61, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":61 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":64, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":64 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":65, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":51 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":2 } [INFO:2023-4-19 10:23:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f67bf7f0 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312027, _startTime = 1682311960, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41210009, "actEffect": [ { "additional":0, "targetId":3, "effectNum":7, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":7, "id":66, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":14137, "multipleEffectNum":0, "effectType":3, "additional2":14137 }, { "additional":41210009, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":8, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":41209007, "actEffect": [ { "additional":15074, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":57, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":61, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":64, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359864 winCount: 2 } winCountInfo { userId: 359866 winCount: 2 } [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 31 1 [INFO:2023-4-19 10:23:43][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:43][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1686 [INFO:2023-4-19 10:23:43]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:23:43]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=256 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359864 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:23:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 32 1 [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } fighting { userId1: 359864 userId2: 359866 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:23:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 33 1 [INFO:2023-4-19 10:23:43][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:43][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1686 [INFO:2023-4-19 10:23:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210009, "actEffect": [ { "additional":0, "targetId":3, "effectNum":7, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":7, "id":66, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":14137, "multipleEffectNum":0, "effectType":3, "additional2":14137 }, { "additional":41210009, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:23:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:23:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [WARN:2023-4-19 10:23:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-4-19 10:23:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:23:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:23:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210009[10010909] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-19 10:23:44][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:44][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill3 in action 10010909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:44][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:44][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:44]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=246 [INFO:2023-4-19 10:23:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359879 winCount: 2 } winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:23:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:23:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 34 1 [INFO:2023-4-19 10:23:44][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:23:44][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1685 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41210009 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301153] [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 9202/17622 原来有盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1413/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 7789/17622 剩余盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 7789/17622 原来有盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:2826/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 6376/17622 剩余盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 6376/17622 原来有盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:4239/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 4963/17622 剩余盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 4963/17622 原来有盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:5652/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 3550/17622 剩余盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 3550/17622 原来有盾: 0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:7065/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 2137/17622 剩余盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 160 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 2137/17622 原来有盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:8478/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 724/17622 剩余盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 165 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 724/17622 原来有盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:9891/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/17622 剩余盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 170 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/17622 原来有盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:11304/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/17622 剩余盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 175 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/17622 原来有盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:12717/14137 本段飘:1413 本段扣血:1413 本段扣盾:0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/17622 剩余盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 2 2 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/17622 原来有盾: 0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:14137/14137 本段飘:1420 本段扣血:1420 本段扣盾:0 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/17622 剩余盾: 0 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[Monster_7_2_0][2] 使用技能 41210009 ,令到 7[Monster_7_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:23:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 187 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 198 [INFO:2023-4-19 10:23:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:23:47][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:23:47][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 雪霁羹(100107):enableSkillCamera stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 14137 [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-19 10:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-19 10:23:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:23:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 3 [INFO:2023-4-19 10:23:48][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:23:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_3_3 [INFO:2023-4-19 10:23:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:23:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:23:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:23:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:23:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:23:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:23:50][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 8[Monster_8_3_0][3] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":8, "originalTargetId":0 } [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:58 buffId:301001 持续时间:1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209007, "actEffect": [ { "additional":15074, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209007[10009607] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 13 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":57, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":61, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":64, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:57 buffId:301001 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:61 buffId:301022 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:64 buffId:301021 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:65 buffId:301016 持续时间:2 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:51 buffId:301005 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:23:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 2 [INFO:2023-4-19 10:23:51]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:51]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:51]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066668201237917 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 35 1 [INFO:2023-4-19 10:23:51][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:52]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:23:52]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 time: 1682311977402 extraRoundTeamType: 0 [INFO:2023-4-19 10:23:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:23:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 36 1 [WARN:2023-4-19 10:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:23:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 1 endTime: 1682312037402 [INFO:2023-4-19 10:23:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 37 1 [WARN:2023-4-19 10:23:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f33337b8 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312037, _isReconnect = false, _startTime = 1682311977, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:23:53]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=174 [INFO:2023-4-19 10:23:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 8 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202508 actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 68 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 9 effectType: 2 effectNum: 1456 additional: 10238 additional2: 1456 additional3: 1456 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 63 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 69 } } targetId: 9 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 7 effectNum: 6 additional: 66 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 1 [INFO:2023-4-19 10:23:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 38 1 [INFO:2023-4-19 10:23:53][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":8, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202508, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":68 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1456, "additional":10238, "additional2":1456, "additional3":1456 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":63 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":69 } } ], "targetId":9 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":6, "additional":66 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":1 } [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f33337b8 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312037, _startTime = 1682311977, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":8, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":68, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41201807, "actEffect": [ { "additional":10238, "targetId":9, "multipleEffectNumReal":0, "additional3":1456, "effectNum":1456, "multipleEffectNum":0, "effectType":2, "additional2":1456 }, { "additional":63, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":69, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":8, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [8],没效果看的是刷新数据和ui [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":68, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202508[10003608] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:23:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:23:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202508 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301005] [INFO:2023-4-19 10:23:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202508 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41201807, "actEffect": [ { "additional":10238, "targetId":9, "multipleEffectNumReal":0, "additional3":1456, "effectNum":1456, "multipleEffectNum":0, "effectType":2, "additional2":1456 }, { "additional":63, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":69, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2023-4-19 10:23:55][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 11694/17887 原来有盾: 0 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1456/1456 本段飘:1456 本段扣血:1456 本段扣盾:0 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 10238/17887 剩余盾: 0 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41201807 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:66 buffId:301153 持续时间:6 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-19 10:23:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 1 [INFO:2023-4-19 10:23:55]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:23:55]||||| Sender socketClient version=1 [INFO:2023-4-19 10:23:55]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:23:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667202860117 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 40 1 [INFO:2023-4-19 10:23:55][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:23:55]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 2 endTime: 1682312040403 [INFO:2023-4-19 10:23:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:23:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 41 1 [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:23:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f1e4baa8 { _roundId = 8, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312040, isPreRound = false, _startTime = 1682311977, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:23:55][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:23:56]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=270 [INFO:2023-4-19 10:23:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 2 effectType: 3 effectNum: 2596 additional: 12478 additional2: 2596 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41205508 actEffect { targetId: 9 effectType: 4 effectNum: 2567 additional: 12805 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 70 } } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41205508 } targetId: 9 } battleStep { actorType: 2 castorId: 8 actorId: 58 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 58 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41209009 actEffect { targetId: 2 effectType: 3 effectNum: 9080 additional: 3398 additional2: 9080 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209009 } actEffect { targetId: 2 effectType: 16 effectNum: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 65 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 68 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 70 actEffect { targetId: 9 effectType: 4 effectNum: 2683 additional: 15488 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 70 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 70 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 2 [INFO:2023-4-19 10:23:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:23:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 42 1 [INFO:2023-4-19 10:23:56][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":2596, "additional":12478, "additional2":2596, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41205508, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":2567, "additional":12805 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301007, "duration":2, "id":70 } }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41205508 } ], "targetId":9 }, { "actorType":2, "castorId":8, "actorId":58, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":58 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41209009, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":9080, "additional":3398, "additional2":9080, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209009 }, { "targetId":2, "effectType":16, "effectNum":0 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":65, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":68, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":70, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":2683, "additional":15488 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":70, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":70 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":2 } [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f1e4baa8 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312040, _startTime = 1682311977, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":12478, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2596, "multipleEffectNum":0, "effectType":3, "additional2":2596 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":9, "actorId":41205508, "actEffect": [ { "additional":12805, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2567, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205508, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":41209009, "actEffect": [ { "additional":3398, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9080, "multipleEffectNum":0, "effectType":3, "additional2":9080 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15488, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2683, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":70, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":12478, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2596, "multipleEffectNum":0, "effectType":3, "additional2":2596 }, { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:23:56][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 15074/16742 原来有盾: 0 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:2596/2596 本段飘:2596 本段扣血:2596 本段扣盾:0 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12478/16742 剩余盾: 0 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205508, "actEffect": [ { "additional":12805, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2567, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205508, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-4-19 10:23:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:23:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205508[10005708] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2023-4-19 10:23:57][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill2 in action 10005708 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:23:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}9 原来有 10238 血 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 被补了 2567 血 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}9 剩余 12805 血 [WARN:2023-4-19 10:23:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-4-19 10:23:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205508 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301007] [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_3_0][3] 使用技能 41205508 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:23:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:58 buffId:301001 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:23:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:23:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209009, "actEffect": [ { "additional":3398, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9080, "multipleEffectNum":0, "effectType":3, "additional2":9080 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:23:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:23:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:23:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:23:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 3 ~ 3 [INFO:2023-4-19 10:23:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:23:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209009[10009609] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:23:59][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:59][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill3 in action 10009609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:23:59][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 93 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 0.5 1 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12478/16742 原来有盾: 0 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:9080/9080 本段飘:9080 本段扣血:9080 本段扣盾:0 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 3398/16742 剩余盾: 0 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:24:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209009 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 3 3 [WARN:2023-4-19 10:24:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 3 3 [INFO:2023-4-19 10:24:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 138 [INFO:2023-4-19 10:24:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:24:1][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:24:1][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 9080 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15488, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2683, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":70, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:65 buffId:301016 持续时间:1 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:68 buffId:301005 持续时间:2 [INFO:2023-4-19 10:24:2][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 9 原有血: 12805 原有盾: 0 补血量: 2683 [INFO:2023-4-19 10:24:2][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2023-4-19 10:24:2][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 9 现有血: 15488 现有盾: 0 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:70 buffId:301007 持续时间:1 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:24:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 2 [INFO:2023-4-19 10:24:2]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:2]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:3]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667698323727 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 43 1 [INFO:2023-4-19 10:24:3][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:3]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:24:3]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 time: 1682311988415 extraRoundTeamType: 0 [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:24:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 44 1 [WARN:2023-4-19 10:24:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 1 endTime: 1682312048415 [INFO:2023-4-19 10:24:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 45 1 [WARN:2023-4-19 10:24:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f6b7e068 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312048, _isReconnect = false, _startTime = 1682311988, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:3][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:24:4]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=327 [INFO:2023-4-19 10:24:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 9 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202509 actEffect { targetId: 2 effectType: 4 effectNum: 4185 additional: 7583 } actEffect { targetId: 4 effectType: 4 effectNum: 3473 additional: 13616 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 72 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 73 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201807 actEffect { targetId: 7 effectType: 2 effectNum: 1745 additional: 16165 additional2: 1745 additional3: 1745 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 69 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301006 duration: 1 id: 74 } } targetId: 7 } battleStep { actorType: 1 castorId: 7 actorId: 41210012 actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301153 duration: 2 id: 75 } } targetId: 4 } battleStep { actorType: 2 castorId: 4 actorId: 73 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 7 effectNum: 5 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 75 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 1 [INFO:2023-4-19 10:24:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 46 1 [INFO:2023-4-19 10:24:4][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":9, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202509, "actEffect": [ { "targetId":2, "effectType":4, "effectNum":4185, "additional":7583 }, { "targetId":4, "effectType":4, "effectNum":3473, "additional":13616 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":72 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":73 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201807, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1745, "additional":16165, "additional2":1745, "additional3":1745 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":69 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301006, "duration":1, "id":74 } } ], "targetId":7 }, { "actorType":1, "castorId":7, "actorId":41210012, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301153, "duration":2, "id":75 } } ], "targetId":4 }, { "actorType":2, "castorId":4, "actorId":73, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":5, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":75, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":75 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":1 } [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f6b7e068 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312048, _startTime = 1682311988, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41202509, "actEffect": [ { "additional":7583, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4185, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13616, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3473, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":72, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":73, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":7, "actorId":41201807, "actEffect": [ { "additional":16165, "targetId":7, "multipleEffectNumReal":0, "additional3":1745, "effectNum":1745, "multipleEffectNum":0, "effectType":2, "additional2":1745 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":4, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":75, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":73, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [9],没效果看的是刷新数据和ui [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:24:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:24:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:24:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202509, "actEffect": [ { "additional":7583, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4185, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13616, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3473, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2023-4-19 10:24:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-4-19 10:24:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[MyRole_2_2][2] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:24:5][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:24:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 3398 血 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 4185 血 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 7583 血 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 10143 血 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 3473 血 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 13616 血 [WARN:2023-4-19 10:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [WARN:2023-4-19 10:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202509 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:24:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":72, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301395] [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":73, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301395] [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201807, "actEffect": [ { "additional":16165, "targetId":7, "multipleEffectNumReal":0, "additional3":1745, "effectNum":1745, "multipleEffectNum":0, "effectType":2, "additional2":1745 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301006, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201807[10002407] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2023-4-19 10:24:9][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill1 in action 10002407 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 17910/18660 原来有盾: 0 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1745/1745 本段飘:1745 本段扣血:1745 本段扣盾:0 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 16165/18660 剩余盾: 0 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41201807 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201807 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301006] [WARN:2023-4-19 10:24:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-19 10:24:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41210012, "actEffect": [ { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":75, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:24:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210012 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210012[10010908] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:24:10][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill2 in action 10010908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41210012 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301153] [INFO:2023-4-19 10:24:10][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2023-4-19 10:24:10][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/buff_death_forbid.prefab effect obj pool [WARN:2023-4-19 10:24:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":73, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:73 buffId:301395 持续时间:1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:66 buffId:301153 持续时间:5 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:75 buffId:301153 持续时间:1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:24:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 stageId: 1 [INFO:2023-4-19 10:24:10]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:10]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:10]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066794000566006 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 48 1 [INFO:2023-4-19 10:24:10][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:11]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 2 endTime: 1682312056428 [INFO:2023-4-19 10:24:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 49 1 [WARN:2023-4-19 10:24:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:24:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f2c7fca8 { _roundId = 9, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312056, isPreRound = false, _startTime = 1682311988, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:11][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:24:12]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=193 [INFO:2023-4-19 10:24:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 2 effectType: 2 effectNum: 1334 additional: 6249 additional2: 1334 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41205507 actEffect { targetId: 2 effectType: 3 effectNum: 1396 additional: 4853 additional2: 1396 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41209008 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 65 } actEffect { targetId: 8 effectType: 4 effectNum: 1198 additional: 17119 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209008 } targetId: 8 } battleStep { actorType: 2 castorId: 4 actorId: 68 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 70 actEffect { targetId: 9 effectType: 4 effectNum: 2683 additional: 17887 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 70 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 70 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 2 [INFO:2023-4-19 10:24:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 50 1 [INFO:2023-4-19 10:24:12][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1334, "additional":6249, "additional2":1334, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41205507, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1396, "additional":4853, "additional2":1396, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41209008, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":65 }, { "targetId":8, "effectType":4, "effectNum":1198, "additional":17119 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209008 } ], "targetId":8 }, { "actorType":2, "castorId":4, "actorId":68, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":70, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":2683, "additional":17887 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":70, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":70 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":2 } [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f2c7fca8 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312056, _startTime = 1682311988, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":6249, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1334, "multipleEffectNum":0, "effectType":2, "additional2":1334 } ], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41205507, "actEffect": [ { "additional":4853, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1396, "multipleEffectNum":0, "effectType":3, "additional2":1396 } ], "castorId":8, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41209008, "actEffect": [ { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1198, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17887, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2683, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":70, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":6249, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1334, "multipleEffectNum":0, "effectType":2, "additional2":1334 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:24:12][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 7583/16742 原来有盾: 0 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1334/1334 本段飘:1334 本段扣血:1334 本段扣盾:0 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 6249/16742 剩余盾: 0 [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205507, "actEffect": [ { "additional":4853, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1396, "multipleEffectNum":0, "effectType":3, "additional2":1396 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205507[10005707] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:24:13][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill1 in action 10005707 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 6249/16742 原来有盾: 0 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1396/1396 本段飘:1396 本段扣血:1396 本段扣盾:0 [INFO:2023-4-19 10:24:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 4853/16742 剩余盾: 0 [WARN:2023-4-19 10:24:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41209008, "actEffect": [ { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1198, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41209008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209008[10009608] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2023-4-19 10:24:14][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill2 in action 10009608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}9[Monster_9_4_0][4] 用 41209008 的带来了一个 ,令到 8[Monster_8_3_0][3] 移除了一个 buff [301016] [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 16750 血 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 1198 血 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 17119 血 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:24:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209008 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17887, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2683, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":70, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:68 buffId:301005 持续时间:1 [INFO:2023-4-19 10:24:15][logic/extensions/battle/handler/BattleUnitCommonder.lua:448]:{updateUnitBloodByBuff}治疗buff -> targetId: 9 原有血: 15488 原有盾: 0 补血量: 2683 [INFO:2023-4-19 10:24:15][logic/extensions/battle/handler/BattleUnitCommonder.lua:458]:{updateUnitBloodByBuff}治疗buff -> targetId: 9 现有血: 17887 现有盾: 0 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:70 buffId:301007 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-19 10:24:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 stageId: 2 [INFO:2023-4-19 10:24:15]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:15]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667202860117 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 51 1 [INFO:2023-4-19 10:24:15][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:15]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:24:15]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 time: 1682312000434 extraRoundTeamType: 0 [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:24:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 52 1 [WARN:2023-4-19 10:24:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 teamType: 1 endTime: 1682312060434 [INFO:2023-4-19 10:24:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 53 1 [WARN:2023-4-19 10:24:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f653c970 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312060, _isReconnect = false, _startTime = 1682312000, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:15][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:24:16]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=409 [INFO:2023-4-19 10:24:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 10 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300048 } actEffect { targetId: 7 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 8 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 9 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 2 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 4 effectType: 26 effectNum: -350 additional: -350 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202507 actEffect { targetId: 8 effectType: 2 effectNum: 381 additional: 16738 additional2: 381 additional3: 381 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 72 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 72 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201809 actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 77 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 78 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41201809 } targetId: 7 } battleStep { actorType: 2 castorId: 4 actorId: 73 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 74 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 7 effectNum: 4 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 75 } targetId: 0 } isFinish: false round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 1 [INFO:2023-4-19 10:24:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 55 1 [INFO:2023-4-19 10:24:16][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":10, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":8, "effectNum":3, "additional":40300048 }, { "targetId":7, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":8, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":9, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":2, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":4, "effectType":26, "effectNum":-350, "additional":-350 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202507, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":381, "additional":16738, "additional2":381, "additional3":381 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":72, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":72 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201809, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":77 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":78 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41201809 } ], "targetId":7 }, { "actorType":2, "castorId":4, "actorId":73, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":74, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":4, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":75, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":75 } ], "targetId":0 } ], "isFinish":false, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":1 } [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f653c970 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312060, _startTime = 1682312000, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":10, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-350, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41202507, "actEffect": [ { "additional":16738, "targetId":8, "multipleEffectNumReal":0, "additional3":381, "effectNum":381, "multipleEffectNum":0, "effectType":2, "additional2":381 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":72, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":7, "actorId":41201809, "actEffect": [ { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":77, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":78, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":73, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":10, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [10],没效果看的是刷新数据和ui [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-350, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6 [WARN:2023-4-19 10:24:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[MyRole_5_11][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202507, "actEffect": [ { "additional":16738, "targetId":8, "multipleEffectNumReal":0, "additional3":381, "effectNum":381, "multipleEffectNum":0, "effectType":2, "additional2":381 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202507[10003607] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2023-4-19 10:24:17][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 17119/17119 原来有盾: 0 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:381/381 本段飘:381 本段扣血:381 本段扣盾:0 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16738/17119 剩余盾: 0 [WARN:2023-4-19 10:24:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":72, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:72 buffId:301395 持续时间:1 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:24:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:24:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201809, "actEffect": [ { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":77, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":78, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201809, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:24:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:24:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-4-19 10:24:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[MyRole_4_4][4] 用 41201809[10002409] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:24:18][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill3 in action 10002409 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 129 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 131 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301021] [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41201809 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301016] [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201809 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 135 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":73, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:73 buffId:301395 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:74 buffId:301006 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:66 buffId:301153 持续时间:4 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:75 buffId:301153 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:24:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 stageId: 1 [INFO:2023-4-19 10:24:20]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:20]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:20]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066882502287626 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 56 1 [INFO:2023-4-19 10:24:20][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:20]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 teamType: 2 endTime: 1682312065443 [INFO:2023-4-19 10:24:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 57 1 [WARN:2023-4-19 10:24:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:24:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f3466818 { _roundId = 10, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312065, isPreRound = false, _startTime = 1682312000, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:24:21]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=249 [INFO:2023-4-19 10:24:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 4 castorId: 7 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41205509 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 79 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 80 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 81 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41205509 } targetId: 7 } battleStep { actorType: 1 castorId: 9 actorId: 41209007 actEffect { targetId: 2 effectType: 3 effectNum: 3925 additional: 928 additional2: 3925 additional3: 0 } actEffect { targetId: 2 effectType: 16 effectNum: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 77 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 78 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 78 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 79 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 79 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 81 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 68 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 68 } targetId: 0 } isFinish: false round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 2 [INFO:2023-4-19 10:24:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 58 1 [INFO:2023-4-19 10:24:21][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":4, "castorId":7, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41205509, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":79 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":80 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":81 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41205509 } ], "targetId":7 }, { "actorType":1, "castorId":9, "actorId":41209007, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":3925, "additional":928, "additional2":3925, "additional3":0 }, { "targetId":2, "effectType":16, "effectNum":0 } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":77, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":77 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":78, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":78 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":79, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":79 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":81, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":68, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":68 } ], "targetId":0 } ], "isFinish":false, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":2 } [INFO:2023-4-19 10:24:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f3466818 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312065, _startTime = 1682312000, _steps = { 1 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":79, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":80, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":81, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41209007, "actEffect": [ { "additional":928, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3925, "multipleEffectNum":0, "effectType":3, "additional2":3925 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":78, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":81, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-19 10:24:21][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 7[Monster_7_2_0][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":7, "originalTargetId":0 } [INFO:2023-4-19 10:24:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-19 10:24:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-19 10:24:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205509, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":79, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":80, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":81, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205509, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:24:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2023-4-19 10:24:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[Monster_8_3_0][3] 用 41205509[10005709] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:24:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill3 in action 10005709 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBTurnLimited:33: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41205509 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[Monster_8_3_0][3] 使用技能 41205509 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:24:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209007, "actEffect": [ { "additional":928, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3925, "multipleEffectNum":0, "effectType":3, "additional2":3925 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 2 ~ 2 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209007[10009607] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 13 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 4853/16742 原来有盾: 0 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.5) -》 多段已飘:1962/3925 本段飘:1962 本段扣血:1962 本段扣盾:0 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 2891/16742 剩余盾: 0 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 2891/16742 原来有盾: 0 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:3925/3925 本段飘:1963 本段扣血:1963 本段扣盾:0 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 928/16742 剩余盾: 0 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 2 2 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 2 2 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":78, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":81, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:77 buffId:301021 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:78 buffId:301016 持续时间:2 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:79 buffId:301001 持续时间:1 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:81 buffId:301001 持续时间:1 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:68 buffId:301005 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-19 10:24:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 stageId: 2 [INFO:2023-4-19 10:24:24]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:24]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:24]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066920101642609 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 59 1 [INFO:2023-4-19 10:24:24][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:24]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:24:24]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 time: 1682312009445 extraRoundTeamType: 0 [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:24:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 60 1 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 teamType: 1 endTime: 1682312069445 [INFO:2023-4-19 10:24:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 61 1 [WARN:2023-4-19 10:24:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ef0c5ae0 { _roundId = 11, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312069, _isReconnect = false, _startTime = 1682312009, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-19 10:24:25]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=262 [INFO:2023-4-19 10:24:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 7 effectNum: 11 additional: 14 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 38 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41202508 actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 83 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 72 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 72 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41201808 actEffect { targetId: 9 effectType: 2 effectNum: 4207 additional: 13680 additional2: 4207 additional3: 4207 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41201808 } targetId: 9 } battleStep { actorType: 2 castorId: 3 actorId: 66 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 66 } targetId: 0 } isFinish: false round: 11 extraRoundTeamType: 0 } roundId: 11 stageId: 1 [INFO:2023-4-19 10:24:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 62 1 [INFO:2023-4-19 10:24:25][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":11, "additional":14 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":38 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41202508, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":83 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":72, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":72 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41201808, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":4207, "additional":13680, "additional2":4207, "additional3":4207 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41201808 } ], "targetId":9 }, { "actorType":2, "castorId":3, "actorId":66, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":3, "additional":66 } ], "targetId":0 } ], "isFinish":false, "round":11, "extraRoundTeamType":0 }, "roundId":11, "stageId":1 } [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ef0c5ae0 { _roundId = 11, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312069, _startTime = 1682312009, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":11, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":750, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":83, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":72, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":9, "actorId":41201808, "actEffect": [ { "additional":13680, "targetId":9, "multipleEffectNumReal":0, "additional3":4207, "effectNum":4207, "multipleEffectNum":0, "effectType":2, "additional2":4207 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":11, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":38, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:208]:{func}9[Monster_9_4_0][4] 的buff [301247] 持续时间变更为 [11],没效果看的是刷新数据和ui [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":750, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [WARN:2023-4-19 10:24:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:24:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[MyRole_5_11][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":83, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:24:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41202508[10003608] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:24:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202508 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301005] [INFO:2023-4-19 10:24:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41202508 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":72, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:72 buffId:301395 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41201808, "actEffect": [ { "additional":13680, "targetId":9, "multipleEffectNumReal":0, "additional3":4207, "effectNum":4207, "multipleEffectNum":0, "effectType":2, "additional2":4207 }, { "additional":41201808, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[MyRole_4_4][4] 用 41201808[10002408] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2023-4-19 10:24:27][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_4_4 show commingEffect show_yuxiangrousi_skill2 in action 10002408 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 17887/17887 原来有盾: 0 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:4207/4207 本段飘:4207 本段扣血:4207 本段扣盾:0 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13680/17887 剩余盾: 0 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[MyRole_4_4][4] 使用技能 41201808 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:66 buffId:301153 持续时间:3 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:24:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 stageId: 1 [INFO:2023-4-19 10:24:28]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:28]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:28]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067592598497868 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 64 1 [INFO:2023-4-19 10:24:28][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:24:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:24:28]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 teamType: 2 endTime: 1682312073456 [INFO:2023-4-19 10:24:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:24:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 65 1 [WARN:2023-4-19 10:24:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:24:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252fb7cf228 { _roundId = 11, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312073, isPreRound = false, _startTime = 1682312009, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:24:28][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil false [INFO:2023-4-19 10:24:29]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=246 [INFO:2023-4-19 10:24:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210007 actEffect { targetId: 2 effectType: 2 effectNum: 2206 additional: 0 additional2: 2206 additional3: 0 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41205507 actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 13616 additional2: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 80 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 80 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41209009 actEffect { targetId: 4 effectType: 3 effectNum: 18602 additional: 0 additional2: 18602 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209009 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 83 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 78 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 78 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 79 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 79 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 81 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 81 } targetId: 0 } isFinish: true round: 11 extraRoundTeamType: 0 } roundId: 11 stageId: 2 [INFO:2023-4-19 10:24:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:24:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 66 1 [INFO:2023-4-19 10:24:29][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210007, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":2206, "additional":0, "additional2":2206, "additional3":0 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41205507, "actEffect": [ { "targetId":4, "effectType":1, "effectNum":0, "additional":13616, "additional2":0 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":80, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":80 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41209009, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":18602, "additional":0, "additional2":18602, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209009 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":83 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":78, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":78 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":79, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":79 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":81, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":81 } ], "targetId":0 } ], "isFinish":true, "round":11, "extraRoundTeamType":0 }, "roundId":11, "stageId":2 } [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fb7cf228 { _roundId = 11, _isFinish = true, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312073, _startTime = 1682312009, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2206, "multipleEffectNum":0, "effectType":2, "additional2":2206 } ], "castorId":7, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41205507, "actEffect": [ { "additional":13616, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":80, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":4, "actorId":41209009, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":18602, "multipleEffectNum":0, "effectType":3, "additional2":18602 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":78, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":81, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210007, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2206, "multipleEffectNum":0, "effectType":2, "additional2":2206 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[Monster_7_2_0][2] 用 41210007[10010907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-19 10:24:29][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_7_2_0 show commingEffect show_xjg_skill1 in action 10010907 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 928/16742 原来有盾: 0 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:2206/2206 本段飘:2206 本段扣血:2206 本段扣盾:0 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/16742 剩余盾: 0 [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-19 10:24:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:24:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 2 [INFO:2023-4-19 10:24:30][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:24:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_2_2 [INFO:2023-4-19 10:24:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:24:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41205507, "actEffect": [ { "additional":13616, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[Monster_8_3_0][3] 用 41205507[10005707] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:24:32][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_8_3_0 show commingEffect show_shuangpinai_skill1 in action 10005707 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowDie:201: in function '_handleDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:191: in function '_handleNextDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:358: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:24:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-19 10:24:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":80, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:80 buffId:301001 持续时间:1 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41209009, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":18602, "multipleEffectNum":0, "effectType":3, "additional2":18602 }, { "additional":41209009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:24:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:24:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:24:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[Monster_9_4_0][4] 用 41209009[10009609] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-4-19 10:24:33][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:33][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_9_4_0 show commingEffect show_ydx_skill3 in action 10009609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:33][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:24:34]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:24:34]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=238 [INFO:2023-4-19 10:24:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359879 [INFO:2023-4-19 10:24:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:24:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 67 1 [INFO:2023-4-19 10:24:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341709 userId2: 359879 } fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 3 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:24:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:24:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 68 1 [INFO:2023-4-19 10:24:34][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:24:34][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1634 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 93 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 0.5 1 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:24:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 13616/13894 原来有盾: 0 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:18602/18602 本段飘:18602 本段扣血:18602 本段扣盾:0 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/13894 剩余盾: 0 [WARN:2023-4-19 10:24:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:24:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:24:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[Monster_9_4_0][4] 使用技能 41209009 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:24:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:24:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=228 [INFO:2023-4-19 10:24:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 3 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:24:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:24:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 69 1 [INFO:2023-4-19 10:24:35][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:24:35][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1633 [INFO:2023-4-19 10:24:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=238 [INFO:2023-4-19 10:24:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 341709 userId2: 359866 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 isOffense: true heroes: 100035 heroes: 100015 heroes: 100094 heroes: 100007 heroesSkins: 100056 heroesSkins: 100027 heroesSkins: 140236 heroesSkins: 100021 } opponentProgress { userId: -565 winCount: 0 isOffense: false heroes: 100052 heroes: 100204 heroes: 100038 heroes: 100114 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313653575 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 3 