==================================PREV=================================== [INFO:2023-4-10 11:50:16]PJG Start [INFO:2023-4-10 11:50:16]VersionMgr::LoadLocalVersionCode() - Load local version code: 10.0.2 [INFO:2023-4-10 11:50:16]VersionMgr::LoadLocalVersionCode() - Load package version code: 10.0.1 [INFO:2023-4-10 11:50:16]VersionMgr::LoadLocalVersionCode() - Client version code: 10.0.2 [INFO:2023-4-10 11:50:16]AoUnityStarter Start [INFO:2023-4-10 11:50:16]Start App [INFO:2023-4-10 11:50:16]BundleResourceLoader type:BundleResourceLoader [INFO:2023-4-10 11:50:16]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-4-10 11:50:16]ResourceCache.Instance.isLuaBundle=True [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:16]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:16]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2023-4-10 11:50:16]AoUnityStarter StartLua [INFO:2023-4-10 11:50:16]ver20100 jit: false [INFO:2023-4-10 11:50:16]os: OSX, arch: arm64 [INFO:2023-4-10 11:50:16][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包======================= [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 11:50:16][@bootstrap/BootstrapLauncher.lua:173]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:428]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:16]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:16][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID bedca89ab1e9bf52fd724b212353c38820af50dc stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 11:50:17][@bootstrap/BootstrapLauncher.lua:132]:{getHotUpdateAppCode}BootstrapHelper.getSDKType() 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/check/CheckMgr.lua:276]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swyxm 1 112 37 com.ubj.shiwuyuxm.ios [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load local version code: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load package version code: 10.0.1 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Client version code: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 10.0.2 [INFO:2023-4-10 11:50:17][@bootstrap/check/CheckMgr.lua:288]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 11:50:17][@bootstrap/BootstrapLauncher.lua:132]:{getHotUpdateAppCode}BootstrapHelper.getSDKType() 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swyxm 1 112 37 com.ubj.shiwuyuxm.ios [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load local version code: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load package version code: 10.0.1 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Client version code: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load local version code: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Load package version code: 10.0.1 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalVersionCode() - Client version code: 10.0.2 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 10.0.2 [INFO:2023-4-10 11:50:17]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 10.0.2 [INFO:2023-4-10 11:50:17]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncher.lua:342]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-4-10 11:50:17]CopyFileFromObbProcessor 不是obb的包,不用处理! [INFO:2023-4-10 11:50:17]DestroyUnusedResources:2,2,time=,paths: [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncher.lua:350]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapHandlerBaitian.lua:268]:{onHotupdateDone}热更新流程完毕 [INFO:2023-4-10 11:50:17]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2023-4-10 11:50:17]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:17][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2023-4-10 11:50:18]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2023-4-10 11:50:18]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2023-4-10 11:50:18]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2023-4-10 11:50:18]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncher.lua:364]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-4-10 11:50:18][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-4-10 11:50:18][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:19]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:20][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:true [INFO:2023-4-10 11:50:20][@logic/common/ArtUpgrade/QualitySet.lua:96]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-4-10 11:50:20][@logic/common/ArtUpgrade/QualitySet.lua:69]:{init}device quality:1 [INFO:2023-4-10 11:50:20][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:20][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:20]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:20]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:21]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:21][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-4-10 11:50:21][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:21][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Apple A15 GPU Apple A 15 [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: a15 [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0 [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is apple_a [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3 [INFO:2023-4-10 11:50:22][@logic/common/performance/Gfx.lua:93]:{_judgeForIOS}[gfx]judge level is: 3 [WARN:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:31]:{getDeviceLevel}获得当前设备档次!! 1 3 [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:115]:{setResourcesMode}默认高端机 [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:170]:{setResourcesMode}缓冲区路径 = /var/mobile/Containers/Data/Application/849548FA-4CFD-48F5-A916-F86D14F7415A/Library/UnityCache/Shared [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:175]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -58 57 [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:183]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-4-10 11:50:22][@logic/common/performance/PerformanceMgr.lua:187]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 966 57 [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_monopoly isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_skinlib_1_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_skinlib_2_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_skinlib_3_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_skinlib_4_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_battle_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo1_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo2_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo3_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo4_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo5_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo6_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo7_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/imagetext_views_promo8_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_xm.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID bedca89ab1e9bf52fd724b212353c38820af50dc stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:340]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -112812624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -112726224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -90471024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -90384624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -90298224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -86842224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -86755824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -86669424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -87015024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -86928624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -83818224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -83731824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -83645424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -83559024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -83472624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -83386224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -83299824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -83213424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -83127024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -83040624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -82954224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -82867824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -82781424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -82695024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -82608624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -82522224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -82435824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -82349424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -82263024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -82176624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -82090224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -82003824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -81917424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -81831024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -81744624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -81658224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -81571824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -81485424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -81399024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -81312624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -81658224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -81571824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -81485424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -80794224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -80707824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -80621424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -80535024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -80448624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -80362224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -80275824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -80189424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -80103024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -80016624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -79930224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -79843824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -79757424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -79671024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -79584624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -79498224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -79411824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -79325424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -79239024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -79152624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -79066224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -78979824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -79152624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -79066224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -77943024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -77856624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -77770224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -74919024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -73191024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -73104624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -72327024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -72240624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -70771824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -69475824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -66970224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -66279024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -64810224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -64723824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -64637424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -64551024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -63859824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -62218224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -62131824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -61440624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -59712624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -58589424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -58503024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -56861424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -56775024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -56083824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -55997424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -55911024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -54442224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -54355824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -54269424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -53578224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -52023024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -51936624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -51850224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -51159024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -51072624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -50986224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -50899824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -50813424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -50727024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -50640624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -50554224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -50467824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -50381424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -50295024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -50208624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -50122224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -50035824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -49949424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -49863024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -49776624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -49690224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -49603824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -49517424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -49431024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -49344624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -49258224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -49431024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -49344624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -49258224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -48739824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -47184624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -47098224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -47011824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -45715824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -44160624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -44074224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -43987824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -43296624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -41741424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -41655024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -41568624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -40877424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -39322224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -39235824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -39149424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -38026224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -35693424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -35607024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -35520624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -34829424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -33274224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -33187824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -33101424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -32410224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -30855024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -30768624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -30682224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -29991024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -28435824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -28349424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -28263024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -27571824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -28695024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -28608624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -28522224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -28435824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -28349424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -28263024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -28176624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -28090224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -28003824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -27917424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -27831024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -27744624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -27658224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -27571824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -27485424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -27399024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -27312624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -27226224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -27139824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -27053424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -26967024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -26880624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -26794224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -26707824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -26621424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -26535024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -26448624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -26362224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -26275824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -26189424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -26103024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -26016624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -25930224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -25843824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -25152624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -23597424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -23511024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -23424624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -22733424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -21178224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -21091824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -21005424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -20314224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -18759024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -18672624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -18586224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -17895024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -16339824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -16253424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -16167024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -14871024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -13315824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -13229424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -13143024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -12451824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -10896624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -10810224 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -10723824 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -10032624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -8477424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -8391024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -8304624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -7613424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -5453424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -5367024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -5280624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = -3984624 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = -2429424 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = -2343024 [INFO:2023-4-10 11:50:22][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = -2256624 [INFO:2023-4-10 11:50:22][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: bedca89ab1e9bf52fd724b212353c38820af50dc bedca89ab1e9bf52fd724b212353c38820af50dc [INFO:2023-4-10 11:50:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/local/build_info_asset_bundle.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2023-4-10 11:50:22][@logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:baioo的Mac mini (4) dateTime:4/6/2023 6:40:48 PM commitID:049b8f9b47a38f8dccf469cc5bcdeaa5ec294d1e CIPipelineID:855934 [pkg]: deviceName:baioo的Mac mini (4) dateTime:4/2/2023 5:03:22 PM commitID:4e0e178217dc540db05c1cccf5e65447d401ca87 CIPipelineID:853372 [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 11:50:22][@bootstrap/BootstrapLauncher.lua:132]:{getHotUpdateAppCode}BootstrapHelper.getSDKType() 6 [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = swyxm isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 [INFO:2023-4-10 11:50:22][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":5,"moduleCode":1,"id":339,"title":"停机维护公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=339&appCode=swyxm×tamp=1680863609482","order":1},{"flag":3,"moduleCode":1,"id":323,"title":"【镖行漠北】活动公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=323&appCode=swyxm×tamp=1680863638795","order":2}],"2":[{"flag":5,"moduleCode":0,"id":165,"title":"空桑安全公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=165&appCode=swyxm×tamp=1595244433536","order":1},{"flag":5,"moduleCode":0,"id":149,"title":"空桑文明用语公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=149&appCode=swyxm×tamp=1595243116281","order":2}]} [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x015823df48 [WARN:2023-4-10 11:50:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [WARN:2023-4-10 11:50:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 323 flag = 3 moduleCode = 1 title = 【镖行漠北】活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=323&appCode=swyxm×tamp=1680863638795 order = 2 [WARN:2023-4-10 11:50:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 165 flag = 5 moduleCode = 0 title = 空桑安全公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=165&appCode=swyxm×tamp=1595244433536 order = 1 [WARN:2023-4-10 11:50:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 149 flag = 5 moduleCode = 0 title = 空桑文明用语公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=149&appCode=swyxm×tamp=1595243116281 order = 2 [INFO:2023-4-10 11:50:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 817 y = 229 width = 1261 height= 800 count = 1 [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 817 y = 229 width = 1261 height = 800 noticeType = 1 index = 1 [INFO:2023-4-10 11:50:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 停机维护公告 [INFO:2023-4-10 11:50:23][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 【镖行漠北】活动公告 [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:24][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:577: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:577: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 11:50:24][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:587: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:587: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 11:50:24][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:599: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:599: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 11:50:24][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-4-10 11:50:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:25][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:26][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:50:26][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:593: [SDK登录]==<==返回; 0; 3496cd76-b181-4ebf-a535-21294d5364ef; 112 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:593: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:221: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 11:50:26][@logic/extensions/login/view/LoginView.lua:458]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 3496cd76-b181-4ebf-a535-21294d5364ef [INFO:2023-4-10 11:50:26][@logic/extensions/login/view/LoginView.lua:459]:{_onesdkLoginListener}OneSDK login success [INFO:2023-4-10 11:50:26][@logic/extensions/login/view/LoginView.lua:460]:{_onesdkLoginListener}sessionId: 3496cd76-b181-4ebf-a535-21294d5364ef [INFO:2023-4-10 11:50:26][@logic/extensions/login/view/LoginView.lua:461]:{_onesdkLoginListener}platformId: 112 [INFO:2023-4-10 11:50:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:26][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 11:50:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:26][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:26][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://swyxm-service-test.ubeejoy.com/login.jsp?btSessionId=3496cd76-b181-4ebf-a535-21294d5364ef&clientVersion=10.0.2&sysType=1 [INFO:2023-4-10 11:50:27][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"da8ad5d5-b669-4900-a591-f67c2243aa23","userName":"112_23f2b6094378b2c63","zoneInfo":{"id":1001,"name":"新马测试服","prefix":"","state":1}} [INFO:2023-4-10 11:50:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:29]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 10.0.2 [INFO:2023-4-10 11:50:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:29][@logic/extensions/login/view/LoginView.lua:892]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 10.0.2 10.0.2 [INFO:2023-4-10 11:50:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:29][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-4-10 11:50:29][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1681098629 [INFO:2023-4-10 11:50:29][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-4-10 11:50:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:29][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 11:50:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:29][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 11:50:29][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://swyxm-service-test.ubeejoy.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/swyxm-service-test.ubeejoy.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1001,"sessionId":"da8ad5d5-b669-4900-a591-f67c2243aa23","openKey":""}} [INFO:2023-4-10 11:50:29][@logic/common/sdk/SDKManager.lua:242]:{requestWithForm}============send http:==========http://swyxm-service-test.ubeejoy.com/startgame.jsp?pfKey=&pf=&zoneId=1001&sessionId=da8ad5d5-b669-4900-a591-f67c2243aa23&openKey= [INFO:2023-4-10 11:50:30][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"104.250.53.184","isAdmin":false,"pid":1001001,"port":9334,"resultCode":0,"state":1,"tips":"维护"} [INFO:2023-4-10 11:50:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:30][@logic/extensions/login/view/LoginView.lua:1157]:{_realonClickLogin}click login btn,ip=104.250.53.184,port=9334 [INFO:2023-4-10 11:50:30][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 11:50:30][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 11:50:30][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 11:50:30][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 11:50:30]==============link network is ipv4============ [INFO:2023-4-10 11:50:30]1 status:Connecting [INFO:2023-4-10 11:50:30]1 Connect,ip=104.250.53.184,port=9334,verson=0 [INFO:2023-4-10 11:50:30][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 11:50:30][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 11:50:30]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-4-10 11:50:30]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 11:50:30]1 Same version,socket.Connected=True [INFO:2023-4-10 11:50:30]1 Do EndConnect [INFO:2023-4-10 11:50:30]1 Do EndConnect Done [INFO:2023-4-10 11:50:30]1 status:Connected [INFO:2023-4-10 11:50:30]1 ConnectSucc True [INFO:2023-4-10 11:50:30][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 11:50:30]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=18 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1393 } [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-4-10 11:50:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.1335200406611 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-4-10 11:50:30][@logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-10 11:50:30][@logic/extensions/main/controller/MainController.lua:232]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-4-10 11:50:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-4-10 11:50:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-4-10 11:50:30]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-4-10 11:50:30]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=58447 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2699 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=988 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 4180031 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117557 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760282 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382655735 rank: 1 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180030 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117291 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760283 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382680196 rank: 1 luck: 6 sks { skillId: 41201207 strengthenLevel: 3 } sks { skillId: 41201208 strengthenLevel: 3 } sks { skillId: 41201209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180029 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117019 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180028 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131116729 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180027 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131115639 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180026 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113578 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180025 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113304 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760284 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382699136 rank: 1 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113027 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675752089254 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180023 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131112744 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770050 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2078 baseAttr { hp: 1959 atk: 275 def: 184 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592782822350 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140182 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180022 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131106200 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180021 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131105655 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131102667 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675752207407 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180019 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131101406 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675757198036 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180018 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131101135 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131100843 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131100303 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847518 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130938509 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130937984 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847520 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180010 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2121 baseAttr { hp: 1848 atk: 187 def: 138 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130899063 rank: 1 luck: 6 sks { skillId: 41212104 strengthenLevel: 2 } sks { skillId: 41212105 strengthenLevel: 2 } sks { skillId: 41212106 strengthenLevel: 3 } exp: 816 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140234 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2107 baseAttr { hp: 1465 atk: 162 def: 159 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130887505 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 280 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140235 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200023 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847521 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2107 baseAttr { hp: 1231 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130885612 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130875365 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847522 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2131 baseAttr { hp: 1407 atk: 151 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130631722 rank: 1 luck: 6 sks { skillId: 41213107 strengthenLevel: 3 } sks { skillId: 41213105 strengthenLevel: 2 } sks { skillId: 41213106 strengthenLevel: 3 } exp: 280 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140238 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270175 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679001894708 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2610183 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 8405 atk: 987 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628575621696 rank: 5 luck: 6 sks { skillId: 41209507 strengthenLevel: 3 } sks { skillId: 41209508 strengthenLevel: 3 } sks { skillId: 41209509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4010013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 1305 atk: 135 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670301527707 rank: 1 luck: 7 sks { skillId: 41204700 strengthenLevel: 1 } sks { skillId: 41204701 strengthenLevel: 1 } sks { skillId: 41204702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100051 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270176 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679002064558 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4010009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2123 baseAttr { hp: 1422 atk: 119 def: 149 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670301527701 rank: 1 luck: 6 sks { skillId: 41212300 strengthenLevel: 1 } sks { skillId: 41212301 strengthenLevel: 1 } sks { skillId: 41212302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2390017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623722435119 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270183 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2120 baseAttr { hp: 1312 atk: 123 def: 154 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679002064561 rank: 1 luck: 6 sks { skillId: 41212000 strengthenLevel: 1 } sks { skillId: 41212001 strengthenLevel: 1 } sks { skillId: 41212002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100125 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3370014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647310054266 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290049 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512411 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180094 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134967415 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290051 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512412 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290053 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602204 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290052 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602203 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290055 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290054 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602204 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000520 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2006 baseAttr { hp: 2495 atk: 227 def: 202 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595901975980 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290057 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290056 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290059 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602206 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290058 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602206 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290061 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602207 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 2472 atk: 267 def: 207 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595612701030 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290060 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602207 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290063 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172674 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000542 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2060 baseAttr { hp: 2157 atk: 244 def: 218 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988240263 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290064 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172675 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000541 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2059 baseAttr { hp: 2334 atk: 225 def: 236 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988227778 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140224 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290067 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290066 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290069 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290068 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290071 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290070 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290073 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226228 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290072 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172678 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290075 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290074 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290077 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000530 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 2513 atk: 263 def: 272 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988201199 rank: 2 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 15470 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290076 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290079 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000529 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988178443 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 513 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290078 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2101 baseAttr { hp: 1270 atk: 139 def: 115 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41210100 strengthenLevel: 1 } sks { skillId: 41210101 strengthenLevel: 1 } sks { skillId: 41210102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290081 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226231 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290080 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290083 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112316790 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290082 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226231 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180056 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134823857 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180055 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134800530 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000574 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 1925 atk: 291 def: 267 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988292436 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2450004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625769862720 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180045 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131131880 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180044 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131131600 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180043 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130555 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460403 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 2865 atk: 268 def: 278 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589963992574 rank: 2 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203005 strengthenLevel: 2 } sks { skillId: 41203006 strengthenLevel: 3 } exp: 21281 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140117 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180042 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130286 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180041 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130013 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2450002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2100 baseAttr { hp: 1181 atk: 135 def: 145 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625184921079 rank: 1 luck: 6 sks { skillId: 41210000 strengthenLevel: 1 } sks { skillId: 41210001 strengthenLevel: 1 } sks { skillId: 41210003 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180040 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131129740 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3390020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2062 baseAttr { hp: 1271 atk: 136 def: 124 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648934176035 rank: 1 luck: 6 sks { skillId: 41206200 strengthenLevel: 1 } sks { skillId: 41206201 strengthenLevel: 1 } sks { skillId: 41206202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140191 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180039 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131128694 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000563 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2075 baseAttr { hp: 3701 atk: 441 def: 480 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988271304 rank: 3 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 101470 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131118097 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180032 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117827 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180159 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675136450923 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640042 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2081 baseAttr { hp: 1238 atk: 121 def: 111 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629770534070 rank: 1 luck: 6 sks { skillId: 41208100 strengthenLevel: 1 } sks { skillId: 41208101 strengthenLevel: 1 } sks { skillId: 41208102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100094 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4280002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678776861218 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320135 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2000 baseAttr { hp: 2424 atk: 233 def: 197 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819239207 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180154 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135620662 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320140 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2039 baseAttr { hp: 1768 atk: 244 def: 189 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 9270 state: 5 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2014 baseAttr { hp: 1449 atk: 183 def: 177 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629250580552 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 476 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320141 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 1864 atk: 230 def: 201 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320142 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 3004 atk: 215 def: 273 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 2 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 20480 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140180 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1040004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2019 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 130 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595034172993 rank: 5 luck: 7 sks { skillId: 41201907 strengthenLevel: 3 } sks { skillId: 41201912 strengthenLevel: 3 } sks { skillId: 41201909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300016 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320136 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 2210 atk: 233 def: 239 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289698 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180147 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599184 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1040002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595033916032 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320137 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2025 baseAttr { hp: 1864 atk: 208 def: 204 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320138 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2008 baseAttr { hp: 1844 atk: 207 def: 212 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640039 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629770534069 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180142 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599182 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180141 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599182 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180140 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599181 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320144 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2041 baseAttr { hp: 2175 atk: 207 def: 203 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180138 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550773 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510018 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7330 atk: 963 def: 504 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603774905576 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7330 atk: 963 def: 504 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 10 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510017 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603774897853 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180136 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550773 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603771898486 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180133 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550772 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1680004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606494574119 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2097 baseAttr { hp: 1287 atk: 138 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785020330 rank: 1 luck: 6 sks { skillId: 41209700 strengthenLevel: 1 } sks { skillId: 41209701 strengthenLevel: 1 } sks { skillId: 41209702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100101 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180120 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135446895 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180114 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135065942 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430042 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2053 baseAttr { hp: 1388 atk: 158 def: 145 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785058099 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 352 state: 128 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140192 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 740004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2009 baseAttr { hp: 4057 atk: 374 def: 418 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591671861745 rank: 2 luck: 4 sks { skillId: 41200907 strengthenLevel: 3 } sks { skillId: 41200905 strengthenLevel: 2 } sks { skillId: 41200906 strengthenLevel: 3 } exp: 101470 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180111 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135065941 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770235 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 2339 atk: 206 def: 178 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593138713676 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 910013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 2494 atk: 245 def: 240 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1594510350229 rank: 2 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205103 strengthenLevel: 2 } exp: 10400 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 140023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2101 baseAttr { hp: 1270 atk: 139 def: 115 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631628197973 rank: 1 luck: 6 sks { skillId: 41210100 strengthenLevel: 1 } sks { skillId: 41210101 strengthenLevel: 1 } sks { skillId: 41210102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460466 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 3692 atk: 416 def: 334 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589967489746 rank: 3 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 103989 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140003 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260205 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2015 baseAttr { hp: 7946 atk: 956 def: 686 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598982728222 rank: 5 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 910002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2032 baseAttr { hp: 2377 atk: 255 def: 260 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1594510209134 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2880234 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2108 baseAttr { hp: 1578 atk: 151 def: 168 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1633554546358 rank: 1 luck: 8 sks { skillId: 41210800 strengthenLevel: 1 } sks { skillId: 41210801 strengthenLevel: 1 } sks { skillId: 41210802 strengthenLevel: 1 } exp: 302 state: 1 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 440002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 8870 atk: 940 def: 965 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589890206412 rank: 5 luck: 6 sks { skillId: 41208807 strengthenLevel: 3 } sks { skillId: 41208808 strengthenLevel: 3 } sks { skillId: 41208809 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870040 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015666855 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 440003 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589890215266 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770253 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2001 baseAttr { hp: 2145 atk: 238 def: 236 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593139818193 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870038 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015626519 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870039 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015639238 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140178 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256131 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430098 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785380733 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140195 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256132 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256134 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4130002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2136 baseAttr { hp: 3588 atk: 474 def: 416 critic: 145 critic_dmg: 1180 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672535185356 rank: 3 luck: 6 sks { skillId: 41213607 strengthenLevel: 3 } sks { skillId: 41213608 strengthenLevel: 3 } sks { skillId: 41213609 strengthenLevel: 4 } exp: 101638 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286363 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286364 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286363 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040043 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 1298 atk: 140 def: 108 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468484372 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260021 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286366 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286365 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2210007 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1619908173838 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140196 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040038 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468484370 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1290003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 8084 atk: 872 def: 729 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598928675736 rank: 5 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770316 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140504806 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040081 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2049 baseAttr { hp: 1522 atk: 162 def: 183 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468865662 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 352 state: 128 strengthenRate: 0 breakthroughCnt: 0 skinId: 140194 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 800002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 3706 atk: 408 def: 381 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592895121027 rank: 2 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 102800 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 1816 atk: 225 def: 226 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059629 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2026 baseAttr { hp: 1992 atk: 290 def: 199 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 2 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 20000 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2003 baseAttr { hp: 1850 atk: 212 def: 194 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059629 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140193 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2069 baseAttr { hp: 7953 atk: 834 def: 857 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113233869 rank: 5 luck: 6 sks { skillId: 41206907 strengthenLevel: 3 } sks { skillId: 41206908 strengthenLevel: 3 } sks { skillId: 41206909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140096 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120004 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 8092 atk: 1037 def: 775 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113221766 rank: 5 luck: 6 sks { skillId: 41206807 strengthenLevel: 3 } sks { skillId: 41206808 strengthenLevel: 3 } sks { skillId: 41206809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140245 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2050 baseAttr { hp: 8091 atk: 940 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059626 rank: 5 luck: 6 sks { skillId: 41205007 strengthenLevel: 3 } sks { skillId: 41205008 strengthenLevel: 3 } sks { skillId: 41205009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113247758 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110119 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672711373711 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 2472 atk: 255 def: 255 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 2 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202903 strengthenLevel: 2 } exp: 20000 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 5 luck: 5 sks { skillId: 41203107 strengthenLevel: 3 } sks { skillId: 41203108 strengthenLevel: 3 } sks { skillId: 41203109 strengthenLevel: 4 } exp: 2531010 state: 257 strengthenRate: 0 breakthroughCnt: 7 skinId: 100033 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 2045 atk: 217 def: 199 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059631 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468832874 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040126 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616469039485 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530003 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2125 baseAttr { hp: 8575 atk: 886 def: 937 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653013071565 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100134 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2124 baseAttr { hp: 9075 atk: 973 def: 942 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653013027631 rank: 5 luck: 5 sks { skillId: 41212407 strengthenLevel: 3 } sks { skillId: 41212408 strengthenLevel: 3 } sks { skillId: 41212409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100133 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1630002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2073 baseAttr { hp: 3499 atk: 434 def: 368 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606022137666 rank: 3 luck: 6 sks { skillId: 41207307 strengthenLevel: 3 } sks { skillId: 41207308 strengthenLevel: 3 } sks { skillId: 41207309 strengthenLevel: 4 } exp: 103848 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140179 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110100 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216478598 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110101 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216479651 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770343 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2020 baseAttr { hp: 2416 atk: 239 def: 268 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140548879 rank: 2 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110099 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 2465 atk: 269 def: 282 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216473333 rank: 2 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1610024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2072 baseAttr { hp: 4297 atk: 414 def: 465 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605785077404 rank: 3 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207203 strengthenLevel: 2 } exp: 101568 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040106 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468930435 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040101 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468903047 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2140005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1619813504749 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3270009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644288893077 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1400159 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601605163650 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140192 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770398 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2040 baseAttr { hp: 2256 atk: 226 def: 250 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140654488 rank: 1 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204005 strengthenLevel: 2 } sks { skillId: 41204006 strengthenLevel: 3 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 1740 atk: 219 def: 200 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 3243 atk: 464 def: 336 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 2 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 101470 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 1822 atk: 210 def: 206 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690007 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 2171 atk: 201 def: 222 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 9270 state: 129 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140241 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770390 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2037 baseAttr { hp: 2323 atk: 232 def: 218 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140632156 rank: 1 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203702 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530088 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653020906786 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2015 baseAttr { hp: 2398 atk: 235 def: 195 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001244 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530068 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 1252 atk: 137 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017635648 rank: 1 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260407 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984081878 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017613297 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690031 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361062274 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140184 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260410 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2085 baseAttr { hp: 7167 atk: 977 def: 783 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984143451 rank: 5 luck: 6 sks { skillId: 41208507 strengthenLevel: 3 } sks { skillId: 41208508 strengthenLevel: 3 } sks { skillId: 41208509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260409 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984119652 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260408 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2065 baseAttr { hp: 8357 atk: 961 def: 787 critic: 250 critic_dmg: 500 dodge: 180 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984099364 rank: 5 luck: 7 sks { skillId: 41206507 strengthenLevel: 3 } sks { skillId: 41206508 strengthenLevel: 3 } sks { skillId: 41206509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 1804 atk: 210 def: 210 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361039669 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770405 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140844557 rank: 5 luck: 6 sks { skillId: 41207707 strengthenLevel: 3 } sks { skillId: 41207708 strengthenLevel: 3 } sks { skillId: 41207709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530053 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017499041 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1500005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 1305 atk: 135 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1604125241928 rank: 1 luck: 7 sks { skillId: 41204700 strengthenLevel: 1 } sks { skillId: 41204701 strengthenLevel: 1 } sks { skillId: 41204702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100051 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1400161 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601605163651 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530051 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017499041 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040166 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2096 baseAttr { hp: 1291 atk: 140 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616551604842 rank: 1 luck: 6 sks { skillId: 41209600 strengthenLevel: 1 } sks { skillId: 41209601 strengthenLevel: 1 } sks { skillId: 41209602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2930002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 2032 atk: 234 def: 200 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634402615641 rank: 2 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204503 strengthenLevel: 2 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690037 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2038 baseAttr { hp: 1973 atk: 251 def: 239 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361083264 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2500002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1627435879529 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2180007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2093 baseAttr { hp: 1254 atk: 142 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618884227251 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209303 strengthenLevel: 2 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250103 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643979198225 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120665 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806193692 rank: 1 luck: 3 sks { skillId: 41205707 strengthenLevel: 3 } sks { skillId: 41205705 strengthenLevel: 2 } sks { skillId: 41205706 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120667 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2052 baseAttr { hp: 1937 atk: 156 def: 162 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806244673 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 600 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 10 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120666 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806203541 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760148 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1608260587178 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760149 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2098 baseAttr { hp: 7360 atk: 982 def: 727 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1608260637487 rank: 5 luck: 6 sks { skillId: 41209807 strengthenLevel: 3 } sks { skillId: 41209808 strengthenLevel: 3 } sks { skillId: 41209809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250080 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978660660 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690075 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 2475 atk: 256 def: 237 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 7 sks { skillId: 41201004 strengthenLevel: 2 } sks { skillId: 41201005 strengthenLevel: 2 } sks { skillId: 41201006 strengthenLevel: 3 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770457 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593141745644 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250089 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2106 baseAttr { hp: 1347 atk: 129 def: 164 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978998294 rank: 1 luck: 6 sks { skillId: 41210600 strengthenLevel: 1 } sks { skillId: 41210601 strengthenLevel: 1 } sks { skillId: 41210602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100116 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2670002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2063 baseAttr { hp: 1145 atk: 126 def: 117 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628870810107 rank: 1 luck: 6 sks { skillId: 41206300 strengthenLevel: 1 } sks { skillId: 41206301 strengthenLevel: 1 } sks { skillId: 41206302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250091 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978998295 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 1252 atk: 137 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636240428997 rank: 1 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2670003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628871099307 rank: 5 luck: 6 sks { skillId: 41209404 strengthenLevel: 2 } sks { skillId: 41209405 strengthenLevel: 2 } sks { skillId: 41209403 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120653 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 2620 atk: 263 def: 265 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597804573515 rank: 2 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 9853 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1820095 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2090 baseAttr { hp: 7856 atk: 822 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610244393051 rank: 5 luck: 6 sks { skillId: 41209007 strengthenLevel: 3 } sks { skillId: 41209008 strengthenLevel: 3 } sks { skillId: 41209009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1820094 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610244383324 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690082 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2014 baseAttr { hp: 2147 atk: 272 def: 262 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 9270 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2160008 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2074 baseAttr { hp: 2730 atk: 231 def: 265 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618331285759 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 9360 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140195 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1710003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2086 baseAttr { hp: 7715 atk: 932 def: 755 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606781523004 rank: 5 luck: 6 sks { skillId: 41208607 strengthenLevel: 3 } sks { skillId: 41208608 strengthenLevel: 3 } sks { skillId: 41208609 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690083 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2016 baseAttr { hp: 2125 atk: 256 def: 193 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179607 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179605 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900456 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265468331 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140145 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3590018 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653359444600 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179608 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179607 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900457 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265478206 rank: 5 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179609 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3590017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653359372171 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179609 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179610 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179610 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179611 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900454 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2091 baseAttr { hp: 3963 atk: 465 def: 352 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265447415 rank: 3 luck: 6 sks { skillId: 41209100 strengthenLevel: 1 } sks { skillId: 41209101 strengthenLevel: 1 } sks { skillId: 41209102 strengthenLevel: 1 } exp: 101400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900455 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2091 baseAttr { hp: 8427 atk: 1010 def: 745 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265450138 rank: 5 luck: 6 sks { skillId: 41209107 strengthenLevel: 3 } sks { skillId: 41209108 strengthenLevel: 3 } sks { skillId: 41209109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310010 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179611 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690102 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 2175 atk: 235 def: 239 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361234164 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064367588 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290046 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512410 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1860003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 1267 atk: 175 def: 130 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611631704049 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 226 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140061 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3670002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2127 baseAttr { hp: 2606 atk: 224 def: 268 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657532845222 rank: 2 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 9974 state: 129 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140232 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690124 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2011 baseAttr { hp: 2083 atk: 243 def: 236 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361353044 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4120052 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1673316557815 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700200 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2105 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658196112992 rank: 1 luck: 6 sks { skillId: 41210500 strengthenLevel: 1 } sks { skillId: 41210501 strengthenLevel: 1 } sks { skillId: 41210502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460245 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2025 baseAttr { hp: 2272 atk: 244 def: 244 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961800951 rank: 2 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 20320 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460244 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2024 baseAttr { hp: 2232 atk: 272 def: 241 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961718998 rank: 2 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 21281 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140130 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460242 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 2195 atk: 264 def: 208 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961697871 rank: 2 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 20200 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700205 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2083 baseAttr { hp: 2675 atk: 238 def: 252 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658197906244 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 9400 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140197 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460241 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 2187 atk: 318 def: 227 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961691731 rank: 2 luck: 3 sks { skillId: 41202104 strengthenLevel: 2 } sks { skillId: 41202105 strengthenLevel: 2 } sks { skillId: 41202106 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1880006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611114310104 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700195 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658196112990 rank: 1 luck: 6 sks { skillId: 41206104 strengthenLevel: 2 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206103 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460251 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2028 baseAttr { hp: 6100 atk: 598 def: 560 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961830475 rank: 4 luck: 6 sks { skillId: 41202804 strengthenLevel: 2 } sks { skillId: 41202805 strengthenLevel: 2 } sks { skillId: 41202806 strengthenLevel: 3 } exp: 433177 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460249 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 2935 atk: 283 def: 343 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961823178 rank: 2 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202703 strengthenLevel: 2 } exp: 35782 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690148 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2087 baseAttr { hp: 4143 atk: 453 def: 348 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361387853 rank: 3 luck: 6 sks { skillId: 41208704 strengthenLevel: 2 } sks { skillId: 41208705 strengthenLevel: 2 } sks { skillId: 41208706 strengthenLevel: 3 } exp: 102951 state: 257 strengthenRate: 0 breakthroughCnt: 4 skinId: 140060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1035 atk: 133 def: 81 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2630107 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 1298 atk: 140 def: 108 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629245279146 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2630108 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629245279146 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990548 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2110 baseAttr { hp: 2380 atk: 284 def: 270 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637028442919 rank: 2 luck: 7 sks { skillId: 41211000 strengthenLevel: 1 } sks { skillId: 41211001 strengthenLevel: 1 } sks { skillId: 41211002 strengthenLevel: 1 } exp: 9351 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100121 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990547 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2109 baseAttr { hp: 2510 atk: 289 def: 232 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637028420067 rank: 2 luck: 6 sks { skillId: 41210900 strengthenLevel: 1 } sks { skillId: 41210901 strengthenLevel: 1 } sks { skillId: 41210902 strengthenLevel: 1 } exp: 9351 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100120 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 1.2333849640563 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 13104 name: rf测试环境的 gender: 1 portrait: 11100167 exp: 1797473 signature: chefTitle: 0 roleNum: 118 heroRate: 87.4 dungeonCount: 1221 longWarCount: 9 serialLoginDays: 1 totalLoginDays: 570 heroCharCover: 2136 frame: 11110211 touchCountLeft: 5 registerTime: 1588819125 lastLogoutTime: 1681285158 birthday: pvpScore: 1000 pvpFightCount: 10 usingSkinId: 110105 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2136 lastUpdateTime: 1672535233 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 8 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 9961514 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 7009 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 1400 lastRecoverTime: 1681531182833 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 17435 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 158527 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 997684 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 3599 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 123099 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 842 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 4514 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 384 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 71 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 1681678800000 } currencyInfo { currencyId: 16 count: 100 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 140 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 99 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 1681678800000 } currencyInfo { currencyId: 26 count: 370 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 1046 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1619143371000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1619143371000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 26 lastRecoverTime: 1681507782834 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 9 lastRecoverTime: 1652149811000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 300 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10039 } simplePropertyList { id: 29 value: 1393 } simplePropertyList { id: 30 value: 150003 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 27 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 31 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 48 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } guideInfo { guideId: 73 stepId: -1 } guideInfo { guideId: 74 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 1000 isOpen: true } openInfo { id: 1001 isOpen: true } openInfo { id: 1003 isOpen: true } openInfo { id: 1004 isOpen: true } openInfo { id: 1005 isOpen: true } openInfo { id: 1006 isOpen: true } openInfo { id: 1007 isOpen: true } openInfo { id: 1008 isOpen: true } openInfo { id: 1009 isOpen: true } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 1.2333849640563 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [WARN:2023-4-10 11:50:32][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-10 11:50:32","roleExp":1797473,"serverId":"1001","registerTime":1588819125,"lastLogoutTime":"2023-04-12 15:39:18","roleId":"13104","roleCTime":1588819125,"type":2,"roleName":"rf测试环境的","serverName":"新马测试服","roleLevel":100} [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 1510017 equipUniqueIds: 530108 equipUniqueIds: 530109 equipUniqueIds: 530110 } formationHeros { index: 1 typeId: 1 heroUniqueId: 1510018 equipUniqueIds: 530104 equipUniqueIds: 530102 equipUniqueIds: 530103 } formationHeros { index: 2 typeId: 1 heroUniqueId: 2210007 equipUniqueIds: 530105 equipUniqueIds: 530106 equipUniqueIds: 530107 } formationHeros { index: 3 typeId: 1 heroUniqueId: 1900455 } state: 1 name: 队伍一is typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 1120004 } formationHeros { index: 1 typeId: 1 heroUniqueId: 440002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 770405 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3530003 } state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 1870039 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3530002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 690031 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3530088 } state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 4180010 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3670002 } state: 1 name: 队伍四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 440002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 440003 } state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 2160008 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3700205 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3430042 } formationHeros { index: 3 typeId: 1 heroUniqueId: 2040081 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 1120004 } formationHeros { index: 1 typeId: 1 heroUniqueId: 690007 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 1 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 1 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 1 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 1 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 1 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 1 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 1 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 1 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 1 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 1 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 1 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 1 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 1 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 1 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 1.2333849640563 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=15318 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=5360 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=7293 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=9063 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=58 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-4-10 11:50:32]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 960 injuredNum: 0 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044009 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044030 voice: 1044029 voice: 1044028 voice: 1044027 voice: 1044016 voiceHeard: 1044015 voiceHeard: 1044027 voiceHeard: 1044006 voiceHeard: 1044005 voiceHeard: 1044004 voiceHeard: 1044003 infos: 1000294 infos: 1000295 unreadInfos: 1000294 unreadInfos: 1000295 usingSkinId: 140101 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1629169743 contractLevel: 6 contractValues { conditionId: 9 value: 20 } contractValues { conditionId: 8 value: 4 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 30000 injuredNum: 0 voice: 1050000 voice: 1050001 voice: 1050002 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050006 voice: 1050007 voice: 1050008 voice: 1050009 voice: 1050010 voice: 1050011 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050032 voice: 1050033 voice: 1050034 voice: 1050037 voice: 1050038 voice: 1050039 voice: 1050040 voice: 1050041 voice: 1050042 voice: 1050043 voice: 1050044 voice: 1050045 voice: 1050046 voice: 1050016 voice: 1050017 voice: 1050018 voice: 1050019 voice: 1050020 voice: 1050021 voice: 1050022 voice: 1050023 voice: 1050024 voice: 1050025 voice: 1050026 voice: 1050027 voice: 1050028 infos: 1000300 infos: 1000303 infos: 1000302 infos: 1000301 infos: 1000305 infos: 1000304 unreadInfos: 1000300 unreadInfos: 1000303 unreadInfos: 1000302 unreadInfos: 1000301 unreadInfos: 1000305 unreadInfos: 1000304 usingSkinId: 140194 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 6 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048009 voice: 1048008 voice: 1048023 voice: 1048006 voice: 1048005 voice: 1048004 voice: 1048003 infos: 1000306 unreadInfos: 1000306 usingSkinId: 100055 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 1 injuredNum: 1 voice: 1052003 voice: 1052004 voice: 1052023 voice: 1052007 voice: 1052025 voice: 1052026 voice: 1052027 voice: 1052012 voice: 1052028 voice: 1052013 voice: 1052014 voice: 1052015 voiceHeard: 1052003 voiceHeard: 1052007 voiceHeard: 1052027 voiceHeard: 1052012 voiceHeard: 1052013 voiceHeard: 1052014 voiceHeard: 1052015 infos: 1000312 usingSkinId: 140023 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 30000 injuredNum: 1 voice: 1049008 voice: 1049009 voice: 1049010 voice: 1049011 voice: 1049012 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049016 voice: 1049017 voice: 1049018 voice: 1049019 voice: 1049020 voice: 1049021 voice: 1049022 voice: 1049023 voice: 1049000 voice: 1049001 voice: 1049002 voice: 1049003 voice: 1049004 voice: 1049005 voice: 1049006 voice: 1049007 voice: 1049040 voice: 1049041 voice: 1049042 voice: 1049043 voice: 1049044 voice: 1049045 voice: 1049046 voice: 1049047 voice: 1049048 voice: 1049049 voice: 1049050 voice: 1049051 voice: 1049052 voice: 1049053 voice: 1049054 voice: 1049055 voice: 1049024 voice: 1049025 voice: 1049026 voice: 1049027 voice: 1049028 voice: 1049029 voice: 1049030 voice: 1049031 voice: 1049032 voice: 1049033 voice: 1049034 voice: 1049035 voice: 1049036 voice: 1049037 voice: 1049038 voice: 1049039 voice: 1049056 voice: 1049057 voice: 1049058 voice: 1049059 voice: 1049060 voice: 1049061 voice: 1049062 voice: 1049063 voice: 1049064 infos: 1000318 infos: 1000319 infos: 1000323 infos: 1000322 infos: 1000321 infos: 1000320 unreadInfos: 1000318 unreadInfos: 1000319 unreadInfos: 1000323 unreadInfos: 1000322 unreadInfos: 1000321 unreadInfos: 1000320 usingSkinId: 140074 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1616677499 contractLevel: 10 contractValues { conditionId: 1 value: 3955 } contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 15 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 0 injuredNum: 0 voice: 1074003 voice: 1074004 voice: 1074005 voice: 1074006 voice: 1074027 voice: 1074013 voice: 1074014 voice: 1074015 infos: 1000324 unreadInfos: 1000324 usingSkinId: 140192 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046012 voice: 1046009 voice: 1046008 voice: 1046023 voice: 1046006 voice: 1046005 voice: 1046004 voice: 1046003 infos: 1000342 unreadInfos: 1000342 usingSkinId: 100057 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056023 voice: 1056027 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000348 unreadInfos: 1000348 usingSkinId: 100060 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 1055013 voice: 1055014 voice: 1055015 voice: 1055003 infos: 1000354 unreadInfos: 1000354 usingSkinId: 100059 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 1 voice: 1065009 voice: 1065026 voice: 1065027 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 voice: 1065006 voice: 1065007 infos: 1000360 unreadInfos: 1000360 usingSkinId: 140224 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 1 voice: 1066003 voice: 1066004 voice: 1066006 voice: 1066007 voice: 1066026 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 0 injuredNum: 0 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 voice: 1073004 voice: 1073023 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2062 exp: 0 injuredNum: 0 voice: 1095027 voice: 1095013 voice: 1095014 voice: 1095015 voice: 1095003 voice: 1095037 voice: 1095038 voice: 1095039 infos: 1000378 unreadInfos: 1000378 usingSkinId: 140191 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2063 exp: 0 injuredNum: 0 voice: 1094003 voice: 1094004 voice: 1094005 voice: 1094006 voice: 1094008 voice: 1094027 voice: 1094013 voice: 1094014 voice: 1094015 infos: 1000384 unreadInfos: 1000384 usingSkinId: 140212 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 26 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088004 voice: 1088006 voice: 1088023 voice: 1088009 voice: 1088012 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2065 exp: 0 injuredNum: 0 voice: 1069008 voice: 1069009 voice: 1069012 voice: 1069013 voice: 1069014 voice: 1069015 voice: 1069003 voice: 1069004 voice: 1069005 voice: 1069006 voice: 1069023 infos: 1000396 unreadInfos: 1000396 usingSkinId: 100077 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 0 injuredNum: 0 voice: 1070032 voice: 1070033 voice: 1070003 voice: 1070035 voice: 1070004 voice: 1070005 voice: 1070037 voice: 1070006 voice: 1070038 voice: 1070039 voice: 1070008 voice: 1070009 voice: 1070012 voice: 1070013 voice: 1070014 voice: 1070015 voice: 1070023 voice: 1070027 infos: 1000402 unreadInfos: 1000402 usingSkinId: 140100 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2067 exp: 0 injuredNum: 0 voice: 1071008 voice: 1071009 voice: 1071027 voice: 1071012 voice: 1071013 voice: 1071014 voice: 1071015 voice: 1071003 voice: 1071004 voice: 1071006 voice: 1071023 infos: 1000408 unreadInfos: 1000408 usingSkinId: 140204 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 30000 injuredNum: 1 voice: 1060016 voice: 1060017 voice: 1060018 voice: 1060019 voice: 1060020 voice: 1060021 voice: 1060022 voice: 1060023 voice: 1060024 voice: 1060025 voice: 1060026 voice: 1060027 voice: 1060028 voice: 1060029 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heroCharacters { heroId: 2018 exp: 0 injuredNum: 1 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028010 voice: 1028026 voice: 1028007 voice: 1028023 voice: 1028006 voice: 1028005 voice: 1028004 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2019 exp: 0 injuredNum: 0 voice: 1029023 voice: 1029006 voice: 1029004 voice: 1029003 voice: 1029015 voice: 1029014 voice: 1029013 voice: 1029012 voice: 1029009 infos: 1000120 unreadInfos: 1000120 usingSkinId: 100013 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2020 exp: 0 injuredNum: 1 voice: 1022015 voice: 1022014 voice: 1022013 voice: 1022012 voice: 1022027 voice: 1022026 voice: 1022007 voice: 1022006 voice: 1022005 voice: 1022004 voice: 1022003 voiceHeard: 1022015 voiceHeard: 1022014 voiceHeard: 1022013 voiceHeard: 1022027 voiceHeard: 1022003 infos: 1000126 unreadInfos: 1000126 usingSkinId: 140230 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 100 injuredNum: 0 voice: 1021039 voice: 1021038 voice: 1021037 voice: 1021004 voice: 1021036 voice: 1021003 voice: 1021033 voice: 1021032 voice: 1021031 voice: 1021027 voice: 1021023 voice: 1021022 voice: 1021015 voice: 1021014 voice: 1021013 voice: 1021012 voice: 1021011 voiceHeard: 1021022 infos: 1000132 usingSkinId: 140018 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 40 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 200 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034012 voice: 1034027 voice: 1034008 voice: 1034023 voice: 1034022 voice: 1034006 voice: 1034005 voice: 1034004 voice: 1034003 voiceHeard: 1034012 infos: 1000138 usingSkinId: 140013 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 200 injuredNum: 0 voice: 1033023 voice: 1033022 voice: 1033006 voice: 1033005 voice: 1033004 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 voice: 1033012 voice: 1033009 voice: 1033008 infos: 1000144 usingSkinId: 100025 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 200 injuredNum: 0 voice: 1039023 voice: 1039022 voice: 1039006 voice: 1039004 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 voice: 1039027 voice: 1039009 voiceHeard: 1039022 infos: 1000150 usingSkinId: 140130 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 200 injuredNum: 0 voice: 1015023 voice: 1015022 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 voice: 1015010 voiceHeard: 1015022 voiceHeard: 1015004 voiceHeard: 1015013 voiceHeard: 1015012 infos: 1000156 usingSkinId: 140049 hasShowInjureView: false storyId: 2025001 maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 200 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038012 voice: 1038022 voice: 1038004 voice: 1038003 voiceHeard: 1038012 voiceHeard: 1038022 voiceHeard: 1038004 infos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 300 injuredNum: 0 voice: 1041023 voice: 1041022 voice: 1041006 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voiceHeard: 1041003 voiceHeard: 1041015 voiceHeard: 1041014 voiceHeard: 1041013 infos: 1000168 usingSkinId: 100029 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 29 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 400 injuredNum: 0 voice: 1035023 voice: 1035022 voice: 1035016 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035009 voice: 1035008 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035028 voice: 1035027 voiceHeard: 1035022 voiceHeard: 1035016 voiceHeard: 1035014 voiceHeard: 1035027 infos: 1000174 usingSkinId: 140007 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 4 maxLevel: 60 contractUnlockTime: 1626574616 contractLevel: 0 contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 300 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032009 voice: 1032023 voice: 1032022 voice: 1032006 voice: 1032005 voice: 1032004 voice: 1032003 voiceHeard: 1032013 voiceHeard: 1032022 infos: 1000180 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 200 injuredNum: 0 voice: 1026027 voice: 1026023 voice: 1026022 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026012 voice: 1026010 voice: 1026009 voice: 1026008 voice: 1026006 voice: 1026005 voice: 1026004 voice: 1026003 infos: 1000186 usingSkinId: 140008 hasShowInjureView: true maxBreakthroughCount: 5 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 0 injuredNum: 0 voice: 1025023 voice: 1025006 voice: 1025005 voice: 1025004 voice: 1025003 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 voice: 1025009 voice: 1025008 infos: 1000192 usingSkinId: 100033 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040010 voice: 1040003 infos: 1000198 unreadInfos: 1000198 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 250 injuredNum: 3 voice: 1023015 voice: 1023014 voice: 1023013 voice: 1023012 voice: 1023011 voice: 1023009 voice: 1023008 voice: 1023007 voice: 1023006 voice: 1023005 voice: 1023004 voice: 1023003 voice: 1023002 voice: 1023001 voice: 1023000 voice: 1023029 voice: 1023028 voice: 1023027 voice: 1023026 voiceHeard: 1023007 voiceHeard: 1023004 voiceHeard: 1023015 voiceHeard: 1023014 voiceHeard: 1023029 voiceHeard: 1023013 voiceHeard: 1023028 infos: 1000204 unreadInfos: 1000204 usingSkinId: 140030 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 23 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 1 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024027 voice: 1024026 voice: 1024007 voice: 1024004 voice: 1024003 voiceHeard: 1024015 voiceHeard: 1024027 infos: 1000210 unreadInfos: 1000210 usingSkinId: 140241 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 0 injuredNum: 0 voice: 1031003 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031027 infos: 1000228 unreadInfos: 1000228 usingSkinId: 100039 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019011 voice: 1019010 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017006 voice: 1017005 voice: 1017004 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 voice: 1017012 voice: 1017028 infos: 1000246 unreadInfos: 1000246 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020009 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 30000 injuredNum: 1 voice: 1086016 voice: 1086017 voice: 1086018 voice: 1086019 voice: 1086020 voice: 1086021 voice: 1086022 voice: 1086023 voice: 1086024 voice: 1086025 voice: 1086026 voice: 1086000 voice: 1086001 voice: 1086002 voice: 1086003 voice: 1086004 voice: 1086005 voice: 1086006 voice: 1086007 voice: 1086008 voice: 1086009 voice: 1086010 voice: 1086011 voice: 1086012 voice: 1086013 voice: 1086014 voice: 1086015 voiceHeard: 1086016 voiceHeard: 1086017 voiceHeard: 1086018 voiceHeard: 1086019 voiceHeard: 1086020 voiceHeard: 1086021 voiceHeard: 1086022 voiceHeard: 1086023 voiceHeard: 1086024 voiceHeard: 1086025 voiceHeard: 1086026 voiceHeard: 1086000 voiceHeard: 1086001 voiceHeard: 1086002 voiceHeard: 1086003 voiceHeard: 1086004 voiceHeard: 1086005 voiceHeard: 1086006 voiceHeard: 1086007 voiceHeard: 1086008 voiceHeard: 1086009 voiceHeard: 1086010 voiceHeard: 1086011 voiceHeard: 1086012 voiceHeard: 1086013 voiceHeard: 1086014 voiceHeard: 1086015 infos: 1000258 infos: 1000263 infos: 1000262 infos: 1000261 infos: 1000260 infos: 1000259 usingSkinId: 100044 hasShowInjureView: false storyId: 2042003 storyId: 2042002 storyId: 2042001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 400 injuredNum: 0 voice: 1036047 voice: 1036046 voice: 1036045 voice: 1036044 voice: 1036043 voice: 1036042 voice: 1036041 voice: 1036040 voice: 1036039 voice: 1036038 voice: 1036037 voice: 1036036 voice: 1036035 voice: 1036034 voice: 1036033 voice: 1036032 voice: 1036060 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036056 voice: 1036053 voice: 1036052 voice: 1036015 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036008 voice: 1036006 voice: 1036005 voice: 1036004 voice: 1036003 voice: 1036031 voice: 1036030 voice: 1036029 voice: 1036028 voice: 1036016 voiceHeard: 1036029 voiceHeard: 1036028 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 2 maxLevel: 20 contractUnlockTime: 1627436006 contractLevel: 51 contractContent: 啊安安爱妻寂寞 autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 30000 injuredNum: 1 voice: 1100016 voice: 1100017 voice: 1100018 voice: 1100019 voice: 1100020 voice: 1100021 voice: 1100022 voice: 1100023 voice: 1100024 voice: 1100025 voice: 1100026 voice: 1100000 voice: 1100001 voice: 1100002 voice: 1100003 voice: 1100004 voice: 1100005 voice: 1100006 voice: 1100007 voice: 1100008 voice: 1100009 voice: 1100010 voice: 1100011 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 voiceHeard: 1100016 voiceHeard: 1100018 voiceHeard: 1100019 voiceHeard: 1100020 voiceHeard: 1100021 voiceHeard: 1100023 voiceHeard: 1100025 voiceHeard: 1100026 voiceHeard: 1100000 voiceHeard: 1100003 voiceHeard: 1100006 voiceHeard: 1100008 voiceHeard: 1100011 voiceHeard: 1100012 voiceHeard: 1100014 voiceHeard: 1100015 infos: 1000276 infos: 1000281 infos: 1000280 infos: 1000279 infos: 1000278 infos: 1000277 unreadInfos: 1000276 unreadInfos: 1000281 unreadInfos: 1000280 unreadInfos: 1000279 unreadInfos: 1000278 unreadInfos: 1000277 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 0 injuredNum: 0 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080023 voice: 1080008 voice: 1080009 voice: 1080027 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 100051 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.6700478019193 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 11:50:32][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 530185 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142093000 loveLevel: 0 } equipInfoList { uniqueId: 530187 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530188 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530190 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530200 defineId: 701020 experience: 120 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530201 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530202 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530203 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 330001 defineId: 701017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589880211000 loveLevel: 0 } equipInfoList { uniqueId: 530204 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530205 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142100000 loveLevel: 0 } equipInfoList { uniqueId: 530206 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142100000 loveLevel: 0 } equipInfoList { uniqueId: 530192 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142095000 loveLevel: 0 } equipInfoList { uniqueId: 530194 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142095000 loveLevel: 0 } equipInfoList { uniqueId: 530216 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530217 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530218 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530219 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530220 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530221 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142109000 loveLevel: 0 } equipInfoList { uniqueId: 530222 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142110000 loveLevel: 0 } equipInfoList { uniqueId: 530223 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142110000 loveLevel: 0 } equipInfoList { uniqueId: 530208 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142101000 loveLevel: 0 } equipInfoList { uniqueId: 530213 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142106000 loveLevel: 0 } equipInfoList { uniqueId: 530214 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530215 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530224 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142111000 loveLevel: 0 } equipInfoList { uniqueId: 530225 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142111000 loveLevel: 0 } equipInfoList { uniqueId: 530226 defineId: 702020 experience: 40 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530227 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530228 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530229 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142113000 loveLevel: 0 } equipInfoList { uniqueId: 360001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589945804000 loveLevel: 0 } equipInfoList { uniqueId: 690014 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690015 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690013 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690026 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190002 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899642000 loveLevel: 0 } equipInfoList { uniqueId: 690027 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190003 defineId: 703015 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899646000 loveLevel: 0 } equipInfoList { uniqueId: 690024 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190001 defineId: 702028 experience: 80 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899638000 loveLevel: 0 } equipInfoList { uniqueId: 690025 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690030 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690031 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190004 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899649000 loveLevel: 0 } equipInfoList { uniqueId: 690028 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190005 defineId: 701021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899656000 loveLevel: 0 } equipInfoList { uniqueId: 2110023 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002175000 loveLevel: 0 } equipInfoList { uniqueId: 690029 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690018 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110024 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002175000 loveLevel: 0 } equipInfoList { uniqueId: 2110025 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002222000 loveLevel: 0 } equipInfoList { uniqueId: 690019 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110026 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002222000 loveLevel: 0 } equipInfoList { uniqueId: 690016 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110027 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002258000 loveLevel: 0 } equipInfoList { uniqueId: 690017 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690022 defineId: 703030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110028 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002258000 loveLevel: 0 } equipInfoList { uniqueId: 690023 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110029 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002297000 loveLevel: 0 } equipInfoList { uniqueId: 2110030 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002297000 loveLevel: 0 } equipInfoList { uniqueId: 690020 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110031 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002334000 loveLevel: 0 } equipInfoList { uniqueId: 690021 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110032 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002334000 loveLevel: 0 } equipInfoList { uniqueId: 690042 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690043 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110033 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087177000 loveLevel: 0 } equipInfoList { uniqueId: 2110034 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087177000 loveLevel: 0 } equipInfoList { uniqueId: 690040 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690041 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110035 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087211000 loveLevel: 0 } equipInfoList { uniqueId: 2110036 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087211000 loveLevel: 0 } equipInfoList { uniqueId: 690046 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110037 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087244000 loveLevel: 0 } equipInfoList { uniqueId: 690047 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690044 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110038 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087244000 loveLevel: 0 } equipInfoList { uniqueId: 690045 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110039 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087279000 loveLevel: 0 } equipInfoList { uniqueId: 690034 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110040 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087279000 loveLevel: 0 } equipInfoList { uniqueId: 2110041 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087319000 loveLevel: 0 } equipInfoList { uniqueId: 690035 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110042 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087319000 loveLevel: 0 } equipInfoList { uniqueId: 690032 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690033 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1030004 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644784000 loveLevel: 0 } equipInfoList { uniqueId: 1030003 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644746000 loveLevel: 0 } equipInfoList { uniqueId: 690038 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690039 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1030002 defineId: 702015 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644693000 loveLevel: 0 } equipInfoList { uniqueId: 690036 defineId: 702012 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690037 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690058 defineId: 701022 experience: 1200 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1050001 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1606788393000 loveLevel: 0 } equipInfoList { uniqueId: 690056 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1050003 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1607051144000 loveLevel: 0 } equipInfoList { uniqueId: 690062 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690063 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690061 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 720002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596574885000 loveLevel: 0 } equipInfoList { uniqueId: 720003 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596671023000 loveLevel: 0 } equipInfoList { uniqueId: 690048 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690049 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 720001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596574885000 loveLevel: 0 } equipInfoList { uniqueId: 690055 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1850001 defineId: 702033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369005000 loveLevel: 0 } equipInfoList { uniqueId: 1850002 defineId: 702005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369011000 loveLevel: 0 } equipInfoList { uniqueId: 690052 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2010001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671053827000 loveLevel: 0 } equipInfoList { uniqueId: 1850003 defineId: 702037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369023000 loveLevel: 0 } equipInfoList { uniqueId: 690053 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690074 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690075 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 250002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588839406000 loveLevel: 0 } equipInfoList { uniqueId: 690072 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690073 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690078 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690079 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690076 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690077 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690066 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690067 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690064 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690065 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 890001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604123669000 loveLevel: 0 } equipInfoList { uniqueId: 690070 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690071 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690068 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690069 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 890002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604123669000 loveLevel: 0 } equipInfoList { uniqueId: 690091 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030012 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 690089 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030010 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 690094 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030011 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 690092 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690082 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030007 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939354000 loveLevel: 0 } equipInfoList { uniqueId: 690083 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690080 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690081 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030005 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939326000 loveLevel: 0 } equipInfoList { uniqueId: 690086 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690087 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030003 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939099000 loveLevel: 0 } equipInfoList { uniqueId: 690084 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030001 defineId: 703027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671924990000 loveLevel: 0 } equipInfoList { uniqueId: 690085 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690106 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530104 defineId: 703020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 530105 defineId: 701020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 1060001 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609812482000 loveLevel: 0 } equipInfoList { uniqueId: 690107 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1060002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609812482000 loveLevel: 0 } equipInfoList { uniqueId: 530106 defineId: 702020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690104 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690105 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530107 defineId: 703020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690110 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530108 defineId: 701020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 530109 defineId: 702020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690111 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530110 defineId: 703020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690108 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690109 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530111 defineId: 701020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 690099 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690102 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690103 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530102 defineId: 701020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690100 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530103 defineId: 702020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690101 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530112 defineId: 702020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 530113 defineId: 703020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 1060038 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 1060039 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 1060041 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 620010 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088617000 loveLevel: 0 } equipInfoList { uniqueId: 620014 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088690000 loveLevel: 0 } equipInfoList { uniqueId: 620003 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 360174 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589967500000 loveLevel: 0 } equipInfoList { uniqueId: 620005 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620007 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620006 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620017 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088690000 loveLevel: 0 } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.6700478019193 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11140265 count: 1 lastUseTime: 1578708495000 composeCount: 0 } dataList { itemId: 11090089 count: 4 lastUseTime: 1560133050000 composeCount: 0 } dataList { itemId: 11090088 count: 4 lastUseTime: 1560133116000 composeCount: 0 } dataList { itemId: 11140264 count: 3 lastUseTime: 1565586578000 composeCount: 0 } dataList { itemId: 11140267 count: 1 lastUseTime: 1565586526000 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<--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 1.6700478019193 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 10 hasGetBonus: 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userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 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star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } 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bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014151 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014152 star: 8 hasGetBonus: 4#2041#1 bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014161 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014162 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014163 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015011 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015012 star: 8 hasGetBonus: 4#2029#1 bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015021 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015022 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015031 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015032 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015041 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017011 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017012 star: 8 hasGetBonus: 4#2003#1 bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017021 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017022 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017151 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017152 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017153 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 8 hasGetBonus: 4#2055#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 151001 barrierId: 151001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10009 notFirstInDungeonId: 10011 notFirstInDungeonId: 10010 notFirstInDungeonId: 10002 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10015 notFirstInDungeonId: 10003 notFirstInDungeonId: 10014 notFirstInDungeonId: 10017 notFirstInDungeonId: 10005 notFirstInDungeonId: 10016 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.7052751341835 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.7052751341835 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } scenes { id: 2 expireTime: 0 isUsing: false autoChange: false } scenes { id: 4 expireTime: 0 isUsing: false autoChange: false } scenes { id: 6 expireTime: 0 isUsing: false autoChange: false } scenes { id: 7 expireTime: 0 isUsing: false autoChange: false } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.7052751341835 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1024864 totalPayCount: 1073545 } [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-4-10 11:50:32][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.7499710926786 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-4-10 11:50:32][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2023-4-10 11:50:32][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2023-4-10 11:50:32][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,2 sdkVersion: 2.1.10 sdkType: 1 imsi: 4FBDDD6611E84C35A2768032090F9876 imei: 4FBDDD6611E84C35A2768032090F9876 gameVersionName: 1.0.37 gameVersionCode: 37 gamepackageName: com.ubj.shiwuyuxm.ios densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 16.2 othersdkVersion: channelId: 910143 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=46,cmd=1,size=210 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 11:50:32][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:304: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:258: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 11:50:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 11:50:32]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:32][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 11:50:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 2 [INFO:2023-4-10 11:50:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-4-10 11:50:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-4-10 11:50:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:32][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 11:50:32][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:50:32]DestroyUnusedResources:26,3,time=,paths: [INFO:2023-4-10 11:50:32][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms [INFO:2023-4-10 11:50:33]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2023-4-10 11:50:33][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 11:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:33][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 11:50:33][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 11:50:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 15 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 16 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-10 11:50:33][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 11:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 17 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 18 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 19 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 20 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 21 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 11:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 22 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 23 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 24 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 25 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 26 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 27 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 11:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 28 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100148_mdxt/100148_mdxt_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100142_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110211_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33]language/xm/bigbg/fb_icon/huodong.png instance: @30ms [INFO:2023-4-10 11:50:33][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 11:50:33][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:sikao.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 11:50:33]bigbg/headicon_q/100142_head_q.png instance: @211ms [INFO:2023-4-10 11:50:33]bigbg/user_headoutline/11110211_user_headoutline.png instance: @212ms [INFO:2023-4-10 11:50:33]bigbg/main_icon/icon_91.png instance: @212ms [INFO:2023-4-10 11:50:33]language/xm/bigbg/main_icon/wordicon_91.png instance: @211ms [INFO:2023-4-10 11:50:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100148_mdxt/action/idle.mtn.anim isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:33][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 11:50:33][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 11:50:33]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-4-10 11:50:33]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=149 [INFO:2023-4-10 11:50:33]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=171 [INFO:2023-4-10 11:50:33]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 1.1167151983827 移走了序号= 1 的消息,当前队列数量= 27 || 0 SubmitClientDataReply 15 1 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10701 tag: 5#3 num: 0 makeCount: 8 } food { foodId: 10401 tag: 5 num: 0 makeCount: 61 } food { foodId: 10801 tag: 5 num: 0 makeCount: 30 } food { foodId: 10001 tag: 5 num: 31 makeCount: 152 } food { foodId: 10403 tag: 5#2 num: 0 makeCount: 101 } food { foodId: 10402 tag: 5 num: 48 makeCount: 60 } food { foodId: 10404 tag: 5#2 num: 0 makeCount: 38 } food { foodId: 10101 tag: 5 num: 0 makeCount: 60 } food { foodId: 10501 tag: 5#4 num: 0 makeCount: 1 } food { foodId: 10102 tag: 5 num: 0 makeCount: 41 } food { foodId: 10201 tag: 5 num: 0 makeCount: 19 } [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 1.1167151983827 移走了序号= 1 的消息,当前队列数量= 26 || 0 GetFoodReply 16 1 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 690082 cookBookId: 0 num: 0 beginTime: 1673315701000 endTime: 1673315701000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 2180007 cookBookId: 0 num: 0 beginTime: 1666890634000 endTime: 1666890634000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 320140 cookBookId: 0 num: 0 beginTime: 1592361836000 endTime: 1592361836000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 690013 cookBookId: 0 num: 0 beginTime: 1592361838000 endTime: 1592361838000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 1710003 cookBookId: 0 num: 0 beginTime: 1592361839000 endTime: 1592361839000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 1.1167151983827 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetKitchenReply 17 1 [INFO:2023-4-10 11:50:33][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.1501066144556 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetPopUpMessageReply 18 1 [INFO:2023-4-10 11:50:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 25 [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-4-10 11:50:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:33]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-4-10 11:50:33]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=10808 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=2929 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=26 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=207 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=1288 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=3760 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=586 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=14 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=32 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593139818 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595988178 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595901976 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595033916 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593141746 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1591671862 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361353 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589967490 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361001 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 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heroInfo: } expireTime: 0 unLockTime: 1589961692 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961719 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961830 doneCount: 0 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defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 infos { id: 0 value: 3 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 3 value: 1 time: 0 } infos { id: 10 value: 1 time: 0 } infos { id: 11 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 440 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 5 value: 1 time: 0 } infos { id: 6 value: 1 time: 0 } infos { id: 14 value: 1 time: 0 } infos { id: 29 value: 1 time: 0 } infos { id: 34 value: 1 time: 0 } infos { id: 55 value: 1 time: 0 } infos { id: 58 value: 1 time: 0 } infos { id: 64 value: 1 time: 0 } infos { id: 65 value: 1 time: 0 } infos { id: 66 value: 1 time: 0 } infos { id: 67 value: 1 time: 0 } infos { id: 70 value: 1 time: 0 } infos { id: 73 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 1 time: 1681588800 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.4168124068528 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetRedDotInfosReply 20 1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=586 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=591 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=32 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=156 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=52 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 10401 friendIds: 14402 friendIds: 14003 friendIds: 14004 friendIds: 14101 friendIds: 13103 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.4168124068528 移走了序号= 1 的消息,当前队列数量= 22 || 0 LoadFriendInfosReply 21 1 [INFO:2023-4-10 11:50:34][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-4-10 11:50:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 22 name: 可靠 cliqueId: 1 purpose: heroId: 2049 level: 1 liveness: 10 memberCount: 5 auditJoin: true leaderMember { userId: 10401 nickName: pvp1 position: 1 liveness: 0 isOnline: false datetime: 1681200979 portrait: 11100255 frame: 11110214 level: 100 banChatTime: 0 gender: 1 isReturn: true } myMember { userId: 13104 nickName: rf测试环境的 position: 4 liveness: 443506 isOnline: true datetime: 1681527452 portrait: 11100167 frame: 11110211 level: 100 banChatTime: 0 gender: 1 isReturn: true } extInfo { } capital: 50 geCapital: 400046 bindGroup: https://chat.whatsapp.com/ekskskd createTime: 1588753872 mergeTime: 1632264550 skinId: 140059 } createSNCount: 0 leaveTime: 0 joinTime: 1588842066 leaveReason: 2 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.5668426919729 移走了序号= 1 的消息,当前队列数量= 21 || 0 GuildGetReply 22 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.5668426919729 移走了序号= 1 的消息,当前队列数量= 20 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140034 expirySeconds: 0 isView: true } skinInfos { skinId: 140032 expirySeconds: 0 isView: false } skinInfos { skinId: 140036 expirySeconds: 0 isView: false } skinInfos { 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skinId: 140003 expirySeconds: 0 isView: true } skinInfos { skinId: 140001 expirySeconds: 0 isView: false } skinInfos { skinId: 140006 expirySeconds: 0 isView: true } skinInfos { skinId: 140007 expirySeconds: 0 isView: true } skinInfos { skinId: 140004 expirySeconds: 0 isView: true } skinInfos { skinId: 140005 expirySeconds: 0 isView: true } skinInfos { skinId: 140010 expirySeconds: 0 isView: true } skinInfos { skinId: 140011 expirySeconds: 0 isView: true } skinInfos { skinId: 140008 expirySeconds: 0 isView: true } skinInfos { skinId: 140015 expirySeconds: 0 isView: true } skinInfos { skinId: 140013 expirySeconds: 0 isView: true } skinInfos { skinId: 150002 expirySeconds: 0 isView: true } skinInfos { skinId: 140018 expirySeconds: 0 isView: true } skinInfos { skinId: 140019 expirySeconds: 0 isView: true } skinInfos { skinId: 150003 expirySeconds: 0 isView: true } skinInfos { skinId: 140016 expirySeconds: 0 isView: false } skinInfos { skinId: 140017 expirySeconds: 0 isView: true } skinInfos { skinId: 140023 expirySeconds: 0 isView: true } skinInfos { skinId: 140020 expirySeconds: 0 isView: false } skinInfos { skinId: 140021 expirySeconds: 0 isView: true } skinInfos { skinId: 140026 expirySeconds: 0 isView: true } skinInfos { skinId: 140025 expirySeconds: 0 isView: false } skinInfos { skinId: 140030 expirySeconds: 0 isView: true } skinInfos { skinId: 140029 expirySeconds: 0 isView: true } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.5668426919729 移走了序号= 1 的消息,当前队列数量= 19 || 0 HeroCharacterSkinReply 24 1 [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0 bondCardInfos { defineId: 1024 level: 0 createTime: 0 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 0 createTime: 0 skills { skillId: 220251 intValue: 100 nextValue: 110 } skills { skillId: 220253 intValue: 20 nextValue: 22 } skills { skillId: 220252 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1026 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nextValue: 22 } skills { skillId: 220282 intValue: 10 nextValue: 11 } skills { skillId: 220281 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1063 level: 0 createTime: 0 skills { skillId: 220291 intValue: 100 nextValue: 110 } skills { skillId: 220293 intValue: 20 nextValue: 22 } skills { skillId: 220292 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1064 level: 0 createTime: 0 skills { skillId: 220303 intValue: 20 nextValue: 22 } skills { skillId: 220302 intValue: 10 nextValue: 11 } skills { skillId: 220301 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1065 level: 0 createTime: 0 skills { skillId: 220311 intValue: 100 nextValue: 110 } skills { skillId: 220313 intValue: 20 nextValue: 22 } skills { skillId: 220312 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1066 level: 0 createTime: 0 skills { skillId: 220383 intValue: 20 nextValue: 22 } skills { skillId: 220382 intValue: 10 nextValue: 11 } skills { skillId: 220381 intValue: 100 nextValue: 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skills { skillId: 220422 intValue: 10 nextValue: 11 } skills { skillId: 220421 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1072 level: 0 createTime: 0 skills { skillId: 220443 intValue: 20 nextValue: 22 } skills { skillId: 220442 intValue: 10 nextValue: 11 } skills { skillId: 220441 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1073 level: 0 createTime: 0 skills { skillId: 220451 intValue: 100 nextValue: 110 } skills { skillId: 220453 intValue: 20 nextValue: 22 } skills { skillId: 220452 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1074 level: 0 createTime: 0 skills { skillId: 220463 intValue: 20 nextValue: 22 } skills { skillId: 220462 intValue: 10 nextValue: 11 } skills { skillId: 220461 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1075 level: 0 createTime: 0 skills { skillId: 220471 intValue: 100 nextValue: 110 } skills { skillId: 220473 intValue: 20 nextValue: 22 } skills { skillId: 220472 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1076 level: 0 createTime: 0 skills { skillId: 220483 intValue: 20 nextValue: 22 } skills { skillId: 220482 intValue: 10 nextValue: 11 } skills { skillId: 220481 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1077 level: 0 createTime: 0 skills { skillId: 220503 intValue: 20 nextValue: 22 } skills { skillId: 220502 intValue: 10 nextValue: 11 } skills { skillId: 220501 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1078 level: 0 createTime: 0 skills { skillId: 220543 intValue: 20 nextValue: 22 } skills { skillId: 220542 intValue: 10 nextValue: 11 } skills { skillId: 220541 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1079 level: 0 createTime: 0 skills { skillId: 220551 intValue: 100 nextValue: 110 } skills { skillId: 220553 intValue: 20 nextValue: 22 } skills { skillId: 220552 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1080 level: 0 createTime: 0 skills { skillId: 220563 intValue: 20 nextValue: 22 } skills { skillId: 220562 intValue: 10 nextValue: 11 } skills { skillId: 220561 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 3 createTime: 1657607174 skills { skillId: 2 intValue: 6 nextValue: 8 } skills { skillId: 3 intValue: 19 nextValue: 23 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3007 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 24 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3008 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 3009 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 28 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 3010 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 29 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 0 createTime: 0 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 0 createTime: 0 skills { skillId: 22 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2015 level: 0 createTime: 0 skills { skillId: 23 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2016 level: 0 createTime: 0 skills { skillId: 25 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 2017 level: 0 createTime: 0 skills { skillId: 27 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2018 level: 0 createTime: 0 skills { skillId: 30 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 1 createTime: 1671940765 skills { skillId: 220171 intValue: 10 nextValue: 20 } skills { skillId: 220173 intValue: 2 nextValue: 4 } skills { skillId: 220172 intValue: 1 nextValue: 2 } } bondCardInfos { defineId: 1006 level: 1 createTime: 1655776973 skills { skillId: 220211 intValue: 10 nextValue: 20 } skills { skillId: 220213 intValue: 2 nextValue: 4 } skills { skillId: 220212 intValue: 1 nextValue: 2 } } bondCardInfos { defineId: 1007 level: 5 createTime: 1671940763 skills { skillId: 220223 intValue: 10 nextValue: 12 } skills { skillId: 220222 intValue: 5 nextValue: 6 } skills { skillId: 220221 intValue: 50 nextValue: 60 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 1.6168137732893 移走了序号= 1 的消息,当前队列数量= 18 || 0 BondCardInfoReply 25 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.6168137732893 移走了序号= 1 的消息,当前队列数量= 17 || 0 LoadingBgGetReply 26 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31507 buyCount: 1 expiredTime: 0 } infos { id: 31508 buyCount: 0 expiredTime: 0 } infos { id: 31513 buyCount: 1 expiredTime: 0 } infos { id: 31514 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 3 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 1 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 1 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 3 expiredTime: 0 } infos { id: 1402 buyCount: 4 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.6168137732893 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetGiftBagInfoReply 27 1 [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 17 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34]bigbg/main_icon/zjmicon_01.png instance: @77ms [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.6501508969814 [WARN:2023-4-10 11:50:34][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.99778822809458 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 29 1 [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.99778822809458 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 30 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0310939773917 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 31 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.0310939773917 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 32 1 [INFO:2023-4-10 11:50:34][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 0 acceptTime: 0 doneTime: 0 topValue: 0 apprenticeCount: 0 lendHeroUniqueId: 0 } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 1.0310939773917 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 33 1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=10713 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 1 } infos { topupId: 10302 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infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 1 } infos { topupId: 31814 buyCount: 1 } infos { topupId: 31815 buyCount: 1 } infos { topupId: 31816 buyCount: 1 } infos { topupId: 31817 buyCount: 2 } infos { topupId: 31818 buyCount: 1 } infos { topupId: 31819 buyCount: 1 } infos { topupId: 1101 buyCount: 5 } infos { topupId: 31821 buyCount: 1 } infos { topupId: 1102 buyCount: 3 } infos { topupId: 31822 buyCount: 1 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 1 } infos { topupId: 1104 buyCount: 1 } infos { topupId: 31824 buyCount: 1 } infos { topupId: 1105 buyCount: 1 } infos { topupId: 31825 buyCount: 2 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 31826 buyCount: 1 } infos { topupId: 1107 buyCount: 1 } infos { topupId: 31827 buyCount: 1 } infos { topupId: 1108 buyCount: 1 } infos { topupId: 31828 buyCount: 1 } infos { topupId: 1109 buyCount: 1 } infos { topupId: 31829 buyCount: 1 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 31830 buyCount: 1 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 31831 buyCount: 1 } infos { topupId: 1112 buyCount: 2 } infos { topupId: 31832 buyCount: 1 } infos { topupId: 1113 buyCount: 1 } infos { topupId: 31833 buyCount: 1 } infos { topupId: 1114 buyCount: 4 } infos { topupId: 31834 buyCount: 1 } infos { topupId: 1115 buyCount: 1 } infos { topupId: 31835 buyCount: 1 } infos { topupId: 1116 buyCount: 3 } infos { topupId: 31836 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 31837 buyCount: 0 } infos { topupId: 31838 buyCount: 0 } infos { topupId: 31839 buyCount: 0 } infos { topupId: 31840 buyCount: 0 } infos { topupId: 31841 buyCount: 0 } infos { topupId: 31842 buyCount: 0 } infos { topupId: 1201 buyCount: 1 } infos { topupId: 1202 buyCount: 2 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 1 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 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<--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 1.0644198507071 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTopupInfoReply 34 1 [INFO:2023-4-10 11:50:34][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============ [INFO:2023-4-10 11:50:34][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10301,"topupco":[10301,"98元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10301,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10302,"topupco":[10302,"88元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",13.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10302,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10416,"topupco":[10416,"98元剑光迁跃时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10416,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10431,"topupco":[10431,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"10#10523",false,0,0,"",0,"","11000001","",""],"id":10431,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":31001,"topupco":[31001,"13130金玉",1,"2018-01-01 00:00:00","2038-01-01 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expiredTime: 0 } infos { id: 31514 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 3 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 1 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 1 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 3 expiredTime: 0 } infos { id: 1402 buyCount: 4 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0644198507071 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 35 1 [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1652749800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1655169000000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1681111680125 endTime: 1682283600000 } activityInfos { id: 10040 startTime: 1681111680125 endTime: 1682283600000 } activityInfos { id: 10041 startTime: 1681111680125 endTime: 1682283600000 } activityInfos { id: 10043 startTime: 1681111680125 endTime: 1682283600000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1615252200000 endTime: 0 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.0644198507071 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 36 1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 12 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 13 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 14 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1595036861535 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.1370004341006 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetJinyumantangInfoReply 37 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 17 expiredTime: 0 } infos { id: 19 expiredTime: 0 } infos { id: 14 expiredTime: 0 } infos { id: 15 expiredTime: 0 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.1370004341006 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetCustomizedGiftBagInfoReply 38 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 4 doneCount: 74 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 3 } heroSkewRare { heroId: 2088 count: 1 poolCount: 36 cdTime: 36 } heroSkewRare { heroId: 2095 count: 1 poolCount: 46 cdTime: 46 } heroSkewRare { heroId: 2101 count: 1 poolCount: 69 cdTime: 69 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2004 count: 1 poolCount: 10 cdTime: 10 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.1370004341006 移走了序号= 1 的消息,当前队列数量= 11 || 0 SummonPoolReply 39 1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10020 updateTime: 1681283293 } infos { id: 10116 updateTime: 1675751902 } infos { id: 10117 updateTime: 1678760051 } infos { id: 10126 updateTime: 1679984016 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.1644653510302 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 40 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.1644653510302 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 41 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 2 count: 0 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 6 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.1644653510302 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 42 1 [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1066.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]bigbg/main_icon/icon_4.png instance: @29ms [INFO:2023-4-10 11:50:34]language/xm/bigbg/main_icon/wordicon_4.png instance: @28ms [INFO:2023-4-10 11:50:34]language/xm/bigbg/banner/banner1066.png instance: @28ms [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 5650007 mailId: 135 params: attachment: state: 1 createTime: 1647273328000 isCollection: false } userMail { incrId: 2580005 mailId: 308604 params: rf测试环境的 attachment: 1#11240086#5 state: 1 createTime: 1606781822000 isCollection: false } userMail { incrId: 7910010 mailId: 20005 params: 299 attachment: 2#12#5|1#11190024#1|2#2#10000 state: 0 createTime: 1679169305000 isCollection: false } userMail { incrId: 2580004 mailId: 308603 params: rf测试环境的 attachment: 1#11240086#4 state: 1 createTime: 1606781811000 isCollection: false } userMail { incrId: 7910011 mailId: 20005 params: 499 attachment: 2#12#10|1#11190024#1|2#2#20000 state: 0 createTime: 1679169305000 isCollection: false } userMail { incrId: 7910012 mailId: 20005 params: 999 attachment: 2#12#15|1#11190024#1|2#2#30000 state: 0 createTime: 1679169305000 isCollection: false } userMail { incrId: 2580003 mailId: 308602 params: rf测试环境的 attachment: 1#11240086#3 state: 1 createTime: 1606781798000 isCollection: false } userMail { incrId: 7910013 mailId: 20005 params: 1499 attachment: 2#12#20|1#11190024#2|2#6#1800|2#2#40000 state: 0 createTime: 1679169305000 isCollection: false } userMail { incrId: 2580002 mailId: 308601 params: rf测试环境的 attachment: 1#11240086#2 state: 1 createTime: 1606781566000 isCollection: false } userMail { incrId: 7910014 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1679169305000 isCollection: false } userMail { incrId: 8050024 mailId: 50070 params: attachment: 1#11160003#1|8#11100286#1|8#11110258#1|2#1#100 state: 0 createTime: 1681283293427 isCollection: false } userMail { incrId: 2710031 mailId: 307102 params: rf测试环境的 attachment: 1#11240071#3 state: 1 createTime: 1608584669000 isCollection: false } userMail { incrId: 2710030 mailId: 309801 params: rf测试环境的 attachment: 1#11240098#2 state: 1 createTime: 1608584591000 isCollection: false } userMail { incrId: 2710019 mailId: 307101 params: rf测试环境的 attachment: 1#11240071#2 state: 1 createTime: 1608260720000 isCollection: false } userMail { incrId: 4390003 mailId: 50048 params: attachment: 1#10040002#500|1#11190024#1|1#11090107#1 state: 1 createTime: 1628870724000 isCollection: true } userMail { incrId: 3840011 mailId: 50045 params: attachment: 2#27#520|1#11060006#52|2#2#13140 state: 1 createTime: 1621459383000 isCollection: true } userMail { incrId: 7710017 mailId: 1145012 params: rf测试环境的 attachment: 1#11190024#1 state: 1 createTime: 1675138393000 isCollection: false } userMail { incrId: 7710016 mailId: 1145032 params: rf测试环境的 attachment: 1#11190024#1 state: 1 createTime: 1675138082000 isCollection: false } userMail { incrId: 5640032 mailId: 304301 params: rf测试环境的 attachment: 1#11240043#2 state: 1 createTime: 1646686877000 isCollection: false } userMail { incrId: 7710018 mailId: 1145013 params: rf测试环境的 attachment: 1#11190024#1 state: 1 createTime: 1675138426000 isCollection: false } userMail { incrId: 2710033 mailId: 309803 params: rf测试环境的 attachment: 1#11240098#4 state: 1 createTime: 1608584673000 isCollection: false } userMail { incrId: 2710032 mailId: 309802 params: rf测试环境的 attachment: 1#11240098#3 state: 1 createTime: 1608584670000 isCollection: false } userMail { incrId: 7880002 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1677834262000 isCollection: false } userMail { incrId: 2710035 mailId: 307104 params: rf测试环境的 attachment: 1#11240071#5 state: 1 createTime: 1608584675000 isCollection: false } userMail { incrId: 7880003 mailId: 20026 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userMail { incrId: 2840036 mailId: 304203 params: rf测试环境的 attachment: 1#11240042#4 state: 1 createTime: 1610854588000 isCollection: false } userMail { incrId: 7940008 mailId: 20016 params: 五日魂芯礼包#5#1 attachment: 2#4#30|1#10000009#2|1#10000008#2|1#11190024#1 state: 0 createTime: 1678982400000 isCollection: false } userMail { incrId: 7940011 mailId: 20016 params: 五日魂芯礼包#5#2 attachment: 2#4#30|1#10000009#2|1#10000008#2|1#11190024#1 state: 0 createTime: 1679068800000 isCollection: false } userMail { incrId: 7940010 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1679086801000 isCollection: false } userMail { incrId: 7940007 mailId: 29 params: attachment: 2#6#10|1#11070001#500|2#2#1000 state: 0 createTime: 1679000437000 isCollection: false } userMail { incrId: 7940006 mailId: 20035 params: 话本折子#贝币 attachment: 2#2#2270 state: 0 createTime: 1679000437000 isCollection: false } userMail { incrId: 3640023 mailId: 308401 params: rf测试环境的 attachment: 1#11240084#2 state: 1 createTime: 1619908204000 isCollection: false } userMail { incrId: 3000006 mailId: 50040 params: attachment: 1#11160003#1|4#2046#1|1#11040003#1 state: 1 createTime: 1611114225000 isCollection: true } userMail { incrId: 3640026 mailId: 308404 params: rf测试环境的 attachment: 1#11240084#5 state: 1 createTime: 1619908208000 isCollection: false } userMail { incrId: 3640025 mailId: 308403 params: rf测试环境的 attachment: 1#11240084#4 state: 1 createTime: 1619908207000 isCollection: false } userMail { incrId: 3640024 mailId: 308402 params: rf测试环境的 attachment: 1#11240084#3 state: 1 createTime: 1619908205000 isCollection: false } userMail { incrId: 7600003 mailId: 311601 params: rf测试环境的 attachment: 1#11240116#2 state: 1 createTime: 1672535326000 isCollection: false } userMail { incrId: 7600002 mailId: 302001 params: rf测试环境的 attachment: 1#11240020#2 state: 1 createTime: 1672535306000 isCollection: false } userMail { incrId: 2840031 mailId: 309001 params: rf测试环境的 attachment: 1#11240090#2 state: 1 createTime: 1610854585000 isCollection: false } userMail { incrId: 7600005 mailId: 313601 params: rf测试环境的 attachment: 1#11240136#2 state: 1 createTime: 1672535489000 isCollection: false } userMail { incrId: 7600004 mailId: 312701 params: rf测试环境的 attachment: 1#11240127#2 state: 1 createTime: 1672535480000 isCollection: false } userMail { incrId: 7920004 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1678260644000 isCollection: false } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.66667365469038 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetAllMailsReply 43 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 44 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 29 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.2333064135164 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetStoreFreeGiftBagInfoReply 45 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 1400 lastRecoverTime: 1681531182833 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.23342374898493 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 46 1 [INFO:2023-4-10 11:50:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 29 } [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.2000557500869 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 47 1 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=553 [INFO:2023-4-10 11:50:34]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2006 recommendHero: 2008 recommendHero: 2018 recommendHero: 2005 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2036 recommendHero: 2024 recommendHero: 2019 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2033 recommendHero: 2055 recommendHero: 2009 recommendHero: 2035 recommendHero: 2027 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2041 recommendHero: 2008 recommendHero: 2040 recommendHero: 2028 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2054 recommendHero: 2014 recommendHero: 2050 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2034 recommendHero: 2056 recommendHero: 2004 recommendHero: 2012 recommendHero: 2005 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2014 recommendHero: 2011 recommendHero: 2034 recommendHero: 2000 recommendHero: 2050 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.26666649989784 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 48 1 [INFO:2023-4-10 11:50:34][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十一 } infos { day: 2 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十二 } infos { day: 3 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十三 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十四 } infos { day: 5 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十五 lunarFestival: 清明 } infos { day: 6 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十六 } infos { day: 7 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十七 } infos { day: 8 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十八 } infos { day: 9 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月十九 } infos { day: 10 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月二十 } infos { day: 11 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿一 } infos { day: 12 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 6 drawIds: 91 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿二 } infos { day: 13 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿三 } infos { day: 14 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿四 } infos { day: 15 hasSignIn: false luckLevel: 2 drawIds: 33 drawIds: 77 drawIds: 80 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月廿五 } serverTime: 1681531429567 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.26666649989784 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 49 1 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3977 updateTime: 1681531425 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.26666649989784 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 50 1 [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 2 [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-4-10 11:50:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:34]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-4-10 11:50:34]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:50:35]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-4-10 11:50:35]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=584 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.76675158925354 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 51 1 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 1 showCount: 1 showCount: 1 showCount: 1 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.3000384606421 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 52 1 [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 285 ids: 286 ids: 287 ids: 288 [INFO:2023-4-10 11:50:35]==> Sender Auto Serialize Message,extId=50,cmd=6,size=21 [INFO:2023-4-10 11:50:35]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/open_page/openpage10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:35]language/xm/bigbg/open_page/openpage10001.png instance: @65ms [INFO:2023-4-10 11:50:35]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.3333624638617 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 53 1 [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 21 当前队列数量= 1 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickFirtstBannerLogRequest [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 285 showCount: 1 [INFO:2023-4-10 11:50:35]==> Sender Auto Serialize Message,extId=46,cmd=21,size=14 [INFO:2023-4-10 11:50:35]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:35][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=4,id=103 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/callhero/facade/CallHeroFacade:18: in function 'func' logic/common/GameUtils:1080: in function [C]: in function 'trycall' logic/extensions/task/controller/TaskController:401: in function 'jumpFunc' logic/extensions/task/controller/TaskController:456: in function 'jump' logic/extensions/promo/openpage/view/OpenPageCell:42: in function [INFO:2023-4-10 11:50:35][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-4-10 11:50:35][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 11:50:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:50:35]DestroyUnusedResources:66,3,time=,paths: [INFO:2023-4-10 11:50:35]<== Receiver Message, socketClient version=1,extId=46,cmd=21,status=0,size=8 [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickFirtstBannerLogReply <--- [INFO:2023-4-10 11:50:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 21 所需时间单位秒 = 0.10008428804576 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickFirtstBannerLogReply 54 1 [INFO:2023-4-10 11:50:36][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2023-4-10 11:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 1 [INFO:2023-4-10 11:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 11:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 11:50:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2023-4-10 11:50:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 11:50:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 11:50:36]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 11:50:36]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 11:50:36]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:36]language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @32ms [INFO:2023-4-10 11:50:36]language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @66ms [INFO:2023-4-10 11:50:36][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2023-4-10 11:50:37]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=156 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 4 doneCount: 74 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 3 } heroSkewRare { heroId: 2088 count: 1 poolCount: 36 cdTime: 36 } heroSkewRare { heroId: 2095 count: 1 poolCount: 46 cdTime: 46 } heroSkewRare { heroId: 2101 count: 1 poolCount: 69 cdTime: 69 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2004 count: 1 poolCount: 10 cdTime: 10 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.13361229375 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 55 1 [INFO:2023-4-10 11:50:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 2 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 11:50:37]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 11:50:37][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_26.prefab [INFO:2023-4-10 11:50:37][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_26.prefab [INFO:2023-4-10 11:50:37][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_kachi_33.prefab [INFO:2023-4-10 11:50:37][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_kachi_33.prefab [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]bigbg/itemicon/1000100.png instance: @12ms [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/summonbg/summonbg_66.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_26.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/summonbg/summonbg_65.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_kachi_33.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=586 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31507 buyCount: 1 expiredTime: 0 } infos { id: 31508 buyCount: 0 expiredTime: 0 } infos { id: 31513 buyCount: 1 expiredTime: 0 } infos { id: 31514 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 3 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 1 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 1 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 3 expiredTime: 0 } infos { id: 1402 buyCount: 4 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.2666887957603 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 56 1 [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 11:50:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 11:50:37]||||| Sender socketClient version=1 [INFO:2023-4-10 11:50:37]language/xm/bigbg/summonbg/summonbg_66.png instance: @63ms [INFO:2023-4-10 11:50:37]language/xm/bigbg/summonbg/summonbg_65.png instance: @94ms [INFO:2023-4-10 11:50:37][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/callhero/stage/CallHeroSceneStage:128: in function '_onResLoaded' logic/scene/callhero/stage/CallHeroSceneStage:123: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/callhero/view/CallHeroCell:290: in function [C]: in function 'SetImage' logic/common/icon/ImageDynIconOptimize:67: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 11:50:37]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-4-10 11:50:37][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 2 count: 0 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 6 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.16669541783631 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 57 1 [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 29 } [INFO:2023-4-10 11:50:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 11:50:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.30007479526103 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 58 1 [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 11:50:38][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:55:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 11:55:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 11:55:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 11:55:35]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-4-10 11:56:14][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.2667485773563 [WARN:2023-4-10 11:56:14][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 12:0:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 12:0:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 12:0:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 12:0:35]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-4-10 12:5:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 12:5:35][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 12:5:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 12:5:35]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-4-10 12:8:52]GameDevice isFront = False [INFO:2023-4-10 13:59:17]1 headerBuffer== socketClient version=1@ error code =10038@SocketException@The descriptor is not a socket at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-4-10 13:59:17]reciever LostConnect,version=1 [INFO:2023-4-10 13:59:20]GameDevice isFront = True [INFO:2023-4-10 13:59:20]1 receiver DoLostConnect,version=1 [INFO:2023-4-10 13:59:20]1 status:DisConnect [INFO:2023-4-10 13:59:20]1 sender LostConnect [INFO:2023-4-10 13:59:20][@logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2023-4-10 13:59:20][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-4-10 13:59:20][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-4-10 13:59:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:20][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-4-10 13:59:20][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 104.250.53.184 9334 true [INFO:2023-4-10 13:59:20][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 13:59:20]1 sender DoLostConnect [INFO:2023-4-10 13:59:21][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 13:59:21][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 13:59:21][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 13:59:21]==============link network is ipv4============ [INFO:2023-4-10 13:59:21]1 status:Connecting [INFO:2023-4-10 13:59:21]1 Connect,ip=104.250.53.184,port=9334,verson=1 [INFO:2023-4-10 13:59:21][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 13:59:21][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 13:59:21]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2023-4-10 13:59:21]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 13:59:21]1 Same version,socket.Connected=True [INFO:2023-4-10 13:59:21]1 Do EndConnect [INFO:2023-4-10 13:59:21]1 Do EndConnect Done [INFO:2023-4-10 13:59:21]1 status:Connected [INFO:2023-4-10 13:59:21]1 ConnectSucc True [INFO:2023-4-10 13:59:21][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 13:59:21][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== true true [INFO:2023-4-10 13:59:21]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 13:59:21]||||| Sender socketClient version=2 [INFO:2023-4-10 13:59:21]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=-1,size=60 [INFO:2023-4-10 13:59:21][@logic/common/state/net/ReConnectionMgr.lua:385]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接 [INFO:2023-4-10 13:59:21][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-4-10 13:59:21]1 sender LostConnect [INFO:2023-4-10 13:59:21]1 headerBuffer== socketClient version=2@ThreadAbortException@ at System.Threading.Monitor.try_enter_with_atomic_var (System.Object obj, System.Int32 millisecondsTimeout, System.Boolean& lockTaken) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Monitor.ReliableEnterTimeout (System.Object obj, System.Int32 timeout, System.Boolean& lockTaken) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Monitor.ReliableEnter (System.Object obj, System.Boolean& lockTaken) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.Monitor.Enter (System.Object obj, System.Boolean& lockTaken) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.SafeSocketHandle.UnRegisterForBlockingSyscall () [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-4-10 13:59:21]reciever LostConnect,version=2 [INFO:2023-4-10 13:59:22]1 status:DisConnect [INFO:2023-4-10 13:59:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:22]1 sender DoLostConnect [INFO:2023-4-10 13:59:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:25][@logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录 [INFO:2023-4-10 13:59:25][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewMgr:791: in function 'closeAllViews' logic/common/state/net/ReConnectionMgr:435: in function 'rightHandler' logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function [INFO:2023-4-10 13:59:25][@logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-10 13:59:25][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 13:59:25][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 13:59:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 13:59:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 7730000 [WARN:2023-4-10 13:59:25]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2 [WARN:2023-4-10 13:59:25][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2023-4-10 13:59:25][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2023-4-10 13:59:25][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler' logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function [INFO:2023-4-10 13:59:25][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2023-4-10 13:59:25][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2023-4-10 13:59:25][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene [INFO:2023-4-10 13:59:25][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick' logic/scene/SceneMgr:306: in function 'exitCurScene' logic/common/state/net/ReConnectionMgr:451: in function 'rightHandler' logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function [INFO:2023-4-10 13:59:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:25][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:25][@logic/scene/SceneMgr.lua:327]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2023-4-10 13:59:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 13:59:25][@bootstrap/BootstrapLauncher.lua:132]:{getHotUpdateAppCode}BootstrapHelper.getSDKType() 6 [INFO:2023-4-10 13:59:25][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:25][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = swyxm isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 [INFO:2023-4-10 13:59:25][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:26][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 13:59:27]GameDevice isFront = False [INFO:2023-4-10 13:59:28]GameDevice isFront = True [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":5,"moduleCode":1,"id":339,"title":"停机维护公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=339&appCode=swyxm×tamp=1680863609482","order":1},{"flag":3,"moduleCode":1,"id":323,"title":"【镖行漠北】活动公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=323&appCode=swyxm×tamp=1680863638795","order":2}],"2":[{"flag":5,"moduleCode":0,"id":165,"title":"空桑安全公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=165&appCode=swyxm×tamp=1595244433536","order":1},{"flag":5,"moduleCode":0,"id":149,"title":"空桑文明用语公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=149&appCode=swyxm×tamp=1595243116281","order":2}]} [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x0146d02400 [WARN:2023-4-10 13:59:29][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [WARN:2023-4-10 13:59:29][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 323 flag = 3 moduleCode = 1 title = 【镖行漠北】活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=323&appCode=swyxm×tamp=1680863638795 order = 2 [WARN:2023-4-10 13:59:29][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 165 flag = 5 moduleCode = 0 title = 空桑安全公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=165&appCode=swyxm×tamp=1595244433536 order = 1 [WARN:2023-4-10 13:59:29][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 149 flag = 5 moduleCode = 0 title = 空桑文明用语公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=149&appCode=swyxm×tamp=1595243116281 order = 2 [INFO:2023-4-10 13:59:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 817 y = 229 width = 1261 height= 800 count = 1 [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 817 y = 229 width = 1261 height = 800 noticeType = 1 index = 1 [INFO:2023-4-10 13:59:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 停机维护公告 [INFO:2023-4-10 13:59:29][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 【镖行漠北】活动公告 [INFO:2023-4-10 13:59:30][@logic/extensions/noticeweb/view/NoticeWebCell.lua:25]:{closure}点击按钮 [INFO:2023-4-10 13:59:30][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 停机维护公告 [INFO:2023-4-10 13:59:30][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 【镖行漠北】活动公告 [INFO:2023-4-10 13:59:30][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 323 flag = 3 moduleCode = 1 title = 【镖行漠北】活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=323&appCode=swyxm×tamp=1680863638795 order = 2 [INFO:2023-4-10 13:59:30][@logic/extensions/noticeweb/controller/NoticeWebController.lua:173]:{switchWebView}NoticeWebController:switchWebView noticeType = 1 index = 2 [INFO:2023-4-10 13:59:31][@logic/extensions/noticeweb/view/NoticeWebCell.lua:25]:{closure}点击按钮 [INFO:2023-4-10 13:59:31][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 【镖行漠北】活动公告 [INFO:2023-4-10 13:59:31][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 停机维护公告 [INFO:2023-4-10 13:59:31][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [INFO:2023-4-10 13:59:31][@logic/extensions/noticeweb/controller/NoticeWebController.lua:173]:{switchWebView}NoticeWebController:switchWebView noticeType = 1 index = 1 [INFO:2023-4-10 13:59:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:32][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:577: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:577: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 13:59:32][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:587: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:587: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 13:59:32][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:599: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:599: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 13:59:32][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-4-10 13:59:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:34][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 13:59:34][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:593: [SDK登录]==<==返回; 0; 11874938-5b12-4ae2-a884-b3458baaec85; 112 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:593: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:221: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 13:59:34][@logic/extensions/login/view/LoginView.lua:458]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 11874938-5b12-4ae2-a884-b3458baaec85 [INFO:2023-4-10 13:59:34][@logic/extensions/login/view/LoginView.lua:459]:{_onesdkLoginListener}OneSDK login success [INFO:2023-4-10 13:59:34][@logic/extensions/login/view/LoginView.lua:460]:{_onesdkLoginListener}sessionId: 11874938-5b12-4ae2-a884-b3458baaec85 [INFO:2023-4-10 13:59:34][@logic/extensions/login/view/LoginView.lua:461]:{_onesdkLoginListener}platformId: 112 [INFO:2023-4-10 13:59:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:34][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:34][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 13:59:34][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:34][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:34][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:34][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://swyxm-service-test.ubeejoy.com/login.jsp?btSessionId=11874938-5b12-4ae2-a884-b3458baaec85&clientVersion=10.0.2&sysType=1 [INFO:2023-4-10 13:59:35][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"e30bf569-47ac-4a03-9021-48f705739efe","userName":"112_23f2b6094378b2c63","zoneInfo":{"id":1001,"name":"新马测试服","prefix":"","state":1}} [INFO:2023-4-10 13:59:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:36]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 10.0.2 [INFO:2023-4-10 13:59:36][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:36][@logic/extensions/login/view/LoginView.lua:892]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 10.0.2 10.0.2 [INFO:2023-4-10 13:59:36][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1681106376 [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-4-10 13:59:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:36][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 13:59:36][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:36][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:36][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://swyxm-service-test.ubeejoy.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/swyxm-service-test.ubeejoy.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1001,"sessionId":"e30bf569-47ac-4a03-9021-48f705739efe","openKey":""}} [INFO:2023-4-10 13:59:36][@logic/common/sdk/SDKManager.lua:242]:{requestWithForm}============send http:==========http://swyxm-service-test.ubeejoy.com/startgame.jsp?pfKey=&pf=&zoneId=1001&sessionId=e30bf569-47ac-4a03-9021-48f705739efe&openKey= [INFO:2023-4-10 13:59:36][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"104.250.53.184","isAdmin":false,"pid":1001001,"port":9334,"resultCode":0,"state":1,"tips":"维护"} [INFO:2023-4-10 13:59:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:36][@logic/extensions/login/view/LoginView.lua:1157]:{_realonClickLogin}click login btn,ip=104.250.53.184,port=9334 [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 13:59:36][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 13:59:36][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 13:59:36][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 13:59:36]==============link network is ipv4============ [INFO:2023-4-10 13:59:36]1 status:Connecting [INFO:2023-4-10 13:59:36]1 Connect,ip=104.250.53.184,port=9334,verson=2 [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 13:59:36]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2023-4-10 13:59:36]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 13:59:36]1 Same version,socket.Connected=True [INFO:2023-4-10 13:59:36]1 Do EndConnect [INFO:2023-4-10 13:59:36]1 Do EndConnect Done [INFO:2023-4-10 13:59:36]1 status:Connected [INFO:2023-4-10 13:59:36]1 ConnectSucc True [INFO:2023-4-10 13:59:36][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 13:59:36]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 13:59:36]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:36]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 13:59:36]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 13:59:36]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=18 [INFO:2023-4-10 13:59:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 13:59:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 13:59:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1 [INFO:2023-4-10 13:59:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1394 } [INFO:2023-4-10 13:59:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 13:59:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2023-4-10 13:59:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.1000343747437 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 3 1 [INFO:2023-4-10 13:59:37][@logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-10 13:59:37][@logic/extensions/main/controller/MainController.lua:232]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-4-10 13:59:37]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-4-10 13:59:37]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=58447 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=2699 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=988 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=15318 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=5360 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=7293 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 1760282 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382655735 rank: 1 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180031 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117557 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760283 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382680196 rank: 1 luck: 6 sks { skillId: 41201207 strengthenLevel: 3 } sks { skillId: 41201208 strengthenLevel: 3 } sks { skillId: 41201209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180030 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117291 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180029 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117019 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180028 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131116729 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180027 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131115639 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180026 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113578 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760284 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609382699136 rank: 1 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180025 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113304 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131113027 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675752089254 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180023 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131112744 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770050 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2078 baseAttr { hp: 1959 atk: 275 def: 184 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592782822350 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140182 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180022 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131106200 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180021 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131105655 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131102667 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180019 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131101406 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675752207407 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675757198036 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180018 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131101135 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131100843 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847518 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131100303 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130938509 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130937984 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847520 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180010 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2121 baseAttr { hp: 1848 atk: 187 def: 138 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130899063 rank: 1 luck: 6 sks { skillId: 41212104 strengthenLevel: 2 } sks { skillId: 41212105 strengthenLevel: 2 } sks { skillId: 41212106 strengthenLevel: 3 } exp: 816 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140234 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2107 baseAttr { hp: 1465 atk: 162 def: 159 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130887505 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 280 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140235 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2107 baseAttr { hp: 1231 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130885612 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200023 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847521 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130875365 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4200024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676340847522 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2131 baseAttr { hp: 1407 atk: 151 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675130631722 rank: 1 luck: 6 sks { skillId: 41213107 strengthenLevel: 3 } sks { skillId: 41213105 strengthenLevel: 2 } sks { skillId: 41213106 strengthenLevel: 3 } exp: 280 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140238 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270175 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679001894708 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4010013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 1305 atk: 135 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670301527707 rank: 1 luck: 7 sks { skillId: 41204700 strengthenLevel: 1 } sks { skillId: 41204701 strengthenLevel: 1 } sks { skillId: 41204702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100051 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2610183 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 8405 atk: 987 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628575621696 rank: 5 luck: 6 sks { skillId: 41209507 strengthenLevel: 3 } sks { skillId: 41209508 strengthenLevel: 3 } sks { skillId: 41209509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270176 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679002064558 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4010009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2123 baseAttr { hp: 1422 atk: 119 def: 149 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670301527701 rank: 1 luck: 6 sks { skillId: 41212300 strengthenLevel: 1 } sks { skillId: 41212301 strengthenLevel: 1 } sks { skillId: 41212302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2390017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623722435119 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4270183 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2120 baseAttr { hp: 1312 atk: 123 def: 154 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679002064561 rank: 1 luck: 6 sks { skillId: 41212000 strengthenLevel: 1 } sks { skillId: 41212001 strengthenLevel: 1 } sks { skillId: 41212002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100125 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3370014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647310054266 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290049 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512411 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180094 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134967415 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290051 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512412 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290053 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602204 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290052 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602203 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290055 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290054 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602204 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000520 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2006 baseAttr { hp: 2495 atk: 227 def: 202 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595901975980 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290057 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290056 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602205 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290059 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602206 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290058 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602206 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290061 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602207 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 2472 atk: 267 def: 207 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595612701030 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290060 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373602207 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290063 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172674 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000542 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2060 baseAttr { hp: 2157 atk: 244 def: 218 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988240263 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290064 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172675 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290067 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000541 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2059 baseAttr { hp: 2334 atk: 225 def: 236 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988227778 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140224 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290066 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290069 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290068 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172676 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290071 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290070 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172677 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290073 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226228 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290072 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112172678 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290075 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290074 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290077 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290076 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226229 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000530 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 2513 atk: 263 def: 272 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988201199 rank: 2 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 15470 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000529 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988178443 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 513 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290079 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290078 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2101 baseAttr { hp: 1270 atk: 139 def: 115 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41210100 strengthenLevel: 1 } sks { skillId: 41210101 strengthenLevel: 1 } sks { skillId: 41210102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290081 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226231 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290080 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226230 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290083 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112316790 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290082 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681112226231 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180056 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134823857 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180055 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675134800530 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000574 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 1925 atk: 291 def: 267 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988292436 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2450004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625769862720 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180045 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131131880 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180044 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131131600 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460403 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 2865 atk: 268 def: 278 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589963992574 rank: 2 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203005 strengthenLevel: 2 } sks { skillId: 41203006 strengthenLevel: 3 } exp: 21281 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140117 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180043 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130555 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180042 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130286 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180041 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131130013 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180040 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131129740 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3390020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2062 baseAttr { hp: 1271 atk: 136 def: 124 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1648934176035 rank: 1 luck: 6 sks { skillId: 41206200 strengthenLevel: 1 } sks { skillId: 41206201 strengthenLevel: 1 } sks { skillId: 41206202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140191 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2450002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2100 baseAttr { hp: 1181 atk: 135 def: 145 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625184921079 rank: 1 luck: 6 sks { skillId: 41210000 strengthenLevel: 1 } sks { skillId: 41210001 strengthenLevel: 1 } sks { skillId: 41210003 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180039 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131128694 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1000563 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2075 baseAttr { hp: 3701 atk: 441 def: 480 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595988271304 rank: 3 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 101470 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131118097 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180032 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675131117827 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180159 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675136450923 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640042 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2081 baseAttr { hp: 1238 atk: 121 def: 111 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629770534070 rank: 1 luck: 6 sks { skillId: 41208100 strengthenLevel: 1 } sks { skillId: 41208101 strengthenLevel: 1 } sks { skillId: 41208102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100094 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4280002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678776861218 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320135 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2000 baseAttr { hp: 2424 atk: 233 def: 197 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819239207 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180154 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135620662 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320140 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2039 baseAttr { hp: 1768 atk: 244 def: 189 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 9270 state: 5 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2014 baseAttr { hp: 1449 atk: 183 def: 177 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629250580552 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 476 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320141 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2018 baseAttr { hp: 1864 atk: 230 def: 201 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320142 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 3004 atk: 215 def: 273 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 2 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 20480 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140180 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1040004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2019 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 130 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595034172993 rank: 5 luck: 7 sks { skillId: 41201907 strengthenLevel: 3 } sks { skillId: 41201912 strengthenLevel: 3 } sks { skillId: 41201909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300016 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320136 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2012 baseAttr { hp: 2210 atk: 233 def: 239 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289698 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180147 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599184 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1040002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1595033916032 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320137 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2025 baseAttr { hp: 1864 atk: 208 def: 204 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320138 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2008 baseAttr { hp: 1844 atk: 207 def: 212 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140153 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2640039 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629770534069 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180142 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599182 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180141 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599182 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180140 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135599181 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 320144 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2041 baseAttr { hp: 2175 atk: 207 def: 203 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588819289699 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180138 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550773 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510018 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7330 atk: 963 def: 504 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603774905576 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7330 atk: 963 def: 504 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 10 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510017 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603774897853 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180136 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550773 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1510016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1603771898486 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180133 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135550772 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1680004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606494574119 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430033 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2097 baseAttr { hp: 1287 atk: 138 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785020330 rank: 1 luck: 6 sks { skillId: 41209700 strengthenLevel: 1 } sks { skillId: 41209701 strengthenLevel: 1 } sks { skillId: 41209702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100101 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180120 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135446895 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180114 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135065942 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430042 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2053 baseAttr { hp: 1388 atk: 158 def: 145 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785058099 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 352 state: 128 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140192 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 740004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2009 baseAttr { hp: 4057 atk: 374 def: 418 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591671861745 rank: 2 luck: 4 sks { skillId: 41200907 strengthenLevel: 3 } sks { skillId: 41200905 strengthenLevel: 2 } sks { skillId: 41200906 strengthenLevel: 3 } exp: 101470 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 910013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 2494 atk: 245 def: 240 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1594510350229 rank: 2 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205103 strengthenLevel: 2 } exp: 10400 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 140023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770235 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 2339 atk: 206 def: 178 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593138713676 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4180111 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1675135065941 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810014 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2101 baseAttr { hp: 1270 atk: 139 def: 115 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631628197973 rank: 1 luck: 6 sks { skillId: 41210100 strengthenLevel: 1 } sks { skillId: 41210101 strengthenLevel: 1 } sks { skillId: 41210102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460466 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 3692 atk: 416 def: 334 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589967489746 rank: 3 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 103989 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140003 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260205 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2015 baseAttr { hp: 7946 atk: 956 def: 686 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598982728222 rank: 5 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 910002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2032 baseAttr { hp: 2377 atk: 255 def: 260 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1594510209134 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2880234 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2108 baseAttr { hp: 1578 atk: 151 def: 168 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1633554546358 rank: 1 luck: 8 sks { skillId: 41210800 strengthenLevel: 1 } sks { skillId: 41210801 strengthenLevel: 1 } sks { skillId: 41210802 strengthenLevel: 1 } exp: 302 state: 1 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 440002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 8870 atk: 940 def: 965 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589890206412 rank: 5 luck: 6 sks { skillId: 41208807 strengthenLevel: 3 } sks { skillId: 41208808 strengthenLevel: 3 } sks { skillId: 41208809 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870040 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015666855 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 440003 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589890215266 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770253 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2001 baseAttr { hp: 2145 atk: 238 def: 236 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593139818193 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870038 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015626519 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1870039 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611015639238 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140178 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256131 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256132 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3430098 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1651785380733 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140195 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760256134 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4130002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2136 baseAttr { hp: 3588 atk: 474 def: 416 critic: 145 critic_dmg: 1180 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672535185356 rank: 3 luck: 6 sks { skillId: 41213607 strengthenLevel: 3 } sks { skillId: 41213608 strengthenLevel: 3 } sks { skillId: 41213609 strengthenLevel: 4 } exp: 101638 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260015 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286363 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286364 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260016 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286363 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040043 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 1298 atk: 140 def: 108 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468484372 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260021 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286366 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4260020 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678760286365 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2210007 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1619908173838 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140196 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040038 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468484370 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1290003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2013 baseAttr { hp: 8084 atk: 872 def: 729 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598928675736 rank: 5 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770316 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140504806 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 800002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2017 baseAttr { hp: 3706 atk: 408 def: 381 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592895121027 rank: 2 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 102800 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 340 atk: 34 def: 41 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 19 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040081 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2049 baseAttr { hp: 1522 atk: 162 def: 183 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468865662 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 352 state: 128 strengthenRate: 0 breakthroughCnt: 0 skinId: 140194 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2035 baseAttr { hp: 1816 atk: 225 def: 226 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059629 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2026 baseAttr { hp: 1992 atk: 290 def: 199 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 2 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 20000 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2003 baseAttr { hp: 1850 atk: 212 def: 194 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059629 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140193 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2069 baseAttr { hp: 7953 atk: 834 def: 857 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113233869 rank: 5 luck: 6 sks { skillId: 41206907 strengthenLevel: 3 } sks { skillId: 41206908 strengthenLevel: 3 } sks { skillId: 41206909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140096 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120004 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2068 baseAttr { hp: 8092 atk: 1037 def: 775 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113221766 rank: 5 luck: 6 sks { skillId: 41206807 strengthenLevel: 3 } sks { skillId: 41206808 strengthenLevel: 3 } sks { skillId: 41206809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140245 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 580 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41206814 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2050 baseAttr { hp: 8091 atk: 940 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059626 rank: 5 luck: 6 sks { skillId: 41205007 strengthenLevel: 3 } sks { skillId: 41205008 strengthenLevel: 3 } sks { skillId: 41205009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597113247758 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110119 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672711373711 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 2472 atk: 255 def: 255 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 2 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202903 strengthenLevel: 2 } exp: 20000 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059630 rank: 5 luck: 5 sks { skillId: 41203107 strengthenLevel: 3 } sks { skillId: 41203108 strengthenLevel: 3 } sks { skillId: 41203109 strengthenLevel: 4 } exp: 2531010 state: 257 strengthenRate: 0 breakthroughCnt: 7 skinId: 100033 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468832874 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 330011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2002 baseAttr { hp: 2045 atk: 217 def: 199 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588820059631 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040126 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616469039485 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530003 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2125 baseAttr { hp: 8575 atk: 886 def: 937 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653013071565 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100134 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2124 baseAttr { hp: 9075 atk: 973 def: 942 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653013027631 rank: 5 luck: 5 sks { skillId: 41212407 strengthenLevel: 3 } sks { skillId: 41212408 strengthenLevel: 3 } sks { skillId: 41212409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100133 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110100 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216478598 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1630002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2073 baseAttr { hp: 3499 atk: 434 def: 368 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606022137666 rank: 3 luck: 6 sks { skillId: 41207307 strengthenLevel: 3 } sks { skillId: 41207308 strengthenLevel: 3 } sks { skillId: 41207309 strengthenLevel: 4 } exp: 103848 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140179 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110101 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216479651 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100127 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770343 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2020 baseAttr { hp: 2416 atk: 239 def: 268 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140548879 rank: 2 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4110099 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2116 baseAttr { hp: 2465 atk: 269 def: 282 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672216473333 rank: 2 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1610024 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2072 baseAttr { hp: 4297 atk: 414 def: 465 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605785077404 rank: 3 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207203 strengthenLevel: 2 } exp: 101568 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040106 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468930435 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040101 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616468903047 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2140005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1619813504749 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3270009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644288893077 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1400159 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601605163650 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140192 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770398 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2040 baseAttr { hp: 2256 atk: 226 def: 250 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140654488 rank: 1 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204005 strengthenLevel: 2 } sks { skillId: 41204006 strengthenLevel: 3 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 1740 atk: 219 def: 200 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690013 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 3243 atk: 464 def: 336 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 2 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 101470 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2055 baseAttr { hp: 1822 atk: 210 def: 206 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690007 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2034 baseAttr { hp: 2171 atk: 201 def: 222 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001248 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 9270 state: 129 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140241 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530088 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653020906786 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770390 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2037 baseAttr { hp: 2323 atk: 232 def: 218 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140632156 rank: 1 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203702 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2015 baseAttr { hp: 2398 atk: 235 def: 195 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361001244 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530068 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 1252 atk: 137 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017635648 rank: 1 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530065 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017613297 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 380 atk: 33 def: 39 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 20 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260407 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984081878 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7230 atk: 958 def: 494 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690031 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361062274 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140184 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260410 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2085 baseAttr { hp: 7167 atk: 977 def: 783 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984143451 rank: 5 luck: 6 sks { skillId: 41208507 strengthenLevel: 3 } sks { skillId: 41208508 strengthenLevel: 3 } sks { skillId: 41208509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260409 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984119652 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140204 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2054 baseAttr { hp: 1804 atk: 210 def: 210 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361039669 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1260408 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2065 baseAttr { hp: 8357 atk: 961 def: 787 critic: 250 critic_dmg: 500 dodge: 180 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1598984099364 rank: 5 luck: 7 sks { skillId: 41206507 strengthenLevel: 3 } sks { skillId: 41206508 strengthenLevel: 3 } sks { skillId: 41206509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770405 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593140844557 rank: 5 luck: 6 sks { skillId: 41207707 strengthenLevel: 3 } sks { skillId: 41207708 strengthenLevel: 3 } sks { skillId: 41207709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530053 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017499041 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1500005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2047 baseAttr { hp: 1305 atk: 135 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1604125241928 rank: 1 luck: 7 sks { skillId: 41204700 strengthenLevel: 1 } sks { skillId: 41204701 strengthenLevel: 1 } sks { skillId: 41204702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100051 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1400161 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1601605163651 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3530051 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653017499041 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2040166 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2096 baseAttr { hp: 1291 atk: 140 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1616551604842 rank: 1 luck: 6 sks { skillId: 41209600 strengthenLevel: 1 } sks { skillId: 41209601 strengthenLevel: 1 } sks { skillId: 41209602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2930002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 2032 atk: 234 def: 200 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634402615641 rank: 2 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204503 strengthenLevel: 2 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690037 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2038 baseAttr { hp: 1973 atk: 251 def: 239 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361083264 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2500002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1627435879529 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 140115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250103 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643979198225 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2180007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2093 baseAttr { hp: 1254 atk: 142 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618884227251 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209303 strengthenLevel: 2 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120665 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806193692 rank: 1 luck: 3 sks { skillId: 41205707 strengthenLevel: 3 } sks { skillId: 41205705 strengthenLevel: 2 } sks { skillId: 41205706 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120667 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2052 baseAttr { hp: 1937 atk: 156 def: 162 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806244673 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 600 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 280 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 10 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120666 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597806203541 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760148 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1608260587178 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1760149 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2098 baseAttr { hp: 7360 atk: 982 def: 727 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1608260637487 rank: 5 luck: 6 sks { skillId: 41209807 strengthenLevel: 3 } sks { skillId: 41209808 strengthenLevel: 3 } sks { skillId: 41209809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250080 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978660660 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690075 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2010 baseAttr { hp: 2475 atk: 256 def: 237 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 7 sks { skillId: 41201004 strengthenLevel: 2 } sks { skillId: 41201005 strengthenLevel: 2 } sks { skillId: 41201006 strengthenLevel: 3 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 770457 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1593141745644 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250089 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2106 baseAttr { hp: 1347 atk: 129 def: 164 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978998294 rank: 1 luck: 6 sks { skillId: 41210600 strengthenLevel: 1 } sks { skillId: 41210601 strengthenLevel: 1 } sks { skillId: 41210602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100116 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3250091 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1643978998295 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2670002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2063 baseAttr { hp: 1145 atk: 126 def: 117 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628870810107 rank: 1 luck: 6 sks { skillId: 41206300 strengthenLevel: 1 } sks { skillId: 41206301 strengthenLevel: 1 } sks { skillId: 41206302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2095 baseAttr { hp: 1252 atk: 137 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636240428997 rank: 1 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2670003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628871099307 rank: 5 luck: 6 sks { skillId: 41209404 strengthenLevel: 2 } sks { skillId: 41209405 strengthenLevel: 2 } sks { skillId: 41209403 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1120653 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2043 baseAttr { hp: 2620 atk: 263 def: 265 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1597804573515 rank: 2 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 9853 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1330 atk: 58 def: 64 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204310 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1820095 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2090 baseAttr { hp: 7856 atk: 822 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610244393051 rank: 5 luck: 6 sks { skillId: 41209007 strengthenLevel: 3 } sks { skillId: 41209008 strengthenLevel: 3 } sks { skillId: 41209009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1820094 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610244383324 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2160008 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2074 baseAttr { hp: 2730 atk: 231 def: 265 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1618331285759 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 9360 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140195 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690082 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2014 baseAttr { hp: 2147 atk: 272 def: 262 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 9270 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690083 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2016 baseAttr { hp: 2125 atk: 256 def: 193 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361157898 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1710003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2086 baseAttr { hp: 7715 atk: 932 def: 755 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1606781523004 rank: 5 luck: 6 sks { skillId: 41208607 strengthenLevel: 3 } sks { skillId: 41208608 strengthenLevel: 3 } sks { skillId: 41208609 strengthenLevel: 4 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179607 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310002 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179605 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3590018 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653359444600 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900456 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265468331 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140145 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310005 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179608 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900457 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265478206 rank: 5 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310004 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179607 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310007 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179609 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179609 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3590017 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1653359372171 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310009 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179610 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310008 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179610 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900454 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2091 baseAttr { hp: 3963 atk: 465 def: 352 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265447415 rank: 3 luck: 6 sks { skillId: 41209100 strengthenLevel: 1 } sks { skillId: 41209101 strengthenLevel: 1 } sks { skillId: 41209102 strengthenLevel: 1 } exp: 101400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310011 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179611 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1900455 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2091 baseAttr { hp: 8427 atk: 1010 def: 745 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613265450138 rank: 5 luck: 6 sks { skillId: 41209107 strengthenLevel: 3 } sks { skillId: 41209108 strengthenLevel: 3 } sks { skillId: 41209109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100095 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310010 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064179611 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690102 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2033 baseAttr { hp: 2175 atk: 235 def: 239 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361234164 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4310012 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681064367588 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1860003 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 1267 atk: 175 def: 130 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611631704049 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 226 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140061 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4290046 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679373512410 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3670002 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2127 baseAttr { hp: 2606 atk: 224 def: 268 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657532845222 rank: 2 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 9974 state: 129 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140232 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690124 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2011 baseAttr { hp: 2083 atk: 243 def: 236 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361353044 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 9270 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4120052 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1673316557815 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700200 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2105 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658196112992 rank: 1 luck: 6 sks { skillId: 41210500 strengthenLevel: 1 } sks { skillId: 41210501 strengthenLevel: 1 } sks { skillId: 41210502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460245 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2025 baseAttr { hp: 2272 atk: 244 def: 244 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961800951 rank: 2 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 20320 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460244 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2024 baseAttr { hp: 2232 atk: 272 def: 241 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961718998 rank: 2 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 21281 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140130 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700205 isInFormation: true masterPlayerID: 13104 heroTypeIdx: 2083 baseAttr { hp: 2675 atk: 238 def: 252 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658197906244 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 9400 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140197 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460242 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2022 baseAttr { hp: 2195 atk: 264 def: 208 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961697871 rank: 2 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 20200 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 34 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460241 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2021 baseAttr { hp: 2187 atk: 318 def: 227 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961691731 rank: 2 luck: 3 sks { skillId: 41202104 strengthenLevel: 2 } sks { skillId: 41202105 strengthenLevel: 2 } sks { skillId: 41202106 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 190 atk: 19 def: 26 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1880006 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611114310104 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3700195 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658196112990 rank: 1 luck: 6 sks { skillId: 41206104 strengthenLevel: 2 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206103 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460251 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2028 baseAttr { hp: 6100 atk: 598 def: 560 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961830475 rank: 4 luck: 6 sks { skillId: 41202804 strengthenLevel: 2 } sks { skillId: 41202805 strengthenLevel: 2 } sks { skillId: 41202806 strengthenLevel: 3 } exp: 433177 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 460249 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2027 baseAttr { hp: 2935 atk: 283 def: 343 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589961823178 rank: 2 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202703 strengthenLevel: 2 } exp: 35782 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 690148 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2087 baseAttr { hp: 4143 atk: 453 def: 348 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1592361387853 rank: 3 luck: 6 sks { skillId: 41208704 strengthenLevel: 2 } sks { skillId: 41208705 strengthenLevel: 2 } sks { skillId: 41208706 strengthenLevel: 3 } exp: 102951 state: 257 strengthenRate: 0 breakthroughCnt: 4 skinId: 140060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1035 atk: 133 def: 81 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2630107 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2048 baseAttr { hp: 1298 atk: 140 def: 108 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629245279146 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 230 atk: 23 def: 29 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 6 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2630108 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1629245279146 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990548 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2110 baseAttr { hp: 2380 atk: 284 def: 270 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637028442919 rank: 2 luck: 7 sks { skillId: 41211000 strengthenLevel: 1 } sks { skillId: 41211001 strengthenLevel: 1 } sks { skillId: 41211002 strengthenLevel: 1 } exp: 9351 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100121 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2990547 isInFormation: false masterPlayerID: 13104 heroTypeIdx: 2109 baseAttr { hp: 2510 atk: 289 def: 232 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637028420067 rank: 2 luck: 6 sks { skillId: 41210900 strengthenLevel: 1 } sks { skillId: 41210901 strengthenLevel: 1 } sks { skillId: 41210902 strengthenLevel: 1 } exp: 9351 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100120 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 180 atk: 18 def: 24 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.73339228704572 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 4 1 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=9063 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=58 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=18 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8 [INFO:2023-4-10 13:59:38]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 13104 name: rf测试环境的 gender: 1 portrait: 11100167 exp: 1797473 signature: chefTitle: 0 roleNum: 118 heroRate: 87.4 dungeonCount: 1221 longWarCount: 9 serialLoginDays: 1 totalLoginDays: 570 heroCharCover: 2136 frame: 11110211 touchCountLeft: 5 registerTime: 1588819125 lastLogoutTime: 1681534338 birthday: pvpScore: 1000 pvpFightCount: 10 usingSkinId: 110105 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2136 lastUpdateTime: 1672535233 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 8 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 9961514 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 7009 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 1400 lastRecoverTime: 1681538982833 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 17435 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 158527 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 997684 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 3599 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 123099 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 842 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 4514 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 384 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 71 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 1681678800000 } currencyInfo { currencyId: 16 count: 100 lastRecoverTime: 1588819118000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 140 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 99 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 1681678800000 } currencyInfo { currencyId: 26 count: 370 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 1046 lastRecoverTime: 1605783641000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1619143371000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1619143371000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 26 lastRecoverTime: 1681507782834 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 9 lastRecoverTime: 1652149811000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1681283293365 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 300 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10039 } simplePropertyList { id: 29 value: 1394 } simplePropertyList { id: 30 value: 150003 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 27 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 31 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 48 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } guideInfo { guideId: 73 stepId: -1 } guideInfo { guideId: 74 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 1000 isOpen: true } openInfo { id: 1001 isOpen: true } openInfo { id: 1003 isOpen: true } openInfo { id: 1004 isOpen: true } openInfo { id: 1005 isOpen: true } openInfo { id: 1006 isOpen: true } openInfo { id: 1007 isOpen: true } openInfo { id: 1008 isOpen: true } openInfo { id: 1009 isOpen: true } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.73339228704572 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 5 1 [WARN:2023-4-10 13:59:38][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:12:51","roleExp":1797473,"serverId":"1001","registerTime":1588819125,"lastLogoutTime":"2023-04-15 12:52:18","roleId":"13104","roleCTime":1588819125,"type":2,"roleName":"rf测试环境的","serverName":"新马测试服","roleLevel":100} [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 1510017 equipUniqueIds: 530108 equipUniqueIds: 530109 equipUniqueIds: 530110 } formationHeros { index: 1 typeId: 1 heroUniqueId: 1510018 equipUniqueIds: 530104 equipUniqueIds: 530102 equipUniqueIds: 530103 } formationHeros { index: 2 typeId: 1 heroUniqueId: 2210007 equipUniqueIds: 530105 equipUniqueIds: 530106 equipUniqueIds: 530107 } formationHeros { index: 3 typeId: 1 heroUniqueId: 1900455 } state: 1 name: 队伍一is typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 1120004 } formationHeros { index: 1 typeId: 1 heroUniqueId: 440002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 770405 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3530003 } state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 1870039 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3530002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 690031 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3530088 } state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 4180010 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3670002 } state: 1 name: 队伍四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 440002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 440003 } state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 2160008 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3700205 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3430042 } formationHeros { index: 3 typeId: 1 heroUniqueId: 2040081 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 1120004 } formationHeros { index: 1 typeId: 1 heroUniqueId: 690007 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 1 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 1 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 1 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 1 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 1 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 1 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 1 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 1 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 1 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 1 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 1 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 1 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 1 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 1 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.73339228704572 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 6 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 960 injuredNum: 0 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044009 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044030 voice: 1044029 voice: 1044028 voice: 1044027 voice: 1044016 voiceHeard: 1044015 voiceHeard: 1044027 voiceHeard: 1044006 voiceHeard: 1044005 voiceHeard: 1044004 voiceHeard: 1044003 infos: 1000294 infos: 1000295 unreadInfos: 1000294 unreadInfos: 1000295 usingSkinId: 140101 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 1629169743 contractLevel: 6 contractValues { conditionId: 9 value: 20 } contractValues { conditionId: 8 value: 4 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 30000 injuredNum: 0 voice: 1050000 voice: 1050001 voice: 1050002 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050006 voice: 1050007 voice: 1050008 voice: 1050009 voice: 1050010 voice: 1050011 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050032 voice: 1050033 voice: 1050034 voice: 1050037 voice: 1050038 voice: 1050039 voice: 1050040 voice: 1050041 voice: 1050042 voice: 1050043 voice: 1050044 voice: 1050045 voice: 1050046 voice: 1050016 voice: 1050017 voice: 1050018 voice: 1050019 voice: 1050020 voice: 1050021 voice: 1050022 voice: 1050023 voice: 1050024 voice: 1050025 voice: 1050026 voice: 1050027 voice: 1050028 infos: 1000300 infos: 1000303 infos: 1000302 infos: 1000301 infos: 1000305 infos: 1000304 unreadInfos: 1000300 unreadInfos: 1000303 unreadInfos: 1000302 unreadInfos: 1000301 unreadInfos: 1000305 unreadInfos: 1000304 usingSkinId: 140194 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 6 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048009 voice: 1048008 voice: 1048023 voice: 1048006 voice: 1048005 voice: 1048004 voice: 1048003 infos: 1000306 unreadInfos: 1000306 usingSkinId: 100055 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 1 injuredNum: 1 voice: 1052003 voice: 1052004 voice: 1052023 voice: 1052007 voice: 1052025 voice: 1052026 voice: 1052027 voice: 1052012 voice: 1052028 voice: 1052013 voice: 1052014 voice: 1052015 voiceHeard: 1052003 voiceHeard: 1052007 voiceHeard: 1052027 voiceHeard: 1052012 voiceHeard: 1052013 voiceHeard: 1052014 voiceHeard: 1052015 infos: 1000312 usingSkinId: 140023 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 30000 injuredNum: 1 voice: 1049008 voice: 1049009 voice: 1049010 voice: 1049011 voice: 1049012 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049016 voice: 1049017 voice: 1049018 voice: 1049019 voice: 1049020 voice: 1049021 voice: 1049022 voice: 1049023 voice: 1049000 voice: 1049001 voice: 1049002 voice: 1049003 voice: 1049004 voice: 1049005 voice: 1049006 voice: 1049007 voice: 1049040 voice: 1049041 voice: 1049042 voice: 1049043 voice: 1049044 voice: 1049045 voice: 1049046 voice: 1049047 voice: 1049048 voice: 1049049 voice: 1049050 voice: 1049051 voice: 1049052 voice: 1049053 voice: 1049054 voice: 1049055 voice: 1049024 voice: 1049025 voice: 1049026 voice: 1049027 voice: 1049028 voice: 1049029 voice: 1049030 voice: 1049031 voice: 1049032 voice: 1049033 voice: 1049034 voice: 1049035 voice: 1049036 voice: 1049037 voice: 1049038 voice: 1049039 voice: 1049056 voice: 1049057 voice: 1049058 voice: 1049059 voice: 1049060 voice: 1049061 voice: 1049062 voice: 1049063 voice: 1049064 infos: 1000318 infos: 1000319 infos: 1000323 infos: 1000322 infos: 1000321 infos: 1000320 unreadInfos: 1000318 unreadInfos: 1000319 unreadInfos: 1000323 unreadInfos: 1000322 unreadInfos: 1000321 unreadInfos: 1000320 usingSkinId: 140074 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1616677499 contractLevel: 10 contractValues { conditionId: 1 value: 3955 } contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 15 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 0 injuredNum: 0 voice: 1074003 voice: 1074004 voice: 1074005 voice: 1074006 voice: 1074027 voice: 1074013 voice: 1074014 voice: 1074015 infos: 1000324 unreadInfos: 1000324 usingSkinId: 140192 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046012 voice: 1046009 voice: 1046008 voice: 1046023 voice: 1046006 voice: 1046005 voice: 1046004 voice: 1046003 infos: 1000342 unreadInfos: 1000342 usingSkinId: 100057 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056023 voice: 1056027 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000348 unreadInfos: 1000348 usingSkinId: 100060 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 1055013 voice: 1055014 voice: 1055015 voice: 1055003 infos: 1000354 unreadInfos: 1000354 usingSkinId: 100059 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 1 voice: 1065009 voice: 1065026 voice: 1065027 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 voice: 1065006 voice: 1065007 infos: 1000360 unreadInfos: 1000360 usingSkinId: 140224 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 1 voice: 1066003 voice: 1066004 voice: 1066006 voice: 1066007 voice: 1066026 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 0 injuredNum: 0 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 voice: 1073004 voice: 1073023 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 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contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088004 voice: 1088006 voice: 1088023 voice: 1088009 voice: 1088012 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2065 exp: 0 injuredNum: 0 voice: 1069008 voice: 1069009 voice: 1069012 voice: 1069013 voice: 1069014 voice: 1069015 voice: 1069003 voice: 1069004 voice: 1069005 voice: 1069006 voice: 1069023 infos: 1000396 unreadInfos: 1000396 usingSkinId: 100077 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 0 injuredNum: 0 voice: 1070032 voice: 1070033 voice: 1070003 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hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2015 exp: 0 injuredNum: 1 voice: 1016015 voice: 1016014 voice: 1016013 voice: 1016012 voice: 1016027 voice: 1016026 voice: 1016009 voice: 1016007 voice: 1016006 voice: 1016005 voice: 1016004 voice: 1016003 voiceHeard: 1016013 voiceHeard: 1016012 voiceHeard: 1016027 voiceHeard: 1016003 infos: 1000096 unreadInfos: 1000096 usingSkinId: 140005 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018027 voice: 1018004 voice: 1018003 infos: 1000102 unreadInfos: 1000102 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 30000 injuredNum: 0 voice: 1027023 voice: 1027022 voice: 1027021 voice: 1027020 voice: 1027019 voice: 1027018 voice: 1027017 voice: 1027016 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 voice: 1027011 voice: 1027010 voice: 1027009 voice: 1027008 voice: 1027039 voice: 1027038 voice: 1027037 voice: 1027036 voice: 1027035 voice: 1027034 voice: 1027033 voice: 1027032 voice: 1027031 voice: 1027030 voice: 1027029 voice: 1027028 voice: 1027027 voice: 1027026 voice: 1027025 voice: 1027024 voice: 1027047 voice: 1027046 voice: 1027045 voice: 1027044 voice: 1027043 voice: 1027042 voice: 1027041 voice: 1027040 voice: 1027007 voice: 1027006 voice: 1027005 voice: 1027004 voice: 1027003 voice: 1027002 voice: 1027001 voice: 1027000 infos: 1000108 infos: 1000111 infos: 1000110 infos: 1000109 infos: 1000113 infos: 1000112 unreadInfos: 1000108 unreadInfos: 1000111 unreadInfos: 1000110 unreadInfos: 1000109 unreadInfos: 1000113 unreadInfos: 1000112 usingSkinId: 140075 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1616677473 contractLevel: 19 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 1 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028010 voice: 1028026 voice: 1028007 voice: 1028023 voice: 1028006 voice: 1028005 voice: 1028004 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2019 exp: 0 injuredNum: 0 voice: 1029023 voice: 1029006 voice: 1029004 voice: 1029003 voice: 1029015 voice: 1029014 voice: 1029013 voice: 1029012 voice: 1029009 infos: 1000120 unreadInfos: 1000120 usingSkinId: 100013 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2020 exp: 0 injuredNum: 1 voice: 1022015 voice: 1022014 voice: 1022013 voice: 1022012 voice: 1022027 voice: 1022026 voice: 1022007 voice: 1022006 voice: 1022005 voice: 1022004 voice: 1022003 voiceHeard: 1022015 voiceHeard: 1022014 voiceHeard: 1022013 voiceHeard: 1022027 voiceHeard: 1022003 infos: 1000126 unreadInfos: 1000126 usingSkinId: 140230 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 100 injuredNum: 0 voice: 1021039 voice: 1021038 voice: 1021037 voice: 1021004 voice: 1021036 voice: 1021003 voice: 1021033 voice: 1021032 voice: 1021031 voice: 1021027 voice: 1021023 voice: 1021022 voice: 1021015 voice: 1021014 voice: 1021013 voice: 1021012 voice: 1021011 voiceHeard: 1021022 infos: 1000132 usingSkinId: 140018 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 40 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 200 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034012 voice: 1034027 voice: 1034008 voice: 1034023 voice: 1034022 voice: 1034006 voice: 1034005 voice: 1034004 voice: 1034003 voiceHeard: 1034012 infos: 1000138 usingSkinId: 140013 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 200 injuredNum: 0 voice: 1033023 voice: 1033022 voice: 1033006 voice: 1033005 voice: 1033004 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 voice: 1033012 voice: 1033009 voice: 1033008 infos: 1000144 usingSkinId: 100025 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 200 injuredNum: 0 voice: 1039023 voice: 1039022 voice: 1039006 voice: 1039004 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 voice: 1039027 voice: 1039009 voiceHeard: 1039022 infos: 1000150 usingSkinId: 140130 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 200 injuredNum: 0 voice: 1015023 voice: 1015022 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 voice: 1015010 voiceHeard: 1015022 voiceHeard: 1015004 voiceHeard: 1015013 voiceHeard: 1015012 infos: 1000156 usingSkinId: 140049 hasShowInjureView: false storyId: 2025001 maxBreakthroughCount: 7 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 200 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038012 voice: 1038022 voice: 1038004 voice: 1038003 voiceHeard: 1038012 voiceHeard: 1038022 voiceHeard: 1038004 infos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 300 injuredNum: 0 voice: 1041023 voice: 1041022 voice: 1041006 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voiceHeard: 1041003 voiceHeard: 1041015 voiceHeard: 1041014 voiceHeard: 1041013 infos: 1000168 usingSkinId: 100029 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 29 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 400 injuredNum: 0 voice: 1035023 voice: 1035022 voice: 1035016 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035009 voice: 1035008 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035028 voice: 1035027 voiceHeard: 1035022 voiceHeard: 1035016 voiceHeard: 1035014 voiceHeard: 1035027 infos: 1000174 usingSkinId: 140007 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 4 maxLevel: 60 contractUnlockTime: 1626574616 contractLevel: 0 contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 300 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032009 voice: 1032023 voice: 1032022 voice: 1032006 voice: 1032005 voice: 1032004 voice: 1032003 voiceHeard: 1032013 voiceHeard: 1032022 infos: 1000180 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 200 injuredNum: 0 voice: 1026027 voice: 1026023 voice: 1026022 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026012 voice: 1026010 voice: 1026009 voice: 1026008 voice: 1026006 voice: 1026005 voice: 1026004 voice: 1026003 infos: 1000186 usingSkinId: 140008 hasShowInjureView: true maxBreakthroughCount: 5 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 0 injuredNum: 0 voice: 1025023 voice: 1025006 voice: 1025005 voice: 1025004 voice: 1025003 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 voice: 1025009 voice: 1025008 infos: 1000192 usingSkinId: 100033 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040010 voice: 1040003 infos: 1000198 unreadInfos: 1000198 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 250 injuredNum: 3 voice: 1023015 voice: 1023014 voice: 1023013 voice: 1023012 voice: 1023011 voice: 1023009 voice: 1023008 voice: 1023007 voice: 1023006 voice: 1023005 voice: 1023004 voice: 1023003 voice: 1023002 voice: 1023001 voice: 1023000 voice: 1023029 voice: 1023028 voice: 1023027 voice: 1023026 voiceHeard: 1023007 voiceHeard: 1023004 voiceHeard: 1023015 voiceHeard: 1023014 voiceHeard: 1023029 voiceHeard: 1023013 voiceHeard: 1023028 infos: 1000204 unreadInfos: 1000204 usingSkinId: 140030 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 23 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 1 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024027 voice: 1024026 voice: 1024007 voice: 1024004 voice: 1024003 voiceHeard: 1024015 voiceHeard: 1024027 infos: 1000210 unreadInfos: 1000210 usingSkinId: 140241 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 0 injuredNum: 0 voice: 1031003 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031027 infos: 1000228 unreadInfos: 1000228 usingSkinId: 100039 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019011 voice: 1019010 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017006 voice: 1017005 voice: 1017004 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 voice: 1017012 voice: 1017028 infos: 1000246 unreadInfos: 1000246 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020009 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 30000 injuredNum: 1 voice: 1086016 voice: 1086017 voice: 1086018 voice: 1086019 voice: 1086020 voice: 1086021 voice: 1086022 voice: 1086023 voice: 1086024 voice: 1086025 voice: 1086026 voice: 1086000 voice: 1086001 voice: 1086002 voice: 1086003 voice: 1086004 voice: 1086005 voice: 1086006 voice: 1086007 voice: 1086008 voice: 1086009 voice: 1086010 voice: 1086011 voice: 1086012 voice: 1086013 voice: 1086014 voice: 1086015 voiceHeard: 1086016 voiceHeard: 1086017 voiceHeard: 1086018 voiceHeard: 1086019 voiceHeard: 1086020 voiceHeard: 1086021 voiceHeard: 1086022 voiceHeard: 1086023 voiceHeard: 1086024 voiceHeard: 1086025 voiceHeard: 1086026 voiceHeard: 1086000 voiceHeard: 1086001 voiceHeard: 1086002 voiceHeard: 1086003 voiceHeard: 1086004 voiceHeard: 1086005 voiceHeard: 1086006 voiceHeard: 1086007 voiceHeard: 1086008 voiceHeard: 1086009 voiceHeard: 1086010 voiceHeard: 1086011 voiceHeard: 1086012 voiceHeard: 1086013 voiceHeard: 1086014 voiceHeard: 1086015 infos: 1000258 infos: 1000263 infos: 1000262 infos: 1000261 infos: 1000260 infos: 1000259 usingSkinId: 100044 hasShowInjureView: false storyId: 2042003 storyId: 2042002 storyId: 2042001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 400 injuredNum: 0 voice: 1036047 voice: 1036046 voice: 1036045 voice: 1036044 voice: 1036043 voice: 1036042 voice: 1036041 voice: 1036040 voice: 1036039 voice: 1036038 voice: 1036037 voice: 1036036 voice: 1036035 voice: 1036034 voice: 1036033 voice: 1036032 voice: 1036060 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036056 voice: 1036053 voice: 1036052 voice: 1036015 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036008 voice: 1036006 voice: 1036005 voice: 1036004 voice: 1036003 voice: 1036031 voice: 1036030 voice: 1036029 voice: 1036028 voice: 1036016 voiceHeard: 1036029 voiceHeard: 1036028 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 2 maxLevel: 20 contractUnlockTime: 1627436006 contractLevel: 51 contractContent: 啊安安爱妻寂寞 autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 30000 injuredNum: 1 voice: 1100016 voice: 1100017 voice: 1100018 voice: 1100019 voice: 1100020 voice: 1100021 voice: 1100022 voice: 1100023 voice: 1100024 voice: 1100025 voice: 1100026 voice: 1100000 voice: 1100001 voice: 1100002 voice: 1100003 voice: 1100004 voice: 1100005 voice: 1100006 voice: 1100007 voice: 1100008 voice: 1100009 voice: 1100010 voice: 1100011 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 voiceHeard: 1100016 voiceHeard: 1100018 voiceHeard: 1100019 voiceHeard: 1100020 voiceHeard: 1100021 voiceHeard: 1100023 voiceHeard: 1100025 voiceHeard: 1100026 voiceHeard: 1100000 voiceHeard: 1100003 voiceHeard: 1100006 voiceHeard: 1100008 voiceHeard: 1100011 voiceHeard: 1100012 voiceHeard: 1100014 voiceHeard: 1100015 infos: 1000276 infos: 1000281 infos: 1000280 infos: 1000279 infos: 1000278 infos: 1000277 unreadInfos: 1000276 unreadInfos: 1000281 unreadInfos: 1000280 unreadInfos: 1000279 unreadInfos: 1000278 unreadInfos: 1000277 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 0 injuredNum: 0 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080023 voice: 1080008 voice: 1080009 voice: 1080027 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 100051 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.0754919834435 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 7 1 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 13:59:38][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 530185 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142093000 loveLevel: 0 } equipInfoList { uniqueId: 530187 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530188 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530190 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142094000 loveLevel: 0 } equipInfoList { uniqueId: 530200 defineId: 701020 experience: 120 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530201 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530202 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530203 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 330001 defineId: 701017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589880211000 loveLevel: 0 } equipInfoList { uniqueId: 530204 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142099000 loveLevel: 0 } equipInfoList { uniqueId: 530205 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142100000 loveLevel: 0 } equipInfoList { uniqueId: 530206 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142100000 loveLevel: 0 } equipInfoList { uniqueId: 530192 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142095000 loveLevel: 0 } equipInfoList { uniqueId: 530194 defineId: 703020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142095000 loveLevel: 0 } equipInfoList { uniqueId: 530216 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530217 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530218 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530219 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530220 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142108000 loveLevel: 0 } equipInfoList { uniqueId: 530221 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142109000 loveLevel: 0 } equipInfoList { uniqueId: 530222 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142110000 loveLevel: 0 } equipInfoList { uniqueId: 530223 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142110000 loveLevel: 0 } equipInfoList { uniqueId: 530208 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142101000 loveLevel: 0 } equipInfoList { uniqueId: 530213 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142106000 loveLevel: 0 } equipInfoList { uniqueId: 530214 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530215 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 sourceInfos { sourceId: 3 heroUniqueId: 690148 } gainTime: 1593142107000 loveLevel: 0 } equipInfoList { uniqueId: 530224 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142111000 loveLevel: 0 } equipInfoList { uniqueId: 530225 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142111000 loveLevel: 0 } equipInfoList { uniqueId: 530226 defineId: 702020 experience: 40 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530227 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530228 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142112000 loveLevel: 0 } equipInfoList { uniqueId: 530229 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1593142113000 loveLevel: 0 } equipInfoList { uniqueId: 360001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589945804000 loveLevel: 0 } equipInfoList { uniqueId: 690014 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690015 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690013 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690026 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190002 