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:24:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:24:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 70 1 [INFO:2023-4-19 10:24:35][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:24:35][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1633 [INFO:2023-4-19 10:24:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 138 [INFO:2023-4-19 10:24:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:24:36][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 腌笃鲜(100093):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:24:36][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_ydx_skill3---->show_ydx_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:24:36][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 18602 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301005],不提示id不需要播放效果 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-4-19 10:24:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:24:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 4 [INFO:2023-4-19 10:24:37][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:24:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_4_4 [INFO:2023-4-19 10:24:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:24:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":78, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":81, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:78 buffId:301016 持续时间:1 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:79 buffId:301001 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:81 buffId:301001 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:24:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 stageId: 2 [INFO:2023-4-19 10:24:39]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:24:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066811200231314 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 72 1 [INFO:2023-4-19 10:24:39][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=5,cmd=11,status=0,size=10 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=163 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=285,cmd=14,status=0,size=37 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: false [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleEndPush <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 11 || 0 BattleEndPush 73 1 [INFO:2023-4-19 10:24:39][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:282]:{func}handleBattleEndPush -----------------------》 endBattle: 0 [INFO:2023-4-19 10:24:39][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:299]:{func}handleBattleEndPush -----------------------》 endBattle: 0 false [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2023-4-19 10:24:39][logic/common/GameUtils.lua:1258]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 9; nil; nil stack traceback: logic/common/GameUtils:1257: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/autopk/controller/AutoPkBattleContext:81: in function 'onStop' logic/extensions/battle/ecs/BattleContextBase:205: in function 'stop' logic/extensions/autopk/controller/AutoPkWorkOnFightEnd:102: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:301: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:24:39]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-19 10:24:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 341709 userId2: 359866 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682313824469 managed: false waitingConfirm: true winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 3 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 74 1 [INFO:2023-4-19 10:24:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 6 true false [INFO:2023-4-19 10:24:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 rank: 17 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndPush <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 14 || 0 Act285EndPush 75 1 [INFO:2023-4-19 10:24:39]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:24:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-19 10:24:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.066817000508308 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 76 1 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=163 [INFO:2023-4-19 10:24:39]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 boxHeroes: 100007 boxHeroes: 100035 boxHeroes: 100015 boxHeroes: 100094 boxHeroes: 100123 boxHeroes: 100210 fighting { userId1: 341677 userId2: 341699 } fighting { userId1: 341709 userId2: 359866 } fighting { userId1: 15241 userId2: -565 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682313824469 managed: false waitingConfirm: false winCountInfo { userId: 341699 winCount: 2 } winCountInfo { userId: 341709 winCount: 3 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341677 winCount: 2 } winCountInfo { userId: 341673 winCount: 1 } winCountInfo { userId: -565 winCount: 0 } winCountInfo { userId: 341680 winCount: 2 } winCountInfo { userId: 359866 winCount: 3 } [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 77 1 [INFO:2023-4-19 10:24:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 6 false false [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:24:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:24:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.10029440000653 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 78 1 [WARN:2023-4-19 10:24:39][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:24:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 2 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 3 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 4 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 5 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 642 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 6 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [WARN:2023-4-19 10:24:43][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 5 AutoPkWorkOnFightEnd [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [WARN:2023-4-19 10:24:43][@logic/extensions/autopk/controller/AutoPkController.lua:338]:{func}Next Round ----------- [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.066816598176956 移走了序号= 1 的消息,当前队列数量= 5 || 0 ClickIconLogReply 79 1 [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.10378029942513 移走了序号= 1 的消息,当前队列数量= 4 || 0 Act285InfoReply 80 1 [INFO:2023-4-19 10:24:43][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:185: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:185: in function 'enter' logic/extensions/autopk/controller/AutoPkController:95: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/agent/AutoPkAgent:24: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:24:43][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-19 10:24:43][logic/scene/SceneMgr.lua:231]:{_realEnter}成功退出了上一个场景,类型=2,id=220036 [INFO:2023-4-19 10:24:43][logic/scene/SceneMgr.lua:235]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10378029942513 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 81 1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.10378029942513 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act285InfoReply 82 1 [INFO:2023-4-19 10:24:43][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16754479706287 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 83 1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.16754479706287 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 84 1 [INFO:2023-4-19 10:24:43][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:24:43][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:24:43][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:24:43][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:24:43]DestroyUnusedResources:134,2,time=,paths: [INFO:2023-4-19 10:24:43][logic/scene/SceneMgr.lua:264]:{func}开始进入一个新的场景,类型=68,id=320001 [INFO:2023-4-19 10:24:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:43][logic/scene/SceneMgr.lua:369]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=68,id=320001 [INFO:2023-4-19 10:24:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [WARN:2023-4-19 10:24:43][@logic/extensions/autopk/controller/AutoPkController.lua:402]:{func}游戏结束,返回场景 [INFO:2023-4-19 10:24:43]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:24:43]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:43]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:24:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:24:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.067091099917889 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 85 1 [INFO:2023-4-19 10:24:43][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:24:43][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:355: 成功进入了一个新的场景,类型=68,id=320001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:355: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/autopk/stage/AutoPkSceneStage:66: in function '_onAllResLoaded' logic/scene/autopk/stage/AutoPkSceneStage:55: in function 'onFactoryResLoaded' logic/scene/autopk/factory/AutoPkSceneFactory:27: in function '_onResLoadedFinish' logic/scene/autopk/factory/AutoPkSceneFactory:253: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/common/spine/UnitCompSpine:221: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-19 10:24:43][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-4-19 10:24:43][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-4-19 10:24:44][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:24:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-4-19 10:24:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-4-19 10:24:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-4-19 10:24:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:44]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-4-19 10:24:44]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:44]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=19 [INFO:2023-4-19 10:24:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 0 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-4-19 10:24:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-4-19 10:24:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.081299401819706 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 86 1 [INFO:2023-4-19 10:24:44][logic/extensions/autopk/agent/AutoPkAgent.lua:14]:{func}285 get base info [INFO:2023-4-19 10:24:44][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:24:45]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-4-19 10:24:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:53][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:24:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:24:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 5 当前队列数量= 1 [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285MatchRequest [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:24:53]==> Sender Auto Serialize Message,extId=285,cmd=5,size=12 [INFO:2023-4-19 10:24:53]||||| Sender socketClient version=1 [INFO:2023-4-19 10:24:53]<== Receiver Message, socketClient version=1,extId=285,cmd=5,status=0,size=11 [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchReply <--- [INFO:2023-4-19 10:24:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 5 所需时间单位秒 = 0.099998399615288 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285MatchReply 88 1 [INFO:2023-4-19 10:24:53]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=373 [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:24:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:24:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 89 1 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 359847 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341682 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341693 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341677 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341721 [WARN:2023-4-19 10:24:53][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 341707 [INFO:2023-4-19 10:24:54][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:24:54]DestroyUnusedResources:10,2,time=,paths: [INFO:2023-4-19 10:24:57]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=433 [INFO:2023-4-19 10:24:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:24:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:24:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 90 1 [INFO:2023-4-19 10:25:2]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=479 [INFO:2023-4-19 10:25:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 92 1 [INFO:2023-4-19 10:25:6]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=539 [INFO:2023-4-19 10:25:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 93 1 [INFO:2023-4-19 10:25:7]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=599 [INFO:2023-4-19 10:25:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 94 1 [INFO:2023-4-19 10:25:12]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=659 [INFO:2023-4-19 10:25:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 96 1 [INFO:2023-4-19 10:25:13]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=719 [INFO:2023-4-19 10:25:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 97 1 [INFO:2023-4-19 10:25:17]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=838 [INFO:2023-4-19 10:25:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 98 1 [INFO:2023-4-19 10:25:18]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1318 [INFO:2023-4-19 10:25:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 99 1 [INFO:2023-4-19 10:25:21]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1378 [INFO:2023-4-19 10:25:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 100 1 [INFO:2023-4-19 10:25:26]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1424 [INFO:2023-4-19 10:25:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } [INFO:2023-4-19 10:25:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 102 1 [INFO:2023-4-19 10:25:28]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1484 [INFO:2023-4-19 10:25:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 103 1 [INFO:2023-4-19 10:25:28]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1544 [INFO:2023-4-19 10:25:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 104 1 [INFO:2023-4-19 10:25:33]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1603 [INFO:2023-4-19 10:25:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 105 1 [INFO:2023-4-19 10:25:36]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1663 [INFO:2023-4-19 10:25:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 107 1 [INFO:2023-4-19 10:25:41]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1709 [INFO:2023-4-19 10:25:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -560 name: 伊巧绫 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 108 1 [INFO:2023-4-19 10:25:46]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1755 [INFO:2023-4-19 10:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -543 name: 伊愫鞅 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -560 name: 伊巧绫 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 110 1 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1815 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=320 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -543 name: 伊愫鞅 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341675 name: npt16test90 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -560 name: 伊巧绫 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 111 1 [INFO:2023-4-19 10:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [INFO:2023-4-19 10:25:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: -1 true false [INFO:2023-4-19 10:25:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:25:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682312090 [INFO:2023-4-19 10:25:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:25:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=320 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 113 1 [INFO:2023-4-19 10:25:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: -1 false false [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682312090 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066993400454521 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 114 1 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=1815 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=316 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.10044329985976 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 115 1 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 competitors { userId: 359878 name: npt16test4 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359873 name: npt16test8 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359874 name: npt16test10 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341709 name: npt16test57 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341707 name: npt16test58 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341716 name: npt16test46 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341719 name: npt16test43 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341714 name: npt16test50 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341721 name: npt16test49 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -543 name: 伊愫鞅 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: -544 name: 伊阑翎 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359845 name: npt16test35 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -545 name: 伊起周 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 69 usingSkinId: 110101 } competitors { userId: 359847 name: npt16test31 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359846 name: npt16testab portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341664 name: npt16test96 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359843 name: npt16test37 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341666 name: npt16test92 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341677 name: npt16testef portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359853 name: npt16test28 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359852 name: npt16test22 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341678 name: npt16test85 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341675 name: npt16test90 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: -560 name: 伊巧绫 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 69 usingSkinId: 110001 } competitors { userId: 341684 name: npt16test73 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 359862 name: npt16test13 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341686 name: npt16test72 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341682 name: npt16test77 portrait: 11100002 level: 28 frame: 11110001 gender: 1 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341693 name: npt16test62 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341692 name: npt16test63 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } competitors { userId: 341688 name: npt16test80 portrait: 11100001 level: 28 frame: 11110001 gender: 2 usingSkinId: 0 isReturn: false signature: chatBubbleId: 11640001 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 116 1 [INFO:2023-4-19 10:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312096957 managed: false waitingConfirm: true winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 117 1 [INFO:2023-4-19 10:25:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 true false [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 5 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [INFO:2023-4-19 10:25:47]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkOpenView [INFO:2023-4-19 10:25:47]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2020 [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 118 1 [INFO:2023-4-19 10:25:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066976901143789 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 119 1 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:25:47]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.10031200200319 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 120 1 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkOpenView [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-4-19 10:25:47][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkRecruitHero [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2030 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 121 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2040 [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2050 [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2060 [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2070 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 122 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 123 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 124 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 125 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:48]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2080 [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 126 1 [INFO:2023-4-19 10:25:48][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:48][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2090 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 127 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2100 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2110 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 0 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2120 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 1 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2130 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2140 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 2 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341714 userId2: 341719 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 3 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 4 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2150 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 0 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359853 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 5 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2142 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359853 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 6 1 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341666 userId2: 359853 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 7 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:25:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2149 [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312113002 boxHeroesOptions { id: 100046 info { hero { heroId: -453 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1357 defineId: 701046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1358 defineId: 702046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1359 defineId: 703046 experience: 30695 heroUniqueId: -453 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -453 } sourceInfos { sourceId: 2 heroUniqueId: -453 } sourceInfos { sourceId: 3 heroUniqueId: -453 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100029 info { hero { heroId: -454 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1360 defineId: 701001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1361 defineId: 702001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1362 defineId: 703001 experience: 30695 heroUniqueId: -454 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -454 } sourceInfos { sourceId: 2 heroUniqueId: -454 } sourceInfos { sourceId: 3 heroUniqueId: -454 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -455 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1363 defineId: 701020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1364 defineId: 702020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1365 defineId: 703020 experience: 30695 heroUniqueId: -455 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -455 } sourceInfos { sourceId: 2 heroUniqueId: -455 } sourceInfos { sourceId: 3 heroUniqueId: -455 } gainTime: 1682312092002 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -456 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312092002 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1366 defineId: 701040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1367 defineId: 702040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } equips { uniqueId: -1368 defineId: 703040 experience: 30695 heroUniqueId: -456 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -456 } sourceInfos { sourceId: 2 heroUniqueId: -456 } sourceInfos { sourceId: 3 heroUniqueId: -456 } gainTime: 1682312092002 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 8 1 [INFO:2023-4-19 10:25:49][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:49][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 20 [INFO:2023-4-19 10:25:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100029 [INFO:2023-4-19 10:25:50]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:25:50]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:50]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2183 [INFO:2023-4-19 10:25:50]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312115826 boxHeroesOptions { id: 100018 info { hero { heroId: -457 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2026 baseAttr { hp: 5862 atk: 957 def: 604 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100028 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1369 defineId: 701011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1370 defineId: 702011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1371 defineId: 703011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100051 info { hero { heroId: -458 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2005 baseAttr { hp: 9068 atk: 744 def: 995 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } createTime: 1682312094826 rank: 5 luck: 1 sks { skillId: 41200507 strengthenLevel: 3 } sks { skillId: 41200508 strengthenLevel: 3 } sks { skillId: 41200509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100010 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1372 defineId: 701032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1373 defineId: 702032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1374 defineId: 703032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100041 info { hero { heroId: -459 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2061 baseAttr { hp: 7138 atk: 859 def: 774 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100081 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1375 defineId: 701020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1376 defineId: 702020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1377 defineId: 703020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100019 info { hero { heroId: -460 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1378 defineId: 701011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1379 defineId: 702011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1380 defineId: 703011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 9 1 [INFO:2023-4-19 10:25:50][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:50][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100029 [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:25:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10018599778414 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 10 1 [INFO:2023-4-19 10:25:50]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2183 [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312115826 boxHeroesOptions { id: 100018 info { hero { heroId: -457 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2026 baseAttr { hp: 5862 atk: 957 def: 604 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100028 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1369 defineId: 701011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1370 defineId: 702011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1371 defineId: 703011 experience: 30695 heroUniqueId: -457 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -457 } sourceInfos { sourceId: 2 heroUniqueId: -457 } sourceInfos { sourceId: 3 heroUniqueId: -457 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100051 info { hero { heroId: -458 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2005 baseAttr { hp: 9068 atk: 744 def: 995 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } createTime: 1682312094826 rank: 5 luck: 1 sks { skillId: 41200507 strengthenLevel: 3 } sks { skillId: 41200508 strengthenLevel: 3 } sks { skillId: 41200509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100010 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1372 defineId: 701032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1373 defineId: 702032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1374 defineId: 703032 experience: 30695 heroUniqueId: -458 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -458 } sourceInfos { sourceId: 2 heroUniqueId: -458 } sourceInfos { sourceId: 3 heroUniqueId: -458 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100041 info { hero { heroId: -459 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2061 baseAttr { hp: 7138 atk: 859 def: 774 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100081 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1375 defineId: 701020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1376 defineId: 702020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1377 defineId: 703020 experience: 30695 heroUniqueId: -459 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -459 } sourceInfos { sourceId: 2 heroUniqueId: -459 } sourceInfos { sourceId: 3 heroUniqueId: -459 } gainTime: 1682312094826 loveLevel: 0 } } } boxHeroesOptions { id: 100019 info { hero { heroId: -460 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312094826 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100031 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1378 defineId: 701011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1379 defineId: 702011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } equips { uniqueId: -1380 defineId: 703011 experience: 30695 heroUniqueId: -460 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -460 } sourceInfos { sourceId: 2 heroUniqueId: -460 } sourceInfos { sourceId: 3 heroUniqueId: -460 } gainTime: 1682312094826 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 11 1 [INFO:2023-4-19 10:25:50][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:50][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100051 [INFO:2023-4-19 10:25:53]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:25:53]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2201 [INFO:2023-4-19 10:25:53]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 boxHeroes: 100051 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312119161 boxHeroesOptions { id: 100015 info { hero { heroId: -461 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2025 baseAttr { hp: 7342 atk: 724 def: 762 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 1410 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 520 hit: 0 } createTime: 1682312098161 rank: 5 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100027 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1381 defineId: 701044 experience: 30695 heroUniqueId: -461 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -461 } sourceInfos { sourceId: 2 heroUniqueId: -461 } sourceInfos { sourceId: 3 heroUniqueId: -461 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1382 defineId: 702044 experience: 30695 heroUniqueId: -461 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -461 } sourceInfos { sourceId: 2 heroUniqueId: -461 } sourceInfos { sourceId: 3 heroUniqueId: -461 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1383 defineId: 703044 experience: 30695 heroUniqueId: -461 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -461 } sourceInfos { sourceId: 2 heroUniqueId: -461 } sourceInfos { sourceId: 3 heroUniqueId: -461 } gainTime: 1682312098161 loveLevel: 0 } } } boxHeroesOptions { id: 100021 info { hero { heroId: -462 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2034 baseAttr { hp: 8264 atk: 704 def: 817 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312098161 rank: 5 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100036 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1384 defineId: 701004 experience: 30695 heroUniqueId: -462 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -462 } sourceInfos { sourceId: 2 heroUniqueId: -462 } sourceInfos { sourceId: 3 heroUniqueId: -462 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1385 defineId: 702004 experience: 30695 heroUniqueId: -462 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -462 } sourceInfos { sourceId: 2 heroUniqueId: -462 } sourceInfos { sourceId: 3 heroUniqueId: -462 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1386 defineId: 703004 experience: 30695 heroUniqueId: -462 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -462 } sourceInfos { sourceId: 2 heroUniqueId: -462 } sourceInfos { sourceId: 3 heroUniqueId: -462 } gainTime: 1682312098161 loveLevel: 0 } } } boxHeroesOptions { id: 100004 info { hero { heroId: -463 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2003 baseAttr { hp: 7300 atk: 738 def: 732 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312098161 rank: 5 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100009 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1387 defineId: 701006 experience: 30695 heroUniqueId: -463 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -463 } sourceInfos { sourceId: 2 heroUniqueId: -463 } sourceInfos { sourceId: 3 heroUniqueId: -463 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1388 defineId: 702006 experience: 30695 heroUniqueId: -463 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -463 } sourceInfos { sourceId: 2 heroUniqueId: -463 } sourceInfos { sourceId: 3 heroUniqueId: -463 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1389 defineId: 703006 experience: 30695 heroUniqueId: -463 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -463 } sourceInfos { sourceId: 2 heroUniqueId: -463 } sourceInfos { sourceId: 3 heroUniqueId: -463 } gainTime: 1682312098161 loveLevel: 0 } } } boxHeroesOptions { id: 100038 info { hero { heroId: -464 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2055 baseAttr { hp: 7216 atk: 732 def: 768 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682312098161 rank: 5 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100058 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1390 defineId: 701036 experience: 30695 heroUniqueId: -464 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -464 } sourceInfos { sourceId: 2 heroUniqueId: -464 } sourceInfos { sourceId: 3 heroUniqueId: -464 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1391 defineId: 702036 experience: 30695 heroUniqueId: -464 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -464 } sourceInfos { sourceId: 2 heroUniqueId: -464 } sourceInfos { sourceId: 3 heroUniqueId: -464 } gainTime: 1682312098161 loveLevel: 0 } equips { uniqueId: -1392 defineId: 703036 experience: 30695 heroUniqueId: -464 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -464 } sourceInfos { sourceId: 2 heroUniqueId: -464 } sourceInfos { sourceId: 3 heroUniqueId: -464 } gainTime: 1682312098161 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 12 1 [INFO:2023-4-19 10:25:53][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:53][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100051 [INFO:2023-4-19 10:25:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:25:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10000089928508 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 13 1 [INFO:2023-4-19 10:25:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:25:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:25:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 [INFO:2023-4-19 10:25:55]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:25:55]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:56]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2162 [INFO:2023-4-19 10:25:56]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:25:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312121729 boxHeroesOptions { id: 100005 info { hero { heroId: -465 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2008 baseAttr { hp: 7282 atk: 721 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1682312100729 rank: 5 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140153 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1393 defineId: 701036 experience: 30695 heroUniqueId: -465 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -465 } sourceInfos { sourceId: 2 heroUniqueId: -465 } sourceInfos { sourceId: 3 heroUniqueId: -465 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1394 defineId: 702036 experience: 30695 heroUniqueId: -465 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -465 } sourceInfos { sourceId: 2 heroUniqueId: -465 } sourceInfos { sourceId: 3 heroUniqueId: -465 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1395 defineId: 703036 experience: 30695 heroUniqueId: -465 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -465 } sourceInfos { sourceId: 2 heroUniqueId: -465 } sourceInfos { sourceId: 3 heroUniqueId: -465 } gainTime: 1682312100729 loveLevel: 0 } } } boxHeroesOptions { id: 100087 info { hero { heroId: -466 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312100729 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100057 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1396 defineId: 701004 experience: 30695 heroUniqueId: -466 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -466 } sourceInfos { sourceId: 2 heroUniqueId: -466 } sourceInfos { sourceId: 3 heroUniqueId: -466 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1397 defineId: 702004 experience: 30695 heroUniqueId: -466 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -466 } sourceInfos { sourceId: 2 heroUniqueId: -466 } sourceInfos { sourceId: 3 heroUniqueId: -466 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1398 defineId: 703004 experience: 30695 heroUniqueId: -466 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -466 } sourceInfos { sourceId: 2 heroUniqueId: -466 } sourceInfos { sourceId: 3 heroUniqueId: -466 } gainTime: 1682312100729 loveLevel: 0 } } } boxHeroesOptions { id: 100111 info { hero { heroId: -467 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1682312100729 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1399 defineId: 701026 experience: 30695 heroUniqueId: -467 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -467 } sourceInfos { sourceId: 2 heroUniqueId: -467 } sourceInfos { sourceId: 3 heroUniqueId: -467 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1400 defineId: 702026 experience: 30695 heroUniqueId: -467 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -467 } sourceInfos { sourceId: 2 heroUniqueId: -467 } sourceInfos { sourceId: 3 heroUniqueId: -467 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1401 defineId: 703026 experience: 30695 heroUniqueId: -467 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -467 } sourceInfos { sourceId: 2 heroUniqueId: -467 } sourceInfos { sourceId: 3 heroUniqueId: -467 } gainTime: 1682312100729 loveLevel: 0 } } } boxHeroesOptions { id: 100096 info { hero { heroId: -468 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2063 baseAttr { hp: 8548 atk: 871 def: 869 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1682312100729 rank: 5 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140212 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1402 defineId: 701028 experience: 30695 heroUniqueId: -468 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -468 } sourceInfos { sourceId: 2 heroUniqueId: -468 } sourceInfos { sourceId: 3 heroUniqueId: -468 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1403 defineId: 702028 experience: 30695 heroUniqueId: -468 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -468 } sourceInfos { sourceId: 2 heroUniqueId: -468 } sourceInfos { sourceId: 3 heroUniqueId: -468 } gainTime: 1682312100729 loveLevel: 0 } equips { uniqueId: -1404 defineId: 703028 experience: 30695 heroUniqueId: -468 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -468 } sourceInfos { sourceId: 2 heroUniqueId: -468 } sourceInfos { sourceId: 3 heroUniqueId: -468 } gainTime: 1682312100729 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 14 1 [INFO:2023-4-19 10:25:56][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:56][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:25:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 [INFO:2023-4-19 10:25:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:25:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10030629858375 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 15 1 [INFO:2023-4-19 10:25:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:25:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100005 [INFO:2023-4-19 10:25:59]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:25:59]||||| Sender socketClient version=1 [INFO:2023-4-19 10:25:59]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2176 [INFO:2023-4-19 10:25:59]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312124890 boxHeroesOptions { id: 100097 info { hero { heroId: -469 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312103890 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1405 defineId: 701011 experience: 30695 heroUniqueId: -469 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -469 } sourceInfos { sourceId: 2 heroUniqueId: -469 } sourceInfos { sourceId: 3 heroUniqueId: -469 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1406 defineId: 702011 experience: 30695 heroUniqueId: -469 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -469 } sourceInfos { sourceId: 2 heroUniqueId: -469 } sourceInfos { sourceId: 3 heroUniqueId: -469 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1407 defineId: 703011 experience: 30695 heroUniqueId: -469 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -469 } sourceInfos { sourceId: 2 heroUniqueId: -469 } sourceInfos { sourceId: 3 heroUniqueId: -469 } gainTime: 1682312103890 loveLevel: 0 } } } boxHeroesOptions { id: 100013 info { hero { heroId: -470 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2024 baseAttr { hp: 7237 atk: 800 def: 754 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1682312103890 rank: 5 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100026 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1408 defineId: 701005 experience: 30695 heroUniqueId: -470 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -470 } sourceInfos { sourceId: 2 heroUniqueId: -470 } sourceInfos { sourceId: 3 heroUniqueId: -470 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1409 defineId: 702005 experience: 30695 heroUniqueId: -470 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -470 } sourceInfos { sourceId: 2 heroUniqueId: -470 } sourceInfos { sourceId: 3 heroUniqueId: -470 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1410 defineId: 703005 experience: 30695 heroUniqueId: -470 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -470 } sourceInfos { sourceId: 2 heroUniqueId: -470 } sourceInfos { sourceId: 3 heroUniqueId: -470 } gainTime: 1682312103890 loveLevel: 0 } } } boxHeroesOptions { id: 100070 info { hero { heroId: -471 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312103890 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140117 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1411 defineId: 701006 experience: 30695 heroUniqueId: -471 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -471 } sourceInfos { sourceId: 2 heroUniqueId: -471 } sourceInfos { sourceId: 3 heroUniqueId: -471 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1412 defineId: 702006 experience: 30695 heroUniqueId: -471 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -471 } sourceInfos { sourceId: 2 heroUniqueId: -471 } sourceInfos { sourceId: 3 heroUniqueId: -471 } gainTime: 1682312103890 loveLevel: 0 } equips { uniqueId: -1413 defineId: 703006 experience: 30695 heroUniqueId: -471 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -471 } sourceInfos { sourceId: 2 heroUniqueId: -471 } sourceInfos { sourceId: 3 heroUniqueId: -471 } gainTime: 1682312103890 loveLevel: 0 } } } boxHeroesOptions { id: 100116 info { hero { heroId: -472 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1682312103891 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100108 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1414 defineId: 701026 experience: 30695 heroUniqueId: -472 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -472 } sourceInfos { sourceId: 2 heroUniqueId: -472 } sourceInfos { sourceId: 3 heroUniqueId: -472 } gainTime: 1682312103891 loveLevel: 0 } equips { uniqueId: -1415 defineId: 702026 experience: 30695 heroUniqueId: -472 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -472 } sourceInfos { sourceId: 2 heroUniqueId: -472 } sourceInfos { sourceId: 3 heroUniqueId: -472 } gainTime: 1682312103891 loveLevel: 0 } equips { uniqueId: -1416 defineId: 703026 experience: 30695 heroUniqueId: -472 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -472 } sourceInfos { sourceId: 2 heroUniqueId: -472 } sourceInfos { sourceId: 3 heroUniqueId: -472 } gainTime: 1682312103891 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:25:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 17 1 [INFO:2023-4-19 10:25:59][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:25:59][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100005 [INFO:2023-4-19 10:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:25:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10052600130439 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 18 1 [INFO:2023-4-19 10:26:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100070 [INFO:2023-4-19 10:26:1]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:26:1]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=2210 [INFO:2023-4-19 10:26:1]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 1682312127079 boxHeroesOptions { id: 100265 info { hero { heroId: -473 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2148 baseAttr { hp: 7512 atk: 954 def: 776 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 4700 atk: 940 def: 705 critic: 115 critic_dmg: 1060 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312106079 rank: 5 luck: 6 sks { skillId: 41214807 strengthenLevel: 3 } sks { skillId: 41214808 strengthenLevel: 3 } sks { skillId: 41214809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100161 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1417 defineId: 701016 experience: 30695 heroUniqueId: -473 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -473 } sourceInfos { sourceId: 2 heroUniqueId: -473 } sourceInfos { sourceId: 3 heroUniqueId: -473 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1418 defineId: 702016 experience: 30695 heroUniqueId: -473 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -473 } sourceInfos { sourceId: 2 heroUniqueId: -473 } sourceInfos { sourceId: 3 heroUniqueId: -473 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1419 defineId: 703016 experience: 30695 heroUniqueId: -473 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -473 } sourceInfos { sourceId: 2 heroUniqueId: -473 } sourceInfos { sourceId: 3 heroUniqueId: -473 } gainTime: 1682312106079 loveLevel: 0 } } } boxHeroesOptions { id: 100094 info { hero { heroId: -474 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1682312106079 rank: 5 luck: 7 sks { skillId: 41206007 strengthenLevel: 3 } sks { skillId: 41206008 strengthenLevel: 3 } sks { skillId: 41206009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140236 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1420 defineId: 701009 experience: 30695 heroUniqueId: -474 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -474 } sourceInfos { sourceId: 2 heroUniqueId: -474 } sourceInfos { sourceId: 3 heroUniqueId: -474 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1421 defineId: 702009 experience: 30695 heroUniqueId: -474 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -474 } sourceInfos { sourceId: 2 heroUniqueId: -474 } sourceInfos { sourceId: 3 heroUniqueId: -474 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1422 defineId: 703009 experience: 30695 heroUniqueId: -474 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -474 } sourceInfos { sourceId: 2 heroUniqueId: -474 } sourceInfos { sourceId: 3 heroUniqueId: -474 } gainTime: 1682312106079 loveLevel: 0 } } } boxHeroesOptions { id: 100067 info { hero { heroId: -475 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682312106079 rank: 5 luck: 5 sks { skillId: 41202707 strengthenLevel: 3 } sks { skillId: 41202708 strengthenLevel: 3 } sks { skillId: 41202709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100029 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1423 defineId: 701006 experience: 30695 heroUniqueId: -475 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -475 } sourceInfos { sourceId: 2 heroUniqueId: -475 } sourceInfos { sourceId: 3 heroUniqueId: -475 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1424 defineId: 702006 experience: 30695 heroUniqueId: -475 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -475 } sourceInfos { sourceId: 2 heroUniqueId: -475 } sourceInfos { sourceId: 3 heroUniqueId: -475 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1425 defineId: 703006 experience: 30695 heroUniqueId: -475 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -475 } sourceInfos { sourceId: 2 heroUniqueId: -475 } sourceInfos { sourceId: 3 heroUniqueId: -475 } gainTime: 1682312106079 loveLevel: 0 } } } boxHeroesOptions { id: 100080 info { hero { heroId: -476 isInFormation: false masterPlayerID: 15241 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1682312106079 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140276 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -1426 defineId: 701005 experience: 30695 heroUniqueId: -476 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -476 } sourceInfos { sourceId: 2 heroUniqueId: -476 } sourceInfos { sourceId: 3 heroUniqueId: -476 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1427 defineId: 702005 experience: 30695 heroUniqueId: -476 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -476 } sourceInfos { sourceId: 2 heroUniqueId: -476 } sourceInfos { sourceId: 3 heroUniqueId: -476 } gainTime: 1682312106079 loveLevel: 0 } equips { uniqueId: -1428 defineId: 703005 experience: 30695 heroUniqueId: -476 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -476 } sourceInfos { sourceId: 2 heroUniqueId: -476 } sourceInfos { sourceId: 3 heroUniqueId: -476 } gainTime: 1682312106079 loveLevel: 0 } } } managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 19 1 [INFO:2023-4-19 10:26:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 0 false false [WARN:2023-4-19 10:26:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100070 [INFO:2023-4-19 10:26:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:26:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10021150112152 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 20 1 [INFO:2023-4-19 10:26:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 [INFO:2023-4-19 10:26:4]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-4-19 10:26:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=464 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 21 1 [INFO:2023-4-19 10:26:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 1 true false [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682312108 [INFO:2023-4-19 10:26:4]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:4]||||| Sender socketClient version=1 [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 0 AutoPkWorkRecruitHero [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkRecruitHero [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}1 1 [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 1 AutoPkWorkMatch [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.10054939985275 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285SelectHeroesReply 22 1 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=464 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 23 1 [INFO:2023-4-19 10:26:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 1 false false [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: -1682312108 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066671200096607 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 24 1 [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=484 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=500 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=524 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { userId: -543 winCount: 0 } timeout: 1682312114636 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 25 1 [INFO:2023-4-19 10:26:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 2 true false [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 1 AutoPkWorkMatch [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 1 AutoPkWorkMatch [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 2 AutoPkWorkConfirmTurn [INFO:2023-4-19 10:26:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:4]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { userId: -543 winCount: 0 } timeout: 1682312114636 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 26 1 [INFO:2023-4-19 10:26:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 2 true false [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 } opponentProgress { userId: -543 winCount: 0 } timeout: 1682312114636 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 27 1 [INFO:2023-4-19 10:26:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 2 true false [WARN:2023-4-19 10:26:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=528 [INFO:2023-4-19 10:26:4]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false } opponentProgress { userId: -543 winCount: 0 isOffense: true } timeout: 1682312114679 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 28 1 [INFO:2023-4-19 10:26:5][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 true false [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 6 [INFO:2023-4-19 10:26:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066665999591351 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 29 1 [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 2 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 2 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-4-19 10:26:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:5][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:26:5][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkInterval [INFO:2023-4-19 10:26:6][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:6]DestroyUnusedResources:44,2,time=,paths: [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkInterval [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkConfirmTurn [INFO:2023-4-19 10:26:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:8]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:8]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:8]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=532 [INFO:2023-4-19 10:26:8]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 0 heroesSkins: 0 } opponentProgress { userId: -543 winCount: 0 isOffense: true } timeout: 1682312134115 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 31 1 [INFO:2023-4-19 10:26:8][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkConfirmTurn [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-4-19 10:26:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.066870000213385 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 32 1 [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-4-19 10:26:8][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkSelectHero [INFO:2023-4-19 10:26:9][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:10][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:10]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-4-19 10:26:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100015 index: 0 [INFO:2023-4-19 10:26:14]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:26:14]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:14]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=546 [INFO:2023-4-19 10:26:14]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=15 [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 0 heroesSkins: 100027 heroesSkins: 0 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroesSkins: 0 } timeout: 1682312140422 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 33 1 [INFO:2023-4-19 10:26:14][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:26:14][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 22 [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 [INFO:2023-4-19 10:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:26:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10016790032387 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 34 1 [INFO:2023-4-19 10:26:15][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:16][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:16]DestroyUnusedResources:15,2,time=,paths: [INFO:2023-4-19 10:26:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:17]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:17]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:17]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.25076171010733 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 35 1 [WARN:2023-4-19 10:26:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:26:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:26:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:26:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100005 index: 1 [INFO:2023-4-19 10:26:22]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:26:22]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=560 [INFO:2023-4-19 10:26:23]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=19 [INFO:2023-4-19 10:26:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 0 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 0 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroesSkins: 0 heroesSkins: 0 } timeout: 1682312148733 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 37 1 [INFO:2023-4-19 10:26:23][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:26:23][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:26:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 heroes: 100005 [INFO:2023-4-19 10:26:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:26:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10015299916267 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 38 1 [INFO:2023-4-19 10:26:23][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:24][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:25]DestroyUnusedResources:16,2,time=,paths: [INFO:2023-4-19 10:26:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:25]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:25]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:25]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.26232310384512 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 39 1 [WARN:2023-4-19 10:26:25][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:26:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100029 index: 2 [INFO:2023-4-19 10:26:28]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:26:28]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:28]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=574 [INFO:2023-4-19 10:26:28]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=23 [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 0 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 0 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682312153748 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 40 1 [INFO:2023-4-19 10:26:28][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 3 false false [WARN:2023-4-19 10:26:28][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 heroes: 100005 heroes: 100029 [INFO:2023-4-19 10:26:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:26:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.10000089928508 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 41 1 [INFO:2023-4-19 10:26:28][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:30][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:30]DestroyUnusedResources:10,2,time=,paths: [INFO:2023-4-19 10:26:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:30]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:30]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:30]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.27507929503918 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 43 1 [WARN:2023-4-19 10:26:30][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:26:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100094 index: 3 [INFO:2023-4-19 10:26:33]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-4-19 10:26:33]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:33]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=584 [INFO:2023-4-19 10:26:33]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=27 [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682312142923 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 44 1 [INFO:2023-4-19 10:26:33][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 4 true false [WARN:2023-4-19 10:26:33][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 5 [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 [INFO:2023-4-19 10:26:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-4-19 10:26:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.1003095023334 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 45 1 [WARN:2023-4-19 10:26:33][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 3 AutoPkWorkSelectHero [WARN:2023-4-19 10:26:33][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkSelectHero [WARN:2023-4-19 10:26:33][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkEndAnimation [INFO:2023-4-19 10:26:34][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:35][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:35]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-4-19 10:26:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:35]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:35]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:35]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:35]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=584 [INFO:2023-4-19 10:26:35]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682312160241 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 46 1 [INFO:2023-4-19 10:26:35][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 4 false false [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 21 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.1677646972239 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 47 1 [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkEndAnimation [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkOpenView [INFO:2023-4-19 10:26:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:35]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.2013362981379 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 48 1 [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkOpenView [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-4-19 10:26:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkTeam [INFO:2023-4-19 10:26:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:37][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:37]DestroyUnusedResources:14,2,time=,paths: [INFO:2023-4-19 10:26:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 19 当前队列数量= 1 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285OrderFormationRequest [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 confirm: true [INFO:2023-4-19 10:26:39]==> Sender Auto Serialize Message,extId=285,cmd=19,size=30 [INFO:2023-4-19 10:26:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=584 [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=285,cmd=19,status=0,size=27 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682312148758 managed: false waitingConfirm: true waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 49 1 [INFO:2023-4-19 10:26:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 true false [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 5 [INFO:2023-4-19 10:26:39]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-4-19 10:26:39]||||| Sender socketClient version=1 [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 4 AutoPkWorkTeam [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkTeam [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkBeginFight [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285OrderFormationReply <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 19 所需时间单位秒 = 0.10039170086384 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285OrderFormationReply 50 1 [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=584 [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1458 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -544 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 0 } [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 51 1 [INFO:2023-4-19 10:26:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1800 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.067090198397636 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 52 1 [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/agent/AutoPkAgent.lua:145]:{func}confirmed [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2008 skinId: 100006 position: 1 baseAttributes { hp: 14332 thp: 14332 atk: 1426 def: 1491 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 345 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200807 position: 1 CD: 0 } skillInfo { skillId: 41200808 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200809 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300020 position: 4 CD: 0 } battleUnitType: 1 userId: -543 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2058 skinId: 100059 position: 2 baseAttributes { hp: 14287 thp: 14287 atk: 1729 def: 1256 critic: 665 critic_dmg: 960 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205807 position: 1 CD: 0 } skillInfo { skillId: 41205812 position: 2 CD: 0 maxCD: 1 } skillInfo { skillId: 41205809 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 41205801 position: 4 CD: 0 } skillInfo { skillId: 41205805 position: 5 CD: 0 } skillInfo { skillId: 41205808 position: 6 CD: 0 } battleUnitType: 1 userId: -543 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2107 skinId: 100115 position: 3 baseAttributes { hp: 18185 thp: 18185 atk: 1112 def: 2325 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210707 position: 1 CD: 0 } skillInfo { skillId: 41210708 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210709 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 40300006 position: 4 CD: 0 } battleUnitType: 1 userId: -543 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2034 skinId: 100036 position: 4 baseAttributes { hp: 20014 thp: 20014 atk: 1174 def: 1522 critic: 365 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203407 position: 1 CD: 0 } skillInfo { skillId: 41203408 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41203409 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300004 position: 4 CD: 0 } battleUnitType: 1 userId: -543 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 14332 thp: 14332 atk: 1426 def: 1491 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 345 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 9 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: -543 } defender { units { id: 6 modelId: 2025 skinId: 100027 position: 1 baseAttributes { hp: 20090 thp: 20090 atk: 724 def: 2172 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 520 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202507 position: 1 CD: 0 } skillInfo { skillId: 41202508 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202509 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300044 position: 4 CD: 0 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2008 skinId: 140153 position: 2 baseAttributes { hp: 17198 thp: 17198 atk: 1426 def: 1491 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200807 position: 1 CD: 0 } skillInfo { skillId: 41200808 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200809 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2041 skinId: 100043 position: 3 baseAttributes { hp: 20611 thp: 20611 atk: 821 def: 1651 critic: 80 critic_dmg: 1200 dodge: 220 effect_hit: 0 effect_resist: 890 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204107 position: 1 CD: 0 } skillInfo { skillId: 41204108 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204109 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2060 skinId: 140236 position: 4 baseAttributes { hp: 21146 thp: 21146 atk: 832 def: 1745 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 890 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206007 position: 1 CD: 0 } skillInfo { skillId: 41206008 position: 2 CD: 0 maxCD: 1 } skillInfo { skillId: 41206009 position: 3 CD: 1 maxCD: 3 } battleUnitType: 1 userId: 15241 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15241 } curRound: 1 maxRound: 15 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 1 castorId: 3 actorId: 41210709 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301178 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301178 duration: 1 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301178 duration: 1 id: 12 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301178 duration: 1 id: 13 } } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 14 additional: 3488 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 15 additional: 3488 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 16 additional: 3488 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 17 additional: 3488 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 99 buff { buffId: 301056 duration: 99 id: 18 } } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 4 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 19 } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 20 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 21 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 22 } } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } battleType: act285 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 53 1 [INFO:2023-4-19 10:26:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2025 isShaping:false skinId:100027 otherSkillId:nil skills:[41202507,41202508,41202509,40300044] otherSkills:null allSkillActions:[10003608,10003609,10003607] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2008 isShaping:false skinId:140153 otherSkillId:nil skills:[41200807,41200808,41200809,40300031] otherSkills:null allSkillActions:[10000607,10000609,10000608] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2041 isShaping:false skinId:100043 otherSkillId:nil skills:[41204107,41204108,41204109] otherSkills:null allSkillActions:[10003808,10003807,10003809] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:140236 otherSkillId:nil skills:[41206007,41206008,41206009] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-4-19 10:26:39]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2008 isShaping:false skinId:100006 otherSkillId:nil skills:[41200807,41200808,41200809,40300020] otherSkills:null allSkillActions:[10000607,10000609,10000608] allNormalActions:{} [INFO:2023-4-19 10:26:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2058 isShaping:false skinId:100059 otherSkillId:nil skills:[41205807,41205812,41205809,41205801,41205805,41205808] otherSkills:[41205801,41205805,41205808] allSkillActions:[10006307,10006309,10006308] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2107 isShaping:false skinId:100115 otherSkillId:nil skills:[41210707,41210708,41210709,40300006] otherSkills:null allSkillActions:[10011607,10011609,10011608] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2034 isShaping:false skinId:100036 otherSkillId:nil skills:[41203407,41203408,41203409,40300004] otherSkills:null allSkillActions:[10003908,10003909,10003907] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22574 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022,40300048] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2023-4-19 10:26:39][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:185: 准备进入一个新的场景,类型=2,id=220036 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:185: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:173: in function 'load' logic/extensions/battle/context/BattleContext:214: in function 'loadScene' logic/extensions/autopk/controller/AutoPkBattleContext:141: in function '_tryGotoScene' logic/extensions/autopk/controller/AutoPkBattleContext:55: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'beginAutoPk' logic/extensions/autopk/controller/AutoPkWorkBeginFight:26: in function '_tryBattle' logic/extensions/autopk/controller/AutoPkWorkBeginFight:17: in function 'func' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/controller/AutoPkController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:39][logic/scene/SceneMgr.lua:231]:{_realEnter}成功退出了上一个场景,类型=68,id=320001 [INFO:2023-4-19 10:26:39][logic/scene/SceneMgr.lua:235]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:39][logic/common/GameUtils.lua:1258]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 9; nil; nil stack traceback: logic/common/GameUtils:1257: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginAutoPk' logic/extensions/autopk/controller/AutoPkWorkBeginFight:26: in function '_tryBattle' logic/extensions/autopk/controller/AutoPkWorkBeginFight:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/controller/AutoPkController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 5 AutoPkWorkBeginFight [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-4-19 10:26:39][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkOnFightEnd [INFO:2023-4-19 10:26:39]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-4-19 10:26:39][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:26:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-19 10:26:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.12343519926071 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 54 1 [INFO:2023-4-19 10:26:39][logic/scene/SceneMgr.lua:264]:{func}开始进入一个新的场景,类型=2,id=220036 [INFO:2023-4-19 10:26:39][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil 场景:g-s01_pvp2_p 是打光场景 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:267: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2025_1,加载的特效[总数=]10,路径=["effect\/prefabs\/show_tangyuan_skill1.prefab","effect\/prefabs\/show_tangyuan_skill3.prefab","effect\/prefabs\/hit_tangyuan_skill1.prefab","effect\/prefabs\/atk_tangyuan_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2008_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_qingtuan_skill2.prefab","effect\/prefabs\/atk_qingtuan_skill3.prefab","effect\/prefabs\/hit_qingtuan_skill1.prefab","effect\/prefabs\/show_qingtuan_skill3.prefab","effect\/prefabs\/atk_qingtuan_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2041_3,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2060_4,加载的特效[总数=]4,路径=["effect\/prefabs\/atk_tcyb_skill3.