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899642000 loveLevel: 0 } equipInfoList { uniqueId: 1190003 defineId: 703015 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899646000 loveLevel: 0 } equipInfoList { uniqueId: 690027 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690024 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190001 defineId: 702028 experience: 80 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899638000 loveLevel: 0 } equipInfoList { uniqueId: 690025 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690030 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690031 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690028 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190004 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899649000 loveLevel: 0 } equipInfoList { uniqueId: 2110023 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002175000 loveLevel: 0 } equipInfoList { uniqueId: 690029 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1190005 defineId: 701021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1615899656000 loveLevel: 0 } equipInfoList { uniqueId: 2110024 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002175000 loveLevel: 0 } equipInfoList { uniqueId: 690018 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110025 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002222000 loveLevel: 0 } equipInfoList { uniqueId: 690019 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110026 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002222000 loveLevel: 0 } equipInfoList { uniqueId: 690016 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110027 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002258000 loveLevel: 0 } equipInfoList { uniqueId: 690017 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690022 defineId: 703030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110028 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002258000 loveLevel: 0 } equipInfoList { uniqueId: 2110029 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002297000 loveLevel: 0 } equipInfoList { uniqueId: 690023 defineId: 702008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690020 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110030 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002297000 loveLevel: 0 } equipInfoList { uniqueId: 690021 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110031 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002334000 loveLevel: 0 } equipInfoList { uniqueId: 2110032 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679002334000 loveLevel: 0 } equipInfoList { uniqueId: 690042 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690043 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110033 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087177000 loveLevel: 0 } equipInfoList { uniqueId: 2110034 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087177000 loveLevel: 0 } equipInfoList { uniqueId: 690040 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690041 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110035 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087211000 loveLevel: 0 } equipInfoList { uniqueId: 2110036 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087211000 loveLevel: 0 } equipInfoList { uniqueId: 690046 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110037 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087244000 loveLevel: 0 } equipInfoList { uniqueId: 690047 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110038 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087244000 loveLevel: 0 } equipInfoList { uniqueId: 690044 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690045 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110039 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087279000 loveLevel: 0 } equipInfoList { uniqueId: 2110040 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087279000 loveLevel: 0 } equipInfoList { uniqueId: 690034 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690035 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2110041 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087319000 loveLevel: 0 } equipInfoList { uniqueId: 2110042 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1679087319000 loveLevel: 0 } equipInfoList { uniqueId: 690032 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690033 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1030004 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644784000 loveLevel: 0 } equipInfoList { uniqueId: 1030003 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644746000 loveLevel: 0 } equipInfoList { uniqueId: 690038 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690039 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1030002 defineId: 702015 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609644693000 loveLevel: 0 } equipInfoList { uniqueId: 690036 defineId: 702012 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690037 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690058 defineId: 701022 experience: 1200 heroUniqueId: 0 isLocked: false star: 3 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1050001 defineId: 702026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1606788393000 loveLevel: 0 } equipInfoList { uniqueId: 690056 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1050003 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1607051144000 loveLevel: 0 } equipInfoList { uniqueId: 690062 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690063 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690061 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 720002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596574885000 loveLevel: 0 } equipInfoList { uniqueId: 720003 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596671023000 loveLevel: 0 } equipInfoList { uniqueId: 690048 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 720001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1596574885000 loveLevel: 0 } equipInfoList { uniqueId: 690049 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690055 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1850001 defineId: 702033 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369005000 loveLevel: 0 } equipInfoList { uniqueId: 690052 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1850002 defineId: 702005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369011000 loveLevel: 0 } equipInfoList { uniqueId: 1850003 defineId: 702037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1653369023000 loveLevel: 0 } equipInfoList { uniqueId: 690053 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2010001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671053827000 loveLevel: 0 } equipInfoList { uniqueId: 690074 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690075 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 250002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588839406000 loveLevel: 0 } equipInfoList { uniqueId: 690072 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690073 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690078 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690079 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690076 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690077 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690066 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690067 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690064 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690065 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690070 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 890001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604123669000 loveLevel: 0 } equipInfoList { uniqueId: 690071 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690068 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690069 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 890002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1604123669000 loveLevel: 0 } equipInfoList { uniqueId: 690091 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030012 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 690089 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690094 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030010 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 2030011 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939603000 loveLevel: 0 } equipInfoList { uniqueId: 690092 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690082 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690083 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030007 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939354000 loveLevel: 0 } equipInfoList { uniqueId: 690080 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690081 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030005 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939326000 loveLevel: 0 } equipInfoList { uniqueId: 690086 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030003 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671939099000 loveLevel: 0 } equipInfoList { uniqueId: 690087 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690084 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 2030001 defineId: 703027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1671924990000 loveLevel: 0 } equipInfoList { uniqueId: 690085 defineId: 702022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690106 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530104 defineId: 703020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 530105 defineId: 701020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 1060001 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609812482000 loveLevel: 0 } equipInfoList { uniqueId: 690107 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530106 defineId: 702020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690104 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 1060002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609812482000 loveLevel: 0 } equipInfoList { uniqueId: 690105 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530107 defineId: 703020 experience: 30695 heroUniqueId: 2210007 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 2210007 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690110 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530108 defineId: 701020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 530109 defineId: 702020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690111 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530110 defineId: 703020 experience: 30695 heroUniqueId: 1510017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510017 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690108 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530111 defineId: 701020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 690109 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690099 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690102 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 690103 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530102 defineId: 701020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690100 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530103 defineId: 702020 experience: 30695 heroUniqueId: 1510018 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1510018 } gainTime: 1593142046000 loveLevel: 0 } equipInfoList { uniqueId: 690101 defineId: 703022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1595612907000 loveLevel: 0 } equipInfoList { uniqueId: 530112 defineId: 702020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 530113 defineId: 703020 experience: 30695 heroUniqueId: 1260407 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1260407 } gainTime: 1593142047000 loveLevel: 0 } equipInfoList { uniqueId: 1060038 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 1060039 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 1060041 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609821322000 loveLevel: 0 } equipInfoList { uniqueId: 620010 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088617000 loveLevel: 0 } equipInfoList { uniqueId: 620014 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088690000 loveLevel: 0 } equipInfoList { uniqueId: 620003 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 360174 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1589967500000 loveLevel: 0 } equipInfoList { uniqueId: 620005 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620007 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620006 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088549000 loveLevel: 0 } equipInfoList { uniqueId: 620017 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1594088690000 loveLevel: 0 } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 1.0754919834435 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 8 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11090089 count: 4 lastUseTime: 1560133050000 composeCount: 0 } dataList 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userBarrierList { dungeonId: 10014 barrierId: 10014022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014042 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014151 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014152 star: 8 hasGetBonus: 4#2041#1 bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014161 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014162 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014163 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015011 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015012 star: 8 hasGetBonus: 4#2029#1 bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015021 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015022 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015031 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015032 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015041 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10016 barrierId: 10016123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017011 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017012 star: 8 hasGetBonus: 4#2003#1 bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017021 star: 0 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017022 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017151 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017152 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10017 barrierId: 10017153 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 8 hasGetBonus: 4#2055#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 151001 barrierId: 151001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10009 notFirstInDungeonId: 10011 notFirstInDungeonId: 10010 notFirstInDungeonId: 10002 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10015 notFirstInDungeonId: 10003 notFirstInDungeonId: 10014 notFirstInDungeonId: 10017 notFirstInDungeonId: 10005 notFirstInDungeonId: 10016 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.1333669424057 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 10 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.1333669424057 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 11 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } scenes { id: 2 expireTime: 0 isUsing: false autoChange: false } scenes { id: 4 expireTime: 0 isUsing: false autoChange: false } scenes { id: 6 expireTime: 0 isUsing: false autoChange: false } scenes { id: 7 expireTime: 0 isUsing: false autoChange: false } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.1333669424057 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 12 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1024864 totalPayCount: 1073545 } [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 13 1 [INFO:2023-4-10 13:59:38][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.1667206920683 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 14 1 [INFO:2023-4-10 13:59:38][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2023-4-10 13:59:38][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2023-4-10 13:59:38][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,2 sdkVersion: 2.1.10 sdkType: 1 imsi: 4FBDDD6611E84C35A2768032090F9876 imei: 4FBDDD6611E84C35A2768032090F9876 gameVersionName: 1.0.37 gameVersionCode: 37 gamepackageName: com.ubj.shiwuyuxm.ios densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 16.2 othersdkVersion: channelId: 910143 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2023-4-10 13:59:38][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=46,cmd=1,size=210 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 13:59:38][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:304: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:258: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 13:59:38]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:38][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 13:59:38][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 2 [INFO:2023-4-10 13:59:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-4-10 13:59:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 15 1 [INFO:2023-4-10 13:59:38][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:38][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 13:59:38][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 13:59:38]DestroyUnusedResources:55,3,time=,paths: [INFO:2023-4-10 13:59:38][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @33ms [INFO:2023-4-10 13:59:39]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2023-4-10 13:59:39][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 13:59:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:39][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 13:59:39][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 13:59:39][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 15 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 16 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-10 13:59:39][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 13:59:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 17 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 18 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 19 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 20 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 21 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 13:59:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 22 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 23 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 24 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 25 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 26 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 27 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 28 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 13:59:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100148_mdxt/100148_mdxt_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100142_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110211_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39]language/xm/bigbg/fb_icon/huodong.png instance: @4ms [INFO:2023-4-10 13:59:39][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 13:59:39][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:sikao.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 13:59:39]bigbg/headicon_q/100142_head_q.png instance: @35ms [INFO:2023-4-10 13:59:39]bigbg/user_headoutline/11110211_user_headoutline.png instance: @35ms [INFO:2023-4-10 13:59:39]bigbg/main_icon/icon_91.png instance: @35ms [INFO:2023-4-10 13:59:39]language/xm/bigbg/main_icon/wordicon_91.png instance: @35ms [INFO:2023-4-10 13:59:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100148_mdxt/action/idle.mtn.anim isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:39][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 13:59:39][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 13:59:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 29 [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-4-10 13:59:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:39]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-4-10 13:59:39]||||| Sender socketClient version=3 [INFO:2023-4-10 13:59:40][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 13:59:44][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:45][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:45][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:46][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:46][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:47][@logic/extensions/main/controller/MainPopUpController.lua:273]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=149 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=171 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 10.20071203867 移走了序号= 1 的消息,当前队列数量= 28 || 0 SubmitClientDataReply 16 1 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10701 tag: 5#3 num: 0 makeCount: 8 } food { foodId: 10801 tag: 5 num: 0 makeCount: 30 } food { foodId: 10401 tag: 5 num: 0 makeCount: 61 } food { foodId: 10001 tag: 5 num: 31 makeCount: 152 } food { foodId: 10402 tag: 5 num: 48 makeCount: 60 } food { foodId: 10403 tag: 5#2 num: 0 makeCount: 101 } food { foodId: 10404 tag: 5#2 num: 0 makeCount: 38 } food { foodId: 10101 tag: 5 num: 0 makeCount: 60 } food { foodId: 10501 tag: 5#4 num: 0 makeCount: 1 } food { foodId: 10102 tag: 5 num: 0 makeCount: 41 } food { foodId: 10201 tag: 5 num: 0 makeCount: 19 } [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 10.20071203867 移走了序号= 1 的消息,当前队列数量= 27 || 0 GetFoodReply 17 1 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 690082 cookBookId: 0 num: 0 beginTime: 1673315701000 endTime: 1673315701000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 2180007 cookBookId: 0 num: 0 beginTime: 1666890634000 endTime: 1666890634000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 320140 cookBookId: 0 num: 0 beginTime: 1592361836000 endTime: 1592361836000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 690013 cookBookId: 0 num: 0 beginTime: 1592361838000 endTime: 1592361838000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 1710003 cookBookId: 0 num: 0 beginTime: 1592361839000 endTime: 1592361839000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 10.20071203867 移走了序号= 1 的消息,当前队列数量= 26 || 0 GetKitchenReply 18 1 [INFO:2023-4-10 13:59:48][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 10.234201746527 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetPopUpMessageReply 19 1 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=10808 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=2929 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=26 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=57,cmd=1,status=0,size=207 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=57,cmd=27,status=0,size=10 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=1288 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=76,cmd=1,status=0,size=3760 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=36 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=586 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=14 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=32 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=586 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=591 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=15 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=53,cmd=12,status=0,size=32 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=156 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=52 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 13:59:48]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=34 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593139818 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595988178 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595901976 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595033916 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593141746 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1591671862 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361353 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589967490 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361158 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361001 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593140505 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593140549 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000020 state: 0 heroUniqueId: 0 heroId: 2019 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595034173 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961698 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961692 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961719 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961830 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000028 state: 0 heroUniqueId: 0 heroId: 2027 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589961823 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000031 state: 0 heroUniqueId: 0 heroId: 2030 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589963993 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000030 state: 0 heroUniqueId: 0 heroId: 2029 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000033 state: 0 heroUniqueId: 0 heroId: 2032 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1594510209 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000032 state: 0 heroUniqueId: 0 heroId: 2031 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000035 state: 0 heroUniqueId: 0 heroId: 2034 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361001 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000034 state: 0 heroUniqueId: 0 heroId: 2033 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361234 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000037 state: 0 heroUniqueId: 0 heroId: 2036 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361001 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000036 state: 0 heroUniqueId: 0 heroId: 2035 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000039 state: 0 heroUniqueId: 0 heroId: 2038 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361083 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000038 state: 0 heroUniqueId: 0 heroId: 2037 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593140632 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000041 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361040 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000040 state: 0 heroUniqueId: 0 heroId: 2039 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000042 state: 0 heroUniqueId: 0 heroId: 2041 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000045 state: 0 heroUniqueId: 0 heroId: 2044 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1606494574 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000044 state: 0 heroUniqueId: 0 heroId: 2043 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1597804574 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000047 state: 0 heroUniqueId: 0 heroId: 2046 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1611114310 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000046 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1634402616 doneCount: 1 lastFinishedTime: 1634413121 } taskInfos { taskId: 63000049 state: 0 heroUniqueId: 0 heroId: 2048 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1595612701 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000048 state: 0 heroUniqueId: 0 heroId: 2047 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1604125242 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000051 state: 0 heroUniqueId: 0 heroId: 2050 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588839408 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000050 state: 0 heroUniqueId: 0 heroId: 2049 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589276900 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000053 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1593140342 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63002101 state: 4 heroUniqueId: 4120052 heroId: 2088 location { category: 2 defineId: 3 heroInfo: } expireTime: 1681592400 unLockTime: 1589890206 doneCount: 3 lastFinishedTime: 1681528068 } taskInfos { taskId: 63000052 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1594510350 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63002103 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589890206 doneCount: 2 lastFinishedTime: 1671590678 } taskInfos { taskId: 63000055 state: 0 heroUniqueId: 0 heroId: 2054 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1592361040 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000054 state: 0 heroUniqueId: 0 heroId: 2053 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1601605164 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63002102 state: 0 heroUniqueId: 0 heroId: 2088 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1589890206 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63002105 state: 4 heroUniqueId: 440003 heroId: 2089 location { category: 2 defineId: 3 heroInfo: } expireTime: 1681592400 unLockTime: 1589890215 doneCount: 3 lastFinishedTime: 1681528153 } taskInfos { taskId: 63000057 state: 0 heroUniqueId: 0 heroId: 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1681592400 } [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 10.300833495799 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetHeroTaskInfosReply 20 1 [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2048 value: 1 time: 0 } infos { id: 2049 value: 1 time: 0 } infos { id: 2052 value: 1 time: 0 } infos { id: 2072 value: 1 time: 0 } infos { id: 2083 value: 1 time: 0 } infos { id: 2084 value: 1 time: 0 } infos { id: 2087 value: 1 time: 0 } infos { id: 2108 value: 1 time: 0 } infos { id: 2121 value: 1 time: 0 } infos { id: 2136 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2017 value: 1 time: 0 } infos { id: 2021 value: 1 time: 0 } infos { id: 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{ id: 2062 value: 1 time: 0 } infos { id: 2063 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } infos { id: 2064 value: 1 time: 0 } infos { id: 2065 value: 1 time: 0 } infos { id: 2066 value: 1 time: 0 } infos { id: 2067 value: 1 time: 0 } infos { id: 2069 value: 5 time: 0 } infos { id: 2074 value: 1 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2076 value: 1 time: 0 } infos { id: 2077 value: 1 time: 0 } infos { id: 2078 value: 1 time: 0 } infos { id: 2079 value: 1 time: 0 } infos { id: 2081 value: 1 time: 0 } infos { id: 2083 value: 6 time: 0 } infos { id: 2084 value: 6 time: 0 } infos { id: 2085 value: 1 time: 0 } infos { id: 2088 value: 5 time: 0 } infos { id: 2091 value: 1 time: 0 } infos { id: 2092 value: 1 time: 0 } infos { id: 2093 value: 1 time: 0 } infos { id: 2094 value: 1 time: 0 } infos { id: 2095 value: 1 time: 0 } infos { id: 2096 value: 1 time: 0 } infos { id: 2097 value: 1 time: 0 } infos { id: 2100 value: 1 time: 0 } infos { id: 2104 value: 1 time: 0 } infos { id: 2105 value: 1 time: 0 } infos { id: 2106 value: 1 time: 0 } infos { id: 2107 value: 1 time: 0 } infos { id: 2108 value: 1 time: 0 } infos { id: 2119 value: 1 time: 0 } infos { id: 2120 value: 1 time: 0 } infos { id: 2121 value: 6 time: 0 } infos { id: 2123 value: 1 time: 0 } infos { id: 2127 value: 1 time: 0 } infos { id: 2131 value: 1 time: 0 } infos { id: 2136 value: 6 time: 0 } infos { id: 2001 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2003 value: 1 time: 0 } infos { id: 2004 value: 6 time: 0 } infos { id: 2005 value: 1 time: 0 } infos { id: 2006 value: 1 time: 0 } infos { id: 2007 value: 1 time: 0 } infos { id: 2008 value: 1 time: 0 } infos { id: 2010 value: 1 time: 0 } infos { id: 2011 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } infos { id: 2013 value: 1 time: 0 } infos { id: 2015 value: 1 time: 0 } infos { id: 2016 value: 1 time: 0 } infos { id: 2017 value: 6 time: 0 } infos { id: 2018 value: 1 time: 0 } infos { id: 2019 value: 1 time: 0 } infos { id: 2020 value: 1 time: 0 } infos { id: 2032 value: 1 time: 0 } infos { id: 2033 value: 1 time: 0 } infos { id: 2034 value: 1 time: 0 } infos { id: 2036 value: 1 time: 0 } infos { id: 2037 value: 1 time: 0 } infos { id: 2038 value: 1 time: 0 } infos { id: 2039 value: 1 time: 0 } infos { id: 2040 value: 1 time: 0 } infos { id: 2043 value: 1 time: 0 } infos { id: 2044 value: 1 time: 0 } infos { id: 2045 value: 6 time: 0 } infos { id: 2046 value: 1 time: 0 } infos { id: 2047 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2048 value: 1 time: 0 } infos { id: 2049 value: 1 time: 0 } infos { id: 2052 value: 1 time: 0 } infos { id: 2068 value: 1 time: 0 } infos { id: 2069 value: 1 time: 0 } infos { id: 2083 value: 1 time: 0 } infos { id: 2084 value: 1 time: 0 } infos { id: 2089 value: 1 time: 0 } infos { id: 2109 value: 1 time: 0 } infos { id: 2136 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2017 value: 1 time: 0 } infos { id: 2043 value: 1 time: 0 } infos { id: 2045 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1681545600 } replaceAll: false } redDotInfos { defineId: 556 replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1681574400 } replaceAll: false } redDotInfos { defineId: 51 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10543 value: 1 time: 1681574400 } infos { id: 10001 value: 0 time: 1681574400 } infos { id: 10161 value: 1 time: 0 } infos { id: 10035 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1681551000 } infos { id: 10364 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 0 time: 1681574405 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 99 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 infos { id: 3430042 value: 1 time: 0 } infos { id: 690007 value: 1 time: 0 } infos { id: 2160008 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 4180010 value: 1 time: 0 } infos { id: 3430042 value: 1 time: 0 } infos { id: 440002 value: 1 time: 0 } infos { id: 440003 value: 1 time: 0 } infos { id: 1870039 value: 1 time: 0 } infos { id: 2040081 value: 1 time: 0 } infos { id: 1120004 value: 1 time: 0 } infos { id: 3530003 value: 1 time: 0 } infos { id: 3530002 value: 1 time: 0 } infos { id: 3530088 value: 1 time: 0 } infos { id: 690007 value: 1 time: 0 } infos { id: 690031 value: 1 time: 0 } infos { id: 770405 value: 1 time: 0 } infos { id: 2160008 value: 1 time: 0 } infos { id: 1900455 value: 1 time: 0 } infos { id: 3670002 value: 1 time: 0 } infos { id: 3700205 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 infos { id: 1 value: 0 time: 1682888400 } infos { id: 2 value: 0 time: 1682888400 } infos { id: 3 value: 0 time: 1682888400 } infos { id: 4 value: 0 time: 1682888400 } infos { id: 5 value: 0 time: 1682888400 } infos { id: 6 value: 0 time: 1682888400 } infos { id: 7 value: 0 time: 1682888400 } infos { id: 8 value: 0 time: 1682888400 } infos { id: 9 value: 0 time: 1682888400 } infos { id: 10 value: 0 time: 1682888400 } infos { id: 11 value: 0 time: 1682888400 } infos { id: 12 value: 0 time: 1682888400 } infos { id: 13 value: 0 time: 1682888400 } infos { id: 14 value: 0 time: 1682888400 } infos { id: 15 value: 0 time: 1682888400 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 infos { id: 119 value: 0 time: 1681747199 } infos { id: 120 value: 0 time: 1681747199 } replaceAll: false } redDotInfos { defineId: 640 replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 infos { id: 0 value: 1 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1682863200 } replaceAll: false } redDotInfos { defineId: 133 replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1681592400 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 1682863200 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 3 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 664 infos { id: 0 value: 1 time: 0 } infos { id: 4 value: 0 time: 1681747199 } replaceAll: false } redDotInfos { defineId: 665 replaceAll: false } redDotInfos { defineId: 666 infos { id: 1001 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 668 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 6 time: 1681551000 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1681574400 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1681592410 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 infos { id: 0 value: 3 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 3 value: 1 time: 0 } infos { id: 10 value: 1 time: 0 } infos { id: 11 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 440 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 5 value: 1 time: 0 } infos { id: 6 value: 1 time: 0 } infos { id: 14 value: 1 time: 0 } infos { id: 29 value: 1 time: 0 } infos { id: 34 value: 1 time: 0 } infos { id: 55 value: 1 time: 0 } infos { id: 58 value: 1 time: 0 } infos { id: 64 value: 1 time: 0 } infos { id: 65 value: 1 time: 0 } infos { id: 66 value: 1 time: 0 } infos { id: 67 value: 1 time: 0 } infos { id: 70 value: 1 time: 0 } infos { id: 73 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 1 time: 1681588800 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-4-10 13:59:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-4-10 13:59:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 10.300833495799 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetRedDotInfosReply 21 1 [INFO:2023-4-10 13:59:49]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=10713 [INFO:2023-4-10 13:59:49]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 13:59:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 10401 friendIds: 14402 friendIds: 14003 friendIds: 14004 friendIds: 14101 friendIds: 13103 [INFO:2023-4-10 13:59:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 10.300833495799 移走了序号= 1 的消息,当前队列数量= 22 || 0 LoadFriendInfosReply 22 1 [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 76 1 [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-4-10 13:59:49]1 status:DisConnect [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-4-10 13:59:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-4-10 13:59:49]1 headerBuffer== socketClient version=3@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 104.250.53.184 9334 true [INFO:2023-4-10 13:59:49]reciever LostConnect,version=3 [INFO:2023-4-10 13:59:49]1 sender LostConnect [INFO:2023-4-10 13:59:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 13:59:49]1 sender DoLostConnect [INFO:2023-4-10 13:59:49]bigbg/main_icon/zjmicon_01.png instance: @87ms [INFO:2023-4-10 13:59:49][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 13:59:49][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 13:59:49][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 13:59:49]==============link network is ipv4============ [INFO:2023-4-10 13:59:49]1 status:Connecting [INFO:2023-4-10 13:59:49]1 Connect,ip=104.250.53.184,port=9334,verson=3 [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 13:59:49]1 AsyncConnectCallBack call by system,connectingVersion=3 [INFO:2023-4-10 13:59:49]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 13:59:49]1 Same version,socket.Connected=True [INFO:2023-4-10 13:59:49]1 Do EndConnect [INFO:2023-4-10 13:59:49]1 Do EndConnect Done [INFO:2023-4-10 13:59:49]1 status:Connected [INFO:2023-4-10 13:59:49]1 ConnectSucc True [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-4-10 13:59:49]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 13:59:49]||||| Sender socketClient version=4 [INFO:2023-4-10 13:59:49]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 13:59:49][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 22 [INFO:2023-4-10 13:59:49]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-4-10 13:59:49]||||| Sender socketClient version=4 [INFO:2023-4-10 13:59:49]<== Receiver Message, socketClient version=4,extId=-1,cmd=3,status=0,size=9 [INFO:2023-4-10 13:59:49][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= false 0 [INFO:2023-4-10 13:59:49][@logic/common/state/net/ReConnectionMgr.lua:385]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接 [INFO:2023-4-10 13:59:49][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-4-10 13:59:49]1 sender LostConnect [INFO:2023-4-10 13:59:49]1 status:DisConnect [INFO:2023-4-10 13:59:49]1 headerBuffer== socketClient version=4@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-4-10 13:59:49]reciever LostConnect,version=4 [INFO:2023-4-10 13:59:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:49]1 sender DoLostConnect [INFO:2023-4-10 13:59:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:50][@logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录 [INFO:2023-4-10 13:59:50][@logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-10 13:59:50][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 13:59:50][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2023-4-10 13:59:50][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2023-4-10 13:59:50][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2023-4-10 13:59:50][@logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler' logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function [INFO:2023-4-10 13:59:50][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2023-4-10 13:59:50][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2023-4-10 13:59:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 13:59:50][@logic/scene/SceneMgr.lua:327]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2023-4-10 13:59:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2023-4-10 13:59:51][@bootstrap/BootstrapLauncher.lua:132]:{getHotUpdateAppCode}BootstrapHelper.getSDKType() 6 [INFO:2023-4-10 13:59:51][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = swyxm isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 [INFO:2023-4-10 13:59:51][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yun_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_037.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_171.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu_chushi.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu_chushi/dengluye_chouguiyu_chushi_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/controller/NoticeWebController.lua:74]:{callFunc}监听获取到的公告板数据 statusCode = 0 result = {"1":[{"flag":5,"moduleCode":1,"id":339,"title":"停机维护公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=339&appCode=swyxm×tamp=1680863609482","order":1},{"flag":3,"moduleCode":1,"id":323,"title":"【镖行漠北】活动公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=323&appCode=swyxm×tamp=1680863638795","order":2}],"2":[{"flag":5,"moduleCode":0,"id":165,"title":"空桑安全公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=165&appCode=swyxm×tamp=1595244433536","order":1},{"flag":5,"moduleCode":0,"id":149,"title":"空桑文明用语公告","url":"https:\/\/noticemgr.ubeejoy.com\/staticpage\/index.html?id=149&appCode=swyxm×tamp=1595243116281","order":2}]} [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/controller/NoticeWebController.lua:151]:{cb}NoticeWebController:OnNoticeRequsetCallback content = table: 0x0164fc5910 [WARN:2023-4-10 13:59:51][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [WARN:2023-4-10 13:59:51][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 323 flag = 3 moduleCode = 1 title = 【镖行漠北】活动公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=323&appCode=swyxm×tamp=1680863638795 order = 2 [WARN:2023-4-10 13:59:51][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 165 flag = 5 moduleCode = 0 title = 空桑安全公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=165&appCode=swyxm×tamp=1595244433536 order = 1 [WARN:2023-4-10 13:59:51][@logic/extensions/noticeweb/model/NoticeWebModel.lua:81]:{_initContent}id = 149 flag = 5 moduleCode = 0 title = 空桑文明用语公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=149&appCode=swyxm×tamp=1595243116281 order = 2 [INFO:2023-4-10 13:59:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/noticeweb/noticewebcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/model/NoticeWebModel.lua:138]:{getNoticeJson}getNoticeJson content = id = 339 flag = 5 moduleCode = 1 title = 停机维护公告 url = https://noticemgr.ubeejoy.com/staticpage/index.html?id=339&appCode=swyxm×tamp=1680863609482 order = 1 [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/controller/NoticeWebController.lua:100]:{openNoticeView}NoticeWebController:openNoticeView x = 817 y = 229 width = 1261 height= 800 count = 1 [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/controller/NoticeWebController.lua:163]:{openWebView}NoticeWebController:openWebView x = 817 y = 229 width = 1261 height = 800 noticeType = 1 index = 1 [INFO:2023-4-10 13:59:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = true self._mo = 停机维护公告 [INFO:2023-4-10 13:59:51][@logic/extensions/noticeweb/view/NoticeWebCell.lua:61]:{onSelect}NoticeWebCell onSelect isSelected = false self._mo = 【镖行漠北】活动公告 [INFO:2023-4-10 13:59:52][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:4][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:577: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:577: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 14:0:4][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:587: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:587: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 14:0:4][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:599: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:599: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:170: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/noticeweb/view/NoticeWebView:45: in function [INFO:2023-4-10 14:0:4][@logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = 0 [INFO:2023-4-10 14:0:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:5][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:6][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:6][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:593: [SDK登录]==<==返回; 0; b83804f3-40cc-45a6-982a-7e22d077a613; 112 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:593: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:221: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 14:0:6][@logic/extensions/login/view/LoginView.lua:458]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 b83804f3-40cc-45a6-982a-7e22d077a613 [INFO:2023-4-10 14:0:6][@logic/extensions/login/view/LoginView.lua:459]:{_onesdkLoginListener}OneSDK login success [INFO:2023-4-10 14:0:6][@logic/extensions/login/view/LoginView.lua:460]:{_onesdkLoginListener}sessionId: b83804f3-40cc-45a6-982a-7e22d077a613 [INFO:2023-4-10 14:0:6][@logic/extensions/login/view/LoginView.lua:461]:{_onesdkLoginListener}platformId: 112 [INFO:2023-4-10 14:0:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:6][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:6][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 14:0:6][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:6][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:6][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:6][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://swyxm-service-test.ubeejoy.com/login.jsp?btSessionId=b83804f3-40cc-45a6-982a-7e22d077a613&clientVersion=10.0.2&sysType=1 [INFO:2023-4-10 14:0:6][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"a0492fbc-f86b-4970-8dcd-fef315e07fde","userName":"112_23f2b6094378b2c63","zoneInfo":{"id":1001,"name":"新马测试服","prefix":"","state":1}} [WARN:2023-4-10 14:0:9][@logic/extensions/login/view/xm/XMLoginView.lua:14]:{closure}xm打开用户中心 [INFO:2023-4-10 14:0:9][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:10][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:577: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:577: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:715: in function '_onSDKLogout' logic/extensions/login/view/LoginView:455: in function 'callFunc' logic/common/sdk/SDKManager:696: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 14:0:10][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:587: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:587: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:715: in function '_onSDKLogout' logic/extensions/login/view/LoginView:455: in function 'callFunc' logic/common/sdk/SDKManager:696: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 14:0:10][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:599: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:599: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:664: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:715: in function '_onSDKLogout' logic/extensions/login/view/LoginView:455: in function 'callFunc' logic/common/sdk/SDKManager:696: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 14:0:13][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:593: [SDK登录]==<==返回; 0; 13f4595b-c029-4d82-b31b-eb8a3405a794; 112 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:593: in function 'callFunc' logic/common/sdk/OneSDKManagerImpl:221: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2023-4-10 14:0:13][@logic/extensions/login/view/LoginView.lua:458]:{_onesdkLoginListener}sdk登录成功,platformId,btSessionId= 112 13f4595b-c029-4d82-b31b-eb8a3405a794 [INFO:2023-4-10 14:0:13][@logic/extensions/login/view/LoginView.lua:459]:{_onesdkLoginListener}OneSDK login success [INFO:2023-4-10 14:0:13][@logic/extensions/login/view/LoginView.lua:460]:{_onesdkLoginListener}sessionId: 13f4595b-c029-4d82-b31b-eb8a3405a794 [INFO:2023-4-10 14:0:13][@logic/extensions/login/view/LoginView.lua:461]:{_onesdkLoginListener}platformId: 112 [INFO:2023-4-10 14:0:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:13][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:13][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 14:0:13][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:13][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:13][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:13][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://swyxm-service-test.ubeejoy.com/login.jsp?btSessionId=13f4595b-c029-4d82-b31b-eb8a3405a794&clientVersion=10.0.2&sysType=1 [INFO:2023-4-10 14:0:13][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"c28f2020-2460-4b12-b344-9cd3b4bd725c","userName":"112_6530a3f2b87934a69","zoneInfo":{"id":1001,"name":"新马测试服","prefix":"","state":1}} [INFO:2023-4-10 14:0:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:15]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 10.0.2 [INFO:2023-4-10 14:0:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:15][@logic/extensions/login/view/LoginView.lua:892]:{closure}再次检查资源版本号,当前版本号=,请求回来的最新版本号= 10.0.2 10.0.2 [INFO:2023-4-10 14:0:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1681106415 [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-4-10 14:0:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:15][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:xm/weekly, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-4-10 14:0:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:15][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2023-4-10 14:0:15][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://swyxm-service-test.ubeejoy.com/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/swyxm-service-test.ubeejoy.com\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1001,"sessionId":"c28f2020-2460-4b12-b344-9cd3b4bd725c","openKey":""}} [INFO:2023-4-10 14:0:15][@logic/common/sdk/SDKManager.lua:242]:{requestWithForm}============send http:==========http://swyxm-service-test.ubeejoy.com/startgame.jsp?pfKey=&pf=&zoneId=1001&sessionId=c28f2020-2460-4b12-b344-9cd3b4bd725c&openKey= [INFO:2023-4-10 14:0:15][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"104.250.53.184","isAdmin":false,"pid":1001001,"port":9334,"resultCode":0,"state":1,"tips":"维护"} [INFO:2023-4-10 14:0:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:15][@logic/extensions/login/view/LoginView.lua:1157]:{_realonClickLogin}click login btn,ip=104.250.53.184,port=9334 [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 14:0:15][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 14:0:15][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 14:0:15][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 14:0:15]==============link network is ipv4============ [INFO:2023-4-10 14:0:15]1 status:Connecting [INFO:2023-4-10 14:0:15]1 Connect,ip=104.250.53.184,port=9334,verson=4 [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 14:0:15]1 AsyncConnectCallBack call by system,connectingVersion=4 [INFO:2023-4-10 14:0:15]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 14:0:15]1 Same version,socket.Connected=True [INFO:2023-4-10 14:0:15]1 Do EndConnect [INFO:2023-4-10 14:0:15]1 Do EndConnect Done [INFO:2023-4-10 14:0:15]1 status:Connected [INFO:2023-4-10 14:0:15]1 ConnectSucc True [INFO:2023-4-10 14:0:15][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 14:0:15]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 14:0:15]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=20,cmd=9,status=0,size=19 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=20,cmd=9,status=0,size=17 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=20,cmd=9,status=0,size=17 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=11,cmd=1,status=0,size=20 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=32,cmd=4,status=0,size=80 [INFO:2023-4-10 14:0:15]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=36 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 25 value: 10001 } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 4 value: 200 } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 11 value: 200 } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 2 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 50000 count: 50000 } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1 [INFO:2023-4-10 14:0:15][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1650003210080 composeCount: 0 } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 8050026 mailId: 50070 params: attachment: 1#11160003#1|8#11100286#1|8#11110258#1|2#1#100 state: 0 createTime: 1681539210084 isCollection: false } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 5 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 6 1 [INFO:2023-4-10 14:0:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-4-10 14:0:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:15]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-4-10 14:0:15]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:16]<== Receiver Message, socketClient version=5,extId=20,cmd=10,status=0,size=10 [INFO:2023-4-10 14:0:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: false [INFO:2023-4-10 14:0:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-4-10 14:0:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.13341728970408 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 8 1 [INFO:2023-4-10 14:0:16][@logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-4-10 14:0:16][@logic/extensions/main/controller/MainController.lua:232]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-4-10 14:0:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/createroleview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/createrole/createroleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16][@logic/extensions/createrole/view/CreateRoleView.lua:99]:{onEnter}创角界面准备好==============加入玩家信息事件 [INFO:2023-4-10 14:0:16][@logic/extensions/createrole/view/CreateRoleView.lua:101]:{onEnter}创角界面准备好==============发送请求玩家信息事件==================== [INFO:2023-4-10 14:0:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/commonbg/creatroleview_bg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/creatroleview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:16]language/xm/bigbg/commonbg/creatroleview_bg_1.png instance: @65ms [INFO:2023-4-10 14:0:16]bigbg/imagecharacter/110001.png instance: @66ms [INFO:2023-4-10 14:0:16]bigbg/commonbg/creatroleview_bg.jpg instance: @66ms [INFO:2023-4-10 14:0:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:17][@logic/extensions/createrole/view/CreateRoleView.lua:174]:{closure}当前返回设置的================ 伊莫凰 [INFO:2023-4-10 14:0:17][@logic/extensions/createrole/view/CreateRoleView.lua:175]:{closure}当前self._inputField:GetText()的================ 伊莫凰 [INFO:2023-4-10 14:0:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 1 当前队列数量= 1 [INFO:2023-4-10 14:0:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CreatePlayerRequest [INFO:2023-4-10 14:0:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}name: 伊莫凰 gender: 2 [INFO:2023-4-10 14:0:19]==> Sender Auto Serialize Message,extId=20,cmd=1,size=22 [INFO:2023-4-10 14:0:19]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=62 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=20,cmd=9,status=0,size=15 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=20,cmd=1,status=0,size=139 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 1 time: 1681574400 } replaceAll: false } redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10543 value: 1 time: 1681574400 } replaceAll: false } [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 10 1 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1 } [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 11 1 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CreatePlayerReply <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 1 所需时间单位秒 = 0.36660341918468 移走了序号= 1 的消息,当前队列数量= 0 || 0 CreatePlayerReply 12 1 [WARN:2023-4-10 14:0:20][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":0,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":1,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":1} [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-4-10 14:0:20]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=22,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.36655416339636 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 13 1 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=20,cmd=3,status=0,size=1788 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=8,cmd=1,status=0,size=601 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=23,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=51,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=10,cmd=3,status=0,size=26 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=31,cmd=1,status=0,size=275 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=20,cmd=33,status=0,size=8 [INFO:2023-4-10 14:0:20]<== Receiver Message, socketClient version=5,extId=67,cmd=1,status=0,size=18 [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 0 heroRate: 0 dungeonCount: 0 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 50000 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 1681592400000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 1681592400000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 0 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1 } openInfo { id: 1 isOpen: false } openInfo { id: 2 isOpen: false } openInfo { id: 3 isOpen: false } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: false } openInfo { id: 10 isOpen: false } openInfo { id: 11 isOpen: false } openInfo { id: 12 isOpen: false } openInfo { id: 13 isOpen: false } openInfo { id: 14 isOpen: false } openInfo { id: 15 isOpen: false } openInfo { id: 16 isOpen: false } openInfo { id: 17 isOpen: false } openInfo { id: 18 isOpen: false } openInfo { id: 19 isOpen: false } openInfo { id: 20 isOpen: false } openInfo { id: 21 isOpen: false } openInfo { id: 22 isOpen: false } openInfo { id: 23 isOpen: false } openInfo { id: 24 isOpen: false } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: false } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: false } openInfo { id: 34 isOpen: false } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: false } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: false } openInfo { id: 40 isOpen: false } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: false } openInfo { id: 47 isOpen: false } openInfo { id: 48 isOpen: false } openInfo { id: 49 isOpen: false } openInfo { id: 50 isOpen: false } openInfo { id: 51 isOpen: false } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: false } openInfo { id: 56 isOpen: false } openInfo { id: 57 isOpen: false } openInfo { id: 58 isOpen: false } openInfo { id: 59 isOpen: false } openInfo { id: 60 isOpen: false } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: false } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 66 isOpen: false } openInfo { id: 67 isOpen: false } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: false } openInfo { id: 70 isOpen: false } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 94 isOpen: false } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: false } openInfo { id: 97 isOpen: false } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: false } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: false } openInfo { id: 110 isOpen: false } openInfo { id: 111 isOpen: false } openInfo { id: 112 isOpen: true } openInfo { id: 116 isOpen: false } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 125 isOpen: false } openInfo { id: 127 isOpen: false } openInfo { id: 128 isOpen: false } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: false } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: false } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: false } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: false } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: false } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: false } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: false } openInfo { id: 158 isOpen: false } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: false } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: false } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: false } openInfo { id: 167 isOpen: false } openInfo { id: 168 isOpen: false } openInfo { id: 169 isOpen: false } openInfo { id: 170 isOpen: false } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: false } openInfo { id: 173 isOpen: false } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: false } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: false } openInfo { id: 180 isOpen: false } openInfo { id: 181 isOpen: false } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } openInfo { id: 1000 isOpen: true } openInfo { id: 1001 isOpen: true } openInfo { id: 1003 isOpen: true } openInfo { id: 1004 isOpen: true } openInfo { id: 1005 isOpen: true } openInfo { id: 1006 isOpen: true } openInfo { id: 1007 isOpen: true } openInfo { id: 1008 isOpen: true } openInfo { id: 1009 isOpen: true } [INFO:2023-4-10 14:0:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-4-10 14:0:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.56676078960299 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 14 1 [WARN:2023-4-10 14:0:20][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":0,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":2,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":1} [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-4-10 14:0:20][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-4-10 14:0:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:0:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:0:20][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:0:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:0:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 2 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 2 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 2 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 2 name: 五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.56676078960299 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 15 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.56676078960299 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 16 1 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:0:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.85325298830867 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 17 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1650003210080 composeCount: 0 } [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.85325298830867 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 18 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.85325298830867 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 19 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.89996144548059 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 20 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.89996144548059 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 21 1 [INFO:2023-4-10 14:0:21]<== Receiver Message, socketClient version=5,extId=11,cmd=4,status=0,size=14 [INFO:2023-4-10 14:0:21]<== Receiver Message, socketClient version=5,extId=11,cmd=3,status=0,size=8 [INFO:2023-4-10 14:0:21]<== Receiver Message, socketClient version=5,extId=35,cmd=5,status=0,size=12 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 0 totalPayCount: 0 } [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 22 1 [INFO:2023-4-10 14:0:21][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.0332732386887 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 23 1 [INFO:2023-4-10 14:0:21][@logic/extensions/createrole/view/CreateRoleView.lua:119]:{onExit}创角界面关闭==============移除玩家信息事件 [INFO:2023-4-10 14:0:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 3 [INFO:2023-4-10 14:0:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-4-10 14:0:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 24 1 [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:21]bigbg/commonbg/herotasktraceview_bg.jpg instance: @82ms [INFO:2023-4-10 14:0:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100007_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:22]bigbg/story_headicon/100007_hb.png instance: @89ms [INFO:2023-4-10 14:0:22][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000000 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}arm64e [INFO:2023-4-10 14:0:23][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Apple A15 GPU [INFO:2023-4-10 14:0:23][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Metal [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 2 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: iPhone14,2 sdkVersion: 2.1.10 sdkType: 1 imsi: 4FBDDD6611E84C35A2768032090F9876 imei: 4FBDDD6611E84C35A2768032090F9876 gameVersionName: 1.0.37 gameVersionCode: 37 gamepackageName: com.ubj.shiwuyuxm.ios densityDpi: 3 displayScreenWidth: 844 displayScreenHeight: 390 networkInfo: WIFI sysVersion: 16.2 othersdkVersion: channelId: 910143 pushRegisterId: cpuHardware: arm64e memory: 0 gLRender: Apple A15 GPU gLVersion: Metal startFromGameCenter: false } [INFO:2023-4-10 14:0:23][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=46,cmd=1,size=210 [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 9 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 10 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 11 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_0 [INFO:2023-4-10 14:0:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 13 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 0 [INFO:2023-4-10 14:0:23]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:0:23]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:23]<== Receiver Message, socketClient version=5,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:0:23][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.16666196100414 移走了序号= 1 的消息,当前队列数量= 12 || 0 SkipStoryLogReply 25 1 [INFO:2023-4-10 14:0:23][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:24][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:25][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=46,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=37,cmd=9,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=37,cmd=2,status=0,size=8 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 9.2341105826199 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 26 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 9.2341105826199 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 27 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 9.2341105826199 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 28 1 [INFO:2023-4-10 14:0:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=20,cmd=30,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=54,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=49,cmd=1,status=0,size=800 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=33,cmd=14,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=23,cmd=12,status=0,size=8 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=20,cmd=64,status=0,size=36 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 9.4341561608016 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 29 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 9.4341561608016 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 30 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1866643199 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1681592400 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1681574400 } infos { id: 10011 value: 1 time: 1681551000 } infos { id: 10543 value: 1 time: 1681574400 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 infos { id: 119 value: 0 time: 1681747199 } infos { id: 120 value: 0 time: 1681747199 } replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 144 replaceAll: false } redDotInfos { defineId: 145 replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 665 replaceAll: false } redDotInfos { defineId: 668 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1681551000 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1681574400 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 684 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 724 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1681592404 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 9.4341561608016 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 31 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 9.4673247858882 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 32 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 9.4673247858882 移走了序号= 1 的消息,当前队列数量= 4 || 0 HeroCharacterSkinReply 33 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 9.4673247858882 移走了序号= 1 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 34 1 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 9.500645827502 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 35 1 [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:0:32]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 9.500645827502 [WARN:2023-4-10 14:0:32][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: 0 } [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 37 1 [INFO:2023-4-10 14:0:32][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_0 [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 [INFO:2023-4-10 14:0:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10501 GuideActionEnterFb [INFO:2023-4-10 14:0:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:0:32]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-4-10 14:0:32]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:32]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-4-10 14:0:32]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 9.534078784287 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 38 1 [INFO:2023-4-10 14:0:32]<== Receiver Message, socketClient version=5,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:0:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:0:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.33363945782185 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 39 1 [INFO:2023-4-10 14:0:36]<== Receiver Message, socketClient version=5,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:0:36]<== Receiver Message, socketClient version=5,extId=20,cmd=22,status=0,size=8 [INFO:2023-4-10 14:0:36]<== Receiver Message, socketClient version=5,extId=4,cmd=6,status=0,size=8 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.5006084665656 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 40 1 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 4.5006084665656 移走了序号= 1 的消息,当前队列数量= 2 || 0 ReconnectBattleInfoReply 41 1 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 4.5006084665656 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReconnectBattleReply 42 1 [INFO:2023-4-10 14:0:37][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-4-10 14:0:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 40001 barrierId: 40000011 formationId: 0 [INFO:2023-4-10 14:0:37]==> Sender Auto Serialize Message,extId=31,cmd=2,size=20 [INFO:2023-4-10 14:0:37]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.0667721629143 [WARN:2023-4-10 14:0:37][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:0:37]<== Receiver Message, socketClient version=5,extId=31,cmd=2,status=0,size=30 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10000000 battleId: 10000001 triggerId: 132 triggerId: 134 triggerId: 135 triggerId: 136 [INFO:2023-4-10 14:0:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:0:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.50006041303277 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 44 1 [INFO:2023-4-10 14:0:37][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:0:37][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:0:37][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:0:37][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220010 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:0:37][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:0:37][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:37][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:0:37][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:37]DestroyUnusedResources:90,3,time=,paths: [INFO:2023-4-10 14:0:37][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220010 [INFO:2023-4-10 14:0:37][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s45_xsks_p 是旧场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=3_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10000000_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:0:37][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10000000_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:0:37][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-10 14:0:37][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shitou02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_148.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100022_beijingkaoya_xuyuan/100022_beijingkaoya_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_004.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_stage.prefab instance: @11ms [INFO:2023-4-10 14:0:37][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220010 [INFO:2023-4-10 14:0:37][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_beijingkaoya_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/guangzhu_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_beijingkaoya_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待7帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待8帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]scene/pj-g_scene_prefab/g-s45_xsks/g-s45_xsks_p.prefab instance: @135ms [INFO:2023-4-10 14:0:38][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22001001个地图区域]加载完毕! [INFO:2023-4-10 14:0:38][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 3_1 ====== MyRole_3_1 英雄的模型 [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 3_1 ====== MyRole_3_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"] [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 3_1 ====== MyRole_3_1 英雄的头顶ui [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的模型 [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的模型 [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab"] [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10000000_4_22204 ====== Monster_10000000_4_22204 怪物的头顶ui [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10000000_999_22204 ====== Monster_10000000_999_22204 怪物的头顶ui [INFO:2023-4-10 14:0:38][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-10 14:0:38][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.8236s [INFO:2023-4-10 14:0:38][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220010,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:0:38][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 40000011 [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 132 找到: true [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 134 找到: true [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 135 找到: true [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 136 找到: true [INFO:2023-4-10 14:0:38][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10000000_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/core/component/FbUnitCommonder:94: in function 'onInit' logic/extensions/battle/ecs/BattleComponentBase:63: in function 'initInternal' logic/extensions/battle/ecs/BattleContextBase:142: in function 'initialize' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:0:38][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:0:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:0:38][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000001 [INFO:2023-4-10 14:0:38][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000001 [INFO:2023-4-10 14:0:38][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:0:38][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:0:38][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-10 14:0:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10501 GuideActionEnterFb [INFO:2023-4-10 14:0:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:0:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:0:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10501 skip: 0 [INFO:2023-4-10 14:0:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:0:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:0:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 [INFO:2023-4-10 14:0:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:0:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:0:38]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:0:38]||||| Sender socketClient version=5 [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270021.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 132 go: SceneTrigger_132_4 [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 136 go: SceneTrigger_136_4 [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 135 go: SceneTrigger_135_4 [INFO:2023-4-10 14:0:38][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 134 go: SceneTrigger_134_4 [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210002.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:38]bigbg/commonbg/herotasktraceview_bg.jpg instance: @43ms [INFO:2023-4-10 14:0:38]bigbg/story_bigbg/210002.jpg instance: @63ms [INFO:2023-4-10 14:0:39]<== Receiver Message, socketClient version=5,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:0:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:0:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.9000718742609 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 45 1 [INFO:2023-4-10 14:0:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpingpiaoye.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:39][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:0:39]<== Receiver Message, socketClient version=5,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:0:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:0:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:0:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3334694616497 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 46 1 [INFO:2023-4-10 14:0:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100025_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:42]bigbg/story_headicon/100025_cs.png instance: @63ms [INFO:2023-4-10 14:0:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210032.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:0:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/100022_beijingkaoya_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:0:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/taishou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:0:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:0:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:0:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:0:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/action/moxiaba.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:0:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:0:53][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-4-10 14:0:53][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_quanpinghuaban.prefab [INFO:2023-4-10 14:0:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_quanpinghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100022_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:956: in function [INFO:2023-4-10 14:0:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/fotiaoqiang_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/100007_fotiaoqiang_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:59][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:0:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/liaofa.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:59][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:0:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:0:59][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:1:0][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:0][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:0][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:0][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:2][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-4-10 14:1:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120007_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:2]bigbg/story_headicon/120007_hb.png instance: @40ms [INFO:2023-4-10 14:1:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120007_yiya_npc/120007_yiya_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shachendiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210070.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_quanpinghuoyan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/taotie_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:23]bigbg/story_headicon/taotie_cs.png instance: @64ms [INFO:2023-4-10 14:1:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):moxiaba.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: moxiaba.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:27][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:27][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:27][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:27][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:29][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:29][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:29][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:1:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:29][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:1:30][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:30][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:30][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:30][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:31]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-10 14:1:31]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:31][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000001 barrierId: 40000011 [INFO:2023-4-10 14:1:31]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:1:31]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10502 BattleGuideActionPlayBgm [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10502 skip: 0 [INFO:2023-4-10 14:1:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:1:31]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionPlayAudio [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 GuideActionOpenInstruction [INFO:2023-4-10 14:1:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:1:31]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-4-10 14:1:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideinstructionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_forward_walking_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guideforwardwalkingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:31]bigbg/guide/guide_instruction1.png instance: @48ms [INFO:2023-4-10 14:1:31]<== Receiver Message, socketClient version=5,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.53383673913777 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 52 1 [INFO:2023-4-10 14:1:31]<== Receiver Message, socketClient version=5,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:1:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.61671482212842 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 53 1 [INFO:2023-4-10 14:1:32]<== Receiver Message, socketClient version=5,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:1:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:1:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.4670602735132 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 54 1 [INFO:2023-4-10 14:1:33]<== Receiver Message, socketClient version=5,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:1:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:1:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.9002983588725 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 55 1 [INFO:2023-4-10 14:1:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:35][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 1 0 -18.534032821655 -0.56278395652771 -0.30000001192093 -19.8 0 0 1.2659671783447 [INFO:2023-4-10 14:1:35][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 1 [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:1:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:35][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:1:35][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:1:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10000000_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:1:35][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:1:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:1:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:35]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:1:35]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:36]<== Receiver Message, socketClient version=5,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.1998307146132 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 56 1 [INFO:2023-4-10 14:1:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionPlayAudio [INFO:2023-4-10 14:1:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 GuideActionOpenInstruction [INFO:2023-4-10 14:1:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionForwardWalking [INFO:2023-4-10 14:1:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10503 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10503 skip: 0 [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:1:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 [INFO:2023-4-10 14:1:36]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:1:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:1:36]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:36]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-4-10 14:1:36]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:1:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:1:36]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:1:36][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:1:36]<== Receiver Message, socketClient version=5,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:1:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.83354941755533 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 57 1 [INFO:2023-4-10 14:1:37]<== Receiver Message, socketClient version=5,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:1:37]<== Receiver Message, socketClient version=5,extId=4,cmd=1,status=0,size=236 [INFO:2023-4-10 14:1:37]<== Receiver Message, socketClient version=5,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0334703326225 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 58 1 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4295 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 2 maxCD: 6 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 2 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 1800 thp: 1800 atk: 138 def: 130 critic: 110 critic_dmg: 510 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.0334703326225 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 59 1 [INFO:2023-4-10 14:1:37][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4295, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":2, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":2, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":1800, "thp":1800, "atk":138, "def":130, "critic":110, "critic_dmg":510, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.0334703326225 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 60 1 [INFO:2023-4-10 14:1:37][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:1:37][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:1:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-4-10 14:1:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:1:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014de44e00 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:1:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014de44e00 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:1:37][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:1:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:37]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:1:37]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100022_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidemaskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:37]bigbg/headicon_battle/100022_head_battle.png instance: @63ms [INFO:2023-4-10 14:1:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:37]<== Receiver Message, socketClient version=5,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20017245784402 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 61 1 [INFO:2023-4-10 14:1:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:1:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:1:37]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:37]<== Receiver Message, socketClient version=5,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:1:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:1:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16643691807985 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 62 1 [INFO:2023-4-10 14:1:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:1:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:1:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01557dc070 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:1:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10504 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:1:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:1:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:1:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10504 skip: 0 [INFO:2023-4-10 14:1:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:1:38]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:1:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:1:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionFindGO [INFO:2023-4-10 14:1:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:1:38]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionPlayAudio [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenMask [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenArrow [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 GuideActionOpenInstruction [INFO:2023-4-10 14:1:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10505 WaitGuideActionClickMask [INFO:2023-4-10 14:1:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-4-10 14:1:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 3 [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-4-10 14:1:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionFindGO [INFO:2023-4-10 14:1:39]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionPlayAudio [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenMask [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenArrow [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 GuideActionOpenInstruction [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10505 WaitGuideActionClickMask [INFO:2023-4-10 14:1:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10505 skip: 0 [INFO:2023-4-10 14:1:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:1:39]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:1:39]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 [INFO:2023-4-10 14:1:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:1:39]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:1:39]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:42]<== Receiver Message, socketClient version=5,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:1:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:1:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.3671892918646 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 63 1 [INFO:2023-4-10 14:1:43]<== Receiver Message, socketClient version=5,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:1:43]<== Receiver Message, socketClient version=5,extId=4,cmd=2,status=0,size=165 [INFO:2023-4-10 14:1:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:1:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.5670140832663 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 64 1 [INFO:2023-4-10 14:1:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1174 additional: 626 additional2: 1174 additional3: 1174 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 3 } } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 3 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 42222042 actEffect { targetId: 1 effectType: 2 effectNum: 113 additional: 4182 additional2: 113 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 4 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-4-10 14:1:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:1:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 3.8668149188161 移走了序号= 1 的消息,当前队列数量= 3 || 0 BattleRoundResultReply 65 1 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1174, "additional":626, "additional2":1174, "additional3":1174 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":3 } } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":3 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":42222042, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":113, "additional":4182, "additional2":113, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":4 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01557dc070 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":626, "targetId":2, "multipleEffectNumReal":0, "additional3":1174, "effectNum":1174, "multipleEffectNum":0, "effectType":2, "additional2":1174 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":113, "multipleEffectNum":0, "effectType":2, "additional2":113 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":626, "targetId":2, "multipleEffectNumReal":0, "additional3":1174, "effectNum":1174, "multipleEffectNum":0, "effectType":2, "additional2":1174 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":3, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-4-10 14:1:43][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1800/1800 原来有盾: 0 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1174/1174 本段飘:1174 本段扣血:1174 本段扣盾:0 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 626/1800 剩余盾: 0 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200011 ,令到 2[Monster_2_4_10000000][4] 增加了一个 buff [301015] [INFO:2023-4-10 14:1:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:1:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:43]bigbg/bufficon/def_less.png instance: @63ms [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:1:43][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:3 buffId:301015 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222042, "actEffect": [ { "additional":4182, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":113, "multipleEffectNum":0, "effectType":2, "additional2":113 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":4, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:1:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_4_10000000][4] 用 42222042[13000608] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:1:43][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 4295/4295 原来有盾: 0 [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:113/113 本段飘:113 本段扣血:113 本段扣盾:0 [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 4182/4295 剩余盾: 0 [WARN:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_4_10000000][4] 用 42222042 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-4-10 14:1:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_4_10000000][4] 使用技能 42222042 ,令到 2[Monster_2_4_10000000][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 37 [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:1:45][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:4 buffId:301015 持续时间:1 [INFO:2023-4-10 14:1:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:1:45][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:1:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 4 [INFO:2023-4-10 14:1:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:1:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:45]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:1:45]||||| Sender socketClient version=5 [INFO:2023-4-10 14:1:48]<== Receiver Message, socketClient version=5,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:1:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:1:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 8.9339178949594 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 66 1 [INFO:2023-4-10 14:1:49][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 48 3 [INFO:2023-4-10 14:1:49][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-4-10 14:1:49][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-4-10 14:1:49][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-4-10 14:1:49]1 status:DisConnect [INFO:2023-4-10 14:1:49][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-4-10 14:1:49]1 sender LostConnect [INFO:2023-4-10 14:1:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:49][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-4-10 14:1:49]1 headerBuffer== socketClient version=5@ error code =10004@SocketException@mono-io-layer-error (10004) at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <00000000000000000000000000000000>:0 at Framework.ByteMsgReceiver.Run () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ContextCallback.Invoke (System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ThreadStart.Invoke () [0x00000] in <00000000000000000000000000000000>:0 [INFO:2023-4-10 14:1:49][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 104.250.53.184 9334 true [INFO:2023-4-10 14:1:49]reciever LostConnect,version=5 [INFO:2023-4-10 14:1:49]1 sender DoLostConnect [INFO:2023-4-10 14:1:49][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 14:1:49][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 14:1:49][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 14:1:49][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 14:1:49]==============link network is ipv4============ [INFO:2023-4-10 14:1:49]1 status:Connecting [INFO:2023-4-10 14:1:49]1 Connect,ip=104.250.53.184,port=9334,verson=5 [INFO:2023-4-10 14:1:49][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 14:1:49][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 14:1:50]1 AsyncConnectCallBack call by system,connectingVersion=5 [INFO:2023-4-10 14:1:50]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 14:1:50]1 Same version,socket.Connected=True [INFO:2023-4-10 14:1:50]1 Do EndConnect [INFO:2023-4-10 14:1:50]1 Do EndConnect Done [INFO:2023-4-10 14:1:50]1 status:Connected [INFO:2023-4-10 14:1:50]1 ConnectSucc True [INFO:2023-4-10 14:1:50][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 14:1:50][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-4-10 14:1:50]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 14:1:50]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 14:1:53][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 66 [INFO:2023-4-10 14:1:53]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-4-10 14:1:53]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=-1,cmd=5,status=0,size=8 [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 7897.7236338703 [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 14.534276308492 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 67 1 [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 13.734127433971 [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=4,cmd=5,status=0,size=12 [WARN:2023-4-10 14:1:53][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=-1,cmd=3,status=0,size=9 [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 7.8338368106633 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 69 1 [INFO:2023-4-10 14:1:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:1:53][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:481]:{_reConnectFinishTodo}消息发送时间>=补包成功后的时间,暂存在队列,需要正常发给服务器: 4 9 [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-4-10 14:1:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:1:53]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:53]<== Receiver Message, socketClient version=6,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:1:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:1:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.099938251078129 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndRoundReply 70 1 [INFO:2023-4-10 14:1:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:1:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:1:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:1:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:1:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01545cc1e8 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:1:53][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:1:55][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-4-10 14:1:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:1:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:1:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-4-10 14:1:55]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-4-10 14:1:55]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:55]<== Receiver Message, socketClient version=6,extId=4,cmd=2,status=0,size=84 [INFO:2023-4-10 14:1:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 1208 additional: 0 additional2: 1208 additional3: 1208 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 4 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 4 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2023-4-10 14:1:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:1:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16651145741343 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 72 1 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1208, "additional":0, "additional2":1208, "additional3":1208 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":4, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":4 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01545cc1e8 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1208, "effectNum":1208, "multipleEffectNum":0, "effectType":2, "additional2":1208 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":1208, "effectNum":1208, "multipleEffectNum":0, "effectType":2, "additional2":1208 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000000][4] 一下 [INFO:2023-4-10 14:1:55][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 626/1800 原来有盾: 0 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1208/1208 本段飘:1208 本段扣血:1208 本段扣盾:0 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/1800 剩余盾: 0 [WARN:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:1:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:1:56][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000000 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:1:56][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:4 buffId:301015 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:1:56][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:1:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:56]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:1:56]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:56]<== Receiver Message, socketClient version=6,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:1:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33339991793036 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 73 1 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:1:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:1:56]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:56]<== Receiver Message, socketClient version=6,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:1:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40009300038218 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 74 1 [INFO:2023-4-10 14:1:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:1:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:1:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:1:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:56]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:1:56]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:57]<== Receiver Message, socketClient version=6,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:1:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:1:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:1:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13329483196139 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 75 1 [INFO:2023-4-10 14:1:57][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:1:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_2_4_10000000 [INFO:2023-4-10 14:1:59][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:1:59][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:1:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22200 isShaping:false skinId:130007 otherSkillId:nil skills:[42222001,42222002,42222003] otherSkills:null allSkillActions:[13000709,13000708,13000707] allNormalActions:{} [INFO:2023-4-10 14:1:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10000001_4_22200,加载的特效[总数=]5,路径=["effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的头顶ui [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的模型 [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10000001_999_22227,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:1:59][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10000001_999_22227 ====== Monster_10000001_999_22227 怪物的头顶ui [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100062_zty_p_skill1_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_mask_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_072.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_098.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_122.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dinghushangsu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_047.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_058.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_165.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taotie_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130007_taotie_guaiwu/130007_taotie_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的模型 [INFO:2023-4-10 14:1:59][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taotie_skill2.prefab effect obj pool create effect/prefabs/show_taotie_skill1.prefab effect obj pool create effect/prefabs/show_taotie_skill3.prefab effect obj pool [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10000001_4_22200 ====== Monster_10000001_4_22200 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taotie_skill2.prefab","effect\/prefabs\/show_taotie_skill1.prefab","effect\/prefabs\/show_taotie_skill3.prefab"] [INFO:2023-4-10 14:1:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:59][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.3166s [INFO:2023-4-10 14:1:59][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:1:59][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:1:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10506 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:1:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:1:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:1:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10506 skip: 0 [INFO:2023-4-10 14:1:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:1:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:1:59]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:1:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 [INFO:2023-4-10 14:1:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionPlayAudio [INFO:2023-4-10 14:1:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:1:59]||||| Sender socketClient version=6 [INFO:2023-4-10 14:1:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 GuideActionOpenInstruction [INFO:2023-4-10 14:1:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-4-10 14:1:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:1:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:1:59][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:2:2][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-4-10 14:2:4][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-4-10 14:2:4]<== Receiver Message, socketClient version=6,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.0170615818352 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 76 1 [INFO:2023-4-10 14:2:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionPlayAudio [INFO:2023-4-10 14:2:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 GuideActionOpenInstruction [INFO:2023-4-10 14:2:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionForwardWalking [INFO:2023-4-10 14:2:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10507 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:2:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:2:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10507 skip: 0 [INFO:2023-4-10 14:2:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:2:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 [INFO:2023-4-10 14:2:6]||||| Sender socketClient version=6 [INFO:2023-4-10 14:2:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:2:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:6]||||| Sender socketClient version=6 [INFO:2023-4-10 14:2:8][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10508 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:2:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:2:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10508 skip: 0 [INFO:2023-4-10 14:2:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:2:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 [INFO:2023-4-10 14:2:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionPlayAudio [INFO:2023-4-10 14:2:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:14]||||| Sender socketClient version=6 [INFO:2023-4-10 14:2:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 GuideActionOpenInstruction [INFO:2023-4-10 14:2:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-4-10 14:2:14]||||| Sender socketClient version=6 [INFO:2023-4-10 14:2:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:2:15][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:15][@logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 48 3 [INFO:2023-4-10 14:2:15][@logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-4-10 14:2:15][@logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接 [INFO:2023-4-10 14:2:15][@logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2023-4-10 14:2:15]1 status:DisConnect [INFO:2023-4-10 14:2:15]1 sender LostConnect [INFO:2023-4-10 14:2:15][@logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-4-10 14:2:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:15][@logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-4-10 14:2:15][@logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 104.250.53.184 9334 true [INFO:2023-4-10 14:2:15]reciever LostConnect,version=6 [INFO:2023-4-10 14:2:15]1 sender DoLostConnect [INFO:2023-4-10 14:2:15][@logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 104.250.53.184 9334 [INFO:2023-4-10 14:2:16][@logic/common/sdk/OneSDKManagerImpl.lua:54]:{successFunc}OneSDKManagerImpl.queryHostByDomain===success======= 104.250.53.184 [INFO:2023-4-10 14:2:16][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 104.250.53.184 [INFO:2023-4-10 14:2:16][@logic/common/sdk/SDKManager.lua:555]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 104.250.53.184 [INFO:2023-4-10 14:2:16]==============link network is ipv4============ [INFO:2023-4-10 14:2:16]1 status:Connecting [INFO:2023-4-10 14:2:16]1 Connect,ip=104.250.53.184,port=9334,verson=6 [INFO:2023-4-10 14:2:16][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-4-10 14:2:16][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-4-10 14:2:16]1 AsyncConnectCallBack call by system,connectingVersion=6 [INFO:2023-4-10 14:2:16]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-4-10 14:2:16]1 Same version,socket.Connected=True [INFO:2023-4-10 14:2:16]1 Do EndConnect [INFO:2023-4-10 14:2:16]1 Do EndConnect Done [INFO:2023-4-10 14:2:16]1 status:Connected [INFO:2023-4-10 14:2:16]1 ConnectSucc True [INFO:2023-4-10 14:2:16][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-4-10 14:2:16][@logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true [INFO:2023-4-10 14:2:16]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=71 [INFO:2023-4-10 14:2:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:17][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 40000011 2 1 -79.335739135742 11.937216758728 -0.30000001192093 -80.7 12.5 0 1.3642608642578 [INFO:2023-4-10 14:2:17][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 40000011 turnIndex: 2 [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:2:17][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:2:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:3 isShaping:false skinId:100020 otherSkillId:nil skills:[40200011,40200012,40200013] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{} [INFO:2023-4-10 14:2:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 7 [INFO:2023-4-10 14:2:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbosscoming.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbbosscoming.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=-1,cmd=1,status=0,size=18 [INFO:2023-4-10 14:2:18][@logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 76 [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10 [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=-1,cmd=5,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=-1,cmd=3,status=0,size=9 [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:620]:{func}1当前收到补包开始下发,在这个时间前是需要补发的数据包的消息,当前游戏运行时间值= 7922.4254687855 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 18.551182659343 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideStartReply 77 1 [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 13.667561326176 [WARN:2023-4-10 14:2:18][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 12.167506538332 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 79 1 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 12.167506538332 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 80 1 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.1667998880148 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 81 1 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.2002301365137 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 82 1 [INFO:2023-4-10 14:2:18][@logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= true 0 [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:625]:{func}2当前收到补包返回成功 [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:479]:{_reConnectFinishTodo}刚刚有消息发送不成功,需要补发给服务器: 31 4 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:501]:{_reConnectFinishTodo}断线重连成功 [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20013954117894 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 83 1 [INFO:2023-4-10 14:2:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionPlayAudio [INFO:2023-4-10 14:2:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 GuideActionOpenInstruction [INFO:2023-4-10 14:2:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionForwardWalking [INFO:2023-4-10 14:2:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10509 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10509 skip: 0 [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 [INFO:2023-4-10 14:2:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:2:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:2:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:2:18]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:2:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:2:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:2:19]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.76657416671515 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 85 1 [INFO:2023-4-10 14:2:19]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:19]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=249 [INFO:2023-4-10 14:2:19]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96654078736901 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 86 1 [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 3 skinId: 100020 position: 1 baseAttributes { hp: 4182 thp: 4295 atk: 1635 def: 525 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40200011 position: 1 CD: 0 } skillInfo { skillId: 40200012 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 40200013 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 2 modelId: 22200 skinId: 130007 position: 4 baseAttributes { hp: 15000 thp: 15000 atk: 1000 def: 500 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222001 position: 1 CD: 0 } skillInfo { skillId: 42222002 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222003 position: 3 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:2:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.96654078736901 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 87 1 [INFO:2023-4-10 14:2:19][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":3, "skinId":100020, "position":1, "baseAttributes": { "hp":4182, "thp":4295, "atk":1635, "def":525, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40200011, "position":1, "CD":0 }, { "skillId":40200012, "position":2, "CD":0, "maxCD":4 }, { "skillId":40200013, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":2, "modelId":22200, "skinId":130007, "position":4, "baseAttributes": { "hp":15000, "thp":15000, "atk":1000, "def":500, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222001, "position":1, "CD":0 }, { "skillId":42222002, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222003, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:2:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:2:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.96654078736901 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 88 1 [INFO:2023-4-10 14:2:19][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:2:19][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:2:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-4-10 14:2:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10510 WaitGuideActionOpenMaskAndWait [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154999d50 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:2:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154999d50 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:2:20][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:2:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:2:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130007_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:20]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:2:20]bigbg/headicon_small/130007_head_small.png instance: @63ms [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:2:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.099992666393518 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2023-4-10 14:2:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:2:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:2:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:20]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:2:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:2:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10010491684079 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2023-4-10 14:2:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:2:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:2:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01527053b0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:2:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10510 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:2:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10510 skip: 0 [INFO:2023-4-10 14:2:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 [INFO:2023-4-10 14:2:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionFindGO [INFO:2023-4-10 14:2:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionPlayAudio [INFO:2023-4-10 14:2:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenMask [INFO:2023-4-10 14:2:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenArrow [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 GuideActionOpenInstruction [INFO:2023-4-10 14:2:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10511 WaitGuideActionClickMask [INFO:2023-4-10 14:2:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:21]bigbg/skill_icon/13000708.png instance: @26ms [INFO:2023-4-10 14:2:21]bigbg/skill_icon/13000707.png instance: @25ms [INFO:2023-4-10 14:2:21]bigbg/skill_icon/13000709.png instance: @25ms [INFO:2023-4-10 14:2:21]bigbg/guide/guide_instruction2.png instance: @25ms [INFO:2023-4-10 14:2:21]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66666783392429 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 91 1 [INFO:2023-4-10 14:2:21]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89996354654431 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 92 1 [INFO:2023-4-10 14:2:22][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:40200011 cellPos:(-333.799988,50.600006), targetIds:table: 0x014e4bc950 [INFO:2023-4-10 14:2:22][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionFindGO [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionPlayAudio [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenMask [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenArrow [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 GuideActionOpenInstruction [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10511 WaitGuideActionClickMask [INFO:2023-4-10 14:2:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10511 skip: 0 [INFO:2023-4-10 14:2:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionFindGO [INFO:2023-4-10 14:2:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002207.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002208.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002209.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:22]bigbg/skill_icon/10002207.png instance: @27ms [INFO:2023-4-10 14:2:22]bigbg/skill_icon/10002208.png instance: @27ms [INFO:2023-4-10 14:2:22]bigbg/skill_icon/10002209.png instance: @27ms [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionPlayAudio [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenMask [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenArrow [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 GuideActionOpenInstruction [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10512 WaitGuideActionClickMask [INFO:2023-4-10 14:2:22]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.59966937825084 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 93 1 [INFO:2023-4-10 14:2:22][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:2, isTargetAttacker:false [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionFindGO [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionPlayAudio [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenMask [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenArrow [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 GuideActionOpenInstruction [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10512 WaitGuideActionClickMask [INFO:2023-4-10 14:2:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10512 skip: 0 [INFO:2023-4-10 14:2:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionFindGO [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionPlayAudio [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenMask [INFO:2023-4-10 14:2:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenArrow [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 GuideActionOpenInstruction [INFO:2023-4-10 14:2:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10513 WaitGuideActionClickMask [INFO:2023-4-10 14:2:23]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.86645967140794 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 94 1 [INFO:2023-4-10 14:2:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:23]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.49983887188137 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 95 1 [INFO:2023-4-10 14:2:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200013, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-4-10 14:2:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200013 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionFindGO [INFO:2023-4-10 14:2:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionPlayAudio [INFO:2023-4-10 14:2:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenMask [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenArrow [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 GuideActionOpenInstruction [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10513 WaitGuideActionClickMask [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10513 skip: 0 [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 [INFO:2023-4-10 14:2:23][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionOpenView [INFO:2023-4-10 14:2:23]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:2:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:23]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:2:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:23]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.83318178914487 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 96 1 [INFO:2023-4-10 14:2:23]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=142 [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200013 actEffect { targetId: 2 effectType: 2 effectNum: 3365 additional: 11635 additional2: 3365 additional3: 3365 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301016 duration: 3 id: 3 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 40200013 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222002 actEffect { targetId: 1 effectType: 2 effectNum: 2851 additional: 1331 additional2: 2851 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 42222002 } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 3 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2023-4-10 14:2:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:2:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33373045548797 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 97 1 [INFO:2023-4-10 14:2:23][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200013, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3365, "additional":11635, "additional2":3365, "additional3":3365 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301016, "duration":3, "id":3 } }, { "targetId":1, "effectType":8, "effectNum":6, "additional":40200013 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222002, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2851, "additional":1331, "additional2":2851, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":42222002 } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":3 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:2:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:2:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01527053b0 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11635, "targetId":2, "multipleEffectNumReal":0, "additional3":3365, "effectNum":3365, "multipleEffectNum":0, "effectType":2, "additional2":3365 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1331, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2851, "multipleEffectNum":0, "effectType":2, "additional2":2851 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:2:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:2:24][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/xm/speech/character/audiogongyong/basis/bjky/bjky6 [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:24]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:2:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:2:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70001603476703 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 98 1 [INFO:2023-4-10 14:2:24]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:2:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1010173652321 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 99 1 [INFO:2023-4-10 14:2:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200013, "actEffect": [ { "additional":11635, "targetId":2, "multipleEffectNumReal":0, "additional3":3365, "effectNum":3365, "multipleEffectNum":0, "effectType":2, "additional2":3365 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":3, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":40200013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200013 , 大招:true 结束方式:闪光帧 [INFO:2023-4-10 14:2:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 40200013[10002209] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:2:25][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鸭(100020):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:2:25][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill3 in action 10002209 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 51 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 15000/15000 原来有盾: 0 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:673/3365 本段飘:673 本段扣血:673 本段扣盾:0 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14327/15000 剩余盾: 0 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14327/15000 原来有盾: 0 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1682/3365 本段飘:1009 本段扣血:1009 本段扣盾:0 [INFO:2023-4-10 14:2:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 13318/15000 剩余盾: 0 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 113 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 13318/15000 原来有盾: 0 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:3365/3365 本段飘:1683 本段扣血:1683 本段扣盾:0 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 11635/15000 剩余盾: 0 [WARN:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 40200013 ,令到 2[Monster_2_4_10000001][4] 增加了一个 buff [301016] [INFO:2023-4-10 14:2:29][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 40200013 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:2:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing_ban.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:29]bigbg/bufficon/healing_ban.png instance: @63ms [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 118 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 2 1 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-4-10 14:2:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:2:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-4-10 14:2:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-10 14:2:31][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 北京烤鸭(100020):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:2:32][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3365 [INFO:2023-4-10 14:2:32][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:2:32][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222002, "actEffect": [ { "additional":1331, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2851, "multipleEffectNum":0, "effectType":2, "additional2":2851 }, { "additional":42222002, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222002 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:2:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222002[13000707] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:2:33][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill1 in action 13000707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 4182/4295 原来有盾: 0 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2851/2851 本段飘:2851 本段扣血:2851 本段扣盾:0 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1331/4295 剩余盾: 0 [WARN:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_4_10000001][4] 使用技能 42222002 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 44 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:2:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.5 0.5 1 [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:2 [INFO:2023-4-10 14:2:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:2:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:2:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:2:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:2:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:2:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:37]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:2:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23339891806245 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 101 1 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:2:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:2:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:37]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:2:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.19996366649866 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 102 1 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:2:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015585dce0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:2:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:2:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":40200011, "castorId":1, "targetId":2, "targetId2":0 } ] } [INFO:2023-4-10 14:2:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 40200011 castorId: 1 targetId: 2 targetId2: 0 } [INFO:2023-4-10 14:2:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-4-10 14:2:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:37]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=129 [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 40200011 actEffect { targetId: 2 effectType: 2 effectNum: 994 additional: 10641 additional2: 994 additional3: 994 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 42222003 actEffect { targetId: 1 effectType: 2 effectNum: 26249 additional: 0 additional2: 26249 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 42222003 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 3 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 3 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2023-4-10 14:2:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:2:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36663537472486 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 103 1 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":40200011, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":994, "additional":10641, "additional2":994, "additional3":994 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":42222003, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":26249, "additional":0, "additional2":26249, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":42222003 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":3, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":3 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015585dce0 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10641, "targetId":2, "multipleEffectNumReal":0, "additional3":994, "effectNum":994, "multipleEffectNum":0, "effectType":2, "additional2":994 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":26249, "multipleEffectNum":0, "effectType":2, "additional2":26249 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200011, "actEffect": [ { "additional":10641, "targetId":2, "multipleEffectNumReal":0, "additional3":994, "effectNum":994, "multipleEffectNum":0, "effectType":2, "additional2":994 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200011 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:2:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 40200011[10002207] 不是aoe 干了 2[Monster_2_4_10000001][4] 一下 [INFO:2023-4-10 14:2:37][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_beijingkaoya_skill1 in action 10002207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 11635/15000 原来有盾: 0 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:994/994 本段飘:994 本段扣血:994 本段扣盾:0 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10641/15000 剩余盾: 0 [WARN:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222003, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":26249, "multipleEffectNum":0, "effectType":2, "additional2":26249 }, { "additional":42222003, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222003 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:2:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_4_10000001][4] 用 42222003[13000709] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:2:38][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_4_10000001 show commingEffect show_taotie_skill3 in action 13000709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.8 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1331/4295 原来有盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.05) -》 多段已飘:1312/26249 本段飘:1312 本段扣血:1312 本段扣盾:0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 19/4295 剩余盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 19/4295 原来有盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.05) -》 多段已飘:2624/26249 本段飘:1312 本段扣血:1312 本段扣盾:0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:5248/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:7872/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:10496/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:13120/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 85 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:15744/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:18368/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 105 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:20992/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 115 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:23616/26249 本段飘:2624 本段扣血:2624 本段扣盾:0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 125 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/4295 原来有盾: 0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:26249/26249 本段飘:2633 本段扣血:2633 本段扣盾:0 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/4295 剩余盾: 0 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_4_10000001][4] 使用技能 42222003 ,令到 2[Monster_2_4_10000001][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:2:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 157 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:2:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:3 buffId:301016 持续时间:1 [INFO:2023-4-10 14:2:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:2:45][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:2:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:2:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:2:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:45]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:2:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:46]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:2:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.49984382838011 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1 [INFO:2023-4-10 14:2:46][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:2:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:2:46]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:46]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:2:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13334695622325 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1 [INFO:2023-4-10 14:2:46][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:2:46][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [INFO:2023-4-10 14:2:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:2:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:46]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:2:46]||||| Sender socketClient version=7 [INFO:2023-4-10 14:2:52]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=47 [INFO:2023-4-10 14:2:52]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:2:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 9123 teamDamage { teamTypeId: 1 teamDamage: 9123 teamGetDamage: 29326 unitDamages { position: 1 damage: 9123 getDamage: 29326 unqiueId: 0 } } [INFO:2023-4-10 14:2:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-4-10 14:2:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 107 1 [INFO:2023-4-10 14:2:52][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"9123", "teamGetDamage":"29326", "unitDamages": [ { "position":1, "damage":"9123", "getDamage":"29326", "unqiueId":"0" } ] } [INFO:2023-4-10 14:2:52][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-4-10 14:2:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:2:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:2:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 5.9004868362099 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 108 1 [INFO:2023-4-10 14:2:52][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:2:54][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:2:54][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:2:54][@logic/extensions/fb/core/core/util/FbUtil.lua:159]:{checkBarrierPlayStoryId}新手一直播战斗story -> 40000011 1000002 [INFO:2023-4-10 14:2:54][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000002 [INFO:2023-4-10 14:2:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:2:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:2:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210044.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210045.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xishou.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shubenheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:2:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210015.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100035_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:1]bigbg/story_headicon/100035_cs.png instance: @57ms [INFO:2023-4-10 14:3:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/120010_cs.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:2]bigbg/story_headicon/120010_cs.png instance: @61ms [INFO:2023-4-10 14:3:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/120010_anxuanyuan_npc/120010_anxuanyuan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/action/chenglian.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: chenglian.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:3:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:3:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100022_beijingkaoya/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:3:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_004.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_renwuheihua.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryAnimationView:94: in function '_checkExecuteNext' logic/extensions/story/view/StoryAnimationView:127: in function 'tempHandler' logic/common/effect/EffectPlayer:184: in function '_execLoadedCallback' logic/common/effect/EffectPlayer:157: in function [INFO:2023-4-10 14:3:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryAnimationView:94: in function '_checkExecuteNext' logic/extensions/story/view/StoryAnimationView:127: in function 'tempHandler' logic/common/effect/EffectPlayer:184: in function '_execLoadedCallback' logic/common/effect/EffectPlayer:157: in function [INFO:2023-4-10 14:3:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryAnimationView:94: in function '_checkExecuteNext' logic/extensions/story/view/StoryAnimationView:127: in function 'tempHandler' logic/common/effect/EffectPlayer:184: in function '_execLoadedCallback' logic/common/effect/EffectPlayer:157: in function [INFO:2023-4-10 14:3:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryAnimationView:94: in function '_checkExecuteNext' logic/extensions/story/view/StoryAnimationView:127: in function 'tempHandler' logic/common/effect/EffectPlayer:184: in function '_execLoadedCallback' logic/common/effect/EffectPlayer:157: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/shengqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100007_fotiaoqiang/expression/nanguo.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:3:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:3:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: taishou.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' framework/notify/NotifyDispatcher:246: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:79: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:435: in function [INFO:2023-4-10 14:3:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:49][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:49][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:52][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... logic/extensions/story/view/StoryDialogView:1287: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:909: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:3:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:112: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:99: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1091: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:55][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:55][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1077: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:55][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:55][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:39: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1346: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1301: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1407: in function [INFO:2023-4-10 14:3:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/ui_xinshouheiping.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:4][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-4-10 14:4:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1 [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000002 barrierId: 40000011 [INFO:2023-4-10 14:4:4][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:4:4][@logic/extensions/fb/core/core/component/FbEndHandler.lua:142]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> newbie fb [INFO:2023-4-10 14:4:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionOpenView [INFO:2023-4-10 14:4:4]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:4:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10514 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:4:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10514 skip: 0 [INFO:2023-4-10 14:4:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 [INFO:2023-4-10 14:4:4][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-4-10 14:4:4]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:4]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:4]VideoMgr url = file:///private/var/containers/Bundle/Application/6753DA46-3529-44E2-A754-175332077AE0/Unity-iPhone-xm.app/Data/Raw/IOS/movie/guide1.mp4 [INFO:2023-4-10 14:4:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:4]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-4-10 14:4:4]VideoMgr play开始 [INFO:2023-4-10 14:4:4]视频已经开始播放啦 [INFO:2023-4-10 14:4:5]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:4:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:4:5][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.29989733872935 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 116 1 [INFO:2023-4-10 14:4:6]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3333116690628 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 117 1 [INFO:2023-4-10 14:4:6]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.9334361213259 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 118 1 [INFO:2023-4-10 14:4:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:14]VideoMgr stop [INFO:2023-4-10 14:4:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10515 WaitGuideActionPlayMovie [INFO:2023-4-10 14:4:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10515 skip: 0 [INFO:2023-4-10 14:4:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 [INFO:2023-4-10 14:4:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 GuideActionPlayStory [INFO:2023-4-10 14:4:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:4:14]VideoMgr play完毕 [INFO:2023-4-10 14:4:14]VideoMgr stop [INFO:2023-4-10 14:4:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_headicon/100001_hb.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:15]bigbg/story_headicon/100001_hb.png instance: @63ms [INFO:2023-4-10 14:4:15]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3352471226826 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 120 1 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 2 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000003 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 GuideActionPlayStory [INFO:2023-4-10 14:4:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10516 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10516 skip: 0 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10517 GuideActionExitFb [INFO:2023-4-10 14:4:16][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_1_10517 [INFO:2023-4-10 14:4:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 [INFO:2023-4-10 14:4:16][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 4; 40000011 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:285: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:201: in function 'trulyFinish' logic/extensions/story/controller/StoryController:191: in function 'finish' logic/extensions/story/core/STree:226: in function 'skip' logic/extensions/story/controller/StoryController:242: in function 'skip' logic/extensions/story/view/StoryDialogView:1400: in function [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/fb/controller/FbController:291: in function 'exitFbSceneAndGoToMainScene' logic/extensions/guide/core/action/GuideActionExitFb:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionPlayBgm:25: in function 'onStart' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/WaitGuideActionFinishPlayStory:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:201: in function 'trulyFinish' logic/extensions/story/controller/StoryController:191: in function 'finish' logic/extensions/story/core/STree:226: in function 'skip' logic/extensions/story/controller/StoryController:242: in function 'skip' logic/extensions/story/view/StoryDialogView:1400: in function [INFO:2023-4-10 14:4:16][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-10 14:4:16][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220010 [INFO:2023-4-10 14:4:16][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:4:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:4:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:16][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:4:16][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-4-10 14:4:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:16][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @31ms [INFO:2023-4-10 14:4:16]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @136ms [INFO:2023-4-10 14:4:16][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 14:4:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:16][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 14:4:16][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-4-10 14:4:16][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-4-10 14:4:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 8 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 9 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 10 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 11 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 12 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 13 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 14 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 15 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 16 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 17 [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:4:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:16]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:4:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270005.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:16]language/xm/bigbg/fb_icon/huodong.png instance: @26ms [INFO:2023-4-10 14:4:16]bigbg/headicon_q/11100001_head_q.png instance: @26ms [INFO:2023-4-10 14:4:16]bigbg/user_headoutline/11110001_user_headoutline.png instance: @26ms [INFO:2023-4-10 14:4:16]bigbg/main_icon/icon_91.png instance: @26ms [INFO:2023-4-10 14:4:16]language/xm/bigbg/main_icon/wordicon_91.png instance: @26ms [INFO:2023-4-10 14:4:17][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 14:4:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1066.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:17]language/xm/bigbg/banner/banner1066.png instance: @64ms [INFO:2023-4-10 14:4:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:17]DestroyUnusedResources:252,3,time=,paths: [INFO:2023-4-10 14:4:20]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:20]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:4:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 6.0339556885883 移走了序号= 1 的消息,当前队列数量= 17 || 0 GuideStartReply 121 1 [INFO:2023-4-10 14:4:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:4:20][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 4.6006591897458 移走了序号= 1 的消息,当前队列数量= 16 || 0 SkipStoryLogReply 122 1 [INFO:2023-4-10 14:4:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1067.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:20]language/xm/bigbg/banner/banner1067.png instance: @63ms [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.4338130634278 移走了序号= 1 的消息,当前队列数量= 15 || 0 GuideEndReply 123 1 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.8342523071915 移走了序号= 1 的消息,当前队列数量= 14 || 0 GuideStartReply 124 1 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=219 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=139 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=145 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=145 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:21]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 125 1 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: false masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 126 1 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 127 1 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 0 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 0 lastUpdateTime: 0 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 0 1 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2000 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2000 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1 [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:4:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:4:21][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:4:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 1 heroRate: 0.7 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 3 1 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 4 1 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 5 1 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:22][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=75,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=105,cmd=1,status=0,size=10 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-4-10 14:4:22]<== Receiver Message, socketClient version=7,extId=53,cmd=12,status=0,size=8 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 1 stepId: -1 } [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 6 1 [INFO:2023-4-10 14:4:22][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_1_-1 [INFO:2023-4-10 14:4:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 BattleGuideActionPlayBgm [INFO:2023-4-10 14:4:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10517 GuideActionExitFb [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 15 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10517 skip: 0 [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 16 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:22]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 [INFO:2023-4-10 14:4:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-4-10 14:4:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 6.2005566060543 移走了序号= 1 的消息,当前队列数量= 15 || 0 FinishGuideReply 7 1 [INFO:2023-4-10 14:4:22]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:4:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 5.5005885697901 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 8 1 [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:4:22]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:4:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 5.5338175706565 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 9 1 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 5.5338175706565 移走了序号= 1 的消息,当前队列数量= 13 || 0 MentorAllInfoReply 10 1 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-4-10 14:4:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 5.5338175706565 移走了序号= 1 的消息,当前队列数量= 12 || 0 Get105InfoReply 11 1 [INFO:2023-4-10 14:4:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 0 } infos { topupId: 31160 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 31507 buyCount: 0 } infos { topupId: 31508 buyCount: 0 } infos { topupId: 31509 buyCount: 0 } infos { topupId: 31510 buyCount: 0 } infos { topupId: 31511 buyCount: 0 } infos { topupId: 31512 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 31798 buyCount: 0 } infos { topupId: 31799 buyCount: 0 } infos { topupId: 31800 buyCount: 0 } infos { topupId: 31801 buyCount: 0 } infos { topupId: 31802 buyCount: 0 } infos { topupId: 31803 buyCount: 0 } infos { topupId: 31804 buyCount: 0 } infos { topupId: 31805 buyCount: 0 } infos { topupId: 31806 buyCount: 0 } infos { topupId: 31807 buyCount: 0 } infos { topupId: 31808 buyCount: 0 } infos { topupId: 31809 buyCount: 0 } infos { topupId: 31810 buyCount: 0 } infos { topupId: 31811 buyCount: 0 } infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 0 } infos { topupId: 31814 buyCount: 0 } infos { topupId: 31815 buyCount: 0 } infos { topupId: 31816 buyCount: 0 } infos { topupId: 31817 buyCount: 0 } infos { topupId: 31818 buyCount: 0 } infos { topupId: 31819 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 31821 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 31822 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 31824 buyCount: 0 } infos 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0.66664258018136 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 21 1 [INFO:2023-4-10 14:4:23]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:23]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-4-10 14:4:23]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90015453845263 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 22 1 [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:4:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.90015453845263 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 23 1 [INFO:2023-4-10 14:4:23][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:4:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:4:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.83357983082533 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 24 1 [INFO:2023-4-10 14:4:24][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-4-10 14:4:24][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2023-4-10 14:4:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1068.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:24]language/xm/bigbg/banner/banner1068.png instance: @60ms [INFO:2023-4-10 14:4:24][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-4-10 14:4:24][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:24][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/callhero/view/CallHeroGetView:481: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:25][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-10 14:4:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:25][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:4:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:25]language/xm/bigbg/banner/banner1054.png instance: @60ms [INFO:2023-4-10 14:4:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10518 BattleGuideActionWaitShowAndCloseGetHeroView [INFO:2023-4-10 14:4:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10518 skip: 0 [INFO:2023-4-10 14:4:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 [INFO:2023-4-10 14:4:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-4-10 14:4:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:26][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_1_10601 GuideActionTriggerNextGuide [INFO:2023-4-10 14:4:26]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:26][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:4:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:4:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:4:26]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 1 stepId: 10601 skip: 0 [INFO:2023-4-10 14:4:26]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:26][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-4-10 14:4:27][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_2_0 [INFO:2023-4-10 14:4:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 0 [INFO:2023-4-10 14:4:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:4:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:27][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-4-10 14:4:27]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66677330061793 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 25 1 [INFO:2023-4-10 14:4:27]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:27]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:4:27]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.99998072162271 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 26 1 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 27 1 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:4:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-4-10 14:4:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:27][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:4:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:4:27]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:4:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:4:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.99998072162271 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 28 1 [INFO:2023-4-10 14:4:28]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:28]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:4:28]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5001140572131 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 29 1 [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: 0 } [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 30 1 [INFO:2023-4-10 14:4:28][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_0 [INFO:2023-4-10 14:4:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 [INFO:2023-4-10 14:4:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionPlayAudio [INFO:2023-4-10 14:4:28]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 GuideActionOpenInstruction [INFO:2023-4-10 14:4:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.3667055554688 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 31 1 [INFO:2023-4-10 14:4:28][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:28]bigbg/guide/guide_instruction1.png instance: @39ms [INFO:2023-4-10 14:4:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:29]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:4:29]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1667570043355 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 32 1 [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1667570043355 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 33 1 [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 34 1 [INFO:2023-4-10 14:4:29][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.2002096716315 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 35 1 [INFO:2023-4-10 14:4:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:29][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0666731689125 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 36 1 [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionPlayAudio [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 GuideActionOpenInstruction [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10701 WaitGuideActionClickInstruction [INFO:2023-4-10 14:4:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10701 skip: 0 [INFO:2023-4-10 14:4:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 [INFO:2023-4-10 14:4:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionFindGO [INFO:2023-4-10 14:4:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionPlayAudio [INFO:2023-4-10 14:4:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenMask [INFO:2023-4-10 14:4:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenArrow [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 GuideActionOpenInstruction [INFO:2023-4-10 14:4:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10702 WaitGuideActionClickMask [INFO:2023-4-10 14:4:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79989550076425 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 37 1 [INFO:2023-4-10 14:4:31]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96658829040825 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 38 1 [INFO:2023-4-10 14:4:31][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=4,id=103 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/callhero/facade/CallHeroFacade:18: in function 'enterScene' logic/extensions/main/view/MainView:314: in function [INFO:2023-4-10 14:4:31][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-4-10 14:4:31][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:4:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionFindGO [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionPlayAudio [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenMask [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenArrow [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 GuideActionOpenInstruction [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10702 WaitGuideActionClickMask [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10702 skip: 0 [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 [INFO:2023-4-10 14:4:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-4-10 14:4:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:31][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:4:31][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:31]DestroyUnusedResources:82,3,time=,paths: [INFO:2023-4-10 14:4:31][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=4,id=103 [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 3 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:4:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:4:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:4:31]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:4:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:31]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:4:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s07_hmi_summon-soul/texture/s07_obj_dx.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s07_hmi_summon-soul/fbx/g-s07_ground.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:31]language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_stage.prefab instance: @32ms [INFO:2023-4-10 14:4:32]language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/g-s07_hmi_summon-soul_1_p.prefab instance: @66ms [INFO:2023-4-10 14:4:32][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=4,id=103 [INFO:2023-4-10 14:4:32]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89997742697597 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 40 1 [INFO:2023-4-10 14:4:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:33]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=100 [INFO:2023-4-10 14:4:33]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.5337776783854 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 41 1 [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 17 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:4:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.2005779631436 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 42 1 [INFO:2023-4-10 14:4:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:4:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.2005779631436 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetGiftBagInfoReply 43 1 [INFO:2023-4-10 14:4:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 1 [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:4:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroenterview_open.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callherolistcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callheobtndetail.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/callheroenterview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herodetailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherorebatebtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocelebrationbtn.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xingkong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hunxinlibao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_kachi_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]bigbg/itemicon/1000100.png instance: @45ms [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/summonbg/summonbg_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/summonbg/summonbg_70.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:4:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:4:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.19961628876626 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 44 1 [INFO:2023-4-10 14:4:33]language/xm/bigbg/summonbg/summonbg_1.png instance: @66ms [INFO:2023-4-10 14:4:33]language/xm/bigbg/summonbg/summonbg_70.png instance: @66ms [INFO:2023-4-10 14:4:33][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=4,id=103,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/callhero/stage/CallHeroSceneStage:128: in function '_onResLoaded' logic/scene/callhero/stage/CallHeroSceneStage:123: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/callhero/view/CallHeroCell:290: in function [C]: in function 'SetImage' logic/common/icon/ImageDynIconOptimize:67: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionOpenView [INFO:2023-4-10 14:4:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionPlayStory [INFO:2023-4-10 14:4:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_115.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_btnpre.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionCloseViews [INFO:2023-4-10 14:4:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:4:33][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/extensions/guide/core/action/GuideActionCloseViews:20: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenOrCloseLoading:24: in function 'onStart' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/view/StoryView:41: in function 'onEnterFinished' frameworkext/lmvc/view/ViewPresentor:163: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:344: in function '_org_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:155: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:343: in function 'playEnterAnimation' frameworkext/lmvc/view/ViewPresentor:234: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:4:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]bigbg/commonbg/herotasktraceview_bg.jpg instance: @61ms [INFO:2023-4-10 14:4:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210027.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:33]bigbg/story_bigbg/210027.jpg instance: @66ms [INFO:2023-4-10 14:4:34][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:34][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:4:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1100000 [INFO:2023-4-10 14:4:34]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:4:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10703 GuideActionOpenViews [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionOpenView [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionPlayStory [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionStoryViewStartShow [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenOrCloseLoading [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionCloseViews [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10703 GuideActionOpenViews [INFO:2023-4-10 14:4:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10703 skip: 0 [INFO:2023-4-10 14:4:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:4:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionPlayAudio [INFO:2023-4-10 14:4:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 GuideActionOpenInstruction [INFO:2023-4-10 14:4:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 WaitGuideActionOpenView [INFO:2023-4-10 14:4:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:34][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:34][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:34][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:34][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_kachi_1.prefab [INFO:2023-4-10 14:4:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:34]bigbg/guide/guide_instruction1.png instance: @35ms [INFO:2023-4-10 14:4:35]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:4:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.29989754036069 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 45 1 [INFO:2023-4-10 14:4:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2023-4-10 14:4:35][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:35]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.76670853793621 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 46 1 [INFO:2023-4-10 14:4:35][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3349135890603 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 47 1 [INFO:2023-4-10 14:4:36][@logic/extensions/callhero/view/CallHeroEnterView.lua:187]:{func}不是免费!!!!!! [INFO:2023-4-10 14:4:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionPlayAudio [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 GuideActionOpenInstruction [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 WaitGuideActionOpenView [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10704 SpecialGuideActionSelectCallHeroPool [INFO:2023-4-10 14:4:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10704 skip: 0 [INFO:2023-4-10 14:4:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionFindGO [INFO:2023-4-10 14:4:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenMask [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionOpenArrow [INFO:2023-4-10 14:4:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 WaitGuideActionClickMask [INFO:2023-4-10 14:4:36][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:36]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.56595845893025 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 48 1 [INFO:2023-4-10 14:4:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10705 GuideActionSetGuideFlag [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionFindGO [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenMask [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionOpenArrow [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 WaitGuideActionClickMask [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10705 GuideActionSetGuideFlag [INFO:2023-4-10 14:4:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10705 skip: 0 [INFO:2023-4-10 14:4:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 [INFO:2023-4-10 14:4:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:4:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_ray_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_113.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_059.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_smoke_09.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.99919928982854 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 49 1 [INFO:2023-4-10 14:4:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s07_hmi_summon-soul/build-prefab/g-s07_hmi_summon-soul_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:37]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.61663641501218 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 50 1 [INFO:2023-4-10 14:4:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imghand1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/callhero/callherocallview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:38]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0166621236131 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 51 1 [INFO:2023-4-10 14:4:39][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator enterFinish [INFO:2023-4-10 14:4:40][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_2_10706, 附加协议_22-22 [INFO:2023-4-10 14:4:40][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10706 [INFO:2023-4-10 14:4:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 22 当前队列数量= 1 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonRequest [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonId: 1 seq: 0 guideId: 2 stepId: 10706 costType: 1 [INFO:2023-4-10 14:4:40]==> Sender Auto Serialize Message,extId=22,cmd=22,size=20 [INFO:2023-4-10 14:4:40]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 0 lastUseTime: 1650003210080 composeCount: 0 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 52 1 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=208 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 53 1 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=145 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:40]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: false masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 54 1 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 55 1 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 0 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 56 1 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2012 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2012 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 57 1 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 58 1 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 59 1 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:40][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:41]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=1161 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 126 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 9997 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 9998 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 9999 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } infos { id: 18 value: 0 time: 0 } infos { id: 19 value: 0 time: 0 } infos { id: 20 value: 0 time: 0 } infos { id: 21 value: 0 time: 0 } infos { id: 24 value: 0 time: 0 } infos { id: 25 value: 0 time: 0 } infos { id: 26 value: 0 time: 0 } infos { id: 27 value: 0 time: 0 } infos { id: 28 value: 0 time: 0 } infos { id: 29 value: 0 time: 0 } infos { id: 30 value: 0 time: 0 } infos { id: 31 value: 0 time: 0 } infos { id: 32 value: 0 time: 0 } infos { id: 33 value: 0 time: 0 } infos { id: 34 value: 0 time: 0 } infos { id: 35 value: 0 time: 0 } infos { id: 36 value: 0 time: 0 } infos { id: 37 value: 0 time: 0 } infos { id: 38 value: 0 time: 0 } infos { id: 39 value: 0 time: 0 } infos { id: 40 value: 0 time: 0 } infos { id: 41 value: 0 time: 0 } infos { id: 42 value: 0 time: 0 } infos { id: 43 value: 0 time: 0 } infos { id: 44 value: 0 time: 0 } infos { id: 45 value: 0 time: 0 } infos { id: 301 value: 0 time: 0 } infos { id: 46 value: 0 time: 0 } infos { id: 302 value: 0 time: 0 } infos { id: 47 value: 0 time: 0 } infos { id: 303 value: 0 time: 0 } infos { id: 48 value: 0 time: 0 } infos { id: 304 value: 0 time: 0 } infos { id: 49 value: 0 time: 0 } infos { id: 305 value: 0 time: 0 } infos { id: 50 value: 0 time: 0 } infos { id: 306 value: 0 time: 0 } infos { id: 51 value: 0 time: 0 } infos { id: 307 value: 0 time: 0 } infos { id: 52 value: 0 time: 0 } infos { id: 308 value: 0 time: 0 } infos { id: 53 value: 0 time: 0 } infos { id: 309 value: 0 time: 0 } infos { id: 54 value: 0 time: 0 } infos { id: 310 value: 0 time: 0 } infos { id: 55 value: 0 time: 0 } infos { id: 311 value: 0 time: 0 } infos { id: 56 value: 0 time: 0 } infos { id: 57 value: 0 time: 0 } infos { id: 58 value: 0 time: 0 } infos { id: 59 value: 0 time: 0 } infos { id: 60 value: 0 time: 0 } infos { id: 61 value: 0 time: 0 } infos { id: 62 value: 0 time: 0 } infos { id: 63 value: 0 time: 0 } infos { id: 64 value: 0 time: 0 } infos { id: 65 value: 0 time: 0 } infos { id: 66 value: 0 time: 0 } infos { id: 67 value: 0 time: 0 } infos { id: 68 value: 0 time: 0 } infos { id: 69 value: 0 time: 0 } infos { id: 70 value: 0 time: 0 } infos { id: 71 value: 0 time: 0 } infos { id: 72 value: 0 time: 0 } infos { id: 73 value: 0 time: 0 } infos { id: 74 value: 0 time: 0 } infos { id: 75 value: 0 time: 0 } infos { id: 76 value: 0 time: 0 } infos { id: 77 value: 0 time: 0 } infos { id: 78 value: 0 time: 0 } infos { id: 79 value: 0 time: 0 } infos { id: 80 value: 0 time: 0 } infos { id: 81 value: 0 time: 0 } infos { id: 82 value: 0 time: 0 } infos { id: 83 value: 0 time: 0 } infos { id: 84 value: 0 time: 0 } infos { id: 85 value: 0 time: 0 } infos { id: 86 value: 0 time: 0 } infos { id: 87 value: 0 time: 0 } infos { id: 88 value: 0 time: 0 } infos { id: 89 value: 0 time: 0 } infos { id: 90 value: 0 time: 0 } infos { id: 91 value: 0 time: 0 } infos { id: 92 value: 0 time: 0 } infos { id: 93 value: 0 time: 0 } infos { id: 94 value: 0 time: 0 } infos { id: 95 value: 0 time: 0 } infos { id: 96 value: 0 time: 0 } infos { id: 97 value: 0 time: 0 } infos { id: 98 value: 0 time: 0 } infos { id: 99 value: 0 time: 0 } infos { id: 100 value: 0 time: 0 } infos { id: 101 value: 0 time: 0 } infos { id: 102 value: 0 time: 0 } infos { id: 103 value: 0 time: 0 } infos { id: 104 value: 0 time: 0 } infos { id: 105 value: 0 time: 0 } infos { id: 106 value: 0 time: 0 } infos { id: 107 value: 0 time: 0 } infos { id: 108 value: 0 time: 0 } infos { id: 109 value: 0 time: 0 } infos { id: 110 value: 0 time: 0 } infos { id: 111 value: 0 time: 0 } infos { id: 112 value: 0 time: 0 } infos { id: 113 value: 0 time: 0 } infos { id: 114 value: 0 time: 0 } infos { id: 115 value: 0 time: 0 } infos { id: 116 value: 0 time: 0 } infos { id: 117 value: 0 time: 0 } infos { id: 118 value: 0 time: 0 } infos { id: 121 value: 0 time: 0 } infos { id: 122 value: 0 time: 0 } infos { id: 123 value: 0 time: 0 } infos { id: 124 value: 0 time: 0 } infos { id: 125 value: 0 time: 0 } infos { id: 126 value: 0 time: 0 } infos { id: 127 value: 0 time: 0 } infos { id: 128 value: 0 time: 0 } infos { id: 129 value: 0 time: 0 } infos { id: 130 value: 0 time: 0 } infos { id: 131 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 60 1 [INFO:2023-4-10 14:4:41]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:4:41]<== Receiver Message, socketClient version=7,extId=22,cmd=22,status=0,size=21 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 2 stepId: -1 } [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 61 1 [INFO:2023-4-10 14:4:41][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_2_-1 [INFO:2023-4-10 14:4:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10706 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10706 skip: 0 [INFO:2023-4-10 14:4:41]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 [INFO:2023-4-10 14:4:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:4:41]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}result { heroId: 4320003 seq: 0 isFull: false } actGainCount: 0 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonReply <--- [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 22 所需时间单位秒 = 1.4332336708903 移走了序号= 1 的消息,当前队列数量= 2 || 0 SummonReply 62 1 [INFO:2023-4-10 14:4:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:41][@logic/extensions/callhero/controller/CallHeroController.lua:138]:{onSummonSucc}heroId: 4320003 seq: 0 isFull: false [INFO:2023-4-10 14:4:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 3 [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:4:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 1 [INFO:2023-4-10 14:4:41]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:4:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_white.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_green.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_purple.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_orange.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_sp.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:42]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.69995749555528 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 63 1 [INFO:2023-4-10 14:4:42]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:42]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=26 [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.93359349481761 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 64 1 [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } [INFO:2023-4-10 14:4:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:4:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.93359349481761 移走了序号= 1 的消息,当前队列数量= 1 || 0 SummonPoolReply 65 1 [INFO:2023-4-10 14:4:42][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator02 layDown [INFO:2023-4-10 14:4:42][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:117]:{func}CallHeroUnitFactory:_onShowSummonEffect [INFO:2023-4-10 14:4:42][@logic/extensions/callhero/model/CallHeroModel.lua:88]:{setRandomNeedCatEffectAndGetSceneEffectIndex}本次的random 2 0.98420648881003 [INFO:2023-4-10 14:4:42][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_animator03a activedenglong [INFO:2023-4-10 14:4:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:4:44][@logic/scene/callhero/factory/CallHeroUnitFactory.lua:285]:{closure}CallHeroUnitFactory:_onAnimEvent g-s07_hmi_summon-soul_event effEnd [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_3.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_4.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_5.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_purple_6.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/herogetbg/bgf_purple_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:45]bigbg/herogetbg/bgf_purple_1.png instance: @55ms [INFO:2023-4-10 14:4:45]bigbg/herogetbg/bgf_purple_3.png instance: @55ms [INFO:2023-4-10 14:4:45]bigbg/herogetbg/bgf_purple_4.png instance: @55ms [INFO:2023-4-10 14:4:45]bigbg/herogetbg/bgf_purple_5.png instance: @54ms [INFO:2023-4-10 14:4:45]bigbg/herogetbg/bgf_purple_6.png instance: @54ms [INFO:2023-4-10 14:4:45]language/xm/bigbg/herogetbg/bgf_purple_2.png instance: @33ms [INFO:2023-4-10 14:4:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:47][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-4-10 14:4:47][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2023-4-10 14:4:48][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-4-10 14:4:48][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-10 14:4:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:4:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/100025_guobaorou_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:4:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:4:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100025_guobaorou/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:48][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:4:50][@logic/extensions/callhero/controller/CallHeroController.lua:268]:{_onAllGetViewClosed}_onAllGetViewClosed 1 [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionCloseViews [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionEnterMainScene [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10707 GuideActionSetGuideFlag [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionCloseViews [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionEnterMainScene [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10707 GuideActionSetGuideFlag [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10707 skip: 0 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_2_10708 GuideActionTriggerNextGuide [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_2_10708 GuideActionTriggerNextGuide [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 2 stepId: 10708 skip: 0 [INFO:2023-4-10 14:4:50][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionCloseViews:17: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:50][@logic/scene/callhero/interaction/CallHeroSceneInteraction.lua:45]:{onExitScene}CallHeroSceneInteraction:onExitScene [INFO:2023-4-10 14:4:50][@logic/extensions/callhero/view/CallHeroEnterView.lua:67]:{onExit}CallHeroEnterView:onExit stack traceback: logic/extensions/callhero/view/CallHeroEnterView:67: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' logic/scene/callhero/interaction/CallHeroSceneInteraction:57: in function 'onExitScene' frameworkext/scene/SceneBase:123: in function 'onExit' logic/scene/SceneMgr:227: in function '_realEnter' logic/scene/SceneMgr:219: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=4,id=103 [INFO:2023-4-10 14:4:50][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:50][@logic/extensions/callhero/view/CallHeroEnterView.lua:87]:{destroyUI}CallHeroEnterView:destroyUI stack traceback: logic/extensions/callhero/view/CallHeroEnterView:87: in function 'destroyUI' logic/common/logic/FrameworkReLogicMgr:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/view/ViewMgr:97: in function 'destroy' frameworkext/lmvc/view/ViewLifetimeMgr:59: in function 'onTick' logic/scene/SceneMgr:236: in function '_realEnter' logic/scene/SceneMgr:219: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/guide/core/action/GuideActionEnterMainScene:12: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/BattleGuideActionWaitBattleEvent:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/callhero/view/CallHeroGetView:549: in function '_closeAndDispatchEvent' logic/extensions/callhero/view/CallHeroGetView:522: in function [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:50][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_3_0 [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 0 [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50]DestroyUnusedResources:122,3,time=,paths: [INFO:2023-4-10 14:4:50][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms [INFO:2023-4-10 14:4:50]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2023-4-10 14:4:50][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 14:4:50][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-4-10 14:4:50][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-4-10 14:4:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 8 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 24 time: 19000 [INFO:2023-4-10 14:4:50][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:4:50][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 9 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:50]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:4:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270009.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50]language/xm/bigbg/fb_icon/huodong.png instance: @31ms [INFO:2023-4-10 14:4:50][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:4:50]bigbg/headicon_q/11100001_head_q.png instance: @63ms [INFO:2023-4-10 14:4:50]bigbg/user_headoutline/11110001_user_headoutline.png instance: @63ms [INFO:2023-4-10 14:4:50]bigbg/main_icon/icon_91.png instance: @63ms [INFO:2023-4-10 14:4:50]language/xm/bigbg/main_icon/wordicon_91.png instance: @63ms [INFO:2023-4-10 14:4:50]bigbg/main_icon/yiweishixin.png instance: @63ms [INFO:2023-4-10 14:4:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:50][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:4:50]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.93345329724252 移走了序号= 1 的消息,当前队列数量= 14 || 0 GuideEndReply 67 1 [INFO:2023-4-10 14:4:51][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [WARN:2023-4-10 14:4:51][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_49_0 [INFO:2023-4-10 14:4:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1066.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:51]language/xm/bigbg/banner/banner1066.png instance: @62ms [WARN:2023-4-10 14:4:51][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_3_0 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4334788490087 移走了序号= 1 的消息,当前队列数量= 13 || 0 GuideStartReply 68 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 69 1 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 14 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 15 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-4-10 14:4:51][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:4:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 16 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.4334788490087 移走了序号= 1 的消息,当前队列数量= 15 || 0 FinishGuideReply 70 1 [INFO:2023-4-10 14:4:51][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=100 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.666892265901 移走了序号= 1 的消息,当前队列数量= 14 || 0 GuideEndReply 71 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 0 } [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 72 1 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_0 [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 15 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionFindGO [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionPlayAudio [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenMask [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenArrow [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 GuideActionOpenInstruction [INFO:2023-4-10 14:4:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10801 WaitGuideActionClickMask [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.5667789746076 移走了序号= 1 的消息,当前队列数量= 14 || 0 FinishGuideReply 73 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.0458128452301 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 74 1 [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.0458128452301 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 75 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.0458128452301 移走了序号= 1 的消息,当前队列数量= 12 || 0 SystemEnterLogReply 76 1 [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 0 } infos { topupId: 31160 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 31507 buyCount: 0 } infos { topupId: 31508 buyCount: 0 } infos { topupId: 31509 buyCount: 0 } infos { topupId: 31510 buyCount: 0 } infos { topupId: 31511 buyCount: 0 } infos { topupId: 31512 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 31798 buyCount: 0 } infos { topupId: 31799 buyCount: 0 } infos { topupId: 31800 buyCount: 0 } infos { topupId: 31801 buyCount: 0 } infos { topupId: 31802 buyCount: 0 } infos { topupId: 31803 buyCount: 0 } infos { topupId: 31804 buyCount: 0 } infos { topupId: 31805 buyCount: 0 } infos { topupId: 31806 buyCount: 0 } infos { topupId: 31807 buyCount: 0 } infos { topupId: 31808 buyCount: 0 } infos { topupId: 31809 buyCount: 0 } infos { topupId: 31810 buyCount: 0 } infos { topupId: 31811 buyCount: 0 } infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 0 } infos { topupId: 31814 buyCount: 0 } infos { topupId: 31815 buyCount: 0 } infos { topupId: 31816 buyCount: 0 } infos { topupId: 31817 buyCount: 0 } infos { topupId: 31818 buyCount: 0 } infos { topupId: 31819 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 31821 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 31822 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 31824 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 31825 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 31826 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 31827 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 31828 buyCount: 0 } infos 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true expiredTime: 0 } [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.0791608467698 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 78 1 [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:4:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.0791608467698 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetJinyumantangInfoReply 79 1 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:4:51]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:51]bigbg/guide/guide_instruction1.png instance: @61ms [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.1124921366572 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 80 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.1124921366572 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 81 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.1124921366572 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 82 1 [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 14:4:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.1458888873458 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 83 1 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60007287189364 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 84 1 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0667149163783 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 85 1 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 86 1 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.0667149163783 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 87 1 [INFO:2023-4-10 14:4:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 5 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionFindGO [INFO:2023-4-10 14:4:52]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionPlayAudio [INFO:2023-4-10 14:4:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenMask [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenArrow [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 GuideActionOpenInstruction [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10801 WaitGuideActionClickMask [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10801 skip: 0 [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:4:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionFindGO [INFO:2023-4-10 14:4:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:52]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_kitchen isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/teamview_new.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/team/teamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 8 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-4-10 14:4:52]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-4-10 14:4:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:52]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0334541648626 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideStartReply 88 1 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.0001772493124 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 89 1 [INFO:2023-4-10 14:4:52][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.96682924777269 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 90 1 [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:4:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.13336633145809 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 92 1 [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionPlayAudio [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenMask [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenArrow [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 GuideActionOpenInstruction [INFO:2023-4-10 14:4:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10802 WaitGuideActionClickMask [INFO:2023-4-10 14:4:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:52]bigbg/guide/guide_instruction2.png instance: @63ms [INFO:2023-4-10 14:4:53]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53336821496487 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 93 1 [INFO:2023-4-10 14:4:53]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:53]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=23 [INFO:2023-4-10 14:4:53]<== Receiver Message, socketClient version=7,extId=8,cmd=9,status=0,size=10 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90003542229533 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 94 1 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 95 1 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.86668138206005 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 96 1 [INFO:2023-4-10 14:4:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionFindGO [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionPlayAudio [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenMask [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenArrow [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 GuideActionOpenInstruction [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10802 WaitGuideActionClickMask [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10802 skip: 0 [INFO:2023-4-10 14:4:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 [INFO:2023-4-10 14:4:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionFindGO [INFO:2023-4-10 14:4:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 3 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:54]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 14:4:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-4-10 14:4:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:4:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionPlayAudio [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenMask [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenArrow [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 GuideActionOpenInstruction [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10803 WaitGuideActionClickMask [INFO:2023-4-10 14:4:54]bigbg/headicon_square/100025_head_square.png instance: @66ms [INFO:2023-4-10 14:4:54]bigbg/headicon_square/100001_head_square.png instance: @66ms [INFO:2023-4-10 14:4:54]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.63354986906052 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 97 1 [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionFindGO [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionPlayAudio [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenMask [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenArrow [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 GuideActionOpenInstruction [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10803 WaitGuideActionClickMask [INFO:2023-4-10 14:4:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10803 skip: 0 [INFO:2023-4-10 14:4:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:4:54]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionFindGO [INFO:2023-4-10 14:4:54]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenMask [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 GuideActionOpenArrow [INFO:2023-4-10 14:4:54][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10804 WaitGuideActionClickMask [INFO:2023-4-10 14:4:54]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:54]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=118 [INFO:2023-4-10 14:4:54]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0330237857997 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 98 1 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.0000820755959 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterInfoListReply 99 1 [INFO:2023-4-10 14:4:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.0000820755959 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 100 1 [INFO:2023-4-10 14:4:55]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66632962226868 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 101 1 [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2023-4-10 14:4:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:4:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:55][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10804, 附加协议_8-2 [INFO:2023-4-10 14:4:55][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10804 [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 3 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4320003 formationId: 1 index: 0 guideId: 3 stepId: 10804 typeId: 1 [INFO:2023-4-10 14:4:55]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2023-4-10 14:4:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:55]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.89966750144958 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 102 1 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=34 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=209 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=15 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.19986912608147 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 103 1 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4320003 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 104 1 [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014004 [INFO:2023-4-10 14:4:56]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:4:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 105 1 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: 10804 } [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 106 1 [INFO:2023-4-10 14:4:56][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_10804 [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionFindGO [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenMask [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 GuideActionOpenArrow [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10804 WaitGuideActionClickMask [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10804 skip: 0 [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:56]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionFindGO [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionPlayAudio [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenMask [INFO:2023-4-10 14:4:56]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenArrow [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 GuideActionOpenInstruction [INFO:2023-4-10 14:4:56][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10805 WaitGuideActionClickMask [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.23333570733666 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 107 1 [WARN:2023-4-10 14:4:56][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-4-10 14:4:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 108 1 [INFO:2023-4-10 14:4:56][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:56][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:56][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:56][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13342399895191 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 109 1 [INFO:2023-4-10 14:4:56][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:56]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.79997757449746 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 110 1 [INFO:2023-4-10 14:4:57]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0000972822309 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 111 1 [INFO:2023-4-10 14:4:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:57]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 14:4:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2023-4-10 14:4:57]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:4:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionFindGO [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionPlayAudio [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenMask [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenArrow [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 GuideActionOpenInstruction [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10805 WaitGuideActionClickMask [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10805 skip: 0 [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionFindGO [INFO:2023-4-10 14:4:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:4:57]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:57]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionPlayAudio [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenMask [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenArrow [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 GuideActionOpenInstruction [INFO:2023-4-10 14:4:57][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10806 WaitGuideActionClickMask [INFO:2023-4-10 14:4:57]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=122 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.40018657967448 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterInfoListReply 112 1 [INFO:2023-4-10 14:4:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:57][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:4:57]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:4:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.56677595153451 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 113 1 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionFindGO [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionPlayAudio [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenMask [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenArrow [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 GuideActionOpenInstruction [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10806 WaitGuideActionClickMask [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10806 skip: 0 [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionFindGO [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenMask [INFO:2023-4-10 14:4:58]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 GuideActionOpenArrow [INFO:2023-4-10 14:4:58]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10807 WaitGuideActionClickMask [INFO:2023-4-10 14:4:58]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8665701970458 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 114 1 [INFO:2023-4-10 14:4:58]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4000164046884 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 115 1 [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 2000 [INFO:2023-4-10 14:4:58]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:4:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_3_10807, 附加协议_8-2 [INFO:2023-4-10 14:4:58][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10807 [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 4 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4320002 formationId: 1 index: 1 guideId: 3 stepId: 10807 typeId: 1 [INFO:2023-4-10 14:4:58]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2023-4-10 14:4:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:58]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.76669324934483 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 116 1 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=45 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2006334587932 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 117 1 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.53374399989843 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 118 1 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4320003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4320002 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 119 1 [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000004 [INFO:2023-4-10 14:4:59]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:4:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 120 1 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 3 stepId: -1 } [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 121 1 [INFO:2023-4-10 14:4:59][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_3_-1 [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionFindGO [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenMask [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 GuideActionOpenArrow [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10807 WaitGuideActionClickMask [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10807 skip: 0 [INFO:2023-4-10 14:4:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:4:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionFindGO [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenMask [INFO:2023-4-10 14:4:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:4:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 GuideActionOpenArrow [INFO:2023-4-10 14:4:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10808 WaitGuideActionClickMask [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.56664041429758 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 122 1 [WARN:2023-4-10 14:4:59][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-4-10 14:4:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 123 1 [INFO:2023-4-10 14:4:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:4:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:4:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:4:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13277566432953 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 124 1 [INFO:2023-4-10 14:4:59][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:4:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:4:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:4:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.56665258482099 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 125 1 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2023-4-10 14:5:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 4 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:5:0][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionFindGO [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenMask [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 GuideActionOpenArrow [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10808 WaitGuideActionClickMask [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 12 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10808 skip: 0 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_3_10809 GuideActionTriggerNextGuide [INFO:2023-4-10 14:5:0][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_3_10809 GuideActionTriggerNextGuide [INFO:2023-4-10 14:5:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:0][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 14 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 15 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 3 stepId: 10809 skip: 0 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90013087168336 移走了序号= 1 的消息,当前队列数量= 14 || 0 GuideStartReply 126 1 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:5:0][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_4_0 [INFO:2023-4-10 14:5:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 15 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 0 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16654779016972 移走了序号= 1 的消息,当前队列数量= 14 || 0 SystemEnterLogReply 127 1 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=100 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.29989153891802 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 0 1 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.29989153891802 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 1 1 [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 0 } infos { topupId: 31160 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 31507 buyCount: 0 } infos { topupId: 31508 buyCount: 0 } infos { topupId: 31509 buyCount: 0 } infos { topupId: 31510 buyCount: 0 } infos { topupId: 31511 buyCount: 0 } infos { topupId: 31512 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 31798 buyCount: 0 } infos { topupId: 31799 buyCount: 0 } infos { topupId: 31800 buyCount: 0 } infos { topupId: 31801 buyCount: 0 } infos { topupId: 31802 buyCount: 0 } infos { topupId: 31803 buyCount: 0 } infos { topupId: 31804 buyCount: 0 } infos { topupId: 31805 buyCount: 0 } infos { topupId: 31806 buyCount: 0 } infos { topupId: 31807 buyCount: 0 } infos { topupId: 31808 buyCount: 0 } infos { topupId: 31809 buyCount: 0 } infos { topupId: 31810 buyCount: 0 } infos { topupId: 31811 buyCount: 0 } infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 0 } infos { topupId: 31814 buyCount: 0 } infos { topupId: 31815 buyCount: 0 } infos { topupId: 31816 buyCount: 0 } infos { topupId: 31817 buyCount: 0 } infos { topupId: 31818 buyCount: 0 } infos { topupId: 31819 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 31821 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 31822 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 31824 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 31825 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 31826 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 31827 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 31828 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 31829 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 31830 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 31831 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 31832 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 31833 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 31834 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 31835 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 31836 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 31837 buyCount: 0 } infos { topupId: 31838 buyCount: 0 } infos { topupId: 31839 buyCount: 0 } infos { topupId: 31840 buyCount: 0 } infos { topupId: 31841 buyCount: 0 } infos { topupId: 31842 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1401 buyCount: 0 } infos { topupId: 1402 buyCount: 0 } infos { topupId: 1403 buyCount: 0 } infos { topupId: 1404 buyCount: 0 } infos { topupId: 1601 buyCount: 0 } infos { topupId: 9917 buyCount: 0 } infos { topupId: 9918 buyCount: 0 } infos { topupId: 9919 buyCount: 0 } infos { topupId: 9920 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 5906 buyCount: 0 } infos { topupId: 10017 buyCount: 0 } infos { topupId: 6011 buyCount: 0 } infos { topupId: 4037 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 6100 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.29989153891802 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetTopupInfoReply 2 1 [INFO:2023-4-10 14:5:0][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============ [INFO:2023-4-10 14:5:0][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10301,"topupco":[10301,"98元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10301,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10302,"topupco":[10302,"88元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",13.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10302,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10416,"topupco":[10416,"98元剑光迁跃时装礼包",1,"2008-01-01 00:00:00","2038-01-01 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00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9919,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9920,"topupco":[9920,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9920,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"1折魂芯资源包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":5906,"topupco":[5906,"60元礼包",1,"2020-11-05 00:10:00","2028-12-09 23:59:59",9.99,0,0,0,0,2,0,false,"10#10285#4085",false,0,0,"",0,"","11000001","",""],"id":5906,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10017,"topupco":[10017,"98元过桥米线时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10017,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6011,"topupco":[6011,"BP打折",1,"2019-04-30 00:10:00","2028-12-19 23:59:59",15.99,0,0,0,0,2,0,false,"9#11320061",false,0,0,"",0,"","11000001","",""],"id":6011,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4037,"topupco":[4037,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000002","",""],"id":4037,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"金玉月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,300,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6100,"topupco":[6100,"性别登记卡",1,"2022-01-25 00:00:00","2028-06-19 00:00:00",9.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":6100,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10201,"topupco":[10201,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"10#10505",false,0,0,"",0,"","11000001","",""],"id":10201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"医籍古本",1,"2020-09-22 00:00:00","2038-01-01 00:00:00",9.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"医籍珍本",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.3332964964211 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetGiftBagInfoReply 3 1 [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 12 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:5:0]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.3332964964211 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 4 1 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.3332964964211 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 5 1 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.36658424511552 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 6 1 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.36658424511552 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 7 1 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.36658424511552 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 8 1 [INFO:2023-4-10 14:5:0][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:0]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.56661270931363 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 9 1 [INFO:2023-4-10 14:5:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0999990776181 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 10 1 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:5:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-4-10 14:5:1][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:5:1][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2023-4-10 14:5:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:5:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:5:1]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.0999990776181 移走了序号= 1 的消息,当前队列数量= 7 || 0 FinishGuideReply 12 1 [INFO:2023-4-10 14:5:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=25 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3667520321906 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 13 1 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: 0 } [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 14 1 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_0 [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionFindGO [INFO:2023-4-10 14:5:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionPlayAudio [INFO:2023-4-10 14:5:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenMask [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenArrow [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 GuideActionOpenInstruction [INFO:2023-4-10 14:5:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10901 WaitGuideActionClickMask [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.2335474491119 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 15 1 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1681539210069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.13351303339 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 16 1 [INFO:2023-4-10 14:5:1][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.100108075887 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 17 1 [INFO:2023-4-10 14:5:1]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.63338153064251 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 18 1 [INFO:2023-4-10 14:5:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:2]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90008677914739 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 19 1 [INFO:2023-4-10 14:5:2]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:5:2]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 20 1 [INFO:2023-4-10 14:5:2][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.0333811976016 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 21 1 [INFO:2023-4-10 14:5:2][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2023-4-10 14:5:2][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-4-10 14:5:2][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:5:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionFindGO [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionPlayAudio [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenMask [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenArrow [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 GuideActionOpenInstruction [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10901 WaitGuideActionClickMask [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10901 skip: 0 [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 [INFO:2023-4-10 14:5:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionFindGO [INFO:2023-4-10 14:5:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:2][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:2][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:5:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:2]DestroyUnusedResources:68,3,time=,paths: [INFO:2023-4-10 14:5:2]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1000025346875 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 22 1 [INFO:2023-4-10 14:5:2][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-4-10 14:5:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @33ms [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73343865945935 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 23 1 [INFO:2023-4-10 14:5:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待13帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:3]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:3]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @203ms [WARN:2023-4-10 14:5:3][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:82: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 14:5:3][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 14:5:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:3]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:5:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionPlayAudio [INFO:2023-4-10 14:5:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenMask [INFO:2023-4-10 14:5:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenArrow [INFO:2023-4-10 14:5:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 GuideActionOpenInstruction [INFO:2023-4-10 14:5:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10902 WaitGuideActionClickMask [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0007752776146 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 24 1 [INFO:2023-4-10 14:5:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:3]bigbg/guide/guide_instruction2.png instance: @79ms [INFO:2023-4-10 14:5:3]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:5:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:5:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.39993728324771 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 25 1 [INFO:2023-4-10 14:5:4][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:55]:{closure}TCL1 1 1 10001 [WARN:2023-4-10 14:5:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:61]:{closure}TCL2 1 true table: 0x014cc21ff0 { 1 = 10001, 2 = "榕城春愿聚", 3 = 1, 4 = 1, 5 = "1.5#0", 6 = 0, 7 = "", 8 = "main_10001", 9 = "", 10 = 1, 11 = 1100001, 12 = "第1章", 13 = 1, 14 = 1, 15 = 0, 16 = 1, 17 = 0, 18 = 0, 19 = 0, 20 = "", __index = function: 0x014cc2b498, } [WARN:2023-4-10 14:5:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:68]:{closure}TCL3 10001 true [INFO:2023-4-10 14:5:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 16 当前队列数量= 1 [INFO:2023-4-10 14:5:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MarkFirstInDungeonRequest [INFO:2023-4-10 14:5:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 [INFO:2023-4-10 14:5:4]==> Sender Auto Serialize Message,extId=31,cmd=16,size=12 [INFO:2023-4-10 14:5:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chapterbegineffect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/chapter/chapterbegineffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]<== Receiver Message, socketClient version=7,extId=31,cmd=16,status=0,size=8 [INFO:2023-4-10 14:5:4]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2023-4-10 14:5:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MarkFirstInDungeonReply <--- [INFO:2023-4-10 14:5:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 16 所需时间单位秒 = 0.19987758621573 移走了序号= 1 的消息,当前队列数量= 0 || 0 MarkFirstInDungeonReply 27 1 [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/chapteropeneffectbigbg/title_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/chapteropeneffectbigbg/content_10001_1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/chapteropeneffectbigbg/content_10001_2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/hero_10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/chapteropeneffectbigbg/chapter_tit_01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]language/xm/bigbg/chapteropeneffectbigbg/title_10001.png instance: @32ms [INFO:2023-4-10 14:5:4]language/xm/bigbg/chapteropeneffectbigbg/content_10001_1.png instance: @32ms [INFO:2023-4-10 14:5:4]language/xm/bigbg/chapteropeneffectbigbg/content_10001_2.png instance: @32ms [INFO:2023-4-10 14:5:4]bigbg/chapteropeneffectbigbg/hero_10001.png instance: @32ms [INFO:2023-4-10 14:5:4]language/xm/bigbg/chapteropeneffectbigbg/chapter_tit_01.png instance: @32ms [INFO:2023-4-10 14:5:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/chapteropeneffectbigbg/bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:4]bigbg/chapteropeneffectbigbg/bg.jpg instance: @65ms [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionFindGO [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionPlayAudio [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenMask [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenArrow [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 GuideActionOpenInstruction [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10902 WaitGuideActionClickMask [INFO:2023-4-10 14:5:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10902 skip: 0 [INFO:2023-4-10 14:5:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 [INFO:2023-4-10 14:5:5]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:5]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:5]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70025579631329 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 28 1 [INFO:2023-4-10 14:5:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:6]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:6][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1002488844097 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 29 1 [INFO:2023-4-10 14:5:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:5:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2023-4-10 14:5:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:5:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:5:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:7]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:5:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:5:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:5:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.33320479281247 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 30 1 [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10903 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:5:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10903 skip: 0 [INFO:2023-4-10 14:5:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 [INFO:2023-4-10 14:5:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionFindGO [INFO:2023-4-10 14:5:8]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionPlayAudio [INFO:2023-4-10 14:5:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenMask [INFO:2023-4-10 14:5:8]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenArrow [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 GuideActionOpenInstruction [INFO:2023-4-10 14:5:8][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10904 WaitGuideActionClickMask [INFO:2023-4-10 14:5:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:8]bigbg/guide/guide_instruction1.png instance: @64ms [INFO:2023-4-10 14:5:8][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53361109271646 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 31 1 [INFO:2023-4-10 14:5:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionFindGO [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionPlayAudio [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenMask [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenArrow [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 GuideActionOpenInstruction [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10904 WaitGuideActionClickMask [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10904 skip: 0 [INFO:2023-4-10 14:5:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionFindGO [INFO:2023-4-10 14:5:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 4 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:9]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2023-4-10 14:5:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:9]bigbg/itemicon/1000340.png instance: @24ms [INFO:2023-4-10 14:5:9]bigbg/itemicon/1000001.png instance: @24ms [INFO:2023-4-10 14:5:9]bigbg/headicon_small/130014_head_small.png instance: @24ms [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionPlayAudio [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenMask [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenArrow [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 GuideActionOpenInstruction [INFO:2023-4-10 14:5:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10905 WaitGuideActionClickMask [INFO:2023-4-10 14:5:9]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96679842472076 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 32 1 [INFO:2023-4-10 14:5:9][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.59964774549007 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 33 1 [INFO:2023-4-10 14:5:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 3 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001011 [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionFindGO [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionPlayAudio [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenMask [INFO:2023-4-10 14:5:10]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenArrow [INFO:2023-4-10 14:5:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 GuideActionOpenInstruction [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10905 WaitGuideActionClickMask [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10905 skip: 0 [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 [INFO:2023-4-10 14:5:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionFindGO [INFO:2023-4-10 14:5:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:10]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:10]<== Receiver Message, socketClient version=7,extId=70,cmd=1,status=0,size=8 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0010147858411 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 34 1 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.968276867643 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetConsumeItemReply 35 1 [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]bigbg/itemicon/1000305.png instance: @16ms [INFO:2023-4-10 14:5:10]bigbg/itemicon/10000242.png instance: @16ms [INFO:2023-4-10 14:5:10]bigbg/itemicon/1000489.png instance: @16ms [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionPlayAudio [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenMask [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenArrow [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 GuideActionOpenInstruction [INFO:2023-4-10 14:5:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10906 WaitGuideActionClickMask [INFO:2023-4-10 14:5:10]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=726 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -1 name: 鹄羹 level: 1 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 17202 name: 伊之言 level: 100 type: 2 logoutTime: 0 cd: 0 hero { heroId: 980203 heroTypeIdx: 2014 level: 100 rank: 5 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201406 strengthenLevel: 3 } skinId: 140081 breakthroughCnt: 6 quality: 0 state: 133 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10301 name: 边月 level: 70 type: 2 logoutTime: 1681273368013 cd: 0 hero { heroId: 30002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 4 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13103 name: 伊沛若 level: 35 type: 2 logoutTime: 1679367638000 cd: 0 hero { heroId: 320134 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 18601 name: 伊水文 level: 40 type: 2 logoutTime: 1681272935159 cd: 0 hero { heroId: 1290012 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 12001 name: 你说啥子 level: 100 type: 2 logoutTime: 1678963657000 cd: 0 hero { heroId: 240007 heroTypeIdx: 2007 level: 100 rank: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } skinId: 140046 breakthroughCnt: 7 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 24401 name: ly1 level: 77 type: 2 logoutTime: 1681038235000 cd: 0 hero { heroId: 3210033 heroTypeIdx: 2001 level: 1 rank: 1 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } skinId: 100003 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13403 name: pvp13 level: 18 type: 2 logoutTime: 1679906663000 cd: 0 hero { heroId: 350013 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10401 name: pvp1 level: 100 type: 2 logoutTime: 1681200979719 cd: 0 hero { heroId: 660002 heroTypeIdx: 2087 level: 100 rank: 5 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208709 strengthenLevel: 4 } skinId: 140060 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.2332123760134 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 36 1 [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100022_head_small04.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:10]bigbg/headicon_small/100001_head_small.png instance: @32ms [INFO:2023-4-10 14:5:10]bigbg/headicon_small/100022_head_small04.png instance: @32ms [INFO:2023-4-10 14:5:10]bigbg/headicon_small/100001_head_small02.png instance: @32ms [INFO:2023-4-10 14:5:10]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.58311971090734 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 37 1 [INFO:2023-4-10 14:5:11][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_4_10906, 附加协议_31-2 [INFO:2023-4-10 14:5:11][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_10926 [INFO:2023-4-10 14:5:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001011 formationId: 1 guideIdE: 4 stepIdE: 10926 [INFO:2023-4-10 14:5:11]==> Sender Auto Serialize Message,extId=31,cmd=2,size=24 [INFO:2023-4-10 14:5:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionFindGO [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionPlayAudio [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenMask [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenArrow [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 GuideActionOpenInstruction [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10906 WaitGuideActionClickMask [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10906 skip: 0 [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 [INFO:2023-4-10 14:5:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:11]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.98326116614044 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 38 1 [INFO:2023-4-10 14:5:11]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=30 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010112 battleId: 10010113 triggerId: 96 triggerId: 113 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.66686536371708 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 39 1 [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2023-4-10 14:5:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:11]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:5:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 4 [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:5:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:11]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:5:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:11][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:11][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:11][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:5:11][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-4-10 14:5:11][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:5:11][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:5:11][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-4-10 14:5:11][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:5:11][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:11]DestroyUnusedResources:73,3,time=,paths: [INFO:2023-4-10 14:5:12]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.7665994502604 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 40 1 [INFO:2023-4-10 14:5:12][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010112_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010112_2_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010112_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-10 14:5:12][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:11 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @33ms [INFO:2023-4-10 14:5:12][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @68ms [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的模型 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的模型 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010112_1_12221 ====== Monster_10010112_1_12221 怪物的头顶ui [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的头顶ui [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010112_999_12221 ====== Monster_10010112_999_12221 怪物的头顶ui [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的模型 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010112_2_12209 ====== Monster_10010112_2_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-10 14:5:12][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.4677s [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:5:12][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001011 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 6 zoneId: nil [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 96 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 113 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 113 挂点: zdcj_hua_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:5:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:12][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000100 [INFO:2023-4-10 14:5:12][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000100 [INFO:2023-4-10 14:5:12][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:5:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:5:12][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_hua_npc/zdcj_hua_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_shiyonyou_wupin/zdcj_shiyonyou_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_shiyonyou_wupin/zdcj_shiyonyou_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]bigbg/commonbg/herotasktraceview_bg.jpg instance: @59ms [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270013.