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2008_1,加载的特效[总数=]7,路径=["effect\/prefabs\/show_qingtuan_skill2.prefab","effect\/prefabs\/atk_qingtuan_skill3.prefab","effect\/prefabs\/hit_qingtuan_skill1.prefab","effect\/prefabs\/show_qingtuan_skill3.prefab","effect\/prefabs\/atk_qingtuan_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2058_2,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_thz_skill3.prefab","effect\/prefabs\/hit_thz_skill1.prefab","effect\/prefabs\/show_thz_skill2.prefab","effect\/prefabs\/show_thz_skill1.prefab","effect\/prefabs\/show_thz_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/config/UnitCompBattleOperatorConfig:139: in function 'getAllEffectPathByActionId' logic/extensions/battle/config/UnitCompBattleOperatorConfig:180: in function 'getAllEffectPath' logic/scene/battle/factory/BattleUnitFactory:303: in function '_buildAllMonster' logic/scene/battle/factory/BattleUnitFactory:57: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:439: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:267: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2107_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_neh_skill2.prefab","effect\/prefabs\/show_neh_skill3_new.prefab","effect\/prefabs\/show_neh_skill2.prefab","effect\/prefabs\/atk_neh_skill1.prefab","effect\/prefabs\/show_neh_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2034_4,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_bingtanghulu_skill1.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=0_11_22574_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-19 10:26:39][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-19 10:26:39][logic/scene/SceneMgr.lua:369]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220036 [INFO:2023-4-19 10:26:39][logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-19 10:26:40][logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2025_1 ====== MyRole_2025_1 英雄的模型 [INFO:2023-4-19 10:26:40][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_tangyuan_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_tangyuan_skill3.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/hit_tangyuan_skill1.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_tangyuan_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2025_1 ====== MyRole_2025_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/atk_tangyuan_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_tangyuan_skill3.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/hit_tangyuan_skill1.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_tangyuan_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_heroact.prefab"] [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2025_1 ====== MyRole_2025_1 英雄的头顶ui [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2008_2 ====== MyRole_2008_2 英雄的头顶ui [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2041_3 ====== MyRole_2041_3 英雄的头顶ui [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2060_4 ====== MyRole_2060_4 英雄的头顶ui [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2008_2 ====== MyRole_2008_2 英雄的模型 [INFO:2023-4-19 10:26:40][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_qingtuan_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_qingtuan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_qingtuan_skill1.prefab effect obj pool create effect/prefabs/show_qingtuan_skill2.prefab effect obj pool create effect/prefabs/atk_qingtuan_skill3.prefab effect obj pool [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2008_2 ====== MyRole_2008_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_qingtuan_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_qingtuan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_qingtuan_skill1.prefab","effect\/prefabs\/show_qingtuan_skill2.prefab","effect\/prefabs\/atk_qingtuan_skill3.prefab"] [INFO:2023-4-19 10:26:40][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2041_3 ====== MyRole_2041_3 英雄的模型 [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill3.prefab effect obj pool create effect/prefabs/atk_taijiyuni_skill3.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2041_3 ====== MyRole_2041_3 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/atk_taijiyuni_skill3.prefab"] [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2060_4 ====== MyRole_2060_4 英雄的模型 [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_tcyb_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_tcyb_skill3.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2060_4 ====== MyRole_2060_4 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_tcyb_skill3.prefab"] [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2008_1 ====== Monster_2008_1 怪物的模型 [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_qingtuan_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_qingtuan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_qingtuan_skill2.prefab effect obj pool create effect/prefabs/atk_qingtuan_skill3.prefab effect obj pool create effect/prefabs/hit_qingtuan_skill1.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2008_1 ====== Monster_2008_1 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_qingtuan_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_qingtuan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_qingtuan_skill2.prefab","effect\/prefabs\/atk_qingtuan_skill3.prefab","effect\/prefabs\/hit_qingtuan_skill1.prefab"] [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2008_1 ====== Monster_2008_1 怪物的头顶ui [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2058_2 ====== Monster_2058_2 怪物的头顶ui [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2107_3 ====== Monster_2107_3 怪物的头顶ui [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2034_4 ====== Monster_2034_4 怪物的头顶ui [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的头顶ui [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2058_2 ====== Monster_2058_2 怪物的模型 [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_thz_skill3.prefab effect obj pool create effect/prefabs/hit_thz_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_thz_skill3.prefab effect obj pool create effect/prefabs/show_thz_skill1.prefab effect obj pool create effect/prefabs/show_thz_skill2.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2058_2 ====== Monster_2058_2 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_thz_skill3.prefab","effect\/prefabs\/hit_thz_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_thz_skill3.prefab","effect\/prefabs\/show_thz_skill1.prefab","effect\/prefabs\/show_thz_skill2.prefab"] [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2107_3 ====== Monster_2107_3 怪物的模型 [INFO:2023-4-19 10:26:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_neh_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_neh_skill3_new.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_neh_skill1.prefab effect obj pool create effect/prefabs/atk_neh_skill1.prefab effect obj pool create effect/prefabs/show_neh_skill2.prefab effect obj pool [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2107_3 ====== Monster_2107_3 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_neh_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_neh_skill3_new.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_neh_skill1.prefab","effect\/prefabs\/atk_neh_skill1.prefab","effect\/prefabs\/show_neh_skill2.prefab"] [INFO:2023-4-19 10:26:41][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2034_4 ====== Monster_2034_4 怪物的模型 [INFO:2023-4-19 10:26:42][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill1.prefab effect obj pool [INFO:2023-4-19 10:26:42][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2034_4 ====== Monster_2034_4 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill1.prefab"] [INFO:2023-4-19 10:26:42][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的模型 [INFO:2023-4-19 10:26:42][logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-19 10:26:42][logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 2.3360s [INFO:2023-4-19 10:26:42][logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-19 10:26:42][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-4-19 10:26:42][logic/common/GameUtils.lua:1272]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:355: 成功进入了一个新的场景,类型=2,id=220036,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1271: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:355: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:61: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-19 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:42][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-4-19 10:26:42][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-4-19 10:26:42][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:26:42][logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-19 10:26:42][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-4-19 10:26:42][logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-19 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:42][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:26:42]DestroyUnusedResources:22,2,time=,paths: [INFO:2023-4-19 10:26:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:26:44][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2008, "skinId":100006, "position":1, "baseAttributes": { "hp":14332, "thp":14332, "atk":1426, "def":1491, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":345, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200807, "position":1, "CD":0 }, { "skillId":41200808, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200809, "position":3, "CD":1, "maxCD":5 }, { "skillId":40300020, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-543", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2058, "skinId":100059, "position":2, "baseAttributes": { "hp":14287, "thp":14287, "atk":1729, "def":1256, "critic":665, "critic_dmg":960, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205807, "position":1, "CD":0 }, { "skillId":41205812, "position":2, "CD":0, "maxCD":1 }, { "skillId":41205809, "position":3, "CD":1, "maxCD":4 }, { "skillId":41205801, "position":4, "CD":0 }, { "skillId":41205805, "position":5, "CD":0 }, { "skillId":41205808, "position":6, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-543", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2107, "skinId":100115, "position":3, "baseAttributes": { "hp":18185, "thp":18185, "atk":1112, "def":2325, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210707, "position":1, "CD":0 }, { "skillId":41210708, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210709, "position":3, "CD":0, "maxCD":5 }, { "skillId":40300006, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-543", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2034, "skinId":100036, "position":4, "baseAttributes": { "hp":20014, "thp":20014, "atk":1174, "def":1522, "critic":365, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203407, "position":1, "CD":0 }, { "skillId":41203408, "position":2, "CD":0, "maxCD":3 }, { "skillId":41203409, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300004, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-543", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22574, "skinId":100067, "position":0, "baseAttributes": { "hp":14332, "thp":14332, "atk":1426, "def":1491, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":345, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 }, { "skillId":40300048, "position":2, "CD":9, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "-543" ] }, "defender": { "units": [ { "id":6, "modelId":2025, "skinId":100027, "position":1, "baseAttributes": { "hp":20090, "thp":20090, "atk":724, "def":2172, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":520, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202507, "position":1, "CD":0 }, { "skillId":41202508, "position":2, "CD":0, "maxCD":3 }, { "skillId":41202509, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300044, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2008, "skinId":140153, "position":2, "baseAttributes": { "hp":17198, "thp":17198, "atk":1426, "def":1491, "critic":365, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200807, "position":1, "CD":0 }, { "skillId":41200808, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200809, "position":3, "CD":1, "maxCD":5 }, { "skillId":40300031, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2041, "skinId":100043, "position":3, "baseAttributes": { "hp":20611, "thp":20611, "atk":821, "def":1651, "critic":80, "critic_dmg":1200, "dodge":220, "effect_hit":0, "effect_resist":890, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204107, "position":1, "CD":0 }, { "skillId":41204108, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204109, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2060, "skinId":140236, "position":4, "baseAttributes": { "hp":21146, "thp":21146, "atk":832, "def":1745, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":890, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206007, "position":1, "CD":0 }, { "skillId":41206008, "position":2, "CD":0, "maxCD":1 }, { "skillId":41206009, "position":3, "CD":1, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15241", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15241" ] }, "curRound":1, "maxRound":15, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 3 当前队列数量= 1 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = JoinBattleFinishRequest [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:26:44]==> Sender Auto Serialize Message,extId=5,cmd=3,size=9 [INFO:2023-4-19 10:26:44]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:44]<== Receiver Message, socketClient version=1,extId=5,cmd=3,status=0,size=8 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinBattleFinishReply <--- [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 3 所需时间单位秒 = 0.15640350058675 移走了序号= 1 的消息,当前队列数量= 0 || 0 JoinBattleFinishReply 56 1 [INFO:2023-4-19 10:26:44][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-19 10:26:44][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-19 10:26:44][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-19 10:26:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-19 10:26:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:26:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f5bd8aa8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41210709, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":14, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":15, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":16, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":17, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":18, "buffId":301056, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":4, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:26:44][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:26:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:26:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f5bd8aa8 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41210709, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":14, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":15, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":16, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":17, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":18, "buffId":301056, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":4, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:26:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-19 10:26:44]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:26:44]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:26:44]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-4-19 10:26:44]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=569 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1682312149595 extraRoundTeamType: 0 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 57 1 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1682312209595 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 58 1 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -544 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 59 1 [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: 341688 userId2: -544 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 60 1 [INFO:2023-4-19 10:26:44][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:44][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1794 [INFO:2023-4-19 10:26:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41210709, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:26:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:26:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2023-4-19 10:26:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210709 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:26:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[Monster_3_3_0][3] 用 41210709[10011609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:26:45][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:45][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill3 in action 10011609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:45][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-4-19 10:26:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:26:45]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=497 [INFO:2023-4-19 10:26:45]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=552 [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200808 actEffect { targetId: 6 effectType: 3 effectNum: 2377 additional: 17713 additional2: 2377 additional3: 2377 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301014 duration: 3 id: 23 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200808 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 26 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 9 effectType: 3 effectNum: 1669 additional: 19477 additional2: 1669 additional3: 1669 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205812 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205808 actEffect { targetId: 9 effectType: 3 effectNum: 2038 additional: 17439 additional2: 2038 additional3: 2038 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41210709 actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 10 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 11 } actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 12 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 13 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210709 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 41203409 actEffect { targetId: 1 effectType: 4 effectNum: 3583 additional: 14332 } actEffect { targetId: 2 effectType: 4 effectNum: 3571 additional: 14287 } actEffect { targetId: 3 effectType: 4 effectNum: 4546 additional: 18185 } actEffect { targetId: 4 effectType: 4 effectNum: 5003 additional: 20014 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 29 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 30 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 31 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 32 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203409 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 29 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 30 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 31 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 31 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 1 [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:26:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 61 1 [INFO:2023-4-19 10:26:45][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200808, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2377, "additional":17713, "additional2":2377, "additional3":2377 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301014, "duration":3, "id":23 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200808 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":26 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1669, "additional":19477, "additional2":1669, "additional3":1669 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":24 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205812, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205808, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":2038, "additional":17439, "additional2":2038, "additional3":2038 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41210709, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":3, "additional":10 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":11 }, { "targetId":3, "effectType":7, "effectNum":3, "additional":12 }, { "targetId":4, "effectType":7, "effectNum":3, "additional":13 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41210709 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":41203409, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":3583, "additional":14332 }, { "targetId":2, "effectType":4, "effectNum":3571, "additional":14287 }, { "targetId":3, "effectType":4, "effectNum":4546, "additional":18185 }, { "targetId":4, "effectType":4, "effectNum":5003, "additional":20014 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":29 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":30 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":31 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":32 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203409 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":29, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":30, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":31, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":31 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":1 } [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 62 1 [INFO:2023-4-19 10:26:45][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:45][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1793 [INFO:2023-4-19 10:26:45]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=562 [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 0 } winCountInfo { userId: 341692 winCount: 0 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 63 1 [INFO:2023-4-19 10:26:45][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:45][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1793 [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 125 [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:26:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301178] [INFO:2023-4-19 10:26:47][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301178] [INFO:2023-4-19 10:26:47][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301178] [INFO:2023-4-19 10:26:47][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:26:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301178] [INFO:2023-4-19 10:26:47][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-19 10:26:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 149 [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":14, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":15, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":16, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3488, "duration":3, "id":17, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:26:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:26:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-4-19 10:26:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-4-19 10:26:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[Monster_1_1_0][1] 增加了一个 buff [301032] [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301032 effect/prefabs/battle_shield.prefab [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[Monster_2_2_0][2] 增加了一个 buff [301032] [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301032 effect/prefabs/battle_shield.prefab [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_3_0][3] 增加了一个 buff [301032] [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301032 effect/prefabs/battle_shield.prefab [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[Monster_4_4_0][4] 增加了一个 buff [301032] [INFO:2023-4-19 10:26:48][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301032 effect/prefabs/battle_shield.prefab [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-4-19 10:26:48][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":99, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":99, "id":18, "buffId":301056, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":4, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[Monster_4_4_0][4] 增加了一个 buff [301056] [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301198] [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301198] [INFO:2023-4-19 10:26:49][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[MyRole_8_3][3] 增加了一个 buff [301198] [INFO:2023-4-19 10:26:49][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301198] [INFO:2023-4-19 10:26:49][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true false 2 nil [INFO:2023-4-19 10:26:49][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f0445710 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312209, _startTime = 1682312149, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41200808, "actEffect": [ { "additional":17713, "targetId":6, "multipleEffectNumReal":0, "additional3":2377, "effectNum":2377, "multipleEffectNum":0, "effectType":3, "additional2":2377 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":23, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":9, "actorId":41205807, "actEffect": [ { "additional":19477, "targetId":9, "multipleEffectNumReal":0, "additional3":1669, "effectNum":1669, "multipleEffectNum":0, "effectType":3, "additional2":1669 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41205808, "actEffect": [ { "additional":17439, "targetId":9, "multipleEffectNumReal":0, "additional3":2038, "effectNum":2038, "multipleEffectNum":0, "effectType":3, "additional2":2038 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":41203409, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":30, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":30, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:26:49][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f0445710 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312209, _startTime = 1682312149, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41200808, "actEffect": [ { "additional":17713, "targetId":6, "multipleEffectNumReal":0, "additional3":2377, "effectNum":2377, "multipleEffectNum":0, "effectType":3, "additional2":2377 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":23, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":9, "actorId":41205807, "actEffect": [ { "additional":19477, "targetId":9, "multipleEffectNumReal":0, "additional3":1669, "effectNum":1669, "multipleEffectNum":0, "effectType":3, "additional2":1669 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41205808, "actEffect": [ { "additional":17439, "targetId":9, "multipleEffectNumReal":0, "additional3":2038, "effectNum":2038, "multipleEffectNum":0, "effectType":3, "additional2":2038 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":41203409, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":30, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":30, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200808, "actEffect": [ { "additional":17713, "targetId":6, "multipleEffectNumReal":0, "additional3":2377, "effectNum":2377, "multipleEffectNum":0, "effectType":3, "additional2":2377 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":23, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200808[10000608] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:26:49][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 20090/20090 原来有盾: 0 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2377/2377 本段飘:2377 本段扣血:2377 本段扣盾:0 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 17713/20090 剩余盾: 0 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200808 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301014] [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200808 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:26:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:26:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205807, "actEffect": [ { "additional":19477, "targetId":9, "multipleEffectNumReal":0, "additional3":1669, "effectNum":1669, "multipleEffectNum":0, "effectType":3, "additional2":1669 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:26:50][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 21146/21146 原来有盾: 0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:500/1669 本段飘:500 本段扣血:500 本段扣盾:0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 20646/21146 剩余盾: 0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 20646/21146 原来有盾: 0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1000/1669 本段飘:500 本段扣血:500 本段扣盾:0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 20146/21146 剩余盾: 0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 20146/21146 原来有盾: 0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1669/1669 本段飘:669 本段扣血:669 本段扣盾:0 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19477/21146 剩余盾: 0 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:26:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205807 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301005] [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:26:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:26:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:26:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205812 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205812[10006308] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:26:51][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill2 in action 10006308 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:26:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:26:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205812 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:26:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205808, "actEffect": [ { "additional":17439, "targetId":9, "multipleEffectNumReal":0, "additional3":2038, "effectNum":2038, "multipleEffectNum":0, "effectType":3, "additional2":2038 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205808[10006307] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:26:52][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19477/21146 原来有盾: 0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:611/2038 本段飘:611 本段扣血:611 本段扣盾:0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18866/21146 剩余盾: 0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18866/21146 原来有盾: 0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1222/2038 本段飘:611 本段扣血:611 本段扣盾:0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18255/21146 剩余盾: 0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18255/21146 原来有盾: 0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:2038/2038 本段飘:816 本段扣血:816 本段扣盾:0 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 17439/21146 剩余盾: 0 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:26:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:26:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:26:52]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:26:52]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=554 [INFO:2023-4-19 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341692 [INFO:2023-4-19 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:26:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 65 1 [INFO:2023-4-19 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } fighting { userId1: 341692 userId2: 341693 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 66 1 [INFO:2023-4-19 10:26:52][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:52][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1787 [INFO:2023-4-19 10:26:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:26:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:26:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:26:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210709 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:26:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[Monster_3_3_0][3] 用 41210709[10011609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:26:53][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:53][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill3 in action 10011609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:53][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-4-19 10:26:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:26:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=544 [INFO:2023-4-19 10:26:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 0 } winCountInfo { userId: 341714 winCount: 0 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:26:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:26:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 67 1 [INFO:2023-4-19 10:26:53][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:26:53][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1786 [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 125 [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:26:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210709 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:26:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 149 [INFO:2023-4-19 10:26:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:26:55][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:26:55][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203409, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":30, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:26:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:26:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2023-4-19 10:26:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:26:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41203409[10003909] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:26:56][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill3 in action 10003909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTDurationDone:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:26:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-4-19 10:26:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:26:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 14332 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 3583 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 14332 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 14287 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 3571 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 14287 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 18185 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 4546 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 18185 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 20014 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 5003 血 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 20014 血 [WARN:2023-4-19 10:26:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2023-4-19 10:26:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203409 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:26:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":30, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:29 buffId:301001 持续时间:1 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:30 buffId:301001 持续时间:1 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:31 buffId:301001 持续时间:1 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:26:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:26:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:26:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:26:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 1 [INFO:2023-4-19 10:26:58]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:26:58]||||| Sender socketClient version=1 [INFO:2023-4-19 10:26:58]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:26:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:26:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:26:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066666502505541 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 68 1 [INFO:2023-4-19 10:26:58][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:26:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:26:59]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:26:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1682312224602 [INFO:2023-4-19 10:26:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:26:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 69 1 [WARN:2023-4-19 10:26:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:26:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f19402b8 { _roundId = 1, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312224, isPreRound = false, _startTime = 1682312149, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:26:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:27:0]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:0]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=536 [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341714 [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 70 1 [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341714 userId2: 341719 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 71 1 [INFO:2023-4-19 10:27:0][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:0][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1779 [INFO:2023-4-19 10:27:0]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=577 [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202508 actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 33 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 8 } battleStep { actorType: 1 castorId: 7 actorId: 41200808 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 14332 additional2: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41204109 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 34 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 35 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 36 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 37 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 38 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 39 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 40 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 41 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204109 } targetId: 7 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 2 effectType: 2 effectNum: 627 additional: 14287 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 2 effectType: 3 effectNum: 2227 additional: 14287 additional2: 0 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 23 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 23 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 34 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 35 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 37 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 24 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 16 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 17 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 17 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 2 [INFO:2023-4-19 10:27:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 72 1 [INFO:2023-4-19 10:27:0][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202508, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":33 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":8 }, { "actorType":1, "castorId":7, "actorId":41200808, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":14332, "additional2":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41204109, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":34 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":35 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":36 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":37 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":38 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":39 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":40 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":41 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204109 } ], "targetId":7 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":627, "additional":14287, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":2227, "additional":14287, "additional2":0, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":6, "actorId":23, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":23 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":34, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":35, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":37, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":24, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":16, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":17, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":17 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":2 } [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f19402b8 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312224, _startTime = 1682312149, _steps = { 1 = { "actorType":1, "targetId":8, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":33, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":35, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":36, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":37, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":38, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":39, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":41, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":2, "actorId":41206007, "actEffect": [ { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":627, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2227, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":23, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":37, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":33, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:27:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202508[10003608] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:27:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:27:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202508 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301005] [INFO:2023-4-19 10:27:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202508 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:27:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=526 [INFO:2023-4-19 10:27:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 73 1 [INFO:2023-4-19 10:27:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1778 [INFO:2023-4-19 10:27:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=536 [INFO:2023-4-19 10:27:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 341664 winCount: 0 } winCountInfo { userId: 359843 winCount: 0 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 74 1 [INFO:2023-4-19 10:27:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1778 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200808[10000608] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:27:2][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200808 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:27:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":35, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":36, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":37, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":38, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":39, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":41, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:27:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:27:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204109 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204109[10003809] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:27:3][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill3 in action 10003809 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:27:3]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=528 [INFO:2023-4-19 10:27:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341664 [INFO:2023-4-19 10:27:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 76 1 [INFO:2023-4-19 10:27:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 359843 userId2: 341664 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 77 1 [INFO:2023-4-19 10:27:3][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:3][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1776 [INFO:2023-4-19 10:27:4]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=518 [INFO:2023-4-19 10:27:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 341684 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 0 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 78 1 [INFO:2023-4-19 10:27:4][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:4][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1775 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204109 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 126 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206007, "actEffect": [ { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":627, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14287/14287 原来有盾: 3488 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:627/627 本段飘:627 本段扣血:0 本段扣盾:627 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14287/14287 剩余盾: 2861 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 2[Monster_2_2_0][2] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-4-19 10:27:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 2[Monster_2_2_0][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:27:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2227, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14287/14287 原来有盾: 2861 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:2227/2227 本段飘:2227 本段扣血:0 本段扣盾:2227 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14287/14287 剩余盾: 634 [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":23, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":37, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:23 buffId:301014 持续时间:2 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:34 buffId:301001 持续时间:1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:35 buffId:301001 持续时间:1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:37 buffId:301001 持续时间:1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301032 持续时间:2 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301032 持续时间:2 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:24 buffId:301005 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:16 buffId:301032 持续时间:2 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:17 buffId:301032 持续时间:2 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:27:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 2 [INFO:2023-4-19 10:27:7]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:7]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:7]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066793199628592 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 79 1 [INFO:2023-4-19 10:27:7][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:7]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:27:7]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1682312172606 extraRoundTeamType: 0 [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:27:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 80 1 [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1682312232606 [INFO:2023-4-19 10:27:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 81 1 [WARN:2023-4-19 10:27:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252fab4bd18 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312232, _isReconnect = false, _startTime = 1682312172, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:7][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:27:8]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=660 [INFO:2023-4-19 10:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200809 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 43 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301003 duration: 4 id: 44 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 45 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 46 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41200809 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 26 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41205809 actEffect { targetId: 6 effectType: 3 effectNum: 6215 additional: 11498 additional2: 6215 additional3: 6215 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 47 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 48 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205809 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205812 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205808 actEffect { targetId: 6 effectType: 3 effectNum: 2634 additional: 8864 additional2: 2634 additional3: 2634 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210708 actEffect { targetId: 6 effectType: 3 effectNum: 1800 additional: 7064 additional2: 1800 additional3: 1800 } actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 38 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 49 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210708 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41203408 actEffect { targetId: 6 effectType: 3 effectNum: 3126 additional: 3938 additional2: 3126 additional3: 3126 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 50 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41203408 } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 32 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 29 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 30 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 31 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 45 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 47 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 47 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 39 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 40 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 41 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 41 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 1 [INFO:2023-4-19 10:27:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 82 1 [INFO:2023-4-19 10:27:8][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200809, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":43 } }, { "targetId":2, "effectType":5, "effectNum":4, "buff": { "buffId":301003, "duration":4, "id":44 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":45 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":46 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41200809 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":26 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41205809, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":6215, "additional":11498, "additional2":6215, "additional3":6215 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":47 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":48 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205809 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205812, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205808, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2634, "additional":8864, "additional2":2634, "additional3":2634 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41210708, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":1800, "additional":7064, "additional2":1800, "additional3":1800 }, { "targetId":6, "effectType":6, "effectNum":0, "additional":38 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":49 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41210708 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41203408, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3126, "additional":3938, "additional2":3126, "additional3":3126 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":50 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41203408 } ], "targetId":6 }, { "actorType":2, "castorId":4, "actorId":32, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":29, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":30, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":31, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":45, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":45 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":46, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":47, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":47 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":39, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":39 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":33, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":40, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":41, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":41 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":1 } [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fab4bd18 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312232, _startTime = 1682312172, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":43, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":44, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":45, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":46, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41205809, "actEffect": [ { "additional":11498, "targetId":6, "multipleEffectNumReal":0, "additional3":6215, "effectNum":6215, "multipleEffectNum":0, "effectType":3, "additional2":6215 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":47, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41205808, "actEffect": [ { "additional":8864, "targetId":6, "multipleEffectNumReal":0, "additional3":2634, "effectNum":2634, "multipleEffectNum":0, "effectType":3, "additional2":2634 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41210708, "actEffect": [ { "additional":7064, "targetId":6, "multipleEffectNumReal":0, "additional3":1800, "effectNum":1800, "multipleEffectNum":0, "effectType":3, "additional2":1800 }, { "additional":38, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":49, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":3938, "targetId":6, "multipleEffectNumReal":0, "additional3":3126, "effectNum":3126, "multipleEffectNum":0, "effectType":3, "additional2":3126 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":50, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":32, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":30, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":39, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":43, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":44, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":45, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":46, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:27:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:27:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [WARN:2023-4-19 10:27:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[Monster_1_1_0][1] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:27:8][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200809 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [WARN:2023-4-19 10:27:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:27:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205809, "actEffect": [ { "additional":11498, "targetId":6, "multipleEffectNumReal":0, "additional3":6215, "effectNum":6215, "multipleEffectNum":0, "effectType":3, "additional2":6215 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":47, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":48, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205809[10006309] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:27:10][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill3 in action 10006309 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 17713/20090 原来有盾: 0 [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:6215/6215 本段飘:6215 本段扣血:6215 本段扣盾:0 [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11498/20090 剩余盾: 0 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205809 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301015] [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301005] [INFO:2023-4-19 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205809 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 106 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205812 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205812[10006308] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:27:12][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill2 in action 10006308 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205812 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205808, "actEffect": [ { "additional":8864, "targetId":6, "multipleEffectNumReal":0, "additional3":2634, "effectNum":2634, "multipleEffectNum":0, "effectType":3, "additional2":2634 