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 113 go: SceneTrigger_113_4 [INFO:2023-4-10 14:5:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 96 go: SceneTrigger_96_4 [INFO:2023-4-10 14:5:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:12]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:5:12]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4780961144716 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 41 1 [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:5:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.844632582739 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 42 1 [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:5:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:5:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.844632582739 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 43 1 [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:12]bigbg/story_bigbg/210006.jpg instance: @31ms [INFO:2023-4-10 14:5:13][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:5:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 2 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 [INFO:2023-4-10 14:5:14]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:5:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 3 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:14]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-10 14:5:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:14][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-4-10 14:5:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000100 barrierId: 10001011 [INFO:2023-4-10 14:5:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10907 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:14]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10907 skip: 0 [INFO:2023-4-10 14:5:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:14]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:5:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 [INFO:2023-4-10 14:5:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionForwardWalking [INFO:2023-4-10 14:5:14][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:14]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:14]bigbg/skill_icon/13000708.png instance: @48ms [INFO:2023-4-10 14:5:14]bigbg/skill_icon/13000707.png instance: @47ms [INFO:2023-4-10 14:5:14]bigbg/skill_icon/13000709.png instance: @47ms [INFO:2023-4-10 14:5:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:15]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:5:15]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-10 14:5:15]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:5:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.36674058437347 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 45 1 [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-10 14:5:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.36674058437347 移走了序号= 1 的消息,当前队列数量= 3 || 0 ManualBattleLogReply 46 1 [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:5:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.36674058437347 移走了序号= 1 的消息,当前队列数量= 2 || 0 MainStoryPlayEndLogReply 47 1 [INFO:2023-4-10 14:5:15]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66684129089117 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 48 1 [INFO:2023-4-10 14:5:15]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2000787109137 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 49 1 [INFO:2023-4-10 14:5:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-4-10 14:5:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-4-10 14:5:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 96 [INFO:2023-4-10 14:5:17]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-4-10 14:5:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_shiyongyou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:17][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 1 0 -14.067510944605 0 -0.3 -15.5 0 0 1.4324890553951 [INFO:2023-4-10 14:5:17][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 1 [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:5:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:17][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:5:17][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:5:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:17]<== Receiver Message, socketClient version=7,extId=31,cmd=12,status=0,size=10 [INFO:2023-4-10 14:5:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 96 [INFO:2023-4-10 14:5:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-4-10 14:5:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.60001983493567 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 50 1 [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:18]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:5:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:18]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.36657770723104 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 51 1 [INFO:2023-4-10 14:5:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionForwardWalking [INFO:2023-4-10 14:5:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10908 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10908 skip: 0 [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 [INFO:2023-4-10 14:5:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:5:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:18]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:5:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:5:18]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:5:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:5:18][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:5:18]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53368408605456 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 52 1 [INFO:2023-4-10 14:5:19]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:19]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=421 [INFO:2023-4-10 14:5:19]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0002489648759 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 53 1 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1160 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1162 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 3 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 203 thp: 203 atk: 114 def: 125 critic: 110 critic_dmg: 540 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12209 skinId: 130020 position: 2 baseAttributes { hp: 88 thp: 88 atk: 62 def: 94 critic: 100 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.0002489648759 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 54 1 [INFO:2023-4-10 14:5:19][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1160, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1162, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":3, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":203, "thp":203, "atk":114, "def":125, "critic":110, "critic_dmg":540, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12209, "skinId":130020, "position":2, "baseAttributes": { "hp":88, "thp":88, "atk":62, "def":94, "critic":100, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.0002489648759 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 55 1 [INFO:2023-4-10 14:5:19][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:5:19][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:5:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-4-10 14:5:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10909 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10909 skip: 0 [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 [INFO:2023-4-10 14:5:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionFindGO [INFO:2023-4-10 14:5:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenMask [INFO:2023-4-10 14:5:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 GuideActionOpenArrow [INFO:2023-4-10 14:5:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10910 WaitGuideActionClickMask [WARN:2023-4-10 14:5:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:5:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:5:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151cc2a50 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:5:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:5:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:5:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151cc2a50 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:5:19][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:5:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:5:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:5:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:19]bigbg/headicon_battle/100025_head_battle.png instance: @62ms [INFO:2023-4-10 14:5:19]bigbg/headicon_battle/100001_head_battle.png instance: @62ms [INFO:2023-4-10 14:5:20]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53293004259467 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 56 1 [INFO:2023-4-10 14:5:20]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:20]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0997554138303 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 57 1 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:5:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 1.0997554138303 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 58 1 [INFO:2023-4-10 14:5:20][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:5:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:5:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:20]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:5:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:5:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16673728823662 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 59 1 [INFO:2023-4-10 14:5:20][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:5:20][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:5:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:5:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:5:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0146d4ce48 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:5:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:5:21][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:5:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:5:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:5:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionFindGO [INFO:2023-4-10 14:5:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenMask [INFO:2023-4-10 14:5:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 GuideActionOpenArrow [INFO:2023-4-10 14:5:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10910 WaitGuideActionClickMask [INFO:2023-4-10 14:5:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10910 skip: 0 [INFO:2023-4-10 14:5:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 [INFO:2023-4-10 14:5:21]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:21][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2023-4-10 14:5:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:21]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:21]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=213 [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 142 additional2: 61 additional3: 61 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 52 additional: 90 additional2: 52 additional3: 52 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 117 additional: 1043 additional2: 117 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 5 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 42122092 actEffect { targetId: 3 effectType: 4 effectNum: 101 additional: 191 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122092 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 2 effectNum: 58 additional: 985 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-4-10 14:5:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:5:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20019191503525 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 60 1 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":142, "additional2":61, "additional3":61 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":52, "additional":90, "additional2":52, "additional3":52 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":117, "additional":1043, "additional2":117, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":5 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":42122092, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":101, "additional":191 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122092 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":58, "additional":985, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0146d4ce48 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":142, "targetId":3, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":90, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1043, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":117, "multipleEffectNum":0, "effectType":2, "additional2":117 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":191, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":985, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":142, "targetId":3, "multipleEffectNumReal":0, "additional3":61, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 203/203 原来有盾: 0 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 142/203 剩余盾: 0 [WARN:2023-4-10 14:5:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:22]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.7998710013926 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 61 1 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":90, "targetId":3, "multipleEffectNumReal":0, "additional3":52, "effectNum":52, "multipleEffectNum":0, "effectType":2, "additional2":52 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:23]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.8334063217044 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 62 1 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 142/203 原来有盾: 0 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:52/52 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 90/203 剩余盾: 0 [WARN:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1043, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":117, "multipleEffectNum":0, "effectType":2, "additional2":117 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:5:23][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_1_10010112 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1160/1160 原来有盾: 0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:35/117 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1125/1160 剩余盾: 0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1125/1160 原来有盾: 0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:70/117 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1090/1160 剩余盾: 0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1090/1160 原来有盾: 0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:117/117 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1043/1160 剩余盾: 0 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_10010112][1] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_1_10010112][1] 使用技能 42122212 ,令到 3[Monster_3_1_10010112][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:5:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:5:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:24]bigbg/bufficon/poison.png instance: @63ms [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122092, "actEffect": [ { "additional":191, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":101, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122092, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122092 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_2_10010112][2] 用 42122092[13002008] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:25][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010112 show commingEffect show_bailuoboguai_skill2 in action 13002008 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 90 血 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 101 血 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 191 血 [WARN:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_2_10010112][2] 使用技能 42122092 ,令到 4[Monster_4_2_10010112][2] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:5:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":985, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:5:27][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1043 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 985 现有盾: 0 [INFO:2023-4-10 14:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:27][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:5 buffId:301019 持续时间:1 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:5:27][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:5:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:5:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:27]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23329066485167 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 64 1 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:5:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:5:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:27]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.19997291639447 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 65 1 [INFO:2023-4-10 14:5:27][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:5:27][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10911 BattleGuideActionWaitBattleTurnBegin [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10911 skip: 0 [INFO:2023-4-10 14:5:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionFindGO [INFO:2023-4-10 14:5:27]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionPlayAudio [INFO:2023-4-10 14:5:27]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenMask [INFO:2023-4-10 14:5:27]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenArrow [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 GuideActionOpenInstruction [INFO:2023-4-10 14:5:27][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10912 WaitGuideActionClickMask [WARN:2023-4-10 14:5:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0150faba98 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:5:27][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:5:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:28]bigbg/guide/guide_instruction2.png instance: @61ms [INFO:2023-4-10 14:5:28]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0333249159157 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 66 1 [INFO:2023-4-10 14:5:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:1, skillId:41201200 cellPos:(-333.799988,50.600006), targetIds:table: 0x01512b7758 [INFO:2023-4-10 14:5:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:3, isTargetAttacker:false [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014005 [INFO:2023-4-10 14:5:29]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:5:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionFindGO [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionPlayAudio [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenMask [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenArrow [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 GuideActionOpenInstruction [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10912 WaitGuideActionClickMask [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10912 skip: 0 [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionFindGO [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionPlayAudio [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenMask [INFO:2023-4-10 14:5:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 GuideActionOpenInstruction [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10913 WaitGuideActionClickMask [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:29]bigbg/skill_icon/10002507.png instance: @28ms [INFO:2023-4-10 14:5:29]bigbg/skill_icon/10002508.png instance: @28ms [INFO:2023-4-10 14:5:29]bigbg/skill_icon/10002509.png instance: @28ms [INFO:2023-4-10 14:5:29]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2334850803018 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 67 1 [INFO:2023-4-10 14:5:29]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:5:29]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 68 1 [INFO:2023-4-10 14:5:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:5:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:5:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:5:29][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.20014220476151 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 69 1 [INFO:2023-4-10 14:5:29]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70004171133041 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 70 1 [INFO:2023-4-10 14:5:29][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionFindGO [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionPlayAudio [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenMask [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 GuideActionOpenInstruction [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10913 WaitGuideActionClickMask [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10913 skip: 0 [INFO:2023-4-10 14:5:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 [INFO:2023-4-10 14:5:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionFindGO [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionPlayAudio [INFO:2023-4-10 14:5:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenMask [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenArrow [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 GuideActionOpenInstruction [INFO:2023-4-10 14:5:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10914 WaitGuideActionClickMask [INFO:2023-4-10 14:5:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1330779604614 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 71 1 [INFO:2023-4-10 14:5:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.6000549197197 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 72 1 [INFO:2023-4-10 14:5:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:369]:{func}点击头像 -》 heroId:2, skillId:41200000 cellPos:(-113.000000,50.600014), targetIds:table: 0x01557200a8 [INFO:2023-4-10 14:5:30][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000005 [INFO:2023-4-10 14:5:30]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:5:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionFindGO [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionPlayAudio [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenMask [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenArrow [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 GuideActionOpenInstruction [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10914 WaitGuideActionClickMask [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10914 skip: 0 [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 [INFO:2023-4-10 14:5:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionFindGO [INFO:2023-4-10 14:5:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 GuideActionOpenMask [INFO:2023-4-10 14:5:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10915 WaitGuideActionClickMask [INFO:2023-4-10 14:5:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000107.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000108.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000109.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:30]bigbg/skill_icon/10000107.png instance: @13ms [INFO:2023-4-10 14:5:30]bigbg/skill_icon/10000108.png instance: @13ms [INFO:2023-4-10 14:5:30]bigbg/skill_icon/10000109.png instance: @13ms [INFO:2023-4-10 14:5:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:30]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:5:30]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0001316666603 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 73 1 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 74 1 [INFO:2023-4-10 14:5:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:5:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:5:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:5:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:5:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30009841546416 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 75 1 [INFO:2023-4-10 14:5:31][@logic/extensions/battle/view/BattleSelectHeroView.lua:288]:{func}----------------targetId:4, isTargetAttacker:false [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionFindGO [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 GuideActionOpenMask [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10915 WaitGuideActionClickMask [INFO:2023-4-10 14:5:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10915 skip: 0 [INFO:2023-4-10 14:5:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:5:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionFindGO [INFO:2023-4-10 14:5:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionPlayAudio [INFO:2023-4-10 14:5:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenMask [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenArrow [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 GuideActionOpenInstruction [INFO:2023-4-10 14:5:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10916 WaitGuideActionClickMask [INFO:2023-4-10 14:5:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:31]bigbg/guide/guide_instruction1.png instance: @63ms [INFO:2023-4-10 14:5:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:31]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3000825420022 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 76 1 [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3000825420022 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 77 1 [INFO:2023-4-10 14:5:32]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.80006816983223 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 78 1 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":4, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":4, "targetId2":0 } ] } [INFO:2023-4-10 14:5:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 4 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 4 targetId2: 0 } [INFO:2023-4-10 14:5:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:5:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionFindGO [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionPlayAudio [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenMask [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenArrow [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 GuideActionOpenInstruction [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10916 WaitGuideActionClickMask [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10916 skip: 0 [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 [INFO:2023-4-10 14:5:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:32]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=162 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2335261702538 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 79 1 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 71 additional: 17 additional2: 71 additional3: 71 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 59 additional: 0 additional2: 59 additional3: 59 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 1 effectType: 2 effectNum: 81 additional: 904 additional2: 81 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 2 effectNum: 58 additional: 846 additional2: 58 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 5 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 5 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26673095673323 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleRoundResultReply 80 1 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":71, "additional":17, "additional2":71, "additional3":71 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":59, "additional":0, "additional2":59, "additional3":59 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":81, "additional":904, "additional2":81, "additional3":0 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":58, "additional":846, "additional2":58, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":5, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":5 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0150faba98 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":904, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":846, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 88/88 原来有盾: 0 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 17/88 剩余盾: 0 [WARN:2023-4-10 14:5:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:32]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.69994016736746 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 81 1 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010112][2] 一下 [INFO:2023-4-10 14:5:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2332881242037 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 82 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 17/88 原来有盾: 0 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/88 剩余盾: 0 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:5:34][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122211, "actEffect": [ { "additional":904, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 13 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 985/1160 原来有盾: 0 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 904/1160 剩余盾: 0 [WARN:2023-4-10 14:5:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":846, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":58, "multipleEffectNum":0, "effectType":2, "additional2":58 }, { "additional":5, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:5:35][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 904 原有盾: 0 扣血量: 58 扣盾量: 0 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 846 现有盾: 0 [INFO:2023-4-10 14:5:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010112 [INFO:2023-4-10 14:5:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:5 buffId:301019 [INFO:2023-4-10 14:5:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:5:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:5:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:5:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:36]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:5:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.40002883598208 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 83 1 [INFO:2023-4-10 14:5:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:5:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:5:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:5:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:37]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:5:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:5:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:5:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.73339195549488 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 85 1 [INFO:2023-4-10 14:5:37][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:5:37][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:5:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:5:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:5:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154922530 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:5:37][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:5:37][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:5:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:5:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:5:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:5:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:5:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:38]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=99 [INFO:2023-4-10 14:5:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 62 additional: 129 additional2: 62 additional3: 62 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 50 additional: 79 additional2: 50 additional3: 50 } targetId: 3 } battleStep { actorType: 1 castorId: 3 actorId: 42122211 actEffect { targetId: 2 effectType: 2 effectNum: 87 additional: 1075 additional2: 87 additional3: 0 } targetId: 2 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2023-4-10 14:5:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:5:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.50005312263966 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 86 1 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":62, "additional":129, "additional2":62, "additional3":62 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":50, "additional":79, "additional2":50, "additional3":50 } ], "targetId":3 }, { "actorType":1, "castorId":3, "actorId":42122211, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":87, "additional":1075, "additional2":87, "additional3":0 } ], "targetId":2 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154922530 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":129, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":50, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":42122211, "actEffect": [ { "additional":1075, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":87, "multipleEffectNum":0, "effectType":2, "additional2":87 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":129, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 191/203 原来有盾: 0 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 129/203 剩余盾: 0 [WARN:2023-4-10 14:5:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":50, "effectNum":50, "multipleEffectNum":0, "effectType":2, "additional2":50 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 129/203 原来有盾: 0 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:50/50 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 79/203 剩余盾: 0 [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122211, "actEffect": [ { "additional":1075, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":87, "multipleEffectNum":0, "effectType":2, "additional2":87 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122211 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_1_10010112][1] 用 42122211[13002907] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 13 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1162/1162 原来有盾: 0 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:87/87 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1075/1162 剩余盾: 0 [WARN:2023-4-10 14:5:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:5:41][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:5:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:41]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:5:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:41]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:5:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23428033292294 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 87 1 [INFO:2023-4-10 14:5:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:5:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:5:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:5:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:42]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:5:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.39938488230109 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 88 1 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:5:42][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0153ba98f8 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:5:42][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:5:42][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:5:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:5:42]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:5:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:42]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=116 [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 59 additional: 20 additional2: 59 additional3: 59 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 6 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 3 effectNum: 84 additional: 0 additional2: 84 additional3: 84 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 6 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2023-4-10 14:5:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:5:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20031391456723 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 89 1 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":59, "additional":20, "additional2":59, "additional3":59 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":6 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":84, "additional":0, "additional2":84, "additional3":84 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":6 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0153ba98f8 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":20, "targetId":3, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":3, "additional2":84 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":20, "targetId":3, "multipleEffectNumReal":0, "additional3":59, "effectNum":59, "multipleEffectNum":0, "effectType":2, "additional2":59 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 79/203 原来有盾: 0 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 20/203 剩余盾: 0 [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_1_10010112][1] 增加了一个 buff [301023] [INFO:2023-4-10 14:5:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:5:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:43]bigbg/bufficon/lock.png instance: @64ms [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":3, "additional2":84 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:5:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_1_10010112][1] 一下 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 20/203 原来有盾: 0 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/203 剩余盾: 0 [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":6, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:5:44][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_1_10010112][1] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:5:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:5:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:5:45][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:5:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:45]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:5:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:45]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:5:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33333883062005 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 90 1 [INFO:2023-4-10 14:5:45][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:5:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:45]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:5:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:45]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:5:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.30002066865563 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 91 1 [INFO:2023-4-10 14:5:45][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:5:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:5:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:45]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:5:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:45]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:5:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.23333049565554 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 92 1 [INFO:2023-4-10 14:5:46][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:5:46][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010112 [INFO:2023-4-10 14:5:48][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:5:48][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:5:48][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22203 isShaping:false skinId:130014 otherSkillId:nil skills:[42222031,42222032,42222134] otherSkills:null allSkillActions:[13001407,13001408] allNormalActions:[13001404,13001406] [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010113_4_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的头顶ui [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010113_999_22203,加载的特效[总数=]6,路径=["effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的头顶ui [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan2_guaiwu/130014_shiyan2_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的模型 [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的模型 [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_012.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan2_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shiyan2_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan2_boss_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:5:48][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010113_4_22203 ====== Monster_10010113_4_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-4-10 14:5:48][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan2_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan2_skill2.prefab effect obj pool create effect/prefabs/atk_shiyan2_skill2.prefab effect obj pool create effect/prefabs/show_shiyan2_boss_boneskill.prefab effect obj pool [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010113_999_22203 ====== Monster_10010113_999_22203 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_shiyan2_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan2_skill2.prefab","effect\/prefabs\/atk_shiyan2_skill2.prefab","effect\/prefabs\/show_shiyan2_boss_boneskill.prefab"] [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:48][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010113_999_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:409: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:364: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:384: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:5:48][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0990s [INFO:2023-4-10 14:5:48][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:5:48][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:5:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10917 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10917 skip: 0 [INFO:2023-4-10 14:5:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:48]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 [INFO:2023-4-10 14:5:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionForwardWalking [INFO:2023-4-10 14:5:48][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:48]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:48][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:5:49]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:5:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.96662291884422 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 94 1 [INFO:2023-4-10 14:5:50]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:5:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:5:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3669548295438 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 95 1 [INFO:2023-4-10 14:5:54][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001011 2 1 -50.224652409554 0 -0.3 -51.5 0 0 1.2753475904465 [INFO:2023-4-10 14:5:54][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001011 turnIndex: 2 [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:5:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:5:54][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010113_4_22203 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:5:54][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:5:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:5:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:5:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:54]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:5:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:55]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:5:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.26649349927902 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1 [INFO:2023-4-10 14:5:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionForwardWalking [INFO:2023-4-10 14:5:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10918 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:5:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10918 skip: 0 [INFO:2023-4-10 14:5:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:5:55]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 [INFO:2023-4-10 14:5:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:55][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:5:55]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:5:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:5:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:5:55]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:5:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:5:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:5:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:5:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:6:0]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:6:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:6:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.7336884662509 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 97 1 [INFO:2023-4-10 14:6:1]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:1]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=375 [INFO:2023-4-10 14:6:1]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 6.333709962666 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 98 1 [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 846 thp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1075 thp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 3 modelId: 22203 skinId: 130014 position: 4 baseAttributes { hp: 383 thp: 383 atk: 98 def: 105 critic: 0 critic_dmg: 500 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222031 position: 1 CD: 0 } skillInfo { skillId: 42222032 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 42222134 position: 3 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 4 } } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 6.333709962666 移走了序号= 1 的消息,当前队列数量= 2 || 0 EnterBattleReply 99 1 [INFO:2023-4-10 14:6:1][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":846, "thp":1160, "atk":122, "def":125, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1075, "thp":1162, "atk":111, "def":94, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":3, "modelId":22203, "skinId":130014, "position":4, "baseAttributes": { "hp":383, "thp":383, "atk":98, "def":105, "critic":0, "critic_dmg":500, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222031, "position":1, "CD":0 }, { "skillId":42222032, "position":2, "CD":0, "maxCD":3 }, { "skillId":42222134, "position":3, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 6.333709962666 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 100 1 [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.0336581654847 [WARN:2023-4-10 14:6:1][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:6:1][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:6:1][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:6:1][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [INFO:2023-4-10 14:6:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10919 BattleGuideActionWaitBattleBegin [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10919 skip: 0 [INFO:2023-4-10 14:6:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:6:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:6:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 [INFO:2023-4-10 14:6:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:6:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:6:1]||||| Sender socketClient version=7 [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151d915f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:6:1][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151d915f8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":4, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:6:1][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_4_10010113][4] 增加了一个 buff [301026] [INFO:2023-4-10 14:6:1][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-4-10 14:6:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune_pur_0.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:6:1]bigbg/bufficon/immune_pur_0.png instance: @62ms [WARN:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2023-4-10 14:6:2][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:6:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 3 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:6:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:2]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.5001072883606 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 102 1 [INFO:2023-4-10 14:6:2]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:2]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.90004304051399 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 103 1 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.46671729162335 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 104 1 [INFO:2023-4-10 14:6:2][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:6:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:6:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:2]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-4-10 14:6:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:6:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1666354611516 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 105 1 [INFO:2023-4-10 14:6:2][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:6:2][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:6:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015266bcc8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:6:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:6:3][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:6:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:6:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:6:3]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:6:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:3]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=210 [INFO:2023-4-10 14:6:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 64 additional: 319 additional2: 64 additional3: 64 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 5 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 55 additional: 264 additional2: 55 additional3: 55 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 5 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 5 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222032 actEffect { targetId: 2 effectType: 2 effectNum: 128 additional: 947 additional2: 128 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 6 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 7 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 42222032 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2023-4-10 14:6:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:6:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16646374762058 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":64, "additional":319, "additional2":64, "additional3":64 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":5 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":55, "additional":264, "additional2":55, "additional3":55 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":5, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":5 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222032, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":128, "additional":947, "additional2":128, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":6 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":7 } }, { "targetId":3, "effectType":8, "effectNum":3, "additional":42222032 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015266bcc8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":319, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":264, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":947, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":128, "multipleEffectNum":0, "effectType":2, "additional2":128 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":319, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":5, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 383/383 原来有盾: 0 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 319/383 剩余盾: 0 [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [INFO:2023-4-10 14:6:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:3][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":264, "targetId":3, "multipleEffectNumReal":0, "additional3":55, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 319/383 原来有盾: 0 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 264/383 剩余盾: 0 [WARN:2023-4-10 14:6:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:5][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:5 buffId:301023 持续时间:1 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222032, "actEffect": [ { "additional":947, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":128, "multipleEffectNum":0, "effectType":2, "additional2":128 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222032, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222032 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222032[13001408] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:6:5][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_skill2 in action 13001408 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1075/1162 原来有盾: 0 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.5) -》 多段已飘:64/128 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1011/1162 剩余盾: 0 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1011/1162 原来有盾: 0 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:128/128 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 947/1162 剩余盾: 0 [WARN:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2023-4-10 14:6:6][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222032 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_4_10010113][4] 使用技能 42222032 ,令到 3[Monster_3_4_10010113][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:6:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/critic_defend.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:6:6]bigbg/bufficon/def_less.png instance: @28ms [INFO:2023-4-10 14:6:6]bigbg/bufficon/critic_defend.png instance: @28ms [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-4-10 14:6:6][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:6 buffId:301015 持续时间:1 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:6:6][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:6:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:6:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:6:6][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:6:6]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:7]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33328450098634 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 107 1 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:6:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:7]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:6:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:7]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.19998154044151 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 108 1 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:6:7][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01572bec50 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:6:7][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:6:7][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:6:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:6:7]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:6:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:7]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=207 [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 62 additional: 202 additional2: 62 additional3: 62 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 5 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 8 } } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 57 additional: 145 additional2: 57 additional3: 57 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 1 effectType: 2 effectNum: 55 additional: 791 additional2: 55 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 9 } } targetId: 1 } battleStep { actorType: 2 castorId: 2 actorId: 6 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 6 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } [INFO:2023-4-10 14:6:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:6:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43338962644339 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 109 1 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":62, "additional":202, "additional2":62, "additional3":62 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":5 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":8 } } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":57, "additional":145, "additional2":57, "additional3":57 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":55, "additional":791, "additional2":55, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":9 } } ], "targetId":1 }, { "actorType":2, "castorId":2, "actorId":6, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":6 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01572bec50 { _roundId = 6, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":202, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":145, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":791, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":202, "targetId":3, "multipleEffectNumReal":0, "additional3":62, "effectNum":62, "multipleEffectNum":0, "effectType":2, "additional2":62 }, { "additional":5, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 264/383 原来有盾: 0 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:62/62 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 202/383 剩余盾: 0 [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41201200 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301023] [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:6:8][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":145, "targetId":3, "multipleEffectNumReal":0, "additional3":57, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 202/383 原来有盾: 0 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 145/383 剩余盾: 0 [WARN:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:9][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:7 buffId:301004 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:8 buffId:301023 持续时间:1 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":791, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 12 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 846/1160 原来有盾: 0 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 791/1160 剩余盾: 0 [WARN:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:10][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":6, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:6 buffId:301015 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:6:10][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:6:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:6:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:6:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:6:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:11]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:6:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23324224725366 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 111 1 [INFO:2023-4-10 14:6:11][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:6:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:11]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:6:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:11]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 extraRoundTeamType: 0 [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:6:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.40007288008928 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 112 1 [INFO:2023-4-10 14:6:11][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:6:11][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:6:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:6:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:6:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014df56928 { _roundId = 7, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:6:11][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:6:11][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:6:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:6:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:6:11]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:6:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:11]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=157 [INFO:2023-4-10 14:6:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 79 additional2: 66 additional3: 66 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 25 additional2: 54 additional3: 54 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 8 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 9 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 42222031 actEffect { targetId: 1 effectType: 2 effectNum: 55 additional: 736 additional2: 55 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301004 duration: 1 id: 10 } } targetId: 1 } isFinish: false round: 7 extraRoundTeamType: 0 } [INFO:2023-4-10 14:6:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:6:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33343779295683 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":79, "additional2":66, "additional3":66 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":54, "additional":25, "additional2":54, "additional3":54 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":8, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":9, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":42222031, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":55, "additional":736, "additional2":55, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301004, "duration":1, "id":10 } } ], "targetId":1 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014df56928 { _roundId = 7, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":736, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":79, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 145/383 原来有盾: 0 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 79/383 剩余盾: 0 [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:12][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":25, "targetId":3, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 79/383 原来有盾: 0 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:54 本段扣血:54 本段扣盾:0 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 25/383 剩余盾: 0 [WARN:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:13][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:8 buffId:301023 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:9 buffId:301004 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222031, "actEffect": [ { "additional":736, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":55, "multipleEffectNum":0, "effectType":2, "additional2":55 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301004, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222031 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:13][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010113][4] 用 42222031[13001407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 12 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 791/1160 原来有盾: 0 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:55/55 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 736/1160 剩余盾: 0 [WARN:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010113][4] 用 42222031 ,令到 3[Monster_3_4_10010113][4] 增加了一个 buff [301004] [WARN:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 17 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:14][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:6:14][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:6:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:6:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:6:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:14]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:6:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:15]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:6:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26695979759097 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 114 1 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:6:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:6:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:15]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 extraRoundTeamType: 0 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:6:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23311941698194 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 115 1 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:6:15][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0156e7cfb8 { _roundId = 8, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:6:15][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:6:15][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41201200, "castorId":1, "targetId":3, "targetId2":0 }, { "skillId":41200000, "castorId":2, "targetId":3, "targetId2":0 } ] } [INFO:2023-4-10 14:6:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41201200 castorId: 1 targetId: 3 targetId2: 0 } target { skillId: 41200000 castorId: 2 targetId: 3 targetId2: 0 } [INFO:2023-4-10 14:6:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=35 [INFO:2023-4-10 14:6:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:15]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=81 [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 68 additional: 0 additional2: 68 additional3: 68 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 8 extraRoundTeamType: 0 } [INFO:2023-4-10 14:6:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:6:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33322020620108 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 116 1 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":68, "additional":0, "additional2":68, "additional3":68 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":8, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0156e7cfb8 { _roundId = 8, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":68, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":68 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:6:15][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010113][4] 一下 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 25/383 原来有盾: 0 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/383 剩余盾: 0 [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:6:16][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010113 show commingEffect show_shiyan2_boss_boneskill in action 13001404 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301026],不提示id不需要播放效果 [INFO:2023-4-10 14:6:16][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010113][4] 覆盖移除了一个 buff[301004],不提示id不需要播放效果 [WARN:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:6:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:6:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-4-10 14:6:17][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:6:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:17]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:6:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:17]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33295349776745 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2023-4-10 14:6:17][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:6:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:17]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:6:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:17]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 8 extraRoundTeamType: 0 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20019266754389 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2023-4-10 14:6:17][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:6:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:17]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:6:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:17]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=16 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 114 } [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 119 1 [INFO:2023-4-10 14:6:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:6:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:6:17][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-4-10 14:6:17]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:6:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:18][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010113 [INFO:2023-4-10 14:6:19]<== Receiver Message, socketClient version=7,extId=140,cmd=3,status=0,size=23 [INFO:2023-4-10 14:6:19]<== Receiver Message, socketClient version=7,extId=50,cmd=52,status=0,size=19 [INFO:2023-4-10 14:6:19]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=39 [INFO:2023-4-10 14:6:19]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=16 [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 6 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2023-4-10 14:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 120 1 [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}tasks { activityId: 10541 taskId: 1 progress: 6 finishedCount: 0 } [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActTaskProgressPush <--- [INFO:2023-4-10 14:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 52 || 0 ActTaskProgressPush 121 1 [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10364 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 122 1 [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 20 } [INFO:2023-4-10 14:6:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:6:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 123 1 [INFO:2023-4-10 14:6:19][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 14:6:20]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 1 lastUseTime: 1650003574314 composeCount: 0 } [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 124 1 [INFO:2023-4-10 14:6:20]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=10 [INFO:2023-4-10 14:6:20]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 60 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 125 1 [WARN:2023-4-10 14:6:20][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":60,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":3,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":2} [INFO:2023-4-10 14:6:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:6:20]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:6:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:6:20]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=14 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:6:20]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 1800 秒之后的推送 推送ID为 1002 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10018 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 126 1 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 110 isOpen: true } [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 127 1 [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 134 } [INFO:2023-4-10 14:6:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:6:20][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 0 1 [INFO:2023-4-10 14:6:20][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:6:22]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=27 [INFO:2023-4-10 14:6:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 210 count: 50210 } dataList { currencyId: 27 change: 6 count: 6 } [INFO:2023-4-10 14:6:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:6:22][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 1 1 [INFO:2023-4-10 14:6:22][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:6:22][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 14:6:26]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=44 [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 1 lastUseTime: 1650003580280 composeCount: 0 } dataList { itemId: 11040001 count: 1 lastUseTime: 1650003580280 composeCount: 0 } [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:6:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 2 1 [INFO:2023-4-10 14:6:26]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=212 [INFO:2023-4-10 14:6:26]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:6:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 3 1 [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:6:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:6:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 4 1 [INFO:2023-4-10 14:6:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:6:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:6:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:6:26][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:6:28]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=221 [INFO:2023-4-10 14:6:28]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:6:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 159 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:6:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:6:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 5 1 [INFO:2023-4-10 14:6:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:6:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:6:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 6 1 [INFO:2023-4-10 14:6:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:6:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:6:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:6:28][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=32 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=167 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 4 stepId: -1 } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 7 1 [INFO:2023-4-10 14:6:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_4_-1 [INFO:2023-4-10 14:6:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10926 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10926 skip: 0 [INFO:2023-4-10 14:6:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:6:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 [INFO:2023-4-10 14:6:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 10 isOpen: true } openInfos { id: 11 isOpen: true } openInfos { id: 40 isOpen: true } openInfos { id: 58 isOpen: true } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-4-10 14:6:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:6:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 8 1 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 183 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 184 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } infos { id: 5 value: 0 time: 0 } infos { id: 6 value: 0 time: 0 } infos { id: 7 value: 0 time: 0 } infos { id: 8 value: 0 time: 0 } infos { id: 9 value: 0 time: 0 } infos { id: 10 value: 0 time: 0 } infos { id: 11 value: 0 time: 0 } infos { id: 12 value: 0 time: 0 } infos { id: 13 value: 0 time: 0 } infos { id: 14 value: 0 time: 0 } infos { id: 15 value: 0 time: 0 } infos { id: 16 value: 0 time: 0 } infos { id: 17 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=172 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:6:30]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 159 heroExp: 159 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 2 materilId: 1 change: 20 } dropBonus { materilType: 1 materilId: 10000008 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 210 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001021 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 318 hasGetBonus: allDamage: 1422 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1422 teamGetDamage: 1040 unitDamages { position: 1 damage: 766 getDamage: 738 unqiueId: 4320003 } unitDamages { position: 2 damage: 656 getDamage: 302 unqiueId: 4320002 } } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 10 1 [INFO:2023-4-10 14:6:30][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1422", "teamGetDamage":"1040", "unitDamages": [ { "position":1, "damage":"766", "getDamage":"738", "unqiueId":"4320003" }, { "position":2, "damage":"656", "getDamage":"302", "unqiueId":"4320002" } ] } [INFO:2023-4-10 14:6:30][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-4-10 14:6:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:30][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_0 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 0 [INFO:2023-4-10 14:6:30][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_24_0 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 8 [INFO:2023-4-10 14:6:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:6:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 0 [INFO:2023-4-10 14:6:30][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_26_0 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 9 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 0 [INFO:2023-4-10 14:6:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:6:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:6:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 13.067445199937 移走了序号= 1 的消息,当前队列数量= 8 || 0 BattleResultReply 11 1 [INFO:2023-4-10 14:6:30][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 134 lastRecoverTime: 1681539510069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 12.900936864316 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 12 1 [INFO:2023-4-10 14:6:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:6:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 10.305694408715 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetActivityInfosReply 13 1 [INFO:2023-4-10 14:6:30][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 10.187769703567 [WARN:2023-4-10 14:6:30][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:6:31][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_0 [INFO:2023-4-10 14:6:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2023-4-10 14:6:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:6:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 0 [INFO:2023-4-10 14:6:31]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:6:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:32][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:6:32][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:6:32][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001011 1000101 [INFO:2023-4-10 14:6:32][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000101 [INFO:2023-4-10 14:6:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.6667773649096 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 15 1 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.8667825721204 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 16 1 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: 0 } [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 17 1 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_0 [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:6:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:6:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 2.5001427456737 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 18 1 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 24 stepId: 0 } [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 19 1 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_24_0 [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24 stepId: 13201 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:6:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 2.5334743708372 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 20 1 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 26 stepId: 0 } [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 21 1 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_26_0 [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26 stepId: 13401 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:6:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:6:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:6:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 2.6335087046027 移走了序号= 1 的消息,当前队列数量= 5 || 0 FinishGuideReply 22 1 [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.8667934574187 [WARN:2023-4-10 14:6:33][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: 0 } [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 24 1 [INFO:2023-4-10 14:6:33][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_0 [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:6:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.7899867482483 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 25 1 [INFO:2023-4-10 14:6:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:6:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130014_shiyan_npc/130014_shiyan_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:6:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.3002763055265 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 26 1 [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.2669446803629 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 27 1 [INFO:2023-4-10 14:6:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:6:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:6:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.6670365892351 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 28 1 [INFO:2023-4-10 14:7:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 [INFO:2023-4-10 14:7:52]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:7:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:7:52][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-4-10 14:7:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000101 barrierId: 10001011 [INFO:2023-4-10 14:7:52][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:7:52]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:7:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:7:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:7:52][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:7:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:52]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:7:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.20005061849952 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 36 1 [INFO:2023-4-10 14:7:52]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:7:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:7:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.40006245300174 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 37 1 [INFO:2023-4-10 14:7:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:7:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:7:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014009 [INFO:2023-4-10 14:7:54]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:7:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000304.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:54]bigbg/headicon_q/100001_head_q.png instance: @11ms [INFO:2023-4-10 14:7:54]bigbg/itemicon/1000304.png instance: @12ms [INFO:2023-4-10 14:7:54]bigbg/itemicon/1000001.png instance: @12ms [INFO:2023-4-10 14:7:54]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-4-10 14:7:54]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:7:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 38 1 [INFO:2023-4-10 14:7:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:7:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:7:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:7:54][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:7:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:7:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30008078925312 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 39 1 [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-4-10 14:7:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:7:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:7:57]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:7:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:7:57][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:7:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:57]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:7:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:7:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:7:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19895558059216 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 40 1 [INFO:2023-4-10 14:7:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:7:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:1][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001011 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:8:1][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/config/FbExitConfig:218: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:169: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:8:1][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-10 14:8:1][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-4-10 14:8:1][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_10927 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 10927 skip: 0 [INFO:2023-4-10 14:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 [INFO:2023-4-10 14:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_4_11001 GuideActionTriggerNextGuide [INFO:2023-4-10 14:8:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_4_11001 GuideActionTriggerNextGuide [INFO:2023-4-10 14:8:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:8:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 [INFO:2023-4-10 14:8:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionOpenView [INFO:2023-4-10 14:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 4 stepId: 11001 skip: 0 [INFO:2023-4-10 14:8:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:1][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:8:1][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:8:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:1][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:8:1][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:1]DestroyUnusedResources:255,3,time=,paths: [INFO:2023-4-10 14:8:1][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-4-10 14:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2023-4-10 14:8:1]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2023-4-10 14:8:1]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @168ms [INFO:2023-4-10 14:8:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:8:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:1]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:8:1]||||| Sender socketClient version=7 [WARN:2023-4-10 14:8:1][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:82: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:1][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:8:1][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:8:1][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:8:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:1]bigbg/itemicon/1000340.png instance: @30ms [INFO:2023-4-10 14:8:1]bigbg/itemicon/1000001.png instance: @30ms [INFO:2023-4-10 14:8:1]bigbg/headicon_small/130014_head_small.png instance: @30ms [INFO:2023-4-10 14:8:1]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-4-10 14:8:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionOpenView [INFO:2023-4-10 14:8:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11101 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-4-10 14:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-4-10 14:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11101 skip: 0 [INFO:2023-4-10 14:8:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:8:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 [INFO:2023-4-10 14:8:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:8:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:2][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:4]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.2670952202752 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 42 1 [INFO:2023-4-10 14:8:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:5]bigbg/headicon_small/100002_head_small.png instance: @46ms [INFO:2023-4-10 14:8:5]bigbg/headicon_small/100015_head_small.png instance: @46ms [INFO:2023-4-10 14:8:5][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:5]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.0005236351863 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 43 1 [INFO:2023-4-10 14:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11103 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:8:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11103 skip: 0 [INFO:2023-4-10 14:8:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 [INFO:2023-4-10 14:8:5]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionFindGO [INFO:2023-4-10 14:8:5]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenMask [INFO:2023-4-10 14:8:5]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:5]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 GuideActionOpenArrow [INFO:2023-4-10 14:8:5][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11104 WaitGuideActionClickMask [INFO:2023-4-10 14:8:5][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 8 [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001021 [INFO:2023-4-10 14:8:6]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionFindGO [INFO:2023-4-10 14:8:6]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenMask [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 GuideActionOpenArrow [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11104 WaitGuideActionClickMask [INFO:2023-4-10 14:8:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 9 [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11104 skip: 0 [INFO:2023-4-10 14:8:6][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 10 [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionFindGO [INFO:2023-4-10 14:8:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:6]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:6]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:6]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:6]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]bigbg/itemicon/1000305.png instance: @12ms [INFO:2023-4-10 14:8:6]bigbg/itemicon/10000242.png instance: @12ms [INFO:2023-4-10 14:8:6]bigbg/itemicon/1000489.png instance: @12ms [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenMask [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 GuideActionOpenArrow [INFO:2023-4-10 14:8:6][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11105 WaitGuideActionClickMask [INFO:2023-4-10 14:8:6]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:6][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.7337729400024 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuideStartReply 44 1 [INFO:2023-4-10 14:8:7][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_5_11105, 附加协议_31-2 [INFO:2023-4-10 14:8:7][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11106 [INFO:2023-4-10 14:8:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 10 [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001021 formationId: 1 guideIdE: 5 stepIdE: 11106 [INFO:2023-4-10 14:8:7]==> Sender Auto Serialize Message,extId=31,cmd=2,size=24 [INFO:2023-4-10 14:8:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:7][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionFindGO [INFO:2023-4-10 14:8:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenMask [INFO:2023-4-10 14:8:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 GuideActionOpenArrow [INFO:2023-4-10 14:8:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11105 WaitGuideActionClickMask [INFO:2023-4-10 14:8:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 11 [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11105 skip: 0 [INFO:2023-4-10 14:8:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 12 [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 [INFO:2023-4-10 14:8:7][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:8][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:9]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 8.1676202742383 移走了序号= 1 的消息,当前队列数量= 11 || 0 GuideEndReply 45 1 [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:8:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 7.634238852188 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetMysteryStoreInfoReply 46 1 [INFO:2023-4-10 14:8:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 6.9340830538422 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuideEndReply 47 1 [INFO:2023-4-10 14:8:10]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 7.4674094263464 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 48 1 [INFO:2023-4-10 14:8:10]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.7677868325263 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideEndReply 49 1 [INFO:2023-4-10 14:8:11]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:11]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=723 [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.2673391681165 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideStartReply 50 1 [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -2 name: 鹄羹 level: 2 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 2 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 13104 name: rf测试环境的 level: 100 type: 2 logoutTime: 0 cd: 0 hero { heroId: 690148 heroTypeIdx: 2087 level: 40 rank: 3 sks { skillId: 41208704 strengthenLevel: 2 } sks { skillId: 41208705 strengthenLevel: 2 } sks { skillId: 41208706 strengthenLevel: 3 } skinId: 140060 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10301 name: 边月 level: 70 type: 2 logoutTime: 1681273368013 cd: 0 hero { heroId: 30002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 4 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 24401 name: ly1 level: 77 type: 2 logoutTime: 1681038235000 cd: 0 hero { heroId: 3210033 heroTypeIdx: 2001 level: 1 rank: 1 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } skinId: 100003 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 12001 name: 你说啥子 level: 100 type: 2 logoutTime: 1678963657000 cd: 0 hero { heroId: 240007 heroTypeIdx: 2007 level: 100 rank: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } skinId: 140046 breakthroughCnt: 7 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10601 name: pvp2 level: 100 type: 2 logoutTime: 1681323803802 cd: 0 hero { heroId: 80002 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13403 name: pvp13 level: 18 type: 2 logoutTime: 1679906663000 cd: 0 hero { heroId: 350013 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10401 name: pvp1 level: 100 type: 2 logoutTime: 1681200979719 cd: 0 hero { heroId: 660002 heroTypeIdx: 2087 level: 100 rank: 5 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208709 strengthenLevel: 4 } skinId: 140060 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 17202 name: 伊之言 level: 100 type: 2 logoutTime: 0 cd: 0 hero { heroId: 980203 heroTypeIdx: 2014 level: 100 rank: 5 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201406 strengthenLevel: 3 } skinId: 140081 breakthroughCnt: 6 quality: 0 state: 133 contractUnlock: false contractLevel: 0 } } [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-4-10 14:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 4.4340082090348 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAidInfoListReply 51 1 [INFO:2023-4-10 14:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/headicon_small/100093_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100003_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:11]bigbg/headicon_small/100001_head_small.png instance: @50ms [INFO:2023-4-10 14:8:11]language/xm/bigbg/headicon_small/100093_head_small02.png instance: @32ms [INFO:2023-4-10 14:8:11]bigbg/headicon_small/100001_head_small02.png instance: @32ms [INFO:2023-4-10 14:8:11]bigbg/headicon_small/100003_head_small.png instance: @32ms [INFO:2023-4-10 14:8:11]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.6666588317603 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 52 1 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=20,cmd=24,status=0,size=14 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=26 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.4335271697491 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 53 1 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 2 id: 7 showImmediately: false [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IllustrationsUnlockPush <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 24 || 0 IllustrationsUnlockPush 54 1 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010212 battleId: 10010213 triggerId: 7 triggerId: 8 triggerId: 9 triggerId: 10 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 4.5003474578261 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 55 1 [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 6000 [INFO:2023-4-10 14:8:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:12]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:8:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:12]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:8:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220008 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:8:12][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-4-10 14:8:12][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:12]DestroyUnusedResources:75,3,time=,paths: [INFO:2023-4-10 14:8:12][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220008 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s32_brsl_p 是旧场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010212_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010212_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010212_999_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-10 14:8:12][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.8335705907084 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 56 1 [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/effect_prefab/hudie/effect_longhuo_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_leaf_03.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_shiliu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/fbx/g-s32_effect_water.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_015_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s32_brsl/texture/effect/noise_053_djs.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s39_dlyj/texture/smoke_001_wx_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:13 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_stage.prefab instance: @32ms [INFO:2023-4-10 14:8:12][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220008 [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-10 14:8:12]scene/pj-g_scene_prefab/g-s32_brsl/g-s32_brsl_p.prefab instance: @65ms [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000801个地图区域]加载完毕! [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的模型 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的模型 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010212_1_12209 ====== Monster_10010212_1_12209 怪物的头顶ui [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的头顶ui [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010212_999_12209 ====== Monster_10010212_999_12209 怪物的头顶ui [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的模型 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010212_2_12218 ====== Monster_10010212_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-10 14:8:12][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1996s [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220008,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:8:12][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001021 [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 7 找到: true [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 8 找到: true [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 9 找到: true [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 10 找到: true [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 8 挂点: hudie_npc_p_1 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 7 挂点: hudie_npc_p zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 9 挂点: hudie_npc_p_2 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 10 挂点: hudie_npc_p_3 zoneId: 22000801 zoneName: g-s32_brsl_p [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:12][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000102 [INFO:2023-4-10 14:8:12][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 1000102 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:8:12]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:8:12][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:8:12][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:12][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.9669046313502 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 57 1 [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.0666561373509 [WARN:2023-4-10 14:8:12][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.49975746357813 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 59 1 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:8:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:8:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.74199212575331 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 60 1 [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210076.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/hudie_npc/hudie_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 8 go: SceneTrigger_8_4 [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 7 go: SceneTrigger_7_4 [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 9 go: SceneTrigger_9_4 [INFO:2023-4-10 14:8:12][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 10 go: SceneTrigger_10_4 [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210006.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:12]bigbg/story_bigbg/210006.jpg instance: @48ms [INFO:2023-4-10 14:8:12]bigbg/commonbg/herotasktraceview_bg.jpg instance: @48ms [INFO:2023-4-10 14:8:13][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:13][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:8:13][@logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-4-10 14:8:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:8:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:13][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:8:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/chijing.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:13][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:8:14][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:8:14]GameDevice isFront = False [INFO:2023-4-10 14:8:15]GameDevice isFront = True [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16][@logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000102 barrierId: 10001021 [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13101 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13101 skip: 0 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionFindGO [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionPlayAudio [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenMask [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 GuideActionOpenInstruction [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_23_13103 WaitGuideActionClickMask [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11106 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 6 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11106 skip: 0 [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-4-10 14:8:16][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:16]bigbg/skill_icon/13000708.png instance: @14ms [INFO:2023-4-10 14:8:16]bigbg/skill_icon/13000707.png instance: @14ms [INFO:2023-4-10 14:8:16]bigbg/skill_icon/13000709.png instance: @14ms [INFO:2023-4-10 14:8:16]bigbg/guide/guide_instruction2.png instance: @14ms [INFO:2023-4-10 14:8:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:16]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.19997633248568 移走了序号= 1 的消息,当前队列数量= 6 || 0 SkipStoryLogReply 61 1 [INFO:2023-4-10 14:8:16]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-10 14:8:16]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.40003087371588 移走了序号= 1 的消息,当前队列数量= 5 || 0 ManualBattleLogReply 62 1 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.40003087371588 移走了序号= 1 的消息,当前队列数量= 4 || 0 MainStoryPlayEndLogReply 63 1 [INFO:2023-4-10 14:8:16]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.69999358057976 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 64 1 [INFO:2023-4-10 14:8:17][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_23_13103 [INFO:2023-4-10 14:8:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 [INFO:2023-4-10 14:8:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:8:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:17]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1334152035415 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 65 1 [INFO:2023-4-10 14:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:17]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5001709572971 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 66 1 [INFO:2023-4-10 14:8:18]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:18]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:8:18]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0670425407588 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 67 1 [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 23 stepId: -1 } [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:8:18][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 68 1 [INFO:2023-4-10 14:8:18][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_23_-1 [INFO:2023-4-10 14:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionFindGO [INFO:2023-4-10 14:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionPlayAudio [INFO:2023-4-10 14:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenMask [INFO:2023-4-10 14:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 GuideActionOpenInstruction [INFO:2023-4-10 14:8:18][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_23_13103 WaitGuideActionClickMask [INFO:2023-4-10 14:8:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 23 stepId: 13103 skip: 0 [INFO:2023-4-10 14:8:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.966842379421 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 69 1 [INFO:2023-4-10 14:8:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:18][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 1 0 -14.067734730244 0 -0.3 -15.5 0 0 1.4322652697563 [INFO:2023-4-10 14:8:18][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 1 [INFO:2023-4-10 14:8:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:18][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:18][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:8:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:18][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:8:18][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:8:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:18]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:18]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.59979308769107 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 70 1 [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 2 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/autofightconfirmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/battle/battle_autofight.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:19]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:8:19]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=554 [INFO:2023-4-10 14:8:19]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:8:19]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-10 14:8:19]language/xm/bigbg/battle/battle_autofight.png instance: @64ms [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 0 hasFinished: false donCount: 0 } [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 71 1 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000415 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000414 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000606 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000413 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000412 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000411 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000410 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000602 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000601 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000408 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000214 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000213 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000401 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000206 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000205 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000204 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000203 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000201 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000515 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000514 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000513 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000512 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000315 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000503 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000502 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000308 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000306 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000301 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000104 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000103 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000102 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000614 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000613 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000612 progress: 1 hasFinished: false donCount: 1 } taskInfos { id: 65000611 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000610 progress: 0 hasFinished: false donCount: 0 } [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 72 1 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000101 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 73 1 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.20006304234266 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 74 1 [INFO:2023-4-10 14:8:19]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23337949812412 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 75 1 [INFO:2023-4-10 14:8:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionForwardWalking [INFO:2023-4-10 14:8:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11107 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11107 skip: 0 [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 [INFO:2023-4-10 14:8:19][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 3 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:8:19][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:8:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:19][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.63321587443352 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 76 1 [INFO:2023-4-10 14:8:20]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:20]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=425 [INFO:2023-4-10 14:8:20]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2333282921463 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 77 1 [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 3 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 139 thp: 139 atk: 75 def: 99 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 147 thp: 147 atk: 71 def: 110 critic: 100 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.2333282921463 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 78 1 [INFO:2023-4-10 14:8:20][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":3, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":139, "thp":139, "atk":75, "def":99, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":147, "thp":147, "atk":71, "def":110, "critic":100, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:8:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:8:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.2333282921463 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 79 1 [INFO:2023-4-10 14:8:21][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:8:21][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:8:21][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0146b82b18 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:21][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0146b82b18 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:21][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:21]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:21]bigbg/headicon_battle/100025_head_battle.png instance: @30ms [INFO:2023-4-10 14:8:21]bigbg/headicon_battle/100001_head_battle.png instance: @30ms [INFO:2023-4-10 14:8:21]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16752625256777 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 80 1 [INFO:2023-4-10 14:8:21][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:8:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:21]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13257125020027 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 81 1 [INFO:2023-4-10 14:8:21][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:21][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0150fe6668 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:21][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:22][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:8:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:8:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:8:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:8:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:22]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=141 [INFO:2023-4-10 14:8:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 2 effectNum: 162 additional: 0 additional2: 162 additional3: 162 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 3 effectNum: 104 additional: 43 additional2: 104 additional3: 104 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 22 additional: 65 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:8:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13329037278891 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 83 1 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":162, "additional":0, "additional2":162, "additional3":162 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":104, "additional":43, "additional2":104, "additional3":104 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":22, "additional":65 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0150fe6668 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":162, "effectNum":162, "multipleEffectNum":0, "effectType":2, "additional2":162 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":43, "targetId":4, "multipleEffectNumReal":0, "additional3":104, "effectNum":104, "multipleEffectNum":0, "effectType":3, "additional2":104 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":65, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":162, "effectNum":162, "multipleEffectNum":0, "effectType":2, "additional2":162 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_1_10010212][1] 一下 [INFO:2023-4-10 14:8:22][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 139/139 原来有盾: 0 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.5) -》 多段已飘:81/162 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-4-10 14:8:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 58/139 剩余盾: 0 [INFO:2023-4-10 14:8:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-4-10 14:8:23]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-10 14:8:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 58/139 原来有盾: 0 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:162/162 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/139 剩余盾: 0 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:23]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:8:23]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000102 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:8:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 84 1 [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-10 14:8:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.13332046195865 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 85 1 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:8:23][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":43, "targetId":4, "multipleEffectNumReal":0, "additional3":104, "effectNum":104, "multipleEffectNum":0, "effectType":3, "additional2":104 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 147/147 原来有盾: 0 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:104/104 本段飘:104 本段扣血:104 本段扣盾:0 [INFO:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 43/147 剩余盾: 0 [WARN:2023-4-10 14:8:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-4-10 14:8:24]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-10 14:8:24]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:24]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-10 14:8:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16667075455189 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 86 1 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":65, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":22, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_2_10010212][2] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:8:24][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_2_10010212 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_1_10010212 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 43 血 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 22 血 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 65 血 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_2_10010212][2] 使用技能 42122182 ,令到 4[Monster_4_2_10010212][2] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:8:24][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:24]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:24]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:25]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13371349871159 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 87 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:8:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:25]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:25]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16616241633892 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 88 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:25][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014db2bcc0 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:25][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:25][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:8:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:8:25]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:8:25]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:25]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=61 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 74 additional: 0 additional2: 74 additional3: 74 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10008075088263 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 89 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":74, "additional":0, "additional2":74, "additional3":74 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014db2bcc0 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":74, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":74, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_2_10010212][2] 一下 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 65/147 原来有盾: 0 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:74/74 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/147 剩余盾: 0 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:8:25][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-4-10 14:8:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:25]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:26]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13321979343891 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 90 1 [INFO:2023-4-10 14:8:26][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:8:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:26]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1334357522428 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 91 1 [INFO:2023-4-10 14:8:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:26]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:8:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:26]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:8:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.26669158786535 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 92 1 [INFO:2023-4-10 14:8:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:8:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_2_10010212 [INFO:2023-4-10 14:8:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:8:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:8:28][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:1 isShaping:false skinId:100015 otherSkillId:nil skills:[41202104,40200017,40200018] otherSkills:null allSkillActions:[10001500,10001507,10001509] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:2021 isShaping:false skinId:100015 otherSkillId:nil skills:[41202107,41202108,41202109] otherSkills:null allSkillActions:[10001509,10001507,10001508] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2 [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010213_4_1,加载的特效[总数=]5,路径=["effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的头顶ui [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010213_999_2021,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的头顶ui [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100015_jironjinsisun_xuyuan/100015_jironjinsisun_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的模型 [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的模型 [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jironjinsisun_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_sixiwanzi_skill1_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_018.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010213_4_1 ====== Monster_10010213_4_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jironjinsisun_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_jironjinsisun_skill2_boneskill.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_jironjinsisun_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_jironjinsisun_skill1.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill3.prefab effect obj pool create effect/prefabs/show_jironjinsisun_skill1.prefab effect obj pool [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010213_999_2021 ====== Monster_10010213_999_2021 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_jironjinsisun_skill2_boneskill.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_jironjinsisun_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_jironjinsisun_skill1.prefab","effect\/prefabs\/show_jironjinsisun_skill3.prefab","effect\/prefabs\/show_jironjinsisun_skill1.prefab"] [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:28][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.1551s [INFO:2023-4-10 14:8:29][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:8:29][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11108 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:8:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11108 skip: 0 [INFO:2023-4-10 14:8:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:8:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:29]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 [INFO:2023-4-10 14:8:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-4-10 14:8:29]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:29][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:29][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:29][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:29][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:8:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0001425407827 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 93 1 [INFO:2023-4-10 14:8:30]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2335535846651 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 94 1 [INFO:2023-4-10 14:8:33][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001021 2 1 -50.070315670967 0 -0.3 -51.5 0 0 1.4296843290329 [INFO:2023-4-10 14:8:33][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001021 turnIndex: 2 [INFO:2023-4-10 14:8:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:33][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:8:33][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:8:33][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19990429282188 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1 [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionForwardWalking [INFO:2023-4-10 14:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11109 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11109 skip: 0 [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:8:34][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 4 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 5 [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:8:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:8:34]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 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14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 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14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:34]<== Receiver Message, socketClient version=7,extId=46,cmd=13,status=0,size=8 [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-4-10 14:8:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.40007449686527 移走了序号= 1 的消息,当前队列数量= 4 || 0 BossBattleManualLogReply 97 1 [INFO:2023-4-10 14:8:35]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90009557455778 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 98 1 [INFO:2023-4-10 14:8:35]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:8:35]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=349 [INFO:2023-4-10 14:8:35]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3334942348301 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 99 1 [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1270 thp: 1270 atk: 134 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1272 thp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 3 modelId: 1 skinId: 100015 position: 4 baseAttributes { hp: 722 thp: 722 atk: 110 def: 100 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202104 position: 1 CD: 0 } skillInfo { skillId: 40200017 position: 2 CD: 0 maxCD: 9 } skillInfo { skillId: 40200018 position: 3 CD: 0 maxCD: 6 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.3334942348301 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 100 1 [INFO:2023-4-10 14:8:35][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1270, "thp":1270, "atk":134, "def":137, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1272, "thp":1272, "atk":122, "def":103, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":3, "modelId":1, "skinId":100015, "position":4, "baseAttributes": { "hp":722, "thp":722, "atk":110, "def":100, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202104, "position":1, "CD":0 }, { "skillId":40200017, "position":2, "CD":0, "maxCD":9 }, { "skillId":40200018, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:8:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:8:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.3334942348301 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 101 1 [INFO:2023-4-10 14:8:36][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:8:36][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:8:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154955780 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154955780 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:36]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16669599711895 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 102 1 [INFO:2023-4-10 14:8:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:8:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:36]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20000833272934 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 103 1 [INFO:2023-4-10 14:8:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01518ba578 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:36][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:36][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:8:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:8:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:8:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:8:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:37]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=210 [INFO:2023-4-10 14:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 3 actorId: 40200017 actEffect { targetId: 3 effectType: 8 effectNum: 9 additional: 40200017 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301008 duration: 3 id: 4 } } targetId: 3 } battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 3 effectType: 3 effectNum: 288 additional: 434 additional2: 288 additional3: 288 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 69 additional: 365 additional2: 69 additional3: 69 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 40200018 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 1272 additional2: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 6 additional: 40200018 } targetId: 2 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:8:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.43342925235629 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 104 1 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":3, "actorId":40200017, "actEffect": [ { "targetId":3, "effectType":8, "effectNum":9, "additional":40200017 }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301008, "duration":3, "id":4 } } ], "targetId":3 }, { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":288, "additional":434, "additional2":288, "additional3":288 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":69, "additional":365, "additional2":69, "additional3":69 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":40200018, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":1272, "additional2":0 }, { "targetId":3, "effectType":8, "effectNum":6, "additional":40200018 } ], "targetId":2 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01518ba578 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":434, "targetId":3, "multipleEffectNumReal":0, "additional3":288, "effectNum":288, "multipleEffectNum":0, "effectType":3, "additional2":288 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":365, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":1272, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":40200017, "actEffect": [ { "additional":40200017, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":4, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200017 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200017[10001500] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 12 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_4_10010213][4] 使用技能 40200017 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_4_10010213][4] 用 40200017 ,令到 3[Monster_3_4_10010213][4] 增加了一个 buff [301008] [INFO:2023-4-10 14:8:37][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/immune.