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205808[10006307] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:27:13][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11498/20090 原来有盾: 0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:790/2634 本段飘:790 本段扣血:790 本段扣盾:0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10708/20090 剩余盾: 0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10708/20090 原来有盾: 0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:1580/2634 本段飘:790 本段扣血:790 本段扣盾:0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9918/20090 剩余盾: 0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9918/20090 原来有盾: 0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2634/2634 本段飘:1054 本段扣血:1054 本段扣盾:0 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8864/20090 剩余盾: 0 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210708, "actEffect": [ { "additional":7064, "targetId":6, "multipleEffectNumReal":0, "additional3":1800, "effectNum":1800, "multipleEffectNum":0, "effectType":3, "additional2":1800 }, { "additional":38, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":49, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210708 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210708[10011608] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:27:13][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill2 in action 10011608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8864/20090 原来有盾: 0 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1800/1800 本段飘:1800 本段扣血:1800 本段扣盾:0 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7064/20090 剩余盾: 0 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}3[Monster_3_3_0][3] 用 41210708 的带来了一个 ,令到 6[MyRole_6_1][1] 移除了一个 buff [301002] [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210708 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210708 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":3938, "targetId":6, "multipleEffectNumReal":0, "additional3":3126, "effectNum":3126, "multipleEffectNum":0, "effectType":3, "additional2":3126 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":50, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203408[10003908] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:27:14][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill2 in action 10003908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 7064/20090 原来有盾: 0 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:3126/3126 本段飘:3126 本段扣血:3126 本段扣盾:0 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3938/20090 剩余盾: 0 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203408 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301016] [INFO:2023-4-19 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203408 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":32, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":30, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":47, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":39, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:32 buffId:301001 持续时间:1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:29 buffId:301001 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:30 buffId:301001 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:44 buffId:301003 持续时间:3 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:31 buffId:301001 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:45 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:46 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:47 buffId:301015 持续时间:1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:39 buffId:301002 持续时间:1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:33 buffId:301005 持续时间:2 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:40 buffId:301002 持续时间:1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:41 buffId:301002 持续时间:1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:27:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 1 [INFO:2023-4-19 10:27:15]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:15]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067532099783421 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 84 1 [INFO:2023-4-19 10:27:15][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:15]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1682312240605 [INFO:2023-4-19 10:27:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 85 1 [WARN:2023-4-19 10:27:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:27:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f50d9a78 { _roundId = 2, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312240, isPreRound = false, _startTime = 1682312172, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:15][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:27:16]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=974 [INFO:2023-4-19 10:27:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202509 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 23 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 50 } actEffect { targetId: 6 effectType: 4 effectNum: 5022 additional: 8960 } actEffect { targetId: 7 effectType: 4 effectNum: 4299 additional: 17198 } actEffect { targetId: 8 effectType: 4 effectNum: 5152 additional: 20611 } actEffect { targetId: 9 effectType: 4 effectNum: 5286 additional: 21146 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 51 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 52 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 53 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 54 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200809 actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 55 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 56 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 57 } } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 58 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41200809 } targetId: 6 } battleStep { actorType: 2 castorId: 7 actorId: 52 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 52 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204108 actEffect { targetId: 3 effectType: 2 effectNum: 808 additional: 18185 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 45 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204108 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 2 effectNum: 404 additional: 20207 additional2: 404 additional3: 404 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 53 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 36 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 36 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206009 actEffect { targetId: 3 effectType: 2 effectNum: 1332 additional: 18185 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 2 effectNum: 666 additional: 20480 additional2: 666 additional3: 666 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 3 effectType: 2 effectNum: 318 additional: 18185 additional2: 0 additional3: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 2 effectNum: 159 additional: 8801 additional2: 159 additional3: 159 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 54 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 34 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 55 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 35 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 57 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 37 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 58 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 58 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 48 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 16 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 49 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 17 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 2 [INFO:2023-4-19 10:27:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 86 1 [INFO:2023-4-19 10:27:16][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202509, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":23 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":50 }, { "targetId":6, "effectType":4, "effectNum":5022, "additional":8960 }, { "targetId":7, "effectType":4, "effectNum":4299, "additional":17198 }, { "targetId":8, "effectType":4, "effectNum":5152, "additional":20611 }, { "targetId":9, "effectType":4, "effectNum":5286, "additional":21146 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":51 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":52 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":53 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":54 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200809, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":55 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":56 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":57 } }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":58 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41200809 } ], "targetId":6 }, { "actorType":2, "castorId":7, "actorId":52, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":52 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204108, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":808, "additional":18185, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":45 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204108 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":404, "additional":20207, "additional2":404, "additional3":404 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":53, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":36, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":36 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206009, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1332, "additional":18185, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":7, "effectNum":2, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":666, "additional":20480, "additional2":666, "additional3":666 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":318, "additional":18185, "additional2":0, "additional3":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":159, "additional":8801, "additional2":159, "additional3":159 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":54, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":34, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":55, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":35, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":57, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":37, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":58, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":58 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":48, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":48 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":16, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":49, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":17, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":2 } [INFO:2023-4-19 10:27:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f50d9a78 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312240, _startTime = 1682312172, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":23, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":47, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":50, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8960, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5022, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17198, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4299, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20611, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5152, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":51, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":52, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":53, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":54, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":55, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":56, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":57, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":58, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":52, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 8 = { "actorType":1, "targetId":3, "actorId":41204108, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":808, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 9 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20207, "targetId":8, "multipleEffectNumReal":0, "additional3":404, "effectNum":404, "multipleEffectNum":0, "effectType":2, "additional2":404 } ], "castorId":0, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 11 = { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1332, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 12 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20480, "targetId":9, "multipleEffectNumReal":0, "additional3":666, "effectNum":666, "multipleEffectNum":0, "effectType":2, "additional2":666 } ], "castorId":0, "originalTargetId":0 }, 13 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 14 = { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":318, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 15 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8801, "targetId":6, "multipleEffectNumReal":0, "additional3":159, "effectNum":159, "multipleEffectNum":0, "effectType":2, "additional2":159 } ], "castorId":0, "originalTargetId":0 }, 16 = { "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":37, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2023-4-19 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":23, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":47, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":50, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8960, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5022, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17198, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4299, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20611, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5152, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":21146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-4-19 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-4-19 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 4 ~ 7 [WARN:2023-4-19 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 8 ~ 8 [INFO:2023-4-19 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:27:17][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:27:19]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:19]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=510 [INFO:2023-4-19 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341684 [INFO:2023-4-19 10:27:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 87 1 [INFO:2023-4-19 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341678 winCount: 0 } winCountInfo { userId: 341675 winCount: 0 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 88 1 [INFO:2023-4-19 10:27:19][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:19][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1760 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 6[MyRole_6_1][1] 移除了一个 buff [301014] [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 6[MyRole_6_1][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 6[MyRole_6_1][1] 覆盖移除了一个 buff[301016],不提示id不需要播放效果 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 4 7 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 3938 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 5022 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 8960 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}7 原来有 17198 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}7 被补了 4299 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}7 剩余 17198 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 20611 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 5152 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 20611 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}9 原来有 17439 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 被补了 5286 血 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}9 剩余 21146 血 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 4 7 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 8 8 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202509 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 8 8 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=502 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=494 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341678 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 89 1 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 0 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341682 winCount: 0 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 90 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341682 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 91 1 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=486 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 359874 winCount: 0 } winCountInfo { userId: 341709 winCount: 0 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 92 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359874 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 93 1 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359878 winCount: 0 } winCountInfo { userId: 359873 winCount: 0 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 94 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=478 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359878 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 95 1 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=418 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=410 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=402 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=394 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 359878 } fighting { userId1: 359874 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359852 userId2: 341677 } fighting { userId1: 341678 userId2: 341675 } fighting { userId1: 341684 userId2: 341686 } fighting { userId1: 341682 userId2: 359862 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 96 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 359852 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 97 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359852 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 98 1 [INFO:2023-4-19 10:27:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=384 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 0 } winCountInfo { userId: 359846 winCount: 0 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 99 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359846 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 100 1 [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 0 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359845 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 101 1 [INFO:2023-4-19 10:27:20][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:20][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=376 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359845 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 102 1 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: 341721 userId2: 359845 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359846 userId2: 359847 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 103 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 0 } winCountInfo { userId: 341716 winCount: 0 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 104 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341716 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 105 1 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341716 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 106 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1759 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":51, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301395] [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":52, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301395] [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":53, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[MyRole_8_3][3] 增加了一个 buff [301395] [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":54, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301395] [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 107 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 108 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 109 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 110 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=366 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 111 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 113 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=376 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=406 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=386 [INFO:2023-4-19 10:27:21]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=396 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 0 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 114 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 115 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 116 1 [INFO:2023-4-19 10:27:21][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:21][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=406 [INFO:2023-4-19 10:27:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 117 1 [INFO:2023-4-19 10:27:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 1 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } winCountInfo { userId: 341688 winCount: 1 } [INFO:2023-4-19 10:27:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:27:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 118 1 [INFO:2023-4-19 10:27:22][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:27:22][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1758 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":55, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":56, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":57, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":58, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}7[MyRole_7_2][2] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:27:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200809 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":52, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:52 buffId:301395 持续时间:1 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204108, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":808, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:27:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:27:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204108[10003808] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:24][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill2 in action 10003808 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 46 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 3488 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:808/808 本段飘:808 本段扣血:0 本段扣盾:808 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2680 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204108 的带来了一个 ,令到 3[Monster_3_3_0][3] 移除了一个 buff [301003] [INFO:2023-4-19 10:27:25][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204108 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20207, "targetId":8, "multipleEffectNumReal":0, "additional3":404, "effectNum":404, "multipleEffectNum":0, "effectType":2, "additional2":404 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 20611/20611 原来有盾: 0 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:404/404 本段飘:404 本段扣血:404 本段扣盾:0 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 20207/20611 剩余盾: 0 [WARN:2023-4-19 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:53 buffId:301395 持续时间:1 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:36 buffId:301001 持续时间:1 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2023-4-19 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1332, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2023-4-19 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206009[10006109] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:26][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2680 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:133/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2547 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2547 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:266/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2414 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2414 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:399/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2281 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2281 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:532/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2148 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2148 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:665/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 2015 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 2015 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:798/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 1882 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 1882 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:931/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 1749 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 1749 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1064/1332 本段飘:133 本段扣血:0 本段扣盾:133 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 1616 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 1616 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1332/1332 本段飘:268 本段扣血:0 本段扣盾:268 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 1348 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206009 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206009 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206009 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206009 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:27:29][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:27:29][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1332 [INFO:2023-4-19 10:27:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-19 10:27:29][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20480, "targetId":9, "multipleEffectNumReal":0, "additional3":666, "effectNum":666, "multipleEffectNum":0, "effectType":2, "additional2":666 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 21146/21146 原来有盾: 0 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:666/666 本段飘:666 本段扣血:666 本段扣盾:0 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 20480/21146 剩余盾: 0 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":318, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:31][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 1348 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:318/318 本段飘:318 本段扣血:0 本段扣盾:318 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 1030 [WARN:2023-4-19 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8801, "targetId":6, "multipleEffectNumReal":0, "additional3":159, "effectNum":159, "multipleEffectNum":0, "effectType":2, "additional2":159 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8960/20090 原来有盾: 0 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:159/159 本段飘:159 本段扣血:159 本段扣盾:0 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8801/20090 剩余盾: 0 [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":37, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":48, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:54 buffId:301395 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:34 buffId:301001 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:55 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:35 buffId:301001 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:57 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:37 buffId:301001 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:58 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301032 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301032 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:48 buffId:301005 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:16 buffId:301032 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:49 buffId:301010 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:17 buffId:301032 持续时间:1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [INFO:2023-4-19 10:27:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 2 [INFO:2023-4-19 10:27:32]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:32]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:32]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066903099417686 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 120 1 [INFO:2023-4-19 10:27:32][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:32]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:27:32]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1682312197612 extraRoundTeamType: 0 [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:27:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 121 1 [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1682312257612 [INFO:2023-4-19 10:27:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 122 1 [WARN:2023-4-19 10:27:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ef090458 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312257, _isReconnect = false, _startTime = 1682312197, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:27:33]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=323 [INFO:2023-4-19 10:27:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 7 effectType: 2 effectNum: 666 additional: 16532 additional2: 666 additional3: 666 } targetId: 7 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 43 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 7 effectType: 3 effectNum: 1411 additional: 15121 additional2: 1411 additional3: 1411 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 9 effectType: 3 effectNum: 445 additional: 20035 additional2: 445 additional3: 445 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 11 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 20207 additional2: 0 } targetId: 8 } battleStep { actorType: 2 castorId: 4 actorId: 32 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 39 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 40 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 41 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 1 [INFO:2023-4-19 10:27:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 123 1 [INFO:2023-4-19 10:27:33][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":666, "additional":16532, "additional2":666, "additional3":666 } ], "targetId":7 }, { "actorType":2, "castorId":1, "actorId":43, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":43 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":1411, "additional":15121, "additional2":1411, "additional3":1411 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":445, "additional":20035, "additional2":445, "additional3":445 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":11 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":8, "effectType":1, "effectNum":0, "additional":20207, "additional2":0 } ], "targetId":8 }, { "actorType":2, "castorId":4, "actorId":32, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":46, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":39, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":39 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":33, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":40, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":41, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":1 } [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ef090458 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312257, _startTime = 1682312197, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41200807, "actEffect": [ { "additional":16532, "targetId":7, "multipleEffectNumReal":0, "additional3":666, "effectNum":666, "multipleEffectNum":0, "effectType":2, "additional2":666 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":15121, "targetId":7, "multipleEffectNumReal":0, "additional3":1411, "effectNum":1411, "multipleEffectNum":0, "effectType":3, "additional2":1411 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":20035, "targetId":9, "multipleEffectNumReal":0, "additional3":445, "effectNum":445, "multipleEffectNum":0, "effectType":3, "additional2":445 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":20207, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":32, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":39, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200807, "actEffect": [ { "additional":16532, "targetId":7, "multipleEffectNumReal":0, "additional3":666, "effectNum":666, "multipleEffectNum":0, "effectType":2, "additional2":666 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 17198/17198 原来有盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:666/666 本段飘:666 本段扣血:666 本段扣盾:0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 16532/17198 剩余盾: 0 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:43 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":15121, "targetId":7, "multipleEffectNumReal":0, "additional3":1411, "effectNum":1411, "multipleEffectNum":0, "effectType":3, "additional2":1411 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:27:34][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 16532/17198 原来有盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:423/1411 本段飘:423 本段扣血:423 本段扣盾:0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 16109/17198 剩余盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 16109/17198 原来有盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:846/1411 本段飘:423 本段扣血:423 本段扣盾:0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 15686/17198 剩余盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 15686/17198 原来有盾: 0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1411/1411 本段飘:565 本段扣血:565 本段扣盾:0 [INFO:2023-4-19 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 15121/17198 剩余盾: 0 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":20035, "targetId":9, "multipleEffectNumReal":0, "additional3":445, "effectNum":445, "multipleEffectNum":0, "effectType":3, "additional2":445 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:35][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 20480/21146 原来有盾: 0 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:445/445 本段飘:445 本段扣血:445 本段扣盾:0 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 20035/21146 剩余盾: 0 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":20207, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":32, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":39, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:32 buffId:301001 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:44 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:46 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:39 buffId:301002 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:33 buffId:301005 持续时间:1 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:40 buffId:301002 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:41 buffId:301002 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:27:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 1 [INFO:2023-4-19 10:27:36]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:36]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:36]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066757600754499 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 125 1 [INFO:2023-4-19 10:27:36][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:36]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 2 endTime: 1682312261613 [INFO:2023-4-19 10:27:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 126 1 [WARN:2023-4-19 10:27:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:27:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f2d48838 { _roundId = 3, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312261, isPreRound = false, _startTime = 1682312197, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:27:37]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=551 [INFO:2023-4-19 10:27:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 1 effectType: 2 effectNum: 310 additional: 14332 additional2: 0 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 51 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 51 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 1 effectType: 3 effectNum: 1662 additional: 14332 additional2: 0 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 52 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 52 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 56 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 56 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 4 effectType: 2 effectNum: 513 additional: 20014 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 17 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 53 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 36 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 3 effectType: 3 effectNum: 539 additional: 18185 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 2 effectNum: 269 additional: 19766 additional2: 269 additional3: 269 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 3 effectType: 3 effectNum: 1187 additional: 17489 additional2: 696 additional3: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 2 effectNum: 593 additional: 14528 additional2: 593 additional3: 593 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 54 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 55 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 57 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 58 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 58 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 49 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-4-19 10:27:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 127 1 [INFO:2023-4-19 10:27:37][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":310, "additional":14332, "additional2":0, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":51, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":51 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1662, "additional":14332, "additional2":0, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":52, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":52 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":56, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":56 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":513, "additional":20014, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":53, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":36, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":36 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":539, "additional":18185, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":7, "effectNum":1, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":269, "additional":19766, "additional2":269, "additional3":269 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":1187, "additional":17489, "additional2":696, "additional3":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":593, "additional":14528, "additional2":593, "additional3":593 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":54, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":55, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":57, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":58, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":58 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":49, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":49 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":2 } [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f2d48838 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312261, _startTime = 1682312197, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":310, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":51, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":41200807, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":52, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":4, "actorId":41204107, "actEffect": [ { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":513, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":539, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":19766, "targetId":9, "multipleEffectNumReal":0, "additional3":269, "effectNum":269, "multipleEffectNum":0, "effectType":2, "additional2":269 } ], "castorId":0, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 10 = { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":17489, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1187, "multipleEffectNum":0, "effectType":3, "additional2":696 } ], "castorId":7, "originalTargetId":0 }, 11 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14528, "targetId":7, "multipleEffectNumReal":0, "additional3":593, "effectNum":593, "multipleEffectNum":0, "effectType":2, "additional2":593 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 12 = { "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":310, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:27:37][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 14332/14332 原来有盾: 3488 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:310/310 本段飘:310 本段扣血:0 本段扣盾:310 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 14332/14332 剩余盾: 3178 [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":51, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:51 buffId:301395 持续时间:1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200807, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 14332/14332 原来有盾: 3178 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:1662/1662 本段飘:1662 本段扣血:0 本段扣盾:1662 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 14332/14332 剩余盾: 1516 [WARN:2023-4-19 10:27:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":52, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:52 buffId:301395 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:56 buffId:301003 持续时间:2 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204107, "actEffect": [ { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":513, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:27:39][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 20014/20014 原来有盾: 3488 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:513/513 本段飘:513 本段扣血:0 本段扣盾:513 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 20014/20014 剩余盾: 2975 [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 4[Monster_4_4_0][4] 移除了一个 buff [301032] [INFO:2023-4-19 10:27:39][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-19 10:27:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:27:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:53 buffId:301395 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:36 buffId:301001 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":539, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 1030 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:539/539 本段飘:539 本段扣血:0 本段扣盾:539 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18185/18185 剩余盾: 491 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":19766, "targetId":9, "multipleEffectNumReal":0, "additional3":269, "effectNum":269, "multipleEffectNum":0, "effectType":2, "additional2":269 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 20035/21146 原来有盾: 0 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:269/269 本段飘:269 本段扣血:269 本段扣盾:0 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19766/21146 剩余盾: 0 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":17489, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1187, "multipleEffectNum":0, "effectType":3, "additional2":696 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 491 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1187/1187 本段飘:1187 本段扣血:696 本段扣盾:491 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 17489/18185 剩余盾: 0 [WARN:2023-4-19 10:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14528, "targetId":7, "multipleEffectNumReal":0, "additional3":593, "effectNum":593, "multipleEffectNum":0, "effectType":2, "additional2":593 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 15121/17198 原来有盾: 0 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:593/593 本段飘:593 本段扣血:593 本段扣盾:0 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14528/17198 剩余盾: 0 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301032],不提示id不需要播放效果 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":54, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":49, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:54 buffId:301395 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:55 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:57 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:58 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:14 buffId:301032 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301032 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:49 buffId:301010 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2023-4-19 10:27:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 2 [INFO:2023-4-19 10:27:42]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:42]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:42]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067183900624514 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 0 1 [INFO:2023-4-19 10:27:42][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:42]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:27:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1682312207616 extraRoundTeamType: 0 [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:27:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 1 1 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1682312267616 [INFO:2023-4-19 10:27:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 2 1 [WARN:2023-4-19 10:27:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ef5c0d48 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312267, _isReconnect = false, _startTime = 1682312207, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:42][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:27:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=486 [INFO:2023-4-19 10:27:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200808 actEffect { targetId: 8 effectType: 3 effectNum: 3290 additional: 16917 additional2: 3290 additional3: 3290 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 62 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 43 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 9 effectType: 3 effectNum: 2165 additional: 17601 additional2: 2165 additional3: 2165 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 63 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205812 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205808 actEffect { targetId: 9 effectType: 3 effectNum: 2565 additional: 15036 additional2: 2565 additional3: 2565 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 16917 additional2: 0 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 9 effectType: 2 effectNum: 646 additional: 14390 additional2: 646 additional3: 646 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 64 } } targetId: 9 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-4-19 10:27:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 3 1 [INFO:2023-4-19 10:27:43][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200808, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3290, "additional":16917, "additional2":3290, "additional3":3290 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":62 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":43, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":43 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":2165, "additional":17601, "additional2":2165, "additional3":2165 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":63 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205812, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205808, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":2565, "additional":15036, "additional2":2565, "additional3":2565 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":8, "effectType":1, "effectNum":0, "additional":16917, "additional2":0 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":646, "additional":14390, "additional2":646, "additional3":646 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":64 } } ], "targetId":9 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":46, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":33, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":1 } [INFO:2023-4-19 10:27:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ef5c0d48 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312267, _startTime = 1682312207, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":8, "actorId":41200808, "actEffect": [ { "additional":16917, "targetId":8, "multipleEffectNumReal":0, "additional3":3290, "effectNum":3290, "multipleEffectNum":0, "effectType":3, "additional2":3290 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":62, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":9, "actorId":41205807, "actEffect": [ { "additional":17601, "targetId":9, "multipleEffectNumReal":0, "additional3":2165, "effectNum":2165, "multipleEffectNum":0, "effectType":3, "additional2":2165 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":9, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":9, "actorId":41205808, "actEffect": [ { "additional":15036, "targetId":9, "multipleEffectNumReal":0, "additional3":2565, "effectNum":2565, "multipleEffectNum":0, "effectType":3, "additional2":2565 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":16917, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":9, "actorId":41203407, "actEffect": [ { "additional":14390, "targetId":9, "multipleEffectNumReal":0, "additional3":646, "effectNum":646, "multipleEffectNum":0, "effectType":2, "additional2":646 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-4-19 10:27:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:27:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200808, "actEffect": [ { "additional":16917, "targetId":8, "multipleEffectNumReal":0, "additional3":3290, "effectNum":3290, "multipleEffectNum":0, "effectType":3, "additional2":3290 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":62, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200808[10000608] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:27:44][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 20207/20611 原来有盾: 0 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:3290/3290 本段飘:3290 本段扣血:3290 本段扣盾:0 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16917/20611 剩余盾: 0 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200808 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301014] [INFO:2023-4-19 10:27:44][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200808 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:43 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205807, "actEffect": [ { "additional":17601, "targetId":9, "multipleEffectNumReal":0, "additional3":2165, "effectNum":2165, "multipleEffectNum":0, "effectType":3, "additional2":2165 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":63, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:45][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19766/21146 原来有盾: 0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:649/2165 本段飘:649 本段扣血:649 本段扣盾:0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19117/21146 剩余盾: 0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19117/21146 原来有盾: 0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1298/2165 本段飘:649 本段扣血:649 本段扣盾:0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18468/21146 剩余盾: 0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18468/21146 原来有盾: 0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:2165/2165 本段飘:867 本段扣血:867 本段扣盾:0 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 17601/21146 剩余盾: 0 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205807 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301005] [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205812 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205812[10006308] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:27:45][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill2 in action 10006308 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205812 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205808, "actEffect": [ { "additional":15036, "targetId":9, "multipleEffectNumReal":0, "additional3":2565, "effectNum":2565, "multipleEffectNum":0, "effectType":3, "additional2":2565 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205808[10006307] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:46][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 17601/21146 原来有盾: 0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:769/2565 本段飘:769 本段扣血:769 本段扣盾:0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16832/21146 剩余盾: 0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16832/21146 原来有盾: 0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.3) -》 多段已飘:1538/2565 本段飘:769 本段扣血:769 本段扣盾:0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16063/21146 剩余盾: 0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16063/21146 原来有盾: 0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:2565/2565 本段飘:1027 本段扣血:1027 本段扣盾:0 [INFO:2023-4-19 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 15036/21146 剩余盾: 0 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":16917, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:27:47][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":16917, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41203407, "actEffect": [ { "additional":14390, "targetId":9, "multipleEffectNumReal":0, "additional3":646, "effectNum":646, "multipleEffectNum":0, "effectType":2, "additional2":646 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 15036/21146 原来有盾: 0 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:646/646 本段飘:646 本段扣血:646 本段扣盾:0 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14390/21146 剩余盾: 0 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203407 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301016] [INFO:2023-4-19 10:27:47][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-19 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:44 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:46 buffId:301003 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:33 buffId:301005 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-4-19 10:27:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 1 [INFO:2023-4-19 10:27:48]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:48]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:48]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667698323727 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 5 1 [INFO:2023-4-19 10:27:48][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1682312273620 [INFO:2023-4-19 10:27:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 6 1 [WARN:2023-4-19 10:27:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:27:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f689a300 { _roundId = 4, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312273, isPreRound = false, _startTime = 1682312207, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:27:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=420 [INFO:2023-4-19 10:27:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202508 actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 65 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 7 } battleStep { actorType: 2 castorId: 6 actorId: 51 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 51 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200808 actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 20014 additional2: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 4 } battleStep { actorType: 2 castorId: 7 actorId: 56 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 56 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 2 effectType: 2 effectNum: 235 additional: 14052 additional2: 235 additional3: 0 } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 44 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 3 effectType: 3 effectNum: 539 additional: 16950 additional2: 539 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 3 effectType: 2 effectNum: 952 additional: 15998 additional2: 952 additional3: 0 } actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 64 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 55 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 57 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 62 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 62 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 58 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 58 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 63 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 63 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-4-19 10:27:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 7 1 [INFO:2023-4-19 10:27:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202508, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":65 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":7 }, { "actorType":2, "castorId":6, "actorId":51, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":51 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200808, "actEffect": [ { "targetId":4, "effectType":1, "effectNum":0, "additional":20014, "additional2":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":4 }, { "actorType":2, "castorId":7, "actorId":56, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":56 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":235, "additional":14052, "additional2":235, "additional3":0 }, { "targetId":2, "effectType":6, "effectNum":0, "additional":44 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":539, "additional":16950, "additional2":539, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":952, "additional":15998, "additional2":952, "additional3":0 }, { "targetId":9, "effectType":6, "effectNum":0, "additional":64 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":55, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":57, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":62, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":62 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":58, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":58 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":63, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":63 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":2 } [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f689a300 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312273, _startTime = 1682312207, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":65, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":51, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":4, "actorId":41200808, "actEffect": [ { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":14052, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":235, "multipleEffectNum":0, "effectType":2, "additional2":235 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":16950, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":539, "multipleEffectNum":0, "effectType":3, "additional2":539 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":15998, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":952, "multipleEffectNum":0, "effectType":2, "additional2":952 }, { "additional":64, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":62, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":65, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202508[10003608] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:27:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202508 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301005] [INFO:2023-4-19 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202508 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":51, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:51 buffId:301395 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200808, "actEffect": [ { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200808[10000608] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:27:51][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200808 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:56 buffId:301003 持续时间:1 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":14052, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":235, "multipleEffectNum":0, "effectType":2, "additional2":235 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:27:52][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14287/14287 原来有盾: 0 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:235/235 本段飘:235 本段扣血:235 本段扣盾:0 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14052/14287 剩余盾: 0 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301003] [INFO:2023-4-19 10:27:52][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":16950, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":539, "multipleEffectNum":0, "effectType":3, "additional2":539 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17489/18185 原来有盾: 0 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:539/539 本段飘:539 本段扣血:539 本段扣盾:0 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16950/18185 剩余盾: 0 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[MyRole_9_4][4] 用 41206007 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301178],不提示id不需要播放效果 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":15998, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":952, "multipleEffectNum":0, "effectType":2, "additional2":952 }, { "additional":64, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16950/18185 原来有盾: 0 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:952/952 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15998/18185 剩余盾: 0 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}7[MyRole_7_2][2] 用 41200807 的带来了一个 ,令到 9[MyRole_9_4][4] 移除了一个 buff [301016] [WARN:2023-4-19 10:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":55, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":57, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":62, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:55 buffId:301003 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:57 buffId:301003 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:62 buffId:301014 持续时间:1 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:58 buffId:301003 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:63 buffId:301005 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-4-19 10:27:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 2 [INFO:2023-4-19 10:27:55]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:27:55]||||| Sender socketClient version=1 [INFO:2023-4-19 10:27:55]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:27:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067080397158861 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 8 1 [INFO:2023-4-19 10:27:55][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:27:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:27:55]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:27:55]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1682312220623 extraRoundTeamType: 0 [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:27:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 9 1 [WARN:2023-4-19 10:27:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1682312280623 [INFO:2023-4-19 10:27:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:27:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 10 1 [WARN:2023-4-19 10:27:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f5049e40 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312280, _isReconnect = false, _startTime = 1682312220, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:27:55][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:27:56]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=373 [INFO:2023-4-19 10:27:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 9 effectType: 2 effectNum: 1026 additional: 13364 additional2: 1026 additional3: 1026 } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 43 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 6 effectType: 2 effectNum: 965 additional: 7836 additional2: 965 additional3: 965 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 9 effectType: 2 effectNum: 548 additional: 12816 additional2: 548 additional3: 548 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 13 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203409 actEffect { targetId: 1 effectType: 4 effectNum: 3583 additional: 14332 } actEffect { targetId: 2 effectType: 4 effectNum: 3571 additional: 14287 } actEffect { targetId: 3 effectType: 4 effectNum: 4546 additional: 18185 } actEffect { targetId: 4 effectType: 4 effectNum: 5003 additional: 20014 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 68 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 69 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 70 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 71 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203409 } targetId: 2 } battleStep { actorType: 2 castorId: 1 actorId: 68 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 69 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 70 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 65 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 65 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-4-19 10:27:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:27:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 11 1 [INFO:2023-4-19 10:27:56][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1026, "additional":13364, "additional2":1026, "additional3":1026 } ], "targetId":9 }, { "actorType":2, "castorId":1, "actorId":43, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":43 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":965, "additional":7836, "additional2":965, "additional3":965 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":548, "additional":12816, "additional2":548, "additional3":548 }, { "targetId":4, "effectType":7, "effectNum":4, "additional":13 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203409, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":3583, "additional":14332 }, { "targetId":2, "effectType":4, "effectNum":3571, "additional":14287 }, { "targetId":3, "effectType":4, "effectNum":4546, "additional":18185 }, { "targetId":4, "effectType":4, "effectNum":5003, "additional":20014 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":68 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":69 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":70 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":71 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203409 } ], "targetId":2 }, { "actorType":2, "castorId":1, "actorId":68, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":69, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":70, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":65, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":65 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":1 } [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f5049e40 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312280, _startTime = 1682312220, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":13364, "targetId":9, "multipleEffectNumReal":0, "additional3":1026, "effectNum":1026, "multipleEffectNum":0, "effectType":2, "additional2":1026 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":7836, "targetId":6, "multipleEffectNumReal":0, "additional3":965, "effectNum":965, "multipleEffectNum":0, "effectType":2, "additional2":965 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":12816, "targetId":9, "multipleEffectNumReal":0, "additional3":548, "effectNum":548, "multipleEffectNum":0, "effectType":2, "additional2":548 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":2, "actorId":41203409, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":69, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":71, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":13364, "targetId":9, "multipleEffectNumReal":0, "additional3":1026, "effectNum":1026, "multipleEffectNum":0, "effectType":2, "additional2":1026 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14390/21146 原来有盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1026/1026 本段飘:1026 本段扣血:1026 本段扣盾:0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13364/21146 剩余盾: 0 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":43, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:43 buffId:301003 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":7836, "targetId":6, "multipleEffectNumReal":0, "additional3":965, "effectNum":965, "multipleEffectNum":0, "effectType":2, "additional2":965 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:27:57][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8801/20090 原来有盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:289/965 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8512/20090 剩余盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8512/20090 原来有盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:578/965 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8223/20090 剩余盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8223/20090 原来有盾: 0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:965/965 本段飘:387 本段扣血:387 本段扣盾:0 [INFO:2023-4-19 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7836/20090 剩余盾: 0 [WARN:2023-4-19 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":12816, "targetId":9, "multipleEffectNumReal":0, "additional3":548, "effectNum":548, "multipleEffectNum":0, "effectType":2, "additional2":548 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:27:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 13364/21146 原来有盾: 0 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:548/548 本段飘:548 本段扣血:548 本段扣盾:0 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 12816/21146 剩余盾: 0 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41203409, "actEffect": [ { "additional":14332, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14287, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20014, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":69, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":71, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2023-4-19 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41203409[10003909] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:27:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill3 in action 10003909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 14332 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 3583 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 14332 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 14052 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 3571 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 14287 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 15998 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 4546 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 18185 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 20014 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 5003 血 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 20014 血 [WARN:2023-4-19 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2023-4-19 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203409 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:68 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:69 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:70 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:65 buffId:301005 持续时间:2 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:28:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 1 [INFO:2023-4-19 10:28:0]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:0]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:0]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066855899989605 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 13 1 [INFO:2023-4-19 10:28:1][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:1]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1682312286626 [INFO:2023-4-19 10:28:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 14 1 [WARN:2023-4-19 10:28:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:28:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f1698af8 { _roundId = 5, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312286, isPreRound = false, _startTime = 1682312220, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:1][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:28:2]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=477 [INFO:2023-4-19 10:28:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 1 effectType: 3 effectNum: 505 additional: 13827 additional2: 505 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 2 effectType: 3 effectNum: 1857 additional: 12430 additional2: 1857 additional3: 0 } actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 62 } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 56 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 56 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204109 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 72 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 73 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 74 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 75 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 76 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 77 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 78 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 79 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204109 } targetId: 7 } battleStep { actorType: 1 castorId: 9 actorId: 41206009 actEffect { targetId: 4 effectType: 2 effectNum: 1819 additional: 18195 additional2: 1819 additional3: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 18195 additional2: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 73 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 75 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 75 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-4-19 10:28:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 15 1 [INFO:2023-4-19 10:28:2][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":505, "additional":13827, "additional2":505, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1857, "additional":12430, "additional2":1857, "additional3":0 }, { "targetId":8, "effectType":6, "effectNum":0, "additional":62 } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":56, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":56 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204109, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":72 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":73 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":74 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":75 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":76 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":77 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":78 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":79 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204109 } ], "targetId":7 }, { "actorType":1, "castorId":9, "actorId":41206009, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1819, "additional":18195, "additional2":1819, "additional3":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":3, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":4, "effectType":1, "effectNum":0, "additional":18195, "additional2":0 } ], "targetId":4 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":73, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":75, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":75 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":2 } [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f1698af8 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312286, _startTime = 1682312220, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":13827, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":505, "multipleEffectNum":0, "effectType":3, "additional2":505 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":12430, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1857, "multipleEffectNum":0, "effectType":3, "additional2":1857 }, { "additional":62, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":7, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":72, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":73, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":74, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":75, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":76, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":77, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":78, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":79, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41206009, "actEffect": [ { "additional":18195, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1819, "multipleEffectNum":0, "effectType":2, "additional2":1819 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":4, "actorId":41202507, "actEffect": [ { "additional":18195, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":13827, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":505, "multipleEffectNum":0, "effectType":3, "additional2":505 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:28:2][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 14332/14332 原来有盾: 0 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:505/505 本段飘:505 本段扣血:505 本段扣盾:0 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 13827/14332 剩余盾: 0 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":12430, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1857, "multipleEffectNum":0, "effectType":3, "additional2":1857 }, { "additional":62, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14287/14287 原来有盾: 0 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1857/1857 本段飘:1857 本段扣血:1857 本段扣盾:0 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12430/14287 剩余盾: 0 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}7[MyRole_7_2][2] 用 41200807 的带来了一个 ,令到 8[MyRole_8_3][3] 移除了一个 buff [301014] [WARN:2023-4-19 10:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":56, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:56 buffId:301003 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":72, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":73, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":74, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":75, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":76, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":77, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":78, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":79, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204109 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204109[10003809] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:28:4][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill3 in action 10003809 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204109 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 126 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:28:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206009, "actEffect": [ { "additional":18195, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1819, "multipleEffectNum":0, "effectType":2, "additional2":1819 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2023-4-19 10:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206009[10006109] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:28:7][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 20014/20014 原来有盾: 0 [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:181/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19833/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19833/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:362/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19652/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19652/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:543/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19471/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19471/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:724/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19290/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19290/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:905/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19109/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19109/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1086/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18928/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18928/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1267/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18747/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18747/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1448/1819 本段飘:181 本段扣血:181 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18566/20014 剩余盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18566/20014 原来有盾: 0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1819/1819 本段飘:371 本段扣血:371 本段扣盾:0 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18195/20014 剩余盾: 0 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206009 导致 4[Monster_4_4_0][4] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206009 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206009 ,令到 4[Monster_4_4_0][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206009 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:28:9][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:28:10][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1819 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202507, "actEffect": [ { "additional":18195, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:28:12][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:72 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:73 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:75 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:28:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 2 [INFO:2023-4-19 10:28:12]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:12]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:12]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067246701568365 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 17 1 [INFO:2023-4-19 10:28:12][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:12]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:28:12]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1682312237629 extraRoundTeamType: 0 [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:28:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 18 1 [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1682312297629 [INFO:2023-4-19 10:28:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 19 1 [WARN:2023-4-19 10:28:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ed993a10 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312297, _isReconnect = false, _startTime = 1682312237, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:12][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:28:13]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:28:13]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=398 [INFO:2023-4-19 10:28:13]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=407 [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341688 [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 20 1 [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 341688 userId2: 341666 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 21 1 [INFO:2023-4-19 10:28:13][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:13][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1705 [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 8 effectType: 2 effectNum: 1108 additional: 15809 additional2: 1108 additional3: 1108 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41205809 actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 15809 additional2: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205809 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41210709 actEffect { targetId: 1 effectType: 7 effectNum: 5 additional: 10 } actEffect { targetId: 2 effectType: 7 effectNum: 5 additional: 11 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301178 duration: 2 id: 83 } } actEffect { targetId: 4 effectType: 7 effectNum: 5 additional: 13 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210709 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41203408 actEffect { targetId: 6 effectType: 2 effectNum: 1101 additional: 6735 additional2: 1101 additional3: 1101 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 85 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41203408 } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 71 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 71 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 68 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 69 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 70 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 76 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 65 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 77 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 78 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 78 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 79 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 79 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-4-19 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 22 1 [INFO:2023-4-19 10:28:13][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1108, "additional":15809, "additional2":1108, "additional3":1108 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41205809, "actEffect": [ { "targetId":8, "effectType":1, "effectNum":0, "additional":15809, "additional2":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205809 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41210709, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":5, "additional":10 }, { "targetId":2, "effectType":7, "effectNum":5, "additional":11 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301178, "duration":2, "id":83 } }, { "targetId":4, "effectType":7, "effectNum":5, "additional":13 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41210709 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":41203408, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1101, "additional":6735, "additional2":1101, "additional3":1101 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":85 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41203408 } ], "targetId":6 }, { "actorType":2, "castorId":4, "actorId":71, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":71 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":68, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":69, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":70, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":76, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":65, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":77, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":77 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":78, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":78 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":79, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":79 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":1 } [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ed993a10 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312297, _startTime = 1682312237, _steps = { 1 = { "actorType":1, "targetId":8, "actorId":41200807, "actEffect": [ { "additional":15809, "targetId":8, "multipleEffectNumReal":0, "additional3":1108, "effectNum":1108, "multipleEffectNum":0, "effectType":2, "additional2":1108 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":15809, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":83, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":6735, "targetId":6, "multipleEffectNumReal":0, "additional3":1101, "effectNum":1101, "multipleEffectNum":0, "effectType":2, "additional2":1101 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":85, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":76, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":78, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200807, "actEffect": [ { "additional":15809, "targetId":8, "multipleEffectNumReal":0, "additional3":1108, "effectNum":1108, "multipleEffectNum":0, "effectType":2, "additional2":1108 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16917/20611 原来有盾: 0 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1108/1108 本段飘:1108 本段扣血:1108 本段扣盾:0 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15809/20611 剩余盾: 0 [WARN:2023-4-19 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":15809, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205809[10006309] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:28:14][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill3 in action 10006309 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:14]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=388 [INFO:2023-4-19 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 1 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } winCountInfo { userId: 341693 winCount: 1 } [INFO:2023-4-19 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 23 1 [INFO:2023-4-19 10:28:14][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:14][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1704 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205809 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 106 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:28:16]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:28:16]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=380 [INFO:2023-4-19 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341693 [INFO:2023-4-19 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:28:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 24 1 [INFO:2023-4-19 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341693 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 25 1 [INFO:2023-4-19 10:28:16][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:16][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1702 [INFO:2023-4-19 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":83, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210709 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[Monster_3_3_0][3] 用 41210709[10011609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:28:17][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:17][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill3 in action 10011609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:17][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-4-19 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:28:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=370 [INFO:2023-4-19 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 26 1 [INFO:2023-4-19 10:28:17][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:17][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1701 [INFO:2023-4-19 10:28:18]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=380 [INFO:2023-4-19 10:28:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: -545 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 0 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 27 1 [INFO:2023-4-19 10:28:18][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:18][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1701 [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 125 [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301178] [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210709 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 149 [INFO:2023-4-19 10:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:28:19][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:28:19][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":6735, "targetId":6, "multipleEffectNumReal":0, "additional3":1101, "effectNum":1101, "multipleEffectNum":0, "effectType":2, "additional2":1101 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":85, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203408[10003908] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:28:20][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill2 in action 10003908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTDurationDone:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 7836/20090 原来有盾: 0 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1101/1101 本段飘:1101 本段扣血:1101 本段扣盾:0 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 6735/20090 剩余盾: 0 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203408 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301016] [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203408 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":76, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":78, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":79, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:71 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:68 buffId:301001 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:69 buffId:301001 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:70 buffId:301001 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:76 buffId:301002 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:65 buffId:301005 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:77 buffId:301002 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:78 buffId:301002 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:79 buffId:301002 持续时间:1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:28:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 1 [INFO:2023-4-19 10:28:20]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:20]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:20]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067078098654747 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 29 1 [INFO:2023-4-19 10:28:20][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:20]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 2 endTime: 1682312305631 [INFO:2023-4-19 10:28:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 30 1 [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:28:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f0ea9bc0 { _roundId = 6, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312305, isPreRound = false, _startTime = 1682312237, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:28:21]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=609 [INFO:2023-4-19 10:28:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202509 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 85 } actEffect { targetId: 6 effectType: 4 effectNum: 5022 additional: 11757 } actEffect { targetId: 7 effectType: 4 effectNum: 4299 additional: 17198 } actEffect { targetId: 8 effectType: 4 effectNum: 5152 additional: 20611 } actEffect { targetId: 9 effectType: 4 effectNum: 5286 additional: 18102 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 86 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 87 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 88 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 89 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 1 effectType: 2 effectNum: 1942 additional: 11885 additional2: 1942 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 87 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 87 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204108 actEffect { targetId: 4 effectType: 2 effectNum: 1350 additional: 16845 additional2: 1350 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 71 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204108 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 88 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 74 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 74 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 3 effectType: 2 effectNum: 602 additional: 17583 additional2: 602 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 83 } actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 83 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 3 effectType: 2 effectNum: 1551 additional: 16032 additional2: 1551 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 9 actorId: 89 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 89 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 73 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 75 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 75 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-4-19 10:28:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 31 1 [INFO:2023-4-19 10:28:21][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202509, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":85 }, { "targetId":6, "effectType":4, "effectNum":5022, "additional":11757 }, { "targetId":7, "effectType":4, "effectNum":4299, "additional":17198 }, { "targetId":8, "effectType":4, "effectNum":5152, "additional":20611 }, { "targetId":9, "effectType":4, "effectNum":5286, "additional":18102 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":86 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":87 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":88 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":89 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1942, "additional":11885, "additional2":1942, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":87, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":87 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204108, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1350, "additional":16845, "additional2":1350, "additional3":0 }, { "targetId":4, "effectType":6, "effectNum":0, "additional":71 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204108 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":88, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":74, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":74 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":602, "additional":17583, "additional2":602, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":83 }, { "targetId":3, "effectType":7, "effectNum":1, "additional":83 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1551, "additional":16032, "additional2":1551, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":9, "actorId":89, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":89 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":73, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":75, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":75 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":2 } [INFO:2023-4-19 10:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f0ea9bc0 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312305, _startTime = 1682312237, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":85, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11757, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5022, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17198, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4299, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20611, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5152, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18102, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":86, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":87, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":88, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":89, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41200807, "actEffect": [ { "additional":11885, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1942, "multipleEffectNum":0, "effectType":2, "additional2":1942 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 8 = { "actorType":1, "targetId":4, "actorId":41204108, "actEffect": [ { "additional":16845, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1350, "multipleEffectNum":0, "effectType":2, "additional2":1350 }, { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 10 = { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":17583, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":602, "multipleEffectNum":0, "effectType":2, "additional2":602 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 11 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 12 = { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":16032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":2, "additional2":1551 } ], "castorId":7, "originalTargetId":0 }, 13 = { "actEffect": [ { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2023-4-19 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":85, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11757, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5022, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17198, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4299, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":20611, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5152, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18102, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5286, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 5 [WARN:2023-4-19 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-4-19 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:28:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 6[MyRole_6_1][1] 移除了一个 buff [301016] [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 5 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 6735 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 5022 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 11757 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}7 原来有 14528 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}7 被补了 4299 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}7 剩余 17198 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 15809 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 5152 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 20611 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}9 原来有 12816 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 被补了 5286 血 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}9 剩余 18102 血 [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 5 [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202509 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":86, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301395] [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":87, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301395] [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":88, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[MyRole_8_3][3] 增加了一个 buff [301395] [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":89, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:28:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301395] [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200807, "actEffect": [ { "additional":11885, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1942, "multipleEffectNum":0, "effectType":2, "additional2":1942 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 13827/14332 原来有盾: 0 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:1942/1942 本段飘:1942 本段扣血:1942 本段扣盾:0 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 11885/14332 剩余盾: 0 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:87 buffId:301395 持续时间:1 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204108, "actEffect": [ { "additional":16845, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1350, "multipleEffectNum":0, "effectType":2, "additional2":1350 }, { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204108[10003808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:28:27][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill2 in action 10003808 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 46 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18195/20014 原来有盾: 0 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1350/1350 本段飘:1350 本段扣血:1350 本段扣盾:0 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 16845/20014 剩余盾: 0 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204108 的带来了一个 ,令到 4[Monster_4_4_0][4] 移除了一个 buff [301001] [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204108 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:88 buffId:301395 持续时间:1 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:74 buffId:301001 持续时间:1 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":17583, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":602, "multipleEffectNum":0, "effectType":2, "additional2":602 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 0 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:602/602 本段飘:602 本段扣血:602 本段扣盾:0 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 17583/18185 剩余盾: 0 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":16032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1551, "multipleEffectNum":0, "effectType":2, "additional2":1551 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17583/18185 原来有盾: 0 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1551/1551 本段飘:1551 本段扣血:1551 本段扣盾:0 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16032/18185 剩余盾: 0 [WARN:2023-4-19 10:28:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:28:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:89 buffId:301395 持续时间:1 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:72 buffId:301001 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:73 buffId:301001 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:75 buffId:301001 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 2 [INFO:2023-4-19 10:28:31]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:31]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:31]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066826701164246 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 33 1 [INFO:2023-4-19 10:28:31][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:31]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:28:31]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:31]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-4-19 10:28:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=365 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 time: 1682312256635 extraRoundTeamType: 0 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 34 1 [WARN:2023-4-19 10:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 1 endTime: 1682312316635 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 35 1 [WARN:2023-4-19 10:28:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ea87cb78 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312316, _isReconnect = false, _startTime = 1682312256, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:31][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -545 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 36 1 [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: -560 userId2: -545 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 37 1 [INFO:2023-4-19 10:28:31][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:31][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1688 [INFO:2023-4-19 10:28:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=341 [INFO:2023-4-19 10:28:32]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=535 [INFO:2023-4-19 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 1 } winCountInfo { userId: 341709 winCount: 1 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 38 1 [INFO:2023-4-19 10:28:32][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:32][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1687 [INFO:2023-4-19 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200809 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 91 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301003 duration: 4 id: 92 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301003 duration: 4 id: 93 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 94 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41200809 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 26 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 8 effectType: 3 effectNum: 1857 additional: 18754 additional2: 1857 additional3: 1857 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41210708 actEffect { targetId: 9 effectType: 3 effectNum: 1603 additional: 16499 additional2: 1603 additional3: 1603 } actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 79 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 95 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210708 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 8 effectType: 2 effectNum: 568 additional: 18186 additional2: 568 additional3: 568 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 92 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 92 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 93 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 94 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 94 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 76 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 65 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 77 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 78 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 78 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 1 [INFO:2023-4-19 10:28:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 39 1 [INFO:2023-4-19 10:28:32][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200809, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":91 } }, { "targetId":2, "effectType":5, "effectNum":4, "buff": { "buffId":301003, "duration":4, "id":92 } }, { "targetId":3, "effectType":5, "effectNum":4, "buff": { "buffId":301003, "duration":4, "id":93 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":94 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41200809 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":26 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1857, "additional":18754, "additional2":1857, "additional3":1857 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41210708, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1603, "additional":16499, "additional2":1603, "additional3":1603 }, { "targetId":9, "effectType":6, "effectNum":0, "additional":79 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":95 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41210708 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":568, "additional":18186, "additional2":568, "additional3":568 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":92, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":92 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":93, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":3, "additional":93 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":94, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":94 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":76, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":65, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":77, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":77 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":78, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":78 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":1 } [INFO:2023-4-19 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ea87cb78 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312316, _startTime = 1682312256, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":91, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":92, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":93, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":94, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41205807, "actEffect": [ { "additional":18754, "targetId":8, "multipleEffectNumReal":0, "additional3":1857, "effectNum":1857, "multipleEffectNum":0, "effectType":3, "additional2":1857 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41210708, "actEffect": [ { "additional":16499, "targetId":9, "multipleEffectNumReal":0, "additional3":1603, "effectNum":1603, "multipleEffectNum":0, "effectType":3, "additional2":1603 }, { "additional":79, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":95, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":18186, "targetId":8, "multipleEffectNumReal":0, "additional3":568, "effectNum":568, "multipleEffectNum":0, "effectType":2, "additional2":568 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":92, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":76, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":78, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:28:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:28:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":91, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":92, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":93, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":94, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[Monster_1_1_0][1] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:28:33][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200809 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205807, "actEffect": [ { "additional":18754, "targetId":8, "multipleEffectNumReal":0, "additional3":1857, "effectNum":1857, "multipleEffectNum":0, "effectType":3, "additional2":1857 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:28:34][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 20611/20611 原来有盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.3) -》 多段已飘:557/1857 本段飘:557 本段扣血:557 本段扣盾:0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 20054/20611 剩余盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 20054/20611 原来有盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.3) -》 多段已飘:1114/1857 本段飘:557 本段扣血:557 本段扣盾:0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19497/20611 剩余盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19497/20611 原来有盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1857/1857 本段飘:743 本段扣血:743 本段扣盾:0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 18754/20611 剩余盾: 0 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210708, "actEffect": [ { "additional":16499, "targetId":9, "multipleEffectNumReal":0, "additional3":1603, "effectNum":1603, "multipleEffectNum":0, "effectType":3, "additional2":1603 }, { "additional":79, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":95, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210708 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210708[10011608] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:35][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill2 in action 10011608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18102/21146 原来有盾: 0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1603/1603 本段飘:1603 本段扣血:1603 本段扣盾:0 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16499/21146 剩余盾: 0 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}3[Monster_3_3_0][3] 用 41210708 的带来了一个 ,令到 9[MyRole_9_4][4] 移除了一个 buff [301002] [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210708 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [INFO:2023-4-19 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210708 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":18186, "targetId":8, "multipleEffectNumReal":0, "additional3":568, "effectNum":568, "multipleEffectNum":0, "effectType":2, "additional2":568 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 18754/20611 原来有盾: 0 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:568/568 本段飘:568 本段扣血:568 本段扣盾:0 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 18186/20611 剩余盾: 0 [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":92, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":76, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":77, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":78, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:92 buffId:301003 持续时间:3 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:93 buffId:301003 持续时间:3 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:94 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:76 buffId:301002 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:65 buffId:301005 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:77 buffId:301002 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:78 buffId:301002 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:28:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 1 [INFO:2023-4-19 10:28:36]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:36]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:36]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066697001457214 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 40 1 [INFO:2023-4-19 10:28:36][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:36]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 2 endTime: 1682312321640 [INFO:2023-4-19 10:28:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 41 1 [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:28:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f33e2850 { _roundId = 7, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312321, isPreRound = false, _startTime = 1682312256, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:28:37]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=507 [INFO:2023-4-19 10:28:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202508 actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 96 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 9 } battleStep { actorType: 2 castorId: 6 actorId: 86 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 86 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200809 actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 97 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 98 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 99 } } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 100 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41200809 } targetId: 9 } battleStep { actorType: 2 castorId: 7 actorId: 87 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 87 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 2 effectType: 3 effectNum: 1776 additional: 10654 additional2: 1776 additional3: 0 } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 92 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 88 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 74 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 4 effectType: 3 effectNum: 993 additional: 15852 additional2: 993 additional3: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 4 effectType: 3 effectNum: 2007 additional: 13845 additional2: 2007 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 9 actorId: 89 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 89 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 97 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 97 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 99 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 99 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 100 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 100 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 95 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 95 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 2 [INFO:2023-4-19 10:28:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 42 1 [INFO:2023-4-19 10:28:37][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202508, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":96 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":9 }, { "actorType":2, "castorId":6, "actorId":86, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":86 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200809, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":97 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":98 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":99 } }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":100 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41200809 } ], "targetId":9 }, { "actorType":2, "castorId":7, "actorId":87, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":87 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1776, "additional":10654, "additional2":1776, "additional3":0 }, { "targetId":2, "effectType":6, "effectNum":0, "additional":92 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":88, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":74, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":993, "additional":15852, "additional2":993, "additional3":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":4, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":2007, "additional":13845, "additional2":2007, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":9, "actorId":89, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":89 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":97, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":97 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":99, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":99 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":100, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":100 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":95, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":95 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":2 } [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f33e2850 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312321, _startTime = 1682312256, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":96, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":9, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":97, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":98, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":99, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":100, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":10654, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1776, "multipleEffectNum":0, "effectType":3, "additional2":1776 }, { "additional":92, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":4, "actorId":41206007, "actEffect": [ { "additional":15852, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":993, "multipleEffectNum":0, "effectType":3, "additional2":993 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":13845, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2007, "multipleEffectNum":0, "effectType":3, "additional2":2007 } ], "castorId":7, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":96, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202508[10003608] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:28:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202508 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301005] [INFO:2023-4-19 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202508 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:86 buffId:301395 持续时间:1 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":97, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":98, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":99, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":100, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}7[MyRole_7_2][2] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:28:39][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:28:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200809 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:28:40]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:28:40]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=333 [INFO:2023-4-19 10:28:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341709 [INFO:2023-4-19 10:28:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:28:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 43 1 [INFO:2023-4-19 10:28:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 359873 userId2: 341709 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 44 1 [INFO:2023-4-19 10:28:40][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:40][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1679 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:87 buffId:301395 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":10654, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1776, "multipleEffectNum":0, "effectType":3, "additional2":1776 }, { "additional":92, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:28:41][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12430/14287 原来有盾: 0 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1776/1776 本段飘:1776 本段扣血:1776 本段扣盾:0 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10654/14287 剩余盾: 0 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301003] [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:41]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=323 [INFO:2023-4-19 10:28:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 1 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 359862 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 46 1 [INFO:2023-4-19 10:28:41][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:41][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1678 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:88 buffId:301395 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:74 buffId:301001 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206007, "actEffect": [ { "additional":15852, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":993, "multipleEffectNum":0, "effectType":3, "additional2":993 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 16845/20014 原来有盾: 0 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:993/993 本段飘:993 本段扣血:993 本段扣盾:0 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 15852/20014 剩余盾: 0 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 4[Monster_4_4_0][4] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 4[Monster_4_4_0][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":13845, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2007, "multipleEffectNum":0, "effectType":3, "additional2":2007 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 15852/20014 原来有盾: 0 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:2007/2007 本段飘:2007 本段扣血:2007 本段扣盾:0 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 13845/20014 剩余盾: 0 [WARN:2023-4-19 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:89 buffId:301395 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:97 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:99 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:100 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:95 buffId:301010 持续时间:1 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-4-19 10:28:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 2 [INFO:2023-4-19 10:28:44]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:44]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:44]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066815197467804 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 47 1 [INFO:2023-4-19 10:28:44][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:44]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:28:44]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 time: 1682312269641 extraRoundTeamType: 0 [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:28:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 48 1 [WARN:2023-4-19 10:28:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 1 endTime: 1682312329641 [INFO:2023-4-19 10:28:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 49 1 [WARN:2023-4-19 10:28:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f649a778 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312329, _isReconnect = false, _startTime = 1682312269, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:44][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:28:45]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=303 [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200808 actEffect { targetId: 7 effectType: 3 effectNum: 4356 additional: 12842 additional2: 4356 additional3: 4356 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 102 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 7 } battleStep { actorType: 2 castorId: 1 actorId: 91 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 91 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 6 effectType: 3 effectNum: 2286 additional: 9471 additional2: 2286 additional3: 2286 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 8 effectType: 2 effectNum: 640 additional: 17546 additional2: 640 additional3: 640 } actEffect { targetId: 1 effectType: 7 effectNum: 5 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 6 effectType: 3 effectNum: 1035 additional: 8436 additional2: 1035 additional3: 1035 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 104 } } targetId: 6 } battleStep { actorType: 2 castorId: 3 actorId: 93 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 94 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 94 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 96 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 96 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 1 [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 50 1 [INFO:2023-4-19 10:28:45][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200808, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":4356, "additional":12842, "additional2":4356, "additional3":4356 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":102 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":7 }, { "actorType":2, "castorId":1, "actorId":91, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":91 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2286, "additional":9471, "additional2":2286, "additional3":2286 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":640, "additional":17546, "additional2":640, "additional3":640 }, { "targetId":1, "effectType":7, "effectNum":5, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":1035, "additional":8436, "additional2":1035, "additional3":1035 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":104 } } ], "targetId":6 }, { "actorType":2, "castorId":3, "actorId":93, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":93 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":94, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":94 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":96, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":96 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":1 } [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f649a778 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312329, _startTime = 1682312269, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41200808, "actEffect": [ { "additional":12842, "targetId":7, "multipleEffectNumReal":0, "additional3":4356, "effectNum":4356, "multipleEffectNum":0, "effectType":3, "additional2":4356 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":102, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":91, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":9471, "targetId":6, "multipleEffectNumReal":0, "additional3":2286, "effectNum":2286, "multipleEffectNum":0, "effectType":3, "additional2":2286 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":17546, "targetId":8, "multipleEffectNumReal":0, "additional3":640, "effectNum":640, "multipleEffectNum":0, "effectType":2, "additional2":640 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":8436, "targetId":6, "multipleEffectNumReal":0, "additional3":1035, "effectNum":1035, "multipleEffectNum":0, "effectType":3, "additional2":1035 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":104, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200808, "actEffect": [ { "additional":12842, "targetId":7, "multipleEffectNumReal":0, "additional3":4356, "effectNum":4356, "multipleEffectNum":0, "effectType":3, "additional2":4356 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":102, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200808[10000608] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:28:45][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:28:45]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:28:45]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=315 [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359862 [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:28:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 51 1 [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } fighting { userId1: 359862 userId2: 341675 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 52 1 [INFO:2023-4-19 10:28:45][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:45][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1674 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 17198/17198 原来有盾: 0 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:4356/4356 本段飘:4356 本段扣血:4356 本段扣盾:0 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12842/17198 剩余盾: 0 [WARN:2023-4-19 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200808 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301014] [INFO:2023-4-19 10:28:46][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200808 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:46]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=305 [INFO:2023-4-19 10:28:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 53 1 [INFO:2023-4-19 10:28:46][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:46][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1673 [INFO:2023-4-19 10:28:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=315 [INFO:2023-4-19 10:28:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 1 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: 341721 winCount: 1 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:28:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:28:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 54 1 [INFO:2023-4-19 10:28:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:28:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1673 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":91, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:91 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":9471, "targetId":6, "multipleEffectNumReal":0, "additional3":2286, "effectNum":2286, "multipleEffectNum":0, "effectType":3, "additional2":2286 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:28:47][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11757/20090 原来有盾: 0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:685/2286 本段飘:685 本段扣血:685 本段扣盾:0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11072/20090 剩余盾: 0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11072/20090 原来有盾: 0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:1370/2286 本段飘:685 本段扣血:685 本段扣盾:0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10387/20090 剩余盾: 0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10387/20090 原来有盾: 0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2286/2286 本段飘:916 本段扣血:916 本段扣盾:0 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9471/20090 剩余盾: 0 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":17546, "targetId":8, "multipleEffectNumReal":0, "additional3":640, "effectNum":640, "multipleEffectNum":0, "effectType":2, "additional2":640 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:28:47][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 18186/20611 原来有盾: 0 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:640/640 本段飘:640 本段扣血:640 本段扣盾:0 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 17546/20611 剩余盾: 0 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210707 ,令到 1[Monster_1_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":8436, "targetId":6, "multipleEffectNumReal":0, "additional3":1035, "effectNum":1035, "multipleEffectNum":0, "effectType":3, "additional2":1035 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":104, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9471/20090 原来有盾: 0 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1035/1035 本段飘:1035 本段扣血:1035 本段扣盾:0 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8436/20090 剩余盾: 0 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203407 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301016] [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:93 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:94 buffId:301003 持续时间:1 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:96 buffId:301005 持续时间:2 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:28:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 1 [INFO:2023-4-19 10:28:48]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:48]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:48]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067020799964666 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 55 1 [INFO:2023-4-19 10:28:48][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 2 endTime: 1682312333643 [INFO:2023-4-19 10:28:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 56 1 [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:28:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f6b80388 { _roundId = 8, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312333, isPreRound = false, _startTime = 1682312269, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:28:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=511 [INFO:2023-4-19 10:28:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 16032 additional2: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 86 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 86 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200808 actEffect { targetId: 1 effectType: 3 effectNum: 2600 additional: 9285 additional2: 2600 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 7 effectNum: 4 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 98 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 98 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 1 effectType: 2 effectNum: 456 additional: 8829 additional2: 456 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 91 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41206009 actEffect { targetId: 3 effectType: 3 effectNum: 1692 additional: 14340 additional2: 1692 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 83 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 83 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 2 effectNum: 846 additional: 15653 additional2: 846 additional3: 846 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 3 effectType: 3 effectNum: 414 additional: 13926 additional2: 414 additional3: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 2 effectNum: 207 additional: 8229 additional2: 207 additional3: 207 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 97 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 97 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 104 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 104 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 102 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 102 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 99 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 99 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 100 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 100 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 95 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 95 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 2 [INFO:2023-4-19 10:28:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:28:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 57 1 [INFO:2023-4-19 10:28:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":16032, "additional2":0 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":86, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":86 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200808, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2600, "additional":9285, "additional2":2600, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":7, "effectNum":4, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":98, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":98 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":456, "additional":8829, "additional2":456, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":0, "additional":91 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41206009, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":1692, "additional":14340, "additional2":1692, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":83 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":83 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":846, "additional":15653, "additional2":846, "additional3":846 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":414, "additional":13926, "additional2":414, "additional3":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":207, "additional":8229, "additional2":207, "additional3":207 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":97, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":97 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":104, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":104 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":102, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":102 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":99, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":99 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":100, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":100 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":95, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":95 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":2 } [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f6b80388 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312333, _startTime = 1682312269, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":16032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":9285, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2600, "multipleEffectNum":0, "effectType":3, "additional2":2600 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":8829, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":456, "multipleEffectNum":0, "effectType":2, "additional2":456 }, { "additional":91, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":14340, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1692, "multipleEffectNum":0, "effectType":3, "additional2":1692 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15653, "targetId":9, "multipleEffectNumReal":0, "additional3":846, "effectNum":846, "multipleEffectNum":0, "effectType":2, "additional2":846 } ], "castorId":0, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":13926, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":414, "multipleEffectNum":0, "effectType":3, "additional2":414 } ], "castorId":6, "originalTargetId":0 }, 10 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8229, "targetId":6, "multipleEffectNumReal":0, "additional3":207, "effectNum":207, "multipleEffectNum":0, "effectType":2, "additional2":207 } ], "castorId":0, "originalTargetId":0 }, 11 = { "actEffect": [ { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":104, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":102, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":16032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:28:49][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:86 buffId:301395 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":9285, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2600, "multipleEffectNum":0, "effectType":3, "additional2":2600 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200808[10000608] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:28:50][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 11885/14332 原来有盾: 0 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2600/2600 本段飘:2600 本段扣血:2600 本段扣盾:0 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9285/14332 剩余盾: 0 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}7[MyRole_7_2][2] 使用技能 41200808 导致 1[Monster_1_1_0][1] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}7[MyRole_7_2][2] 使用技能 41200808 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200808 ,令到 1[Monster_1_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200808 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:98 buffId:301003 持续时间:2 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":8829, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":456, "multipleEffectNum":0, "effectType":2, "additional2":456 }, { "additional":91, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:28:51][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 9285/14332 原来有盾: 0 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:456/456 本段飘:456 本段扣血:456 本段扣盾:0 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 8829/14332 剩余盾: 0 [WARN:2023-4-19 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 1[Monster_1_1_0][1] 移除了一个 buff [301003] [INFO:2023-4-19 10:28:52][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-19 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2023-4-19 10:28:52][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":14340, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1692, "multipleEffectNum":0, "effectType":3, "additional2":1692 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":83, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2023-4-19 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206009[10006109] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:28:53][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16032/18185 原来有盾: 0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:169/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15863/18185 剩余盾: 0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15863/18185 原来有盾: 0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:338/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15694/18185 剩余盾: 0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15694/18185 原来有盾: 0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:507/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15525/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15525/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:676/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15356/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15356/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:845/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15187/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15187/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1014/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15018/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15018/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1183/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14849/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14849/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1352/1692 本段飘:169 本段扣血:169 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14680/18185 剩余盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14680/18185 原来有盾: 0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1692/1692 本段飘:340 本段扣血:340 本段扣盾:0 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14340/18185 剩余盾: 0 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206009 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[MyRole_9_4][4] 用 41206009 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301178],不提示id不需要播放效果 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206009 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206009 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:28:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:28:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:28:55][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:28:56][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1692 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15653, "targetId":9, "multipleEffectNumReal":0, "additional3":846, "effectNum":846, "multipleEffectNum":0, "effectType":2, "additional2":846 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16499/21146 原来有盾: 0 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:846/846 本段飘:846 本段扣血:846 本段扣盾:0 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 15653/21146 剩余盾: 0 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":13926, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":414, "multipleEffectNum":0, "effectType":3, "additional2":414 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:28:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:28:57][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14340/18185 原来有盾: 0 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:414/414 本段飘:414 本段扣血:414 本段扣盾:0 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 13926/18185 剩余盾: 0 [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8229, "targetId":6, "multipleEffectNumReal":0, "additional3":207, "effectNum":207, "multipleEffectNum":0, "effectType":2, "additional2":207 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8436/20090 原来有盾: 0 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:207/207 本段飘:207 本段扣血:207 本段扣盾:0 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8229/20090 剩余盾: 0 [WARN:2023-4-19 10:28:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":104, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":102, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":95, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:97 buffId:301003 持续时间:1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:104 buffId:301016 持续时间:1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:102 buffId:301014 持续时间:1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:99 buffId:301003 持续时间:1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:100 buffId:301003 持续时间:1 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:95 buffId:301010 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:28:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2023-4-19 10:28:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:28:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:28:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 2 [INFO:2023-4-19 10:28:58]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:28:58]||||| Sender socketClient version=1 [INFO:2023-4-19 10:28:59]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:28:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066717397421598 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 59 1 [INFO:2023-4-19 10:28:59][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:28:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:28:59]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:28:59]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 time: 1682312284646 extraRoundTeamType: 0 [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:28:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 60 1 [WARN:2023-4-19 10:28:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 1 endTime: 1682312344646 [INFO:2023-4-19 10:28:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:28:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 61 1 [WARN:2023-4-19 10:28:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252edcc21b8 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312344, _isReconnect = false, _startTime = 1682312284, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:28:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:29:0]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=403 [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 9 effectType: 3 effectNum: 1728 additional: 13925 additional2: 1728 additional3: 1728 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 7 effectType: 3 effectNum: 2619 additional: 10223 additional2: 2619 additional3: 2619 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 9 effectType: 3 effectNum: 945 additional: 12980 additional2: 945 additional3: 945 } actEffect { targetId: 4 effectType: 7 effectNum: 5 additional: 13 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203409 actEffect { targetId: 1 effectType: 4 effectNum: 3583 additional: 12412 } actEffect { targetId: 2 effectType: 4 effectNum: 3571 additional: 14225 } actEffect { targetId: 3 effectType: 4 effectNum: 4546 additional: 18185 } actEffect { targetId: 4 effectType: 4 effectNum: 5003 additional: 18848 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 108 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 109 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 110 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 111 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203409 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 108 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 108 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 109 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 109 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 93 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 110 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 110 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 94 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 94 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 96 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 96 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 1 [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 62 1 [INFO:2023-4-19 10:29:0][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1728, "additional":13925, "additional2":1728, "additional3":1728 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2619, "additional":10223, "additional2":2619, "additional3":2619 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":945, "additional":12980, "additional2":945, "additional3":945 }, { "targetId":4, "effectType":7, "effectNum":5, "additional":13 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203409, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":3583, "additional":12412 }, { "targetId":2, "effectType":4, "effectNum":3571, "additional":14225 }, { "targetId":3, "effectType":4, "effectNum":4546, "additional":18185 }, { "targetId":4, "effectType":4, "effectNum":5003, "additional":18848 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":108 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":109 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":110 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":111 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203409 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":108, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":108 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":109, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":109 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":93, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":93 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":110, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":110 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":94, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":94 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":96, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":96 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":1 } [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252edcc21b8 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312344, _startTime = 1682312284, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":13925, "targetId":9, "multipleEffectNumReal":0, "additional3":1728, "effectNum":1728, "multipleEffectNum":0, "effectType":3, "additional2":1728 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":10223, "targetId":7, "multipleEffectNumReal":0, "additional3":2619, "effectNum":2619, "multipleEffectNum":0, "effectType":3, "additional2":2619 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":12980, "targetId":9, "multipleEffectNumReal":0, "additional3":945, "effectNum":945, "multipleEffectNum":0, "effectType":3, "additional2":945 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":41203409, "actEffect": [ { "additional":12412, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14225, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18848, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":108, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":109, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":110, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":111, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":108, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":109, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":110, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:0]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":13925, "targetId":9, "multipleEffectNumReal":0, "additional3":1728, "effectNum":1728, "multipleEffectNum":0, "effectType":3, "additional2":1728 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:29:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:0]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=307 [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341721 [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:29:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 63 1 [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341707 userId2: 341721 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:29:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 64 1 [INFO:2023-4-19 10:29:0][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:0][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1659 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 15653/21146 原来有盾: 0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1728/1728 本段飘:1728 本段扣血:1728 本段扣盾:0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13925/21146 剩余盾: 0 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":10223, "targetId":7, "multipleEffectNumReal":0, "additional3":2619, "effectNum":2619, "multipleEffectNum":0, "effectType":3, "additional2":2619 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:1][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12842/17198 原来有盾: 0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:785/2619 本段飘:785 本段扣血:785 本段扣盾:0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12057/17198 剩余盾: 0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12057/17198 原来有盾: 0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:1570/2619 本段飘:785 本段扣血:785 本段扣盾:0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11272/17198 剩余盾: 0 [INFO:2023-4-19 10:29:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=297 [INFO:2023-4-19 10:29:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 1 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341677 winCount: 1 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:29:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 65 1 [INFO:2023-4-19 10:29:1][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:1][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1658 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11272/17198 原来有盾: 0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2619/2619 本段飘:1049 本段扣血:1049 本段扣盾:0 [INFO:2023-4-19 10:29:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 10223/17198 剩余盾: 0 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":12980, "targetId":9, "multipleEffectNumReal":0, "additional3":945, "effectNum":945, "multipleEffectNum":0, "effectType":3, "additional2":945 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:2][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 13925/21146 原来有盾: 0 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:945/945 本段飘:945 本段扣血:945 本段扣盾:0 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 12980/21146 剩余盾: 0 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41203409, "actEffect": [ { "additional":12412, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3583, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14225, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3571, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18185, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4546, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18848, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5003, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":108, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":109, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":110, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":111, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2023-4-19 10:29:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41203409[10003909] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:2][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill3 in action 10003909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 8829 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 3583 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 12412 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 10654 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 3571 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 14225 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 13926 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 4546 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 18185 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 13845 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 5003 血 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 18848 血 [WARN:2023-4-19 10:29:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2023-4-19 10:29:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203409 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":108, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":109, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":110, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":94, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:108 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:109 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:93 buffId:301003 持续时间:1 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:110 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:94 buffId:301003 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:96 buffId:301005 持续时间:1 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:29:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 stageId: 1 [INFO:2023-4-19 10:29:4]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:4]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:5]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06684960052371 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 67 1 [INFO:2023-4-19 10:29:5][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:5]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 2 endTime: 1682312350647 [INFO:2023-4-19 10:29:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 68 1 [WARN:2023-4-19 10:29:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:29:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252fb74ae38 { _roundId = 9, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312350, isPreRound = false, _startTime = 1682312284, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:5][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:29:6]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=575 [INFO:2023-4-19 10:29:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 1 effectType: 2 effectNum: 401 additional: 12011 additional2: 401 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 4 effectType: 3 effectNum: 1166 additional: 17682 additional2: 1166 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 7 actorId: 98 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 98 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204109 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 113 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 114 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 115 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 116 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 117 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 118 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 119 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 120 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204109 } targetId: 8 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 4 effectType: 3 effectNum: 1341 additional: 16341 additional2: 1341 additional3: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 4 effectType: 2 effectNum: 1229 additional: 15112 additional2: 1229 additional3: 0 } actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 104 } targetId: 4 } battleStep { actorType: 2 castorId: 6 actorId: 97 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 97 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 113 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 113 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 102 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 102 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 114 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 114 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 99 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 99 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 100 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 100 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 116 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 116 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 2 [INFO:2023-4-19 10:29:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 69 1 [INFO:2023-4-19 10:29:6][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":401, "additional":12011, "additional2":401, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":7, "effectNum":3, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":1166, "additional":17682, "additional2":1166, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":7, "actorId":98, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":98 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204109, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":113 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":114 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":115 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":116 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":117 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":118 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":119 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":120 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204109 } ], "targetId":8 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":1341, "additional":16341, "additional2":1341, "additional3":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":4, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1229, "additional":15112, "additional2":1229, "additional3":0 }, { "targetId":6, "effectType":6, "effectNum":0, "additional":104 } ], "targetId":4 }, { "actorType":2, "castorId":6, "actorId":97, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":97 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":113, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":113 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":102, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":102 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":114, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":114 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":99, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":99 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":100, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":100 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":116, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":116 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":2 } [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fb74ae38 { _roundId = 9, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312350, _startTime = 1682312284, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":12011, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":401, "multipleEffectNum":0, "effectType":2, "additional2":401 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":17682, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1166, "multipleEffectNum":0, "effectType":3, "additional2":1166 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":8, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":113, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":114, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":115, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":116, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":117, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":118, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":119, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":120, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41206007, "actEffect": [ { "additional":16341, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1341, "multipleEffectNum":0, "effectType":3, "additional2":1341 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":15112, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1229, "multipleEffectNum":0, "effectType":2, "additional2":1229 }, { "additional":104, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":113, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":102, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":114, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":116, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":12011, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":401, "multipleEffectNum":0, "effectType":2, "additional2":401 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:29:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:29:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:29:6][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 12412/14332 原来有盾: 0 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:401/401 本段飘:401 本段扣血:401 本段扣盾:0 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 12011/14332 剩余盾: 0 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}6[MyRole_6_1][1] 使用技能 41202507 导致 1[Monster_1_1_0][1] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}6[MyRole_6_1][1] 使用技能 41202507 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202507 ,令到 1[Monster_1_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":17682, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1166, "multipleEffectNum":0, "effectType":3, "additional2":1166 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18848/20014 原来有盾: 0 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1166/1166 本段飘:1166 本段扣血:1166 本段扣盾:0 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 17682/20014 剩余盾: 0 [WARN:2023-4-19 10:29:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:29:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:98 buffId:301003 持续时间:1 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:29:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:29:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1} [INFO:2023-4-19 10:29:8][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-19 10:29:8][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-19 10:29:8][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-19 10:29:8]DestroyUnusedResources:27,2,time=,paths: [INFO:2023-4-19 10:29:8]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:29:8]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=289 [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341677 [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:29:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 70 1 [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 359847 userId2: 341677 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 71 1 [INFO:2023-4-19 10:29:9][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:9][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1650 [INFO:2023-4-19 10:29:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":113, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":114, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":115, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":116, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":117, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":118, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":119, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":120, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:29:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:29:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [INFO:2023-4-19 10:29:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204109 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204109[10003809] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:9][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill3 in action 10003809 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:9]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=279 [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:29:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 72 1 [INFO:2023-4-19 10:29:9][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:9][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1649 [INFO:2023-4-19 10:29:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=289 [INFO:2023-4-19 10:29:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 359843 winCount: 1 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 1 } [INFO:2023-4-19 10:29:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 73 1 [INFO:2023-4-19 10:29:10][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:10][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1649 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204109 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 126 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206007, "actEffect": [ { "additional":16341, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1341, "multipleEffectNum":0, "effectType":3, "additional2":1341 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 17682/20014 原来有盾: 0 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1341/1341 本段飘:1341 本段扣血:1341 本段扣盾:0 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 16341/20014 剩余盾: 0 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 4[Monster_4_4_0][4] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 4[Monster_4_4_0][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:29:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":15112, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1229, "multipleEffectNum":0, "effectType":2, "additional2":1229 }, { "additional":104, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 16341/20014 原来有盾: 0 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1229/1229 本段飘:1229 本段扣血:1229 本段扣盾:0 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 15112/20014 剩余盾: 0 [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}7[MyRole_7_2][2] 用 41200807 的带来了一个 ,令到 6[MyRole_6_1][1] 移除了一个 buff [301016] [WARN:2023-4-19 10:29:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:12]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:29:12]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=281 [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359843 [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:29:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 74 1 [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } fighting { userId1: 341686 userId2: 359843 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 75 1 [INFO:2023-4-19 10:29:12][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:12][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1646 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":97, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":113, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":102, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":114, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":99, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":100, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":116, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:97 buffId:301003 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:113 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:102 buffId:301014 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:114 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:99 buffId:301003 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:100 buffId:301003 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:116 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:29:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 stageId: 2 [INFO:2023-4-19 10:29:12]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:12]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:12]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067079797387123 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 76 1 [INFO:2023-4-19 10:29:13][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:13]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=271 [INFO:2023-4-19 10:29:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 359873 winCount: 2 } winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 2 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:29:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 77 1 [INFO:2023-4-19 10:29:13][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:13][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1645 [INFO:2023-4-19 10:29:13]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:29:13]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 time: 1682312298650 extraRoundTeamType: 0 [INFO:2023-4-19 10:29:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:29:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 78 1 [WARN:2023-4-19 10:29:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:29:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 teamType: 1 endTime: 1682312358650 [INFO:2023-4-19 10:29:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 79 1 [WARN:2023-4-19 10:29:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252ef7a3a18 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312358, _isReconnect = false, _startTime = 1682312298, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:14][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:29:14]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=730 [INFO:2023-4-19 10:29:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300048 } actEffect { targetId: 6 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 7 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 8 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 9 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 1 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 2 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 3 effectType: 26 effectNum: -350 additional: -350 } actEffect { targetId: 4 effectType: 26 effectNum: -350 additional: -350 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 6 effectType: 2 effectNum: 1071 additional: 7158 additional2: 1071 additional3: 1071 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205809 actEffect { targetId: 8 effectType: 2 effectNum: 5197 additional: 12349 additional2: 5197 additional3: 5197 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 122 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205809 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 1 } actEffect { targetId: 8 effectType: 16 effectNum: 0 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41205812 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41205808 actEffect { targetId: 8 effectType: 2 effectNum: 1683 additional: 10666 additional2: 1683 additional3: 1683 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 8 effectType: 3 effectNum: 1086 additional: 9580 additional2: 1086 additional3: 1086 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41203408 actEffect { targetId: 9 effectType: 3 effectNum: 2341 additional: 10639 additional2: 2341 additional3: 2341 } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 123 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41203408 } targetId: 9 } battleStep { actorType: 2 castorId: 4 actorId: 111 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 111 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 108 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 108 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 109 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 109 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 93 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 110 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 110 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 117 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 117 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 118 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 118 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 119 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 119 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 96 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 96 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 120 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 120 } targetId: 0 } isFinish: false round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 1 [INFO:2023-4-19 10:29:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 81 1 [INFO:2023-4-19 10:29:15][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":8, "effectNum":3, "additional":40300048 }, { "targetId":6, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":7, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":8, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":9, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":1, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":2, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":3, "effectType":26, "effectNum":-350, "additional":-350 }, { "targetId":4, "effectType":26, "effectNum":-350, "additional":-350 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1071, "additional":7158, "additional2":1071, "additional3":1071 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205809, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":5197, "additional":12349, "additional2":5197, "additional3":5197 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":122 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205809 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":1 }, { "targetId":8, "effectType":16, "effectNum":0 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41205812, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41205808, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1683, "additional":10666, "additional2":1683, "additional3":1683 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1086, "additional":9580, "additional2":1086, "additional3":1086 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41203408, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":2341, "additional":10639, "additional2":2341, "additional3":2341 }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":123 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41203408 } ], "targetId":9 }, { "actorType":2, "castorId":4, "actorId":111, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":111 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":108, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":108 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":109, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":109 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":93, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":93 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":110, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":110 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":117, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":117 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":118, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":118 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":119, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":119 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":96, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":96 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":120, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":120 } ], "targetId":0 } ], "isFinish":false, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":1 } [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252ef7a3a18 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312358, _startTime = 1682312298, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-350, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41200807, "actEffect": [ { "additional":7158, "targetId":6, "multipleEffectNumReal":0, "additional3":1071, "effectNum":1071, "multipleEffectNum":0, "effectType":2, "additional2":1071 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":12349, "targetId":8, "multipleEffectNumReal":0, "additional3":5197, "effectNum":5197, "multipleEffectNum":0, "effectType":2, "additional2":5197 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":122, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":8, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":8, "actorId":41205808, "actEffect": [ { "additional":10666, "targetId":8, "multipleEffectNumReal":0, "additional3":1683, "effectNum":1683, "multipleEffectNum":0, "effectType":2, "additional2":1683 } ], "castorId":2, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":9580, "targetId":8, "multipleEffectNumReal":0, "additional3":1086, "effectNum":1086, "multipleEffectNum":0, "effectType":3, "additional2":1086 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":9, "actorId":41203408, "actEffect": [ { "additional":10639, "targetId":9, "multipleEffectNumReal":0, "additional3":2341, "effectNum":2341, "multipleEffectNum":0, "effectType":3, "additional2":2341 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":123, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":108, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":109, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":110, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":117, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":120, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-350, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-350, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 9 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 9 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 9 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200807, "actEffect": [ { "additional":7158, "targetId":6, "multipleEffectNumReal":0, "additional3":1071, "effectNum":1071, "multipleEffectNum":0, "effectType":2, "additional2":1071 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8229/20090 原来有盾: 0 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1071/1071 本段飘:1071 本段扣血:1071 本段扣盾:0 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7158/20090 剩余盾: 0 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":12349, "targetId":8, "multipleEffectNumReal":0, "additional3":5197, "effectNum":5197, "multipleEffectNum":0, "effectType":2, "additional2":5197 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":122, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:29:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 5 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205809[10006309] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:29:15][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill3 in action 10006309 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 17546/20611 原来有盾: 0 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:5197/5197 本段飘:5197 本段扣血:5197 本段扣盾:0 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 12349/20611 剩余盾: 0 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301005] [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205809 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 5 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 5 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 106 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205812 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205812[10006308] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:17][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill2 in action 10006308 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205812 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205808, "actEffect": [ { "additional":10666, "targetId":8, "multipleEffectNumReal":0, "additional3":1683, "effectNum":1683, "multipleEffectNum":0, "effectType":2, "additional2":1683 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205808[10006307] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:29:18][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 12349/20611 原来有盾: 0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.3) -》 多段已飘:504/1683 本段飘:504 本段扣血:504 本段扣盾:0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 11845/20611 剩余盾: 0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 11845/20611 原来有盾: 0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.3) -》 多段已飘:1008/1683 本段飘:504 本段扣血:504 本段扣盾:0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 11341/20611 剩余盾: 0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 11341/20611 原来有盾: 0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1683/1683 本段飘:675 本段扣血:675 本段扣盾:0 [INFO:2023-4-19 10:29:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 10666/20611 剩余盾: 0 [WARN:2023-4-19 10:29:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":9580, "targetId":8, "multipleEffectNumReal":0, "additional3":1086, "effectNum":1086, "multipleEffectNum":0, "effectType":3, "additional2":1086 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:29:19][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":9580, "targetId":8, "multipleEffectNumReal":0, "additional3":1086, "effectNum":1086, "multipleEffectNum":0, "effectType":3, "additional2":1086 } [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 10666/20611 原来有盾: 0 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1086/1086 本段飘:1086 本段扣血:1086 本段扣盾:0 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 9580/20611 剩余盾: 0 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41203408, "actEffect": [ { "additional":10639, "targetId":9, "multipleEffectNumReal":0, "additional3":2341, "effectNum":2341, "multipleEffectNum":0, "effectType":3, "additional2":2341 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":123, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203408[10003908] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:19][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill2 in action 10003908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 12980/21146 原来有盾: 0 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:2341/2341 本段飘:2341 本段扣血:2341 本段扣盾:0 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 10639/21146 剩余盾: 0 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203408 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301016] [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203408 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:29:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":108, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":109, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":93, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":110, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":117, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":96, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":120, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:111 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:108 buffId:301001 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:109 buffId:301001 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:93 buffId:301003 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:110 buffId:301001 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:117 buffId:301002 持续时间:1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:118 buffId:301002 持续时间:1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:119 buffId:301002 持续时间:1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:96 buffId:301005 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:120 buffId:301002 持续时间:1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:29:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 stageId: 1 [INFO:2023-4-19 10:29:20]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:20]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:20]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067021496593952 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 82 1 [INFO:2023-4-19 10:29:20][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:20]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 teamType: 2 endTime: 1682312365654 [INFO:2023-4-19 10:29:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 83 1 [WARN:2023-4-19 10:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:29:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f724ac78 { _roundId = 10, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312365, isPreRound = false, _startTime = 1682312298, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:21][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:29:21]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=686 [INFO:2023-4-19 10:29:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202509 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 123 } actEffect { targetId: 6 effectType: 4 effectNum: 3264 additional: 10422 } actEffect { targetId: 7 effectType: 4 effectNum: 2794 additional: 13017 } actEffect { targetId: 8 effectType: 4 effectNum: 3348 additional: 12928 } actEffect { targetId: 9 effectType: 4 effectNum: 3435 additional: 14074 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 124 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 125 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 126 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 127 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 2 effectType: 3 effectNum: 3634 additional: 10591 additional2: 3634 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 125 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 125 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 98 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 98 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204108 actEffect { targetId: 4 effectType: 2 effectNum: 1564 additional: 13548 additional2: 1564 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 111 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204108 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 126 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 126 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 115 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 115 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 3 effectType: 2 effectNum: 698 additional: 17487 additional2: 698 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 129 } } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 3 effectType: 3 effectNum: 1200 additional: 16287 additional2: 1200 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 9 actorId: 127 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 127 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 113 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 113 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 114 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 114 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 116 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 116 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 122 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 122 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 129 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 129 } targetId: 0 } isFinish: false round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 2 [INFO:2023-4-19 10:29:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 84 1 [INFO:2023-4-19 10:29:22][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202509, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":123 }, { "targetId":6, "effectType":4, "effectNum":3264, "additional":10422 }, { "targetId":7, "effectType":4, "effectNum":2794, "additional":13017 }, { "targetId":8, "effectType":4, "effectNum":3348, "additional":12928 }, { "targetId":9, "effectType":4, "effectNum":3435, "additional":14074 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":124 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":125 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":126 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":127 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":3634, "additional":10591, "additional2":3634, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":125, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":125 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":98, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":98 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204108, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1564, "additional":13548, "additional2":1564, "additional3":0 }, { "targetId":4, "effectType":6, "effectNum":0, "additional":111 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":3, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204108 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":126, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":126 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":115, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":115 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":698, "additional":17487, "additional2":698, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":129 } }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":1200, "additional":16287, "additional2":1200, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":9, "actorId":127, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":127 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":113, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":113 