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]bigbg/bufficon/immune.png instance: @63ms [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-4-10 14:8:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:8:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012 voiceId: 1014006 [INFO:2023-4-10 14:8:37][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/xm/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-4-10 14:8:37]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:8:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:38]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-4-10 14:8:38]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:8:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 3 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:8:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:8:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 105 1 [INFO:2023-4-10 14:8:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:38][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:8:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.36663612723351 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 106 1 [INFO:2023-4-10 14:8:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201202, "actEffect": [ { "additional":434, "targetId":3, "multipleEffectNumReal":0, "additional3":288, "effectNum":288, "multipleEffectNum":0, "effectType":3, "additional2":288 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-4-10 14:8:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:8:38][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:38][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 205 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 722/722 原来有盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:28/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 694/722 剩余盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 206 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 215 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 694/722 原来有盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:56/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 666/722 剩余盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 216 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 225 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 666/722 原来有盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:84/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 638/722 剩余盾: 0 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 226 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:41][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 235 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 638/722 原来有盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:112/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 610/722 剩余盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 236 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 243 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 610/722 原来有盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:140/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 582/722 剩余盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 244 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.3 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 250 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 582/722 原来有盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:168/288 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 554/722 剩余盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 251 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.5 0.3 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 255 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 554/722 原来有盾: 0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:288/288 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 434/722 剩余盾: 0 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}1[MyRole_1_1][1] 使用技能 41201202 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 256 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.8 0.5 1 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 260 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 268 [INFO:2023-4-10 14:8:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-10 14:8:42][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:8:43][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 288 [INFO:2023-4-10 14:8:43][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:8:43][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:8:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":365, "targetId":3, "multipleEffectNumReal":0, "additional3":69, "effectNum":69, "multipleEffectNum":0, "effectType":2, "additional2":69 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 434/722 原来有盾: 0 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:69/69 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 365/722 剩余盾: 0 [WARN:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:2 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:8:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:8:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100015_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":40200018, "actEffect": [ { "additional":1272, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":40200018, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:40200018 , 大招:true 结束方式:闪光帧 [INFO:2023-4-10 14:8:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 40200018[10001509] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:8:45][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:45][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill3 in action 10001509 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 165 [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 175 [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 185 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 195 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 205 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_4_10010213][4] 使用技能 40200018 ,令到 3[Monster_3_4_10010213][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:8:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 245 [INFO:2023-4-10 14:8:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-10 14:8:50][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 鸡茸金丝笋(100015):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:8:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:51]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26666237786412 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:51]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1999786645174 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:51][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0156da0558 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:51][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:8:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:8:51]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:8:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:51]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=120 [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 3 effectType: 2 effectNum: 75 additional: 290 additional2: 75 additional3: 75 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 64 additional: 226 additional2: 64 additional3: 64 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 4 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 4 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202104 actEffect { targetId: 1 effectType: 2 effectNum: 49 additional: 1221 additional2: 49 additional3: 0 } targetId: 1 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:8:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20004049688578 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 110 1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":75, "additional":290, "additional2":75, "additional3":75 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":64, "additional":226, "additional2":64, "additional3":64 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":4, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":4 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202104, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":49, "additional":1221, "additional2":49, "additional3":0 } ], "targetId":1 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0156da0558 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":290, "targetId":3, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":226, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 4 = { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":1221, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":49, "multipleEffectNum":0, "effectType":2, "additional2":49 } ], "castorId":3, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201200, "actEffect": [ { "additional":290, "targetId":3, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 365/722 原来有盾: 0 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:75 本段扣血:75 本段扣盾:0 [INFO:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 290/722 剩余盾: 0 [WARN:2023-4-10 14:8:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":226, "targetId":3, "multipleEffectNumReal":0, "additional3":64, "effectNum":64, "multipleEffectNum":0, "effectType":2, "additional2":64 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 290/722 原来有盾: 0 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:64/64 本段飘:64 本段扣血:64 本段扣盾:0 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 226/722 剩余盾: 0 [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:4 buffId:301008 持续时间:1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202104, "actEffect": [ { "additional":1221, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":49, "multipleEffectNum":0, "effectType":2, "additional2":49 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202104 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_4_10010213][4] 用 41202104[10001507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:8:52][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_4_10010213 show commingEffect show_jironjinsisun_skill1 in action 10001507 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1270/1270 原来有盾: 0 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:49/49 本段飘:49 本段扣血:49 本段扣盾:0 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1221/1270 剩余盾: 0 [WARN:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:8:53][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:53]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20010450109839 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 111 1 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:8:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:53]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:53][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20003753900528 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 112 1 [INFO:2023-4-10 14:8:53][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:53][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:8:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015497a260 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:8:53][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:8:53][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:8:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:8:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:8:53]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:8:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:54]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=132 [INFO:2023-4-10 14:8:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 3 effectType: 2 effectNum: 160 additional: 66 additional2: 160 additional3: 160 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 4 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 3 effectType: 2 effectNum: 66 additional: 0 additional2: 66 additional3: 66 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 4 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 5 extraRoundTeamType: 0 } [INFO:2023-4-10 14:8:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:8:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19992624595761 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":160, "additional":66, "additional2":160, "additional3":160 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":4 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":66, "additional":0, "additional2":66, "additional3":66 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":4 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":5, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015497a260 { _roundId = 5, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":160, "effectNum":160, "multipleEffectNum":0, "effectType":2, "additional2":160 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201201, "actEffect": [ { "additional":66, "targetId":3, "multipleEffectNumReal":0, "additional3":160, "effectNum":160, "multipleEffectNum":0, "effectType":2, "additional2":160 }, { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:54][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 226/722 原来有盾: 0 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.5) -》 多段已飘:80/160 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 146/722 剩余盾: 0 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 146/722 原来有盾: 0 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:160/160 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 66/722 剩余盾: 0 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:109]:{func}1[MyRole_1_1][1] 使用技能 41201201 导致 3[Monster_3_4_10010213][4] 触发了buff效果: [301008] 免疫 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 3[Monster_3_4_10010213][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":66, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:8:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 3[Monster_3_4_10010213][4] 一下 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 66/722 原来有盾: 0 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/722 剩余盾: 0 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":4, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_4_10010213][4] 覆盖移除了一个 buff[301008],不提示id不需要播放效果 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:8:55][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:8:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:8:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:8:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:8:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:8:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:8:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:56]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30003437772393 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 115 1 [INFO:2023-4-10 14:8:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:8:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:8:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:56]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:8:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23335491865873 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 116 1 [INFO:2023-4-10 14:8:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:8:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:56]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:8:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:56]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 128 } [INFO:2023-4-10 14:8:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:8:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 117 1 [INFO:2023-4-10 14:8:56][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_4_10010213 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=140,cmd=3,status=0,size=23 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=50,cmd=52,status=0,size=19 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=219 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 12 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 118 1 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}tasks { activityId: 10541 taskId: 1 progress: 12 finishedCount: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActTaskProgressPush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 52 || 0 ActTaskProgressPush 119 1 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 120 1 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320004 isInFormation: false masterPlayerID: 26601 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539732407 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 121 1 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 122 1 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=145 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 60 signature: chefTitle: 0 roleNum: 3 heroRate: 2.2 dungeonCount: 3 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 123 1 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2002 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2002 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 124 1 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 125 1 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 126 1 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 2 lastUseTime: 1650003574314 composeCount: 0 } [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 127 1 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=10 [INFO:2023-4-10 14:8:58]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 120 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 0 1 [WARN:2023-4-10 14:8:58][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":120,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":3,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":3} [INFO:2023-4-10 14:8:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:8:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:8:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:8:58]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:8:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:8:58][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 148 } [INFO:2023-4-10 14:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:8:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 1 1 [INFO:2023-4-10 14:8:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:8:59]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=27 [INFO:2023-4-10 14:8:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 220 count: 50430 } dataList { currencyId: 27 change: 6 count: 12 } [INFO:2023-4-10 14:8:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:8:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1 [INFO:2023-4-10 14:8:59][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:8:59][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 14:9:0]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 2 lastUseTime: 1650003580280 composeCount: 0 } [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:9:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 3 1 [INFO:2023-4-10 14:9:0]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=212 [INFO:2023-4-10 14:9:0]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:9:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 4 1 [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:9:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:9:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 5 1 [INFO:2023-4-10 14:9:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:9:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:9:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:9:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:9:1]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=222 [INFO:2023-4-10 14:9:1]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 319 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 6 1 [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 7 1 [INFO:2023-4-10 14:9:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:9:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:9:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:9:1][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:9:1]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=167 [INFO:2023-4-10 14:9:1]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:9:1]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 160 heroExp: 160 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 4 materilId: 2002 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 220 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001031 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 320 hasGetBonus: 4#2002#1 allDamage: 1402 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 1402 teamGetDamage: 49 unitDamages { position: 1 damage: 995 getDamage: 49 unqiueId: 4320003 } unitDamages { position: 2 damage: 407 getDamage: 0 unqiueId: 4320002 } } [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 8 1 [INFO:2023-4-10 14:9:1][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"1402", "teamGetDamage":"49", "unitDamages": [ { "position":1, "damage":"995", "getDamage":"49", "unqiueId":"4320003" }, { "position":2, "damage":"407", "getDamage":"0", "unqiueId":"4320002" } ] } [INFO:2023-4-10 14:9:1][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-4-10 14:9:1][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_5_11110 [INFO:2023-4-10 14:9:1][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 [INFO:2023-4-10 14:9:1]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:9:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 5.500456482172 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 9 1 [INFO:2023-4-10 14:9:1][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:9:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:9:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.900270331651 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 10 1 [INFO:2023-4-10 14:9:2]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:9:2]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 5 stepId: -1 } [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:9:2][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2023-4-10 14:9:2][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_5_-1 [INFO:2023-4-10 14:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11110 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:9:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11110 skip: 0 [INFO:2023-4-10 14:9:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:9:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 [INFO:2023-4-10 14:9:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:9:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:9:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:2][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.63334782794118 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 12 1 [INFO:2023-4-10 14:9:2][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_0 [INFO:2023-4-10 14:9:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:9:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 0 [INFO:2023-4-10 14:9:2]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:9:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:3]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:9:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.60007115826011 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 13 1 [INFO:2023-4-10 14:9:3]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:9:3]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:9:3]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:9:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.83338344842196 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 14 1 [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: 0 } [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:9:3][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 15 1 [INFO:2023-4-10 14:9:3][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_0 [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:9:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.50005370378494 移走了序号= 1 的消息,当前队列数量= 0 || 0 FinishGuideReply 16 1 [INFO:2023-4-10 14:9:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:9:3][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:9:3][@logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 10001021 1000103 [INFO:2023-4-10 14:9:3][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 1000103 [INFO:2023-4-10 14:9:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:9:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:9:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 [INFO:2023-4-10 14:9:41]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:9:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:41][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-4-10 14:9:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-4-10 14:9:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:9:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000103 barrierId: 10001021 [INFO:2023-4-10 14:9:41][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:9:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:41]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:9:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:9:41][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:9:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:42]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:9:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:9:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 1.4000958818942 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 21 1 [INFO:2023-4-10 14:9:43]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:9:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:9:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:9:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 1.5000318791717 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 22 1 [INFO:2023-4-10 14:9:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:43][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:9:43][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/unlocktips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/achievement/unlocktips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:43]bigbg/headicon_q/100001_head_q.png instance: @4ms [INFO:2023-4-10 14:9:43]bigbg/itemicon/1000001.png instance: @4ms [INFO:2023-4-10 14:9:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:9:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-4-10 14:12:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:12:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:12:17]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:12:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:12:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:12:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:12:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:12:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.29971637204289 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 37 1 [INFO:2023-4-10 14:12:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:20][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001021 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:12:20][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/config/FbExitConfig:218: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:169: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:12:20][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-10 14:12:20][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220008 [INFO:2023-4-10 14:12:20][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:12:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:12:20][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:12:20][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:12:20][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:20][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:12:20][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:12:20]DestroyUnusedResources:257,3,time=,paths: [INFO:2023-4-10 14:12:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:12:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11111 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:12:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:12:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11111 skip: 0 [INFO:2023-4-10 14:12:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:12:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 [INFO:2023-4-10 14:12:20][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:12:20]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:20]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:20]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:20][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-4-10 14:12:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:20]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2023-4-10 14:12:21]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2023-4-10 14:12:21]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @167ms [INFO:2023-4-10 14:12:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 3 [INFO:2023-4-10 14:12:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:12:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:21]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:12:21]||||| Sender socketClient version=7 [WARN:2023-4-10 14:12:21][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:82: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:12:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:21][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:12:21][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100015_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270002.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]bigbg/headicon_small/100002_head_small.png instance: @8ms [INFO:2023-4-10 14:12:21]bigbg/itemicon/1000340.png instance: @8ms [INFO:2023-4-10 14:12:21]bigbg/itemicon/1000001.png instance: @8ms [INFO:2023-4-10 14:12:21]bigbg/headicon_small/100015_head_small.png instance: @8ms [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:21]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1002297848463 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 38 1 [INFO:2023-4-10 14:12:22][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:12:22]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:22]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:12:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4002228677273 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 39 1 [INFO:2023-4-10 14:12:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:12:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:12:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.0001642480493 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 40 1 [INFO:2023-4-10 14:12:23][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-4-10 14:12:27][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2023-4-10 14:12:28][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-4-10 14:12:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/100002_xiehuangtangbao_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):suohui.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/suohui.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: suohui.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:12:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100002_xiehuangtangbao/expression/xianqi.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:xianqi.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:12:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11112 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:12:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11112 skip: 0 [INFO:2023-4-10 14:12:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 [INFO:2023-4-10 14:12:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionPlayAudio [INFO:2023-4-10 14:12:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 GuideActionOpenInstruction [INFO:2023-4-10 14:12:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-4-10 14:12:30][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-4-10 14:12:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:30]bigbg/guide/guide_instruction1.png instance: @61ms [INFO:2023-4-10 14:12:30][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-4-10 14:12:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:30]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.95011790655553 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 42 1 [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionPlayAudio [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 GuideActionOpenInstruction [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11113 WaitGuideActionClickInstruction [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11113 skip: 0 [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 [INFO:2023-4-10 14:12:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_5_11202 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:12:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 [INFO:2023-4-10 14:12:31][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:12:31]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 5 stepId: 11202 skip: 0 [INFO:2023-4-10 14:12:31]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:31]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2339141126722 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 43 1 [INFO:2023-4-10 14:12:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50004474818707 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 44 1 [INFO:2023-4-10 14:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11302 WaitGuideActionOpenMaskAndWait [INFO:2023-4-10 14:12:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11302 skip: 0 [INFO:2023-4-10 14:12:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:32]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 [INFO:2023-4-10 14:12:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionFindGO [INFO:2023-4-10 14:12:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0336254574358 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 45 1 [INFO:2023-4-10 14:12:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:32]bigbg/itemicon/1000100.png instance: @57ms [INFO:2023-4-10 14:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenMask [INFO:2023-4-10 14:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 GuideActionOpenArrow [INFO:2023-4-10 14:12:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11303 WaitGuideActionClickMask [INFO:2023-4-10 14:12:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2668192926794 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 46 1 [INFO:2023-4-10 14:12:32]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5668548736721 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 47 1 [INFO:2023-4-10 14:12:33]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.93338283710182 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 48 1 [INFO:2023-4-10 14:12:33][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:33]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2999222967774 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 49 1 [INFO:2023-4-10 14:12:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001031 formationId: 0 [INFO:2023-4-10 14:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionFindGO [INFO:2023-4-10 14:12:33]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2023-4-10 14:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenMask [INFO:2023-4-10 14:12:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 GuideActionOpenArrow [INFO:2023-4-10 14:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11303 WaitGuideActionClickMask [INFO:2023-4-10 14:12:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11303 skip: 0 [INFO:2023-4-10 14:12:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-4-10 14:12:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:12:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:33]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:34]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=10 [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 27 [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:12:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.56645078770816 移走了序号= 1 的消息,当前队列数量= 2 || 0 StartBarrierReply 50 1 [INFO:2023-4-10 14:12:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]bigbg/commonbg/herotasktraceview_bg.jpg instance: @62ms [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.86633942089975 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 51 1 [INFO:2023-4-10 14:12:34]bigbg/story_bigbg/210008.jpg instance: @66ms [INFO:2023-4-10 14:12:34][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/jironjinsisun_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3666151296347 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 52 1 [INFO:2023-4-10 14:12:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/100015_jironjinsisun_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:12:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:12:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100015_jironjinsisun/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:35][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_25_11304 [INFO:2023-4-10 14:12:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 4 [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000104 barrierId: 10001031 [INFO:2023-4-10 14:12:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 5 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.20004628971219 移走了序号= 1 的消息,当前队列数量= 4 || 0 SkipStoryLogReply 54 1 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.40014787390828 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 55 1 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 25 stepId: -1 } [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 56 1 [INFO:2023-4-10 14:12:35][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_25_-1 [INFO:2023-4-10 14:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11304 WaitGuideActionFinishPlayStory [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11304 skip: 0 [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 [INFO:2023-4-10 14:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:35][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_25_11305 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 6 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 25 stepId: 11305 skip: 0 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:35]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.40014787390828 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 57 1 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.43330458179116 移走了序号= 1 的消息,当前队列数量= 5 || 0 MainStoryPlayEndLogReply 58 1 [INFO:2023-4-10 14:12:35]<== Receiver Message, socketClient version=7,extId=31,cmd=3,status=0,size=35 [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001032 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-4-10 14:12:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2023-4-10 14:12:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.66684620827436 移走了序号= 1 的消息,当前队列数量= 4 || 0 EndStoryBarrierReply 59 1 [INFO:2023-4-10 14:12:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_6_0 [INFO:2023-4-10 14:12:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 5 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 0 [INFO:2023-4-10 14:12:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:12:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:36][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:36]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.63326791487634 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 60 1 [INFO:2023-4-10 14:12:36]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:36]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:12:36]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0332085769624 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 61 1 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 62 1 [INFO:2023-4-10 14:12:36][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:12:36][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:12:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:12:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.0332085769624 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 63 1 [INFO:2023-4-10 14:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3684507403523 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 64 1 [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: 0 } [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 65 1 [INFO:2023-4-10 14:12:37][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_0 [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 [INFO:2023-4-10 14:12:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionFindGO [INFO:2023-4-10 14:12:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionPlayAudio [INFO:2023-4-10 14:12:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenMask [INFO:2023-4-10 14:12:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 GuideActionOpenInstruction [INFO:2023-4-10 14:12:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11401 WaitGuideActionClickMask [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.9687089882791 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 66 1 [INFO:2023-4-10 14:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.68359028548002 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 67 1 [INFO:2023-4-10 14:12:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:37]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:37]bigbg/headicon_small/130006_head_small.png instance: @30ms [INFO:2023-4-10 14:12:37]bigbg/headicon_small/130029_head_small.png instance: @30ms [INFO:2023-4-10 14:12:37]bigbg/headicon_small/130020_head_small.png instance: @29ms [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.69816991500556 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 68 1 [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionFindGO [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionPlayAudio [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenMask [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 GuideActionOpenInstruction [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11401 WaitGuideActionClickMask [INFO:2023-4-10 14:12:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:12:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11401 skip: 0 [INFO:2023-4-10 14:12:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:12:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 [INFO:2023-4-10 14:12:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionFindGO [INFO:2023-4-10 14:12:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionPlayAudio [INFO:2023-4-10 14:12:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenMask [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenArrow [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 GuideActionOpenInstruction [INFO:2023-4-10 14:12:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11402 WaitGuideActionClickMask [INFO:2023-4-10 14:12:39]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.49981271475554 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 69 1 [INFO:2023-4-10 14:12:39]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.83319747075438 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 70 1 [INFO:2023-4-10 14:12:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001032 [INFO:2023-4-10 14:12:40]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-4-10 14:12:40]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionFindGO [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionPlayAudio [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenMask [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenArrow [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 GuideActionOpenInstruction [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11402 WaitGuideActionClickMask [INFO:2023-4-10 14:12:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11402 skip: 0 [INFO:2023-4-10 14:12:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 [INFO:2023-4-10 14:12:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionFindGO [INFO:2023-4-10 14:12:40]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:40]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]bigbg/itemicon/1000305.png instance: @13ms [INFO:2023-4-10 14:12:40]bigbg/itemicon/10000242.png instance: @13ms [INFO:2023-4-10 14:12:40]bigbg/itemicon/1000489.png instance: @13ms [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionPlayAudio [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenMask [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenArrow [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 GuideActionOpenInstruction [INFO:2023-4-10 14:12:40][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11403 WaitGuideActionClickMask [INFO:2023-4-10 14:12:40]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=725 [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: -3 name: 鹄羹 level: 3 type: 0 hero { heroId: 0 heroTypeIdx: 2000 level: 3 rank: 1 sks { skillId: 41200000 } sks { skillId: 41200001 } sks { skillId: 41200002 } skinId: 100001 breakthroughCnt: 0 } } aidInfos { id: 13103 name: 伊沛若 level: 35 type: 2 logoutTime: 1679367638000 cd: 0 hero { heroId: 320134 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 12001 name: 你说啥子 level: 100 type: 2 logoutTime: 1678963657000 cd: 0 hero { heroId: 240007 heroTypeIdx: 2007 level: 100 rank: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } skinId: 140046 breakthroughCnt: 7 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10601 name: pvp2 level: 100 type: 2 logoutTime: 1681323803802 cd: 0 hero { heroId: 80002 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 18601 name: 伊水文 level: 40 type: 2 logoutTime: 1681272935159 cd: 0 hero { heroId: 1290012 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10301 name: 边月 level: 70 type: 2 logoutTime: 1681273368013 cd: 0 hero { heroId: 30002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 4 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 24401 name: ly1 level: 77 type: 2 logoutTime: 1681038235000 cd: 0 hero { heroId: 3210033 heroTypeIdx: 2001 level: 1 rank: 1 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } skinId: 100003 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10401 name: pvp1 level: 100 type: 2 logoutTime: 1681200979719 cd: 0 hero { heroId: 660002 heroTypeIdx: 2087 level: 100 rank: 5 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208709 strengthenLevel: 4 } skinId: 140060 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13403 name: pvp13 level: 18 type: 2 logoutTime: 1679906663000 cd: 0 hero { heroId: 350013 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-4-10 14:12:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.53340863063931 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetAidInfoListReply 71 1 [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100005_head_small03.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:40]bigbg/headicon_small/100001_head_small.png instance: @56ms [INFO:2023-4-10 14:12:40]bigbg/headicon_small/100005_head_small03.png instance: @32ms [INFO:2023-4-10 14:12:40]bigbg/headicon_small/100001_head_small02.png instance: @32ms [INFO:2023-4-10 14:12:40]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73349966853857 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 72 1 [INFO:2023-4-10 14:12:41][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionFindGO [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionPlayAudio [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenMask [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenArrow [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 GuideActionOpenInstruction [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11403 WaitGuideActionClickMask [INFO:2023-4-10 14:12:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11403 skip: 0 [INFO:2023-4-10 14:12:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionFindGO [INFO:2023-4-10 14:12:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:41]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:41]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:41]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 14:12:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:41][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 5 [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2023-4-10 14:12:41]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:12:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:41]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1001055017114 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 73 1 [INFO:2023-4-10 14:12:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionPlayAudio [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenMask [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenArrow [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 GuideActionOpenInstruction [INFO:2023-4-10 14:12:41][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11404 WaitGuideActionClickMask [INFO:2023-4-10 14:12:41]bigbg/headicon_square/100002_head_square.png instance: @65ms [INFO:2023-4-10 14:12:41]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction2.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:41]bigbg/guide/guide_instruction2.png instance: @65ms [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionFindGO [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionPlayAudio [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenMask [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenArrow [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 GuideActionOpenInstruction [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11404 WaitGuideActionClickMask [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11404 skip: 0 [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:42]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 [INFO:2023-4-10 14:12:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionFindGO [INFO:2023-4-10 14:12:42]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenMask [INFO:2023-4-10 14:12:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 GuideActionOpenArrow [INFO:2023-4-10 14:12:42][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11405 WaitGuideActionClickMask [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.90056062489748 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 74 1 [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=197 [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.13355384022 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 75 1 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 1.1003205887973 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroCharacterInfoListReply 76 1 [INFO:2023-4-10 14:12:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:12:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:12:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:12:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.1003205887973 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 77 1 [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50021605193615 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 78 1 [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 1000 [INFO:2023-4-10 14:12:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:12:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_6_11405, 附加协议_8-2 [INFO:2023-4-10 14:12:42][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11405 [INFO:2023-4-10 14:12:42]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 3 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4320004 formationId: 1 index: 2 guideId: 6 stepId: 11405 typeId: 1 [INFO:2023-4-10 14:12:42]==> Sender Auto Serialize Message,extId=8,cmd=2,size=25 [INFO:2023-4-10 14:12:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.86621855199337 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 79 1 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.20015541836619 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 80 1 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=8,cmd=4,status=0,size=56 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=8,cmd=2,status=0,size=8 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4320003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4320002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 4320004 } state: 1 name: 一 typeId: 1 seq: 1 } [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 81 1 [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002004 [INFO:2023-4-10 14:12:43]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:12:43]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320004 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539732407 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 82 1 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 6 stepId: -1 } [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 83 1 [INFO:2023-4-10 14:12:43][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_6_-1 [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionFindGO [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenMask [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 GuideActionOpenArrow [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11405 WaitGuideActionClickMask [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11405 skip: 0 [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:12:43]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:43]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionFindGO [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionPlayAudio [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenMask [INFO:2023-4-10 14:12:43]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:43]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenArrow [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 GuideActionOpenInstruction [INFO:2023-4-10 14:12:43][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11406 WaitGuideActionClickMask [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.33934279158711 移走了序号= 1 的消息,当前队列数量= 3 || 0 AddHeroToFormationReply 84 1 [WARN:2023-4-10 14:12:43][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=67 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 85 1 [INFO:2023-4-10 14:12:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:12:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:12:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:12:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13327999971807 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterVoiceUnlockReply 86 1 [INFO:2023-4-10 14:12:43]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.60136557929218 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 87 1 [INFO:2023-4-10 14:12:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 2 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001032 formationId: 1 [INFO:2023-4-10 14:12:44]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2023-4-10 14:12:44]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionFindGO [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionPlayAudio [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenMask [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenArrow [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 GuideActionOpenInstruction [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11406 WaitGuideActionClickMask [INFO:2023-4-10 14:12:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11406 skip: 0 [INFO:2023-4-10 14:12:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:12:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:12:44]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_6_11506 GuideActionTriggerNextGuide [INFO:2023-4-10 14:12:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:12:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 6 stepId: 11506 skip: 0 [INFO:2023-4-10 14:12:44]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:44]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:12:44]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:44]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.96668245457113 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 88 1 [INFO:2023-4-10 14:12:45]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=27 [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010321 battleId: 10010322 battleId: 10010323 triggerId: 25 triggerId: 41 [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 1.1337050423026 移走了序号= 1 的消息,当前队列数量= 3 || 0 StartBarrierReply 89 1 [INFO:2023-4-10 14:12:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 4 [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2023-4-10 14:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:45]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:12:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 5 [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:45]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:12:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:12:45][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-4-10 14:12:45][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:12:45]DestroyUnusedResources:133,3,time=,paths: [INFO:2023-4-10 14:12:45]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3999478365295 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 90 1 [INFO:2023-4-10 14:12:45][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010321_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010321_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010321_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-10 14:12:45][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:18 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @31ms [INFO:2023-4-10 14:12:45][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130029_lajiaochoudoufu_guaiwu/130029_lajiaochoudoufu_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_lajiaochoudoufu_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_lajiaochoudoufu_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @137ms [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的模型 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的模型 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010321_1_12221 ====== Monster_10010321_1_12221 怪物的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010321_999_12221 ====== Monster_10010321_999_12221 怪物的头顶ui [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的模型 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010321_2_12218 ====== Monster_10010321_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-10 14:12:45][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.5071s [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:12:45][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001032 [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 41 找到: true [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:45][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:45][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001032 0 [INFO:2023-4-10 14:12:45][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:12:45][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:12:45][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_jingxiangyu_wupin/zdcj_jingxiangyu_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_jingxiangyu_wupin/zdcj_jingxiangyu_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 41 go: SceneTrigger_41_4 [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4 [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:46]bigbg/skill_icon/13000708.png instance: @12ms [INFO:2023-4-10 14:12:46]bigbg/skill_icon/13000707.png instance: @12ms [INFO:2023-4-10 14:12:46]bigbg/skill_icon/13000709.png instance: @12ms [INFO:2023-4-10 14:12:46][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:12:46]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:12:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.7334411698394 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideStartReply 91 1 [INFO:2023-4-10 14:12:47]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:47]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:12:47]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:12:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.1002024482004 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 92 1 [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:12:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.9999801996164 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 93 1 [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:12:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:12:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.9999801996164 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 94 1 [INFO:2023-4-10 14:12:47][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.5335511155427 [WARN:2023-4-10 14:12:47][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:12:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:48][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 1 0 -28.734880447388 0.019732968881726 -2.2999999523163 -30 0 -2 1.2651195526123 [INFO:2023-4-10 14:12:48][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 1 [INFO:2023-4-10 14:12:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:49][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:12:49][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:12:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:12:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:49]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:12:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:50]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.56669932976365 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1 [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:50]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-10 14:12:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:50]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-4-10 14:12:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:12:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:12:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 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[INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 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[INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 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[INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:12:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:12:50]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.13342316821218 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 97 1 [INFO:2023-4-10 14:12:50]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=528 [INFO:2023-4-10 14:12:50]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.26675712689757 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 98 1 [INFO:2023-4-10 14:12:50][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:12:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:12:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26675712689757 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 99 1 [INFO:2023-4-10 14:12:50][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:12:50][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0152753698 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:12:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0152753698 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:12:51][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:12:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:12:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:51]bigbg/headicon_battle/100025_head_battle.png instance: @63ms [INFO:2023-4-10 14:12:51]bigbg/headicon_battle/100001_head_battle.png instance: @63ms [INFO:2023-4-10 14:12:51]bigbg/headicon_battle/100002_head_battle.png instance: @63ms [INFO:2023-4-10 14:12:51]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13344341516495 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 100 1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:12:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:12:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:51]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13323578983545 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 101 1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:12:51][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0146c2b228 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:12:51][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:12:51][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:12:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:12:51]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:12:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:51]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=184 [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 5 effectType: 2 effectNum: 174 additional: 0 additional2: 174 additional3: 174 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 67 additional: 91 additional2: 67 additional3: 67 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 4 effectType: 2 effectNum: 88 additional: 3 additional2: 88 additional3: 88 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122212 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 1073 additional2: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 3 } isFinish: false round: 1 extraRoundTeamType: 0 } [INFO:2023-4-10 14:12:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:12:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16678683273494 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 102 1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":174, "additional":0, "additional2":174, "additional3":174 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":67, "additional":91, "additional2":67, "additional3":67 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":88, "additional":3, "additional2":88, "additional3":88 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122212, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":1073, "additional2":0 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":3 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0146c2b228 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":174, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":174 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":3, "targetId":4, "multipleEffectNumReal":0, "additional3":88, "effectNum":88, "multipleEffectNum":0, "effectType":2, "additional2":88 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":42122212, "actEffect": [ { "additional":1073, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":174, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":174 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 5[Monster_5_2_10010321][2] 一下 [INFO:2023-4-10 14:12:51][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.5) -》 多段已飘:87/174 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2023-4-10 14:12:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 63/150 剩余盾: 0 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 63/150 原来有盾: 0 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:174/174 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:12:52][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":67, "effectNum":67, "multipleEffectNum":0, "effectType":2, "additional2":67 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:67/67 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 91/158 剩余盾: 0 [WARN:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:12:52][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200201, "actEffect": [ { "additional":3, "targetId":4, "multipleEffectNumReal":0, "additional3":88, "effectNum":88, "multipleEffectNum":0, "effectType":2, "additional2":88 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-4-10 14:12:53][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010321 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 91/158 原来有盾: 0 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:88/88 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 3/158 剩余盾: 0 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122212, "actEffect": [ { "additional":1073, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":42122212, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:12:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_1_10010321][1] 用 42122212[13002908] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-10 14:12:53][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_1_10010321 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_1_10010321][1] 使用技能 42122212 ,令到 4[Monster_4_1_10010321][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:12:54][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:12:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:12:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:12:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:12:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:55]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20003041997552 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:55]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:12:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:55]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333975151181 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:12:55][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01511deb28 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:12:55][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:12:55][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:12:55]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:12:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:12:55]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=61 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 78 additional: 0 additional2: 78 additional3: 78 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 2 extraRoundTeamType: 0 } [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13336746022105 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":78, "additional":0, "additional2":78, "additional3":78 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":2, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01511deb28 { _roundId = 2, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":78, "effectNum":78, "multipleEffectNum":0, "effectType":2, "additional2":78 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":78, "effectNum":78, "multipleEffectNum":0, "effectType":2, "additional2":78 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010321][1] 一下 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 3/158 原来有盾: 0 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:78/78 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:12:55][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:12:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-4-10 14:12:55][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:12:55][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:12:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:12:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:56]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16667179018259 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1 [INFO:2023-4-10 14:12:56][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:12:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:12:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:56]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13327120617032 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2023-4-10 14:12:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:12:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:12:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:56]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:12:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:12:56]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:12:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:12:56][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13336912542582 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 108 1 [INFO:2023-4-10 14:12:56][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:12:57][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010321 [INFO:2023-4-10 14:12:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:12:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:12:58][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的模型 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010322_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010322_1_12218 ====== Monster_10010322_1_12218 怪物的头顶ui [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的模型 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010322_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010322_2_12221 ====== Monster_10010322_2_12221 怪物的头顶ui [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的模型 [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010322_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:12:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010322_999_12218 ====== Monster_10010322_999_12218 怪物的头顶ui [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:58][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0294s [INFO:2023-4-10 14:12:58][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:12:58][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:12:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:12:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:12:59][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:12:59][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:13:2][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 2 1 -60.203750610352 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.2962493896484 [INFO:2023-4-10 14:13:2][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 2 [INFO:2023-4-10 14:13:2][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:2][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:2][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:2][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:13:2][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:13:2][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:13:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:13:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:3]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:13:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:4]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33342729136348 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 110 1 [INFO:2023-4-10 14:13:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:4]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:13:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:13:4]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:4][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:4]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=528 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1381 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 150 thp: 150 atk: 89 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13343941792846 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 111 1 [INFO:2023-4-10 14:13:4][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1381, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":2, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":150, "thp":150, "atk":89, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":3, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:13:4]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:13:4][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:13:4][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26674446091056 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 112 1 [WARN:2023-4-10 14:13:4][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0154911560 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:4][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0154911560 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:4][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:4]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13328979164362 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 113 1 [INFO:2023-4-10 14:13:4][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:13:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:4]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13334554061294 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 114 1 [INFO:2023-4-10 14:13:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:4][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01543e2d98 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:4][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:4][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:13:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:13:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:13:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:13:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:5]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=260 [INFO:2023-4-10 14:13:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 2 effectNum: 79 additional: 71 additional2: 79 additional3: 79 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 71 additional: 0 additional2: 71 additional3: 71 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 54 additional: 104 additional2: 54 additional3: 54 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122212 actEffect { targetId: 1 effectType: 2 effectNum: 77 additional: 1304 additional2: 77 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 6 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122212 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 2 effectNum: 138 additional: 1166 additional2: 138 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 6 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 6 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 7 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:13:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16666495800018 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 115 1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":79, "additional":71, "additional2":79, "additional3":79 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":71, "additional":0, "additional2":71, "additional3":71 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":54, "additional":104, "additional2":54, "additional3":54 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122212, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":77, "additional":1304, "additional2":77, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":6 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122212 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":138, "additional":1166, "additional2":138, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":6, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":6 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":7, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01543e2d98 { _roundId = 3, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":104, "targetId":5, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1304, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":1166, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 150/150 原来有盾: 0 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 71/150 剩余盾: 0 [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":71, "effectNum":71, "multipleEffectNum":0, "effectType":2, "additional2":71 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010322][1] 一下 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:5][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 71/150 原来有盾: 0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/150 剩余盾: 0 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:13:6][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":104, "targetId":5, "multipleEffectNumReal":0, "additional3":54, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":54 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-4-10 14:13:6][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.5) -》 多段已飘:27/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 131/158 剩余盾: 0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 131/158 原来有盾: 0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 104/158 剩余盾: 0 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010322 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122212, "actEffect": [ { "additional":1304, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":6, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122212, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122212 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:6][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010322][2] 用 42122212[13002908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-4-10 14:13:6][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_5_2_10010322 show commingEffect show_lajiaochoudoufu_skill2 in action 13002908 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1381/1381 原来有盾: 0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:23/77 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1358/1381 剩余盾: 0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1358/1381 原来有盾: 0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:46/77 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1335/1381 剩余盾: 0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1335/1381 原来有盾: 0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1304/1381 剩余盾: 0 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_2_10010322][2] 用 42122212 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}5[Monster_5_2_10010322][2] 使用技能 42122212 ,令到 5[Monster_5_2_10010322][2] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:13:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:7]bigbg/bufficon/poison.png instance: @62ms [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-4-10 14:13:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":1166, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":138, "multipleEffectNum":0, "effectType":2, "additional2":138 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:13:8][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 1304 原有盾: 0 扣血量: 138 扣盾量: 0 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 1166 现有盾: 0 [INFO:2023-4-10 14:13:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:8][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:6 buffId:301019 持续时间:1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:7 buffId:301019 持续时间:1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-10 14:13:8][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:8]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:8]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:8]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.3666919618845 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:13:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:8]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:8]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:8]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1333001665771 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:8][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0151e79c50 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:8][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:13:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:13:8]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:13:8]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:8]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=116 [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 79 additional: 25 additional2: 79 additional3: 79 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 8 } } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 73 additional: 0 additional2: 73 additional3: 73 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 4 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:13:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13338412716985 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":79, "additional":25, "additional2":79, "additional3":79 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":8 } } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":73, "additional":0, "additional2":73, "additional3":73 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":4, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0151e79c50 { _roundId = 4, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":25, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":25, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 104/158 原来有盾: 0 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 25/158 剩余盾: 0 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 5[Monster_5_2_10010322][2] 增加了一个 buff [301023] [INFO:2023-4-10 14:13:9][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:9]bigbg/bufficon/lock.png instance: @62ms [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010322][2] 一下 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 25/158 原来有盾: 0 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [WARN:2023-4-10 14:13:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_2_10010322][2] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:13:10][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-4-10 14:13:10][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:10]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16661366820335 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:10]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13334274664521 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1 [INFO:2023-4-10 14:13:10][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:10]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:13:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:10]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:13:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13339112699032 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 122 1 [INFO:2023-4-10 14:13:10][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:13:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010322 [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:13:12][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12209 isShaping:false skinId:130020 otherSkillId:nil skills:[42122091,42122092,0] otherSkills:null allSkillActions:[13002007,13002008] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010323_1_12209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的头顶ui [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的模型 [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010323_2_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010323_2_12221 ====== Monster_10010323_2_12221 怪物的头顶ui [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010323_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的头顶ui [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010323_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的头顶ui [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130020_bailuoboguai_guaiwu/130020_bailuoboguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的模型 [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_bailuoboguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/hit_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bailuoboguai_skill1.prefab effect obj pool create effect/prefabs/atk_bailuoboguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010323_1_12209 ====== Monster_10010323_1_12209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/show_bailuoboguai_skill2.prefab","effect\/prefabs\/hit_bailuoboguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bailuoboguai_skill1.prefab","effect\/prefabs\/atk_bailuoboguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的模型 [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的模型 [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010323_4_22204 ====== Monster_10010323_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010323_999_22204 ====== Monster_10010323_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:12][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010323_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:409: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:364: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:384: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:13:12][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0895s [INFO:2023-4-10 14:13:13][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:13:13][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:13:13][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:13][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:13][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:13][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:13:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-4-10 14:13:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-4-10 14:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 41 [INFO:2023-4-10 14:13:15]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-4-10 14:13:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_jinyu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:15]<== Receiver Message, socketClient version=7,extId=31,cmd=12,status=0,size=10 [INFO:2023-4-10 14:13:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 41 [INFO:2023-4-10 14:13:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-4-10 14:13:15][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.16662987321615 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 123 1 [INFO:2023-4-10 14:13:16][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001032 3 2 -83.405326843262 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.4946731567383 [INFO:2023-4-10 14:13:16][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001032 turnIndex: 3 [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:13:16][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:13:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010323_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:13:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:13:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:17]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.26657967269421 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 124 1 [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-4-10 14:13:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:13:17]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:17]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:13:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 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[INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:17][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:17]<== Receiver Message, socketClient version=7,extId=46,cmd=13,status=0,size=8 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.091847121715546 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 125 1 [INFO:2023-4-10 14:13:17]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=616 [INFO:2023-4-10 14:13:17]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=390 [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1166 thp: 1381 atk: 145 def: 149 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1383 thp: 1383 atk: 133 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1073 thp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12209 skinId: 130020 position: 1 baseAttributes { hp: 142 thp: 142 atk: 94 def: 103 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122091 position: 1 CD: 0 } skillInfo { skillId: 42122092 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12221 skinId: 130029 position: 2 baseAttributes { hp: 158 thp: 158 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 695 thp: 695 atk: 94 def: 115 critic: 110 critic_dmg: 520 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 5 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.200125541538 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 126 1 [INFO:2023-4-10 14:13:17][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1166, "thp":1381, "atk":145, "def":149, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1383, "thp":1383, "atk":133, "def":112, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1073, "thp":1073, "atk":114, "def":104, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12209, "skinId":130020, "position":1, "baseAttributes": { "hp":142, "thp":142, "atk":94, "def":103, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122091, "position":1, "CD":0 }, { "skillId":42122092, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12221, "skinId":130029, "position":2, "baseAttributes": { "hp":158, "thp":158, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":695, "thp":695, "atk":94, "def":115, "critic":110, "critic_dmg":520, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":5, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:13:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:13:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.200125541538 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 127 1 [INFO:2023-4-10 14:13:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:13:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:13:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:13:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0167514588 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:18][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0167514588 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:18][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:18]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:18][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26664816588163 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 0 1 [INFO:2023-4-10 14:13:18][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:13:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:18][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:18][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:18]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:19]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.80002604797482 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 2 1 [INFO:2023-4-10 14:13:19][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:19][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014c683da0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:19][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:19][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:13:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:19][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:13:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:13:19]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:19]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=319 [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 2 effectNum: 197 additional: 0 additional2: 197 additional3: 197 } actEffect { targetId: 5 effectType: 2 effectNum: 182 additional: 0 additional2: 182 additional3: 182 } actEffect { targetId: 6 effectType: 2 effectNum: 181 additional: 514 additional2: 181 additional3: 181 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 7 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 95 additional: 419 additional2: 95 additional3: 95 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 126 additional: 293 additional2: 126 additional3: 126 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 7 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222042 actEffect { targetId: 2 effectType: 3 effectNum: 259 additional: 1124 additional2: 259 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 8 } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 42222042 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 8 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:19][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:13:19][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13344679027796 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 3 1 [INFO:2023-4-10 14:13:19][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":197, "additional":0, "additional2":197, "additional3":197 }, { "targetId":5, "effectType":2, "effectNum":182, "additional":0, "additional2":182, "additional3":182 }, { "targetId":6, "effectType":2, "effectNum":181, "additional":514, "additional2":181, "additional3":181 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":7 } }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":95, "additional":419, "additional2":95, "additional3":95 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":126, "additional":293, "additional2":126, "additional3":126 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":7, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222042, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":259, "additional":1124, "additional2":259, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":8 } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":42222042 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":8, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014c683da0 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":197, "effectNum":197, "multipleEffectNum":0, "effectType":2, "additional2":197 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":182, "effectNum":182, "multipleEffectNum":0, "effectType":2, "additional2":182 }, { "additional":514, "targetId":6, "multipleEffectNumReal":0, "additional3":181, "effectNum":181, "multipleEffectNum":0, "effectType":2, "additional2":181 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":419, "targetId":6, "multipleEffectNumReal":0, "additional3":95, "effectNum":95, "multipleEffectNum":0, "effectType":2, "additional2":95 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":293, "targetId":6, "multipleEffectNumReal":0, "additional3":126, "effectNum":126, "multipleEffectNum":0, "effectType":2, "additional2":126 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 7 = { "actorType":1, "targetId":2, "actorId":42222042, "actEffect": [ { "additional":1124, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":259, "multipleEffectNum":0, "effectType":3, "additional2":259 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/xm/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":197, "effectNum":197, "multipleEffectNum":0, "effectType":2, "additional2":197 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":182, "effectNum":182, "multipleEffectNum":0, "effectType":2, "additional2":182 }, { "additional":514, "targetId":6, "multipleEffectNumReal":0, "additional3":181, "effectNum":181, "multipleEffectNum":0, "effectType":2, "additional2":181 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":7, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-4-10 14:13:20][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:13:20][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:13:20][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 205 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 142/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:19/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 123/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 158/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:18/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 140/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 695/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:18/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 677/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 206 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 215 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 123/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:38/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 104/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 140/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:36/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 122/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 677/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:36/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 659/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 216 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 225 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 104/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:57/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 85/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 122/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:54/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 104/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 659/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:54/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 641/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 226 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 235 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 85/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:76/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 66/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 104/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:72/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 86/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 641/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:72/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 623/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 236 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 243 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 66/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:95/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 47/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 86/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:90/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 68/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 623/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 605/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 244 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.3 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 250 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 47/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:114/197 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 28/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 68/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:108/182 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 50/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 605/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:108/181 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 587/695 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 251 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.5 0.3 1 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 255 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 28/142 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:197/197 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/142 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 50/158 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:182/182 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/158 剩余盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 587/695 原来有盾: 0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:181/181 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 514/695 剩余盾: 0 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201202 ,令到 6[Monster_6_4_10010323][4] 增加了一个 buff [301015] [INFO:2023-4-10 14:13:23][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 256 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.8 0.5 1 [INFO:2023-4-10 14:13:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:23]bigbg/bufficon/def_less.png instance: @62ms [INFO:2023-4-10 14:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 260 [INFO:2023-4-10 14:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 268 [INFO:2023-4-10 14:13:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-10 14:13:24][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:255: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:270: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:13:24][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:13:24][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 560 [INFO:2023-4-10 14:13:24][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:13:24][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:13:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:13:25][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:13:25][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":419, "targetId":6, "multipleEffectNumReal":0, "additional3":95, "effectNum":95, "multipleEffectNum":0, "effectType":2, "additional2":95 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 514/695 原来有盾: 0 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:95/95 本段飘:95 本段扣血:95 本段扣盾:0 [INFO:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 419/695 剩余盾: 0 [WARN:2023-4-10 14:13:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:26][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":293, "targetId":6, "multipleEffectNumReal":0, "additional3":126, "effectNum":126, "multipleEffectNum":0, "effectType":2, "additional2":126 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-4-10 14:13:26][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010323 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010323 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 419/695 原来有盾: 0 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:126/126 本段飘:126 本段扣血:126 本段扣盾:0 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 293/695 剩余盾: 0 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:26][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":7, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:7 buffId:301015 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222042, "actEffect": [ { "additional":1124, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":259, "multipleEffectNum":0, "effectType":3, "additional2":259 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":8, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222042, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222042 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:26][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010323][4] 用 42222042[13000608] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:13:26][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_skill2 in action 13000608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 32 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1383/1383 原来有盾: 0 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:259/259 本段飘:259 本段扣血:259 本段扣盾:0 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1124/1383 剩余盾: 0 [WARN:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010323][4] 用 42222042 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2023-4-10 14:13:27][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[Monster_6_4_10010323][4] 使用技能 42222042 ,令到 6[Monster_6_4_10010323][4] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 37 [INFO:2023-4-10 14:13:27][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:28][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:8 buffId:301015 持续时间:1 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-4-10 14:13:28][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:28]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23329029232264 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 4 1 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:13:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:28]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13334833085537 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 5 1 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:28][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015095b050 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:13:28][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:13:28][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:13:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:13:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:13:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:28]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=169 [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 166 additional: 127 additional2: 166 additional3: 166 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200001 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 8 } actEffect { targetId: 2 effectType: 4 effectNum: 266 additional: 1383 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41200001 } targetId: 2 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 159 additional: 0 additional2: 159 additional3: 159 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2023-4-10 14:13:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:13:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26678691804409 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 6 1 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":166, "additional":127, "additional2":166, "additional3":166 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200001, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":8 }, { "targetId":2, "effectType":4, "effectNum":266, "additional":1383 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41200001 } ], "targetId":2 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":159, "additional":0, "additional2":159, "additional3":159 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015095b050 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":127, "targetId":6, "multipleEffectNumReal":0, "additional3":166, "effectNum":166, "multipleEffectNum":0, "effectType":2, "additional2":166 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41200001, "actEffect": [ { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1383, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":266, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":159, "effectNum":159, "multipleEffectNum":0, "effectType":2, "additional2":159 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":127, "targetId":6, "multipleEffectNumReal":0, "additional3":166, "effectNum":166, "multipleEffectNum":0, "effectType":2, "additional2":166 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:28][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-4-10 14:13:28][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 293/695 原来有盾: 0 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.5) -》 多段已飘:83/166 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 210/695 剩余盾: 0 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 210/695 原来有盾: 0 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:166/166 本段飘:83 本段扣血:83 本段扣盾:0 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 127/695 剩余盾: 0 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:29][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200001, "actEffect": [ { "additional":8, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1383, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":266, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41200001, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200001 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200001[10000108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:13:29][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_2_2 show commingEffect show_hugen_skill2 in action 10000108 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 26 [INFO:2023-4-10 14:13:29][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[MyRole_2_2][2] 用 41200001 的带来了一个 ,令到 2[MyRole_2_2][2] 移除了一个 buff [301015] [INFO:2023-4-10 14:13:30][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 1124 血 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 266 血 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 1383 血 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[MyRole_2_2][2] 使用技能 41200001 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-4-10 14:13:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2002 voiceId: 1002006 [INFO:2023-4-10 14:13:30]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:13:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:30]bigbg/headicon_rskill/100002_head_rskill.png instance: @63ms [INFO:2023-4-10 14:13:30]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:13:30]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:13:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 8 1 [INFO:2023-4-10 14:13:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:30][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:13:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.16667899861932 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 9 1 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":159, "effectNum":159, "multipleEffectNum":0, "effectType":2, "additional2":159 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:13:30][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010323][4] 一下 [INFO:2023-4-10 14:13:30][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill3 in action 10000209 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.1 1.4 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 127/695 原来有盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:15/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 112/695 剩余盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 34 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 112/695 原来有盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:30/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 97/695 剩余盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 97/695 原来有盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:45/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 82/695 剩余盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 48 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 82/695 原来有盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:60/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 67/695 剩余盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 67/695 原来有盾: 0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:75/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 52/695 剩余盾: 0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 52/695 原来有盾: 0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/159 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 37/695 剩余盾: 0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 68 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.4 1 1 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 69 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 37/695 原来有盾: 0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:159/159 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/695 剩余盾: 0 [WARN:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:13:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-10 14:13:32][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010323 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:13:33][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-4-10 14:13:33][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:13:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:33]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:13:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:33]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33331253752112 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 10 1 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:13:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:13:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:33]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333074748516 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 11 1 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:13:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:33]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:13:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:33]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 142 } [INFO:2023-4-10 14:13:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:13:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 12 1 [INFO:2023-4-10 14:13:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_4_10010323 [INFO:2023-4-10 14:13:35]<== Receiver Message, socketClient version=7,extId=140,cmd=3,status=0,size=23 [INFO:2023-4-10 14:13:35]<== Receiver Message, socketClient version=7,extId=50,cmd=52,status=0,size=19 [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 18 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2023-4-10 14:13:35]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=44 [INFO:2023-4-10 14:13:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 13 1 [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}tasks { activityId: 10541 taskId: 1 progress: 18 finishedCount: 0 } [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActTaskProgressPush <--- [INFO:2023-4-10 14:13:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 52 || 0 ActTaskProgressPush 14 1 [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 3 lastUseTime: 1650003574314 composeCount: 0 } dataList { itemId: 11190024 count: 1 lastUseTime: 1650003210080 composeCount: 0 } [INFO:2023-4-10 14:13:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:13:35][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 15 1 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=11 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=22 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 180 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 16 1 [WARN:2023-4-10 14:13:37][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":180,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":3,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":4} [INFO:2023-4-10 14:13:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:13:37]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:13:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=22 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=27 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=42 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=50,cmd=2,status=0,size=22 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=69 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=27 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:13:37]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10007 startTime: 1546376400000 endTime: 0 } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 17 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10007 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10014 startTime: 1556053200000 endTime: 0 } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 19 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10014 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 20 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 21 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1681551000 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10035 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 22 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfo { id: 10037 startTime: 1569445200000 endTime: 0 } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateActivityPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 2 || 0 UpdateActivityPush 23 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10064 value: 0 time: 0 } infos { id: 30001 value: 0 time: 0 } infos { id: 10486 value: 0 time: 0 } infos { id: 10409 value: 0 time: 0 } infos { id: 10010 value: 0 time: 0 } infos { id: 10541 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 24 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 60 isOpen: true } openInfos { id: 107 isOpen: true } openInfos { id: 140 isOpen: true } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 25 1 [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 162 } [INFO:2023-4-10 14:13:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:13:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 26 1 [INFO:2023-4-10 14:13:37][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:13:43]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=35 [INFO:2023-4-10 14:13:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 1 count: 21 } dataList { currencyId: 2 change: 230 count: 50660 } dataList { currencyId: 27 change: 6 count: 18 } [INFO:2023-4-10 14:13:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:13:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 27 1 [INFO:2023-4-10 14:13:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 14:13:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:13:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 14:13:48]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:13:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 3 lastUseTime: 1650003580280 composeCount: 0 } [INFO:2023-4-10 14:13:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:13:48][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 28 1 [INFO:2023-4-10 14:13:49]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=212 [INFO:2023-4-10 14:13:49]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:13:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 29 1 [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:13:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 30 1 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:49]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=222 [INFO:2023-4-10 14:13:49]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 480 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:13:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 31 1 [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:13:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:13:49][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:49][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=222 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320004 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2002 baseAttr { hp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539732407 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 161 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 33 1 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 34 1 [INFO:2023-4-10 14:13:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:50][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=20 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 33 isOpen: true } openInfos { id: 62 isOpen: true } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 35 1 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 36 1 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 81 infos { id: 1 value: 0 time: 0 } infos { id: 2 value: 0 time: 0 } infos { id: 3 value: 0 time: 0 } infos { id: 4 value: 0 time: 0 } replaceAll: true } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 37 1 [INFO:2023-4-10 14:13:50]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=8653 [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62000050 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000051 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000048 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000049 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000054 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000055 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000052 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000053 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000058 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000059 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000056 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000057 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000062 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000063 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000060 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000061 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000034 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000035 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000032 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000033 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000038 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000039 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000036 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000037 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000042 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000043 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000040 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000041 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000046 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000047 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000044 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62041004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000045 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000018 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000019 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000016 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000017 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000022 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000023 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000020 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000021 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000026 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000027 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000024 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000025 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000030 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000031 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000028 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000029 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62017409 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000010 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000011 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000009 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000014 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000015 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000012 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62000013 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62038008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009312 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009302 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009303 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009301 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009306 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009304 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009305 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009311 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62039007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 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reachTime: 0 isGainBonus: false } achievementInfos { id: 62009505 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009511 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62073003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62073002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009512 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62073001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62073004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62074003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62074002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62074001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62074004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62031002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62031003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62031001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009502 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009503 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009501 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62032005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028018 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028019 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028016 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028017 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028022 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028023 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028020 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028021 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62070004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028026 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028027 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028024 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028025 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028030 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028031 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028028 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62027005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028029 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028010 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028011 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028009 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028014 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028015 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028012 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62028013 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62071004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62072004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62029001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009402 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009403 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009401 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62035001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009406 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009404 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009405 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62036008 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037007 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62037005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075006 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62075004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033002 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033003 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033001 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033004 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62033005 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034002 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034003 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034001 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034004 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62034005 progress: 1 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009411 progress: 0 reachTime: 0 isGainBonus: false } achievementInfos { id: 62009412 progress: 0 reachTime: 0 isGainBonus: false } [INFO:2023-4-10 14:13:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-4-10 14:13:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 38 1 [INFO:2023-4-10 14:13:51]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=189 [INFO:2023-4-10 14:13:51]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:13:51]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 161 heroExp: 161 heroExp: 161 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 1 materilId: 11190024 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 230 } dropBonus { materilType: 1 materilId: 11040001 change: 1 } dropBonus { materilType: 2 materilId: 1 change: 1 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001041 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 483 hasGetBonus: allDamage: 3039 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3039 teamGetDamage: 689 unitDamages { position: 1 damage: 1798 getDamage: 430 unqiueId: 4320003 } unitDamages { position: 2 damage: 584 getDamage: 259 unqiueId: 4320002 } unitDamages { position: 3 damage: 657 getDamage: 0 unqiueId: 4320004 } } [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-4-10 14:13:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 39 1 [INFO:2023-4-10 14:13:51][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3039", "teamGetDamage":"689", "unitDamages": [ { "position":1, "damage":"1798", "getDamage":"430", "unqiueId":"4320003" }, { "position":2, "damage":"584", "getDamage":"259", "unqiueId":"4320002" }, { "position":3, "damage":"657", "getDamage":"0", "unqiueId":"4320004" } ] } [INFO:2023-4-10 14:13:51][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:13:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 17.534739598632 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 40 1 [INFO:2023-4-10 14:13:51][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:13:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:13:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 13.567746885121 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 41 1 [INFO:2023-4-10 14:13:51][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 10.834188621491 [WARN:2023-4-10 14:13:51][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:13:53][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:13:53][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:13:53][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:13:53][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:13:53][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001032 0 [INFO:2023-4-10 14:13:53][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:13:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:13:53][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:13:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:13:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:13:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-4-10 14:13:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-4-10 14:13:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000 voiceId: 1000009 [INFO:2023-4-10 14:13:54]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-4-10 14:13:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:54]bigbg/headicon_q/100001_head_q.png instance: @8ms [INFO:2023-4-10 14:13:54]bigbg/itemicon/1000001.png instance: @9ms [INFO:2023-4-10 14:13:55]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-4-10 14:13:55]<== Receiver Message, socketClient version=7,extId=23,cmd=5,status=0,size=8 [INFO:2023-4-10 14:13:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:13:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:13:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 44 1 [INFO:2023-4-10 14:13:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:13:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:13:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:13:55][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:13:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:13:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-4-10 14:13:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.19999754242599 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 45 1 [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:13:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:15:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:15:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:15:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:15:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-4-10 14:15:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:15:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:15:59]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:15:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:15:59][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 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14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:16:0][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:16:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:16:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:16:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19979012385011 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 57 1 [INFO:2023-4-10 14:16:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:3][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001032 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:16:3][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/config/FbExitConfig:218: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:169: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:16:3][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-10 14:16:3][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2023-4-10 14:16:3][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:16:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:3][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:3][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:16:3][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:3]DestroyUnusedResources:288,3,time=,paths: [INFO:2023-4-10 14:16:3][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-4-10 14:16:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:3]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2023-4-10 14:16:3]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @67ms [INFO:2023-4-10 14:16:4]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @167ms [INFO:2023-4-10 14:16:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-4-10 14:16:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:16:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:16:4]||||| Sender socketClient version=7 [WARN:2023-4-10 14:16:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:82: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:16:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:4][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:16:4][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:16:4][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:16:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130006_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130029_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270014.