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":114, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":114 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":116, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":116 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":122, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":122 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":129, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":129 } ], "targetId":0 } ], "isFinish":false, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":2 } [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f724ac78 { _roundId = 10, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312365, _startTime = 1682312298, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":123, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10422, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3264, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13017, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2794, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":12928, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3348, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14074, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3435, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":124, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":125, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":126, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":127, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":10591, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3634, "multipleEffectNum":0, "effectType":3, "additional2":3634 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":125, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 8 = { "actorType":1, "targetId":4, "actorId":41204108, "actEffect": [ { "additional":13548, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1564, "multipleEffectNum":0, "effectType":2, "additional2":1564 }, { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":126, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":115, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 10 = { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":17487, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":698, "multipleEffectNum":0, "effectType":2, "additional2":698 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":129, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 11 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 12 = { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":16287, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1200, "multipleEffectNum":0, "effectType":3, "additional2":1200 } ], "castorId":6, "originalTargetId":0 }, 13 = { "actEffect": [ { "additional":127, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":113, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":114, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":116, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":122, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":129, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202509, "actEffect": [ { "additional":123, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10422, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3264, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13017, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2794, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":12928, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3348, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14074, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3435, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 5 [WARN:2023-4-19 10:29:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:29:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 9[MyRole_9_4][4] 移除了一个 buff [301016] [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 5 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 7158 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 3264 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 10422 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}7 原来有 10223 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}7 被补了 2794 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}7 剩余 13017 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}8 原来有 9580 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 被补了 3348 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}8 剩余 12928 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}9 原来有 10639 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 被补了 3435 血 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}9 剩余 14074 血 [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 5 [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202509 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:29:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":124, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301395] [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":125, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301395] [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":126, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[MyRole_8_3][3] 增加了一个 buff [301395] [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":127, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301395] [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200807, "actEffect": [ { "additional":10591, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3634, "multipleEffectNum":0, "effectType":3, "additional2":3634 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14225/14287 原来有盾: 0 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:3634/3634 本段飘:3634 本段扣血:3634 本段扣盾:0 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10591/14287 剩余盾: 0 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":125, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":98, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:125 buffId:301395 持续时间:1 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:98 buffId:301003 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204108, "actEffect": [ { "additional":13548, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1564, "multipleEffectNum":0, "effectType":2, "additional2":1564 }, { "additional":111, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41204108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204108[10003808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:29:27][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill2 in action 10003808 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 46 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 15112/20014 原来有盾: 0 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1564/1564 本段飘:1564 本段扣血:1564 本段扣盾:0 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 13548/20014 剩余盾: 0 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204108 的带来了一个 ,令到 4[Monster_4_4_0][4] 移除了一个 buff [301001] [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}8[MyRole_8_3][3] 使用技能 41204108 导致 4[Monster_4_4_0][4] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}8[MyRole_8_3][3] 使用技能 41204108 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204108 ,令到 4[Monster_4_4_0][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204108 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":126, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":115, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:126 buffId:301395 持续时间:1 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:115 buffId:301001 持续时间:1 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206007, "actEffect": [ { "additional":17487, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":698, "multipleEffectNum":0, "effectType":2, "additional2":698 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":129, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18185/18185 原来有盾: 0 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:698/698 本段飘:698 本段扣血:698 本段扣盾:0 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 17487/18185 剩余盾: 0 [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301015] [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-4-19 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-4-19 10:29:30][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202507, "actEffect": [ { "additional":16287, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1200, "multipleEffectNum":0, "effectType":3, "additional2":1200 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:29:30][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17487/18185 原来有盾: 0 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1200/1200 本段飘:1200 本段扣血:1200 本段扣盾:0 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16287/18185 剩余盾: 0 [WARN:2023-4-19 10:29:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":127, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":113, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":114, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":116, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":122, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":129, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:127 buffId:301395 持续时间:1 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:113 buffId:301001 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:114 buffId:301001 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:116 buffId:301001 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:122 buffId:301005 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:129 buffId:301015 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2023-4-19 10:29:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 stageId: 2 [INFO:2023-4-19 10:29:31]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:31]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:31]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066979199647903 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 86 1 [INFO:2023-4-19 10:29:31][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:31]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:29:31]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 time: 1682312316658 extraRoundTeamType: 0 [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:29:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 87 1 [WARN:2023-4-19 10:29:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 teamType: 1 endTime: 1682312376658 [INFO:2023-4-19 10:29:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 88 1 [WARN:2023-4-19 10:29:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f1943338 { _roundId = 11, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312376, _isReconnect = false, _startTime = 1682312316, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:32][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:29:32]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=438 [INFO:2023-4-19 10:29:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200808 actEffect { targetId: 7 effectType: 3 effectNum: 3834 additional: 9183 additional2: 3834 additional3: 3834 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 130 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 7 effectType: 3 effectNum: 2413 additional: 6770 additional2: 2413 additional3: 2413 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41210709 actEffect { targetId: 1 effectType: 7 effectNum: 5 additional: 10 } actEffect { targetId: 2 effectType: 7 effectNum: 5 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301178 duration: 2 id: 133 } } actEffect { targetId: 4 effectType: 7 effectNum: 5 additional: 13 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210709 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 6 effectType: 2 effectNum: 544 additional: 9878 additional2: 544 additional3: 544 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 117 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 117 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 118 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 118 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 119 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 119 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 120 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 120 } targetId: 0 } isFinish: false round: 11 extraRoundTeamType: 0 } roundId: 11 stageId: 1 [INFO:2023-4-19 10:29:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 89 1 [INFO:2023-4-19 10:29:33][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200808, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":3834, "additional":9183, "additional2":3834, "additional3":3834 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":130 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2413, "additional":6770, "additional2":2413, "additional3":2413 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41210709, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":5, "additional":10 }, { "targetId":2, "effectType":7, "effectNum":5, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301178, "duration":2, "id":133 } }, { "targetId":4, "effectType":7, "effectNum":5, "additional":13 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41210709 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":544, "additional":9878, "additional2":544, "additional3":544 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":117, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":117 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":118, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":118 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":119, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":119 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":120, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":120 } ], "targetId":0 } ], "isFinish":false, "round":11, "extraRoundTeamType":0 }, "roundId":11, "stageId":1 } [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f1943338 { _roundId = 11, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312376, _startTime = 1682312316, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":750, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41200808, "actEffect": [ { "additional":9183, "targetId":7, "multipleEffectNumReal":0, "additional3":3834, "effectNum":3834, "multipleEffectNum":0, "effectType":3, "additional2":3834 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":130, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":6770, "targetId":7, "multipleEffectNumReal":0, "additional3":2413, "effectNum":2413, "multipleEffectNum":0, "effectType":3, "additional2":2413 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":133, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":9878, "targetId":6, "multipleEffectNumReal":0, "additional3":544, "effectNum":544, "multipleEffectNum":0, "effectType":2, "additional2":544 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":117, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":120, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":750, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":750, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200808, "actEffect": [ { "additional":9183, "targetId":7, "multipleEffectNumReal":0, "additional3":3834, "effectNum":3834, "multipleEffectNum":0, "effectType":3, "additional2":3834 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":130, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200808[10000608] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:33][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13017/17198 原来有盾: 0 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:3834/3834 本段飘:3834 本段扣血:3834 本段扣盾:0 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 9183/17198 剩余盾: 0 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200808 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301014] [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200808 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:29:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":6770, "targetId":7, "multipleEffectNumReal":0, "additional3":2413, "effectNum":2413, "multipleEffectNum":0, "effectType":3, "additional2":2413 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:34][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 9183/17198 原来有盾: 0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:723/2413 本段飘:723 本段扣血:723 本段扣盾:0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 8460/17198 剩余盾: 0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 8460/17198 原来有盾: 0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:1446/2413 本段飘:723 本段扣血:723 本段扣盾:0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 7737/17198 剩余盾: 0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 7737/17198 原来有盾: 0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2413/2413 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 6770/17198 剩余盾: 0 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-19 10:29:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-19 10:29:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41210709, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":133, "buffId":301178, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41210709, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:29:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [INFO:2023-4-19 10:29:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210709 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:29:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[Monster_3_3_0][3] 用 41210709[10011609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:35][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:35][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill3 in action 10011609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:35][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-4-19 10:29:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 125 [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 2[Monster_2_2_0][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210709 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301178] [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210709 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210709 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 149 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:29:38][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 女儿红(100115):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:29:38][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil skillreplace:show_neh_skill3---->show_neh_skill3_new stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/ArtUpgradeUtil:193: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":9878, "targetId":6, "multipleEffectNumReal":0, "additional3":544, "effectNum":544, "multipleEffectNum":0, "effectType":2, "additional2":544 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10422/20090 原来有盾: 0 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:544/544 本段飘:544 本段扣血:544 本段扣盾:0 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9878/20090 剩余盾: 0 [WARN:2023-4-19 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":117, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":119, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":120, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:117 buffId:301002 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:118 buffId:301002 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:119 buffId:301002 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:120 buffId:301002 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-19 10:29:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 stageId: 1 [INFO:2023-4-19 10:29:39]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:39]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:39]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066930502653122 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 91 1 [INFO:2023-4-19 10:29:39][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:39]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 teamType: 2 endTime: 1682312384670 [INFO:2023-4-19 10:29:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 92 1 [WARN:2023-4-19 10:29:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:29:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252fa8fd5d0 { _roundId = 11, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312384, isPreRound = false, _startTime = 1682312316, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:39][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:29:40]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=426 [INFO:2023-4-19 10:29:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202508 actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 135 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 7 } battleStep { actorType: 2 castorId: 6 actorId: 124 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 124 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200808 actEffect { targetId: 1 effectType: 3 effectNum: 3345 additional: 8666 additional2: 3345 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 7 effectNum: 4 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 125 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 125 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 1 effectType: 2 effectNum: 854 additional: 7812 additional2: 854 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 8 actorId: 126 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 126 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 115 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 115 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206009 actEffect { targetId: 2 effectType: 2 effectNum: 2119 additional: 8472 additional2: 2119 additional3: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 2 effectType: 2 effectNum: 605 additional: 7867 additional2: 605 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 9 actorId: 127 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 127 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 130 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 130 } targetId: 0 } isFinish: false round: 11 extraRoundTeamType: 0 } roundId: 11 stageId: 2 [INFO:2023-4-19 10:29:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 93 1 [INFO:2023-4-19 10:29:40][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202508, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":135 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":7 }, { "actorType":2, "castorId":6, "actorId":124, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":124 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200808, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3345, "additional":8666, "additional2":3345, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":7, "effectNum":4, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":125, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":125 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":854, "additional":7812, "additional2":854, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":8, "actorId":126, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":126 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":115, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":115 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206009, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":2119, "additional":8472, "additional2":2119, "additional3":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":7, "effectNum":4, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":605, "additional":7867, "additional2":605, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":9, "actorId":127, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":127 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":130, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":130 } ], "targetId":0 } ], "isFinish":false, "round":11, "extraRoundTeamType":0 }, "roundId":11, "stageId":2 } [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fa8fd5d0 { _roundId = 11, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312384, _startTime = 1682312316, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":135, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":124, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":8666, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3345, "multipleEffectNum":0, "effectType":3, "additional2":3345 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":125, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":7812, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":854, "multipleEffectNum":0, "effectType":2, "additional2":854 } ], "castorId":8, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":126, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":115, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":2, "actorId":41206009, "actEffect": [ { "additional":8472, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2119, "multipleEffectNum":0, "effectType":2, "additional2":2119 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":7867, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":605, "multipleEffectNum":0, "effectType":2, "additional2":605 } ], "castorId":8, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":127, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":130, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":135, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202508[10003608] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:29:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:29:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202508 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301005] [INFO:2023-4-19 10:29:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202508 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":124, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:124 buffId:301395 持续时间:1 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41200808, "actEffect": [ { "additional":8666, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3345, "multipleEffectNum":0, "effectType":3, "additional2":3345 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200808[10000608] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:29:42][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 12011/14332 原来有盾: 0 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:3345/3345 本段飘:3345 本段扣血:3345 本段扣盾:0 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 8666/14332 剩余盾: 0 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}7[MyRole_7_2][2] 使用技能 41200808 导致 1[Monster_1_1_0][1] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}7[MyRole_7_2][2] 使用技能 41200808 令到 1[Monster_1_1_0][1] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200808 ,令到 1[Monster_1_1_0][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200808 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":125, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:125 buffId:301395 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":7812, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":854, "multipleEffectNum":0, "effectType":2, "additional2":854 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:29:43][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 8666/14332 原来有盾: 0 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:854/854 本段飘:854 本段扣血:854 本段扣盾:0 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 7812/14332 剩余盾: 0 [WARN:2023-4-19 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":126, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":115, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:126 buffId:301395 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:115 buffId:301001 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-4-19 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206009, "actEffect": [ { "additional":8472, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2119, "multipleEffectNum":0, "effectType":2, "additional2":2119 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2023-4-19 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206009[10006109] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:44][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10591/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:211/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10380/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10380/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:422/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10169/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10169/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:633/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9958/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9958/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:844/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9747/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9747/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1055/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9536/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9536/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1266/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9325/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9325/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1477/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9114/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9114/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1688/2119 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 8903/14287 剩余盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 8903/14287 原来有盾: 0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:2119/2119 本段飘:431 本段扣血:431 本段扣盾:0 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 8472/14287 剩余盾: 0 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206009 导致 2[Monster_2_2_0][2] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206009 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206009 ,令到 2[Monster_2_2_0][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206009 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:46]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:29:46]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=263 [INFO:2023-4-19 10:29:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359873 [INFO:2023-4-19 10:29:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:29:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 94 1 [INFO:2023-4-19 10:29:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 341675 userId2: 359873 } fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:29:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 95 1 [INFO:2023-4-19 10:29:46][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:46][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1612 [INFO:2023-4-19 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:29:47][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:29:47][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2119 [INFO:2023-4-19 10:29:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=253 [INFO:2023-4-19 10:29:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: 341719 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 2 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:29:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:29:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 97 1 [INFO:2023-4-19 10:29:47][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:29:47][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1612 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":7867, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":605, "multipleEffectNum":0, "effectType":2, "additional2":605 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:49][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 8472/14287 原来有盾: 0 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:605/605 本段飘:605 本段扣血:605 本段扣盾:0 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 7867/14287 剩余盾: 0 [WARN:2023-4-19 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":127, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":130, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:127 buffId:301395 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:130 buffId:301014 持续时间:1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-4-19 10:29:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 11 stageId: 2 [INFO:2023-4-19 10:29:49]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:49]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:49]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06681190058589 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 98 1 [INFO:2023-4-19 10:29:49][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:49]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:29:49]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 12 time: 1682312334675 extraRoundTeamType: 0 [INFO:2023-4-19 10:29:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:29:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 99 1 [WARN:2023-4-19 10:29:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:29:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 12 teamType: 1 endTime: 1682312394675 [INFO:2023-4-19 10:29:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 100 1 [WARN:2023-4-19 10:29:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f07d89b8 { _roundId = 12, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312394, _isReconnect = false, _startTime = 1682312334, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:50][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:29:50]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=345 [INFO:2023-4-19 10:29:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200809 actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301003 duration: 4 id: 138 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 139 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 140 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 141 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41200809 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 26 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 7 effectType: 3 effectNum: 3099 additional: 3671 additional2: 3099 additional3: 3099 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41210708 actEffect { targetId: 7 effectType: 3 effectNum: 2842 additional: 829 additional2: 2842 additional3: 2842 } actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 135 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 142 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210708 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 8 effectType: 3 effectNum: 1422 additional: 11506 additional2: 1422 additional3: 1422 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 139 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 139 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 140 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 140 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 141 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 141 } targetId: 0 } isFinish: false round: 12 extraRoundTeamType: 0 } roundId: 12 stageId: 1 [INFO:2023-4-19 10:29:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 101 1 [INFO:2023-4-19 10:29:51][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200809, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301003, "duration":4, "id":138 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":139 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":140 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":141 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41200809 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":26 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":3099, "additional":3671, "additional2":3099, "additional3":3099 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41210708, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2842, "additional":829, "additional2":2842, "additional3":2842 }, { "targetId":7, "effectType":6, "effectNum":0, "additional":135 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":142 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41210708 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1422, "additional":11506, "additional2":1422, "additional3":1422 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":139, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":139 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":140, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":140 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":141, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":141 } ], "targetId":0 } ], "isFinish":false, "round":12, "extraRoundTeamType":0 }, "roundId":12, "stageId":1 } [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f07d89b8 { _roundId = 12, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312394, _startTime = 1682312334, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":138, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":139, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":140, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":141, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":3671, "targetId":7, "multipleEffectNumReal":0, "additional3":3099, "effectNum":3099, "multipleEffectNum":0, "effectType":3, "additional2":3099 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":7, "actorId":41210708, "actEffect": [ { "additional":829, "targetId":7, "multipleEffectNumReal":0, "additional3":2842, "effectNum":2842, "multipleEffectNum":0, "effectType":3, "additional2":2842 }, { "additional":135, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":142, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":11506, "targetId":8, "multipleEffectNumReal":0, "additional3":1422, "effectNum":1422, "multipleEffectNum":0, "effectType":3, "additional2":1422 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":139, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200809, "actEffect": [ { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":138, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":139, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":140, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":141, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":26, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[Monster_1_1_0][1] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:51][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200809 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200809 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:29:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":3671, "targetId":7, "multipleEffectNumReal":0, "additional3":3099, "effectNum":3099, "multipleEffectNum":0, "effectType":3, "additional2":3099 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:52][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 6770/17198 原来有盾: 0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:929/3099 本段飘:929 本段扣血:929 本段扣盾:0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 5841/17198 剩余盾: 0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 5841/17198 原来有盾: 0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:1858/3099 本段飘:929 本段扣血:929 本段扣盾:0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 4912/17198 剩余盾: 0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 4912/17198 原来有盾: 0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:3099/3099 本段飘:1241 本段扣血:1241 本段扣盾:0 [INFO:2023-4-19 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 3671/17198 剩余盾: 0 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41210708, "actEffect": [ { "additional":829, "targetId":7, "multipleEffectNumReal":0, "additional3":2842, "effectNum":2842, "multipleEffectNum":0, "effectType":3, "additional2":2842 }, { "additional":135, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":142, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210708, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210708 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210708[10011608] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:29:53][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill2 in action 10011608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 3671/17198 原来有盾: 0 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2842/2842 本段飘:2842 本段扣血:2842 本段扣盾:0 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 829/17198 剩余盾: 0 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}3[Monster_3_3_0][3] 用 41210708 的带来了一个 ,令到 7[MyRole_7_2][2] 移除了一个 buff [301005] [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41210708 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [INFO:2023-4-19 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41210708 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203407, "actEffect": [ { "additional":11506, "targetId":8, "multipleEffectNumReal":0, "additional3":1422, "effectNum":1422, "multipleEffectNum":0, "effectType":3, "additional2":1422 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 12928/20611 原来有盾: 0 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1422/1422 本段飘:1422 本段扣血:1422 本段扣盾:0 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 11506/20611 剩余盾: 0 [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":139, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:139 buffId:301003 持续时间:2 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:140 buffId:301003 持续时间:2 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:141 buffId:301003 持续时间:2 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-19 10:29:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 12 stageId: 1 [INFO:2023-4-19 10:29:54]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:29:54]||||| Sender socketClient version=1 [INFO:2023-4-19 10:29:54]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:29:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066782999783754 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 102 1 [INFO:2023-4-19 10:29:54][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:29:54]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 12 teamType: 2 endTime: 1682312399679 [INFO:2023-4-19 10:29:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:29:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 103 1 [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:29:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f1185718 { _roundId = 12, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312399, isPreRound = false, _startTime = 1682312334, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:29:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:29:55]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=426 [INFO:2023-4-19 10:29:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 2 effectType: 2 effectNum: 524 additional: 7343 additional2: 524 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 124 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 124 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200809 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 130 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 143 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 144 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 145 } } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 146 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41200809 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 3 effectType: 2 effectNum: 398 additional: 15889 additional2: 398 additional3: 0 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 142 } targetId: 3 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 2 effectType: 3 effectNum: 1151 additional: 6192 additional2: 1151 additional3: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 2 effectType: 2 effectNum: 626 additional: 5566 additional2: 626 additional3: 0 } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 139 } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 143 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 143 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 145 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 145 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 146 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 146 } targetId: 0 } isFinish: false round: 12 extraRoundTeamType: 0 } roundId: 12 stageId: 2 [INFO:2023-4-19 10:29:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:29:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 104 1 [INFO:2023-4-19 10:29:55][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":524, "additional":7343, "additional2":524, "additional3":0 } ], "targetId":2 }, { "actorType":2, "castorId":6, "actorId":124, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":124 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200809, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":130 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":143 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":144 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":145 } }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301003, "duration":3, "id":146 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41200809 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":398, "additional":15889, "additional2":398, "additional3":0 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":142 } ], "targetId":3 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1151, "additional":6192, "additional2":1151, "additional3":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":626, "additional":5566, "additional2":626, "additional3":0 }, { "targetId":2, "effectType":6, "effectNum":0, "additional":139 } ], "targetId":2 }, { "actorType":2, "castorId":6, "actorId":143, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":143 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":145, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":145 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":146, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":146 } ], "targetId":0 } ], "isFinish":false, "round":12, "extraRoundTeamType":0 }, "roundId":12, "stageId":2 } [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f1185718 { _roundId = 12, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312399, _startTime = 1682312334, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41202507, "actEffect": [ { "additional":7343, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":524, "multipleEffectNum":0, "effectType":2, "additional2":524 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":124, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":8, "actorId":41200809, "actEffect": [ { "additional":130, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":143, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":144, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":145, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":146, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":41204107, "actEffect": [ { "additional":15889, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":398, "multipleEffectNum":0, "effectType":2, "additional2":398 }, { "additional":142, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":2, "actorId":41206007, "actEffect": [ { "additional":6192, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1151, "multipleEffectNum":0, "effectType":3, "additional2":1151 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":5566, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":626, "multipleEffectNum":0, "effectType":2, "additional2":626 }, { "additional":139, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202507, "actEffect": [ { "additional":7343, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":524, "multipleEffectNum":0, "effectType":2, "additional2":524 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:29:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:29:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:55][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 7867/14287 原来有盾: 0 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:524/524 本段飘:524 本段扣血:524 本段扣盾:0 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 7343/14287 剩余盾: 0 [WARN:2023-4-19 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":124, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:124 buffId:301395 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:29:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200809, "actEffect": [ { "additional":130, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":143, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":144, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":145, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":146, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200809, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:29:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:29:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}7[MyRole_7_2][2] 用 41200809[10000609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:29:57][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill3 in action 10000609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:29:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}7[MyRole_7_2][2] 用 41200809 的带来了一个 ,令到 7[MyRole_7_2][2] 移除了一个 buff [301014] [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200809 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301003] [INFO:2023-4-19 10:29:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200809 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:29:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 101 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204107, "actEffect": [ { "additional":15889, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":398, "multipleEffectNum":0, "effectType":2, "additional2":398 }, { "additional":142, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:29:58][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16287/18185 原来有盾: 0 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:398/398 本段飘:398 本段扣血:398 本段扣盾:0 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15889/18185 剩余盾: 0 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 3[Monster_3_3_0][3] 移除了一个 buff [301010] [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206007, "actEffect": [ { "additional":6192, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1151, "multipleEffectNum":0, "effectType":3, "additional2":1151 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 7343/14287 原来有盾: 0 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1151/1151 本段飘:1151 本段扣血:1151 本段扣盾:0 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 6192/14287 剩余盾: 0 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206007 导致 2[Monster_2_2_0][2] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206007 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-4-19 10:29:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206007 ,令到 2[Monster_2_2_0][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-4-19 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204107, "actEffect": [ { "additional":5566, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":626, "multipleEffectNum":0, "effectType":2, "additional2":626 }, { "additional":139, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:30:1][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 6192/14287 原来有盾: 0 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:626/626 本段飘:626 本段扣血:626 本段扣盾:0 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 5566/14287 剩余盾: 0 [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301003] [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:143 buffId:301003 持续时间:2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:145 buffId:301003 持续时间:2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:146 buffId:301003 持续时间:2 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:30:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 12 stageId: 2 [INFO:2023-4-19 10:30:1]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:1]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:1]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067006099969149 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 106 1 [INFO:2023-4-19 10:30:1][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:1]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:30:1]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 13 time: 1682312346680 extraRoundTeamType: 0 [INFO:2023-4-19 10:30:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:30:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 107 1 [WARN:2023-4-19 10:30:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:30:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 13 teamType: 1 endTime: 1682312406680 [INFO:2023-4-19 10:30:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 108 1 [WARN:2023-4-19 10:30:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f335b488 { _roundId = 13, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312406, _isReconnect = false, _startTime = 1682312346, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:30:2]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=656 [INFO:2023-4-19 10:30:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300048 } actEffect { targetId: 6 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 7 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 8 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 9 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 1 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 2 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 3 effectType: 26 effectNum: -350 additional: -700 } actEffect { targetId: 4 effectType: 26 effectNum: -350 additional: -700 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 8 effectType: 3 effectNum: 2105 additional: 9401 additional2: 2105 additional3: 2105 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 138 actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 138 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 6 effectType: 3 effectNum: 2744 additional: 7134 additional2: 2744 additional3: 2744 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 8 effectType: 3 effectNum: 1186 additional: 8215 additional2: 1186 additional3: 1186 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41203409 actEffect { targetId: 1 effectType: 4 effectNum: 1074 additional: 8886 } actEffect { targetId: 2 effectType: 4 effectNum: 1071 additional: 6637 } actEffect { targetId: 3 effectType: 4 effectNum: 1363 additional: 17252 } actEffect { targetId: 4 effectType: 4 effectNum: 1500 additional: 15048 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 148 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 149 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 150 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 151 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41203409 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 148 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 148 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 149 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 149 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 140 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 140 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 150 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 150 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 141 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 141 } targetId: 0 } isFinish: false round: 13 extraRoundTeamType: 0 } roundId: 13 stageId: 1 [INFO:2023-4-19 10:30:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 109 1 [INFO:2023-4-19 10:30:3][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":8, "effectNum":3, "additional":40300048 }, { "targetId":6, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":7, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":8, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":9, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":1, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":2, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":3, "effectType":26, "effectNum":-350, "additional":-700 }, { "targetId":4, "effectType":26, "effectNum":-350, "additional":-700 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2105, "additional":9401, "additional2":2105, "additional3":2105 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":138, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":3, "additional":138 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2744, "additional":7134, "additional2":2744, "additional3":2744 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1186, "additional":8215, "additional2":1186, "additional3":1186 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41203409, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":1074, "additional":8886 }, { "targetId":2, "effectType":4, "effectNum":1071, "additional":6637 }, { "targetId":3, "effectType":4, "effectNum":1363, "additional":17252 }, { "targetId":4, "effectType":4, "effectNum":1500, "additional":15048 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":148 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":149 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":150 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":151 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41203409 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":148, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":148 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":149, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":149 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":140, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":140 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":150, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":150 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":141, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":141 } ], "targetId":0 } ], "isFinish":false, "round":13, "extraRoundTeamType":0 }, "roundId":13, "stageId":1 } [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f335b488 { _roundId = 13, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312406, _startTime = 1682312346, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-700, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":8, "actorId":41200807, "actEffect": [ { "additional":9401, "targetId":8, "multipleEffectNumReal":0, "additional3":2105, "effectNum":2105, "multipleEffectNum":0, "effectType":3, "additional2":2105 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":7134, "targetId":6, "multipleEffectNumReal":0, "additional3":2744, "effectNum":2744, "multipleEffectNum":0, "effectType":3, "additional2":2744 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":8215, "targetId":8, "multipleEffectNumReal":0, "additional3":1186, "effectNum":1186, "multipleEffectNum":0, "effectType":3, "additional2":1186 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41203409, "actEffect": [ { "additional":8886, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1074, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":6637, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1071, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17252, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1363, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15048, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1500, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":148, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":149, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":150, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":151, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":148, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":149, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":150, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":40300048, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":-700, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 }, { "additional":-700, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":-350, "multipleEffectNum":0, "effectType":26, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 9 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 9 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 9 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200807, "actEffect": [ { "additional":9401, "targetId":8, "multipleEffectNumReal":0, "additional3":2105, "effectNum":2105, "multipleEffectNum":0, "effectType":3, "additional2":2105 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 11506/20611 原来有盾: 0 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:2105/2105 本段飘:2105 本段扣血:2105 本段扣盾:0 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 9401/20611 剩余盾: 0 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:138 buffId:301003 持续时间:3 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205807, "actEffect": [ { "additional":7134, "targetId":6, "multipleEffectNumReal":0, "additional3":2744, "effectNum":2744, "multipleEffectNum":0, "effectType":3, "additional2":2744 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:30:3][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9878/20090 原来有盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:823/2744 本段飘:823 本段扣血:823 本段扣盾:0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 9055/20090 剩余盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 9055/20090 原来有盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:1646/2744 本段飘:823 本段扣血:823 本段扣盾:0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 8232/20090 剩余盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 8232/20090 原来有盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2744/2744 本段飘:1098 本段扣血:1098 本段扣盾:0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7134/20090 剩余盾: 0 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210707, "actEffect": [ { "additional":8215, "targetId":8, "multipleEffectNumReal":0, "additional3":1186, "effectNum":1186, "multipleEffectNum":0, "effectType":3, "additional2":1186 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:30:4][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:281]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":8215, "targetId":8, "multipleEffectNumReal":0, "additional3":1186, "effectNum":1186, "multipleEffectNum":0, "effectType":3, "additional2":1186 } [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 9401/20611 原来有盾: 0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1186/1186 本段飘:1186 本段扣血:1186 本段扣盾:0 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 8215/20611 剩余盾: 0 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41203409, "actEffect": [ { "additional":8886, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1074, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":6637, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1071, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":17252, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1363, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15048, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1500, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":148, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":149, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":150, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":151, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203409, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2023-4-19 10:30:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41203409[10003909] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:30:4][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill3 in action 10003909 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 7812 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 1074 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 8886 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 5566 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 1071 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 6637 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 15889 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 1363 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 17252 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 13548 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 1500 血 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 15048 血 [WARN:2023-4-19 10:30:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2023-4-19 10:30:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41203409 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203409 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":148, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":149, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":150, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:148 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:149 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:140 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:150 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:141 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:30:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 13 stageId: 1 [INFO:2023-4-19 10:30:7]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:7]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:7]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.067022301256657 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 110 1 [INFO:2023-4-19 10:30:7][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:7]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 13 teamType: 2 endTime: 1682312412688 [INFO:2023-4-19 10:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 111 1 [WARN:2023-4-19 10:30:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:30:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f2175d10 { _roundId = 13, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312412, isPreRound = false, _startTime = 1682312346, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:30:8]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=507 [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 1 effectType: 3 effectNum: 680 additional: 8206 additional2: 680 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 4 effectType: 3 effectNum: 2335 additional: 12713 additional2: 2335 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 7 actorId: 144 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 144 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204109 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 152 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 153 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 154 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 155 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 156 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 157 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 158 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 159 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204109 } targetId: 9 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 8206 additional2: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41204107 actEffect { targetId: 1 effectType: 3 effectNum: 1731 additional: 6475 additional2: 1731 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 148 } targetId: 1 } battleStep { actorType: 2 castorId: 6 actorId: 143 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 143 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 152 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 152 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 153 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 153 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 145 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 145 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 146 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 146 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 155 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 155 } targetId: 0 } isFinish: false round: 13 extraRoundTeamType: 0 } roundId: 13 stageId: 2 [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 112 1 [INFO:2023-4-19 10:30:9][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":680, "additional":8206, "additional2":680, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":2335, "additional":12713, "additional2":2335, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":7, "actorId":144, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":144 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204109, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":152 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":153 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":154 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":155 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":156 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":157 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":158 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":159 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204109 } ], "targetId":9 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":8206, "additional2":0 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41204107, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1731, "additional":6475, "additional2":1731, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":0, "additional":148 } ], "targetId":1 }, { "actorType":2, "castorId":6, "actorId":143, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":143 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":152, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":152 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":153, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":153 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":145, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":145 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":146, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":146 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":155, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":155 } ], "targetId":0 } ], "isFinish":false, "round":13, "extraRoundTeamType":0 }, "roundId":13, "stageId":2 } [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f2175d10 { _roundId = 13, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312412, _startTime = 1682312346, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":8206, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":680, "multipleEffectNum":0, "effectType":3, "additional2":680 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":12713, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2335, "multipleEffectNum":0, "effectType":3, "additional2":2335 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":9, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":152, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":153, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":154, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":155, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":156, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":157, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":158, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":159, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":41206007, "actEffect": [ { "additional":8206, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":6475, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1731, "multipleEffectNum":0, "effectType":3, "additional2":1731 }, { "additional":148, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":152, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":153, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":155, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":8206, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":680, "multipleEffectNum":0, "effectType":3, "additional2":680 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202507 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202507[10003607] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:30:9][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill1 in action 10003607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 8886/14332 原来有盾: 0 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:680/680 本段飘:680 本段扣血:680 本段扣盾:0 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 8206/14332 剩余盾: 0 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200807, "actEffect": [ { "additional":12713, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2335, "multipleEffectNum":0, "effectType":3, "additional2":2335 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:30:9]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:30:9]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=245 [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 341719 [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:30:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 114 1 [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341719 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 3 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:30:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:30:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 115 1 [INFO:2023-4-19 10:30:9][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:30:9][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1590 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 15048/20014 原来有盾: 0 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:2335/2335 本段飘:2335 本段扣血:2335 本段扣盾:0 [INFO:2023-4-19 10:30:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 12713/20014 剩余盾: 0 [WARN:2023-4-19 10:30:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:144 buffId:301003 持续时间:2 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41204109, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":152, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":153, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":154, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":155, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":156, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":157, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":158, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":159, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:30:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:30:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204109 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204109[10003809] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:30:10][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill3 in action 10003809 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=235 [INFO:2023-4-19 10:30:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 3 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:30:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:30:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 116 1 [INFO:2023-4-19 10:30:10][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:30:10][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1589 [INFO:2023-4-19 10:30:11]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=245 [INFO:2023-4-19 10:30:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341675 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 2 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 359847 winCount: 2 } winCountInfo { userId: 341666 winCount: 3 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:30:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:30:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 117 1 [INFO:2023-4-19 10:30:11][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:30:11][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1589 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301001] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204109 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204109 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 126 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206007, "actEffect": [ { "additional":8206, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:30:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206007 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206007[10006107] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204107, "actEffect": [ { "additional":6475, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1731, "multipleEffectNum":0, "effectType":3, "additional2":1731 }, { "additional":148, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204107[10003807] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-4-19 10:30:14][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_taijiyuni_skill1 in action 10003807 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 22 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 8206/14332 原来有盾: 0 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:1731/1731 本段飘:1731 本段扣血:1731 本段扣盾:0 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 6475/14332 剩余盾: 0 [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[MyRole_8_3][3] 用 41204107 的带来了一个 ,令到 1[Monster_1_1_0][1] 移除了一个 buff [301001] [WARN:2023-4-19 10:30:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-4-19 10:30:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":152, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":153, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":155, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:143 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:152 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:153 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:145 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:146 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:155 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-19 10:30:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 13 stageId: 2 [INFO:2023-4-19 10:30:15]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:15]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:15]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.06684859842062 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 118 1 [INFO:2023-4-19 10:30:15][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:16]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:30:16]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 14 time: 1682312360700 extraRoundTeamType: 0 [INFO:2023-4-19 10:30:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:30:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 119 1 [WARN:2023-4-19 10:30:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:30:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 14 teamType: 1 endTime: 1682312420700 [INFO:2023-4-19 10:30:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 120 1 [WARN:2023-4-19 10:30:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252fa5cfcf8 { _roundId = 14, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312420, _isReconnect = false, _startTime = 1682312360, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:16][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:30:17]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=694 [INFO:2023-4-19 10:30:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 1000 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41200808 actEffect { targetId: 9 effectType: 3 effectNum: 3846 additional: 10228 additional2: 3846 additional3: 3846 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 160 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 138 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 138 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205809 actEffect { targetId: 8 effectType: 3 effectNum: 13426 additional: 0 additional2: 13426 additional3: 13426 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 161 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205809 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 145 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 154 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 158 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205812 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205808 actEffect { targetId: 6 effectType: 3 effectNum: 3994 additional: 3140 additional2: 3994 additional3: 3994 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 9 effectType: 3 effectNum: 1362 additional: 8866 additional2: 1362 additional3: 1362 } actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 11 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203408 actEffect { targetId: 6 effectType: 2 effectNum: 1880 additional: 1260 additional2: 1880 additional3: 1880 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41203408 } actEffect { targetId: 6 effectType: 16 effectNum: 0 } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 151 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 151 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 149 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 149 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 140 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 140 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 150 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 150 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 141 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 141 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 156 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 156 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 157 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 157 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 159 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 159 } targetId: 0 } isFinish: false round: 14 extraRoundTeamType: 0 } roundId: 14 stageId: 1 [INFO:2023-4-19 10:30:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 121 1 [INFO:2023-4-19 10:30:17][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":1000 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41200808, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":3846, "additional":10228, "additional2":3846, "additional3":3846 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":160 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":9 }, { "actorType":2, "castorId":1, "actorId":138, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":138 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205809, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":13426, "additional":0, "additional2":13426, "additional3":13426 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":161 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205809 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":21 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":145 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":154 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":158 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205812, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205808, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3994, "additional":3140, "additional2":3994, "additional3":3994 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1362, "additional":8866, "additional2":1362, "additional3":1362 }, { "targetId":2, "effectType":7, "effectNum":4, "additional":11 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203408, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1880, "additional":1260, "additional2":1880, "additional3":1880 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41203408 }, { "targetId":6, "effectType":16, "effectNum":0 } ], "targetId":6 }, { "actorType":2, "castorId":4, "actorId":151, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":151 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":149, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":149 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":140, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":140 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":150, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":150 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":141, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":141 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":156, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":156 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":157, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":157 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":159, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":159 } ], "targetId":0 } ], "isFinish":false, "round":14, "extraRoundTeamType":0 }, "roundId":14, "stageId":1 } [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252fa5cfcf8 { _roundId = 14, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312420, _startTime = 1682312360, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":1000, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":9, "actorId":41200808, "actEffect": [ { "additional":10228, "targetId":9, "multipleEffectNumReal":0, "additional3":3846, "effectNum":3846, "multipleEffectNum":0, "effectType":3, "additional2":3846 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":160, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":13426, "effectNum":13426, "multipleEffectNum":0, "effectType":3, "additional2":13426 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":161, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":154, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":158, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":6, "actorId":41205808, "actEffect": [ { "additional":3140, "targetId":6, "multipleEffectNumReal":0, "additional3":3994, "effectNum":3994, "multipleEffectNum":0, "effectType":3, "additional2":3994 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":8866, "targetId":9, "multipleEffectNumReal":0, "additional3":1362, "effectNum":1362, "multipleEffectNum":0, "effectType":3, "additional2":1362 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":1260, "targetId":6, "multipleEffectNumReal":0, "additional3":1880, "effectNum":1880, "multipleEffectNum":0, "effectType":2, "additional2":1880 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":151, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":149, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":150, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":156, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":157, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":159, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":1000, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":1000, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200808, "actEffect": [ { "additional":10228, "targetId":9, "multipleEffectNumReal":0, "additional3":3846, "effectNum":3846, "multipleEffectNum":0, "effectType":3, "additional2":3846 }, { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":160, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200808, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200808[10000608] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:17][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14074/21146 原来有盾: 0 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:3846/3846 本段飘:3846 本段扣血:3846 本段扣盾:0 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 10228/21146 剩余盾: 0 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41200808 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301014] [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41200808 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:30:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:138 buffId:301003 持续时间:2 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205809, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":13426, "effectNum":13426, "multipleEffectNum":0, "effectType":3, "additional2":13426 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":161, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205809, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:30:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-19 10:30:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-4-19 10:30:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205809 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205809[10006309] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-4-19 10:30:18][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill3 in action 10006309 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 8215/20611 原来有盾: 0 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:13426/13426 本段飘:13426 本段扣血:13426 本段扣盾:0 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 0/20611 剩余盾: 0 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205809 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301005] [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205809 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 106 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":145, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":154, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":158, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5 [WARN:2023-4-19 10:30:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[MyRole_8_3][3] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[MyRole_8_3][3] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[MyRole_8_3][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果 [INFO:2023-4-19 10:30:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[MyRole_8_3][3] 覆盖移除了一个 buff[301002],不提示id不需要播放效果 [WARN:2023-4-19 10:30:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-4-19 10:30:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5 [WARN:2023-4-19 10:30:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5 [INFO:2023-4-19 10:30:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:30:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 8 [INFO:2023-4-19 10:30:20][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:30:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_8_3 [INFO:2023-4-19 10:30:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:30:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205812, "actEffect": [ { "additional":41205812, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205812 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205812[10006308] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-4-19 10:30:22][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill2 in action 10006308 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowDie:201: in function '_handleDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:191: in function '_handleNextDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:358: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205812 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205808, "actEffect": [ { "additional":3140, "targetId":6, "multipleEffectNumReal":0, "additional3":3994, "effectNum":3994, "multipleEffectNum":0, "effectType":3, "additional2":3994 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205808[10006307] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:30:23][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 7134/20090 原来有盾: 0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:1198/3994 本段飘:1198 本段扣血:1198 本段扣盾:0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 5936/20090 剩余盾: 0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 5936/20090 原来有盾: 0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.3) -》 多段已飘:2396/3994 本段飘:1198 本段扣血:1198 本段扣盾:0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 4738/20090 剩余盾: 0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 4738/20090 原来有盾: 0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:3994/3994 本段飘:1598 本段扣血:1598 本段扣盾:0 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 3140/20090 剩余盾: 0 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":8866, "targetId":9, "multipleEffectNumReal":0, "additional3":1362, "effectNum":1362, "multipleEffectNum":0, "effectType":3, "additional2":1362 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:24][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 10228/21146 原来有盾: 0 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1362/1362 本段飘:1362 本段扣血:1362 本段扣盾:0 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 8866/21146 剩余盾: 0 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 2[Monster_2_2_0][2] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203408, "actEffect": [ { "additional":1260, "targetId":6, "multipleEffectNumReal":0, "additional3":1880, "effectNum":1880, "multipleEffectNum":0, "effectType":2, "additional2":1880 }, { "additional":41203408, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 3 ~ 3 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203408[10003908] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:30:24][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_bingtanghulu_skill2 in action 10003908 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 3140/20090 原来有盾: 0 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1880/1880 本段飘:1880 本段扣血:1880 本段扣盾:0 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1260/20090 剩余盾: 0 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41203408 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 3 3 [WARN:2023-4-19 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 3 3 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":151, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":149, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":140, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":150, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":141, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":156, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":157, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":159, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:151 buffId:301001 持续时间:1 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:149 buffId:301001 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:140 buffId:301003 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:150 buffId:301001 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:141 buffId:301003 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:156 buffId:301002 持续时间:1 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:157 buffId:301002 持续时间:1 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:159 buffId:301002 持续时间:1 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-4-19 10:30:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 14 stageId: 1 [INFO:2023-4-19 10:30:25]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:25]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:25]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066668201237917 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 123 1 [INFO:2023-4-19 10:30:25][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:26]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 14 teamType: 2 endTime: 1682312430709 [INFO:2023-4-19 10:30:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 124 1 [WARN:2023-4-19 10:30:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:30:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f5245018 { _roundId = 14, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312430, isPreRound = false, _startTime = 1682312360, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:26][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:30:27]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=619 [INFO:2023-4-19 10:30:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202509 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 160 } actEffect { targetId: 6 effectType: 4 effectNum: 1506 additional: 2766 } actEffect { targetId: 7 effectType: 4 effectNum: 1289 additional: 2118 } actEffect { targetId: 9 effectType: 4 effectNum: 1585 additional: 10451 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202509 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 163 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 164 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 165 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41200808 actEffect { targetId: 4 effectType: 3 effectNum: 9165 additional: 3548 additional2: 9165 additional3: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41200808 } targetId: 4 } battleStep { actorType: 2 castorId: 7 actorId: 164 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 164 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 144 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 144 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206009 actEffect { targetId: 3 effectType: 2 effectNum: 2382 additional: 14870 additional2: 2382 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 133 } actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 133 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41206009 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 9 } targetId: 3 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41200807 actEffect { targetId: 3 effectType: 3 effectNum: 3438 additional: 11432 additional2: 3438 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 9 actorId: 165 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 165 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 143 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 143 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 152 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 152 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 153 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 153 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 146 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 146 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 155 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 155 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 161 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 161 } targetId: 0 } isFinish: false round: 14 extraRoundTeamType: 0 } roundId: 14 stageId: 2 [INFO:2023-4-19 10:30:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 125 1 [INFO:2023-4-19 10:30:27][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202509, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":160 }, { "targetId":6, "effectType":4, "effectNum":1506, "additional":2766 }, { "targetId":7, "effectType":4, "effectNum":1289, "additional":2118 }, { "targetId":9, "effectType":4, "effectNum":1585, "additional":10451 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202509 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":163 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":164 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":165 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41200808, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":9165, "additional":3548, "additional2":9165, "additional3":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":4, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41200808 } ], "targetId":4 }, { "actorType":2, "castorId":7, "actorId":164, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":164 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":144, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":144 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206009, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":2382, "additional":14870, "additional2":2382, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":133 }, { "targetId":3, "effectType":7, "effectNum":1, "additional":133 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41206009 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":9 } ], "targetId":3 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41200807, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":3438, "additional":11432, "additional2":3438, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":9, "actorId":165, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":165 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":143, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":143 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":152, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":152 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":153, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":153 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":146, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":146 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":155, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":155 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":161, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":161 } ], "targetId":0 } ], "isFinish":false, "round":14, "extraRoundTeamType":0 }, "roundId":14, "stageId":2 } [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f5245018 { _roundId = 14, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312430, _startTime = 1682312360, _steps = { 1 = { "actorType":1, "targetId":7, "actorId":41202509, "actEffect": [ { "additional":160, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2766, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1506, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":2118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1289, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":10451, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1585, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":163, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":164, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":165, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41200808, "actEffect": [ { "additional":3548, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":9165, "multipleEffectNum":0, "effectType":3, "additional2":9165 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":164, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":14870, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2382, "multipleEffectNum":0, "effectType":2, "additional2":2382 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":11432, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3438, "multipleEffectNum":0, "effectType":3, "additional2":3438 } ], "castorId":7, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":165, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":152, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":153, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":155, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":161, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202509, "actEffect": [ { "additional":160, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":2766, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1506, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":2118, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1289, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":10451, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1585, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202509, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 4 [WARN:2023-4-19 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202509 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202509[10003609] 是aoe 干了 对面一堆人 [INFO:2023-4-19 10:30:27][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_tangyuan_skill3 in action 10003609 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-19 10:30:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}6[MyRole_6_1][1] 用 41202509 的带来了一个 ,令到 9[MyRole_9_4][4] 移除了一个 buff [301014] [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 4 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 1260 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 1506 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 2766 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}7 原来有 829 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}7 被补了 1289 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}7 剩余 2118 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}9 原来有 8866 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 被补了 1585 血 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}9 剩余 10451 血 [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 4 [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2023-4-19 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202509 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 238 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":163, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301395] [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":164, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301395] [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":9, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":165, "buffId":301395, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301395] [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200808, "actEffect": [ { "additional":3548, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":9165, "multipleEffectNum":0, "effectType":3, "additional2":9165 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41200808, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200808 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200808[10000608] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-4-19 10:30:31][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_qingtuan_skill2 in action 10000608 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 12713/20014 原来有盾: 0 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:9165/9165 本段飘:9165 本段扣血:9165 本段扣盾:0 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 3548/20014 剩余盾: 0 [WARN:2023-4-19 10:30:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}7[MyRole_7_2][2] 使用技能 41200808 导致 4[Monster_4_4_0][4] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}7[MyRole_7_2][2] 使用技能 41200808 令到 4[Monster_4_4_0][4] 的buff [301178] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[MyRole_7_2][2] 用 41200808 ,令到 4[Monster_4_4_0][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41200808 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":164, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:164 buffId:301395 持续时间:1 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:144 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-4-19 10:30:32][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tcyb/tcyb6 [INFO:2023-4-19 10:30:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206009, "actEffect": [ { "additional":14870, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2382, "multipleEffectNum":0, "effectType":2, "additional2":2382 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41206009, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:30:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-4-19 10:30:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2023-4-19 10:30:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2023-4-19 10:30:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206009 , 大招:true 结束方式:闪光帧 [INFO:2023-4-19 10:30:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206009[10006109] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:30:33][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):beginReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 71 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17252/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:238/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 17014/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17014/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:476/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16776/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 81 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16776/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:714/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16538/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 86 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16538/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:952/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16300/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 91 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16300/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1190/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 16062/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 16062/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1428/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15824/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15824/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1666/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15586/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15586/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1904/2382 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15348/18185 剩余盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15348/18185 原来有盾: 0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:2382/2382 本段飘:478 本段扣血:478 本段扣盾:0 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14870/18185 剩余盾: 0 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}9[MyRole_9_4][4] 使用技能 41206009 导致 3[Monster_3_3_0][3] 触发了buff效果: [301178] 净意 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}9[MyRole_9_4][4] 使用技能 41206009 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}9[MyRole_9_4][4] 用 41206009 ,令到 3[Monster_3_3_0][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206009 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2023-4-19 10:30:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-19 10:30:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 136 [INFO:2023-4-19 10:30:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-19 10:30:36][logic/common/GameUtils.lua:1704]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 糖醋沅白(140236):endReleaseSkill stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-19 10:30:36][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2382 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-4-19 10:30:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206008 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41206008[10006108] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41206008 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-4-19 10:30:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-19 10:30:38]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-4-19 10:30:38]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=237 [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 359847 [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-4-19 10:30:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 127 1 [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 359847 userId2: 341707 } fighting { userId1: 341675 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 3 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 341666 winCount: 3 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:30:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 0 1 [INFO:2023-4-19 10:30:38][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:30:38][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1562 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200807, "actEffect": [ { "additional":11432, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3438, "multipleEffectNum":0, "effectType":3, "additional2":3438 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-4-19 10:30:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41200807[10000607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14870/18185 原来有盾: 0 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:3438/3438 本段飘:3438 本段扣血:3438 本段扣盾:0 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 11432/18185 剩余盾: 0 [WARN:2023-4-19 10:30:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":165, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":143, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":152, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":153, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":146, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":155, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":161, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:165 buffId:301395 持续时间:1 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:143 buffId:301003 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:152 buffId:301001 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:153 buffId:301001 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:146 buffId:301003 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:155 buffId:301001 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:161 buffId:301005 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-4-19 10:30:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 14 stageId: 2 [INFO:2023-4-19 10:30:38]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:38]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:38]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066667798906565 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 1 1 [INFO:2023-4-19 10:30:38][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=227 [INFO:2023-4-19 10:30:39]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-4-19 10:30:39]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100029 boxHeroes: 100051 boxHeroes: 100015 boxHeroes: 100005 boxHeroes: 100070 boxHeroes: 100094 fighting { userId1: 15241 userId2: -543 } fighting { userId1: 341675 userId2: 341666 } progress { userId: 15241 winCount: 0 isOffense: false heroes: 100015 heroes: 100005 heroes: 100029 heroes: 100094 heroesSkins: 100027 heroesSkins: 140153 heroesSkins: 100043 heroesSkins: 140236 } opponentProgress { userId: -543 winCount: 0 isOffense: true heroes: 100006 heroes: 100039 heroes: 100209 heroes: 100021 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1682313943835 managed: false waitingConfirm: false waitingOpponentConfirm: false winCountInfo { userId: 15241 winCount: 0 } winCountInfo { userId: 341707 winCount: 3 } winCountInfo { userId: -543 winCount: 0 } winCountInfo { userId: 341666 winCount: 3 } winCountInfo { userId: 341675 winCount: 3 } winCountInfo { userId: -560 winCount: 1 } winCountInfo { userId: 341686 winCount: 2 } [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-4-19 10:30:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 2 1 [INFO:2023-4-19 10:30:39][logic/extensions/autopk/agent/AutoPkAgent.lua:186]:{func}285 beforeBattle: 5 false false [WARN:2023-4-19 10:30:39][@logic/extensions/autopk/model/AutoPkModel.lua:129]:{setPrepareData}倒计时: 1561 [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 15 time: 1682312383723 extraRoundTeamType: 0 [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-4-19 10:30:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 3 1 [WARN:2023-4-19 10:30:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 15 teamType: 1 endTime: 1682312443723 [INFO:2023-4-19 10:30:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 4 1 [WARN:2023-4-19 10:30:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0252f67924b8 { _roundId = 15, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312443, _isReconnect = false, _startTime = 1682312383, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:39][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-4-19 10:30:40]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=322 [INFO:2023-4-19 10:30:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41200807 actEffect { targetId: 9 effectType: 3 effectNum: 1814 additional: 8637 additional2: 1814 additional3: 1814 } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 138 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 138 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205807 actEffect { targetId: 7 effectType: 3 effectNum: 2744 additional: 0 additional2: 2744 additional3: 2744 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 20 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 144 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 157 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 164 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210707 actEffect { targetId: 9 effectType: 2 effectNum: 590 additional: 8047 additional2: 590 additional3: 590 } actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 133 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41203407 actEffect { targetId: 6 effectType: 2 effectNum: 908 additional: 1858 additional2: 908 additional3: 908 } actEffect { targetId: 6 effectType: 16 effectNum: 0 } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 151 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 151 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 156 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 156 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 159 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 159 } targetId: 0 } isFinish: false round: 15 extraRoundTeamType: 0 } roundId: 15 stageId: 1 [INFO:2023-4-19 10:30:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 5 1 [INFO:2023-4-19 10:30:40][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41200807, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1814, "additional":8637, "additional2":1814, "additional3":1814 } ], "targetId":9 }, { "actorType":2, "castorId":1, "actorId":138, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":138 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205807, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2744, "additional":0, "additional2":2744, "additional3":2744 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":20 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":144 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":157 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":164 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210707, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":590, "additional":8047, "additional2":590, "additional3":590 }, { "targetId":3, "effectType":7, "effectNum":2, "additional":133 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41203407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":908, "additional":1858, "additional2":908, "additional3":908 }, { "targetId":6, "effectType":16, "effectNum":0 } ], "targetId":6 }, { "actorType":2, "castorId":4, "actorId":151, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":151 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":156, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":156 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":159, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":159 } ], "targetId":0 } ], "isFinish":false, "round":15, "extraRoundTeamType":0 }, "roundId":15, "stageId":1 } [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f67924b8 { _roundId = 15, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1682312443, _startTime = 1682312383, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":8637, "targetId":9, "multipleEffectNumReal":0, "additional3":1814, "effectNum":1814, "multipleEffectNum":0, "effectType":3, "additional2":1814 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2744, "effectNum":2744, "multipleEffectNum":0, "effectType":3, "additional2":2744 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":157, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":164, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":8047, "targetId":9, "multipleEffectNumReal":0, "additional3":590, "effectNum":590, "multipleEffectNum":0, "effectType":2, "additional2":590 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":1858, "targetId":6, "multipleEffectNumReal":0, "additional3":908, "effectNum":908, "multipleEffectNum":0, "effectType":2, "additional2":908 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":151, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":156, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":159, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41200807, "actEffect": [ { "additional":8637, "targetId":9, "multipleEffectNumReal":0, "additional3":1814, "effectNum":1814, "multipleEffectNum":0, "effectType":3, "additional2":1814 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41200807[10000607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 10451/21146 原来有盾: 0 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1814/1814 本段飘:1814 本段扣血:1814 本段扣盾:0 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 8637/21146 剩余盾: 0 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":138, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:138 buffId:301003 持续时间:1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205807, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2744, "effectNum":2744, "multipleEffectNum":0, "effectType":3, "additional2":2744 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205807 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205807[10006307] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-4-19 10:30:40][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_thz_skill1 in action 10006307 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 2118/17198 原来有盾: 0 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:823/2744 本段飘:823 本段扣血:823 本段扣盾:0 [INFO:2023-4-19 10:30:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 1295/17198 剩余盾: 0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 1295/17198 原来有盾: 0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.3) -》 多段已飘:1646/2744 本段飘:823 本段扣血:823 本段扣盾:0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 472/17198 剩余盾: 0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:296]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 472/17198 原来有盾: 0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2744/2744 本段飘:1098 本段扣血:1098 本段扣盾:0 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 0/17198 剩余盾: 0 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":144, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":157, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":164, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[MyRole_7_2][2] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[MyRole_7_2][2] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[MyRole_7_2][2] 覆盖移除了一个 buff[301002],不提示id不需要播放效果 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[MyRole_7_2][2] 覆盖移除了一个 buff[301395],不提示id不需要播放效果 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5 [WARN:2023-4-19 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-4-19 10:30:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 7 [INFO:2023-4-19 10:30:41][logic/common/GameUtils.lua:1263]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-19 10:30:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_7_2 [INFO:2023-4-19 10:30:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0 [INFO:2023-4-19 10:30:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210707, "actEffect": [ { "additional":8047, "targetId":9, "multipleEffectNumReal":0, "additional3":590, "effectNum":590, "multipleEffectNum":0, "effectType":2, "additional2":590 }, { "additional":133, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41210707 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41210707[10011607] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:43][logic/common/GameUtils.lua:1704]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_neh_skill1 in action 10011607 stack traceback: logic/common/GameUtils:1703: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowDie:201: in function '_handleDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:191: in function '_handleNextDeadOneMyUnit' logic/extensions/battle/core/core/behavior/action/BBShowDie:358: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 8637/21146 原来有盾: 0 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:590/590 本段飘:590 本段扣血:590 本段扣盾:0 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 8047/21146 剩余盾: 0 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[Monster_3_3_0][3] 使用技能 41210707 令到 3[Monster_3_3_0][3] 的buff [301178] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41203407, "actEffect": [ { "additional":1858, "targetId":6, "multipleEffectNumReal":0, "additional3":908, "effectNum":908, "multipleEffectNum":0, "effectType":2, "additional2":908 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:211]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-19 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 2 ~ 2 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41203407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41203407[10003907] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-19 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 2766/20090 原来有盾: 0 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:908/908 本段飘:908 本段扣血:908 本段扣盾:0 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 1858/20090 剩余盾: 0 [WARN:2023-4-19 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-19 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:305]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 2 2 [WARN:2023-4-19 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:312]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 2 2 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":151, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":156, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":159, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:151 buffId:301001 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:156 buffId:301002 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:159 buffId:301002 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-19 10:30:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-4-19 10:30:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-4-19 10:30:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-4-19 10:30:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 15 stageId: 1 [INFO:2023-4-19 10:30:44]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-4-19 10:30:44]||||| Sender socketClient version=1 [INFO:2023-4-19 10:30:44]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-4-19 10:30:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-19 10:30:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-4-19 10:30:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.066666800528765 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 7 1 [INFO:2023-4-19 10:30:44][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-4-19 10:30:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-4-19 10:30:45]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-4-19 10:30:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 15 teamType: 2 endTime: 1682312449727 [INFO:2023-4-19 10:30:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-4-19 10:30:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 8 1 [WARN:2023-4-19 10:30:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-19 10:30:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x0252f2c298f0 { _roundId = 15, _isFinish = false, _isEndFinish = false, pickEndTime = 1682312449, isPreRound = false, _startTime = 1682312383, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [WARN:2023-4-19 10:30:45][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-4-19 10:30:46]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=220 [INFO:2023-4-19 10:30:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202508 actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301005 duration: 3 id: 169 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202508 } targetId: 9 } battleStep { actorType: 2 castorId: 6 actorId: 163 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 163 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41206007 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 6475 additional2: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41206008 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41206008 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41202507 actEffect { targetId: 1 effectType: 2 effectNum: 558 additional: 5917 additional2: 558 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 9 actorId: 165 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 165 } targetId: 0 } isFinish: true round: 15 extraRoundTeamType: 0 } roundId: 15 stageId: 2 [INFO:2023-4-19 10:30:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-4-19 10:30:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 9 1 [INFO:2023-4-19 10:30:46][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202508, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301005, "duration":3, "id":169 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202508 } ], "targetId":9 }, { "actorType":2, "castorId":6, "actorId":163, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":163 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41206007, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":6475, "additional2":0 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41206008, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41206008 } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":41202507, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":558, "additional":5917, "additional2":558, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":7, "effectNum":3, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 } ], "targetId":1 }, { "actorType":2, "castorId":9, "actorId":165, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":165 } ], "targetId":0 } ], "isFinish":true, "round":15, "extraRoundTeamType":0 }, "roundId":15, "stageId":2 } [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0252f2c298f0 { _roundId = 15, _isFinish = true, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1682312449, _startTime = 1682312383, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":169, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":163, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":41206007, "actEffect": [ { "additional":6475, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":41206008, "actEffect": [ { "additional":41206008, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":41202507, "actEffect": [ { "additional":5917, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":558, "multipleEffectNum":0, "effectType":2, "additional2":558 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":165, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = { setExtraRoundType = function: 0x0252f0450900, addStepMO = function: 0x0252f04f69d0, New = function: 0x0252f03dad50, getUnitPickedSkillId = function: 0x0252f09cc290, copyFromPlaybackNO = function: 0x0252f04f4230, onNotifyUserRoundPick = function: 0x0252f09cc958, getStepMO = function: 0x0252f02ff620, getRoundId = function: 0x0252f0448780, copyFromNO = function: 0x0252f05074a8, hasUnitPickedSkill = function: 0x0252f0447b70, getIsUserReady = function: 0x0252f0507568, setIsFinish = function: 0x0252f04689c0, __index = 循环引用: table: 0x0252f03d9da0, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, __newindex = function: 0x0252f044a118, }, setEndData = function: 0x0252f09cad10, getStartTime = function: 0x0252f0449a48, getStepCount = function: 0x0252f02ff4e0, setData = function: 0x0252f0507420, ctor = function: 0x0252f0448548, isDataDone = function: 0x0252f0449ea8, onComplete = function: 0x0252f04d3620, setIsReconnect = function: 0x0252f03cded8, __newindex = function: 0x0252f0446cd8, setRoundId = function: 0x0252f0449810, hasUnitReliveInfo = function: 0x0252e7778f18, isReadyToPick = function: 0x0252f04ce7c0, isFinish = function: 0x0252e7773520, getReliveReplyNO = function: 0x0252f0467c70, isReconnect = function: 0x0252f04d39f8, onDataInit = function: 0x0252f0456e30, } [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41202508, "actEffect": [ { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":169, "buffId":301005, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202508, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-19 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:187]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-19 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:238]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202508 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-19 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202508[10003608] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-4-19 10:30:46]Quit App! [INFO:2023-4-19 10:30:46]1 status:DisConnect [INFO:2023-4-19 10:30:46]1 sender LostConnect [INFO:2023-4-19 10:30:46][logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2023-4-19 10:30:46][logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-4-19 10:30:46][logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-4-19 10:30:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-19 10:30:46][logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-4-19 10:30:46][logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 106.75.222.243 9335 true [INFO:2023-4-19 10:30:46]1 headerBuffer== socketClient version=1@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in G:\pjg-client-release-weekly-2\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2023-4-19 10:30:46]Destroy App!