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:4]bigbg/itemicon/1000340.png instance: @29ms [INFO:2023-4-10 14:16:4]bigbg/itemicon/1000100.png instance: @29ms [INFO:2023-4-10 14:16:4]bigbg/itemicon/1000001.png instance: @29ms [INFO:2023-4-10 14:16:4]bigbg/headicon_small/130006_head_small.png instance: @29ms [INFO:2023-4-10 14:16:4]bigbg/headicon_small/130029_head_small.png instance: @29ms [INFO:2023-4-10 14:16:4]bigbg/headicon_small/130020_head_small.png instance: @29ms [INFO:2023-4-10 14:16:4]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:16:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:16:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:16:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.26670887507498 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 59 1 [INFO:2023-4-10 14:16:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:4][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:5][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:6][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:7][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-4-10 14:16:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:16:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001041 formationId: 0 [INFO:2023-4-10 14:16:7]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2023-4-10 14:16:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:8][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:8]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=12 [INFO:2023-4-10 14:16:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 25 triggerId: 27 [INFO:2023-4-10 14:16:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:16:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.53347395732999 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 60 1 [INFO:2023-4-10 14:16:8][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_firstcallhero isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogtype.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/dialogview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/nextbtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/profileview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storyview_textview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/story/storyview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storylookbackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_story_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_chenshui.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_chenshui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_storymaskeffectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/story/storyanimation/ui_storymaskeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/210008.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/herotasktraceview_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]bigbg/story_bigbg/210008.jpg instance: @68ms [INFO:2023-4-10 14:16:8]bigbg/commonbg/herotasktraceview_bg.jpg instance: @69ms [INFO:2023-4-10 14:16:8][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:8][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1089: in function '_playExp' logic/extensions/story/view/StoryDialogView:1064: in function 'playMotion' logic/extensions/story/view/StoryDialogView:257: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:9][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):diantou.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:16:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:9][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: diantou.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:16:9]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/idle.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:9][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:16:9][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:9][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000105 [INFO:2023-4-10 14:16:9]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-4-10 14:16:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:9]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:16:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:9][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 1000105 barrierId: 10001041 [INFO:2023-4-10 14:16:9][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:9]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-4-10 14:16:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 3 当前队列数量= 4 [INFO:2023-4-10 14:16:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndStoryBarrierRequest [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:9]==> Sender Auto Serialize Message,extId=31,cmd=3,size=9 [INFO:2023-4-10 14:16:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:9]<== Receiver Message, socketClient version=7,extId=46,cmd=5,status=0,size=8 [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-4-10 14:16:9][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.39950891956687 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 61 1 [INFO:2023-4-10 14:16:10]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:16:10]<== Receiver Message, socketClient version=7,extId=46,cmd=12,status=0,size=8 [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.59967800229788 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 62 1 [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-4-10 14:16:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.59967800229788 移走了序号= 1 的消息,当前队列数量= 1 || 0 MainStoryPlayEndLogReply 63 1 [INFO:2023-4-10 14:16:10]<== Receiver Message, socketClient version=7,extId=31,cmd=3,status=0,size=35 [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 newBarrier { dungeonId: 10001 barrierId: 10001042 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-4-10 14:16:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndStoryBarrierReply <--- [INFO:2023-4-10 14:16:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 3 所需时间单位秒 = 0.8663736321032 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndStoryBarrierReply 64 1 [INFO:2023-4-10 14:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:10][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:10][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:11][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130005_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]bigbg/headicon_small/130005_head_small.png instance: @30ms [INFO:2023-4-10 14:16:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-4-10 14:16:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-4-10 14:16:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 10001042 [INFO:2023-4-10 14:16:12]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-4-10 14:16:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_automaticpvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000489.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]bigbg/itemicon/1000305.png instance: @7ms [INFO:2023-4-10 14:16:12]bigbg/itemicon/10000242.png instance: @7ms [INFO:2023-4-10 14:16:12]bigbg/itemicon/1000489.png instance: @6ms [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:13]<== Receiver Message, socketClient version=7,extId=52,cmd=2,status=0,size=665 [INFO:2023-4-10 14:16:13][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 12001 name: 你说啥子 level: 100 type: 2 logoutTime: 1678963657000 cd: 0 hero { heroId: 240007 heroTypeIdx: 2007 level: 100 rank: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } skinId: 140046 breakthroughCnt: 7 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10401 name: pvp1 level: 100 type: 2 logoutTime: 1681200979719 cd: 0 hero { heroId: 660002 heroTypeIdx: 2087 level: 100 rank: 5 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208709 strengthenLevel: 4 } skinId: 140060 breakthroughCnt: 7 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10301 name: 边月 level: 70 type: 2 logoutTime: 1681273368013 cd: 0 hero { heroId: 30002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 4 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13403 name: pvp13 level: 18 type: 2 logoutTime: 1679906663000 cd: 0 hero { heroId: 350013 heroTypeIdx: 2000 level: 40 rank: 2 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 129 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13104 name: rf测试环境的 level: 100 type: 2 logoutTime: 0 cd: 0 hero { heroId: 690148 heroTypeIdx: 2087 level: 40 rank: 3 sks { skillId: 41208704 strengthenLevel: 2 } sks { skillId: 41208705 strengthenLevel: 2 } sks { skillId: 41208706 strengthenLevel: 3 } skinId: 140060 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 18601 name: 伊水文 level: 40 type: 2 logoutTime: 1681272935159 cd: 0 hero { heroId: 1290012 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 17202 name: 伊之言 level: 100 type: 2 logoutTime: 0 cd: 0 hero { heroId: 980203 heroTypeIdx: 2014 level: 100 rank: 5 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201406 strengthenLevel: 3 } skinId: 140081 breakthroughCnt: 6 quality: 0 state: 133 contractUnlock: false contractLevel: 0 } } aidInfos { id: 10601 name: pvp2 level: 100 type: 2 logoutTime: 1681323803802 cd: 0 hero { heroId: 80002 heroTypeIdx: 2000 level: 9 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } [INFO:2023-4-10 14:16:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-4-10 14:16:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.25019579194486 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 65 1 [INFO:2023-4-10 14:16:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100005_head_small03.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/headicon_small/100093_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small02.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:13]bigbg/headicon_small/100005_head_small03.png instance: @27ms [INFO:2023-4-10 14:16:13]language/xm/bigbg/headicon_small/100093_head_small02.png instance: @27ms [INFO:2023-4-10 14:16:13]bigbg/headicon_small/100001_head_small02.png instance: @27ms [INFO:2023-4-10 14:16:13]bigbg/headicon_small/100001_head_small.png instance: @27ms [INFO:2023-4-10 14:16:13][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonselectherobigview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:14]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-4-10 14:16:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:14][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-4-10 14:16:14]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:16:14]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:14]<== Receiver Message, socketClient version=7,extId=23,cmd=1,status=0,size=209 [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 4 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 7 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-4-10 14:16:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.2336229160428 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 66 1 [INFO:2023-4-10 14:16:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:16:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:16:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:16:14][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:16:14]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:16:14][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.4669109210372 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 67 1 [INFO:2023-4-10 14:16:14][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 1000 [INFO:2023-4-10 14:16:15]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:16:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:15]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:16:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.23355224356055 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 69 1 [INFO:2023-4-10 14:16:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2023-4-10 14:16:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 10001 barrierId: 10001042 formationId: 1 [INFO:2023-4-10 14:16:15]==> Sender Auto Serialize Message,extId=31,cmd=2,size=19 [INFO:2023-4-10 14:16:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:16]<== Receiver Message, socketClient version=7,extId=31,cmd=2,status=0,size=29 [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 10010421 battleId: 10010422 battleId: 10010423 triggerId: 40 triggerId: 25 triggerId: 26 [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2023-4-10 14:16:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 1.0005046278238 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 70 1 [INFO:2023-4-10 14:16:16][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-4-10 14:16:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:16]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:16:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:16:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:16]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:16:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-4-10 14:16:16][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220003 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:16:16][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-4-10 14:16:16][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:16:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:17]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:16:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:17][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:16:17][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:17]DestroyUnusedResources:102,3,time=,paths: [INFO:2023-4-10 14:16:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:16:17][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13272854173556 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 71 1 [INFO:2023-4-10 14:16:17][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220003 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s27_hthy_p 是旧场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010421_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010421_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010421_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-4-10 14:16:17][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001042 0 [INFO:2023-4-10 14:16:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:16:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:16:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.36600753897801 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 72 1 [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_scenehight.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_gradient-day.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro_normal_small-waves3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/environments/weather/texture/water-pro-fresnel.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/fbx/effect_typlant_lookcamera.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_guang_a.psd isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/common_elems/scene_effect_assets/texture/s-effect_moon_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_near.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_s-front.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_sky.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/fbx/g-s27_terrain.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_gy02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s27_hthy/texture/g-s27_sky_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_037.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_031.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_023.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_001_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_038.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_guobaorou_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_17.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_014.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_027.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_hugen_skill1_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_nmbby_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_hugen_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_hugen_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130005_yumiguai_guaiwu/130005_yumiguai_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_yumiguai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130026_donsunji_guaiwu/130026_donsunji_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_donsunji_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_donsunji_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_stage.prefab instance: @28ms [INFO:2023-4-10 14:16:17][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003 [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:113]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-4-10 14:16:17]scene/pj-g_scene_prefab/g-s27_hthy/g-s27_hthy_p.prefab instance: @98ms [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:75]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕! [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:61]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2000_2 ====== MyRole_2000_2 英雄的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2002_3 ====== MyRole_2002_3 英雄的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_2 ====== MyRole_2000_2 英雄的模型 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2000_2 ====== MyRole_2000_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2002_3 ====== MyRole_2002_3 英雄的模型 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2002_3 ====== MyRole_2002_3 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的模型 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的模型 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010421_1_12208 ====== Monster_10010421_1_12208 怪物的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010421_999_12208 ====== Monster_10010421_999_12208 怪物的头顶ui [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的模型 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010421_2_12218 ====== Monster_10010421_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:49]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-4-10 14:16:17][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.2272s [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:42]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:16:17][@logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 10001042 [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 3 zoneId: nil [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 40 找到: true [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 26 找到: true [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 26 挂点: zdcj_yu_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:17][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:17][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 10001042 0 [INFO:2023-4-10 14:16:17][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 1; 10001042 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:354: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:125: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:55: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:85: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:16:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:16:17][@logic/scene/battle/stage/BattleSceneStage.lua:131]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_wenren_npc/zdcj_wenren_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4 [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_yu_npc/zdcj_yu_npc_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 26 go: SceneTrigger_26_4 [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/zdcj_tubaobao_wupin/zdcj_tubaobao_wupin_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17][@logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 40 go: SceneTrigger_40_4 [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/joystick/joystickpanel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbscenenameview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbscenenameview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_something.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000708.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000707.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/13000709.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_auto.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:17]bigbg/skill_icon/13000708.png instance: @12ms [INFO:2023-4-10 14:16:17]bigbg/skill_icon/13000707.png instance: @12ms [INFO:2023-4-10 14:16:17]bigbg/skill_icon/13000709.png instance: @12ms [INFO:2023-4-10 14:16:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:16:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:20][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 1 0 -28.734125137329 0.019732968881726 -2.2999999523163 -30 0 -2 1.2658748626709 [INFO:2023-4-10 14:16:20][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 1 [INFO:2023-4-10 14:16:20][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:20][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:20][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:20][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbadjustbattleformationeffectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:20][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:20][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_jinruzhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2023-4-10 14:16:21]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-4-10 14:16:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:21]<== Receiver Message, socketClient version=7,extId=45,cmd=14,status=0,size=8 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.23341400176287 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 73 1 [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:16:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:21]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23347562924027 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 74 1 [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-4-10 14:16:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:21][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-4-10 14:16:21]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:16:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:16:21][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:16:21]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:16:21]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 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14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 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14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 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14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:16:21][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:16:22]<== Receiver Message, socketClient version=7,extId=46,cmd=6,status=0,size=8 [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.23340220749378 移走了序号= 1 的消息,当前队列数量= 2 || 0 ManualBattleLogReply 75 1 [INFO:2023-4-10 14:16:22]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=529 [INFO:2023-4-10 14:16:22]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1227 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 171 thp: 171 atk: 103 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.43332283198833 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 76 1 [INFO:2023-4-10 14:16:22][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1227, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":171, "thp":171, "atk":103, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.43332283198833 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 77 1 [INFO:2023-4-10 14:16:22][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:22][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:16:22][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01546465a0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:22][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01546465a0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:22][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100025_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100001_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:22]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100002_head_battle.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:22]bigbg/headicon_battle/100025_head_battle.png instance: @21ms [INFO:2023-4-10 14:16:22]bigbg/headicon_battle/100001_head_battle.png instance: @21ms [INFO:2023-4-10 14:16:22]bigbg/headicon_battle/100002_head_battle.png instance: @21ms [INFO:2023-4-10 14:16:22]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.26668179035187 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 78 1 [INFO:2023-4-10 14:16:22][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:16:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:22][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:23]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13325758650899 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 79 1 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:23][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x015564ea58 { _roundId = 1, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:23][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:23][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:16:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:16:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:16:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:23]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=163 [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 4 effectType: 2 effectNum: 187 additional: 0 additional2: 187 additional3: 187 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 77 additional: 94 additional2: 77 additional3: 77 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 5 effectType: 2 effectNum: 102 additional: 0 additional2: 102 additional3: 102 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 1 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:16:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26678482815623 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 80 1 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":187, "additional":0, "additional2":187, "additional3":187 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":77, "additional":94, "additional2":77, "additional3":77 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":102, "additional":0, "additional2":102, "additional3":102 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":1, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x015564ea58 { _roundId = 1, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":187, "effectNum":187, "multipleEffectNum":0, "effectType":2, "additional2":187 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":94, "targetId":5, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":102, "effectNum":102, "multipleEffectNum":0, "effectType":2, "additional2":102 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201201, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":187, "effectNum":187, "multipleEffectNum":0, "effectType":2, "additional2":187 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 4[Monster_4_1_10010421][1] 一下 [INFO:2023-4-10 14:16:23][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 162/162 原来有盾: 0 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.5) -》 多段已飘:93/187 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 69/162 剩余盾: 0 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 69/162 原来有盾: 0 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:187/187 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/162 剩余盾: 0 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:24][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":94, "targetId":5, "multipleEffectNumReal":0, "additional3":77, "effectNum":77, "multipleEffectNum":0, "effectType":2, "additional2":77 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010421][2] 一下 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 171/171 原来有盾: 0 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 94/171 剩余盾: 0 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200201, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":102, "effectNum":102, "multipleEffectNum":0, "effectType":2, "additional2":102 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 5[Monster_5_2_10010421][2] 一下 [INFO:2023-4-10 14:16:24][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:24][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010421 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 94/171 原来有盾: 0 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:102/102 本段飘:102 本段扣血:102 本段扣盾:0 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/171 剩余盾: 0 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:25][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:16:25][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2 [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:25]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:25]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:25][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33351454138756 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1 [INFO:2023-4-10 14:16:25][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:16:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:25][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:25][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:25]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:26]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13324499875307 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1 [INFO:2023-4-10 14:16:26][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:26]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:16:26]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:26]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:16:26][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13328583166003 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 84 1 [INFO:2023-4-10 14:16:26][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:16:26][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010421 [INFO:2023-4-10 14:16:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:16:28][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的模型 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010422_1_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010422_1_12218 ====== Monster_10010422_1_12218 怪物的头顶ui [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的模型 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010422_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010422_2_12208 ====== Monster_10010422_2_12208 怪物的头顶ui [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的模型 [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010422_999_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010422_999_12218 ====== Monster_10010422_999_12218 怪物的头顶ui [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0284s [INFO:2023-4-10 14:16:28][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:16:28][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:28][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:16:30][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-4-10 14:16:30][@logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2023-4-10 14:16:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-4-10 14:16:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-4-10 14:16:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 40 [INFO:2023-4-10 14:16:31]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-4-10 14:16:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/cj_tubaobao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:32]<== Receiver Message, socketClient version=7,extId=31,cmd=12,status=0,size=10 [INFO:2023-4-10 14:16:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 40 [INFO:2023-4-10 14:16:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-4-10 14:16:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.3333414979279 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 85 1 [INFO:2023-4-10 14:16:32][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 2 1 -60.202857971191 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.2971420288086 [INFO:2023-4-10 14:16:32][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 2 [INFO:2023-4-10 14:16:32][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:32][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:32][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:32][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:32][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:32][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:33]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:16:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:33]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:16:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33338962495327 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 86 1 [INFO:2023-4-10 14:16:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:33]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:16:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:16:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:16:33]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:16:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:16:33][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 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14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:16:34][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:16:34]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=529 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1227 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12218 skinId: 130026 position: 1 baseAttributes { hp: 171 thp: 171 atk: 103 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13341641426086 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 87 1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1227, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":3, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12218, "skinId":130026, "position":1, "baseAttributes": { "hp":171, "thp":171, "atk":103, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:16:34]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:16:34][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:34][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26675870642066 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 88 1 [WARN:2023-4-10 14:16:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0153d1ef38 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0153d1ef38 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:34][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:34]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16675945743918 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:16:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:34]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16661783307791 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:34][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01545c2f30 { _roundId = 2, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:34][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:34][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:16:34][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:16:34]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:16:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:34]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=187 [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 5 effectType: 2 effectNum: 90 additional: 72 additional2: 90 additional3: 90 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 4 effectType: 2 effectNum: 80 additional: 91 additional2: 80 additional3: 80 } targetId: 4 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 4 effectType: 2 effectNum: 70 additional: 21 additional2: 70 additional3: 70 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 42122182 actEffect { targetId: 4 effectType: 4 effectNum: 25 additional: 46 } actEffect { targetId: 5 effectType: 4 effectNum: 24 additional: 96 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 42122182 } targetId: 4 } battleStep { actorType: 1 castorId: 5 actorId: 42122082 actEffect { targetId: 3 effectType: 2 effectNum: 168 additional: 1059 additional2: 168 additional3: 0 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122082 } targetId: 3 } isFinish: false round: 2 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:16:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16668987646699 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 91 1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":90, "additional":72, "additional2":90, "additional3":90 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":80, "additional":91, "additional2":80, "additional3":80 } ], "targetId":4 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":70, "additional":21, "additional2":70, "additional3":70 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":42122182, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":25, "additional":46 }, { "targetId":5, "effectType":4, "effectNum":24, "additional":96 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":42122182 } ], "targetId":4 }, { "actorType":1, "castorId":5, "actorId":42122082, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":168, "additional":1059, "additional2":168, "additional3":0 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122082 } ], "targetId":3 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01545c2f30 { _roundId = 2, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":72, "targetId":5, "multipleEffectNumReal":0, "additional3":90, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":80, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":21, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":96, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":24, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1059, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":168, "multipleEffectNum":0, "effectType":2, "additional2":168 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201200, "actEffect": [ { "additional":72, "targetId":5, "multipleEffectNumReal":0, "additional3":90, "effectNum":90, "multipleEffectNum":0, "effectType":2, "additional2":90 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 162/162 原来有盾: 0 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:90/90 本段飘:90 本段扣血:90 本段扣盾:0 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 72/162 剩余盾: 0 [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200000, "actEffect": [ { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":80, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 171/171 原来有盾: 0 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 91/171 剩余盾: 0 [WARN:2023-4-10 14:16:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200200, "actEffect": [ { "additional":21, "targetId":4, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [INFO:2023-4-10 14:16:36][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 91/171 原来有盾: 0 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.5) -》 多段已飘:35/70 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 56/171 剩余盾: 0 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 56/171 原来有盾: 0 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 21/171 剩余盾: 0 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122182, "actEffect": [ { "additional":46, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":96, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":24, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":42122182, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122182 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_1_10010422][1] 用 42122182[13002608] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:16:36][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_1_10010422 show commingEffect show_donsunji_skill2 in action 13002608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}4 原来有 21 血 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 被补了 25 血 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}4 剩余 46 血 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}5 原来有 72 血 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 被补了 24 血 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}5 剩余 96 血 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_1_10010422][1] 使用技能 42122182 ,令到 4[Monster_4_1_10010422][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122082, "actEffect": [ { "additional":1059, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":168, "multipleEffectNum":0, "effectType":2, "additional2":168 }, { "additional":42122082, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42122082 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}5[Monster_5_2_10010422][2] 用 42122082[13000508] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 1227/1227 原来有盾: 0 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:168/168 本段飘:168 本段扣血:168 本段扣盾:0 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 1059/1227 剩余盾: 0 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}5[Monster_5_2_10010422][2] 使用技能 42122082 ,令到 5[Monster_5_2_10010422][2] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:16:38][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:38]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.50010791793466 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1 [INFO:2023-4-10 14:16:38][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:16:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:39]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23340104147792 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:39][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01520c0850 { _roundId = 3, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:39][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:39][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-4-10 14:16:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-4-10 14:16:39]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:16:39]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:39]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=136 [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 4 effectType: 3 effectNum: 144 additional: 0 additional2: 144 additional3: 144 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 5 effectType: 2 effectNum: 75 additional: 21 additional2: 75 additional3: 75 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41200200 actEffect { targetId: 5 effectType: 2 effectNum: 70 additional: 0 additional2: 70 additional3: 70 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 3 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:16:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13328845798969 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":144, "additional":0, "additional2":144, "additional3":144 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":75, "additional":21, "additional2":75, "additional3":75 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41200200, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":70, "additional":0, "additional2":70, "additional3":70 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":3, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01520c0850 { _roundId = 3, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":144, "effectNum":144, "multipleEffectNum":0, "effectType":3, "additional2":144 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":21, "targetId":5, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":144, "effectNum":144, "multipleEffectNum":0, "effectType":3, "additional2":144 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 4[Monster_4_1_10010422][1] 一下 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 46/171 原来有盾: 0 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:144/144 本段飘:144 本段扣血:144 本段扣盾:0 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/171 剩余盾: 0 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:39][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200000, "actEffect": [ { "additional":21, "targetId":5, "multipleEffectNumReal":0, "additional3":75, "effectNum":75, "multipleEffectNum":0, "effectType":2, "additional2":75 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:39][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 96/162 原来有盾: 0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:75/75 本段飘:75 本段扣血:75 本段扣盾:0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 21/162 剩余盾: 0 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200200, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":70, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200200[10000207] 不是aoe 干了 5[Monster_5_2_10010422][2] 一下 [INFO:2023-4-10 14:16:40][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill1 in action 10000207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010422 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 16 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 21/162 原来有盾: 0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.5) -》 多段已飘:35/70 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/162 剩余盾: 0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 0/162 原来有盾: 0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/162 剩余盾: 0 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:40][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-4-10 14:16:40][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:40]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:41]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16675724834204 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 96 1 [INFO:2023-4-10 14:16:41][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:16:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:41]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:41]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16656687110662 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 97 1 [INFO:2023-4-10 14:16:41][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:41]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:16:41]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:41]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:16:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.16668295487761 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 98 1 [INFO:2023-4-10 14:16:41][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:16:41][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010422 [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:16:43][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22204 isShaping:false skinId:130006 otherSkillId:nil skills:[42222041,42222042,0] otherSkills:null allSkillActions:[13000607,13000608] allNormalActions:[13000604,13000606] [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的模型 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010423_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010423_1_12208 ====== Monster_10010423_1_12208 怪物的头顶ui [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的模型 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010423_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010423_2_12208 ====== Monster_10010423_2_12208 怪物的头顶ui [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010423_4_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的头顶ui [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=10010423_999_22204,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的头顶ui [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/130006_shiyan_guaiwu/130006_shiyan_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的模型 [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的模型 [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/shizipian_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/zhua_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_044.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_045.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_046.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_048.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_011.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_idle2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shiyan_boss_die.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_shiyan_boss_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010423_4_22204 ====== Monster_10010423_4_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_shiyan_boss_skill1.prefab effect obj pool create effect/prefabs/show_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/hit_shiyan_boss_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiyan_boss_die.prefab effect obj pool create effect/prefabs/show_shiyan_boss_idle2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 10010423_999_22204 ====== Monster_10010423_999_22204 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_shiyan_boss_skill1.prefab","effect\/prefabs\/show_shiyan_boss_skill2.prefab","effect\/prefabs\/hit_shiyan_boss_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiyan_boss_die.prefab","effect\/prefabs\/show_shiyan_boss_idle2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:43][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010423_999_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/core/util/FbUtil:99: in function 'setShowMonsterPos' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:224: in function '_monsterLoadedAndWinActionPlayed' logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish:200: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/factory/BattleUnitFactory:409: in function '_allUnitLoaded' logic/scene/battle/factory/BattleUnitFactory:364: in function '_oneMonsterLoaded' logic/scene/battle/factory/BattleUnitFactory:384: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:16:43][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.0766s [INFO:2023-4-10 14:16:44][@logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-4-10 14:16:44][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:16:44][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:44][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:44][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:44][@logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-4-10 14:16:47][@logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 10001042 3 2 -83.403388977051 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.4966110229492 [INFO:2023-4-10 14:16:47][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 10001042 turnIndex: 3 [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:47][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-4-10 14:16:47][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:47][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_10010423_4_22204 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:184: in function 'setCurIdleActionDataId' logic/extensions/battle/core/unit/impl/UnitBattle:82: in function 'execBattleIdleMotionById' logic/extensions/fb/core/behavior/actionfight/BBAdjustBattleFormation:197: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:47][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200002] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{} [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=31,cmd=4,status=0,size=8 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.19996358454227 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 100 1 [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-4-10 14:16:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=46,cmd=13,status=0,size=8 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:16:48][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.094944581389427 移走了序号= 1 的消息,当前队列数量= 2 || 0 BossBattleManualLogReply 101 1 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=4,cmd=1,status=0,size=617 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2012 skinId: 100017 position: 1 baseAttributes { hp: 1491 thp: 1491 atk: 157 def: 161 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201200 position: 1 CD: 0 } skillInfo { skillId: 41201201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 1494 thp: 1494 atk: 143 def: 121 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200002 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2002 skinId: 100002 position: 3 baseAttributes { hp: 1059 thp: 1227 atk: 130 def: 119 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200200 position: 1 CD: 0 } skillInfo { skillId: 41200201 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41200202 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 26601 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 26601 } defender { units { id: 4 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 5 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 162 thp: 162 atk: 114 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 22204 skinId: 130006 position: 4 baseAttributes { hp: 864 thp: 864 atk: 112 def: 120 critic: 110 critic_dmg: 530 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222041 position: 1 CD: 0 } skillInfo { skillId: 42222042 position: 2 CD: 0 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { isFinish: false round: 0 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13346216455102 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 102 1 [INFO:2023-4-10 14:16:48][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2012, "skinId":100017, "position":1, "baseAttributes": { "hp":1491, "thp":1491, "atk":157, "def":161, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201200, "position":1, "CD":0 }, { "skillId":41201201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":1494, "thp":1494, "atk":143, "def":121, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200002, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2002, "skinId":100002, "position":3, "baseAttributes": { "hp":1059, "thp":1227, "atk":130, "def":119, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200200, "position":1, "CD":0 }, { "skillId":41200201, "position":2, "CD":1, "maxCD":4 }, { "skillId":41200202, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"26601", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "26601" ] }, "defender": { "units": [ { "id":4, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":5, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":162, "thp":162, "atk":114, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":22204, "skinId":130006, "position":4, "baseAttributes": { "hp":864, "thp":864, "atk":112, "def":120, "critic":110, "critic_dmg":530, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222041, "position":1, "CD":0 }, { "skillId":42222042, "position":2, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13346216455102 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 103 1 [INFO:2023-4-10 14:16:48][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-4-10 14:16:48][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-4-10 14:16:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-4-10 14:16:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x0146e16230 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x0146e16230 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:48][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16660845652223 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 104 1 [INFO:2023-4-10 14:16:48][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:16:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:48]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:48]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1333838775754 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 105 1 [INFO:2023-4-10 14:16:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x016751e628 { _roundId = 4, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:49][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:49][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:16:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:16:49]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:16:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:49]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=284 [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201202 actEffect { targetId: 4 effectType: 2 effectNum: 205 additional: 0 additional2: 205 additional3: 205 } actEffect { targetId: 5 effectType: 2 effectNum: 202 additional: 0 additional2: 202 additional3: 202 } actEffect { targetId: 6 effectType: 2 effectNum: 208 additional: 656 additional2: 208 additional3: 208 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41201202 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 9 effectNum: 0 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 76 additional: 580 additional2: 76 additional3: 76 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200202 actEffect { targetId: 6 effectType: 2 effectNum: 186 additional: 394 additional2: 186 additional3: 186 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41200202 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 3 effectType: 2 effectNum: 70 additional: 989 additional2: 70 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 7 } } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 928 additional2: 61 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 7 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } [INFO:2023-4-10 14:16:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:16:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13331750035286 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1 [INFO:2023-4-10 14:16:49][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201202, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":205, "additional":0, "additional2":205, "additional3":205 }, { "targetId":5, "effectType":2, "effectNum":202, "additional":0, "additional2":202, "additional3":202 }, { "targetId":6, "effectType":2, "effectNum":208, "additional":656, "additional2":208, "additional3":208 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41201202 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":9, "effectNum":0 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":76, "additional":580, "additional2":76, "additional3":76 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200202, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":186, "additional":394, "additional2":186, "additional3":186 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41200202 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":70, "additional":989, "additional2":70, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":7 } } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":928, "additional2":61, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":7 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x016751e628 { _roundId = 4, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":205, "effectNum":205, "multipleEffectNum":0, "effectType":2, "additional2":205 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":202, "effectNum":202, "multipleEffectNum":0, "effectType":2, "additional2":202 }, { "additional":656, "targetId":6, "multipleEffectNumReal":0, "additional3":208, "effectNum":208, "multipleEffectNum":0, "effectType":2, "additional2":208 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":580, "targetId":6, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":394, "targetId":6, "multipleEffectNumReal":0, "additional3":186, "effectNum":186, "multipleEffectNum":0, "effectType":2, "additional2":186 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":42222041, "actEffect": [ { "additional":989, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":928, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49][@logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 1 audioPath: event:/language/xm/speech/character/audiogongyong/basis/gbr/gbr6 [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hanzhao_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/camera_color_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201202, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":205, "effectNum":205, "multipleEffectNum":0, "effectType":2, "additional2":205 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":202, "effectNum":202, "multipleEffectNum":0, "effectType":2, "additional2":202 }, { "additional":656, "targetId":6, "multipleEffectNumReal":0, "additional3":208, "effectNum":208, "multipleEffectNum":0, "effectType":2, "additional2":208 }, { "additional":41201202, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧 [INFO:2023-4-10 14:16:50][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人 [INFO:2023-4-10 14:16:50][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:50][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill3 in action 10002509 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 205 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 162/162 原来有盾: 0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:20/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 142/162 剩余盾: 0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 162/162 原来有盾: 0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:20/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 142/162 剩余盾: 0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 864/864 原来有盾: 0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:20/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 844/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 206 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 215 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 142/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:40/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 122/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 142/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:40/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 122/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 844/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:40/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 824/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 216 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.2 0.1 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 225 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 122/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:60/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 102/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 122/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:60/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 102/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 824/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:60/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 804/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 226 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 235 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 102/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:80/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 82/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 102/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:80/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 82/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 804/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 784/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 236 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.2 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 243 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 82/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:100/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 62/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 82/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:100/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 62/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 784/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:100/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 764/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 244 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.3 0.3 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 250 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 62/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:120/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 42/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 62/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:0.1) -》 多段已飘:120/202 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 42/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 764/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:120/208 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 744/864 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 251 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.5 0.3 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 255 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 42/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:205/205 本段飘:85 本段扣血:85 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}5 -> 原来有血: 42/162 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}5 受到攻击(比率:1) -》 多段已飘:202/202 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}5 -> 剩余血: 0/162 剩余盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 744/864 原来有盾: 0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:208/208 本段飘:88 本段扣血:88 本段扣盾:0 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 656/864 剩余盾: 0 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 256 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.8 0.5 1 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 260 [INFO:2023-4-10 14:16:53][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 268 [INFO:2023-4-10 14:16:54][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-4-10 14:16:54][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:255: in function 'execCurIdleMotion' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:270: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:16:54][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInOldScene 锅包肉(100017):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:26: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-4-10 14:16:54][@logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 615 [INFO:2023-4-10 14:16:54][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:16:54][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-4-10 14:16:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_zongshanghai.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:55][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:16:55][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":580, "targetId":6, "multipleEffectNumReal":0, "additional3":76, "effectNum":76, "multipleEffectNum":0, "effectType":2, "additional2":76 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 656/864 原来有盾: 0 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:76/76 本段飘:76 本段扣血:76 本段扣盾:0 [INFO:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 580/864 剩余盾: 0 [WARN:2023-4-10 14:16:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:56][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-10 14:16:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:56]bigbg/headicon_rskill/100002_head_rskill.png instance: @63ms [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_1_10010423 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_5_2_10010423 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200202, "actEffect": [ { "additional":394, "targetId":6, "multipleEffectNumReal":0, "additional3":186, "effectNum":186, "multipleEffectNum":0, "effectType":2, "additional2":186 }, { "additional":41200202, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200202[10000209] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:16:56][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill3 in action 10000209 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 21 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:56][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.1 1.4 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 580/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:18/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 562/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 34 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 562/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:36/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 544/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 41 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 544/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:54/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 526/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 48 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 526/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:72/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 508/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 508/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 490/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 62 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 490/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.1) -》 多段已飘:108/186 本段飘:18 本段扣血:18 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 472/864 剩余盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 68 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 0.4 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 69 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 472/864 原来有盾: 0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:186/186 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 394/864 剩余盾: 0 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200202 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:57][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 76 [INFO:2023-4-10 14:16:58][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 95 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222041, "actEffect": [ { "additional":989, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":70, "multipleEffectNum":0, "effectType":2, "additional2":70 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":7, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010423][4] 用 42222041[13000607] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 1059/1227 原来有盾: 0 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 989/1227 剩余盾: 0 [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010423][4] 用 42222041 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2023-4-10 14:16:58][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:16:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:16:58]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:58]bigbg/bufficon/poison.png instance: @62ms [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:16:59][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":928, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:16:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 989 原有盾: 0 扣血量: 61 扣盾量: 0 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 928 现有盾: 0 [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:16:59][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:7 buffId:301019 持续时间:1 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-10 14:16:59][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:16:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:59]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:16:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:59]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:16:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20000412687659 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:16:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:16:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:16:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:59]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 extraRoundTeamType: 0 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:16:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16670370846987 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1 [INFO:2023-4-10 14:16:59][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:16:59][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:16:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x01675189d8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:16:59][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:16:59][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:16:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:16:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:16:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:16:59]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:16:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:16:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:0]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=361 [INFO:2023-4-10 14:17:0][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201201 actEffect { targetId: 6 effectType: 2 effectNum: 185 additional: 209 additional2: 185 additional3: 185 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 8 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 9 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41201201 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200000 actEffect { targetId: 6 effectType: 2 effectNum: 79 additional: 130 additional2: 79 additional3: 79 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41200201 actEffect { targetId: 6 effectType: 2 effectNum: 97 additional: 33 additional2: 97 additional3: 97 } actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 8 } actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 9 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41200201 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 9 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42222041 actEffect { targetId: 2 effectType: 2 effectNum: 66 additional: 1428 additional2: 66 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 10 } } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 8 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 8 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 2 effectNum: 74 additional: 1354 additional2: 74 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 2 effectNum: 61 additional: 867 additional2: 61 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 7 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 7 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } [INFO:2023-4-10 14:17:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:17:0][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2000172547996 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 110 1 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":185, "additional":209, "additional2":185, "additional3":185 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":8 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":9 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41201201 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":79, "additional":130, "additional2":79, "additional3":79 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41200201, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":97, "additional":33, "additional2":97, "additional3":97 }, { "targetId":6, "effectType":7, "effectNum":2, "additional":8 }, { "targetId":6, "effectType":7, "effectNum":2, "additional":9 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41200201 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":9, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42222041, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":66, "additional":1428, "additional2":66, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":10 } } ], "targetId":2 }, { "actorType":2, "castorId":6, "actorId":8, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":8 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":10, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":74, "additional":1354, "additional2":74, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":61, "additional":867, "additional2":61, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":10, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":10 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":7, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":7 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x01675189d8 { _roundId = 5, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":209, "targetId":6, "multipleEffectNumReal":0, "additional3":185, "effectNum":185, "multipleEffectNum":0, "effectType":2, "additional2":185 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":130, "targetId":6, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":33, "targetId":6, "multipleEffectNumReal":0, "additional3":97, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":2, "actorId":42222041, "actEffect": [ { "additional":1428, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":1354, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 }, { "additional":867, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201201, "actEffect": [ { "additional":209, "targetId":6, "multipleEffectNumReal":0, "additional3":185, "effectNum":185, "multipleEffectNum":0, "effectType":2, "additional2":185 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":8, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201201, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:17:0][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_guobaorou_skill2 in action 10002508 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:100: in function 'groupBuffAndSkillStep' logic/extensions/battle/agent/BattleAgent:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 19 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 394/864 原来有盾: 0 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.5) -》 多段已飘:92/185 本段飘:92 本段扣血:92 本段扣盾:0 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 302/864 剩余盾: 0 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 27 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 302/864 原来有盾: 0 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:185/185 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 209/864 剩余盾: 0 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301022] [INFO:2023-4-10 14:17:0][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201201 ,令到 6[Monster_6_4_10010423][4] 增加了一个 buff [301023] [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:17:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/slience.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:0]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/lock.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:0]bigbg/bufficon/slience.png instance: @29ms [INFO:2023-4-10 14:17:0]bigbg/bufficon/lock.png instance: @29ms [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-4-10 14:17:0][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:17:0][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200000, "actEffect": [ { "additional":130, "targetId":6, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[MyRole_2_2][2] 用 41200000[10000107] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 10 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 209/864 原来有盾: 0 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 130/864 剩余盾: 0 [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:17:1][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200201, "actEffect": [ { "additional":33, "targetId":6, "multipleEffectNumReal":0, "additional3":97, "effectNum":97, "multipleEffectNum":0, "effectType":2, "additional2":97 }, { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41200201, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:17:1][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[MyRole_3_3][3] 用 41200201[10000208] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:17:1][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_3_3 show commingEffect show_xiehuangtangbao_skill2 in action 10000208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 130/864 原来有盾: 0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:97/97 本段飘:97 本段扣血:97 本段扣盾:0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 33/864 剩余盾: 0 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[MyRole_3_3][3] 使用技能 41200201 令到 6[Monster_6_4_10010423][4] 的buff [301022] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}3[MyRole_3_3][3] 使用技能 41200201 令到 6[Monster_6_4_10010423][4] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[MyRole_3_3][3] 使用技能 41200201 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:17:2][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:9 buffId:301023 持续时间:1 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222041, "actEffect": [ { "additional":1428, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":66, "multipleEffectNum":0, "effectType":2, "additional2":66 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:42222041 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[Monster_6_4_10010423][4] 用 42222041[13000607] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1494/1494 原来有盾: 0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:66/66 本段飘:66 本段扣血:66 本段扣盾:0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1428/1494 剩余盾: 0 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_10010423][4] 用 42222041 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-4-10 14:17:2][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:17:2][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":1354, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":74, "multipleEffectNum":0, "effectType":2, "additional2":74 }, { "additional":867, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":61, "multipleEffectNum":0, "effectType":2, "additional2":61 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":7, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-4-10 14:17:2][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301022 持续时间:1 [INFO:2023-4-10 14:17:2][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-4-10 14:17:2][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1428 原有盾: 0 扣血量: 74 扣盾量: 0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 1354 现有盾: 0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 928 原有盾: 0 扣血量: 61 扣盾量: 0 [INFO:2023-4-10 14:17:2][@logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 867 现有盾: 0 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301019 持续时间:1 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:7 buffId:301019 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-4-10 14:17:3][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:17:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:3]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:17:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:3]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:17:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.3332955352962 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 111 1 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-4-10 14:17:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:17:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:3]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:17:3][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13341708481312 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 112 1 [INFO:2023-4-10 14:17:3][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:17:3][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-4-10 14:17:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x014c503cc8 { _roundId = 6, _isFinish = false, _isEndFinish = false, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [WARN:2023-4-10 14:17:3][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 false [INFO:2023-4-10 14:17:3][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-4-10 14:17:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-4-10 14:17:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-4-10 14:17:3]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-4-10 14:17:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:3]<== Receiver Message, socketClient version=7,extId=4,cmd=2,status=0,size=84 [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41201200 actEffect { targetId: 6 effectType: 3 effectNum: 136 additional: 0 additional2: 136 additional3: 136 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 8 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 6 extraRoundTeamType: 0 } [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-4-10 14:17:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26660795509815 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/controller/BattleController.lua:98]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41201200, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":136, "additional":0, "additional2":136, "additional3":136 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":8 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":6, "extraRoundTeamType":0 } } [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x014c503cc8 { _roundId = 6, _isFinish = true, _isEndFinish = false, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":136, "effectNum":136, "multipleEffectNum":0, "effectType":3, "additional2":136 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = false, setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = { setExtraRoundType = function: 0x01537f1da8, addStepMO = function: 0x014d373cd8, New = function: 0x014de2d7c0, getUnitPickedSkillId = function: 0x014cfb2c18, copyFromPlaybackNO = function: 0x014d52af08, onNotifyUserRoundPick = function: 0x0142d697d8, getStepMO = function: 0x0151bd2450, getRoundId = function: 0x0169292b20, copyFromNO = function: 0x013ff41648, hasUnitPickedSkill = function: 0x014cf42df0, getIsUserReady = function: 0x014477e560, setIsFinish = function: 0x014d3a75c8, __index = 循环引用: table: 0x014de450c0, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, __newindex = function: 0x0144982f88, }, setEndData = function: 0x01432f83d8, getStartTime = function: 0x0153dea900, getStepCount = function: 0x01512362f0, setData = function: 0x013afa7898, ctor = function: 0x015149cfd0, isDataDone = function: 0x01538ca718, onComplete = function: 0x014d7b2230, setIsReconnect = function: 0x015154a8c0, __newindex = function: 0x014d1ffa08, setRoundId = function: 0x01537fef80, hasUnitReliveInfo = function: 0x014e0da1a8, isReadyToPick = function: 0x014cf705f0, isFinish = function: 0x0156f83d70, getReliveReplyNO = function: 0x01556faf10, isReconnect = function: 0x0143659388, onDataInit = function: 0x014d4afb60, } [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201200, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":136, "effectNum":136, "multipleEffectNum":0, "effectType":3, "additional2":136 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 6[Monster_6_4_10010423][4] 一下 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 11 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 33/864 原来有盾: 0 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:136/136 本段飘:136 本段扣血:136 本段扣盾:0 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 0/864 剩余盾: 0 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-4-10 14:17:4][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_10010423 show commingEffect show_shiyan_boss_idle2 in action 13000604 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:365: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x011af34534 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":9, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010423][4] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_4_10010423][4] 覆盖移除了一个 buff[301023],不提示id不需要播放效果 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-4-10 14:17:4][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-4-10 14:17:4][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-4-10 14:17:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-4-10 14:17:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:4]<== Receiver Message, socketClient version=7,extId=4,cmd=5,status=0,size=12 [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-4-10 14:17:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.199971832335 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 114 1 [INFO:2023-4-10 14:17:4][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-4-10 14:17:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-4-10 14:17:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-4-10 14:17:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:5]<== Receiver Message, socketClient version=7,extId=4,cmd=9,status=0,size=14 [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 6 extraRoundTeamType: 0 [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-4-10 14:17:5][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13339599967003 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 115 1 [INFO:2023-4-10 14:17:5][@logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-4-10 14:17:5][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:5][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:5]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-4-10 14:17:5]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:5]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 156 } [INFO:2023-4-10 14:17:5][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:5][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 116 1 [INFO:2023-4-10 14:17:5][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:5][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_6_4_10010423 [INFO:2023-4-10 14:17:6]<== Receiver Message, socketClient version=7,extId=140,cmd=3,status=0,size=23 [INFO:2023-4-10 14:17:6]<== Receiver Message, socketClient version=7,extId=50,cmd=52,status=0,size=19 [INFO:2023-4-10 14:17:6]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=16 [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activities { activityId: 10409 defineId: 13 progress: 24 finished: false isDoubleScore: false isDoubleBonus: false } [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act140InfoPush <--- [INFO:2023-4-10 14:17:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 140 3 || 0 Act140InfoPush 117 1 [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}tasks { activityId: 10541 taskId: 1 progress: 24 finishedCount: 0 } [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActTaskProgressPush <--- [INFO:2023-4-10 14:17:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 50 52 || 0 ActTaskProgressPush 118 1 [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 20 count: 41 } [INFO:2023-4-10 14:17:6][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:6][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 119 1 [INFO:2023-4-10 14:17:6][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 14:17:7]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000024 count: 4 lastUseTime: 1650003574314 composeCount: 0 } [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:17:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 120 1 [INFO:2023-4-10 14:17:7]<== Receiver Message, socketClient version=7,extId=20,cmd=42,status=0,size=11 [INFO:2023-4-10 14:17:7]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 240 [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-4-10 14:17:7][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 121 1 [WARN:2023-4-10 14:17:7][@logic/extensions/user/agent/xm/XMUserAgent.lua:10]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-15 14:13:29","roleExp":240,"serverId":"1001","registerTime":1681539214,"lastLogoutTime":"2023-04-15 14:13:34","roleId":"26601","roleCTime":1681539214,"type":3,"roleName":"伊莫凰","serverName":"新马测试服","roleLevel":5} [INFO:2023-4-10 14:17:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:17:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:17:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:17:7]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:17:7][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 20 count: 176 } [INFO:2023-4-10 14:17:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 122 1 [INFO:2023-4-10 14:17:8][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:8]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=27 [INFO:2023-4-10 14:17:8][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 240 count: 50900 } dataList { currencyId: 27 change: 6 count: 24 } [INFO:2023-4-10 14:17:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:8][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 123 1 [INFO:2023-4-10 14:17:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:17:8][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-4-10 14:17:9]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 5 lastUseTime: 1650003580280 composeCount: 0 } [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:17:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 124 1 [INFO:2023-4-10 14:17:9]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=212 [INFO:2023-4-10 14:17:9]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1547 atk: 163 def: 167 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 642 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:17:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 125 1 [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 126 1 [INFO:2023-4-10 14:17:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:9][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:10]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=222 [INFO:2023-4-10 14:17:10]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=75 [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320002 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2000 baseAttr { hp: 1549 atk: 149 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539455988 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 642 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:17:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 127 1 [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000009 voice: 1000005 voice: 1000004 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 0 1 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:10]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=222 [INFO:2023-4-10 14:17:10]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=71 [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320004 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2002 baseAttr { hp: 1278 atk: 135 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539732407 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 323 state: 129 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:17:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 1 1 [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002006 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 2 1 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:10][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=47,cmd=1,status=0,size=26 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 9 isOpen: true } openInfos { id: 15 isOpen: true } openInfos { id: 105 isOpen: true } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 3 1 [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 4 [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 3 [INFO:2023-4-10 14:17:11]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2023-4-10 14:17:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 4 1 [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: true } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 5 1 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=31,cmd=5,status=0,size=178 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=4,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:17:11]<== Receiver Message, socketClient version=7,extId=45,cmd=1,status=0,size=21 [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 162 heroExp: 162 heroExp: 162 firstBonus { materilType: 1 materilId: 10000024 change: 1 } firstBonus { materilType: 2 materilId: 1 change: 20 } dropBonus { materilType: 2 materilId: 2 change: 240 } dropBonus { materilType: 1 materilId: 11040001 change: 2 } dropBonus { materilType: 2 materilId: 27 change: 6 } newBarrier { dungeonId: 10001 barrierId: 10001051 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 486 hasGetBonus: allDamage: 3530 itemAdditionShow { itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2000 num: 5 isRate: true } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 3530 teamGetDamage: 668 unitDamages { position: 1 damage: 1965 getDamage: 0 unqiueId: 4320003 } unitDamages { position: 2 damage: 696 getDamage: 140 unqiueId: 4320002 } unitDamages { position: 3 damage: 869 getDamage: 528 unqiueId: 4320004 } } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 6 1 [INFO:2023-4-10 14:17:11][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"3530", "teamGetDamage":"668", "unitDamages": [ { "position":1, "damage":"1965", "getDamage":"0", "unqiueId":"4320003" }, { "position":2, "damage":"696", "getDamage":"140", "unqiueId":"4320002" }, { "position":3, "damage":"869", "getDamage":"528", "unqiueId":"4320004" } ] } [INFO:2023-4-10 14:17:11][@logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-4-10 14:17:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 6.5003846548498 移走了序号= 1 的消息,当前队列数量= 3 || 0 BattleResultReply 7 1 [INFO:2023-4-10 14:17:11][@logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 3.633389685303 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 8 1 [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.3669844791293 [WARN:2023-4-10 14:17:11][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62000001 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-4-10 14:17:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2023-4-10 14:17:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.53351448848844 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetTaskInfosReply 10 1 [INFO:2023-4-10 14:17:12][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_9_0 [INFO:2023-4-10 14:17:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 0 [INFO:2023-4-10 14:17:12]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:17:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:12]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:17:12]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: 0 } [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:17:12][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 11 1 [INFO:2023-4-10 14:17:12][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_9_0 [INFO:2023-4-10 14:17:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11601 [INFO:2023-4-10 14:17:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11601 WaitGuideActionBackToMainView [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:17:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.16662683337927 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 12 1 [INFO:2023-4-10 14:17:13]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.53335749730468 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 13 1 [INFO:2023-4-10 14:17:13][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:17:13][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:17:13][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [WARN:2023-4-10 14:17:13][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-4-10 14:17:13][@logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 10001042 0 [INFO:2023-4-10 14:17:13][@logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-4-10 14:17:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbvictoryview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/imagetext/f_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:17:13][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-4-10 14:17:13][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbvictoryview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objexp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_exp.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objmission_reward.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/fb/fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbrewardadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultheroexpaddview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/addition/additiontipscell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbfightresultadditionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/full.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/fbfightresultheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:17:15][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_fbfightresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100002_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:15]bigbg/headicon_q/100001_head_q.png instance: @10ms [INFO:2023-4-10 14:17:15]bigbg/itemicon/1000001.png instance: @10ms [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_034.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shihunjingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblockview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-4-10 14:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:17:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:17:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:32][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jingyantiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.2000423297286 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 16 1 [INFO:2023-4-10 14:17:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playerupgradeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playerupgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/pvp.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_dengjitishenghuaban.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 1; 10001042 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/main/controller/MainController:164: in function 'enterMainSceneForMainview' logic/extensions/guide/core/action/WaitGuideActionBackToMainView:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-4-10 14:17:36][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-4-10 14:17:36][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220003 [INFO:2023-4-10 14:17:36][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-4-10 14:17:36][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:17:36][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:17:36][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:17:36]DestroyUnusedResources:282,3,time=,paths: [INFO:2023-4-10 14:17:36][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms [INFO:2023-4-10 14:17:36]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @134ms [INFO:2023-4-10 14:17:36][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 14:17:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-4-10 14:17:36][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-4-10 14:17:36][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11601 WaitGuideActionBackToMainView [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11601 skip: 0 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11602 [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionFindGO [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 4 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 5 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 752000 [INFO:2023-4-10 14:17:36][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:17:36][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 8 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 9 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 10 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:17:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 16 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-4-10 14:17:36][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:36][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionFindGO:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:17:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 17 [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:17:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionOpenMask [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 GuideActionOpenArrow [INFO:2023-4-10 14:17:36][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11602 WaitGuideActionClickMask [INFO:2023-4-10 14:17:36]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:17:36]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:37]language/xm/bigbg/fb_icon/huodong.png instance: @21ms [INFO:2023-4-10 14:17:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:17:37]bigbg/headicon_q/11100001_head_q.png instance: @54ms [INFO:2023-4-10 14:17:37]bigbg/user_headoutline/11110001_user_headoutline.png instance: @54ms [INFO:2023-4-10 14:17:37]bigbg/headicon_q/100051_head_q.png instance: @53ms [INFO:2023-4-10 14:17:37]bigbg/main_icon/icon_91.png instance: @53ms [INFO:2023-4-10 14:17:37]language/xm/bigbg/main_icon/wordicon_91.png instance: @53ms [INFO:2023-4-10 14:17:37]bigbg/main_icon/yiweishixin.png instance: @52ms [INFO:2023-4-10 14:17:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:17:37][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 14:17:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 18 [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:17:37]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:17:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:17:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 19 [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2023-4-10 14:17:37][@logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2023-4-10 14:17:37][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:74: in function '_reallyStartGuide' logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/controller/GuideController:304: in function '_checkExecGuide' logic/extensions/guide/controller/GuideController:294: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone' logic/common/logic/FrameworkReLogicMgr:317: in function [INFO:2023-4-10 14:17:37]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [WARN:2023-4-10 14:17:37][@logic/extensions/guide/agent/GuideAgent.lua:16]:{sendFinishGuideRequest}发送指引失败,消息已在队列中 guide_49_14201 [INFO:2023-4-10 14:17:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:17:37][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:17:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1066.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:37]language/xm/bigbg/banner/banner1066.png instance: @61ms [INFO:2023-4-10 14:17:37][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:17:37]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.8656044639647 移走了序号= 1 的消息,当前队列数量= 18 || 0 GuideEndReply 17 1 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=45,cmd=1,status=0,size=152 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=45,cmd=12,status=0,size=44 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2990006767213 移走了序号= 1 的消息,当前队列数量= 17 || 0 GuideStartReply 18 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.2990006767213 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetMonthCardInfoReply 19 1 [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 17 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:17:38]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.2990006767213 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetWeeklyCardInfoReply 20 1 [INFO:2023-4-10 14:17:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.3321209698915 移走了序号= 1 的消息,当前队列数量= 15 || 0 SystemEnterLogReply 21 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000115 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000114 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000111 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000109 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000108 progress: 0 hasFinished: false donCount: 0 } taskInfos { id: 65000106 progress: 0 hasFinished: 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buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.3987895920873 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 26 1 [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:17:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.4321413002908 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetJinyumantangInfoReply 27 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.4321413002908 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 28 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.4321413002908 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 29 1 [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.4655724689364 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 30 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.4655724689364 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 31 1 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.6270258016884 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 32 1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 33 1 [INFO:2023-4-10 14:17:38][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.6270258016884 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 34 1 [INFO:2023-4-10 14:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionFindGO [INFO:2023-4-10 14:17:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionOpenMask [INFO:2023-4-10 14:17:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 GuideActionOpenArrow [INFO:2023-4-10 14:17:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11602 WaitGuideActionClickMask [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11602 skip: 0 [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11603 [INFO:2023-4-10 14:17:38][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionFindGO [INFO:2023-4-10 14:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:38]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:38]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_taskandmanor_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/taskview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskinner.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/task/taskitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:38]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 7 [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 1 typeIds: 2 [INFO:2023-4-10 14:17:38]==> Sender Auto Serialize Message,extId=45,cmd=1,size=13 [INFO:2023-4-10 14:17:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.7668619789183 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideStartReply 35 1 [INFO:2023-4-10 14:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionPlayAudio [INFO:2023-4-10 14:17:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenMask [INFO:2023-4-10 14:17:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenArrow [INFO:2023-4-10 14:17:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 GuideActionOpenInstruction [INFO:2023-4-10 14:17:39][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11603 WaitGuideActionClickMask [INFO:2023-4-10 14:17:39]bigbg/headicon_small/100034_head_small.png instance: @63ms [INFO:2023-4-10 14:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/guide/guide_instruction1.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:39]bigbg/guide/guide_instruction1.png instance: @63ms [INFO:2023-4-10 14:17:39]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:39]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:17:39]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.1002223938704 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 36 1 [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540110069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:17:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.1332729682326 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetCurrencyInfoReply 37 1 [INFO:2023-4-10 14:17:39][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:17:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.0334840528667 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetStoreFreeGiftBagInfoReply 38 1 [INFO:2023-4-10 14:17:39][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_9_11603, 附加协议_45-2 [INFO:2023-4-10 14:17:39][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11603 [INFO:2023-4-10 14:17:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:39][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 2 当前队列数量= 4 [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishTaskRequest [INFO:2023-4-10 14:17:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 62000001 guideId: 9 stepId: 11603 [INFO:2023-4-10 14:17:39]==> Sender Auto Serialize Message,extId=45,cmd=2,size=19 [INFO:2023-4-10 14:17:39]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:42]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.0002420470119 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 39 1 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=45,cmd=1,status=0,size=36 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=20 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.2002307139337 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 40 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { typeId: 2 defineId: 2 value: 0 expiryTime: 1681678800 } activityInfos { typeId: 1 defineId: 1 value: 0 expiryTime: 1681592400 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 4.1670910455287 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetTaskInfosReply 41 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 50000 count: 100900 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 42 1 [INFO:2023-4-10 14:17:43][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=22,cmd=24,status=0,size=11 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=220 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=146 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=53 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2039 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 43 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320005 isInFormation: false masterPlayerID: 26601 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681540257660 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 44 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 0 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 45 1 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 240 signature: chefTitle: 0 roleNum: 4 heroRate: 3 dungeonCount: 7 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 46 1 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=63 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=112 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 1 infos { id: 2039 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 6 infos { id: 2039 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2039 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 47 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 0 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 48 1 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/herogetbg/bgf_blue_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_3.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_5.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/herogetbg/bgf_blue_6.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_dezhoupaji_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/xuli_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_003.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_summon_r.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/summonbg/bgf_bule.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100034_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 49 1 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:43][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012001 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012002 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 4 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 4 reachTime: 0 isGainBonus: false } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 50 1 [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_callheroandrank isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/callheroget_new_1.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/callhero/callheroget.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/callheroget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-4-10 14:17:43]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-4-10 14:17:43]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/luwu_zhaohuan/luwu_zhaohuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=34 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:17:43]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 2 change: 50000 } dataList { materilType: 4 materilId: 2039 change: 1 } getApproach: 25 getApproachSubId: 62000001 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 51 1 [INFO:2023-4-10 14:17:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62026001 progress: 0 hasFinished: false donCount: 0 } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 52 1 [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:17:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:17:43][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 53 1 [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:17:43][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:44]bigbg/itemicon/1000002.png instance: @55ms [INFO:2023-4-10 14:17:44]bigbg/itemicon/1000100.png instance: @55ms [INFO:2023-4-10 14:17:45]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=15 [INFO:2023-4-10 14:17:45]<== Receiver Message, socketClient version=7,extId=45,cmd=2,status=0,size=15 [INFO:2023-4-10 14:17:45]<== Receiver Message, socketClient version=7,extId=114,cmd=1,status=0,size=14 [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: 11603 } [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2023-4-10 14:17:45][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_9_11603 [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionFindGO [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionPlayAudio [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenMask [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenArrow [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 GuideActionOpenInstruction [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11603 WaitGuideActionClickMask [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11603 skip: 0 [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:17:45]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11604 [INFO:2023-4-10 14:17:45][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11604 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 62000001 doneCount: 1 [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishTaskReply <--- [INFO:2023-4-10 14:17:45]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 2 所需时间单位秒 = 5.600424207747 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishTaskReply 55 1 [INFO:2023-4-10 14:17:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.0002874583006 [WARN:2023-4-10 14:17:45][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-4-10 14:17:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-4-10 14:17:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 1.7832264527678 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get114InfoReply 57 1 [INFO:2023-4-10 14:17:45][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish [INFO:2023-4-10 14:17:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:46][@logic/extensions/callhero/view/CallHeroGetView.lua:444]:{closure}CallHeroGetView:AddListener [INFO:2023-4-10 14:17:47][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:17:47][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish [INFO:2023-4-10 14:17:47][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/callhero/view/CallHeroGetView:495: in function 'setL2dModel' logic/extensions/callhero/view/CallHeroGetView:469: in function 'showLive2D' logic/extensions/callhero/view/CallHeroGetView:142: in function [INFO:2023-4-10 14:17:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/100034_baozaifan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:47][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):fumaozi.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:17:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/action/fumaozi.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:47][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: fumaozi.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:17:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100034_baozaifan/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:47][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:17:47]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.2667139433324 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 58 1 [INFO:2023-4-10 14:17:48]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.6667532362044 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 59 1 [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11604 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11604 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11604 WaitGuideActionWaitUserCloseMtrTakeView [INFO:2023-4-10 14:17:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11604 skip: 0 [INFO:2023-4-10 14:17:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11605 [INFO:2023-4-10 14:17:49]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionFindGO [INFO:2023-4-10 14:17:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionOpenMask [INFO:2023-4-10 14:17:49]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 GuideActionOpenArrow [INFO:2023-4-10 14:17:49][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11605 WaitGuideActionClickMask [INFO:2023-4-10 14:17:49][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end [INFO:2023-4-10 14:17:49][@logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start [INFO:2023-4-10 14:17:49]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.54992807842791 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 60 1 [INFO:2023-4-10 14:17:49]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.88333720900118 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 61 1 [INFO:2023-4-10 14:17:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionFindGO [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionOpenMask [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 GuideActionOpenArrow [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11605 WaitGuideActionClickMask [INFO:2023-4-10 14:17:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11605 skip: 0 [INFO:2023-4-10 14:17:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11606 [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 WaitGuideActionOpenView [INFO:2023-4-10 14:17:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/backpackrole.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackrole.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/backpack/backpackrecoverypool.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_recovery isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100002_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100034_head_square.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:50]bigbg/headicon_square/100025_head_square.png instance: @32ms [INFO:2023-4-10 14:17:50]bigbg/headicon_square/100001_head_square.png instance: @32ms [INFO:2023-4-10 14:17:50]bigbg/headicon_square/100002_head_square.png instance: @32ms [INFO:2023-4-10 14:17:50]bigbg/headicon_square/100034_head_square.png instance: @32ms [INFO:2023-4-10 14:17:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 SpecialGuideActionClickBackpackRoleHero [INFO:2023-4-10 14:17:50]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.53290404751897 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 62 1 [INFO:2023-4-10 14:17:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:17:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11606 WaitGuideActionOpenView [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/bigbg_01.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herostarupview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/herostarupview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/herobreakthroughview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/hero/herobreakthroughview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/heroequipmentview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroequipmentview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/upgradeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/strengthitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitembig.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100025_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100001_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002507.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002508.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10002509.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100025_guobaorou_xuyuan/100025_guobaorou_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000003.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:51]bigbg/skill_icon/10002507.png instance: @37ms [INFO:2023-4-10 14:17:51]bigbg/skill_icon/10002508.png instance: @37ms [INFO:2023-4-10 14:17:51]bigbg/skill_icon/10002509.png instance: @37ms [INFO:2023-4-10 14:17:51]bigbg/itemicon/1000001.png instance: @69ms [INFO:2023-4-10 14:17:51]bigbg/itemicon/1000003.png instance: @69ms [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 WaitGuideActionOpenView [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 SpecialGuideActionClickBackpackRoleHero [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11606 WaitGuideActionOpenView [INFO:2023-4-10 14:17:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:17:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11606 skip: 0 [INFO:2023-4-10 14:17:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:17:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:51]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11607 [INFO:2023-4-10 14:17:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionFindGO [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionPlayAudio [INFO:2023-4-10 14:17:51]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenMask [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenArrow [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 GuideActionOpenInstruction [INFO:2023-4-10 14:17:51][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11607 WaitGuideActionClickMask [INFO:2023-4-10 14:17:52]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0165926702321 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 63 1 [INFO:2023-4-10 14:17:52]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.73275528475642 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 64 1 [INFO:2023-4-10 14:17:52]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.93282478675246 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 65 1 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionFindGO [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionPlayAudio [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenMask [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenArrow [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 GuideActionOpenInstruction [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11607 WaitGuideActionClickMask [INFO:2023-4-10 14:17:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11607 skip: 0 [INFO:2023-4-10 14:17:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11608 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionFindGO [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionPlayAudio [INFO:2023-4-10 14:17:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenMask [INFO:2023-4-10 14:17:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenArrow [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 GuideActionOpenInstruction [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11608 WaitGuideActionClickMask [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionFindGO [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionPlayAudio [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenMask [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenArrow [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 GuideActionOpenInstruction [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11608 WaitGuideActionClickMask [INFO:2023-4-10 14:17:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11608 skip: 0 [INFO:2023-4-10 14:17:53][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11609 [INFO:2023-4-10 14:17:53]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionFindGO [INFO:2023-4-10 14:17:53]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionPlayAudio [INFO:2023-4-10 14:17:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenMask [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenArrow [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 GuideActionOpenInstruction [INFO:2023-4-10 14:17:53][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11609 WaitGuideActionClickMask [INFO:2023-4-10 14:17:54][@logic/extensions/guide/controller/GuideController.lua:276]:{func}指引_9_11609, 附加协议_22-15 [INFO:2023-4-10 14:17:54][@logic/extensions/guide/controller/GuideController.lua:277]:{func}目标步骤_11609 [INFO:2023-4-10 14:17:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 15 当前队列数量= 6 [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroLevelUpRequest [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}lvupHeroUniqueId: 4320003 materilList { materialId: 11040001 quantity: 5 } guideId: 9 stepId: 11609 [INFO:2023-4-10 14:17:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 7 [INFO:2023-4-10 14:17:54]==> Sender Auto Serialize Message,extId=22,cmd=15,size=28 [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:17:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 607 [INFO:2023-4-10 14:17:54]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2023-4-10 14:17:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:54]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.7665032465011 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 66 1 [INFO:2023-4-10 14:17:55]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0667517054826 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 67 1 [INFO:2023-4-10 14:17:55][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.7336135040969 [WARN:2023-4-10 14:17:55][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:17:57]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.3996934518218 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 69 1 [INFO:2023-4-10 14:17:57]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:17:57]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=19 [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:17:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.7999109104276 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 70 1 [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2000 count: 98900 } [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:17:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 71 1 [INFO:2023-4-10 14:17:57][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-4-10 14:17:57]<== Receiver Message, socketClient version=7,extId=55,cmd=3,status=0,size=106 [INFO:2023-4-10 14:17:57]<== Receiver Message, socketClient version=7,extId=10,cmd=1,status=0,size=26 [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011001 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011002 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011003 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2000 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2000 reachTime: 0 isGainBonus: false } [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-4-10 14:17:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 72 1 [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11040001 count: 0 lastUseTime: 1650003580280 composeCount: 0 } [INFO:2023-4-10 14:17:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-4-10 14:17:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 73 1 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=22,cmd=2,status=0,size=212 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=23,cmd=2,status=0,size=79 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4320003 isInFormation: true masterPlayerID: 26601 heroTypeIdx: 2012 baseAttr { hp: 1712 atk: 180 def: 185 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1681539474818 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1642 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 74 1 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 62026001 progress: 1 hasFinished: false donCount: 1 } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 75 1 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 76 1 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014009 voice: 1014006 voice: 1014005 voice: 1014004 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 77 1 [INFO:2023-4-10 14:17:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:17:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:17:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:17:59][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=45,cmd=3,status=0,size=21 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=22,cmd=15,status=0,size=10 [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 65000108 progress: 1 hasFinished: false donCount: 0 } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 78 1 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 9 stepId: -1 } [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 79 1 [INFO:2023-4-10 14:17:59][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_9_-1 [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionFindGO [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionPlayAudio [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenMask [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenArrow [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 GuideActionOpenInstruction [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11609 WaitGuideActionClickMask [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11609 skip: 0 [INFO:2023-4-10 14:17:59]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:17:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11610 [INFO:2023-4-10 14:17:59][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11610 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:17:59]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}curLevel: 11 [INFO:2023-4-10 14:17:59]||||| Sender socketClient version=7 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroLevelUpReply <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 15 所需时间单位秒 = 5.3003066629171 移走了序号= 1 的消息,当前队列数量= 3 || 0 HeroLevelUpReply 80 1 [INFO:2023-4-10 14:17:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 5.3341942466795 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 81 1 [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_heroleveluptips_shengji.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/heroleveluptips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_herotongyong_da.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_herotongyong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/heroleveluptips_bg.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:17:59]bigbg/commonbg/heroleveluptips_bg.jpg instance: @66ms [WARN:2023-4-10 14:17:59][@logic/extensions/heroinfo/view/HeroUpgradeTipsView.lua:93]:{_effectLoadedCallback}_onPhotoEffectLoaded effect/prefabs/ui_herotongyong_da.prefab [WARN:2023-4-10 14:17:59][@logic/extensions/heroinfo/view/HeroUpgradeTipsView.lua:93]:{_effectLoadedCallback}_onPhotoEffectLoaded effect/prefabs/ui_herotongyong.prefab [INFO:2023-4-10 14:17:59]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:17:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:17:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.50019462034106 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 82 1 [INFO:2023-4-10 14:18:0][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11610 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:18:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11610 skip: 0 [INFO:2023-4-10 14:18:1][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:1]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11611 [INFO:2023-4-10 14:18:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionFindGO [INFO:2023-4-10 14:18:1]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionOpenMask [INFO:2023-4-10 14:18:1]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 GuideActionOpenArrow [INFO:2023-4-10 14:18:1][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11611 WaitGuideActionClickMask [INFO:2023-4-10 14:18:1]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:1][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:1][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.0001703724265 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 83 1 [INFO:2023-4-10 14:18:1][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionFindGO [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionOpenMask [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 GuideActionOpenArrow [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11611 WaitGuideActionClickMask [INFO:2023-4-10 14:18:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:18:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11611 skip: 0 [INFO:2023-4-10 14:18:2][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:18:2][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:2][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11612 [INFO:2023-4-10 14:18:2]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionFindGO [INFO:2023-4-10 14:18:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:2][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:2]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:2]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:2]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/pandectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionOpenMask [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 GuideActionOpenArrow [INFO:2023-4-10 14:18:2][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11612 WaitGuideActionClickMask [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionFindGO [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionOpenMask [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 GuideActionOpenArrow [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11612 WaitGuideActionClickMask [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11612 skip: 0 [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11613 [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_9_11613 GuideActionTriggerNextGuide [INFO:2023-4-10 14:18:3][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_9_11613 GuideActionTriggerNextGuide [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 7 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 8 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 9 stepId: 11613 skip: 0 [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_10_0 [INFO:2023-4-10 14:18:3][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 9 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 0 [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 10 [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:18:3][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 14000 [INFO:2023-4-10 14:18:3]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:18:3]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:3][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/common/controller/CommonController:253: in function '_enterSceneByType' logic/extensions/common/controller/CommonController:245: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-4-10 14:18:3][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-4-10 14:18:3][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:18:3][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:18:4]DestroyUnusedResources:150,3,time=,paths: [INFO:2023-4-10 14:18:4][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2023-4-10 14:18:4][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:4]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @32ms [INFO:2023-4-10 14:18:4]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @203ms [WARN:2023-4-10 14:18:4][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:82: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 14:18:4][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-4-10 14:18:4][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:4][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 12 [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:18:4]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:4]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.1335430387408 移走了序号= 1 的消息,当前队列数量= 11 || 0 GuideEndReply 84 1 [INFO:2023-4-10 14:18:4]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:4][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.3337571602315 移走了序号= 1 的消息,当前队列数量= 10 || 0 GuideStartReply 85 1 [INFO:2023-4-10 14:18:5][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:18:7]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:7][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.9005466718227 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuideEndReply 86 1 [INFO:2023-4-10 14:18:8]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:8][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:8][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:8][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.9338831212372 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 87 1 [INFO:2023-4-10 14:18:9]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 6.1671493332833 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideEndReply 88 1 [INFO:2023-4-10 14:18:9]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:9]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:18:9]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 6.4168557096273 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideStartReply 89 1 [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:18:9][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 90 1 [INFO:2023-4-10 14:18:9][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:18:9][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:18:9][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 7 [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:18:9][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:9]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:9]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:9][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:18:9][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 6.4168557096273 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 91 1 [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 7.1668023336679 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideEndReply 92 1 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 10 stepId: 0 } [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 93 1 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_10_0 [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11701 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11701 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:18:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11701 BattleGuideActionWaitUserCloseResultView [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11701 skip: 0 [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 8 [INFO:2023-4-10 14:18:10]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11703 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionFindGO [INFO:2023-4-10 14:18:10]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionOpenMask [INFO:2023-4-10 14:18:10]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 GuideActionOpenArrow [INFO:2023-4-10 14:18:10][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11703 WaitGuideActionClickMask [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 7.0674077477306 移走了序号= 1 的消息,当前队列数量= 7 || 0 FinishGuideReply 94 1 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 6.9007806684822 移走了序号= 1 的消息,当前队列数量= 6 || 0 SystemEnterLogReply 95 1 [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 6.4171299617738 [WARN:2023-4-10 14:18:10][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:18:10]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 6.4671379625797 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 97 1 [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:10][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:10][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.91650904342532 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 98 1 [INFO:2023-4-10 14:18:11]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5664654225111 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 99 1 [INFO:2023-4-10 14:18:11][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:55]:{closure}TCL1 1 1 10001 [WARN:2023-4-10 14:18:11][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:61]:{closure}TCL2 1 true table: 0x014cc21ff0 { 1 = 10001, 2 = "榕城春愿聚", 3 = 1, 4 = 1, 5 = "1.5#0", 6 = 0, 7 = "", 8 = "main_10001", 9 = "", 10 = 1, 11 = 1100001, 12 = "第1章", 13 = 1, 14 = 1, 15 = 0, 16 = 1, 17 = 0, 18 = 0, 19 = 0, 20 = "", __index = function: 0x014cc2b498, } [WARN:2023-4-10 14:18:11][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:68]:{closure}TCL3 10001 true [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionFindGO [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionOpenMask [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 GuideActionOpenArrow [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11703 WaitGuideActionClickMask [INFO:2023-4-10 14:18:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11703 skip: 0 [INFO:2023-4-10 14:18:11][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11704 [INFO:2023-4-10 14:18:11]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionFindGO [INFO:2023-4-10 14:18:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:11][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:11]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:11]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_ground_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s09_obj_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/fbx/g-s09_wrold-map_p1_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:11]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:11]language/xm/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p1.prefab instance: @70ms [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionOpenMask [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 GuideActionOpenArrow [INFO:2023-4-10 14:18:11][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11704 WaitGuideActionClickMask [INFO:2023-4-10 14:18:11]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:11][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:11][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89962112903595 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 100 1 [INFO:2023-4-10 14:18:12]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.4331165421754 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 101 1 [INFO:2023-4-10 14:18:12]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:12][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.1333647873253 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 102 1 [INFO:2023-4-10 14:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionFindGO [INFO:2023-4-10 14:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionOpenMask [INFO:2023-4-10 14:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 GuideActionOpenArrow [INFO:2023-4-10 14:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11704 WaitGuideActionClickMask [INFO:2023-4-10 14:18:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11704 skip: 0 [INFO:2023-4-10 14:18:12][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:12][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 10 stepId: 11706 [INFO:2023-4-10 14:18:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:12][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_10_11706 GuideActionFindGO [INFO:2023-4-10 14:18:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:12][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:12]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/fb/fbmissionitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_xianshizhandou.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:13]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:13]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.1334944497794 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 103 1 [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.66618316620588 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 104 1 [INFO:2023-4-10 14:18:13]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:13][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:13][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.93294966593385 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 105 1 [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionFindGO [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionOpenMask [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 GuideActionOpenArrow [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_10_11706 WaitGuideActionClickMask [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_26_13401 GuideActionOpenSystemHelp [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:18:22][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_24_13201 SpecialGuideActionBattleAssist [ERROR:2023-4-10 14:18:22]14:18:22.932-163: [@logic/extensions/guide/core/action/GuideActionFindGO.lua:86]:{func}Exception guide_10_11706, nil-nil msgCount_0 scene_5 views:backpackrole,taskview,main,fbselectview, 9_11609,9_11610,9_11611,9_11612,9_11613,49_14201,10_11701,10_11703,10_11704,10_11706 AUTL stack traceback: bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [ERROR:2023-4-10 14:18:22]14:18:22.932-163: [@logic/extensions/guide/core/action/GuideActionFindGO.lua:86]:{func}Exception guide_10_11706, nil-nil msgCount_0 scene_5 views:backpackrole,taskview,main,fbselectview, 9_11609,9_11610,9_11611,9_11612,9_11613,49_14201,10_11701,10_11703,10_11704,10_11706 AUTL stack traceback: bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:tolua_update(IntPtr, Single, Single) LuaInterface.LuaStatePtr:LuaUpdate(Single, Single) LuaLooper:Update() [INFO:2023-4-10 14:18:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btncomment.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbbarriersetinfoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbbarriersetinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdifficulty.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:23]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promofbmulrewardcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000340.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100001_hugen_xuyuan/100001_hugen_xuyuan-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:24]bigbg/itemicon/1000340.png instance: @57ms [INFO:2023-4-10 14:18:25][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-4-10 14:18:25][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [WARN:2023-4-10 14:18:26][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-4-10 14:18:26][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:26][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-4-10 14:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-4-10 14:18:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 5 time: 15000 [INFO:2023-4-10 14:18:26]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-4-10 14:18:26]||||| Sender socketClient version=7 [WARN:2023-4-10 14:18:26][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-4-10 14:18:26]<== Receiver Message, socketClient version=7,extId=46,cmd=2,status=0,size=8 [INFO:2023-4-10 14:18:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-4-10 14:18:26][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.49991350248456 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 108 1 [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [WARN:2023-4-10 14:18:27][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-4-10 14:18:27][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-4-10 14:18:27][@logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-4-10 14:18:27][@logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:18:27]DestroyUnusedResources:43,3,time=,paths: [INFO:2023-4-10 14:18:27][@logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @32ms [INFO:2023-4-10 14:18:27]language/xm/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @135ms [INFO:2023-4-10 14:18:27][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-4-10 14:18:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:27][@logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-4-10 14:18:27][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:236: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:243: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-4-10 14:18:27][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-4-10 14:18:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_main_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:18:28][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:18:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_emoji_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/fb_icon/huodong.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hugeng_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/100001_hugeng_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/100051_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqujiangli.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/main_icon/wordicon_91.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28]language/xm/bigbg/fb_icon/huodong.png instance: @40ms [INFO:2023-4-10 14:18:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:18:28]bigbg/headicon_q/11100001_head_q.png instance: @73ms [INFO:2023-4-10 14:18:28]bigbg/user_headoutline/11110001_user_headoutline.png instance: @73ms [INFO:2023-4-10 14:18:28]bigbg/headicon_q/100051_head_q.png instance: @73ms [INFO:2023-4-10 14:18:28]bigbg/main_icon/icon_91.png instance: @73ms [INFO:2023-4-10 14:18:28]language/xm/bigbg/main_icon/wordicon_91.png instance: @73ms [INFO:2023-4-10 14:18:28]bigbg/main_icon/yiweishixin.png instance: @73ms [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.39998791366816 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMonthCardInfoReply 109 1 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 9 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1066.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:28][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 14:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent [INFO:2023-4-10 14:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist [INFO:2023-4-10 14:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:18:28][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:18:28]language/xm/bigbg/banner/banner1066.png instance: @61ms [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 10 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.56666161492467 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 110 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 0 } infos { topupId: 31160 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 31507 buyCount: 0 } infos { topupId: 31508 buyCount: 0 } infos { topupId: 31509 buyCount: 0 } infos { topupId: 31510 buyCount: 0 } infos { topupId: 31511 buyCount: 0 } infos { topupId: 31512 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 31798 buyCount: 0 } infos { topupId: 31799 buyCount: 0 } infos { topupId: 31800 buyCount: 0 } infos { topupId: 31801 buyCount: 0 } infos { topupId: 31802 buyCount: 0 } infos { topupId: 31803 buyCount: 0 } infos { topupId: 31804 buyCount: 0 } infos { topupId: 31805 buyCount: 0 } infos { topupId: 31806 buyCount: 0 } infos { topupId: 31807 buyCount: 0 } infos { topupId: 31808 buyCount: 0 } infos { topupId: 31809 buyCount: 0 } infos { topupId: 31810 buyCount: 0 } infos { topupId: 31811 buyCount: 0 } infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 0 } infos { topupId: 31814 buyCount: 0 } infos { topupId: 31815 buyCount: 0 } infos { topupId: 31816 buyCount: 0 } infos { topupId: 31817 buyCount: 0 } infos { topupId: 31818 buyCount: 0 } infos { topupId: 31819 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 31821 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 31822 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 31824 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 31825 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 31826 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 31827 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 31828 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 31829 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 31830 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 31831 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 31832 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 31833 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 31834 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 31835 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 31836 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 31837 buyCount: 0 } infos { topupId: 31838 buyCount: 0 } infos { topupId: 31839 buyCount: 0 } infos { topupId: 31840 buyCount: 0 } infos { topupId: 31841 buyCount: 0 } infos { topupId: 31842 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1401 buyCount: 0 } infos { topupId: 1402 buyCount: 0 } infos { topupId: 1403 buyCount: 0 } infos { topupId: 1404 buyCount: 0 } infos { topupId: 1601 buyCount: 0 } infos { topupId: 9917 buyCount: 0 } infos { topupId: 9918 buyCount: 0 } infos { topupId: 9919 buyCount: 0 } infos { topupId: 9920 buyCount: 0 } infos { 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00:00:00",19.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1402,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1403,"topupco":[1403,"超级魂芯礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",49.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1403,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1404,"topupco":[1404,"豪华魂芯礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",99.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":1404,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1601,"topupco":[1601,"周俸",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000003","",""],"id":1601,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9917,"topupco":[9917,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",3.99,0,0,0,0,2,0,false,"10#10470",false,0,0,"",0,"","11000001","",""],"id":9917,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9918,"topupco":[9918,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9918,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9919,"topupco":[9919,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9919,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9920,"topupco":[9920,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9920,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"1折魂芯资源包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":5906,"topupco":[5906,"60元礼包",1,"2020-11-05 00:10:00","2028-12-09 23:59:59",9.99,0,0,0,0,2,0,false,"10#10285#4085",false,0,0,"",0,"","11000001","",""],"id":5906,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10017,"topupco":[10017,"98元过桥米线时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10017,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6011,"topupco":[6011,"BP打折",1,"2019-04-30 00:10:00","2028-12-19 23:59:59",15.99,0,0,0,0,2,0,false,"9#11320061",false,0,0,"",0,"","11000001","",""],"id":6011,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4037,"topupco":[4037,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000002","",""],"id":4037,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"金玉月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,300,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6100,"topupco":[6100,"性别登记卡",1,"2022-01-25 00:00:00","2028-06-19 00:00:00",9.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":6100,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10201,"topupco":[10201,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"10#10505",false,0,0,"",0,"","11000001","",""],"id":10201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"医籍古本",1,"2020-09-22 00:00:00","2038-01-01 00:00:00",9.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"医籍珍本",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.56666161492467 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 112 1 [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:18:28]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.59999348968267 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 113 1 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=100 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=32,cmd=1,status=0,size=80 [INFO:2023-4-10 14:18:28]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=22 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.66662819683552 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 114 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.66662819683552 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 115 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.66662819683552 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 116 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.69998107105494 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 117 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540110069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.29999315738678 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 118 1 [INFO:2023-4-10 14:18:28][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 8050026 mailId: 50070 params: attachment: 1#11160003#1|8#11100286#1|8#11110258#1|2#1#100 state: 0 createTime: 1681539210084 isCollection: false } [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.16667803749442 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 119 1 [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:18:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:18:28][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 120 1 [INFO:2023-4-10 14:18:28][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:18:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 2 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:29]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-4-10 14:18:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:29]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.8000638820231 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 121 1 [INFO:2023-4-10 14:18:29]<== Receiver Message, socketClient version=7,extId=50,cmd=5,status=0,size=584 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 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showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.53351482748985 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 122 1 [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 285 ids: 286 ids: 287 ids: 288 [INFO:2023-4-10 14:18:29]==> Sender Auto Serialize Message,extId=50,cmd=6,size=21 [INFO:2023-4-10 14:18:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/pageview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/openpagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:29][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:18:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:18:29]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:18:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/open_page/openpage10001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:29]language/xm/bigbg/open_page/openpage10001.png instance: @61ms [INFO:2023-4-10 14:18:29]<== Receiver Message, socketClient version=7,extId=50,cmd=6,status=0,size=8 [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-4-10 14:18:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.1999938338995 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 123 1 [INFO:2023-4-10 14:18:30]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:18:30]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:18:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 124 1 [INFO:2023-4-10 14:18:30][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:18:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:18:30][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:18:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:18:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.56674541532993 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 125 1 [INFO:2023-4-10 14:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/open_page/openpage10002.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:30]language/xm/bigbg/open_page/openpage10002.png instance: @60ms [INFO:2023-4-10 14:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/open_page/openpage10003.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:30]language/xm/bigbg/open_page/openpage10003.png instance: @60ms [INFO:2023-4-10 14:18:30]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/open_page/openpage10004.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:31]language/xm/bigbg/open_page/openpage10004.png instance: @59ms [INFO:2023-4-10 14:18:31]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.89999749884009 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 126 1 [INFO:2023-4-10 14:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:31]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-4-10 14:18:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:31]<== Receiver Message, socketClient version=7,extId=53,cmd=21,status=0,size=8 [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-4-10 14:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.16662074998021 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 127 1 [WARN:2023-4-10 14:18:31][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-4-10 14:18:31][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:18:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:18:31]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:18:31]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1067.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:32]language/xm/bigbg/banner/banner1067.png instance: @60ms [INFO:2023-4-10 14:18:32]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:18:32]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 0 1 [INFO:2023-4-10 14:18:32][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:18:32][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:18:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:18:32][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:18:32]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:18:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.23258754238486 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 1 1 [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19 [INFO:2023-4-10 14:18:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:32]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:18:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:32]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:18:32][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:18:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 3 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:18:32]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [WARN:2023-4-10 14:18:32][@logic/extensions/pandora/view/xm/XMPandoraPromoView.lua:16]:{_getPandoraGameNoticeActive}游戏公告显示 走配置表activity_notice [INFO:2023-4-10 14:18:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4 [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:18:32]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:18:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5332977026701 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 2 1 [INFO:2023-4-10 14:18:33]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.39985954016447 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 3 1 [INFO:2023-4-10 14:18:33][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:18:33]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:18:33]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:18:33]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 4 1 [INFO:2023-4-10 14:18:33][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:18:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:18:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:18:33][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:18:33]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.53346379101276 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 5 1 [INFO:2023-4-10 14:18:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.53346379101276 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 6 1 [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 2 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:33]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-4-10 14:18:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2023-4-10 14:18:33]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-4-10 14:18:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1014.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/signview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:33]language/xm/bigbg/banner/banner1014.png instance: @55ms [INFO:2023-4-10 14:18:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 4 [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2023-4-10 14:18:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2023-4-10 14:18:33]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2023-4-10 14:18:33]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner101001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:33]language/xm/bigbg/banner/banner101001.png instance: @64ms [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo216 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/promo195view_b2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/promo195view_bg1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/195/promo195view_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/195/promo195item_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 195 1 当前队列数量= 5 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act195InfoRequest [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10364 [INFO:2023-4-10 14:18:34]==> Sender Auto Serialize Message,extId=195,cmd=1,size=12 [INFO:2023-4-10 14:18:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=40,cmd=1,status=0,size=10 [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=114,cmd=1,status=0,size=14 [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=101,cmd=1,status=0,size=58 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2335977815092 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 7 1 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 1.2335977815092 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 8 1 [INFO:2023-4-10 14:18:34][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 1.2335977815092 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get114InfoReply 9 1 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 1 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 1.2001306153834 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get101InfosReply 10 1 [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_growthfund_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_growthfund_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gray.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_promo118.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/promoview118.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 118 1 当前队列数量= 2 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get118InfoRequest [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:34]==> Sender Auto Serialize Message,extId=118,cmd=1,size=9 [INFO:2023-4-10 14:18:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView118:186: in function '_playCharacter' logic/extensions/promo/view/PromoView118:60: in function '_onEnter' logic/extensions/promo/view/xm/XMPromoView118:8: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [WARN:2023-4-10 14:18:34][@logic/extensions/stat/controller/xm/XMStatController.lua:52]:{sendPackDisplayRequest}topupId 1024 [WARN:2023-4-10 14:18:34][@logic/extensions/stat/controller/xm/XMStatController.lua:56]:{sendPackDisplayRequest}gamepackageName com.ubj.shiwuyuxm.gp [WARN:2023-4-10 14:18:34][@logic/extensions/stat/controller/xm/XMStatController.lua:59]:{sendPackDisplayRequest}goodsId nil [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 3 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 0 pageName: 空桑钱庄 [INFO:2023-4-10 14:18:34]==> Sender Auto Serialize Message,extId=46,cmd=29,size=25 [INFO:2023-4-10 14:18:34]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100053_congshaohaishen/100053_congshaohaishen_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):fumaozi.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/banner/banner118001.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100053_congshaohaishen/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100053_congshaohaishen/action/fumaozi.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100053_congshaohaishen/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:34]bigbg/banner/banner118001.jpg instance: @31ms [INFO:2023-4-10 14:18:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: fumaozi.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:18:34][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=195,cmd=1,status=0,size=85 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}totalCost: 24 info { id: 1 status: -1 } info { id: 2 status: -1 } info { id: 3 status: -1 } info { id: 4 status: -1 } info { id: 5 status: -1 } [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act195InfoReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 195 1 所需时间单位秒 = 0.6001004986465 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act195InfoReply 11 1 [INFO:2023-4-10 14:18:34]<== Receiver Message, socketClient version=7,extId=118,cmd=1,status=0,size=10 [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasBuy: false [INFO:2023-4-10 14:18:34][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get118InfoReply <--- [INFO:2023-4-10 14:18:34][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 118 1 所需时间单位秒 = 0.19999058172107 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get118InfoReply 12 1 [INFO:2023-4-10 14:18:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/growthfund.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo113and146 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/102/promoview102_yzqq.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 102 1 当前队列数量= 2 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get102InfosRequest [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10543 [INFO:2023-4-10 14:18:35]==> Sender Auto Serialize Message,extId=102,cmd=1,size=12 [INFO:2023-4-10 14:18:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:35]<== Receiver Message, socketClient version=7,extId=46,cmd=29,status=0,size=8 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 0.7000325024128 移走了序号= 1 的消息,当前队列数量= 1 || 0 PackDisplayReply 13 1 [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner102018.jpg isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]language/xm/bigbg/banner/banner102018.jpg instance: @62ms [INFO:2023-4-10 14:18:35]<== Receiver Message, socketClient version=7,extId=102,cmd=1,status=0,size=40 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } loginCount: 1 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get102InfosReply <--- [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 102 1 所需时间单位秒 = 0.29998495802283 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get102InfosReply 14 1 [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000002.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:35]bigbg/itemicon/1000069.png instance: @62ms [INFO:2023-4-10 14:18:35]bigbg/itemicon/1000002.png instance: @63ms [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2023-4-10 14:18:35]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-4-10 14:18:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 2 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2023-4-10 14:18:35]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2023-4-10 14:18:35]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:35]<== Receiver Message, socketClient version=7,extId=114,cmd=1,status=0,size=14 [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2023-4-10 14:18:35][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-4-10 14:18:35][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.19989312440157 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 15 1 [INFO:2023-4-10 14:18:36]<== Receiver Message, socketClient version=7,extId=101,cmd=1,status=0,size=58 [INFO:2023-4-10 14:18:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 1 [INFO:2023-4-10 14:18:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2023-4-10 14:18:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.46659604087472 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 16 1 [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100020_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/703017.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/702017.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/equipicon/701017.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_lingqukuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:36]bigbg/headicon_small/100020_head_small.png instance: @28ms [INFO:2023-4-10 14:18:36]bigbg/equipicon/703017.png instance: @28ms [INFO:2023-4-10 14:18:36]bigbg/equipicon/702017.png instance: @28ms [INFO:2023-4-10 14:18:36]bigbg/equipicon/701017.png instance: @28ms [INFO:2023-4-10 14:18:36]bigbg/itemicon/1000100.png instance: @28ms [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo113_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo113_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo113_3 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview113_xbqb.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 271 1 当前队列数量= 1 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act271GetInfoRequest [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10541 [INFO:2023-4-10 14:18:37]==> Sender Auto Serialize Message,extId=271,cmd=1,size=12 [INFO:2023-4-10 14:18:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner113010.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]language/xm/bigbg/banner/banner113010.png instance: @61ms [INFO:2023-4-10 14:18:37]<== Receiver Message, socketClient version=7,extId=271,cmd=1,status=0,size=21 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10541 restScore: 0 boughtCount: 0 restCount: 0 gotFinalBonus: false dailyCount: 0 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act271GetInfoReply <--- [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 271 1 所需时间单位秒 = 0.26675354316831 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act271GetInfoReply 17 1 [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2023-4-10 14:18:37]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-4-10 14:18:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_bondcardadd.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/promoview111.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 111 1 当前队列数量= 3 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get111InfoRequest [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:37]==> Sender Auto Serialize Message,extId=111,cmd=1,size=9 [INFO:2023-4-10 14:18:37]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/promo/view/PromoView111:234: in function '_setL2dModel' logic/extensions/promo/view/PromoView111:90: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/promo/view/PromoView111:234: in function '_setL2dModel' logic/extensions/promo/view/PromoView111:90: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView111:247: in function '_playCharacter' logic/extensions/promo/view/PromoView111:101: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:92: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView111:247: in function '_playCharacter' logic/extensions/promo/view/PromoView111:101: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:18:37][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView111:247: in function '_playCharacter' logic/extensions/promo/view/PromoView111:101: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fettercard/academies_btn01.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fettercard/academies_arrow.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner111001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100001_hugeng/expression/haixiu.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:37]bigbg/fettercard/academies_btn01.png instance: @26ms [INFO:2023-4-10 14:18:37]bigbg/fettercard/academies_arrow.png instance: @26ms [INFO:2023-4-10 14:18:37]language/xm/bigbg/banner/banner111001.png instance: @25ms [INFO:2023-4-10 14:18:37][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:haixiu.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-4-10 14:18:37]<== Receiver Message, socketClient version=7,extId=114,cmd=1,status=0,size=14 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.29996683821082 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 19 1 [INFO:2023-4-10 14:18:37]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=46 [INFO:2023-4-10 14:18:37]<== Receiver Message, socketClient version=7,extId=111,cmd=1,status=0,size=28 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1681551000 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10011 value: 0 time: 1681551000 } replaceAll: false } [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 20 1 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}actInfos { id: 1 state: 0 } actInfos { id: 2 state: 0 } actInfos { id: 3 state: 0 } freeCount: 0 [INFO:2023-4-10 14:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get111InfoReply <--- [INFO:2023-4-10 14:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 111 1 所需时间单位秒 = 0.43346125632524 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get111InfoReply 21 1 [INFO:2023-4-10 14:18:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview131.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 131 1 当前队列数量= 1 [INFO:2023-4-10 14:18:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAct131InfoRequest [INFO:2023-4-10 14:18:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10035 [INFO:2023-4-10 14:18:38]==> Sender Auto Serialize Message,extId=131,cmd=1,size=12 [INFO:2023-4-10 14:18:38]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner134001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlineview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner134002.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner134003.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]language/xm/bigbg/banner/banner134001.png instance: @63ms [INFO:2023-4-10 14:18:38]bigbg/itemicon/1000305.png instance: @63ms [INFO:2023-4-10 14:18:38]language/xm/bigbg/banner/banner134002.png instance: @63ms [INFO:2023-4-10 14:18:38]language/xm/bigbg/banner/banner134003.png instance: @63ms [INFO:2023-4-10 14:18:38]<== Receiver Message, socketClient version=7,extId=131,cmd=1,status=0,size=26 [INFO:2023-4-10 14:18:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } [INFO:2023-4-10 14:18:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAct131InfoReply <--- [INFO:2023-4-10 14:18:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 131 1 所需时间单位秒 = 0.16670645773411 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAct131InfoReply 22 1 [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1068.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:40]language/xm/bigbg/banner/banner1068.png instance: @60ms [INFO:2023-4-10 14:18:40][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1054.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:40]language/xm/bigbg/banner/banner1054.png instance: @59ms [INFO:2023-4-10 14:18:40][@logic/extensions/fbactivity/controller/FbActivityController.lua:58]:{enterActivityFb}不满足开放条件 [INFO:2023-4-10 14:18:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview105.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/promoview105.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/commonbg/promoview105_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/commonbg/promoview105_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promofirstflush isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner105001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 1 [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:42]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-4-10 14:18:42]||||| Sender socketClient version=7 [WARN:2023-4-10 14:18:42][@logic/extensions/stat/controller/xm/XMStatController.lua:52]:{sendPackDisplayRequest}topupId 11501 [WARN:2023-4-10 14:18:42][@logic/extensions/stat/controller/xm/XMStatController.lua:59]:{sendPackDisplayRequest}goodsId 11501 [INFO:2023-4-10 14:18:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 2 [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 11501 pageName: 首充献礼 [INFO:2023-4-10 14:18:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:42]==> Sender Auto Serialize Message,extId=46,cmd=29,size=26 [INFO:2023-4-10 14:18:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchongsaoguang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_fljsj/ui_fljsj.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]<== Receiver Message, socketClient version=7,extId=105,cmd=1,status=0,size=10 [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2023-4-10 14:18:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-4-10 14:18:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.16669396311045 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 23 1 [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100023_head_small.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchonglingqu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000006.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000007.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_anniu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:42]bigbg/headicon_small/100023_head_small.png instance: @30ms [INFO:2023-4-10 14:18:42]bigbg/itemicon/1000006.png instance: @30ms [INFO:2023-4-10 14:18:42]bigbg/itemicon/1000007.png instance: @30ms [INFO:2023-4-10 14:18:43]<== Receiver Message, socketClient version=7,extId=46,cmd=29,status=0,size=8 [INFO:2023-4-10 14:18:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-4-10 14:18:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 1.2001334689558 移走了序号= 1 的消息,当前队列数量= 0 || 0 PackDisplayReply 24 1 [INFO:2023-4-10 14:18:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:44][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:45][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-10 14:18:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:18:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 5 [INFO:2023-4-10 14:18:45]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:18:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:45]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:18:45][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.31658216565847 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 25 1 [INFO:2023-4-10 14:18:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2023-4-10 14:18:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:18:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2023-4-10 14:18:48]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:18:48]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playersetting.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersetting.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersettingaudio.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersettingassist.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersettingexchange.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/bindphone.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersettingvideo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/playersettingsubscribe.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/playerinfo/safelock/playersettingsafelock.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/btnswitchitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1043.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:48]language/xm/bigbg/banner/banner1043.png instance: @50ms [INFO:2023-4-10 14:18:49]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:18:49][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.76678371801972 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 27 1 [INFO:2023-4-10 14:18:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:50][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btngift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgtip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storegoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storefriendgoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storediamonditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_consume isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_store_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgiconlaugh_sway.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/store/storeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storermbgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemonthgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_dynheadframe_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemenuchildcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemusicitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/storeicon.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/storeview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待4帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:50]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@logic/extensions/store/view/StoreView.lua:253]:{_selectByShopId}_selectByShopId 6 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [WARN:2023-4-10 14:18:51][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1 [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 4 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 storeIds: 74 [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 5 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=41,cmd=1,size=13 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 6 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 9 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 10 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 11 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:18:51]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/character/ui_scdl_2/ui_scdl_2-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_065.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:51]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jiaobiao1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:51]<== Receiver Message, socketClient version=7,extId=35,cmd=16,status=0,size=8 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.26673362217844 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetEmojiPackInfoReply 28 1 [WARN:2023-4-10 14:18:51][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-4-10 14:18:51]<== Receiver Message, socketClient version=7,extId=46,cmd=16,status=0,size=8 [INFO:2023-4-10 14:18:51]<== Receiver Message, socketClient version=7,extId=20,cmd=4,status=0,size=146 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.70030237920582 移走了序号= 1 的消息,当前队列数量= 9 || 0 StoreIconClickLogReply 29 1 [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 26601 name: 伊莫凰 gender: 2 portrait: 11100001 exp: 240 signature: chefTitle: 0 roleNum: 4 heroRate: 3 dungeonCount: 7 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 1 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1681539214 lastLogoutTime: 1681539214 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1681539456 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2023-4-10 14:18:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2023-4-10 14:18:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 30 1 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-4-10 14:18:51][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=20,cmd=15,status=0,size=73 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=41,cmd=1,status=0,size=268 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=20,cmd=62,status=0,size=8 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11640001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120001 isUsing: false expiredTime: 0 hasView: false } [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 3.5671535134315 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetFacadeReply 31 1 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 11 nextRefreshTime: 0 goodsInfos { index: 1 goodsId: 11014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 2 goodsId: 11013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 3 goodsId: 11012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 4 goodsId: 11010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 5 goodsId: 11011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 11006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 11007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 11005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 11004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 11001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 11002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 11003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 11020 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 11021 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 11022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 11023 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 11025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 11027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 0 refreshedCount: 0 } [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 3.5671535134315 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetStoreInfosReply 32 1 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 3.5671535134315 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetClientRecordReply 33 1 [INFO:2023-4-10 14:18:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/monthcard/bgz_061.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:54]language/xm/bigbg/monthcard/bgz_061.png instance: @43ms [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=16,status=0,size=15 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=19,status=0,size=8 [INFO:2023-4-10 14:18:54]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 3.9171268912032 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMonthCardInfoReply 34 1 [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 6 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:18:54]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:18:54]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 0 } infos { topupId: 31160 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 31507 buyCount: 0 } infos { topupId: 31508 buyCount: 0 } infos { topupId: 31509 buyCount: 0 } infos { topupId: 31510 buyCount: 0 } infos { topupId: 31511 buyCount: 0 } infos { topupId: 31512 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 31798 buyCount: 0 } infos { topupId: 31799 buyCount: 0 } infos { topupId: 31800 buyCount: 0 } infos { topupId: 31801 buyCount: 0 } infos { topupId: 31802 buyCount: 0 } infos { topupId: 31803 buyCount: 0 } infos { topupId: 31804 buyCount: 0 } infos { topupId: 31805 buyCount: 0 } infos { topupId: 31806 buyCount: 0 } infos { topupId: 31807 buyCount: 0 } infos { topupId: 31808 buyCount: 0 } infos { topupId: 31809 buyCount: 0 } infos { topupId: 31810 buyCount: 0 } infos { topupId: 31811 buyCount: 0 } infos { topupId: 31812 buyCount: 0 } infos { topupId: 31813 buyCount: 0 } infos { topupId: 31814 buyCount: 0 } infos { topupId: 31815 buyCount: 0 } infos { topupId: 31816 buyCount: 0 } infos { topupId: 31817 buyCount: 0 } infos { topupId: 31818 buyCount: 0 } infos { topupId: 31819 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 31821 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 31822 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 31823 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 31824 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 31825 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 31826 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 31827 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 31828 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 31829 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 31830 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 31831 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 31832 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 31833 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 31834 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 31835 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 31836 buyCount: 0 } infos { topupId: 1117 buyCount: 0 } infos { topupId: 31837 buyCount: 0 } infos { topupId: 31838 buyCount: 0 } infos { topupId: 31839 buyCount: 0 } infos { topupId: 31840 buyCount: 0 } infos { topupId: 31841 buyCount: 0 } infos { topupId: 31842 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1401 buyCount: 0 } infos { topupId: 1402 buyCount: 0 } infos { topupId: 1403 buyCount: 0 } infos { topupId: 1404 buyCount: 0 } infos { topupId: 1601 buyCount: 0 } infos { topupId: 9917 buyCount: 0 } infos { topupId: 9918 buyCount: 0 } infos { topupId: 9919 buyCount: 0 } infos { topupId: 9920 buyCount: 0 } infos { topupId: 10002 buyCount: 0 } infos { topupId: 5906 buyCount: 0 } infos { topupId: 10017 buyCount: 0 } infos { topupId: 6011 buyCount: 0 } infos { topupId: 4037 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 6100 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 3.9171268912032 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetTopupInfoReply 35 1 [INFO:2023-4-10 14:18:54][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============ [INFO:2023-4-10 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00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000003","",""],"id":1601,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9917,"topupco":[9917,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",3.99,0,0,0,0,2,0,false,"10#10470",false,0,0,"",0,"","11000001","",""],"id":9917,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9918,"topupco":[9918,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9918,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9919,"topupco":[9919,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9919,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":9920,"topupco":[9920,"特训时装返场礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":9920,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10002,"topupco":[10002,"1折魂芯资源包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","","weekly_pack_draw_times"],"id":10002,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":5906,"topupco":[5906,"60元礼包",1,"2020-11-05 00:10:00","2028-12-09 23:59:59",9.99,0,0,0,0,2,0,false,"10#10285#4085",false,0,0,"",0,"","11000001","",""],"id":5906,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10017,"topupco":[10017,"98元过桥米线时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10017,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6011,"topupco":[6011,"BP打折",1,"2019-04-30 00:10:00","2028-12-19 23:59:59",15.99,0,0,0,0,2,0,false,"9#11320061",false,0,0,"",0,"","11000001","",""],"id":6011,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4037,"topupco":[4037,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000002","",""],"id":4037,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":2001,"topupco":[2001,"金玉月俸",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,300,0,0,3,1,false,"",false,1,0,"shop_18",0,"","11000003","","monthly_pack_times"],"id":2001,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6100,"topupco":[6100,"性别登记卡",1,"2022-01-25 00:00:00","2028-06-19 00:00:00",9.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":6100,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10201,"topupco":[10201,"配饰28元特训",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"10#10505",false,0,0,"",0,"","11000001","",""],"id":10201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",4.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",""],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"医籍古本",1,"2020-09-22 00:00:00","2038-01-01 00:00:00",9.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"医籍珍本",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",19.99,0,0,0,0,2,0,false,"10#10285",false,0,0,"",0,"","11000001","",""],"id":4086,"buyCount":0}] [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 182 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:18:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:18:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 36 1 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 31038 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: true expiredTime: 0 } [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 3.9622299754992 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetGiftBagInfoReply 37 1 [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 5 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:55]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:18:55]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 3.9622299754992 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAutoSubscriptionGiftBagReply 38 1 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 3.9622299754992 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetXDayGiftBagInfoReply 39 1 [INFO:2023-4-10 14:18:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jiaobiao2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 3.9838028503582 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetWeeklyCardInfoReply 40 1 [INFO:2023-4-10 14:18:55]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540110069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.13328787870705 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 41 1 [INFO:2023-4-10 14:18:55][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:18:55]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:18:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:18:55][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.22162654809654 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 42 1 [INFO:2023-4-10 14:18:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 17 当前队列数量= 1 [INFO:2023-4-10 14:18:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BeadsPackgeClickLogRequest [INFO:2023-4-10 14:18:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}giftBagId: 31507 [INFO:2023-4-10 14:18:56]==> Sender Auto Serialize Message,extId=46,cmd=17,size=13 [INFO:2023-4-10 14:18:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storebuyconfirm.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storebuyconfirm_giftbag.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:56]<== Receiver Message, socketClient version=7,extId=46,cmd=17,status=0,size=8 [INFO:2023-4-10 14:18:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BeadsPackgeClickLogReply <--- [INFO:2023-4-10 14:18:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 17 所需时间单位秒 = 0.13311200216413 移走了序号= 1 的消息,当前队列数量= 0 || 0 BeadsPackgeClickLogReply 43 1 [INFO:2023-4-10 14:18:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000067.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:18:56]bigbg/itemicon/1000067.png instance: @64ms [INFO:2023-4-10 14:18:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 17 当前队列数量= 1 [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GiftBagBuyCheckRequest [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 31507 num: 1 [INFO:2023-4-10 14:18:57]==> Sender Auto Serialize Message,extId=53,cmd=17,size=15 [INFO:2023-4-10 14:18:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:57]<== Receiver Message, socketClient version=7,extId=53,cmd=17,status=0,size=8 [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GiftBagBuyCheckReply <--- [INFO:2023-4-10 14:18:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 17 所需时间单位秒 = 0.30009645968676 移走了序号= 1 的消息,当前队列数量= 0 || 0 GiftBagBuyCheckReply 44 1 [INFO:2023-4-10 14:18:57][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":31507,"topupco":[31507,"10级新厨特惠礼包",1,"2022-03-22 00:00:00","2028-06-19 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":31507,"buyCount":0} [WARN:2023-4-10 14:18:57][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:12]:{sendNewOrderRequest} ...NewOrderReques send 31507 ubj.swyxm.spare1 [INFO:2023-4-10 14:18:57][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:18:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 platformGoodsId: ubj.swyxm.spare1 [INFO:2023-4-10 14:18:57]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31 [INFO:2023-4-10 14:18:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:18:57]<== Receiver Message, socketClient version=7,extId=53,cmd=2,status=0,size=50 [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 orderId: 334004 md5Sign: 487b738b89e7453d1ab4eac30da3c31d [INFO:2023-4-10 14:18:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-4-10 14:18:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.20005900412798 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 45 1 [WARN:2023-4-10 14:18:57][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:17]:{func} ...NewOrderReques Reply 0 31507 334004 487b738b89e7453d1ab4eac30da3c31d [INFO:2023-4-10 14:18:57][@logic/extensions/topup/controller/xm/XMTopupController.lua:10]:{func}=============下订单成功回调,可以拉起sdk支付了= 31507 334004 487b738b89e7453d1ab4eac30da3c31d [INFO:2023-4-10 14:18:57][@logic/extensions/topup/controller/xm/XMTopupController.lua:12]:{func}{"moreCharge":0,"callBackStr":"334004","sign":"487b738b89e7453d1ab4eac30da3c31d","platformGoodsId":"ubj.swyxm.spare1","zoneId":"1001","serverName":"新马测试服","roleLevel":5,"rate":10,"money":0.99,"productName":"10级新厨特惠礼包","serverId":"1001","payType":0,"roleId":"26601","outOrderNo":"334004","gameGold":"金玉","coinsAmount":1,"goodsId":"31507","roleName":"伊莫凰"} [INFO:2023-4-10 14:18:58][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:18:59][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:19:9]GameDevice isFront = False [INFO:2023-4-10 14:19:26]GameDevice isFront = True [INFO:2023-4-10 14:19:27][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 3013 [INFO:2023-4-10 14:20:9]GameDevice isFront = False [INFO:2023-4-10 14:22:21]GameDevice isFront = True [INFO:2023-4-10 14:22:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:22][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 17 当前队列数量= 1 [INFO:2023-4-10 14:22:22][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BeadsPackgeClickLogRequest [INFO:2023-4-10 14:22:22][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}giftBagId: 31507 [INFO:2023-4-10 14:22:22]==> Sender Auto Serialize Message,extId=46,cmd=17,size=13 [INFO:2023-4-10 14:22:22]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:22]<== Receiver Message, socketClient version=7,extId=46,cmd=17,status=0,size=8 [INFO:2023-4-10 14:22:22][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:22:22][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BeadsPackgeClickLogReply <--- [INFO:2023-4-10 14:22:22][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 17 所需时间单位秒 = 0.1999994572252 移走了序号= 1 的消息,当前队列数量= 0 || 0 BeadsPackgeClickLogReply 52 1 [INFO:2023-4-10 14:22:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 17 当前队列数量= 1 [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GiftBagBuyCheckRequest [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 31507 num: 1 [INFO:2023-4-10 14:22:23]==> Sender Auto Serialize Message,extId=53,cmd=17,size=15 [INFO:2023-4-10 14:22:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:23]<== Receiver Message, socketClient version=7,extId=53,cmd=17,status=0,size=8 [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GiftBagBuyCheckReply <--- [INFO:2023-4-10 14:22:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 17 所需时间单位秒 = 0.13443408161402 移走了序号= 1 的消息,当前队列数量= 0 || 0 GiftBagBuyCheckReply 53 1 [INFO:2023-4-10 14:22:23][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":31507,"topupco":[31507,"10级新厨特惠礼包",1,"2022-03-22 00:00:00","2028-06-19 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":31507,"buyCount":0} [WARN:2023-4-10 14:22:23][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:12]:{sendNewOrderRequest} ...NewOrderReques send 31507 ubj.swyxm.spare1 [INFO:2023-4-10 14:22:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:23][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 platformGoodsId: ubj.swyxm.spare1 [INFO:2023-4-10 14:22:23]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31 [INFO:2023-4-10 14:22:23]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:23]<== Receiver Message, socketClient version=7,extId=53,cmd=2,status=0,size=50 [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 orderId: 334005 md5Sign: b1c7752e0ee5f8ecc97582072a6052d8 [INFO:2023-4-10 14:22:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-4-10 14:22:23][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.099951419979334 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 54 1 [WARN:2023-4-10 14:22:23][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:17]:{func} ...NewOrderReques Reply 0 31507 334005 b1c7752e0ee5f8ecc97582072a6052d8 [INFO:2023-4-10 14:22:23][@logic/extensions/topup/controller/xm/XMTopupController.lua:10]:{func}=============下订单成功回调,可以拉起sdk支付了= 31507 334005 b1c7752e0ee5f8ecc97582072a6052d8 [INFO:2023-4-10 14:22:23][@logic/extensions/topup/controller/xm/XMTopupController.lua:12]:{func}{"moreCharge":0,"callBackStr":"334005","sign":"b1c7752e0ee5f8ecc97582072a6052d8","platformGoodsId":"ubj.swyxm.spare1","zoneId":"1001","serverName":"新马测试服","roleLevel":5,"rate":10,"money":0.99,"productName":"10级新厨特惠礼包","serverId":"1001","payType":0,"roleId":"26601","outOrderNo":"334005","gameGold":"金玉","coinsAmount":1,"goodsId":"31507","roleName":"伊莫凰"} [INFO:2023-4-10 14:22:24][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:22:24][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:26][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:27][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:27][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:27][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:22:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:29][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 17 当前队列数量= 1 [INFO:2023-4-10 14:22:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BeadsPackgeClickLogRequest [INFO:2023-4-10 14:22:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}giftBagId: 31507 [INFO:2023-4-10 14:22:29]==> Sender Auto Serialize Message,extId=46,cmd=17,size=13 [INFO:2023-4-10 14:22:29]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:29]<== Receiver Message, socketClient version=7,extId=46,cmd=17,status=0,size=8 [INFO:2023-4-10 14:22:29][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:22:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BeadsPackgeClickLogReply <--- [INFO:2023-4-10 14:22:29][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 17 所需时间单位秒 = 0.20109375193715 移走了序号= 1 的消息,当前队列数量= 0 || 0 BeadsPackgeClickLogReply 55 1 [INFO:2023-4-10 14:22:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 17 当前队列数量= 1 [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GiftBagBuyCheckRequest [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 31507 num: 1 [INFO:2023-4-10 14:22:30]==> Sender Auto Serialize Message,extId=53,cmd=17,size=15 [INFO:2023-4-10 14:22:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:30]<== Receiver Message, socketClient version=7,extId=53,cmd=17,status=0,size=8 [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GiftBagBuyCheckReply <--- [INFO:2023-4-10 14:22:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 17 所需时间单位秒 = 0.20107408612967 移走了序号= 1 的消息,当前队列数量= 0 || 0 GiftBagBuyCheckReply 56 1 [INFO:2023-4-10 14:22:30][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":31507,"topupco":[31507,"10级新厨特惠礼包",1,"2022-03-22 00:00:00","2028-06-19 00:00:00",0.99,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",""],"id":31507,"buyCount":0} [WARN:2023-4-10 14:22:30][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:12]:{sendNewOrderRequest} ...NewOrderReques send 31507 ubj.swyxm.spare1 [INFO:2023-4-10 14:22:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:22:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 platformGoodsId: ubj.swyxm.spare1 [INFO:2023-4-10 14:22:30]==> Sender Auto Serialize Message,extId=53,cmd=2,size=31 [INFO:2023-4-10 14:22:30]||||| Sender socketClient version=7 [INFO:2023-4-10 14:22:30]<== Receiver Message, socketClient version=7,extId=53,cmd=2,status=0,size=50 [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 31507 orderId: 334006 md5Sign: 218e289add11ae3b9bb9babea67e66ab [INFO:2023-4-10 14:22:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-4-10 14:22:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.16654929146171 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 57 1 [WARN:2023-4-10 14:22:30][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:17]:{func} ...NewOrderReques Reply 0 31507 334006 218e289add11ae3b9bb9babea67e66ab [INFO:2023-4-10 14:22:30][@logic/extensions/topup/controller/xm/XMTopupController.lua:10]:{func}=============下订单成功回调,可以拉起sdk支付了= 31507 334006 218e289add11ae3b9bb9babea67e66ab [INFO:2023-4-10 14:22:30][@logic/extensions/topup/controller/xm/XMTopupController.lua:12]:{func}{"moreCharge":0,"callBackStr":"334006","sign":"218e289add11ae3b9bb9babea67e66ab","platformGoodsId":"ubj.swyxm.spare1","zoneId":"1001","serverName":"新马测试服","roleLevel":5,"rate":10,"money":0.99,"productName":"10级新厨特惠礼包","serverId":"1001","payType":0,"roleId":"26601","outOrderNo":"334006","gameGold":"金玉","coinsAmount":1,"goodsId":"31507","roleName":"伊莫凰"} [INFO:2023-4-10 14:22:31][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:22:32][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:22:33]GameDevice isFront = False [INFO:2023-4-10 14:22:49]GameDevice isFront = True [INFO:2023-4-10 14:22:59]GameDevice isFront = False [INFO:2023-4-10 14:23:1]GameDevice isFront = True [INFO:2023-4-10 14:23:2][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:23:8]GameDevice isFront = False [INFO:2023-4-10 14:23:14]GameDevice isFront = True [INFO:2023-4-10 14:23:15][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 3013 [INFO:2023-4-10 14:23:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 1 [INFO:2023-4-10 14:23:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2023-4-10 14:23:15][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1 [INFO:2023-4-10 14:23:15]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2023-4-10 14:23:15]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:15][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2023-4-10 14:23:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:23:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 5 [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 6 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 7 [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:23:16]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=46,cmd=16,status=0,size=8 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.20102099701762 移走了序号= 1 的消息,当前队列数量= 6 || 0 StoreIconClickLogReply 62 1 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=16,status=0,size=15 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=19,status=0,size=8 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.33441174775362 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMonthCardInfoReply 63 1 [INFO:2023-4-10 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[INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.38441874831915 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetXDayGiftBagInfoReply 67 1 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.46774466708302 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetWeeklyCardInfoReply 68 1 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540410069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.16661021113396 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 69 1 [INFO:2023-4-10 14:23:16][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:23:16]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:23:16][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:23:16][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.26662733405828 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 70 1 [INFO:2023-4-10 14:23:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:17][@logic/extensions/topup/controller/TopupController.lua:94]:{pay}要充的是=,开始发送下订单 {"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1001,"topupco":[1001,"60金玉",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",0.99,0,60,60,1,1,0,false,"",false,1,0,"shop_00",0,"","11000002","","purchase_10usd_times"],"id":1001,"buyCount":0} [WARN:2023-4-10 14:23:17][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:12]:{sendNewOrderRequest} ...NewOrderReques send 1001 ubj.swyxm.1usd [INFO:2023-4-10 14:23:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 2 当前队列数量= 1 [INFO:2023-4-10 14:23:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = NewOrderRequest [INFO:2023-4-10 14:23:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 1001 platformGoodsId: ubj.swyxm.1usd [INFO:2023-4-10 14:23:17]==> Sender Auto Serialize Message,extId=53,cmd=2,size=28 [INFO:2023-4-10 14:23:17]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:17]<== Receiver Message, socketClient version=7,extId=53,cmd=2,status=0,size=49 [INFO:2023-4-10 14:23:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 1001 orderId: 334007 md5Sign: 3886037e13ba62a717c2dcacf30b2368 [INFO:2023-4-10 14:23:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewOrderReply <--- [INFO:2023-4-10 14:23:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 2 所需时间单位秒 = 0.33343833312392 移走了序号= 1 的消息,当前队列数量= 0 || 0 NewOrderReply 71 1 [WARN:2023-4-10 14:23:17][@logic/extensions/topup/agent/xm/XMTopupAgent.lua:17]:{func} ...NewOrderReques Reply 0 1001 334007 3886037e13ba62a717c2dcacf30b2368 [INFO:2023-4-10 14:23:17][@logic/extensions/topup/controller/xm/XMTopupController.lua:10]:{func}=============下订单成功回调,可以拉起sdk支付了= 1001 334007 3886037e13ba62a717c2dcacf30b2368 [INFO:2023-4-10 14:23:17][@logic/extensions/topup/controller/xm/XMTopupController.lua:12]:{func}{"moreCharge":0,"callBackStr":"334007","sign":"3886037e13ba62a717c2dcacf30b2368","platformGoodsId":"ubj.swyxm.1usd","zoneId":"1001","serverName":"新马测试服","roleLevel":5,"rate":10,"money":0.99,"productName":"60金玉","serverId":"1001","payType":0,"roleId":"26601","outOrderNo":"334007","gameGold":"金玉","coinsAmount":1,"goodsId":"1001","roleName":"伊莫凰"} [INFO:2023-4-10 14:23:26]GameDevice isFront = False [INFO:2023-4-10 14:23:30]GameDevice isFront = True [INFO:2023-4-10 14:23:30][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.5345808528364 [WARN:2023-4-10 14:23:30][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-4-10 14:23:37]GameDevice isFront = False [INFO:2023-4-10 14:23:39]GameDevice isFront = True [INFO:2023-4-10 14:23:39][@logic/extensions/topup/controller/TopupController.lua:166]:{callFunc}============sdk支付成功回调,statusCode= 0 [INFO:2023-4-10 14:23:42]<== Receiver Message, socketClient version=7,extId=53,cmd=3,status=0,size=15 [INFO:2023-4-10 14:23:42]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=43 [INFO:2023-4-10 14:23:42]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=24 [INFO:2023-4-10 14:23:42]<== Receiver Message, socketClient version=7,extId=11,cmd=1,status=0,size=17 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}topupId: 1001 orderId: 334007 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = OrderCompletePush <--- [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 53 3 || 0 OrderCompletePush 74 1 [INFO:2023-4-10 14:23:42][@logic/extensions/topup/controller/TopupController.lua:173]:{func}============服务器推送回来,充值完毕,收到钱给到钻石了 1001 334007 [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 1 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 2 [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 8 当前队列数量= 3 [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCumulativeTopupInfoRequest [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 4 [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=8,size=9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 8 [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1681551000 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 30001 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:23:42]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 75 1 [INFO:2023-4-10 14:23:42]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 76 1 [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 120 count: 161 } [INFO:2023-4-10 14:23:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-4-10 14:23:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 77 1 [INFO:2023-4-10 14:23:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=20,cmd=6,status=0,size=21 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=49,cmd=2,status=0,size=23 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 1 change: 120 } getApproach: 38 getApproachSubId: 1001 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 78 1 [INFO:2023-4-10 14:23:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 148 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 79 1 [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/playermtrtakeview02.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/playerrewarditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:23:45][@logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_025_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_025_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_playermtrtakeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=53,cmd=8,status=0,size=88 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 31154 buyCount: 0 } infos { topupId: 31155 buyCount: 0 } infos { topupId: 31156 buyCount: 0 } infos { topupId: 31157 buyCount: 0 } infos { topupId: 31158 buyCount: 0 } infos { topupId: 31159 buyCount: 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expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 3.7502023670822 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 85 1 [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:45]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:23:45]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 3.7728545349091 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetAutoSubscriptionGiftBagReply 86 1 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 3.7728545349091 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXDayGiftBagInfoReply 87 1 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 3.7728545349091 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetWeeklyCardInfoReply 88 1 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.1332543771714 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetStoreFreeGiftBagInfoReply 89 1 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:23:45]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540410069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.11666342057288 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 90 1 [INFO:2023-4-10 14:23:45][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:23:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:23:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.11666342057288 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 91 1 [INFO:2023-4-10 14:23:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:47][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:23:48][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:23:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-4-10 14:23:49][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-4-10 14:23:49][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2023-4-10 14:23:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 10 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=53,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.29993295483291 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 92 1 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=53,cmd=22,status=0,size=8 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=53,cmd=1,status=0,size=1020 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=53,cmd=10,status=0,size=525 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=31,cmd=17,status=0,size=10 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=22,cmd=34,status=0,size=100 [INFO:2023-4-10 14:23:49]<== Receiver Message, socketClient version=7,extId=43,cmd=39,status=0,size=8 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.39994787238538 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 93 1 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 10301 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 31001 buyCount: 0 } infos { topupId: 31002 buyCount: 0 } infos { topupId: 31038 buyCount: 0 } infos { topupId: 31039 buyCount: 0 } infos { topupId: 31040 buyCount: 0 } infos { topupId: 31041 buyCount: 0 } infos { topupId: 31042 buyCount: 0 } infos { topupId: 31043 buyCount: 0 } infos { topupId: 31044 buyCount: 0 } infos { topupId: 31153 buyCount: 0 } infos { topupId: 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14:23:49][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10301,"topupco":[10301,"98元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",15.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10301,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10302,"topupco":[10302,"88元垂耳听愿时装礼包",1,"2008-01-01 00:00:00","2038-01-01 00:00:00",13.99,0,0,0,0,2,0,false,"",false,1,0,"",0,"","11000001","",""],"id":10302,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":10416,"topupco":[10416,"98元剑光迁跃时装礼包",1,"2008-01-01 00:00:00","2038-01-01 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buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31039 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31040 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31041 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31042 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31043 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31044 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31507 buyCount: 0 expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 31836 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31837 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31838 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31839 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31840 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31841 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 31842 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 10026 buyCount: 0 extInfo { id: 4 value: 1686672000 } expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.39994787238538 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 95 1 [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-4-10 14:23:49]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.43326053954661 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 96 1 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 1 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 15 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 119 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 120 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } summonPools { poolId: 131 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 69 } [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.43326053954661 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 97 1 [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-4-10 14:23:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.43326053954661 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 98 1 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=41,cmd=7,status=0,size=12 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=137,cmd=1,status=0,size=8 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=14 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=11,cmd=2,status=0,size=26 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 3 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.50005624629557 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 99 1 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.50005624629557 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 100 1 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 101 1 [INFO:2023-4-10 14:23:50][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2023-4-10 14:23:50][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:23:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:23:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:23:50][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:23:50]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2023-4-10 14:23:50]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.53325866349041 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 102 1 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 176 lastRecoverTime: 1681540410069 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.2333257086575 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 103 1 [INFO:2023-4-10 14:23:50][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=41,cmd=5,status=0,size=18 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.20000503957272 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 104 1 [INFO:2023-4-10 14:23:50][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:23:50]<== Receiver Message, socketClient version=7,extId=48,cmd=3,status=0,size=8 [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2023-4-10 14:23:50][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.53324099630117 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 105 1 [INFO:2023-4-10 14:23:51][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 35 [INFO:2023-4-10 14:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:52]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:23:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_mail isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/mailview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/mail/mailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/mail/mailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/mail/mailgiftitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2023-4-10 14:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2023-4-10 14:23:52]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2023-4-10 14:23:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 3 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:52]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-4-10 14:23:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:52][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:52]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.26664712652564 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 107 1 [INFO:2023-4-10 14:23:52]<== Receiver Message, socketClient version=7,extId=48,cmd=2,status=0,size=23 [INFO:2023-4-10 14:23:52]<== Receiver Message, socketClient version=7,extId=48,cmd=1,status=0,size=8 [INFO:2023-4-10 14:23:52]<== Receiver Message, socketClient version=7,extId=32,cmd=1,status=0,size=80 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 108 1 [INFO:2023-4-10 14:23:52][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2023-4-10 14:23:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2023-4-10 14:23:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2023-4-10 14:23:52][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2023-4-10 14:23:52]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.400170750916 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 109 1 [INFO:2023-4-10 14:23:52]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 8050026 mailId: 50070 params: attachment: 1#11160003#1|8#11100286#1|8#11110258#1|2#1#100 state: 0 createTime: 1681539210084 isCollection: false } [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.400170750916 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 110 1 [INFO:2023-4-10 14:23:52]<== Receiver Message, socketClient version=7,extId=48,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2023-4-10 14:23:52][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.46665378659964 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 111 1 [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headicon/11100286_head_q.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110258_user_headoutline.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000068.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:53]bigbg/user_headicon/11100286_head_q.png instance: @27ms [INFO:2023-4-10 14:23:53]bigbg/user_headoutline/11110258_user_headoutline.png instance: @27ms [INFO:2023-4-10 14:23:53]bigbg/itemicon/1000068.png instance: @27ms [INFO:2023-4-10 14:23:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-10 14:23:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:23:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2023-4-10 14:23:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:23:53]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:53][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:54]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:23:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.23331899568439 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 112 1 [INFO:2023-4-10 14:23:54][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:23:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:55][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:23:55][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-4-10 14:23:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 19 [INFO:2023-4-10 14:23:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:56]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-4-10 14:23:56]||||| Sender socketClient version=7 [WARN:2023-4-10 14:23:56][@logic/extensions/pandora/view/xm/XMPandoraPromoView.lua:16]:{_getPandoraGameNoticeActive}游戏公告显示 走配置表activity_notice [INFO:2023-4-10 14:23:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:56][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-4-10 14:23:56]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:56][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-4-10 14:23:56][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-4-10 14:23:56]<== Receiver Message, socketClient version=7,extId=46,cmd=4,status=0,size=8 [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-4-10 14:23:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.199741628021 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 113 1 [INFO:2023-4-10 14:23:57]<== Receiver Message, socketClient version=7,extId=50,cmd=1,status=0,size=451 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1638839400000 endTime: 0 } activityInfos { id: 10303 startTime: 0 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1652141400000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1660007400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10541 startTime: 1681171800000 endTime: 1682351999000 } activityInfos { id: 10542 startTime: 0 endTime: 0 } activityInfos { id: 10543 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 30001 startTime: 1681488000000 endTime: 1682110800000 } activityInfos { id: 10557 startTime: 0 endTime: 0 } activityInfos { id: 10582 startTime: 0 endTime: 0 } activityInfos { id: 10602 startTime: 0 endTime: 0 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1681171800000 endTime: 1681747199000 } activityInfos { id: 10011 startTime: 0 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1681444800000 endTime: 1681876800000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.46643671020865 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 114 1 [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:57]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-4-10 14:23:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2023-4-10 14:23:57]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-4-10 14:23:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 3 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2023-4-10 14:23:57]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2023-4-10 14:23:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:57]<== Receiver Message, socketClient version=7,extId=40,cmd=1,status=0,size=10 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxUnlockTeam: 0 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.13334074802697 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 115 1 [INFO:2023-4-10 14:23:57][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-4-10 14:23:57]<== Receiver Message, socketClient version=7,extId=114,cmd=1,status=0,size=14 [INFO:2023-4-10 14:23:57]<== Receiver Message, socketClient version=7,extId=101,cmd=1,status=0,size=58 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.2000136654824 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 116 1 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } infos { id: 6 state: 0 } infos { id: 7 state: 0 } infos { id: 8 state: 0 } loginCount: 1 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.2000136654824 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 117 1 [INFO:2023-4-10 14:23:57][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 195 1 当前队列数量= 1 [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act195InfoRequest [INFO:2023-4-10 14:23:57][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10364 [INFO:2023-4-10 14:23:57]==> Sender Auto Serialize Message,extId=195,cmd=1,size=12 [INFO:2023-4-10 14:23:57]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:58]<== Receiver Message, socketClient version=7,extId=195,cmd=1,status=0,size=85 [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}totalCost: 24 info { id: 1 status: -1 } info { id: 2 status: -1 } info { id: 3 status: -1 } info { id: 4 status: -1 } info { id: 5 status: -1 } [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act195InfoReply <--- [INFO:2023-4-10 14:23:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 195 1 所需时间单位秒 = 0.33329040929675 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act195InfoReply 118 1 [INFO:2023-4-10 14:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 118 1 当前队列数量= 1 [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get118InfoRequest [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:58]==> Sender Auto Serialize Message,extId=118,cmd=1,size=9 [INFO:2023-4-10 14:23:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/promo/view/PromoView118:176: in function '_setL2dModel' logic/extensions/promo/view/PromoView118:59: in function '_onEnter' logic/extensions/promo/view/xm/XMPromoView118:8: in function 'onEnter' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):fumaozi.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView118:186: in function '_playCharacter' logic/extensions/promo/view/PromoView118:60: in function '_onEnter' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: fumaozi.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/promo/view/PromoView118:186: in function '_playCharacter' logic/extensions/promo/view/PromoView118:60: in function '_onEnter' logic/extensions/promo/view/xm/XMPromoView118:8: in function 'onEnter' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [INFO:2023-4-10 14:23:58][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:81: in function 'load' ... [C]: in function 'GetResource' bootstrap/shortcut_csharp:23: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' logic/extensions/promo/view/PromoView:224: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function [WARN:2023-4-10 14:23:58][@logic/extensions/stat/controller/xm/XMStatController.lua:52]:{sendPackDisplayRequest}topupId 1024 [WARN:2023-4-10 14:23:58][@logic/extensions/stat/controller/xm/XMStatController.lua:56]:{sendPackDisplayRequest}gamepackageName com.ubj.shiwuyuxm.gp [WARN:2023-4-10 14:23:58][@logic/extensions/stat/controller/xm/XMStatController.lua:59]:{sendPackDisplayRequest}goodsId nil [INFO:2023-4-10 14:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 46 29 当前队列数量= 2 [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = PackDisplayRequest [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 0 pageName: 空桑钱庄 [INFO:2023-4-10 14:23:58]==> Sender Auto Serialize Message,extId=46,cmd=29,size=25 [INFO:2023-4-10 14:23:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:58]<== Receiver Message, socketClient version=7,extId=118,cmd=1,status=0,size=10 [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasBuy: false [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get118InfoReply <--- [INFO:2023-4-10 14:23:58][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 118 1 所需时间单位秒 = 0.19994762539864 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get118InfoReply 119 1 [INFO:2023-4-10 14:23:58][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 102 1 当前队列数量= 2 [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get102InfosRequest [INFO:2023-4-10 14:23:58][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10543 [INFO:2023-4-10 14:23:58]==> Sender Auto Serialize Message,extId=102,cmd=1,size=12 [INFO:2023-4-10 14:23:58]||||| Sender socketClient version=7 [INFO:2023-4-10 14:23:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/atlas/ui_views_promo_xm isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/ui/views/promo/promoview185_xm.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:59][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) level:3 frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' localVals: self = table: 0x0156d69688 localVals: handlerObj = table: 0x01557ccba0 localVals: handler = function: 0x0153a6fb38 localVals: (*temporary) = attempt to index field '_localDispatcher' (a nil value) localVals: name = 1 level:4 logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' localVals: activityId = 30001 localVals: self = table: 0x01557ccba0 level:5 logic/extensions/promo/view/PromoView:276: in function '_finishCallback' localVals: curViewResList = table: 0x0156f37b08 localVals: self = table: 0x014496ce48 localVals: loader = table: 0x0153add7f8 localVals: viewInst = promoview185_xm(Clone) (UnityEngine.GameObject) localVals: _ = 1 localVals: resources = table: 0x01512e4ee8 localVals: (for generator) = function: builtin#6 localVals: (for state) = table: 0x0156f37ce0 localVals: view = table: 0x01557ccba0 localVals: cls = table: 0x01654cbc68 localVals: activityInfoList = table: 0x0155356660 localVals: (for control) = 1 localVals: resDict = table: 0x014d9f79c0 localVals: activityMo = table: 0x015139f968 localVals: viewCls = table: 0x0156f37ce0 level:6 framework/resource/loader/MultiResLoader:114: in function localVals: res = Framework.Resource localVals: self = table: 0x0153add7f8 [ERROR:2023-4-10 14:23:59]14:23:59.65-871: frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-4-10 14:23:59]14:23:59.65-871: frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' logic/extensions/promo/view/PromoView:276: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2023-4-10 14:23:59]Resource Handle Error=====>language/xm/ui/views/promo/promoview185_xm.prefab@frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-4-10 14:23:59]<== Receiver Message, socketClient version=7,extId=46,cmd=29,status=0,size=8 [INFO:2023-4-10 14:23:59]<== Receiver Message, socketClient version=7,extId=102,cmd=1,status=0,size=40 [ERROR:2023-4-10 14:23:59]Resource Handle Error=====>language/xm/ui/views/promo/promoview185_xm.prefab@frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1, T2) Framework.ResourceListener:InvokeCallback(Resource) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.Debug:LogError(Object) Framework.CLogger:LogError(Object) Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) Framework.BundleResourceLoader:OnResourceBinaryLoaded(Resource, Boolean) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2023-4-10 14:23:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-4-10 14:23:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PackDisplayReply <--- [INFO:2023-4-10 14:23:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 46 29 所需时间单位秒 = 1.1406591366976 移走了序号= 1 的消息,当前队列数量= 1 || 0 PackDisplayReply 120 1 [INFO:2023-4-10 14:23:59][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 } infos { id: 2 state: 0 } infos { id: 3 state: 0 } infos { id: 4 state: 0 } infos { id: 5 state: 0 } loginCount: 1 [INFO:2023-4-10 14:23:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get102InfosReply <--- [INFO:2023-4-10 14:23:59][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 102 1 所需时间单位秒 = 0.77404513396323 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get102InfosReply 121 1 [INFO:2023-4-10 14:23:59]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner130004.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:23:59]language/xm/bigbg/banner/banner130004.png instance: @51ms [INFO:2023-4-10 14:24:3][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function '__index' localVals: msg = frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) level:3 frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' localVals: self = table: 0x0156d69688 localVals: handlerObj = table: 0x01557ccba0 localVals: handler = function: 0x0153a6fb38 localVals: name = 1 localVals: (*temporary) = attempt to index field '_localDispatcher' (a nil value) level:4 logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' localVals: self = table: 0x01557ccba0 level:5 logic/extensions/promo/view/PromoView:189: in function 'loadCurActivity' localVals: activityId = 10543 localVals: (for control) = 1 localVals: _ = 1 localVals: (for generator) = function: builtin#6 localVals: (for state) = table: 0x0156f379f8 localVals: activityInfoList = table: 0x014c7da220 localVals: subViews = table: 0x0156f379f8 localVals: view = table: 0x01557ccba0 localVals: self = table: 0x014496ce48 level:6 logic/extensions/promo/view/PromoView:313: in function 'func' localVals: activityId = 10543 localVals: self = table: 0x014496ce48 level:7 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x015265de28 upVals: args = table: 0x0167342b50 level:8 [C]: in function 'trycall' localVals: (*temporary) = function: 0x01359aeb30 level:9 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0152766db0 localVals: (for limit) = 1 localVals: entries = table: 0x0153f03ef0 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x014d980200 localVals: notifyName = 858 level:10 frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' localVals: name = 858 localVals: self = table: 0x014da81b30 level:11 logic/extensions/promo/view/PromoLeftCell:28: in function localVals: self = table: 0x0151a1e480 [ERROR:2023-4-10 14:24:3]14:24:03.521-0: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:13: in function '__index' frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' logic/extensions/promo/view/PromoView:189: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-4-10 14:24:3]14:24:03.521-0: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:13: in function '__index' frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' logic/extensions/promo/view/PromoView:189: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-4-10 14:24:5][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:12: in function '__index' localVals: msg = frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) level:3 frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' localVals: self = table: 0x0156d69688 localVals: handlerObj = table: 0x01557ccba0 localVals: handler = function: 0x0153a6fb38 localVals: (*temporary) = attempt to index field '_localDispatcher' (a nil value) localVals: name = 1 level:4 logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' localVals: activityId = 30001 localVals: self = table: 0x01557ccba0 level:5 logic/extensions/promo/view/PromoView:205: in function 'loadCurActivity' localVals: activityId = 30001 localVals: (for control) = 1 localVals: viewGo = promoview185_xm(Clone) (UnityEngine.GameObject) localVals: _ = 1 localVals: (for generator) = function: builtin#6 localVals: (for state) = table: 0x0156f379f8 localVals: activityInfoList = table: 0x016926fd60 localVals: subViews = table: 0x0156f379f8 localVals: view = table: 0x01557ccba0 localVals: self = table: 0x014496ce48 level:6 logic/extensions/promo/view/PromoView:313: in function 'func' localVals: activityId = 30001 localVals: self = table: 0x014496ce48 level:7 bootstrap/starter_lua.lua:30: in function upVals: func = function: 0x015265de28 upVals: args = table: 0x01675d3858 level:8 [C]: in function 'trycall' localVals: (*temporary) = function: 0x01359aeb30 level:9 framework/notify/NotifyDispatcher:210: in function 'dispatch' localVals: i = 2 localVals: (for step) = 1 localVals: listeners = table: 0x0152766db0 localVals: (for limit) = 1 localVals: entries = table: 0x0153f03ef0 localVals: (for index) = 1 localVals: j = 1 localVals: entryCount = 1 localVals: targetObj = table: 0x014d980200 localVals: notifyName = 858 level:10 frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' localVals: name = 858 localVals: self = table: 0x014da81b30 level:11 logic/extensions/promo/view/PromoLeftCell:28: in function localVals: self = table: 0x014306bdb0 [ERROR:2023-4-10 14:24:5]14:24:05.888-68: frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:13: in function '__index' frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' logic/extensions/promo/view/PromoView:205: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-4-10 14:24:5]14:24:05.888-68: frameworkext/lmvc/controller/BaseController:43: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:13: in function '__index' frameworkext/lmvc/controller/BaseController:43: in function 'registerLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:69: in function 'onEnter' logic/extensions/promo/view/PromoView:205: in function 'loadCurActivity' logic/extensions/promo/view/PromoView:313: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/view/PromoLeftCell:28: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-4-10 14:24:8][@bootstrap/core/debug.lua:94]:{logValues}logValues level:2 bootstrap/starter_lua.lua:20: in function '__index' localVals: msg = frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) level:3 frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' localVals: self = table: 0x0156d69688 localVals: handlerObj = table: 0x01557ccba0 localVals: handler = function: 0x0153a6fb38 localVals: name = 1 localVals: (*temporary) = attempt to index field '_localDispatcher' (a nil value) level:4 logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' localVals: self = table: 0x01557ccba0 level:5 logic/extensions/promo/view/PromoView:63: in function 'onExit' localVals: (for state) = table: 0x0156f379f8 localVals: self = table: 0x014496ce48 localVals: view = table: 0x01557ccba0 localVals: (for control) = 1 localVals: _ = 1 localVals: v = table: 0x0156f379f8 localVals: k = 30001 localVals: (for generator) = function: builtin#6 level:6 frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' localVals: i = 4 localVals: (for index) = 4 localVals: vCount = 21 localVals: (for limit) = 21 localVals: (for step) = 1 localVals: name = 2 localVals: self = table: 0x014d3e4138 upVals: ViewPresentor = table: 0x013627e820 level:7 frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' localVals: self = table: 0x014d3e4138 upVals: ViewPresentor = table: 0x013627e820 level:8 frameworkext/lmvc/view/ViewPresentor:297: in function 'close' localVals: self = table: 0x014d3e4138 upVals: ViewPresentor = table: 0x013627e820 level:9 frameworkext/lmvc/view/ViewMgr:372: in function 'close' localVals: self = table: 0x01359ee0e8 localVals: name = promoview localVals: view = table: 0x014d3e4138 level:10 frameworkext/lmvc/view/ViewComponent:151: in function 'close' localVals: self = table: 0x014496ce48 level:11 logic/extensions/promo/view/PromoView:108: in function localVals: self = table: 0x014496ce48 [ERROR:2023-4-10 14:24:8]14:24:08.386-140: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' logic/extensions/promo/view/PromoView:63: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewComponent:151: in function 'close' logic/extensions/promo/view/PromoView:108: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-4-10 14:24:8]14:24:08.386-140: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) AUTL stack traceback: bootstrap/starter_lua.lua:21: in function '__index' frameworkext/lmvc/controller/BaseController:47: in function 'unregisterLocalNotify' logic/extensions/promo/view/xm/XMPromoView185New:94: in function 'onExit' logic/extensions/promo/view/PromoView:63: in function 'onExit' frameworkext/lmvc/view/ViewPresentor:165: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:242: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewComponent:151: in function 'close' logic/extensions/promo/view/PromoView:108: in function UnityEngine.Debug:LogError(Object) LuaInterface.Debugger:LogError(String) LuaInterface.ToLua:PrintError(IntPtr) LuaInterface.LuaDLL:lua_pcall(IntPtr, Int32, Int32, Int32) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-4-10 14:24:8]LuaException: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [ERROR:2023-4-10 14:24:8]LuaException: frameworkext/lmvc/controller/BaseController:47: attempt to index field '_localDispatcher' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) LuaInterface.LuaFunction:PCall() LuaInterface.LuaFunction:Call(T1) Framework.ButtonAdapter:OnClickBtn() UnityEngine.EventSystems.EventSystem:Update() [INFO:2023-4-10 14:24:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner1000.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:24:17]language/xm/bigbg/banner/banner1000.png instance: @59ms [INFO:2023-4-10 14:24:19][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-4-10 14:24:30]GameDevice isFront = False [INFO:2023-4-10 14:24:32]GameDevice isFront = True [INFO:2023-4-10 14:24:34]GameDevice isFront = False [INFO:2023-4-10 14:28:53]GameDevice isFront = True [INFO:2023-4-10 14:28:53][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [WARN:2023-4-10 14:28:56][@logic/extensions/promo/view/xm/XMPromoTabsView.lua:30]:{closure}不走潘多拉的tab:2 [INFO:2023-4-10 14:28:56]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/xm/bigbg/banner/banner501001.png isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2023-4-10 14:28:56]language/xm/bigbg/banner/banner501001.png instance: @61ms [INFO:2023-4-10 14:28:57]GameDevice isFront = False